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Revision: 1.888
Committed: Sat Oct 24 19:40:37 2026 UTC (5 days, 18 hours ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.887: +3 -0 lines
Log Message:
chatgpt said so

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
30     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
31 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
32 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
33 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
34 root 1.753
35 root 1.789 TODO: potionimp/stat potion descriptrions
36 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
37     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
38     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
39 root 1.796 TODO: the sepharoth "Kether"
40 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
41 root 1.819 TODO: only store face checksums in C++, store everything else in perl
42 root 1.856 TODO: the motd command is missin
43     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
44     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
45     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
46     missile Fire bolt would be invalid. These changes should be reflected in the
47     spell's description.
48     TODO: bowmode threewide (and possibly others) might not properly respect movetype
49     and arrows might end up in places where they shouldn't, e.g. on top of see-through
50     walls.
51     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
52    
53 root 1.833 TODO: cspm spell arg
54 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
55 root 1.886 TODO: %EXT_CFG is not used? should probably be used during reload_config
56 root 1.843
57 root 1.888 - (los) fix darkness initialization for non-square client viewports.
58     - (los) fix negative light radii and let see-in-dark cancel weak
59     negative lights without darkening their source square.
60 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
61 root 1.876 memsets used to zero-initialize memory.
62 root 1.885 - time out connections that fail to protocol detect after 300s.
63 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
64     three times.
65 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
66     gaelotrolls.
67 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
68 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
69     illegal mlab access (ephraim).
70 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
71 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
72 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
73     one gold for one platinum only. mea culpa.
74 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
75 root 1.862 - detect stackable containers at load time and make each stack a single item
76     (reported by Saiapatsu).
77 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
78 root 1.884 - add "disease" attack message, which wa smissing, causing crashes.
79     - fix a null pointer dereference in random map generation.
80 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
81     crashes due to corrupted face numbers (e.g. in T_MATCH).
82     - fix possible animation update bug in hole animations.
83     - fix gate closing not updating the animation bug.
84 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
85 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
86     been fixed: monsters would snatch arrows/thrown_objs out of the air without
87     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
88     bolts and thrown objects as NO_PICK temporarily.
89 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
90     binary build into non-recursive Makefiles without static archives. hell, automake
91 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
92     - use c++11 headers in preference to tr1 ones.
93 root 1.845 - fix odr violation: struct point.
94 root 1.849 - make the code warnigns-clean, for some definition of warnings.
95 root 1.850 - port to g++ 6.
96 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
97 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
98 root 1.852 by default.
99 root 1.853 - do proper etag caching for resources in http server.
100 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
101 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
102     causing a segfault.
103 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
104     directly referencing freearr_[xy], as the latter is used alot more often then
105     DIRX/DIRY, and this allows us to change freearr_[xy].
106 root 1.864 - tentative port to C++ 17.
107     - fix a potential bug with packet << (const char *)0.
108 root 1.865 - add COPYING.Other.
109     - include libecb and decore compiler.h and other places in preference to it.
110     - include ska's flat_hash_map and use it instead of unordered_map/set.
111 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
112 root 1.868 - level 0 experience valuew as uninitialised. all these years.
113 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
114 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
115 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
116 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
117     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
118     discussion with our resident lvl 115 player ap_po.
119 root 1.879 - players at max level would have their experience halved when gaining
120     exp because the difference to the next level would be negative
121     (reported by ap_po).
122 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
123     the player above them, instead of the first object they find and failing
124     if it's not a player.
125 root 1.886 - switch from mallinfo to mallinfo2 in glibc.
126     - remove vestigates of g_slice allocator and rename wrappers
127     to deliantra_allocator. for now using malloc.
128 root 1.887 - (arch) dust of impenetrability no longer requires a burnt torch,
129     but a normal torch. Kragi weapons also require a healing potion
130     instead of a potion of healing.
131 root 1.845
132 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
133 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
134 root 1.841 - port to perl 5.18 and newer.
135 root 1.844 - switch to xz compressed archives as only dist method.
136     - upgrade to automake 1.15.
137 root 1.724 - (maps) hopefully fix tobias' tower.
138     - (maps) hopefully fix healing potion vendor in arena entrance.
139 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
140 root 1.739 - it was possible to unapply or half-unapply cursed items in many
141     cases, which confused players and also player state. fixed.
142 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
143     some items. also, no longer uncurses spells or other invisibles.
144     - (arch) remove curse and identify now treta the marked tiem first.
145 root 1.725 - creators no longer identify objects that shouldn't be identified
146     (such as money, which won't stack afterwards).
147 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
148 root 1.746 - (maps) implement a wilderness town portal.
149 root 1.748 - (arch) set proper(?) int values for all monsters.
150 root 1.751 - (maps) fire5.map could destroy players.
151 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
152     - clear the spell's applied flag when inscribing scrolls, to make the
153     scrolls mergeable.
154 root 1.791 - redo all build material faces from scratch.
155 root 1.790 - dropall without arguments now drops all containers.
156 root 1.776 - use blitz++ for vector maths (new dependency).
157 root 1.772 - only match archetype names in artifact allowed names.
158 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
159 root 1.751 - altars with match expressions did not work properly.
160 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
161 root 1.749 - god enemy race check fixed ("god detests your race").
162 root 1.861 - gods erroneously allowed any kind of worshipping race, even
163 root 1.749 ones they hate.
164 root 1.726 - use same default config in code as on gameserver.deliantra.net.
165 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
166 root 1.727 our parser.
167 root 1.767 - generate slightly more special exits and avoid warning.
168 root 1.731 - applying a glowing crystal now gives status messages.
169     - fix a memleak in the random map generator.
170 root 1.875 - rework the random map parameter passing a bit to be extendable.
171 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
172     also, improve the quality of the mazes (no longer will the edges
173     almost always form a passage) and add two new types - "rooms"
174     and "braided".
175 root 1.840 - implement --unique option to reset command.
176 root 1.734 - (random maps) add new "cave" layout, which is much more ...
177     cave-like.
178 root 1.744 - (random maps) new layout style "castle" that generates straighish,
179     rogue-ish maps.
180     - (random maps) new layout style "multiple" that simply mixes multiple
181     different styles in different areas.
182 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
183     - rewrite layout management in the random map generator from the
184     ground up.
185 root 1.736 - fix bug in tausworthe rng initialisation.
186     - switched to the faster and hopefully better quality gfsr{24,55} random
187     number generator, the same algorithm that freeciv apparently uses.
188 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
189     memory and imho looks nicer.
190 root 1.741 - (arch) fix samhlaidh archetype.
191 root 1.751 - fix the "archname" match special function.
192 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
193     and other fractal algorithms.
194 root 1.754 - one can no longer emote to logged-out players.
195 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
196     sacks fit on a tile again.
197 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
198 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
199     support background colour for text clients.
200 root 1.763 - (arch) improve automatic name from archname generation.
201 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
202 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
203     match expressions.
204 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
205 root 1.761 - sometimes a special exit wasn't placed when it should have been.
206 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
207 root 1.765 - require EV 4.00.
208 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
209 root 1.766 - add perlxsi.c to cleanfiles.
210 elmex 1.768 - (arch) made speed potions easier for now.
211 root 1.769 - the server didn't properly initialise all client skill slots,
212     no known impact.
213 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
214 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
215 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
216     a generic table/matrix/palette converter to cfutil.
217 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
218     apparently, in the brewery map).
219 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
220     - remove limits of 000..999 from worldmap coordinates, support negative
221     coordinates and introduce z-layers - deliantra is now 3d, in yet another
222     sense.
223 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
224     handle generic "world map areas".
225 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
226 elmex 1.779 - added is_quad flag.
227     - (arch) added quad archetypes.
228     - made the pickaxe mining tool remove quad walls and floors.
229 root 1.780 - move key_values into their own class, simplifiying lots of code and
230     making it possible to use kv pairs easily for maps and other objects as well.
231 root 1.781 - get rid of get_archetype, finally.
232 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
233 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
234     have been removed, and the map "intelligently" changes between active/inactive.
235 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
236 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
237 root 1.787 - server now enforces width/height matches between tiled maps.
238 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
239     for unordered map walks - which should not cause any real issues.
240 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
241 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
242     as all other similar macros - might cause other breakage...
243 root 1.791 - cfutil no longer creates split tiles multiple times due to a
244     off-by-one bug in comparing mtimes.
245     - cfutil now supports type: prefix to derive faces from other faces, which
246     is used for all build materials currently.
247     - require imagemagick >= 6.6.
248 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
249     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
250 root 1.795 - fix the brace command.
251 root 1.799 - implement refcnt_buf.
252     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
253     codesize decrease. wow.
254 root 1.798 - removed version 1 ext/exti command support.
255 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
256 root 1.801 - new extension, ota_update, for online updates of the game client.
257 root 1.802 - implement a simpler config value system for extensions that allows
258     config updates without a reload.
259 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
260 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
261     at it.
262 root 1.805 - make nekosan more disease-resistant.
263     - new event "infect".
264 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
265 root 1.808 - implement simple web server, currently to serve facedata for the html5
266     client.
267 root 1.809 - sort faces by name in the server to improve caching locality in clients.
268 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
269 root 1.811 - add skill_info and spell_paths resources to enable caching the info
270     and removing another command.
271 root 1.827 - send completion info to the client.
272 root 1.812 - assume all clients support the deliantra protocol extensions and allow
273     fxix/extcmd and other protocol "extensions" before setup.
274 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
275     to connect.
276 root 1.815 - implement exti doclet request to request documentation,
277     currently for commands only.
278 root 1.816 - created nickmon extension to monitor nicks.
279 root 1.817 - ix now keeps a copy of the face data while sending, in case the
280     face changes.
281     - do not allocate memory for empty refcnt_bufs.
282     - when faces change, invalidate all clients, not just clients with matching
283     faceset, as faceset only applies to tile resources.
284 root 1.818 - remove dependency on Time::HiRes.
285 root 1.819 - move face data to disk, and load it on each and every access. this saves
286     250mb ram on load, and 130mb ram in general, and only reduces the http
287     server hot cache throughput for faces from ~24000 to ~18000 requests/s
288     on my system. this should make it possible to add a lot more media files
289     in the future, and reduces the memory footprint by the server from 180mb
290     to 60mb ram.
291 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
292 root 1.821 - pod processing could deadlock because the child process might try
293 root 1.822 to get a lock.
294     - removed support for ncom packets.
295 root 1.823 - remove drawinfo packets from the server (use msg instead).
296 root 1.828 - skill objects now have their documentation in the msg slot.
297 root 1.875 - no longer allow prefix match when matching spells, spells names must
298 root 1.829 now be written fully.
299 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
300     file in a child process.
301 root 1.831 - implement spellmon v2 protocol - no spell message.
302 root 1.875 - remove ability to cast/invoke seplls by "count".
303     - the "may" mechanism now supports uuids in addition to nicknames.
304 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
305     players must now be configured by adding may_command_dm: ["uuid..."]
306     to the config.
307     - remove nowiz command.
308 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
309 root 1.834 it only affects information commands. use observe instead.
310 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
311 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
312     problems in blitz++.
313 root 1.839 - catch sigfpe in the same way as sigsegv.
314 root 1.724
315 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
316 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
317     now easily reachable, at a price.
318 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
319 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
320 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
321 elmex 1.630 (by Dustfinger).
322 root 1.681 - (maps) fixed bad floor tile in navar apartment.
323 elmex 1.573 - made (wizard) look_at show also uuids.
324     - added cf::object::find_object_uuid (::find_object already exists!).
325 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
326 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
327 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
328 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
329 elmex 1.568 - (arch) made the hill giants loose more body parts.
330 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
331 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
332     and made them a bit more expensive.
333 root 1.633 - (maps) add more glory hole treasure styles.
334 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
335     in a select number of mlab maps.
336 root 1.667 - (maps) the library should be less of a death trap now.
337     - (maps) exits no longer point to auto-apply exits, most affected
338     maps now have proper doors or a similar solution.
339 root 1.682 - (arch) jumping skill has now physical attacktype.
340 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
341 root 1.691 - enter_map did not normalise the map coordinates when the destination
342     space is blocked, causing badness and freezes for the player.
343 root 1.685 - when applying containers, server checks for the key on activate
344     and also allows players to unapply active containers they don't have
345     a key for.
346 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
347     races files to arch, where they belong (exp_table is no longer in
348     confdir but in datadir now!).
349 root 1.677 - jeweler and sound config files are now normal datafiles as well.
350     - quit_character was causing a runtime exception, causing it to not
351 root 1.672 work since 2.93.
352 root 1.671 - entering a map will now respect move_on and other effects,
353     except for auto-apply exits :/
354 root 1.660 - only talk to the items on the nearest mapspace, or, of there
355     are none, to the player, not ALL items in vicinity.
356 root 1.625 - do not update the floorbox while running, to avoid big item
357     updates that cost network bandwidth and processing power.
358 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
359     caused overflows causing monsters to become living deads.
360 root 1.619 - unapply weapons and armour before trying to improve it.
361 root 1.588 - teach the random map generator the ability to read ".rmg" files
362     that specify which actual style map to generate, and use it for
363     the default decorstyle to avoid inappropriate maps to be used.
364 root 1.639 - support (with some limitations) multiple different skills with the
365     same subtype.
366 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
367     so nekosan could end up beign saved AND escaped to another map.
368 root 1.636 - show invisible no longer makes magic mouths visible.
369 root 1.583 - move_type changes (spells, skills etc.) now will correctly
370     take move_on/move_off into account (e.g. buttons).
371 root 1.582 - display (exit) or (random map) in client for those objects.
372 root 1.606 - removed (useless) spell damage columns from spell info and replace
373 root 1.578 it by effective casting level - clients > 2.10 required to display
374     properly.
375 elmex 1.565 - building of levers/doors works again for all kinds of floors.
376 elmex 1.563 - the player can now withdraw and deposit all the available money.
377 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
378     steinwandstadt/celvear.
379 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
380 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
381     mostly based on the spell's level in the spellbook.
382 root 1.718 - the music scheduler did not properly send new music on region
383     changes.
384 root 1.669 - (maps) fix some map regions and the region tree.
385     - the server will now be more picky when parsing the regions file.
386 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
387 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
388 root 1.566 clients.
389 root 1.690 - follow has been rewritten to be, hopefully, more robust.
390     - follow mode will not be aborted when the follower tries to move.
391 root 1.566 - tcp.ext didn't unbind in reloads.
392     - map-tags.ext didn't properly close the database on reloads.
393 root 1.567 - cfutil skips .-directories when scanning.
394 root 1.571 - build.ext prevents players from building on other player's maps.
395     - rent.ext allows the dm to enter anytime.
396     - NPC_Dialogue adds a new predefined variable, $map.
397     - new "build" event hook.
398 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
399 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
400 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
401     them on loading, for old playerfiles and maps.
402 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
403     would be handled differently nowadays anyway.
404 root 1.584 - random map .meta were not being expired at all.
405 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
406 root 1.586 - update to automake 1.10.
407 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
408     require level 4 anymore.
409 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
410 root 1.590 - monsters now rotate through all skills (in chosen_skill).
411 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
412 root 1.661 - detect/sense curse/magic will no longer work on items that don't
413     need identify.
414 elmex 1.593 - added detect mineral vein spell.
415 root 1.592 - support "wall overlays" in the random map generator - not very generic,
416     used by minable veins.
417 elmex 1.594 - (maps) relocated jeweler town to another directoy.
418 root 1.603 - (arch) implement mining pickaxes and mining skill.
419 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
420 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
421 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
422     of the output is only 1/5th (instead of 1/3rd) of ring level.
423 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
424     generated ring/amulet.
425 root 1.601 - generate most constants for perl automatically.
426 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
427     - when player dies, restore his food to at least 200.
428 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
429 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
430 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
431 root 1.600 - the singing skill actually respects the direction now.
432     - oratory and singing now require a direction.
433 root 1.603 - use_skill now requires that you can actually apply the skill tool.
434 root 1.604 - do not invoke perl on every user command anymore by providing
435 root 1.655 a command and an unknown_command event.
436 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
437     perl to C++, for speed reasons (basically undo patchset 1304).
438     - add a client_destroy event, so we don't have to hook the
439     attachable destroy event (which is called much more often).
440 root 1.606 - removed (unused) FLOOR object type.
441 root 1.861 - fix erroneous change_abil messages for rods (and other types).
442 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
443     all into server/commands.C.
444 root 1.609 - save and restore combat/ranged/current slot for players.
445 root 1.610 - the server now batches item's face/fx commands, as opposed
446     to sending one fx per item - helps mostly at connect and
447     with floorbox updates.
448 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
449 root 1.614 - the random map generator now supports selecting difficult for
450     more style categories than just monsters (all except fountains
451     apparently).
452 root 1.617 - object serialiser no longer creates empty "owner" references.
453 root 1.620 - make sure failed castings take some time, too, to avoid being
454     smitten by your god.
455     - many more failmsgs and help texts.
456 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
457 root 1.623 - stop thrown objects when their speed goes too low.
458 root 1.624 - log the number of unique logins seen every minute in a compact
459     format (for statistics).
460 root 1.626 - do not send delitem for players.
461 root 1.627 - support static scalar data members properly in genacc now.
462     - implement "simple" freelist management for objects.
463 root 1.628 - recycle object counts now - to support longer uptimes.
464 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
465     function (and yes, 666 is exact!).
466     - random map generator results should now be fully repeatable.
467 elmex 1.635 - fixed possible crash bug in build code.
468 root 1.638 - rename find_marked_object to ->mark and speed up.
469 root 1.640 - player movers properly destroy themselves when used up, instead
470     of leaking.
471 root 1.642 - do not show msg for unidentified objects that need identification.
472 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
473 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
474     next_line method.
475 root 1.646 - use nicer file format for exp_table and attackmess
476     (more like other resource files).
477     - make parse errors during server startup fatal.
478 root 1.652 - properly initialise all maptile values in constructor.
479     - improved {link} map.
480 root 1.655 - optional unloadable extensions will not lead to an endless loop.
481 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
482 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
483 elmex 1.664 - building listening books is possible again.
484     - (maps, arch) added archetype for building instructions and replaced
485     the copies of the instructions in the maps with it.
486 elmex 1.666 - (arch) made the spark shower spell available in shops.
487 root 1.670 - don't create a second LOGIN event on character creation.
488 root 1.674 - correctly generate "You paid xyz" message in shops.
489 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
490 elmex 1.710 - added a 'password' command, to let DMs change the password of players
491     more conveniently.
492 root 1.680 - correctly save shopitems string, to avoid parse error when reading
493     saved maps.
494     - logging now differentiates between logging levels better.
495 root 1.684 - speed up get_typedata.
496 root 1.689 - fix deadlock problem during server shutdown/reload.
497 root 1.692 - make ext/checkrusage "more" non-blocking.
498     - use common::sense for extensions.
499     - work around a 50.10.0 utf8 caching bug.
500 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
501     "no relation to target" bugs.
502 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
503     modules being loaded from the mainloop, pre-load some more
504     core modules so perl doesn't do it later on.
505 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
506     compiling regexes.
507 root 1.701 - make exp_table and materials file reloadable.
508 root 1.702 - made reload_config non-blocking.
509 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
510 root 1.703 causing server freezes.
511 root 1.704 - store unhashed password, to prepare for safer authentication.
512 root 1.707 - do not log connections from the local host, to help a local
513     watchdog.
514 root 1.714 - fix summon freeze at map borders.
515 root 1.717 - support @group syntax and music config file for music face lists.
516     - run post_init jobs in parallel, they might do I/O.
517 root 1.722 - avoid apply conversion for converters.
518 root 1.562
519 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
520 root 1.558 - (maps) fix travel to valdor and back.
521 root 1.545 - do no longer by default eval map cod ein safe compartments
522     (this can be re-enabled using the safe_eval config option).
523 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
524     in lorak.
525 root 1.559 - fix data corruption issues caused by recursive calls to
526     unordered_mapwalk - now every caller must provide its own
527     buffer.
528 root 1.538 - (maps) improve tindervale maps slightly.
529 root 1.544 - (arch) considerably decrease slag ex price.
530 root 1.540 - (arch) fix filth archetype.
531 root 1.556 - extension dependency resolve was completely broken.
532 root 1.544 - multipart objects would cause save_throw_object to crash - it
533     now acts on the head only.
534 root 1.541 - do not try to connect to an irc server unless explicitly configured.
535 root 1.542 - do not expect decltype() to be available in gcc 4.4.
536 elmex 1.543 - extended the safe perl environment by loops.
537 root 1.547 - (arch) fix "armless cook" facings.
538     - the "experience table" resource item did not have a proper
539     hash associated with it, so updates could not be detected.
540 elmex 1.550 - fixed poison traps in doors.
541 root 1.548 - player->killer_name did not properly flag the name as unicode.
542 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
543     and provide a non-destructive SvPVutf8 variant.
544 root 1.554 - do not allow dragon players to change their title via the settings.
545 elmex 1.552 - ratelimited jeweler skill nugget conversion.
546 root 1.551 - under high load, the server stopped swapping out to make
547     the server more responsive, but making it impossible to reduce
548     the load by... swapping out. slot queuing will now always make
549     some progress.
550     - improve the quality of the load-avg calculation.
551 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
552 root 1.556 - don't fail to write the runtime file if the temporary already exists.
553 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
554     player now.
555 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
556     timestamp and use a tab in the client to increase awareness.
557 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
558     setflag 0 is possible.
559 root 1.560 - make install now deletes old extensions, to ease upgrades in the
560     deliantra vm.
561 root 1.538
562 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
563 root 1.532 - the destruction spell could/would corrupt server memory quite often.
564 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
565     disk, not when it already was in memory.
566 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
567     avoiding livelock during high-load emergency saves.
568 root 1.530 - logging in did not properly unapply all skills.
569 root 1.531 - (maps) make the invite quest marking much more obvious.
570 root 1.533 - (arch) fix warrior archetype names.
571 root 1.532 - map prefetching never prefetch upwards.
572 root 1.534 - wizpass no longer makes you non-blocking.
573 root 1.536 - (maps) add light to some of the special maps, add troll
574     map.
575 root 1.530
576 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
577 root 1.515 - (maps) add gorokh_final mapset from crossfire.
578 root 1.516 - (maps) block most vault-type mlab locations, open up
579     imperial converters for anybody to use.
580 root 1.519 - (maps, arch) replace all permanent stat potions by random
581     variants.
582 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
583 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
584     real player object on player changes.
585 root 1.522 - diseases and maybe other things could sometimes reduce the speed
586     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
587     much grief.
588 root 1.523 - speed_left randomisation was, apparently, totally broken.
589     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
590     of the speed slot internally and in map save files. among other
591     things, this gets rid of all the abs (speed) calls.
592     - reduce map file save files by using abridged keywords aliases.
593 root 1.494 - shop specialisation calculation was totally broken.
594 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
595     now enforced.
596 root 1.498 - fix magic mapping, which only worked for inate spell casting.
597 root 1.495 - godgiven items will now be explicitly described as such.
598 root 1.524 - (arch) dded a quiver of bolts.
599 root 1.504 - materialnames would change "randomly" on every load, only
600     set the material when the materialname was not set before.
601 root 1.497 - balancing change, halve rod recharge speed (instead
602     of 4.8s, the standard rods now recharge in ~10s. not a solution,
603     but still.
604 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
605 root 1.509 the costly flag-checking loop in most cases and using a simple
606     repeat-cache for speed_left.
607 root 1.507 - always delay stats update for players on insert/remove till
608     next tick/command, which saves a lot of cpu cycles on drop/take.
609 root 1.514 - add hint about havign to run to attach unaggressive npcs.
610 root 1.494 - pet monster level was not displayed correctly in "showpets index".
611     - clean up floating point conversions and many similar nitpicks.
612 root 1.502 - fix hanuk altar.
613 root 1.504 - overhaul material system to be much faster, and having less bugs, but
614     still having a lot of cruft :/.
615 root 1.502 - add marble shop floor.
616 root 1.494 - move gcc specifics to new file include/compiler.h.
617     - unrecognised cfpod directives could cause undefined behaviour.
618 root 1.505 - added boes' marble shop to steinwandstadt.
619 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
620     - optimise mapspace updates.
621     - cache volume/items per mapspace.
622 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
623     decrease).
624 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
625     have led to weird item multiplications.
626 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
627 elmex 1.501 - fixed crash bug in learn_spell command.
628 elmex 1.634 - enhanced output of the mapinfo command.
629 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
630 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
631     from perl to c++.
632 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
633     and use it in some "inner" loops.
634 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
635 elmex 1.511 - fixed jeweler experience output to not be floating point.
636 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
637 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
638 root 1.518 - try to prefetch memory inside process_objects, which can give
639     enourmous speed gains.
640     - make some small optimisation to the process_objects loop.
641 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
642     handling different chksum lengths.
643     - check for hash collisions in cfutil.
644     - reduce face checksum size from 6 to 4 bytes.
645 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
646 root 1.523 - removed weather-specific attributes.
647     - fixed genkeywords dependency.
648     - do not clear "randomitems" slot for world underlays.
649     - use "sl" as short-hand for speed_left in save-files, just to make them
650     smaller.
651 root 1.517 - in general, don't crash on value-less resource file lines
652     anymore, due to get_str never returning a 0-pointer.
653 elmex 1.521 - code cleanup in move_symptom.
654 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
655 root 1.494
656 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
657 root 1.481 - some Andrew Madloch wanted, despite being specifically told
658     multiple times that the Deliantra parts additions are under AGPL,
659 root 1.487 lock up the source code of the server within his company.
660 root 1.481 some reorganisations have been done to the sourcecode to make
661     it clearer that this violates the Affero GPL. Help to keep
662     Deliantra free software even for the coming generations
663     and be wary of the promises of Andrew Madloch, he has nothing
664 root 1.487 good in mind for free software.
665 root 1.480 - clarify which files of the server are 100% AGPL.
666 root 1.481 - minor reorganisation, move some GPL code into other files.
667 root 1.483 - implement viewpoint (which is like observe, but only for the map,
668     not stats etc.).
669 root 1.484 - replace magic mapping overlay by a flying bird exposing area
670     on the worldmap (ext/magic_mapping.ext).
671 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
672     - @find results in npc dialogue is now stored in $find.
673 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
674 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
675 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
676     dm instead.
677 root 1.456 - (maps) add town portal to celvear.
678 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
679     mapsets from crossfire, together with associated archetypes.
680 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
681     - (maps) define a new whalingoutpost region.
682 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
683     and most archetypes that go with them (without stoning and swallow effects),
684     casino tokens and stock certificates are also missing.
685 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
686     and santo dominion.
687 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
688     to go with them. also adjusted archetypes to be more korrekt "gotisch".
689 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
690 root 1.460 - properly close client-side dialogue when the player is teleported away.
691 root 1.459 - map-tags did not properly close it's database tables or wait
692     for a quiescent state, causing memory corruption on reload.
693 root 1.454 - support "stat.xyz" accessor in match expressions.
694 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
695 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
696     fixes long answers from npc dialogue).
697 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
698 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
699     and to not add a "put your code here" force needlessly.
700 root 1.463 - (arch) fix or improve many plurals.
701 root 1.465 - markers do no longer add a force if the slaying field is unset.
702 root 1.466 - sped up search-items implementation, but it's still horrible.
703 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
704 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
705     used to reogianise the illogical arch tree a bit.
706 root 1.479 - (maps) import most map names from crossfire.
707 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
708 root 1.483 - fly_high movement gives better los, ignoring blocksview.
709 root 1.488 - the addexp command should now honour skill names with spaces.
710 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
711 root 1.491 - (arch) added many more buildable marble floors.
712 root 1.490 - major namespace cleanup: save 45kb by making functions static
713     that were unnecessarily global.
714 root 1.452
715 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
716 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
717 root 1.451 - fix a memory buffer overflow in the book code.
718 root 1.429 - add @check, @find npc dialogue commands.
719     - (maps) add a number of town interiors.
720 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
721 root 1.451 - (maps) add celvear area from cfextended.
722 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
723     - (server,maps) fix bug causing some library books not to be chained down,
724     cause Scorn/Navar libraries not to have inscribable books.
725 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
726 sf-marcmagus 1.433 inappropriate item power.
727 root 1.448 - (maps) fix intwell balancing issue.
728 root 1.437 - improve the look of generated books.
729 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
730     - fix bug where players could bypass no_drop by putting items in containers.
731 root 1.430 - consecutive commands arriving at the same time in the server would be
732     corrupted if the length was >255.
733 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
734 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
735     and perl.
736 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
737     functionality (and more) inside the same object using the match expressions.
738     - create simpler match expression compiles in many common cases.
739 root 1.439 - reduce object size by removing obsolete "seen_by" member.
740 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
741     of the new dynbuf::splice function (which gave an unexpected net win
742     in code size...).
743 root 1.442 - the server will no longer complain (and subtly fail) when an object
744     being removed from a map causes another object to get removed.
745 root 1.441 - banish strncpy from the server, speed up and simplify sending item
746     descriptions to the client considerably.
747 root 1.442 - add new "in head" set modifier for matches.
748     - new BLOCKED_MOVE event added.
749     - mapscript archetype now has activate_on_xxx true by default, as similar
750     connected elements.
751 root 1.448 - (maps) imported all styles from cfextended except
752 root 1.444 floorstyles/land_plots and monsterstyles.
753 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
754 root 1.446 - don't crash when treasure lists are empty / supply new empty
755     treasurelist for randomitems when none can be found.
756     - implement cf::map::static_maps and use it in map-tags.ext.
757 root 1.449 - fix a bug in map-tag scanning when moving tags.
758 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
759     for a reaction.
760 root 1.447 - implement new "loadall" map loading command, purely for debugging.
761 root 1.429
762 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
763 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
764     but not horns (to make them more useful for content-creators).
765 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
766     2) it skipped spell effects and 3) it didn't handle the case where
767     and object was destroyed while iterating over it correctly. all this
768     allowed players to sometimes walk onto spaces they should not be able to
769     walk on.
770 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
771 root 1.399 - examining an object now dumps the serialised object form when the user
772 root 1.404 is a wizard (wizlook).
773 root 1.421 - altars no longer accept unpaid items.
774 root 1.411 - party spells didn't work all that well.
775 root 1.424 - added complex object matching framework (cf::match), and make altars
776     and pedestals use it.
777 root 1.425 - identified skill-tools show what skill they grant.
778 root 1.399 - display the duration of change_ability spells when examining them
779     (missing: protection spells, but they are a hack...).
780 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
781     adding more variety to the different mushrooms.
782 root 1.398 - fix a minor cfpod formatting bug.
783 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
784     the hintmode setting on the settings page.
785 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
786 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
787 root 1.399 - enable the object loader to also dump archetypes.
788 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
789 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
790 root 1.402 - force the initial face when loading an object that is time-animated
791     or a monster, so it does not have to be specified anymore.
792 root 1.403 - fix a bug where recasting an ability changing spell could shorten
793     its remaining duration.
794 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
795 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
796 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
797     up splay operations as well.
798 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
799 root 1.412 - implement introspection data for C++ classes (%REFLECT).
800 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
801 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
802 root 1.419 - fix transmutation alchemy.
803 root 1.424 - speed up many frequently-invoked C->perl callbacks.
804 root 1.419 - added complex object matching framework, to be used in altars and the like.
805 root 1.426 - switch to YAML::XS from YAML.
806 root 1.396
807 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
808 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
809     that ultimately was not helpful to catch it :)
810 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
811     all callers to use either one or the other, as appropriate. This
812     fixes the (rather fragile) light spell, maybe others.
813     - fixed an overflow and exploit in the bank/payment code.
814     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
815 elmex 1.384 to explain the skill a bit more.
816 root 1.389 - removed a buggy check for zero attacktype. So that we might find
817 elmex 1.388 the real bugs in the archs/maps/objects.
818 elmex 1.394 - Fixed enabling torches with lighters.
819 elmex 1.387 - (maps) Added Heaven Town region.
820     - (arch+maps) Fixed & normalized warriors on map
821     /quests/peterm/CTower/Barracks.
822 root 1.392 - fix the light spell (and possibly diseases and other lights).
823 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
824 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
825     a long time ago, and similar cases are still to be found in the maps.
826     - make the socket_timeout configurable in the code (but not yet for users).
827 root 1.393 - earth wall health bar is now correct.
828 elmex 1.384
829 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
830 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
831     freeze with IO::AIO anymore due this change.
832 root 1.364 - avoid a crash when a player tries to apply a lighter.
833 root 1.376 - allow a spell argument for dimension door.
834 root 1.362 - move shop item listing and some otherstuff into the info tab.
835 root 1.360 - avoid crashes when non-players cast party spells.
836 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
837 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
838     - small improvement of the number of potions in shops
839     (by Job Vranish).
840     - added a few party spells (by Job Vranish).
841 root 1.362 - use a common message dynbuf.
842 root 1.364 - destroying tear down objects will now use the full hp range
843     for animation and will only destroy/lastframe when hp < 0.
844     - allow monsters to use earth to dust.
845     - use manhattan distance for get_rangevector_from_mapcoord, just as
846     in get_rangevector.
847     - los updates now correctly take tiled maps into account.
848     - do los updates even on maps without darkness.
849 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
850 root 1.375 - upgrade to IO::AIO 3.21.
851 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
852 elmex 1.373 - properly catching exceptions from callback in irc.ext.
853 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
854 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
855 elmex 1.368 - (arch) added hint about usage to Slag Ex.
856 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
857     like the rest.
858 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
859 root 1.378 - (arch+maps) added rate limited converter and adjusted
860     /elmex/mana_fountain.
861     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
862     - reduce size of casting_time, move_status, attack_movement,
863     last_heal and last_sp slots, squeezing some more space out of struct
864 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
865     anywhere.
866 root 1.358
867 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
868     - fixed bug in alchemy, where finding the right object for enhancements
869     didn't work.
870 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
871     effects (w.r.t. put_more) per mapspace, to give the server a chance
872     to survive a hundred deathsheads.
873 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
874     disastrous bug of unfortunately unknown proportions...
875 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
876 root 1.343 - use gender-neutral place descriptions for invite.
877 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
878     Thanks go to Lisa Larsen!
879 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
880     anymore).
881 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
882 root 1.345 - use better dependency tracking for include/keyword.h.
883 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
884     so it is possible to invite somebody out of some stck-till-death traps,
885 root 1.346 or simply to commit suicide.
886 root 1.352 - replace the "ignoring delayed commands" message by something more useful
887     (cf. cunning gnome freezeing issue).
888 elmex 1.349 - various fixes for weapon improvements.
889 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
890 root 1.353 - support T and G sequences in cfpod.
891 root 1.343
892 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
893 root 1.339 - convert me command from per-map to chat, which makes more sense, also
894     document it.
895 elmex 1.336 - more than one spellbooks of same class can now be given
896     in class selection.
897 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
898     spell rebalancements.
899 elmex 1.338 - the IRC gateway filters IRC colors now.
900 elmex 1.336
901 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
902 root 1.331 - (arch) fix quiver of Holding Bolts.
903 root 1.332 - applying unpaid items will now examine them.
904 root 1.330 - add "What" column to body command, showing items in that slot.
905 elmex 1.329 - redesigned and rebalanced lamps and torches.
906 root 1.330 - add "..." to item names that have been shortened.
907     - fixed "assign" function that squeezes strings into fixed length.
908 elmex 1.333 - add cursed effect to lamps and (some) torches.
909 elmex 1.334 - fixed bad assigned crafting skills and their tools.
910 root 1.312
911 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
912 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
913 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
914 root 1.312 - make monster smell logic dependent on their wisdom stat.
915 root 1.324 - put the death reason into a separate tab.
916     - converted "connected" slot to string, cleanly got rid of some ugly
917     hacks such as the path_attuned hack.
918 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
919     - replace one-at-a-time hash by faster than smaller FNV-1a hash
920     when hashing strings.
921 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
922 elmex 1.320 whether the right cauldron is used.
923 root 1.313 - considerably optimise shared string implementation by
924 root 1.316 making its null value a compiletime constant.
925 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
926     as well as using shstr_cmp to pass shared stringsa round efficiently,
927     for lots of code size savings.
928 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
929     they are sleeping: generators now check for the sleeping flag.
930 root 1.318 - tell gcc not to excessively inline some perl interface functions.
931 root 1.322 - remove marking rune length limit.
932 root 1.323 - fix formatting of cfpod when a verbatim block was following
933     a single newline.
934     - move resistances, statistics and showpets command output into tabs.
935 root 1.326 - implement map scripts that can replace the boulder logic without
936     having to write extensions.
937 root 1.310
938 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
939 root 1.302 - fix a longstanding bug that teared multipart monsters
940     at map boundaries apart.
941 root 1.292 - temporarily make permanently invisible player visible when
942     he/she makes noise.
943 root 1.284 - fix being able to see through walls a bit.
944 root 1.303 - improve look at output.
945 root 1.285 - completely replaced the line of sight algorithm with a variant
946     of spiral fov capable of visibility grades and arbitrary
947     shadow angles, that uses less memory and less code.
948     - the new los code supports arbitrary map rectangles and loosens
949 root 1.310 other restrictions of the old code, supporting further optimisations.
950     - update los if blocksview-objects are inserted in a map, not just when
951 root 1.287 removed (e.g. for summon fog).
952 root 1.303 - permanent invisibility doesn't make immune against making noise:
953     implement a noise system that allows monsters to locate the player
954     when he/she makes noise.
955     - implement a primitive smell system that monsters can use to track
956     players.
957 elmex 1.288 - create bomb now also works when casted by door traps.
958 elmex 1.290 - (arch) new torch graphics.
959 root 1.289 - (maps) considerably soften the subway spider.
960 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
961     the guards from being killed by players.
962 root 1.310 - (maps) lots of tweaks in and around scorn.
963     - (maps) use special non-blocksview jungle, mountain and
964     darkforest freely on the worldmap, to get gradual sight obstacles
965     instead of total blackout in those areas.
966 root 1.289 - no maximum darkness for outdoor maps anymore.
967 root 1.291 - add more hints, fix some messages.
968 root 1.292 - fix a bug: firing rods should tell you something about them.
969     - make light additive even within players.
970 root 1.293 - darken xrays effect a bit.
971     - improve handling of los changes when inserting or removing
972     objects, not perfect yet.
973     - make map darkness signed (formerly unsigned) to allow
974 root 1.294 ambient lighting and centrally manage darkness as an offset.
975     - revamped, fixed and documented the server calendrics, also
976     tell users the current time and data, to improve awareness.
977     - implement proper wizlook flag and handling of wizlook, instead
978     of dumbly just clearing los once.
979 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
980     and has a smaller runtime variance.
981 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
982     making them actually useful.
983     - see_in_dark now increases the viewing radius by 3.
984 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
985     speedup, as well as in many other places.
986 root 1.299 - remove support for extended map infos - these are not used
987     by the deliantra client and removing them gives us a 10% speedup
988     when sending map changes.
989 root 1.300 - remove most gcfclient and other client bug workarounds, as well
990     as now obsolete protocol versions, simplying the code.
991 root 1.301 - optimise and simplify generation of random numbers.
992 root 1.303 - correctly provide a non-zero default density for materials, to
993     avoid crashes, fix other bugs in the material handling code.
994     - fix volume calculations.
995     - fix cfpod parsing when multiple verbatim blocks were separated by
996     newlines.
997 root 1.305 - increase monster detection radius from wis/5 to wis/3.
998 root 1.306 - remove old pickup modes.
999     - remove obsolete disarm and search commands (search wasn't working
1000     anyways).
1001 root 1.308 - fix a crash when an npc applied a sign.
1002 root 1.284
1003 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
1004 root 1.283 - this release is assumed to be very stable.
1005     - (maps) radically redesigned and improved tutorial.
1006 root 1.280 - directional casting no longer immediately removes the invisible effect.
1007 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
1008 root 1.272 - fix overflow in lighting calculations.
1009     - negative glow radii can no longer cause total darkness.
1010 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
1011     only maximally-lit ones.
1012 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1013     - swashbucklers got the oratory skill now.
1014 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1015 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1016 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1017 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1018     (which was probably broken, too).
1019 root 1.281 - support negative glow radii during daytime, too.
1020     - use circular, not rectangular, viewing area.
1021     - use minimum viewing distance of 2 in outdoor maps.
1022     - negative glow is stronger than viewing area or lamps.
1023 root 1.283 - (arch) new darkness spell face.
1024 root 1.272
1025 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1026     - (maps) completely redesigned scorn.
1027 root 1.269 - "cast light" now works on oneself.
1028 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1029     negative glow radii again (they were totally broken before).
1030 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1031 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1032 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1033 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1034 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1035     back to the player.
1036 root 1.251 - attuned/repell and spell base level system reworked.
1037 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1038 root 1.247 be less erratic now.
1039 root 1.248 - refuse to write the uuid file if the uuid is zero
1040     (to avoid writing it in early crashes).
1041 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1042     - speed up emergency_save by not syncing every file separately.
1043     - no longer reattach perl to every object on reload, it's slow, and no longer
1044     necessary since we don't nuke stashes anymore.
1045     - do not bootstrap perl from the commandline args, use separate eval for
1046     better error reporting.
1047 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1048 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1049 root 1.255 - speed up map refresh in server a bit.
1050 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1051 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1052 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1053 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1054     as the current weight of the inventory.
1055 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1056     dragonfire has been introduced for the non-dragon players.
1057 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1058     - change "weapontype" object slot to uint8.
1059     - convert "hide" object slot into flag.
1060     - reorder object members for better locality of reference and codesize
1061     decrease.
1062 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1063 root 1.267 - fix a crash when no skill could be found when killing amonster.
1064 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1065     every completed aio operation.
1066 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1067     and update mapspaces if necessary.
1068 root 1.246
1069 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1070 root 1.241 - removed all command line parsing, only env variables are supported
1071     anymore.
1072 root 1.239 - region-specific monsters will now once more be on the worldmap.
1073 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1074 root 1.225 would grow out of bounds.
1075 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1076 root 1.222 - fixed a double-escaping bug in the pod-parser.
1077     - rewrote the cfpod parser in C++.
1078     - hintmode moved to C++, players need to re-set their hintmode if
1079     they dislike "show".
1080 root 1.231 - fix RIP inscription.
1081 root 1.239 - bump login name length from 18 to 20 char max.
1082 root 1.231 - correctly support gender in emotes.
1083     - correctly support gender in the death messages.
1084     - correctly generate death messages for players only when they really die,
1085     with increased information.
1086 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1087     and data corruption (but apparently was never triggered).
1088 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1089 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1090     data corruption bug.
1091 root 1.223 - tweak coredumping/monitoring a bit.
1092 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1093 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1094     (from a corrupted file).
1095 root 1.241 - redid skills command to send output to proper channel.
1096 root 1.233 - object->map is no longer refcounting.
1097 root 1.228 - add FLAG_DEBUG for internal debugging.
1098 root 1.231 - add NDI_VERBATIM flag to send_msg.
1099 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1100 root 1.240 - player->exists is no longer a sync_job.
1101 root 1.233 - split login.ext's player scheduler into
1102     it's own player-scheduler.ext extension.
1103 root 1.222
1104 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1105 root 1.212 - require perl 5.10.
1106 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1107 root 1.204 - swap player and observed count's on the map when observing.
1108 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1109 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1110 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1111     could be found.
1112 root 1.208 - pits now have a configurable "random spread" range and default
1113 root 1.213 to a radius of two now.
1114 root 1.212 - rewrite pay_player_arch.
1115     - use a more stable perl_reload implementation.
1116     - do not use Symbol::delete_package (causes crashes after perl-reload),
1117     use our own, safer, clear_package instead.
1118     - when asynchronously dumping core, close all file handles to allow
1119     the server to restart concurrently.
1120 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1121     sequences, without double-encoding. it should be faster, too.
1122     - the above fixes wrong display of help tetx and many other issues.
1123 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1124 root 1.218 (0.9976+), use it for long books and other messages.
1125 root 1.210 - eradicate listen command and corresponding code.
1126 root 1.211 - eradicate logs command.
1127 root 1.218 - let the client log into the server log, used for crash backtraces.
1128 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1129     old style spell objects with the spell magic bullet.
1130 root 1.220 - (arch) fixed skill less rods in the archetypes
1131 root 1.204
1132 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1133 elmex 1.197 - made jeweler workbench larger and some other minor map
1134     changes in jeweler town.
1135 root 1.196 - fixed wrong item handling in jeweler skill code.
1136 root 1.198 - (arch) use a special "key_random_map" for random map keys
1137     that are used up.
1138 root 1.199 - fix a crash when the player who was observed has logged out long
1139     enough for his region/map to be gone.
1140 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1141 root 1.201 - add some missing dependencies.
1142 root 1.203 - log to /var/log/deliantra/ by default.
1143     - hack observe code to enable smooth movmenet when observing.
1144 elmex 1.195
1145 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1146 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1147 root 1.179 - correctly move gsay to the party channel.
1148 root 1.178 - fix a crash when animate weapon was used in some areas.
1149 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1150 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1151     with NPCs.
1152 elmex 1.175 - (arch) dragon scales got proper type now
1153 root 1.193 - object::decrease would sometimes cause container weights to
1154     be wrong, this has been fixed.
1155 root 1.194 - do not send time updates for newly-seen items.
1156 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1157 root 1.183 - fix cone spells etc. going through walls sometimes.
1158 root 1.186 - fix a weight update bug that sometimes left containers
1159     with wrong weights.
1160 root 1.194 - added auto_apply event and extension for shop tiles.
1161 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1162     - make sure the map is loaded when using a town portal return.
1163 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1164     where healing spells didn't cost any grace.
1165 root 1.173 - fix starvation kill reason.
1166 root 1.174 - fix pk killer name message.
1167 root 1.189 - don't let people apply signs with @match.
1168 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1169     what seems to be the biggets memleak in the server).
1170 elmex 1.171
1171 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1172 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1173     - use anyevent to manage listen ports (this enables IPv6 support).
1174 root 1.167 - server supports ipv6 client connections now.
1175 root 1.168 - use newly-available Coro::AnyEvent.
1176 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1177     to let it handle AIO requests.
1178 root 1.167
1179 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1180 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1181     processing considerably (especially in the client) and reduces data transfers
1182     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1183 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1184     - (map) fixed npc dialogue in pup_land/s_f/special.
1185     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1186     (swarm spells now stay in the player's inventory).
1187 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1188 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1189     archetype *archname* (chairs of different facings were merged).
1190     - bugfix: fix a potential crash issue in find_object_name (not used
1191     normally).
1192 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1193 root 1.164 (destruction, magic missile etc.).
1194 root 1.163 - swarm spells without a direction now use various spiral patterns
1195     instead of being fully random.
1196 root 1.158 - update AnyEvent API to 3.4 and above.
1197 root 1.156
1198 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1199 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1200 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1201 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1202     and for attacking monsters. it also takes about one second to do a jump.
1203 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1204 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1205 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1206 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1207     were created outside a map.
1208 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1209     (fixed by reversing the logic).
1210 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1211 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1212 root 1.154 - bugfix: support random maps >127x127.
1213 root 1.152 - (maps) fixed the death certificate system in nimbus.
1214 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1215 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1216 root 1.147 - (arch) give ball lightning a real name.
1217 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1218 root 1.155 - support cfpod in ex replies (client item tooltips).
1219 root 1.143 - unapply item in range slow when readying a spell.
1220 root 1.148 - bugfix: account for rounding errors in weight updates.
1221 root 1.139 - remove synchronous mkdir in chargen_race_done.
1222     - fix per-race starting maps.
1223 root 1.142 - check hiscore on suicide and quit as well.
1224 root 1.138 - tell players when they are starving.
1225 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1226     - fix map difficulty calculation for generators.
1227 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1228 root 1.149 - support no_drop map header flag (before it was only available internally).
1229 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1230 root 1.133
1231 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1232 root 1.119 - bugfix: custom skill settings were not saved by the server.
1233     - bugfix: remove did not actually remove items from the inventory, leaving
1234 root 1.116 ghost items.
1235 root 1.119 - bugfix: properly update items identified on the ground.
1236 root 1.120 - bugfix: use localtime_r in the logger thread.
1237 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1238     - bugfix: archetype reloads could crash the server.
1239 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1240 elmex 1.114 player is not logged in.
1241 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1242 root 1.117 server startup.
1243 root 1.128 - bugfix: fix the door surround check in the random map generator.
1244     - (maps) fix heaven quest difficulty progression.
1245     - (maps) fix some random map styles.
1246     - dropping items a shop is not interested in won't sell them anymore.
1247     - rods and horns with a too low maximum charge allow now at least one discharge.
1248     - implement kill & death statistics.
1249     - random map preparation is no longer synchronous.
1250     - rewrite find_style in perl, no longer does synchronous I/O.
1251     - improve random map specials placement.
1252     - make the killer a real object pointer instead of a string, improved
1253     kill reason messages.
1254 root 1.117 - take advantage of new aio_close and aio_chmod.
1255 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1256 root 1.125 - change_abil is much faster.
1257 root 1.126 - update the floorbox more often to work around the reverses item order
1258     display in clients.
1259 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1260 root 1.126 - add hints to the invite messages.
1261 root 1.127 - rewrote key<->value pair handling.
1262 root 1.128 - use an independent random number generator for the random map generator.
1263 elmex 1.113
1264 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1265 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1266     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1267     - completely automate the weight handling, should fix all weight
1268     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1269 root 1.103 - reloading archetypes while a user was in the character creation phase
1270     could crash the server.
1271 root 1.106 - fix a nontrivial number of cases of code commented similar
1272     to "is this really correct?", as many of those cases are now handles
1273     automatically by lower level code.
1274     - replace many ad-hoc checks for client visibility by object::visible_to,
1275     should result in broader applicability of functions using it.
1276 root 1.104 - merge items with different arch pointers refering to the same arch
1277     (due to archetype reloads).
1278 root 1.106 - refactored the object remove/insert functions and most related
1279     functions (decrease, split, merge_ob etc.).
1280 root 1.105 - make it compile better on freebsd (reported by pippijn).
1281 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1282 root 1.108 - fix the longstanding "container stays open" bug.
1283 root 1.107 - improved floorbox updating to be incremental and other protocol
1284     optimisations.
1285     - get rid of update_after_inventory_change and only do update stats
1286     for weight once/tick/player at max.
1287 root 1.109 - rewrite party commands, use party channel.
1288 root 1.103
1289 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1290 root 1.97 - properly link against libgthread as that is needed to make the slice
1291     allocator thread-safe.
1292 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1293     recommended configuration) (reported by Samuel Gondouin).
1294 root 1.94 - always put godgiven items into the player inventory, never any containers.
1295 root 1.92 - (maps, arch) the scorn go club was founded!
1296 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1297 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1298     became a real spell-class.
1299 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1300     - (arch) considerably strengthened spark shower and destruction.
1301     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1302     finally reloadable at runtime.
1303     - changed archetype loading algorithm to only require one pass and
1304     use delayed resolving of references.
1305 root 1.101 - examine command now uses the examine infobox.
1306 root 1.102 - implement an "incremental garbage collector" for archetypes.
1307 root 1.98 - enable slice allocator again.
1308 root 1.96 - implement optional free memory poisoning.
1309 root 1.91
1310 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1311 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1312 root 1.85 skill.
1313 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1314     names (also update all maps to use money instead of coins).
1315 root 1.78 - add uuid accessors to perl.
1316     - add coin names and archetype accessors to perl.
1317 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1318 root 1.78 - change perl extensions to not use hardcoded coins and values.
1319 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1320     and be more parsimonous of uuid usage by the exact value out on exit.
1321 root 1.86 - write log messages in another thread, removing another sync point.
1322     - support multi-line log messages in a nicer way.
1323 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1324 root 1.81 - fix a minor memleak in the random map generator.
1325     - some parts of the random map generator are not coroutine-safe,
1326     so only call it "single-threaded".
1327     - major cleanup of memory management in random map generator.
1328 root 1.87 - slight refactoring of the random map generator, faster too.
1329 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1330     bookkeeping bug.
1331 root 1.87 - work around "player is on active list" problem by deactivating player
1332     after loading.
1333 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1334     there have in fact been allocations.
1335 root 1.82 - fix object::insert to do as documented and insert into the env
1336     if necessary.
1337     - fix cf::map::unique_maps.
1338     - fix nrof overflow check in can_merge_slow.
1339     - fix converter code to handle >31 bit values.
1340 elmex 1.83 - added support for the player_sold flag
1341 root 1.84 - converters no longer accept unpaid items.
1342 root 1.88 - canonicalize random map meta files for better unification.
1343 root 1.77
1344 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1345 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1346     when mlockall has been used.
1347 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1348 root 1.72 - use separate thread for ticker timing (and more in the future).
1349     this greatly increases timing accuracy and gets rid of an enourmous
1350     number of gettimeofday calls.
1351 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1352 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1353 root 1.71
1354 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1355 root 1.68 - rebalanced default experience table to be more exponential
1356     and much easier up to level ~40, then moderately harder.
1357 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1358 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1359     - do not exit on reload/load errors but properly cleanup.
1360 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1361 root 1.66
1362 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1363 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1364     (this fixes the jeweler skill).
1365 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1366 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1367 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1368     it has reset, which is better than putting it on the savebed, also as
1369 root 1.321 proof that the player didn't use a savebed).
1370 root 1.59
1371 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1372 root 1.56 - work around perl bug in configure perl module version check.
1373 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1374 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1375 root 1.52 - fix a bug in animate_weapon, causing a crash.
1376 root 1.54 - no longer exit when a coroutine throws an exception.
1377 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1378 root 1.53 - fix the "<player> is nuts" message.
1379 root 1.58 - fix an exception at logout due to the json_coder being gone.
1380 root 1.43 - upgrade to EV version 2.0 API.
1381 root 1.47 - when players don't apply a savebed correctly but stand above one,
1382     do not move or kill them.
1383 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1384 root 1.43 - implement generic framework for server-side resource files.
1385     - implement resource file update event.
1386     - hook experience table update into the framework.
1387     - move jeweler.yaml to resources (arch/).
1388 root 1.44 - switch from Crossfire to Deliantra perl module.
1389     - implement json2json arch filter.
1390 root 1.45 - implement widget protocol version 2, support for ui templates.
1391 root 1.54 - mapinfo is now handled fully asynchronously.
1392 root 1.48 - ext/irc: also log irc messages.
1393 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1394 root 1.43
1395 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1396 elmex 1.41 - limited the number of items that can be picked up and dropped
1397 root 1.42 as temporary measurement against bad performance or dropping things
1398     (this lead to long freezes and triggered the watchdog).
1399 elmex 1.41 - improved the performance of the drop command a bit.
1400 root 1.38 - switch from Event to EV for higher performance, easier usage,
1401     less bugs...
1402 root 1.39 - updated to release version of the gnu affero license.
1403 root 1.38
1404 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1405 root 1.36 - more thoroughly rename the binaries, contact addresses.
1406     - update the copyrights.
1407 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1408     crashes.
1409 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1410     potentially causing crashes.
1411 root 1.35 - assign weapons on user load time, not login-time, avoiding
1412     crashes.
1413    
1414 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1415 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1416 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1417     in some of the maps.
1418 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1419     which is now trivial to do.
1420 root 1.33 - removed all traces of the old (and never working) plug-in interface
1421     (70kb code less on amd64).
1422 root 1.34 - improve/tune scheduling priorities.
1423     - fix some freezing bugs.
1424     - fix a memory corruption problem in dynbuf.printf.
1425     - use channels for chat and many informational commands.
1426     - improved the tutorial.
1427     - create missile is now fixed.
1428     - race fields must now contain archetypes.
1429     - jumping skill now works as advertised.
1430 root 1.31
1431 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1432 root 1.24 - relicense under the gnu affero license.
1433 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1434 root 1.24 - implement server-side framework for generic resources.
1435     - use resource framework for server-provided ambient
1436     music.
1437 root 1.27 - save object owners (players only atm).
1438 root 1.24 - replace limited sound api with server-provided sound effects.
1439     - new sc (sound control) protocol command.
1440     - improve fxix protocol to include types.
1441     - exactly fill tcp segments, if possible.
1442     - output-rate is now an upper limit, the server will automatically
1443     (and quite perfectly) adjust to the network conditions, ensuring
1444     low latency even during bulk transfers (music, images, sounds etc.).
1445     - implement server-side widgets (i.e. client widgets controlled
1446     in the server side). this will allow future expansion without
1447     having to upgrade clients.
1448     - implement a (artwork) world map with realtime player position
1449     tracking.
1450     - new and more efficient extcmd (server still supports old extcmd
1451     protocol).
1452 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1453     calcluation that could be easily exploited by users.
1454     - rebalanced diseases to spread more naturally/evenly.
1455     - completely asynchronous map loading even for tiled maps.
1456 root 1.24 - replace simple messaging protocol with channels carrying metadata
1457     (similar to message types, but more directed at the user).
1458     - reduce command processing latency by a whopping 120ms by
1459     reordering some processing steps inside the server. this directly
1460     reduces lag by 120ms.
1461     - actually send spell faces to the client.
1462 root 1.23 - implement player genders.
1463 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1464     otherwise return to savebed and possible kill if the log-out
1465     was for too long.
1466     - fast socket-dead detection (kick player after 8 seconds without ack).
1467     - greatly reduce the cpu time needed to draw maps _again_.
1468     - archetypes are now subclasses of objects.
1469     - rebalanced shop greed and approval functions to be more realistic
1470     (and likely match the actual intention).
1471 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1472     italic, gender-specific text, paragraphs etc.
1473 root 1.24 - implemented hint framework, players can opt to receive hints.
1474     - implemented (long) book framework, added some books from the cf wiki.
1475 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1476     protocol and is capable of transmitting generic meta information.
1477 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1478     - replace the nexus by a per-player tutorial map that teaches stuff
1479     better than the newbie house.
1480 root 1.18 - fix the magicmap colours.
1481 root 1.19 - optimise map update even more by removing unneeded code and checks.
1482     - decouple map and stats update from pl->ob and use pl->observe instead.
1483     - implement observe command.
1484 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1485     calls with a simple comparison.
1486     - fix a latent crossfire bug that could crash the server because the
1487     map refresh did not update the mapspace.
1488 root 1.24 - support custom keys for regions and maps, regions are now
1489     refcount-managed.
1490     - allow worldmap overlays anywhere in the 000..999 range.
1491     - new system to acquire time slices for background jobs, to reduce
1492     jitter.
1493 root 1.27 - semi-persistent object-referencing framework (currently only players
1494     supported).
1495 root 1.22 - dependency tracking for perl extensions.
1496 root 1.24 - new slag-ex extension for cleaning cauldrons.
1497     - fix invoke result processing.
1498     - there are even less i/o syncpoints in the server now.
1499 root 1.29 - added map-tags extension that scans all maps for object tags
1500     and records them in the database (not used yet).
1501 root 1.28 - metaserver 2 support.
1502 root 1.22 - many more bugfixes and minor optimisations.
1503 root 1.16
1504 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1505 root 1.14 - optimised event invocation (non-wanted events can now be
1506     skipped with 4-5 inlined instructions).
1507 root 1.12 - complete rewrite of town_portal: it now creates a portal
1508     to the "nearest" town only, travel is only possible
1509 root 1.13 to the town and back, anybody can use it (also removes
1510     one of the remaining syncpoints in the server).
1511 root 1.10 - complete rewrite of the range/attack skill slot system:
1512     there are now two slots, one for combat, one for ranged
1513     attacks.
1514     - introduce the concept of a current weapon (either a ranged
1515     or a combat weapon/skill/tool) and switch between them as
1516     needed.
1517     - rewrite bow code so bows get more useful: apply damage,
1518     attacktype and other stats to the arrows and treat
1519     bows as weapons. also rebalance the missile weapons skill
1520     so its damage increases with level.
1521     - rewrite the complete player speed logic: weapon_speed now
1522     works as documented and there are no unnatural speed boosts.
1523 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1524     installation, replacing the old collect scripts and
1525 root 1.9 simplying deployment by scaling and cutting faces as required.
1526     - simplify the map protocol extensively by taking advantage
1527     of missing bigfaces, speeding up map generation immensely.
1528 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1529     other archetypes.
1530     - rationalise archetype, region and treasurelist file format
1531     into a single file format and make them reloadable asynchronously.
1532 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1533     reloadable at runtime.
1534 root 1.6 - implement 64x64 faceset support.
1535     - implement fxixsx protocol that saves
1536     a lot of bandwidth over the old image/face/smooth packets
1537 root 1.11 and allows images > packetsize, incremental and background
1538     transfers.
1539 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1540     on a face basis as opposed to a mapspace basis.
1541 root 1.7 - the server can now rate-limit image uploads to not exceed
1542     a certain (client-configurable) speed while guarenteeing full
1543     freedom of movement.
1544 root 1.8 - implement new ex command to request item descriptions.
1545     - implement new msg command for in-game messages with meta
1546     information (using xml).
1547 root 1.9 - enforce utf-8 for all text messages.
1548 root 1.13 - added micropather (not used yet).
1549 root 1.6 - many, many bugfixes.
1550 root 1.1
1551 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1552 root 1.1 - make coroapi accessible to cf+.
1553     - moved map handling logic completely to perl
1554     - per player maps are now marked in the map
1555 root 1.2 - maps are saved completely differently now,
1556     and much more often.
1557 root 1.17 - rewrote map header parser and writer, to be much faster.
1558 pippijn 1.4 - maps and players are now (in the average case) loaded
1559 root 1.2 and saved completely asynchronously, I/O contention will no
1560     longer freeze the server.
1561 pippijn 1.4 - players and maps can be loaded anytime, without the player
1562 root 1.2 being logged in.
1563 root 1.1 - automatically generate method interfaces for perl from headers
1564     - unbundled freezethaw
1565     - mostly rewrote common/map.C
1566     - completely rewrite server/swap.C
1567     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1568     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1569     - better message for apply failures due to applymode
1570     - removed most all of the weather code
1571     - unified logging to stderr and file
1572     - too many minor changes to document
1573 root 1.615