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1.1 |
// define event types by enumerating them here |
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root |
1.2 |
// global events |
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1.3 |
def (GLOBAL, CLOCK) // NYI |
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1.2 |
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// per-player |
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root |
1.8 |
def (PLAYER, REATTACH) // (pl) |
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def (PLAYER, BIRTH) // (pl) called as very first thing after creating a player |
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def (PLAYER, QUIT) // (pl) called after logout |
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1.3 |
def (PLAYER, LOAD) |
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def (PLAYER, SAVE) |
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def (PLAYER, LOGIN) |
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def (PLAYER, LOGOUT) |
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def (PLAYER, DEATH) |
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1.8 |
def (PLAYER, MAP_CHANGE) // (pl oldmap newmap) |
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root |
1.3 |
def (PLAYER, USE_SKILL) |
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root |
1.8 |
def (PLAYER, EXTCMD) // (pl string) |
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1.3 |
def (PLAYER, PRAY_ALTAR) |
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root |
1.4 |
def (PLAYER, TELL) //NYI |
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def (PLAYER, SAY) //NYI |
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def (PLAYER, SHOUT) //NYI |
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root |
1.2 |
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root |
1.7 |
// plug-in attachment |
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root |
1.8 |
def (OBJECT, INSTANTIATE) // (object) an archetype was instantiated into an object |
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def (OBJECT, REATTACH) // (object) an object was loaded _and_ had extensions |
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def (OBJECT, CLONE) // (object destination) an object with _attached extension_ is cloned |
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root |
1.7 |
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root |
1.2 |
// per-object events |
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root |
1.5 |
def (OBJECT, TICK) |
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root |
1.3 |
def (OBJECT, KILL) |
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1.8 |
def (OBJECT, APPLY) // (object who -- applytype) |
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// 0: player or monster can't apply objects of that type |
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// 1: has been applied, or there was an error applying the object |
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// 2: objects of that type can't be applied if not in inventory |
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1.3 |
def (OBJECT, USE_SKILL) |
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def (OBJECT, CAST_SPELL) |
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root |
1.8 |
def (OBJECT, DROP) // (object who -- ) an item gets dropped |
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def (OBJECT, DROP_ON) // (floor object who -- ) something was dropped on the floor |
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root |
1.4 |
def (OBJECT, LISTEN) //NYI |
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root |
1.8 |
def (OBJECT, MOVE) // (object enemy -- ) called when a monster tries to move |
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def (OBJECT, ATTACK) // (object hitter -- damage) object gets attacked |
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def (OBJECT, ATTACKS) // (weapon hitter, victim) object gets used as weapon |
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def (OBJECT, INSCRIBE_NOTE) // (book pl message skill -- ) inscribe a note into a book |
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def (OBJECT, TRIGGER) // (object activator -- ) an object was triggered |
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def (OBJECT, MOVE_TRIGGER) // (object victim originator -- ) a trap-like object was triggered |
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def (OBJECT, CLOSE) // (container -- ) close a container |
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root |
1.2 |
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// per-map |
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root |
1.8 |
def (MAP, REATTACH) // (map) |
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def (MAP, LOAD) // (map) Original map has been loaded |
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def (MAP, SWAPIN) // (map) Temporary map has been swapped in |
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def (MAP, SWAPOUT) // (map) Map has been swapped out |
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def (MAP, RESET) // (map) A map is resetting |
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def (MAP, CLEAN) // (map) Temporary map will be deleted |
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def (MAP, ENTER) // (map pl) |
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def (MAP, LEAVE) // (map pl) |
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root |
1.9 |
def (MAP, UPGRADE) // temporary, map gets upgraded form old event system |
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root |
1.2 |
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