| 1 |
elmex |
1.1 |
object lantern_type |
| 2 |
|
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materialname iron |
| 3 |
|
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range 3 |
| 4 |
|
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type 82 |
| 5 |
|
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weight 1000 |
| 6 |
|
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food 90 |
| 7 |
|
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speed 0.00208 |
| 8 |
|
|
value 100 |
| 9 |
|
|
client_type 1102 |
| 10 |
|
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magicmap orange |
| 11 |
|
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direction 0 |
| 12 |
|
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is_animated 0 |
| 13 |
elmex |
1.2 |
is_lightable 1 |
| 14 |
elmex |
1.1 |
end |
| 15 |
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|
| 16 |
|
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object lantern_normal_on |
| 17 |
|
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face lantern.x11 |
| 18 |
|
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is_animated 0 |
| 19 |
|
|
end |
| 20 |
|
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object lantern_bright_on |
| 21 |
|
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face lantern2.x11 |
| 22 |
|
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is_animated 0 |
| 23 |
|
|
end |
| 24 |
|
|
object lantern_magic_on |
| 25 |
|
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face lantern3.x11 |
| 26 |
|
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is_animated 0 |
| 27 |
|
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end |
| 28 |
|
|
|
| 29 |
|
|
object lantern_normal |
| 30 |
|
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inherit lantern_type |
| 31 |
|
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name lantern |
| 32 |
|
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other_arch lantern_normal_on |
| 33 |
|
|
face lantern_off.x11 |
| 34 |
|
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range 3 |
| 35 |
|
|
food 90 |
| 36 |
|
|
value 100 |
| 37 |
elmex |
1.4 |
msg |
| 38 |
|
|
This lantern is the base model of lanterns no adventurer can miss. It provides |
| 39 |
|
|
the light of a torch but lasts at least one day, and you can light it up and |
| 40 |
|
|
put it out as often as you like. |
| 41 |
|
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By lasting at least one day it will |
| 42 |
|
|
provide enough illumination for adventurers into deep dungeons. |
| 43 |
|
|
|
| 44 |
|
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H<One day in game is about 1 1/2 hours long. You can only light it up with a flint & steel.> |
| 45 |
|
|
endmsg |
| 46 |
elmex |
1.1 |
end |
| 47 |
|
|
|
| 48 |
|
|
object lantern_bright |
| 49 |
|
|
inherit lantern_type |
| 50 |
|
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name bright lantern |
| 51 |
|
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name_pl bright lanterns |
| 52 |
|
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other_arch lantern_bright_on |
| 53 |
|
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face lantern2_off.x11 |
| 54 |
|
|
range 5 |
| 55 |
|
|
food 90 |
| 56 |
|
|
value 1000 |
| 57 |
elmex |
1.4 |
msg |
| 58 |
|
|
The bright lantern model comes with the same features |
| 59 |
|
|
as the standard lantern model, but it comes with a brighter burning |
| 60 |
|
|
fuel and a special glass, which is more transparent than |
| 61 |
|
|
the normal lanterns. By lasting at least one day it will |
| 62 |
|
|
provide enough illumination for adventurers into deep dungeons. |
| 63 |
|
|
|
| 64 |
|
|
H<One day in game is about 1 1/2 hours long. You can only light it up with a flint & steel.> |
| 65 |
|
|
endmsg |
| 66 |
elmex |
1.1 |
end |
| 67 |
|
|
|
| 68 |
|
|
object lantern_magic |
| 69 |
|
|
inherit lantern_type |
| 70 |
|
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name magic lantern |
| 71 |
|
|
name_pl magic lanterns |
| 72 |
|
|
other_arch lantern_magic_on |
| 73 |
|
|
face lantern3_off.x11 |
| 74 |
|
|
range 7 |
| 75 |
|
|
food 90 |
| 76 |
|
|
value 10000 |
| 77 |
elmex |
1.4 |
msg |
| 78 |
|
|
The magic lantern comes with a special magical fuel which has been invented by |
| 79 |
|
|
wizards in Brests, to support extensive adventuring in deep caves. |
| 80 |
|
|
This lantern will make any dark dungeon bright as daylight for at least |
| 81 |
|
|
one day. |
| 82 |
|
|
|
| 83 |
|
|
Warning: Please don't look directly into the flame! |
| 84 |
|
|
|
| 85 |
|
|
H<One day in game is about 1 1/2 hours long. You can only light it up with a flint & steel.> |
| 86 |
|
|
endmsg |
| 87 |
elmex |
1.1 |
end |
| 88 |
|
|
|
| 89 |
|
|
object lantern_normal_dura |
| 90 |
|
|
inherit lantern_normal |
| 91 |
|
|
name dura lantern |
| 92 |
|
|
name_pl dura lanterns |
| 93 |
|
|
food 1440 |
| 94 |
|
|
value 10000 |
| 95 |
elmex |
1.4 |
weight 3000 |
| 96 |
|
|
msg |
| 97 |
|
|
The dura models of lanterns enhance the duration they give light |
| 98 |
|
|
by having a larger tank. If you can lift it, it will give you enough |
| 99 |
|
|
light for at least half a month of adventuring. |
| 100 |
|
|
|
| 101 |
|
|
H<Half a month in game is around 1 day. You can only light it up with a fling & steel.> |
| 102 |
|
|
endmsg |
| 103 |
elmex |
1.1 |
end |
| 104 |
|
|
|
| 105 |
|
|
object lantern_bright_dura |
| 106 |
|
|
inherit lantern_bright |
| 107 |
|
|
name dura bright lantern |
| 108 |
|
|
name_pl dura bright lanterns |
| 109 |
|
|
food 1440 |
| 110 |
|
|
value 100000 |
| 111 |
elmex |
1.4 |
weight 3000 |
| 112 |
|
|
msg |
| 113 |
|
|
The dura models of lanterns enhance the duration they give light |
| 114 |
|
|
by having a larger tank. If you can lift it, it will give you enough |
| 115 |
|
|
light for at least half a month. |
| 116 |
|
|
|
| 117 |
|
|
This bright dura model is like the bright model equipped with |
| 118 |
|
|
a brighter burning fuel and better glass. |
| 119 |
|
|
|
| 120 |
|
|
H<Half a month in game is around 1 day. You can only light it up with a fling & steel.> |
| 121 |
|
|
endmsg |
| 122 |
elmex |
1.1 |
end |
| 123 |
|
|
|
| 124 |
|
|
object lantern_magic_dura |
| 125 |
|
|
inherit lantern_magic |
| 126 |
|
|
name dura magic lantern |
| 127 |
|
|
name_pl dura magic lanterns |
| 128 |
|
|
food 1440 |
| 129 |
|
|
value 1000000 |
| 130 |
elmex |
1.4 |
weight 3000 |
| 131 |
|
|
msg |
| 132 |
|
|
The dura models of lanterns enhance the duration they give light |
| 133 |
|
|
by having a larger tank. If you can lift it, it will give you enough |
| 134 |
|
|
light for at least half a month. |
| 135 |
|
|
|
| 136 |
|
|
This magic dura model is luxory that will serve any illumination needs |
| 137 |
|
|
of the experienced adventurer. |
| 138 |
|
|
|
| 139 |
|
|
Warning: Please don't look directly into the flame! |
| 140 |
|
|
|
| 141 |
|
|
H<Half a month in game is around 1 day. You can only light it up with a fling & steel.> |
| 142 |
|
|
endmsg |
| 143 |
elmex |
1.1 |
end |
| 144 |
|
|
|
| 145 |
|
|
|
| 146 |
|
|
|
| 147 |
|
|
|
| 148 |
|
|
|
| 149 |
|
|
object lantern_1 |
| 150 |
|
|
name broken lantern |
| 151 |
|
|
name_pl broken lanterns |
| 152 |
|
|
other_arch lantern_unlit |
| 153 |
|
|
face lantern.x11 |
| 154 |
|
|
food 10000 |
| 155 |
|
|
speed 0.01 |
| 156 |
|
|
materialname iron |
| 157 |
|
|
value 0 |
| 158 |
|
|
weight 1500 |
| 159 |
|
|
glow_radius 5 |
| 160 |
|
|
client_type 1102 |
| 161 |
|
|
changing 1 |
| 162 |
|
|
is_lightable 1 |
| 163 |
|
|
editable 128 |
| 164 |
|
|
magicmap orange |
| 165 |
|
|
end |
| 166 |
|
|
|
| 167 |
|
|
object lantern_unlit |
| 168 |
|
|
name broken lantern |
| 169 |
|
|
name_pl broken lanterns |
| 170 |
|
|
other_arch lantern_1 |
| 171 |
|
|
face lantern_off.x11 |
| 172 |
|
|
food 10000 |
| 173 |
|
|
nrof 1 |
| 174 |
|
|
materialname iron |
| 175 |
|
|
value 5000 |
| 176 |
|
|
weight 1500 |
| 177 |
|
|
glow_radius 0 |
| 178 |
|
|
client_type 1102 |
| 179 |
|
|
is_lightable 1 |
| 180 |
|
|
editable 128 |
| 181 |
|
|
magicmap brown |
| 182 |
|
|
end |
| 183 |
|
|
|
| 184 |
|
|
object lantern2_1 |
| 185 |
|
|
name broken bright lantern |
| 186 |
|
|
name_pl broken lanterns |
| 187 |
|
|
other_arch lantern2_unlit |
| 188 |
|
|
face lantern2.x11 |
| 189 |
|
|
food 10000 |
| 190 |
|
|
speed 0.02 |
| 191 |
|
|
materialname iron |
| 192 |
|
|
value 0 |
| 193 |
|
|
weight 2500 |
| 194 |
|
|
glow_radius 8 |
| 195 |
|
|
client_type 1102 |
| 196 |
|
|
changing 1 |
| 197 |
|
|
is_lightable 1 |
| 198 |
|
|
editable 128 |
| 199 |
|
|
magicmap orange |
| 200 |
|
|
end |
| 201 |
|
|
|
| 202 |
|
|
object lantern2_unlit |
| 203 |
|
|
name broken bright lantern |
| 204 |
|
|
name_pl broken lanterns |
| 205 |
|
|
other_arch lantern2_1 |
| 206 |
|
|
face lantern2_off.x11 |
| 207 |
|
|
food 10000 |
| 208 |
|
|
nrof 1 |
| 209 |
|
|
materialname iron |
| 210 |
|
|
value 15000 |
| 211 |
|
|
weight 2500 |
| 212 |
|
|
glow_radius 0 |
| 213 |
|
|
client_type 1102 |
| 214 |
|
|
is_lightable 1 |
| 215 |
|
|
editable 128 |
| 216 |
|
|
magicmap brown |
| 217 |
|
|
end |
| 218 |
|
|
|
| 219 |
|
|
|
| 220 |
|
|
|