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Revision: 1.882
Committed: Sat Sep 21 07:41:13 2024 UTC (2 years ago) by root
Branch: MAIN
Changes since 1.881: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
58 root 1.876 memsets used to zero-initialize memory.
59 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
60     three times.
61 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
62     gaelotrolls.
63 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
64 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
65     illegal mlab access (ephraim).
66 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
67 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
68 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
69     one gold for one platinum only. mea culpa.
70 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
71 root 1.862 - detect stackable containers at load time and make each stack a single item
72     (reported by Saiapatsu).
73 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
74 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
75     crashes due to corrupted face numbers (e.g. in T_MATCH).
76     - fix possible animation update bug in hole animations.
77     - fix gate closing not updating the animation bug.
78 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
79 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
80     been fixed: monsters would snatch arrows/thrown_objs out of the air without
81     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
82     bolts and thrown objects as NO_PICK temporarily.
83 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
84     binary build into non-recursive Makefiles without static archives. hell, automake
85 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
86     - use c++11 headers in preference to tr1 ones.
87 root 1.845 - fix odr violation: struct point.
88 root 1.849 - make the code warnigns-clean, for some definition of warnings.
89 root 1.850 - port to g++ 6.
90 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
91 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
92 root 1.852 by default.
93 root 1.853 - do proper etag caching for resources in http server.
94 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
95 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
96     causing a segfault.
97 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
98     directly referencing freearr_[xy], as the latter is used alot more often then
99     DIRX/DIRY, and this allows us to change freearr_[xy].
100 root 1.864 - tentative port to C++ 17.
101     - fix a potential bug with packet << (const char *)0.
102 root 1.865 - add COPYING.Other.
103     - include libecb and decore compiler.h and other places in preference to it.
104     - include ska's flat_hash_map and use it instead of unordered_map/set.
105 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
106 root 1.868 - level 0 experience valuew as uninitialised. all these years.
107 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
108 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
109 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
110 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
111     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
112     discussion with our resident lvl 115 player ap_po.
113 root 1.879 - players at max level would have their experience halved when gaining
114     exp because the difference to the next level would be negative
115     (reported by ap_po).
116 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
117     the player above them, instead of the first object they find and failing
118     if it's not a player.
119 root 1.845
120 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
121 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
122 root 1.841 - port to perl 5.18 and newer.
123 root 1.844 - switch to xz compressed archives as only dist method.
124     - upgrade to automake 1.15.
125 root 1.724 - (maps) hopefully fix tobias' tower.
126     - (maps) hopefully fix healing potion vendor in arena entrance.
127 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
128 root 1.739 - it was possible to unapply or half-unapply cursed items in many
129     cases, which confused players and also player state. fixed.
130 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
131     some items. also, no longer uncurses spells or other invisibles.
132     - (arch) remove curse and identify now treta the marked tiem first.
133 root 1.725 - creators no longer identify objects that shouldn't be identified
134     (such as money, which won't stack afterwards).
135 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
136 root 1.746 - (maps) implement a wilderness town portal.
137 root 1.748 - (arch) set proper(?) int values for all monsters.
138 root 1.751 - (maps) fire5.map could destroy players.
139 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
140     - clear the spell's applied flag when inscribing scrolls, to make the
141     scrolls mergeable.
142 root 1.791 - redo all build material faces from scratch.
143 root 1.790 - dropall without arguments now drops all containers.
144 root 1.776 - use blitz++ for vector maths (new dependency).
145 root 1.772 - only match archetype names in artifact allowed names.
146 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
147 root 1.751 - altars with match expressions did not work properly.
148 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
149 root 1.749 - god enemy race check fixed ("god detests your race").
150 root 1.861 - gods erroneously allowed any kind of worshipping race, even
151 root 1.749 ones they hate.
152 root 1.726 - use same default config in code as on gameserver.deliantra.net.
153 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
154 root 1.727 our parser.
155 root 1.767 - generate slightly more special exits and avoid warning.
156 root 1.731 - applying a glowing crystal now gives status messages.
157     - fix a memleak in the random map generator.
158 root 1.875 - rework the random map parameter passing a bit to be extendable.
159 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
160     also, improve the quality of the mazes (no longer will the edges
161     almost always form a passage) and add two new types - "rooms"
162     and "braided".
163 root 1.840 - implement --unique option to reset command.
164 root 1.734 - (random maps) add new "cave" layout, which is much more ...
165     cave-like.
166 root 1.744 - (random maps) new layout style "castle" that generates straighish,
167     rogue-ish maps.
168     - (random maps) new layout style "multiple" that simply mixes multiple
169     different styles in different areas.
170 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
171     - rewrite layout management in the random map generator from the
172     ground up.
173 root 1.736 - fix bug in tausworthe rng initialisation.
174     - switched to the faster and hopefully better quality gfsr{24,55} random
175     number generator, the same algorithm that freeciv apparently uses.
176 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
177     memory and imho looks nicer.
178 root 1.741 - (arch) fix samhlaidh archetype.
179 root 1.751 - fix the "archname" match special function.
180 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
181     and other fractal algorithms.
182 root 1.754 - one can no longer emote to logged-out players.
183 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
184     sacks fit on a tile again.
185 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
186 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
187     support background colour for text clients.
188 root 1.763 - (arch) improve automatic name from archname generation.
189 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
190 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
191     match expressions.
192 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
193 root 1.761 - sometimes a special exit wasn't placed when it should have been.
194 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
195 root 1.765 - require EV 4.00.
196 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
197 root 1.766 - add perlxsi.c to cleanfiles.
198 elmex 1.768 - (arch) made speed potions easier for now.
199 root 1.769 - the server didn't properly initialise all client skill slots,
200     no known impact.
201 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
202 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
203 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
204     a generic table/matrix/palette converter to cfutil.
205 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
206     apparently, in the brewery map).
207 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
208     - remove limits of 000..999 from worldmap coordinates, support negative
209     coordinates and introduce z-layers - deliantra is now 3d, in yet another
210     sense.
211 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
212     handle generic "world map areas".
213 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
214 elmex 1.779 - added is_quad flag.
215     - (arch) added quad archetypes.
216     - made the pickaxe mining tool remove quad walls and floors.
217 root 1.780 - move key_values into their own class, simplifiying lots of code and
218     making it possible to use kv pairs easily for maps and other objects as well.
219 root 1.781 - get rid of get_archetype, finally.
220 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
221 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
222     have been removed, and the map "intelligently" changes between active/inactive.
223 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
224 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
225 root 1.787 - server now enforces width/height matches between tiled maps.
226 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
227     for unordered map walks - which should not cause any real issues.
228 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
229 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
230     as all other similar macros - might cause other breakage...
231 root 1.791 - cfutil no longer creates split tiles multiple times due to a
232     off-by-one bug in comparing mtimes.
233     - cfutil now supports type: prefix to derive faces from other faces, which
234     is used for all build materials currently.
235     - require imagemagick >= 6.6.
236 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
237     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
238 root 1.795 - fix the brace command.
239 root 1.799 - implement refcnt_buf.
240     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
241     codesize decrease. wow.
242 root 1.798 - removed version 1 ext/exti command support.
243 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
244 root 1.801 - new extension, ota_update, for online updates of the game client.
245 root 1.802 - implement a simpler config value system for extensions that allows
246     config updates without a reload.
247 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
248 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
249     at it.
250 root 1.805 - make nekosan more disease-resistant.
251     - new event "infect".
252 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
253 root 1.808 - implement simple web server, currently to serve facedata for the html5
254     client.
255 root 1.809 - sort faces by name in the server to improve caching locality in clients.
256 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
257 root 1.811 - add skill_info and spell_paths resources to enable caching the info
258     and removing another command.
259 root 1.827 - send completion info to the client.
260 root 1.812 - assume all clients support the deliantra protocol extensions and allow
261     fxix/extcmd and other protocol "extensions" before setup.
262 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
263     to connect.
264 root 1.815 - implement exti doclet request to request documentation,
265     currently for commands only.
266 root 1.816 - created nickmon extension to monitor nicks.
267 root 1.817 - ix now keeps a copy of the face data while sending, in case the
268     face changes.
269     - do not allocate memory for empty refcnt_bufs.
270     - when faces change, invalidate all clients, not just clients with matching
271     faceset, as faceset only applies to tile resources.
272 root 1.818 - remove dependency on Time::HiRes.
273 root 1.819 - move face data to disk, and load it on each and every access. this saves
274     250mb ram on load, and 130mb ram in general, and only reduces the http
275     server hot cache throughput for faces from ~24000 to ~18000 requests/s
276     on my system. this should make it possible to add a lot more media files
277     in the future, and reduces the memory footprint by the server from 180mb
278     to 60mb ram.
279 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
280 root 1.821 - pod processing could deadlock because the child process might try
281 root 1.822 to get a lock.
282     - removed support for ncom packets.
283 root 1.823 - remove drawinfo packets from the server (use msg instead).
284 root 1.828 - skill objects now have their documentation in the msg slot.
285 root 1.875 - no longer allow prefix match when matching spells, spells names must
286 root 1.829 now be written fully.
287 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
288     file in a child process.
289 root 1.831 - implement spellmon v2 protocol - no spell message.
290 root 1.875 - remove ability to cast/invoke seplls by "count".
291     - the "may" mechanism now supports uuids in addition to nicknames.
292 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
293     players must now be configured by adding may_command_dm: ["uuid..."]
294     to the config.
295     - remove nowiz command.
296 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
297 root 1.834 it only affects information commands. use observe instead.
298 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
299 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
300     problems in blitz++.
301 root 1.839 - catch sigfpe in the same way as sigsegv.
302 root 1.724
303 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
304 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
305     now easily reachable, at a price.
306 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
307 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
308 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
309 elmex 1.630 (by Dustfinger).
310 root 1.681 - (maps) fixed bad floor tile in navar apartment.
311 elmex 1.573 - made (wizard) look_at show also uuids.
312     - added cf::object::find_object_uuid (::find_object already exists!).
313 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
314 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
315 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
316 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
317 elmex 1.568 - (arch) made the hill giants loose more body parts.
318 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
319 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
320     and made them a bit more expensive.
321 root 1.633 - (maps) add more glory hole treasure styles.
322 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
323     in a select number of mlab maps.
324 root 1.667 - (maps) the library should be less of a death trap now.
325     - (maps) exits no longer point to auto-apply exits, most affected
326     maps now have proper doors or a similar solution.
327 root 1.682 - (arch) jumping skill has now physical attacktype.
328 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
329 root 1.691 - enter_map did not normalise the map coordinates when the destination
330     space is blocked, causing badness and freezes for the player.
331 root 1.685 - when applying containers, server checks for the key on activate
332     and also allows players to unapply active containers they don't have
333     a key for.
334 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
335     races files to arch, where they belong (exp_table is no longer in
336     confdir but in datadir now!).
337 root 1.677 - jeweler and sound config files are now normal datafiles as well.
338     - quit_character was causing a runtime exception, causing it to not
339 root 1.672 work since 2.93.
340 root 1.671 - entering a map will now respect move_on and other effects,
341     except for auto-apply exits :/
342 root 1.660 - only talk to the items on the nearest mapspace, or, of there
343     are none, to the player, not ALL items in vicinity.
344 root 1.625 - do not update the floorbox while running, to avoid big item
345     updates that cost network bandwidth and processing power.
346 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
347     caused overflows causing monsters to become living deads.
348 root 1.619 - unapply weapons and armour before trying to improve it.
349 root 1.588 - teach the random map generator the ability to read ".rmg" files
350     that specify which actual style map to generate, and use it for
351     the default decorstyle to avoid inappropriate maps to be used.
352 root 1.639 - support (with some limitations) multiple different skills with the
353     same subtype.
354 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
355     so nekosan could end up beign saved AND escaped to another map.
356 root 1.636 - show invisible no longer makes magic mouths visible.
357 root 1.583 - move_type changes (spells, skills etc.) now will correctly
358     take move_on/move_off into account (e.g. buttons).
359 root 1.582 - display (exit) or (random map) in client for those objects.
360 root 1.606 - removed (useless) spell damage columns from spell info and replace
361 root 1.578 it by effective casting level - clients > 2.10 required to display
362     properly.
363 elmex 1.565 - building of levers/doors works again for all kinds of floors.
364 elmex 1.563 - the player can now withdraw and deposit all the available money.
365 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
366     steinwandstadt/celvear.
367 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
368 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
369     mostly based on the spell's level in the spellbook.
370 root 1.718 - the music scheduler did not properly send new music on region
371     changes.
372 root 1.669 - (maps) fix some map regions and the region tree.
373     - the server will now be more picky when parsing the regions file.
374 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
375 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
376 root 1.566 clients.
377 root 1.690 - follow has been rewritten to be, hopefully, more robust.
378     - follow mode will not be aborted when the follower tries to move.
379 root 1.566 - tcp.ext didn't unbind in reloads.
380     - map-tags.ext didn't properly close the database on reloads.
381 root 1.567 - cfutil skips .-directories when scanning.
382 root 1.571 - build.ext prevents players from building on other player's maps.
383     - rent.ext allows the dm to enter anytime.
384     - NPC_Dialogue adds a new predefined variable, $map.
385     - new "build" event hook.
386 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
387 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
388 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
389     them on loading, for old playerfiles and maps.
390 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
391     would be handled differently nowadays anyway.
392 root 1.584 - random map .meta were not being expired at all.
393 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
394 root 1.586 - update to automake 1.10.
395 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
396     require level 4 anymore.
397 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
398 root 1.590 - monsters now rotate through all skills (in chosen_skill).
399 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
400 root 1.661 - detect/sense curse/magic will no longer work on items that don't
401     need identify.
402 elmex 1.593 - added detect mineral vein spell.
403 root 1.592 - support "wall overlays" in the random map generator - not very generic,
404     used by minable veins.
405 elmex 1.594 - (maps) relocated jeweler town to another directoy.
406 root 1.603 - (arch) implement mining pickaxes and mining skill.
407 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
408 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
409 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
410     of the output is only 1/5th (instead of 1/3rd) of ring level.
411 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
412     generated ring/amulet.
413 root 1.601 - generate most constants for perl automatically.
414 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
415     - when player dies, restore his food to at least 200.
416 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
417 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
418 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
419 root 1.600 - the singing skill actually respects the direction now.
420     - oratory and singing now require a direction.
421 root 1.603 - use_skill now requires that you can actually apply the skill tool.
422 root 1.604 - do not invoke perl on every user command anymore by providing
423 root 1.655 a command and an unknown_command event.
424 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
425     perl to C++, for speed reasons (basically undo patchset 1304).
426     - add a client_destroy event, so we don't have to hook the
427     attachable destroy event (which is called much more often).
428 root 1.606 - removed (unused) FLOOR object type.
429 root 1.861 - fix erroneous change_abil messages for rods (and other types).
430 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
431     all into server/commands.C.
432 root 1.609 - save and restore combat/ranged/current slot for players.
433 root 1.610 - the server now batches item's face/fx commands, as opposed
434     to sending one fx per item - helps mostly at connect and
435     with floorbox updates.
436 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
437 root 1.614 - the random map generator now supports selecting difficult for
438     more style categories than just monsters (all except fountains
439     apparently).
440 root 1.617 - object serialiser no longer creates empty "owner" references.
441 root 1.620 - make sure failed castings take some time, too, to avoid being
442     smitten by your god.
443     - many more failmsgs and help texts.
444 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
445 root 1.623 - stop thrown objects when their speed goes too low.
446 root 1.624 - log the number of unique logins seen every minute in a compact
447     format (for statistics).
448 root 1.626 - do not send delitem for players.
449 root 1.627 - support static scalar data members properly in genacc now.
450     - implement "simple" freelist management for objects.
451 root 1.628 - recycle object counts now - to support longer uptimes.
452 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
453     function (and yes, 666 is exact!).
454     - random map generator results should now be fully repeatable.
455 elmex 1.635 - fixed possible crash bug in build code.
456 root 1.638 - rename find_marked_object to ->mark and speed up.
457 root 1.640 - player movers properly destroy themselves when used up, instead
458     of leaking.
459 root 1.642 - do not show msg for unidentified objects that need identification.
460 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
461 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
462     next_line method.
463 root 1.646 - use nicer file format for exp_table and attackmess
464     (more like other resource files).
465     - make parse errors during server startup fatal.
466 root 1.652 - properly initialise all maptile values in constructor.
467     - improved {link} map.
468 root 1.655 - optional unloadable extensions will not lead to an endless loop.
469 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
470 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
471 elmex 1.664 - building listening books is possible again.
472     - (maps, arch) added archetype for building instructions and replaced
473     the copies of the instructions in the maps with it.
474 elmex 1.666 - (arch) made the spark shower spell available in shops.
475 root 1.670 - don't create a second LOGIN event on character creation.
476 root 1.674 - correctly generate "You paid xyz" message in shops.
477 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
478 elmex 1.710 - added a 'password' command, to let DMs change the password of players
479     more conveniently.
480 root 1.680 - correctly save shopitems string, to avoid parse error when reading
481     saved maps.
482     - logging now differentiates between logging levels better.
483 root 1.684 - speed up get_typedata.
484 root 1.689 - fix deadlock problem during server shutdown/reload.
485 root 1.692 - make ext/checkrusage "more" non-blocking.
486     - use common::sense for extensions.
487     - work around a 50.10.0 utf8 caching bug.
488 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
489     "no relation to target" bugs.
490 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
491     modules being loaded from the mainloop, pre-load some more
492     core modules so perl doesn't do it later on.
493 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
494     compiling regexes.
495 root 1.701 - make exp_table and materials file reloadable.
496 root 1.702 - made reload_config non-blocking.
497 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
498 root 1.703 causing server freezes.
499 root 1.704 - store unhashed password, to prepare for safer authentication.
500 root 1.707 - do not log connections from the local host, to help a local
501     watchdog.
502 root 1.714 - fix summon freeze at map borders.
503 root 1.717 - support @group syntax and music config file for music face lists.
504     - run post_init jobs in parallel, they might do I/O.
505 root 1.722 - avoid apply conversion for converters.
506 root 1.562
507 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
508 root 1.558 - (maps) fix travel to valdor and back.
509 root 1.545 - do no longer by default eval map cod ein safe compartments
510     (this can be re-enabled using the safe_eval config option).
511 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
512     in lorak.
513 root 1.559 - fix data corruption issues caused by recursive calls to
514     unordered_mapwalk - now every caller must provide its own
515     buffer.
516 root 1.538 - (maps) improve tindervale maps slightly.
517 root 1.544 - (arch) considerably decrease slag ex price.
518 root 1.540 - (arch) fix filth archetype.
519 root 1.556 - extension dependency resolve was completely broken.
520 root 1.544 - multipart objects would cause save_throw_object to crash - it
521     now acts on the head only.
522 root 1.541 - do not try to connect to an irc server unless explicitly configured.
523 root 1.542 - do not expect decltype() to be available in gcc 4.4.
524 elmex 1.543 - extended the safe perl environment by loops.
525 root 1.547 - (arch) fix "armless cook" facings.
526     - the "experience table" resource item did not have a proper
527     hash associated with it, so updates could not be detected.
528 elmex 1.550 - fixed poison traps in doors.
529 root 1.548 - player->killer_name did not properly flag the name as unicode.
530 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
531     and provide a non-destructive SvPVutf8 variant.
532 root 1.554 - do not allow dragon players to change their title via the settings.
533 elmex 1.552 - ratelimited jeweler skill nugget conversion.
534 root 1.551 - under high load, the server stopped swapping out to make
535     the server more responsive, but making it impossible to reduce
536     the load by... swapping out. slot queuing will now always make
537     some progress.
538     - improve the quality of the load-avg calculation.
539 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
540 root 1.556 - don't fail to write the runtime file if the temporary already exists.
541 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
542     player now.
543 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
544     timestamp and use a tab in the client to increase awareness.
545 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
546     setflag 0 is possible.
547 root 1.560 - make install now deletes old extensions, to ease upgrades in the
548     deliantra vm.
549 root 1.538
550 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
551 root 1.532 - the destruction spell could/would corrupt server memory quite often.
552 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
553     disk, not when it already was in memory.
554 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
555     avoiding livelock during high-load emergency saves.
556 root 1.530 - logging in did not properly unapply all skills.
557 root 1.531 - (maps) make the invite quest marking much more obvious.
558 root 1.533 - (arch) fix warrior archetype names.
559 root 1.532 - map prefetching never prefetch upwards.
560 root 1.534 - wizpass no longer makes you non-blocking.
561 root 1.536 - (maps) add light to some of the special maps, add troll
562     map.
563 root 1.530
564 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
565 root 1.515 - (maps) add gorokh_final mapset from crossfire.
566 root 1.516 - (maps) block most vault-type mlab locations, open up
567     imperial converters for anybody to use.
568 root 1.519 - (maps, arch) replace all permanent stat potions by random
569     variants.
570 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
571 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
572     real player object on player changes.
573 root 1.522 - diseases and maybe other things could sometimes reduce the speed
574     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
575     much grief.
576 root 1.523 - speed_left randomisation was, apparently, totally broken.
577     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
578     of the speed slot internally and in map save files. among other
579     things, this gets rid of all the abs (speed) calls.
580     - reduce map file save files by using abridged keywords aliases.
581 root 1.494 - shop specialisation calculation was totally broken.
582 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
583     now enforced.
584 root 1.498 - fix magic mapping, which only worked for inate spell casting.
585 root 1.495 - godgiven items will now be explicitly described as such.
586 root 1.524 - (arch) dded a quiver of bolts.
587 root 1.504 - materialnames would change "randomly" on every load, only
588     set the material when the materialname was not set before.
589 root 1.497 - balancing change, halve rod recharge speed (instead
590     of 4.8s, the standard rods now recharge in ~10s. not a solution,
591     but still.
592 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
593 root 1.509 the costly flag-checking loop in most cases and using a simple
594     repeat-cache for speed_left.
595 root 1.507 - always delay stats update for players on insert/remove till
596     next tick/command, which saves a lot of cpu cycles on drop/take.
597 root 1.514 - add hint about havign to run to attach unaggressive npcs.
598 root 1.494 - pet monster level was not displayed correctly in "showpets index".
599     - clean up floating point conversions and many similar nitpicks.
600 root 1.502 - fix hanuk altar.
601 root 1.504 - overhaul material system to be much faster, and having less bugs, but
602     still having a lot of cruft :/.
603 root 1.502 - add marble shop floor.
604 root 1.494 - move gcc specifics to new file include/compiler.h.
605     - unrecognised cfpod directives could cause undefined behaviour.
606 root 1.505 - added boes' marble shop to steinwandstadt.
607 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
608     - optimise mapspace updates.
609     - cache volume/items per mapspace.
610 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
611     decrease).
612 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
613     have led to weird item multiplications.
614 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
615 elmex 1.501 - fixed crash bug in learn_spell command.
616 elmex 1.634 - enhanced output of the mapinfo command.
617 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
618 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
619     from perl to c++.
620 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
621     and use it in some "inner" loops.
622 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
623 elmex 1.511 - fixed jeweler experience output to not be floating point.
624 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
625 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
626 root 1.518 - try to prefetch memory inside process_objects, which can give
627     enourmous speed gains.
628     - make some small optimisation to the process_objects loop.
629 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
630     handling different chksum lengths.
631     - check for hash collisions in cfutil.
632     - reduce face checksum size from 6 to 4 bytes.
633 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
634 root 1.523 - removed weather-specific attributes.
635     - fixed genkeywords dependency.
636     - do not clear "randomitems" slot for world underlays.
637     - use "sl" as short-hand for speed_left in save-files, just to make them
638     smaller.
639 root 1.517 - in general, don't crash on value-less resource file lines
640     anymore, due to get_str never returning a 0-pointer.
641 elmex 1.521 - code cleanup in move_symptom.
642 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
643 root 1.494
644 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
645 root 1.481 - some Andrew Madloch wanted, despite being specifically told
646     multiple times that the Deliantra parts additions are under AGPL,
647 root 1.487 lock up the source code of the server within his company.
648 root 1.481 some reorganisations have been done to the sourcecode to make
649     it clearer that this violates the Affero GPL. Help to keep
650     Deliantra free software even for the coming generations
651     and be wary of the promises of Andrew Madloch, he has nothing
652 root 1.487 good in mind for free software.
653 root 1.480 - clarify which files of the server are 100% AGPL.
654 root 1.481 - minor reorganisation, move some GPL code into other files.
655 root 1.483 - implement viewpoint (which is like observe, but only for the map,
656     not stats etc.).
657 root 1.484 - replace magic mapping overlay by a flying bird exposing area
658     on the worldmap (ext/magic_mapping.ext).
659 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
660     - @find results in npc dialogue is now stored in $find.
661 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
662 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
663 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
664     dm instead.
665 root 1.456 - (maps) add town portal to celvear.
666 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
667     mapsets from crossfire, together with associated archetypes.
668 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
669     - (maps) define a new whalingoutpost region.
670 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
671     and most archetypes that go with them (without stoning and swallow effects),
672     casino tokens and stock certificates are also missing.
673 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
674     and santo dominion.
675 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
676     to go with them. also adjusted archetypes to be more korrekt "gotisch".
677 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
678 root 1.460 - properly close client-side dialogue when the player is teleported away.
679 root 1.459 - map-tags did not properly close it's database tables or wait
680     for a quiescent state, causing memory corruption on reload.
681 root 1.454 - support "stat.xyz" accessor in match expressions.
682 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
683 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
684     fixes long answers from npc dialogue).
685 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
686 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
687     and to not add a "put your code here" force needlessly.
688 root 1.463 - (arch) fix or improve many plurals.
689 root 1.465 - markers do no longer add a force if the slaying field is unset.
690 root 1.466 - sped up search-items implementation, but it's still horrible.
691 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
692 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
693     used to reogianise the illogical arch tree a bit.
694 root 1.479 - (maps) import most map names from crossfire.
695 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
696 root 1.483 - fly_high movement gives better los, ignoring blocksview.
697 root 1.488 - the addexp command should now honour skill names with spaces.
698 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
699 root 1.491 - (arch) added many more buildable marble floors.
700 root 1.490 - major namespace cleanup: save 45kb by making functions static
701     that were unnecessarily global.
702 root 1.452
703 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
704 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
705 root 1.451 - fix a memory buffer overflow in the book code.
706 root 1.429 - add @check, @find npc dialogue commands.
707     - (maps) add a number of town interiors.
708 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
709 root 1.451 - (maps) add celvear area from cfextended.
710 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
711     - (server,maps) fix bug causing some library books not to be chained down,
712     cause Scorn/Navar libraries not to have inscribable books.
713 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
714 sf-marcmagus 1.433 inappropriate item power.
715 root 1.448 - (maps) fix intwell balancing issue.
716 root 1.437 - improve the look of generated books.
717 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
718     - fix bug where players could bypass no_drop by putting items in containers.
719 root 1.430 - consecutive commands arriving at the same time in the server would be
720     corrupted if the length was >255.
721 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
722 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
723     and perl.
724 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
725     functionality (and more) inside the same object using the match expressions.
726     - create simpler match expression compiles in many common cases.
727 root 1.439 - reduce object size by removing obsolete "seen_by" member.
728 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
729     of the new dynbuf::splice function (which gave an unexpected net win
730     in code size...).
731 root 1.442 - the server will no longer complain (and subtly fail) when an object
732     being removed from a map causes another object to get removed.
733 root 1.441 - banish strncpy from the server, speed up and simplify sending item
734     descriptions to the client considerably.
735 root 1.442 - add new "in head" set modifier for matches.
736     - new BLOCKED_MOVE event added.
737     - mapscript archetype now has activate_on_xxx true by default, as similar
738     connected elements.
739 root 1.448 - (maps) imported all styles from cfextended except
740 root 1.444 floorstyles/land_plots and monsterstyles.
741 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
742 root 1.446 - don't crash when treasure lists are empty / supply new empty
743     treasurelist for randomitems when none can be found.
744     - implement cf::map::static_maps and use it in map-tags.ext.
745 root 1.449 - fix a bug in map-tag scanning when moving tags.
746 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
747     for a reaction.
748 root 1.447 - implement new "loadall" map loading command, purely for debugging.
749 root 1.429
750 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
751 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
752     but not horns (to make them more useful for content-creators).
753 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
754     2) it skipped spell effects and 3) it didn't handle the case where
755     and object was destroyed while iterating over it correctly. all this
756     allowed players to sometimes walk onto spaces they should not be able to
757     walk on.
758 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
759 root 1.399 - examining an object now dumps the serialised object form when the user
760 root 1.404 is a wizard (wizlook).
761 root 1.421 - altars no longer accept unpaid items.
762 root 1.411 - party spells didn't work all that well.
763 root 1.424 - added complex object matching framework (cf::match), and make altars
764     and pedestals use it.
765 root 1.425 - identified skill-tools show what skill they grant.
766 root 1.399 - display the duration of change_ability spells when examining them
767     (missing: protection spells, but they are a hack...).
768 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
769     adding more variety to the different mushrooms.
770 root 1.398 - fix a minor cfpod formatting bug.
771 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
772     the hintmode setting on the settings page.
773 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
774 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
775 root 1.399 - enable the object loader to also dump archetypes.
776 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
777 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
778 root 1.402 - force the initial face when loading an object that is time-animated
779     or a monster, so it does not have to be specified anymore.
780 root 1.403 - fix a bug where recasting an ability changing spell could shorten
781     its remaining duration.
782 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
783 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
784 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
785     up splay operations as well.
786 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
787 root 1.412 - implement introspection data for C++ classes (%REFLECT).
788 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
789 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
790 root 1.419 - fix transmutation alchemy.
791 root 1.424 - speed up many frequently-invoked C->perl callbacks.
792 root 1.419 - added complex object matching framework, to be used in altars and the like.
793 root 1.426 - switch to YAML::XS from YAML.
794 root 1.396
795 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
796 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
797     that ultimately was not helpful to catch it :)
798 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
799     all callers to use either one or the other, as appropriate. This
800     fixes the (rather fragile) light spell, maybe others.
801     - fixed an overflow and exploit in the bank/payment code.
802     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
803 elmex 1.384 to explain the skill a bit more.
804 root 1.389 - removed a buggy check for zero attacktype. So that we might find
805 elmex 1.388 the real bugs in the archs/maps/objects.
806 elmex 1.394 - Fixed enabling torches with lighters.
807 elmex 1.387 - (maps) Added Heaven Town region.
808     - (arch+maps) Fixed & normalized warriors on map
809     /quests/peterm/CTower/Barracks.
810 root 1.392 - fix the light spell (and possibly diseases and other lights).
811 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
812 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
813     a long time ago, and similar cases are still to be found in the maps.
814     - make the socket_timeout configurable in the code (but not yet for users).
815 root 1.393 - earth wall health bar is now correct.
816 elmex 1.384
817 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
818 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
819     freeze with IO::AIO anymore due this change.
820 root 1.364 - avoid a crash when a player tries to apply a lighter.
821 root 1.376 - allow a spell argument for dimension door.
822 root 1.362 - move shop item listing and some otherstuff into the info tab.
823 root 1.360 - avoid crashes when non-players cast party spells.
824 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
825 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
826     - small improvement of the number of potions in shops
827     (by Job Vranish).
828     - added a few party spells (by Job Vranish).
829 root 1.362 - use a common message dynbuf.
830 root 1.364 - destroying tear down objects will now use the full hp range
831     for animation and will only destroy/lastframe when hp < 0.
832     - allow monsters to use earth to dust.
833     - use manhattan distance for get_rangevector_from_mapcoord, just as
834     in get_rangevector.
835     - los updates now correctly take tiled maps into account.
836     - do los updates even on maps without darkness.
837 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
838 root 1.375 - upgrade to IO::AIO 3.21.
839 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
840 elmex 1.373 - properly catching exceptions from callback in irc.ext.
841 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
842 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
843 elmex 1.368 - (arch) added hint about usage to Slag Ex.
844 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
845     like the rest.
846 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
847 root 1.378 - (arch+maps) added rate limited converter and adjusted
848     /elmex/mana_fountain.
849     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
850     - reduce size of casting_time, move_status, attack_movement,
851     last_heal and last_sp slots, squeezing some more space out of struct
852 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
853     anywhere.
854 root 1.358
855 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
856     - fixed bug in alchemy, where finding the right object for enhancements
857     didn't work.
858 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
859     effects (w.r.t. put_more) per mapspace, to give the server a chance
860     to survive a hundred deathsheads.
861 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
862     disastrous bug of unfortunately unknown proportions...
863 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
864 root 1.343 - use gender-neutral place descriptions for invite.
865 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
866     Thanks go to Lisa Larsen!
867 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
868     anymore).
869 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
870 root 1.345 - use better dependency tracking for include/keyword.h.
871 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
872     so it is possible to invite somebody out of some stck-till-death traps,
873 root 1.346 or simply to commit suicide.
874 root 1.352 - replace the "ignoring delayed commands" message by something more useful
875     (cf. cunning gnome freezeing issue).
876 elmex 1.349 - various fixes for weapon improvements.
877 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
878 root 1.353 - support T and G sequences in cfpod.
879 root 1.343
880 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
881 root 1.339 - convert me command from per-map to chat, which makes more sense, also
882     document it.
883 elmex 1.336 - more than one spellbooks of same class can now be given
884     in class selection.
885 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
886     spell rebalancements.
887 elmex 1.338 - the IRC gateway filters IRC colors now.
888 elmex 1.336
889 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
890 root 1.331 - (arch) fix quiver of Holding Bolts.
891 root 1.332 - applying unpaid items will now examine them.
892 root 1.330 - add "What" column to body command, showing items in that slot.
893 elmex 1.329 - redesigned and rebalanced lamps and torches.
894 root 1.330 - add "..." to item names that have been shortened.
895     - fixed "assign" function that squeezes strings into fixed length.
896 elmex 1.333 - add cursed effect to lamps and (some) torches.
897 elmex 1.334 - fixed bad assigned crafting skills and their tools.
898 root 1.312
899 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
900 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
901 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
902 root 1.312 - make monster smell logic dependent on their wisdom stat.
903 root 1.324 - put the death reason into a separate tab.
904     - converted "connected" slot to string, cleanly got rid of some ugly
905     hacks such as the path_attuned hack.
906 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
907     - replace one-at-a-time hash by faster than smaller FNV-1a hash
908     when hashing strings.
909 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
910 elmex 1.320 whether the right cauldron is used.
911 root 1.313 - considerably optimise shared string implementation by
912 root 1.316 making its null value a compiletime constant.
913 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
914     as well as using shstr_cmp to pass shared stringsa round efficiently,
915     for lots of code size savings.
916 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
917     they are sleeping: generators now check for the sleeping flag.
918 root 1.318 - tell gcc not to excessively inline some perl interface functions.
919 root 1.322 - remove marking rune length limit.
920 root 1.323 - fix formatting of cfpod when a verbatim block was following
921     a single newline.
922     - move resistances, statistics and showpets command output into tabs.
923 root 1.326 - implement map scripts that can replace the boulder logic without
924     having to write extensions.
925 root 1.310
926 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
927 root 1.302 - fix a longstanding bug that teared multipart monsters
928     at map boundaries apart.
929 root 1.292 - temporarily make permanently invisible player visible when
930     he/she makes noise.
931 root 1.284 - fix being able to see through walls a bit.
932 root 1.303 - improve look at output.
933 root 1.285 - completely replaced the line of sight algorithm with a variant
934     of spiral fov capable of visibility grades and arbitrary
935     shadow angles, that uses less memory and less code.
936     - the new los code supports arbitrary map rectangles and loosens
937 root 1.310 other restrictions of the old code, supporting further optimisations.
938     - update los if blocksview-objects are inserted in a map, not just when
939 root 1.287 removed (e.g. for summon fog).
940 root 1.303 - permanent invisibility doesn't make immune against making noise:
941     implement a noise system that allows monsters to locate the player
942     when he/she makes noise.
943     - implement a primitive smell system that monsters can use to track
944     players.
945 elmex 1.288 - create bomb now also works when casted by door traps.
946 elmex 1.290 - (arch) new torch graphics.
947 root 1.289 - (maps) considerably soften the subway spider.
948 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
949     the guards from being killed by players.
950 root 1.310 - (maps) lots of tweaks in and around scorn.
951     - (maps) use special non-blocksview jungle, mountain and
952     darkforest freely on the worldmap, to get gradual sight obstacles
953     instead of total blackout in those areas.
954 root 1.289 - no maximum darkness for outdoor maps anymore.
955 root 1.291 - add more hints, fix some messages.
956 root 1.292 - fix a bug: firing rods should tell you something about them.
957     - make light additive even within players.
958 root 1.293 - darken xrays effect a bit.
959     - improve handling of los changes when inserting or removing
960     objects, not perfect yet.
961     - make map darkness signed (formerly unsigned) to allow
962 root 1.294 ambient lighting and centrally manage darkness as an offset.
963     - revamped, fixed and documented the server calendrics, also
964     tell users the current time and data, to improve awareness.
965     - implement proper wizlook flag and handling of wizlook, instead
966     of dumbly just clearing los once.
967 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
968     and has a smaller runtime variance.
969 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
970     making them actually useful.
971     - see_in_dark now increases the viewing radius by 3.
972 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
973     speedup, as well as in many other places.
974 root 1.299 - remove support for extended map infos - these are not used
975     by the deliantra client and removing them gives us a 10% speedup
976     when sending map changes.
977 root 1.300 - remove most gcfclient and other client bug workarounds, as well
978     as now obsolete protocol versions, simplying the code.
979 root 1.301 - optimise and simplify generation of random numbers.
980 root 1.303 - correctly provide a non-zero default density for materials, to
981     avoid crashes, fix other bugs in the material handling code.
982     - fix volume calculations.
983     - fix cfpod parsing when multiple verbatim blocks were separated by
984     newlines.
985 root 1.305 - increase monster detection radius from wis/5 to wis/3.
986 root 1.306 - remove old pickup modes.
987     - remove obsolete disarm and search commands (search wasn't working
988     anyways).
989 root 1.308 - fix a crash when an npc applied a sign.
990 root 1.284
991 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
992 root 1.283 - this release is assumed to be very stable.
993     - (maps) radically redesigned and improved tutorial.
994 root 1.280 - directional casting no longer immediately removes the invisible effect.
995 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
996 root 1.272 - fix overflow in lighting calculations.
997     - negative glow radii can no longer cause total darkness.
998 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
999     only maximally-lit ones.
1000 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1001     - swashbucklers got the oratory skill now.
1002 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1003 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1004 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1005 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1006     (which was probably broken, too).
1007 root 1.281 - support negative glow radii during daytime, too.
1008     - use circular, not rectangular, viewing area.
1009     - use minimum viewing distance of 2 in outdoor maps.
1010     - negative glow is stronger than viewing area or lamps.
1011 root 1.283 - (arch) new darkness spell face.
1012 root 1.272
1013 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1014     - (maps) completely redesigned scorn.
1015 root 1.269 - "cast light" now works on oneself.
1016 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1017     negative glow radii again (they were totally broken before).
1018 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1019 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1020 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1021 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1022 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1023     back to the player.
1024 root 1.251 - attuned/repell and spell base level system reworked.
1025 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1026 root 1.247 be less erratic now.
1027 root 1.248 - refuse to write the uuid file if the uuid is zero
1028     (to avoid writing it in early crashes).
1029 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1030     - speed up emergency_save by not syncing every file separately.
1031     - no longer reattach perl to every object on reload, it's slow, and no longer
1032     necessary since we don't nuke stashes anymore.
1033     - do not bootstrap perl from the commandline args, use separate eval for
1034     better error reporting.
1035 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1036 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1037 root 1.255 - speed up map refresh in server a bit.
1038 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1039 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1040 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1041 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1042     as the current weight of the inventory.
1043 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1044     dragonfire has been introduced for the non-dragon players.
1045 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1046     - change "weapontype" object slot to uint8.
1047     - convert "hide" object slot into flag.
1048     - reorder object members for better locality of reference and codesize
1049     decrease.
1050 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1051 root 1.267 - fix a crash when no skill could be found when killing amonster.
1052 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1053     every completed aio operation.
1054 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1055     and update mapspaces if necessary.
1056 root 1.246
1057 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1058 root 1.241 - removed all command line parsing, only env variables are supported
1059     anymore.
1060 root 1.239 - region-specific monsters will now once more be on the worldmap.
1061 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1062 root 1.225 would grow out of bounds.
1063 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1064 root 1.222 - fixed a double-escaping bug in the pod-parser.
1065     - rewrote the cfpod parser in C++.
1066     - hintmode moved to C++, players need to re-set their hintmode if
1067     they dislike "show".
1068 root 1.231 - fix RIP inscription.
1069 root 1.239 - bump login name length from 18 to 20 char max.
1070 root 1.231 - correctly support gender in emotes.
1071     - correctly support gender in the death messages.
1072     - correctly generate death messages for players only when they really die,
1073     with increased information.
1074 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1075     and data corruption (but apparently was never triggered).
1076 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1077 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1078     data corruption bug.
1079 root 1.223 - tweak coredumping/monitoring a bit.
1080 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1081 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1082     (from a corrupted file).
1083 root 1.241 - redid skills command to send output to proper channel.
1084 root 1.233 - object->map is no longer refcounting.
1085 root 1.228 - add FLAG_DEBUG for internal debugging.
1086 root 1.231 - add NDI_VERBATIM flag to send_msg.
1087 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1088 root 1.240 - player->exists is no longer a sync_job.
1089 root 1.233 - split login.ext's player scheduler into
1090     it's own player-scheduler.ext extension.
1091 root 1.222
1092 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1093 root 1.212 - require perl 5.10.
1094 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1095 root 1.204 - swap player and observed count's on the map when observing.
1096 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1097 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1098 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1099     could be found.
1100 root 1.208 - pits now have a configurable "random spread" range and default
1101 root 1.213 to a radius of two now.
1102 root 1.212 - rewrite pay_player_arch.
1103     - use a more stable perl_reload implementation.
1104     - do not use Symbol::delete_package (causes crashes after perl-reload),
1105     use our own, safer, clear_package instead.
1106     - when asynchronously dumping core, close all file handles to allow
1107     the server to restart concurrently.
1108 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1109     sequences, without double-encoding. it should be faster, too.
1110     - the above fixes wrong display of help tetx and many other issues.
1111 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1112 root 1.218 (0.9976+), use it for long books and other messages.
1113 root 1.210 - eradicate listen command and corresponding code.
1114 root 1.211 - eradicate logs command.
1115 root 1.218 - let the client log into the server log, used for crash backtraces.
1116 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1117     old style spell objects with the spell magic bullet.
1118 root 1.220 - (arch) fixed skill less rods in the archetypes
1119 root 1.204
1120 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1121 elmex 1.197 - made jeweler workbench larger and some other minor map
1122     changes in jeweler town.
1123 root 1.196 - fixed wrong item handling in jeweler skill code.
1124 root 1.198 - (arch) use a special "key_random_map" for random map keys
1125     that are used up.
1126 root 1.199 - fix a crash when the player who was observed has logged out long
1127     enough for his region/map to be gone.
1128 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1129 root 1.201 - add some missing dependencies.
1130 root 1.203 - log to /var/log/deliantra/ by default.
1131     - hack observe code to enable smooth movmenet when observing.
1132 elmex 1.195
1133 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1134 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1135 root 1.179 - correctly move gsay to the party channel.
1136 root 1.178 - fix a crash when animate weapon was used in some areas.
1137 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1138 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1139     with NPCs.
1140 elmex 1.175 - (arch) dragon scales got proper type now
1141 root 1.193 - object::decrease would sometimes cause container weights to
1142     be wrong, this has been fixed.
1143 root 1.194 - do not send time updates for newly-seen items.
1144 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1145 root 1.183 - fix cone spells etc. going through walls sometimes.
1146 root 1.186 - fix a weight update bug that sometimes left containers
1147     with wrong weights.
1148 root 1.194 - added auto_apply event and extension for shop tiles.
1149 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1150     - make sure the map is loaded when using a town portal return.
1151 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1152     where healing spells didn't cost any grace.
1153 root 1.173 - fix starvation kill reason.
1154 root 1.174 - fix pk killer name message.
1155 root 1.189 - don't let people apply signs with @match.
1156 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1157     what seems to be the biggets memleak in the server).
1158 elmex 1.171
1159 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1160 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1161     - use anyevent to manage listen ports (this enables IPv6 support).
1162 root 1.167 - server supports ipv6 client connections now.
1163 root 1.168 - use newly-available Coro::AnyEvent.
1164 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1165     to let it handle AIO requests.
1166 root 1.167
1167 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1168 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1169     processing considerably (especially in the client) and reduces data transfers
1170     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1171 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1172     - (map) fixed npc dialogue in pup_land/s_f/special.
1173     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1174     (swarm spells now stay in the player's inventory).
1175 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1176 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1177     archetype *archname* (chairs of different facings were merged).
1178     - bugfix: fix a potential crash issue in find_object_name (not used
1179     normally).
1180 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1181 root 1.164 (destruction, magic missile etc.).
1182 root 1.163 - swarm spells without a direction now use various spiral patterns
1183     instead of being fully random.
1184 root 1.158 - update AnyEvent API to 3.4 and above.
1185 root 1.156
1186 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1187 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1188 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1189 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1190     and for attacking monsters. it also takes about one second to do a jump.
1191 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1192 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1193 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1194 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1195     were created outside a map.
1196 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1197     (fixed by reversing the logic).
1198 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1199 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1200 root 1.154 - bugfix: support random maps >127x127.
1201 root 1.152 - (maps) fixed the death certificate system in nimbus.
1202 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1203 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1204 root 1.147 - (arch) give ball lightning a real name.
1205 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1206 root 1.155 - support cfpod in ex replies (client item tooltips).
1207 root 1.143 - unapply item in range slow when readying a spell.
1208 root 1.148 - bugfix: account for rounding errors in weight updates.
1209 root 1.139 - remove synchronous mkdir in chargen_race_done.
1210     - fix per-race starting maps.
1211 root 1.142 - check hiscore on suicide and quit as well.
1212 root 1.138 - tell players when they are starving.
1213 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1214     - fix map difficulty calculation for generators.
1215 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1216 root 1.149 - support no_drop map header flag (before it was only available internally).
1217 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1218 root 1.133
1219 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1220 root 1.119 - bugfix: custom skill settings were not saved by the server.
1221     - bugfix: remove did not actually remove items from the inventory, leaving
1222 root 1.116 ghost items.
1223 root 1.119 - bugfix: properly update items identified on the ground.
1224 root 1.120 - bugfix: use localtime_r in the logger thread.
1225 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1226     - bugfix: archetype reloads could crash the server.
1227 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1228 elmex 1.114 player is not logged in.
1229 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1230 root 1.117 server startup.
1231 root 1.128 - bugfix: fix the door surround check in the random map generator.
1232     - (maps) fix heaven quest difficulty progression.
1233     - (maps) fix some random map styles.
1234     - dropping items a shop is not interested in won't sell them anymore.
1235     - rods and horns with a too low maximum charge allow now at least one discharge.
1236     - implement kill & death statistics.
1237     - random map preparation is no longer synchronous.
1238     - rewrite find_style in perl, no longer does synchronous I/O.
1239     - improve random map specials placement.
1240     - make the killer a real object pointer instead of a string, improved
1241     kill reason messages.
1242 root 1.117 - take advantage of new aio_close and aio_chmod.
1243 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1244 root 1.125 - change_abil is much faster.
1245 root 1.126 - update the floorbox more often to work around the reverses item order
1246     display in clients.
1247 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1248 root 1.126 - add hints to the invite messages.
1249 root 1.127 - rewrote key<->value pair handling.
1250 root 1.128 - use an independent random number generator for the random map generator.
1251 elmex 1.113
1252 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1253 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1254     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1255     - completely automate the weight handling, should fix all weight
1256     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1257 root 1.103 - reloading archetypes while a user was in the character creation phase
1258     could crash the server.
1259 root 1.106 - fix a nontrivial number of cases of code commented similar
1260     to "is this really correct?", as many of those cases are now handles
1261     automatically by lower level code.
1262     - replace many ad-hoc checks for client visibility by object::visible_to,
1263     should result in broader applicability of functions using it.
1264 root 1.104 - merge items with different arch pointers refering to the same arch
1265     (due to archetype reloads).
1266 root 1.106 - refactored the object remove/insert functions and most related
1267     functions (decrease, split, merge_ob etc.).
1268 root 1.105 - make it compile better on freebsd (reported by pippijn).
1269 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1270 root 1.108 - fix the longstanding "container stays open" bug.
1271 root 1.107 - improved floorbox updating to be incremental and other protocol
1272     optimisations.
1273     - get rid of update_after_inventory_change and only do update stats
1274     for weight once/tick/player at max.
1275 root 1.109 - rewrite party commands, use party channel.
1276 root 1.103
1277 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1278 root 1.97 - properly link against libgthread as that is needed to make the slice
1279     allocator thread-safe.
1280 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1281     recommended configuration) (reported by Samuel Gondouin).
1282 root 1.94 - always put godgiven items into the player inventory, never any containers.
1283 root 1.92 - (maps, arch) the scorn go club was founded!
1284 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1285 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1286     became a real spell-class.
1287 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1288     - (arch) considerably strengthened spark shower and destruction.
1289     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1290     finally reloadable at runtime.
1291     - changed archetype loading algorithm to only require one pass and
1292     use delayed resolving of references.
1293 root 1.101 - examine command now uses the examine infobox.
1294 root 1.102 - implement an "incremental garbage collector" for archetypes.
1295 root 1.98 - enable slice allocator again.
1296 root 1.96 - implement optional free memory poisoning.
1297 root 1.91
1298 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1299 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1300 root 1.85 skill.
1301 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1302     names (also update all maps to use money instead of coins).
1303 root 1.78 - add uuid accessors to perl.
1304     - add coin names and archetype accessors to perl.
1305 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1306 root 1.78 - change perl extensions to not use hardcoded coins and values.
1307 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1308     and be more parsimonous of uuid usage by the exact value out on exit.
1309 root 1.86 - write log messages in another thread, removing another sync point.
1310     - support multi-line log messages in a nicer way.
1311 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1312 root 1.81 - fix a minor memleak in the random map generator.
1313     - some parts of the random map generator are not coroutine-safe,
1314     so only call it "single-threaded".
1315     - major cleanup of memory management in random map generator.
1316 root 1.87 - slight refactoring of the random map generator, faster too.
1317 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1318     bookkeeping bug.
1319 root 1.87 - work around "player is on active list" problem by deactivating player
1320     after loading.
1321 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1322     there have in fact been allocations.
1323 root 1.82 - fix object::insert to do as documented and insert into the env
1324     if necessary.
1325     - fix cf::map::unique_maps.
1326     - fix nrof overflow check in can_merge_slow.
1327     - fix converter code to handle >31 bit values.
1328 elmex 1.83 - added support for the player_sold flag
1329 root 1.84 - converters no longer accept unpaid items.
1330 root 1.88 - canonicalize random map meta files for better unification.
1331 root 1.77
1332 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1333 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1334     when mlockall has been used.
1335 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1336 root 1.72 - use separate thread for ticker timing (and more in the future).
1337     this greatly increases timing accuracy and gets rid of an enourmous
1338     number of gettimeofday calls.
1339 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1340 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1341 root 1.71
1342 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1343 root 1.68 - rebalanced default experience table to be more exponential
1344     and much easier up to level ~40, then moderately harder.
1345 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1346 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1347     - do not exit on reload/load errors but properly cleanup.
1348 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1349 root 1.66
1350 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1351 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1352     (this fixes the jeweler skill).
1353 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1354 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1355 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1356     it has reset, which is better than putting it on the savebed, also as
1357 root 1.321 proof that the player didn't use a savebed).
1358 root 1.59
1359 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1360 root 1.56 - work around perl bug in configure perl module version check.
1361 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1362 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1363 root 1.52 - fix a bug in animate_weapon, causing a crash.
1364 root 1.54 - no longer exit when a coroutine throws an exception.
1365 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1366 root 1.53 - fix the "<player> is nuts" message.
1367 root 1.58 - fix an exception at logout due to the json_coder being gone.
1368 root 1.43 - upgrade to EV version 2.0 API.
1369 root 1.47 - when players don't apply a savebed correctly but stand above one,
1370     do not move or kill them.
1371 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1372 root 1.43 - implement generic framework for server-side resource files.
1373     - implement resource file update event.
1374     - hook experience table update into the framework.
1375     - move jeweler.yaml to resources (arch/).
1376 root 1.44 - switch from Crossfire to Deliantra perl module.
1377     - implement json2json arch filter.
1378 root 1.45 - implement widget protocol version 2, support for ui templates.
1379 root 1.54 - mapinfo is now handled fully asynchronously.
1380 root 1.48 - ext/irc: also log irc messages.
1381 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1382 root 1.43
1383 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1384 elmex 1.41 - limited the number of items that can be picked up and dropped
1385 root 1.42 as temporary measurement against bad performance or dropping things
1386     (this lead to long freezes and triggered the watchdog).
1387 elmex 1.41 - improved the performance of the drop command a bit.
1388 root 1.38 - switch from Event to EV for higher performance, easier usage,
1389     less bugs...
1390 root 1.39 - updated to release version of the gnu affero license.
1391 root 1.38
1392 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1393 root 1.36 - more thoroughly rename the binaries, contact addresses.
1394     - update the copyrights.
1395 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1396     crashes.
1397 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1398     potentially causing crashes.
1399 root 1.35 - assign weapons on user load time, not login-time, avoiding
1400     crashes.
1401    
1402 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1403 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1404 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1405     in some of the maps.
1406 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1407     which is now trivial to do.
1408 root 1.33 - removed all traces of the old (and never working) plug-in interface
1409     (70kb code less on amd64).
1410 root 1.34 - improve/tune scheduling priorities.
1411     - fix some freezing bugs.
1412     - fix a memory corruption problem in dynbuf.printf.
1413     - use channels for chat and many informational commands.
1414     - improved the tutorial.
1415     - create missile is now fixed.
1416     - race fields must now contain archetypes.
1417     - jumping skill now works as advertised.
1418 root 1.31
1419 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1420 root 1.24 - relicense under the gnu affero license.
1421 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1422 root 1.24 - implement server-side framework for generic resources.
1423     - use resource framework for server-provided ambient
1424     music.
1425 root 1.27 - save object owners (players only atm).
1426 root 1.24 - replace limited sound api with server-provided sound effects.
1427     - new sc (sound control) protocol command.
1428     - improve fxix protocol to include types.
1429     - exactly fill tcp segments, if possible.
1430     - output-rate is now an upper limit, the server will automatically
1431     (and quite perfectly) adjust to the network conditions, ensuring
1432     low latency even during bulk transfers (music, images, sounds etc.).
1433     - implement server-side widgets (i.e. client widgets controlled
1434     in the server side). this will allow future expansion without
1435     having to upgrade clients.
1436     - implement a (artwork) world map with realtime player position
1437     tracking.
1438     - new and more efficient extcmd (server still supports old extcmd
1439     protocol).
1440 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1441     calcluation that could be easily exploited by users.
1442     - rebalanced diseases to spread more naturally/evenly.
1443     - completely asynchronous map loading even for tiled maps.
1444 root 1.24 - replace simple messaging protocol with channels carrying metadata
1445     (similar to message types, but more directed at the user).
1446     - reduce command processing latency by a whopping 120ms by
1447     reordering some processing steps inside the server. this directly
1448     reduces lag by 120ms.
1449     - actually send spell faces to the client.
1450 root 1.23 - implement player genders.
1451 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1452     otherwise return to savebed and possible kill if the log-out
1453     was for too long.
1454     - fast socket-dead detection (kick player after 8 seconds without ack).
1455     - greatly reduce the cpu time needed to draw maps _again_.
1456     - archetypes are now subclasses of objects.
1457     - rebalanced shop greed and approval functions to be more realistic
1458     (and likely match the actual intention).
1459 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1460     italic, gender-specific text, paragraphs etc.
1461 root 1.24 - implemented hint framework, players can opt to receive hints.
1462     - implemented (long) book framework, added some books from the cf wiki.
1463 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1464     protocol and is capable of transmitting generic meta information.
1465 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1466     - replace the nexus by a per-player tutorial map that teaches stuff
1467     better than the newbie house.
1468 root 1.18 - fix the magicmap colours.
1469 root 1.19 - optimise map update even more by removing unneeded code and checks.
1470     - decouple map and stats update from pl->ob and use pl->observe instead.
1471     - implement observe command.
1472 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1473     calls with a simple comparison.
1474     - fix a latent crossfire bug that could crash the server because the
1475     map refresh did not update the mapspace.
1476 root 1.24 - support custom keys for regions and maps, regions are now
1477     refcount-managed.
1478     - allow worldmap overlays anywhere in the 000..999 range.
1479     - new system to acquire time slices for background jobs, to reduce
1480     jitter.
1481 root 1.27 - semi-persistent object-referencing framework (currently only players
1482     supported).
1483 root 1.22 - dependency tracking for perl extensions.
1484 root 1.24 - new slag-ex extension for cleaning cauldrons.
1485     - fix invoke result processing.
1486     - there are even less i/o syncpoints in the server now.
1487 root 1.29 - added map-tags extension that scans all maps for object tags
1488     and records them in the database (not used yet).
1489 root 1.28 - metaserver 2 support.
1490 root 1.22 - many more bugfixes and minor optimisations.
1491 root 1.16
1492 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1493 root 1.14 - optimised event invocation (non-wanted events can now be
1494     skipped with 4-5 inlined instructions).
1495 root 1.12 - complete rewrite of town_portal: it now creates a portal
1496     to the "nearest" town only, travel is only possible
1497 root 1.13 to the town and back, anybody can use it (also removes
1498     one of the remaining syncpoints in the server).
1499 root 1.10 - complete rewrite of the range/attack skill slot system:
1500     there are now two slots, one for combat, one for ranged
1501     attacks.
1502     - introduce the concept of a current weapon (either a ranged
1503     or a combat weapon/skill/tool) and switch between them as
1504     needed.
1505     - rewrite bow code so bows get more useful: apply damage,
1506     attacktype and other stats to the arrows and treat
1507     bows as weapons. also rebalance the missile weapons skill
1508     so its damage increases with level.
1509     - rewrite the complete player speed logic: weapon_speed now
1510     works as documented and there are no unnatural speed boosts.
1511 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1512     installation, replacing the old collect scripts and
1513 root 1.9 simplying deployment by scaling and cutting faces as required.
1514     - simplify the map protocol extensively by taking advantage
1515     of missing bigfaces, speeding up map generation immensely.
1516 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1517     other archetypes.
1518     - rationalise archetype, region and treasurelist file format
1519     into a single file format and make them reloadable asynchronously.
1520 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1521     reloadable at runtime.
1522 root 1.6 - implement 64x64 faceset support.
1523     - implement fxixsx protocol that saves
1524     a lot of bandwidth over the old image/face/smooth packets
1525 root 1.11 and allows images > packetsize, incremental and background
1526     transfers.
1527 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1528     on a face basis as opposed to a mapspace basis.
1529 root 1.7 - the server can now rate-limit image uploads to not exceed
1530     a certain (client-configurable) speed while guarenteeing full
1531     freedom of movement.
1532 root 1.8 - implement new ex command to request item descriptions.
1533     - implement new msg command for in-game messages with meta
1534     information (using xml).
1535 root 1.9 - enforce utf-8 for all text messages.
1536 root 1.13 - added micropather (not used yet).
1537 root 1.6 - many, many bugfixes.
1538 root 1.1
1539 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1540 root 1.1 - make coroapi accessible to cf+.
1541     - moved map handling logic completely to perl
1542     - per player maps are now marked in the map
1543 root 1.2 - maps are saved completely differently now,
1544     and much more often.
1545 root 1.17 - rewrote map header parser and writer, to be much faster.
1546 pippijn 1.4 - maps and players are now (in the average case) loaded
1547 root 1.2 and saved completely asynchronously, I/O contention will no
1548     longer freeze the server.
1549 pippijn 1.4 - players and maps can be loaded anytime, without the player
1550 root 1.2 being logged in.
1551 root 1.1 - automatically generate method interfaces for perl from headers
1552     - unbundled freezethaw
1553     - mostly rewrote common/map.C
1554     - completely rewrite server/swap.C
1555     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1556     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1557     - better message for apply failures due to applymode
1558     - removed most all of the weather code
1559     - unified logging to stderr and file
1560     - too many minor changes to document
1561 root 1.615