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Revision: 1.885
Committed: Fri Sep 19 12:03:45 2025 UTC (12 months, 2 weeks ago) by root
Branch: MAIN
Changes since 1.884: +1 -0 lines
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
30     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
31 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
32 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
33 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
34 root 1.753
35 root 1.789 TODO: potionimp/stat potion descriptrions
36 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
37     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
38     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
39 root 1.796 TODO: the sepharoth "Kether"
40 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
41 root 1.819 TODO: only store face checksums in C++, store everything else in perl
42 root 1.856 TODO: the motd command is missin
43     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
44     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
45     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
46     missile Fire bolt would be invalid. These changes should be reflected in the
47     spell's description.
48     TODO: bowmode threewide (and possibly others) might not properly respect movetype
49     and arrows might end up in places where they shouldn't, e.g. on top of see-through
50     walls.
51     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
52    
53 root 1.833 TODO: cspm spell arg
54 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
55 root 1.843
56 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
57 root 1.876 memsets used to zero-initialize memory.
58 root 1.885 - time out connections that fail to protocol detect after 300s.
59 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
60     three times.
61 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
62     gaelotrolls.
63 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
64 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
65     illegal mlab access (ephraim).
66 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
67 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
68 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
69     one gold for one platinum only. mea culpa.
70 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
71 root 1.862 - detect stackable containers at load time and make each stack a single item
72     (reported by Saiapatsu).
73 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
74 root 1.884 - add "disease" attack message, which wa smissing, causing crashes.
75     - fix a null pointer dereference in random map generation.
76 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
77     crashes due to corrupted face numbers (e.g. in T_MATCH).
78     - fix possible animation update bug in hole animations.
79     - fix gate closing not updating the animation bug.
80 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
81 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
82     been fixed: monsters would snatch arrows/thrown_objs out of the air without
83     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
84     bolts and thrown objects as NO_PICK temporarily.
85 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
86     binary build into non-recursive Makefiles without static archives. hell, automake
87 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
88     - use c++11 headers in preference to tr1 ones.
89 root 1.845 - fix odr violation: struct point.
90 root 1.849 - make the code warnigns-clean, for some definition of warnings.
91 root 1.850 - port to g++ 6.
92 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
93 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
94 root 1.852 by default.
95 root 1.853 - do proper etag caching for resources in http server.
96 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
97 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
98     causing a segfault.
99 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
100     directly referencing freearr_[xy], as the latter is used alot more often then
101     DIRX/DIRY, and this allows us to change freearr_[xy].
102 root 1.864 - tentative port to C++ 17.
103     - fix a potential bug with packet << (const char *)0.
104 root 1.865 - add COPYING.Other.
105     - include libecb and decore compiler.h and other places in preference to it.
106     - include ska's flat_hash_map and use it instead of unordered_map/set.
107 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
108 root 1.868 - level 0 experience valuew as uninitialised. all these years.
109 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
110 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
111 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
112 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
113     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
114     discussion with our resident lvl 115 player ap_po.
115 root 1.879 - players at max level would have their experience halved when gaining
116     exp because the difference to the next level would be negative
117     (reported by ap_po).
118 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
119     the player above them, instead of the first object they find and failing
120     if it's not a player.
121 root 1.845
122 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
123 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
124 root 1.841 - port to perl 5.18 and newer.
125 root 1.844 - switch to xz compressed archives as only dist method.
126     - upgrade to automake 1.15.
127 root 1.724 - (maps) hopefully fix tobias' tower.
128     - (maps) hopefully fix healing potion vendor in arena entrance.
129 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
130 root 1.739 - it was possible to unapply or half-unapply cursed items in many
131     cases, which confused players and also player state. fixed.
132 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
133     some items. also, no longer uncurses spells or other invisibles.
134     - (arch) remove curse and identify now treta the marked tiem first.
135 root 1.725 - creators no longer identify objects that shouldn't be identified
136     (such as money, which won't stack afterwards).
137 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
138 root 1.746 - (maps) implement a wilderness town portal.
139 root 1.748 - (arch) set proper(?) int values for all monsters.
140 root 1.751 - (maps) fire5.map could destroy players.
141 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
142     - clear the spell's applied flag when inscribing scrolls, to make the
143     scrolls mergeable.
144 root 1.791 - redo all build material faces from scratch.
145 root 1.790 - dropall without arguments now drops all containers.
146 root 1.776 - use blitz++ for vector maths (new dependency).
147 root 1.772 - only match archetype names in artifact allowed names.
148 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
149 root 1.751 - altars with match expressions did not work properly.
150 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
151 root 1.749 - god enemy race check fixed ("god detests your race").
152 root 1.861 - gods erroneously allowed any kind of worshipping race, even
153 root 1.749 ones they hate.
154 root 1.726 - use same default config in code as on gameserver.deliantra.net.
155 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
156 root 1.727 our parser.
157 root 1.767 - generate slightly more special exits and avoid warning.
158 root 1.731 - applying a glowing crystal now gives status messages.
159     - fix a memleak in the random map generator.
160 root 1.875 - rework the random map parameter passing a bit to be extendable.
161 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
162     also, improve the quality of the mazes (no longer will the edges
163     almost always form a passage) and add two new types - "rooms"
164     and "braided".
165 root 1.840 - implement --unique option to reset command.
166 root 1.734 - (random maps) add new "cave" layout, which is much more ...
167     cave-like.
168 root 1.744 - (random maps) new layout style "castle" that generates straighish,
169     rogue-ish maps.
170     - (random maps) new layout style "multiple" that simply mixes multiple
171     different styles in different areas.
172 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
173     - rewrite layout management in the random map generator from the
174     ground up.
175 root 1.736 - fix bug in tausworthe rng initialisation.
176     - switched to the faster and hopefully better quality gfsr{24,55} random
177     number generator, the same algorithm that freeciv apparently uses.
178 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
179     memory and imho looks nicer.
180 root 1.741 - (arch) fix samhlaidh archetype.
181 root 1.751 - fix the "archname" match special function.
182 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
183     and other fractal algorithms.
184 root 1.754 - one can no longer emote to logged-out players.
185 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
186     sacks fit on a tile again.
187 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
188 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
189     support background colour for text clients.
190 root 1.763 - (arch) improve automatic name from archname generation.
191 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
192 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
193     match expressions.
194 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
195 root 1.761 - sometimes a special exit wasn't placed when it should have been.
196 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
197 root 1.765 - require EV 4.00.
198 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
199 root 1.766 - add perlxsi.c to cleanfiles.
200 elmex 1.768 - (arch) made speed potions easier for now.
201 root 1.769 - the server didn't properly initialise all client skill slots,
202     no known impact.
203 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
204 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
205 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
206     a generic table/matrix/palette converter to cfutil.
207 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
208     apparently, in the brewery map).
209 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
210     - remove limits of 000..999 from worldmap coordinates, support negative
211     coordinates and introduce z-layers - deliantra is now 3d, in yet another
212     sense.
213 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
214     handle generic "world map areas".
215 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
216 elmex 1.779 - added is_quad flag.
217     - (arch) added quad archetypes.
218     - made the pickaxe mining tool remove quad walls and floors.
219 root 1.780 - move key_values into their own class, simplifiying lots of code and
220     making it possible to use kv pairs easily for maps and other objects as well.
221 root 1.781 - get rid of get_archetype, finally.
222 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
223 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
224     have been removed, and the map "intelligently" changes between active/inactive.
225 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
226 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
227 root 1.787 - server now enforces width/height matches between tiled maps.
228 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
229     for unordered map walks - which should not cause any real issues.
230 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
231 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
232     as all other similar macros - might cause other breakage...
233 root 1.791 - cfutil no longer creates split tiles multiple times due to a
234     off-by-one bug in comparing mtimes.
235     - cfutil now supports type: prefix to derive faces from other faces, which
236     is used for all build materials currently.
237     - require imagemagick >= 6.6.
238 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
239     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
240 root 1.795 - fix the brace command.
241 root 1.799 - implement refcnt_buf.
242     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
243     codesize decrease. wow.
244 root 1.798 - removed version 1 ext/exti command support.
245 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
246 root 1.801 - new extension, ota_update, for online updates of the game client.
247 root 1.802 - implement a simpler config value system for extensions that allows
248     config updates without a reload.
249 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
250 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
251     at it.
252 root 1.805 - make nekosan more disease-resistant.
253     - new event "infect".
254 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
255 root 1.808 - implement simple web server, currently to serve facedata for the html5
256     client.
257 root 1.809 - sort faces by name in the server to improve caching locality in clients.
258 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
259 root 1.811 - add skill_info and spell_paths resources to enable caching the info
260     and removing another command.
261 root 1.827 - send completion info to the client.
262 root 1.812 - assume all clients support the deliantra protocol extensions and allow
263     fxix/extcmd and other protocol "extensions" before setup.
264 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
265     to connect.
266 root 1.815 - implement exti doclet request to request documentation,
267     currently for commands only.
268 root 1.816 - created nickmon extension to monitor nicks.
269 root 1.817 - ix now keeps a copy of the face data while sending, in case the
270     face changes.
271     - do not allocate memory for empty refcnt_bufs.
272     - when faces change, invalidate all clients, not just clients with matching
273     faceset, as faceset only applies to tile resources.
274 root 1.818 - remove dependency on Time::HiRes.
275 root 1.819 - move face data to disk, and load it on each and every access. this saves
276     250mb ram on load, and 130mb ram in general, and only reduces the http
277     server hot cache throughput for faces from ~24000 to ~18000 requests/s
278     on my system. this should make it possible to add a lot more media files
279     in the future, and reduces the memory footprint by the server from 180mb
280     to 60mb ram.
281 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
282 root 1.821 - pod processing could deadlock because the child process might try
283 root 1.822 to get a lock.
284     - removed support for ncom packets.
285 root 1.823 - remove drawinfo packets from the server (use msg instead).
286 root 1.828 - skill objects now have their documentation in the msg slot.
287 root 1.875 - no longer allow prefix match when matching spells, spells names must
288 root 1.829 now be written fully.
289 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
290     file in a child process.
291 root 1.831 - implement spellmon v2 protocol - no spell message.
292 root 1.875 - remove ability to cast/invoke seplls by "count".
293     - the "may" mechanism now supports uuids in addition to nicknames.
294 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
295     players must now be configured by adding may_command_dm: ["uuid..."]
296     to the config.
297     - remove nowiz command.
298 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
299 root 1.834 it only affects information commands. use observe instead.
300 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
301 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
302     problems in blitz++.
303 root 1.839 - catch sigfpe in the same way as sigsegv.
304 root 1.724
305 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
306 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
307     now easily reachable, at a price.
308 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
309 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
310 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
311 elmex 1.630 (by Dustfinger).
312 root 1.681 - (maps) fixed bad floor tile in navar apartment.
313 elmex 1.573 - made (wizard) look_at show also uuids.
314     - added cf::object::find_object_uuid (::find_object already exists!).
315 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
316 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
317 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
318 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
319 elmex 1.568 - (arch) made the hill giants loose more body parts.
320 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
321 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
322     and made them a bit more expensive.
323 root 1.633 - (maps) add more glory hole treasure styles.
324 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
325     in a select number of mlab maps.
326 root 1.667 - (maps) the library should be less of a death trap now.
327     - (maps) exits no longer point to auto-apply exits, most affected
328     maps now have proper doors or a similar solution.
329 root 1.682 - (arch) jumping skill has now physical attacktype.
330 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
331 root 1.691 - enter_map did not normalise the map coordinates when the destination
332     space is blocked, causing badness and freezes for the player.
333 root 1.685 - when applying containers, server checks for the key on activate
334     and also allows players to unapply active containers they don't have
335     a key for.
336 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
337     races files to arch, where they belong (exp_table is no longer in
338     confdir but in datadir now!).
339 root 1.677 - jeweler and sound config files are now normal datafiles as well.
340     - quit_character was causing a runtime exception, causing it to not
341 root 1.672 work since 2.93.
342 root 1.671 - entering a map will now respect move_on and other effects,
343     except for auto-apply exits :/
344 root 1.660 - only talk to the items on the nearest mapspace, or, of there
345     are none, to the player, not ALL items in vicinity.
346 root 1.625 - do not update the floorbox while running, to avoid big item
347     updates that cost network bandwidth and processing power.
348 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
349     caused overflows causing monsters to become living deads.
350 root 1.619 - unapply weapons and armour before trying to improve it.
351 root 1.588 - teach the random map generator the ability to read ".rmg" files
352     that specify which actual style map to generate, and use it for
353     the default decorstyle to avoid inappropriate maps to be used.
354 root 1.639 - support (with some limitations) multiple different skills with the
355     same subtype.
356 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
357     so nekosan could end up beign saved AND escaped to another map.
358 root 1.636 - show invisible no longer makes magic mouths visible.
359 root 1.583 - move_type changes (spells, skills etc.) now will correctly
360     take move_on/move_off into account (e.g. buttons).
361 root 1.582 - display (exit) or (random map) in client for those objects.
362 root 1.606 - removed (useless) spell damage columns from spell info and replace
363 root 1.578 it by effective casting level - clients > 2.10 required to display
364     properly.
365 elmex 1.565 - building of levers/doors works again for all kinds of floors.
366 elmex 1.563 - the player can now withdraw and deposit all the available money.
367 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
368     steinwandstadt/celvear.
369 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
370 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
371     mostly based on the spell's level in the spellbook.
372 root 1.718 - the music scheduler did not properly send new music on region
373     changes.
374 root 1.669 - (maps) fix some map regions and the region tree.
375     - the server will now be more picky when parsing the regions file.
376 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
377 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
378 root 1.566 clients.
379 root 1.690 - follow has been rewritten to be, hopefully, more robust.
380     - follow mode will not be aborted when the follower tries to move.
381 root 1.566 - tcp.ext didn't unbind in reloads.
382     - map-tags.ext didn't properly close the database on reloads.
383 root 1.567 - cfutil skips .-directories when scanning.
384 root 1.571 - build.ext prevents players from building on other player's maps.
385     - rent.ext allows the dm to enter anytime.
386     - NPC_Dialogue adds a new predefined variable, $map.
387     - new "build" event hook.
388 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
389 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
390 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
391     them on loading, for old playerfiles and maps.
392 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
393     would be handled differently nowadays anyway.
394 root 1.584 - random map .meta were not being expired at all.
395 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
396 root 1.586 - update to automake 1.10.
397 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
398     require level 4 anymore.
399 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
400 root 1.590 - monsters now rotate through all skills (in chosen_skill).
401 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
402 root 1.661 - detect/sense curse/magic will no longer work on items that don't
403     need identify.
404 elmex 1.593 - added detect mineral vein spell.
405 root 1.592 - support "wall overlays" in the random map generator - not very generic,
406     used by minable veins.
407 elmex 1.594 - (maps) relocated jeweler town to another directoy.
408 root 1.603 - (arch) implement mining pickaxes and mining skill.
409 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
410 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
411 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
412     of the output is only 1/5th (instead of 1/3rd) of ring level.
413 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
414     generated ring/amulet.
415 root 1.601 - generate most constants for perl automatically.
416 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
417     - when player dies, restore his food to at least 200.
418 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
419 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
420 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
421 root 1.600 - the singing skill actually respects the direction now.
422     - oratory and singing now require a direction.
423 root 1.603 - use_skill now requires that you can actually apply the skill tool.
424 root 1.604 - do not invoke perl on every user command anymore by providing
425 root 1.655 a command and an unknown_command event.
426 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
427     perl to C++, for speed reasons (basically undo patchset 1304).
428     - add a client_destroy event, so we don't have to hook the
429     attachable destroy event (which is called much more often).
430 root 1.606 - removed (unused) FLOOR object type.
431 root 1.861 - fix erroneous change_abil messages for rods (and other types).
432 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
433     all into server/commands.C.
434 root 1.609 - save and restore combat/ranged/current slot for players.
435 root 1.610 - the server now batches item's face/fx commands, as opposed
436     to sending one fx per item - helps mostly at connect and
437     with floorbox updates.
438 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
439 root 1.614 - the random map generator now supports selecting difficult for
440     more style categories than just monsters (all except fountains
441     apparently).
442 root 1.617 - object serialiser no longer creates empty "owner" references.
443 root 1.620 - make sure failed castings take some time, too, to avoid being
444     smitten by your god.
445     - many more failmsgs and help texts.
446 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
447 root 1.623 - stop thrown objects when their speed goes too low.
448 root 1.624 - log the number of unique logins seen every minute in a compact
449     format (for statistics).
450 root 1.626 - do not send delitem for players.
451 root 1.627 - support static scalar data members properly in genacc now.
452     - implement "simple" freelist management for objects.
453 root 1.628 - recycle object counts now - to support longer uptimes.
454 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
455     function (and yes, 666 is exact!).
456     - random map generator results should now be fully repeatable.
457 elmex 1.635 - fixed possible crash bug in build code.
458 root 1.638 - rename find_marked_object to ->mark and speed up.
459 root 1.640 - player movers properly destroy themselves when used up, instead
460     of leaking.
461 root 1.642 - do not show msg for unidentified objects that need identification.
462 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
463 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
464     next_line method.
465 root 1.646 - use nicer file format for exp_table and attackmess
466     (more like other resource files).
467     - make parse errors during server startup fatal.
468 root 1.652 - properly initialise all maptile values in constructor.
469     - improved {link} map.
470 root 1.655 - optional unloadable extensions will not lead to an endless loop.
471 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
472 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
473 elmex 1.664 - building listening books is possible again.
474     - (maps, arch) added archetype for building instructions and replaced
475     the copies of the instructions in the maps with it.
476 elmex 1.666 - (arch) made the spark shower spell available in shops.
477 root 1.670 - don't create a second LOGIN event on character creation.
478 root 1.674 - correctly generate "You paid xyz" message in shops.
479 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
480 elmex 1.710 - added a 'password' command, to let DMs change the password of players
481     more conveniently.
482 root 1.680 - correctly save shopitems string, to avoid parse error when reading
483     saved maps.
484     - logging now differentiates between logging levels better.
485 root 1.684 - speed up get_typedata.
486 root 1.689 - fix deadlock problem during server shutdown/reload.
487 root 1.692 - make ext/checkrusage "more" non-blocking.
488     - use common::sense for extensions.
489     - work around a 50.10.0 utf8 caching bug.
490 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
491     "no relation to target" bugs.
492 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
493     modules being loaded from the mainloop, pre-load some more
494     core modules so perl doesn't do it later on.
495 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
496     compiling regexes.
497 root 1.701 - make exp_table and materials file reloadable.
498 root 1.702 - made reload_config non-blocking.
499 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
500 root 1.703 causing server freezes.
501 root 1.704 - store unhashed password, to prepare for safer authentication.
502 root 1.707 - do not log connections from the local host, to help a local
503     watchdog.
504 root 1.714 - fix summon freeze at map borders.
505 root 1.717 - support @group syntax and music config file for music face lists.
506     - run post_init jobs in parallel, they might do I/O.
507 root 1.722 - avoid apply conversion for converters.
508 root 1.562
509 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
510 root 1.558 - (maps) fix travel to valdor and back.
511 root 1.545 - do no longer by default eval map cod ein safe compartments
512     (this can be re-enabled using the safe_eval config option).
513 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
514     in lorak.
515 root 1.559 - fix data corruption issues caused by recursive calls to
516     unordered_mapwalk - now every caller must provide its own
517     buffer.
518 root 1.538 - (maps) improve tindervale maps slightly.
519 root 1.544 - (arch) considerably decrease slag ex price.
520 root 1.540 - (arch) fix filth archetype.
521 root 1.556 - extension dependency resolve was completely broken.
522 root 1.544 - multipart objects would cause save_throw_object to crash - it
523     now acts on the head only.
524 root 1.541 - do not try to connect to an irc server unless explicitly configured.
525 root 1.542 - do not expect decltype() to be available in gcc 4.4.
526 elmex 1.543 - extended the safe perl environment by loops.
527 root 1.547 - (arch) fix "armless cook" facings.
528     - the "experience table" resource item did not have a proper
529     hash associated with it, so updates could not be detected.
530 elmex 1.550 - fixed poison traps in doors.
531 root 1.548 - player->killer_name did not properly flag the name as unicode.
532 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
533     and provide a non-destructive SvPVutf8 variant.
534 root 1.554 - do not allow dragon players to change their title via the settings.
535 elmex 1.552 - ratelimited jeweler skill nugget conversion.
536 root 1.551 - under high load, the server stopped swapping out to make
537     the server more responsive, but making it impossible to reduce
538     the load by... swapping out. slot queuing will now always make
539     some progress.
540     - improve the quality of the load-avg calculation.
541 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
542 root 1.556 - don't fail to write the runtime file if the temporary already exists.
543 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
544     player now.
545 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
546     timestamp and use a tab in the client to increase awareness.
547 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
548     setflag 0 is possible.
549 root 1.560 - make install now deletes old extensions, to ease upgrades in the
550     deliantra vm.
551 root 1.538
552 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
553 root 1.532 - the destruction spell could/would corrupt server memory quite often.
554 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
555     disk, not when it already was in memory.
556 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
557     avoiding livelock during high-load emergency saves.
558 root 1.530 - logging in did not properly unapply all skills.
559 root 1.531 - (maps) make the invite quest marking much more obvious.
560 root 1.533 - (arch) fix warrior archetype names.
561 root 1.532 - map prefetching never prefetch upwards.
562 root 1.534 - wizpass no longer makes you non-blocking.
563 root 1.536 - (maps) add light to some of the special maps, add troll
564     map.
565 root 1.530
566 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
567 root 1.515 - (maps) add gorokh_final mapset from crossfire.
568 root 1.516 - (maps) block most vault-type mlab locations, open up
569     imperial converters for anybody to use.
570 root 1.519 - (maps, arch) replace all permanent stat potions by random
571     variants.
572 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
573 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
574     real player object on player changes.
575 root 1.522 - diseases and maybe other things could sometimes reduce the speed
576     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
577     much grief.
578 root 1.523 - speed_left randomisation was, apparently, totally broken.
579     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
580     of the speed slot internally and in map save files. among other
581     things, this gets rid of all the abs (speed) calls.
582     - reduce map file save files by using abridged keywords aliases.
583 root 1.494 - shop specialisation calculation was totally broken.
584 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
585     now enforced.
586 root 1.498 - fix magic mapping, which only worked for inate spell casting.
587 root 1.495 - godgiven items will now be explicitly described as such.
588 root 1.524 - (arch) dded a quiver of bolts.
589 root 1.504 - materialnames would change "randomly" on every load, only
590     set the material when the materialname was not set before.
591 root 1.497 - balancing change, halve rod recharge speed (instead
592     of 4.8s, the standard rods now recharge in ~10s. not a solution,
593     but still.
594 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
595 root 1.509 the costly flag-checking loop in most cases and using a simple
596     repeat-cache for speed_left.
597 root 1.507 - always delay stats update for players on insert/remove till
598     next tick/command, which saves a lot of cpu cycles on drop/take.
599 root 1.514 - add hint about havign to run to attach unaggressive npcs.
600 root 1.494 - pet monster level was not displayed correctly in "showpets index".
601     - clean up floating point conversions and many similar nitpicks.
602 root 1.502 - fix hanuk altar.
603 root 1.504 - overhaul material system to be much faster, and having less bugs, but
604     still having a lot of cruft :/.
605 root 1.502 - add marble shop floor.
606 root 1.494 - move gcc specifics to new file include/compiler.h.
607     - unrecognised cfpod directives could cause undefined behaviour.
608 root 1.505 - added boes' marble shop to steinwandstadt.
609 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
610     - optimise mapspace updates.
611     - cache volume/items per mapspace.
612 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
613     decrease).
614 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
615     have led to weird item multiplications.
616 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
617 elmex 1.501 - fixed crash bug in learn_spell command.
618 elmex 1.634 - enhanced output of the mapinfo command.
619 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
620 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
621     from perl to c++.
622 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
623     and use it in some "inner" loops.
624 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
625 elmex 1.511 - fixed jeweler experience output to not be floating point.
626 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
627 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
628 root 1.518 - try to prefetch memory inside process_objects, which can give
629     enourmous speed gains.
630     - make some small optimisation to the process_objects loop.
631 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
632     handling different chksum lengths.
633     - check for hash collisions in cfutil.
634     - reduce face checksum size from 6 to 4 bytes.
635 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
636 root 1.523 - removed weather-specific attributes.
637     - fixed genkeywords dependency.
638     - do not clear "randomitems" slot for world underlays.
639     - use "sl" as short-hand for speed_left in save-files, just to make them
640     smaller.
641 root 1.517 - in general, don't crash on value-less resource file lines
642     anymore, due to get_str never returning a 0-pointer.
643 elmex 1.521 - code cleanup in move_symptom.
644 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
645 root 1.494
646 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
647 root 1.481 - some Andrew Madloch wanted, despite being specifically told
648     multiple times that the Deliantra parts additions are under AGPL,
649 root 1.487 lock up the source code of the server within his company.
650 root 1.481 some reorganisations have been done to the sourcecode to make
651     it clearer that this violates the Affero GPL. Help to keep
652     Deliantra free software even for the coming generations
653     and be wary of the promises of Andrew Madloch, he has nothing
654 root 1.487 good in mind for free software.
655 root 1.480 - clarify which files of the server are 100% AGPL.
656 root 1.481 - minor reorganisation, move some GPL code into other files.
657 root 1.483 - implement viewpoint (which is like observe, but only for the map,
658     not stats etc.).
659 root 1.484 - replace magic mapping overlay by a flying bird exposing area
660     on the worldmap (ext/magic_mapping.ext).
661 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
662     - @find results in npc dialogue is now stored in $find.
663 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
664 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
665 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
666     dm instead.
667 root 1.456 - (maps) add town portal to celvear.
668 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
669     mapsets from crossfire, together with associated archetypes.
670 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
671     - (maps) define a new whalingoutpost region.
672 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
673     and most archetypes that go with them (without stoning and swallow effects),
674     casino tokens and stock certificates are also missing.
675 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
676     and santo dominion.
677 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
678     to go with them. also adjusted archetypes to be more korrekt "gotisch".
679 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
680 root 1.460 - properly close client-side dialogue when the player is teleported away.
681 root 1.459 - map-tags did not properly close it's database tables or wait
682     for a quiescent state, causing memory corruption on reload.
683 root 1.454 - support "stat.xyz" accessor in match expressions.
684 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
685 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
686     fixes long answers from npc dialogue).
687 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
688 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
689     and to not add a "put your code here" force needlessly.
690 root 1.463 - (arch) fix or improve many plurals.
691 root 1.465 - markers do no longer add a force if the slaying field is unset.
692 root 1.466 - sped up search-items implementation, but it's still horrible.
693 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
694 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
695     used to reogianise the illogical arch tree a bit.
696 root 1.479 - (maps) import most map names from crossfire.
697 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
698 root 1.483 - fly_high movement gives better los, ignoring blocksview.
699 root 1.488 - the addexp command should now honour skill names with spaces.
700 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
701 root 1.491 - (arch) added many more buildable marble floors.
702 root 1.490 - major namespace cleanup: save 45kb by making functions static
703     that were unnecessarily global.
704 root 1.452
705 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
706 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
707 root 1.451 - fix a memory buffer overflow in the book code.
708 root 1.429 - add @check, @find npc dialogue commands.
709     - (maps) add a number of town interiors.
710 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
711 root 1.451 - (maps) add celvear area from cfextended.
712 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
713     - (server,maps) fix bug causing some library books not to be chained down,
714     cause Scorn/Navar libraries not to have inscribable books.
715 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
716 sf-marcmagus 1.433 inappropriate item power.
717 root 1.448 - (maps) fix intwell balancing issue.
718 root 1.437 - improve the look of generated books.
719 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
720     - fix bug where players could bypass no_drop by putting items in containers.
721 root 1.430 - consecutive commands arriving at the same time in the server would be
722     corrupted if the length was >255.
723 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
724 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
725     and perl.
726 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
727     functionality (and more) inside the same object using the match expressions.
728     - create simpler match expression compiles in many common cases.
729 root 1.439 - reduce object size by removing obsolete "seen_by" member.
730 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
731     of the new dynbuf::splice function (which gave an unexpected net win
732     in code size...).
733 root 1.442 - the server will no longer complain (and subtly fail) when an object
734     being removed from a map causes another object to get removed.
735 root 1.441 - banish strncpy from the server, speed up and simplify sending item
736     descriptions to the client considerably.
737 root 1.442 - add new "in head" set modifier for matches.
738     - new BLOCKED_MOVE event added.
739     - mapscript archetype now has activate_on_xxx true by default, as similar
740     connected elements.
741 root 1.448 - (maps) imported all styles from cfextended except
742 root 1.444 floorstyles/land_plots and monsterstyles.
743 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
744 root 1.446 - don't crash when treasure lists are empty / supply new empty
745     treasurelist for randomitems when none can be found.
746     - implement cf::map::static_maps and use it in map-tags.ext.
747 root 1.449 - fix a bug in map-tag scanning when moving tags.
748 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
749     for a reaction.
750 root 1.447 - implement new "loadall" map loading command, purely for debugging.
751 root 1.429
752 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
753 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
754     but not horns (to make them more useful for content-creators).
755 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
756     2) it skipped spell effects and 3) it didn't handle the case where
757     and object was destroyed while iterating over it correctly. all this
758     allowed players to sometimes walk onto spaces they should not be able to
759     walk on.
760 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
761 root 1.399 - examining an object now dumps the serialised object form when the user
762 root 1.404 is a wizard (wizlook).
763 root 1.421 - altars no longer accept unpaid items.
764 root 1.411 - party spells didn't work all that well.
765 root 1.424 - added complex object matching framework (cf::match), and make altars
766     and pedestals use it.
767 root 1.425 - identified skill-tools show what skill they grant.
768 root 1.399 - display the duration of change_ability spells when examining them
769     (missing: protection spells, but they are a hack...).
770 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
771     adding more variety to the different mushrooms.
772 root 1.398 - fix a minor cfpod formatting bug.
773 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
774     the hintmode setting on the settings page.
775 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
776 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
777 root 1.399 - enable the object loader to also dump archetypes.
778 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
779 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
780 root 1.402 - force the initial face when loading an object that is time-animated
781     or a monster, so it does not have to be specified anymore.
782 root 1.403 - fix a bug where recasting an ability changing spell could shorten
783     its remaining duration.
784 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
785 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
786 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
787     up splay operations as well.
788 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
789 root 1.412 - implement introspection data for C++ classes (%REFLECT).
790 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
791 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
792 root 1.419 - fix transmutation alchemy.
793 root 1.424 - speed up many frequently-invoked C->perl callbacks.
794 root 1.419 - added complex object matching framework, to be used in altars and the like.
795 root 1.426 - switch to YAML::XS from YAML.
796 root 1.396
797 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
798 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
799     that ultimately was not helpful to catch it :)
800 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
801     all callers to use either one or the other, as appropriate. This
802     fixes the (rather fragile) light spell, maybe others.
803     - fixed an overflow and exploit in the bank/payment code.
804     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
805 elmex 1.384 to explain the skill a bit more.
806 root 1.389 - removed a buggy check for zero attacktype. So that we might find
807 elmex 1.388 the real bugs in the archs/maps/objects.
808 elmex 1.394 - Fixed enabling torches with lighters.
809 elmex 1.387 - (maps) Added Heaven Town region.
810     - (arch+maps) Fixed & normalized warriors on map
811     /quests/peterm/CTower/Barracks.
812 root 1.392 - fix the light spell (and possibly diseases and other lights).
813 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
814 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
815     a long time ago, and similar cases are still to be found in the maps.
816     - make the socket_timeout configurable in the code (but not yet for users).
817 root 1.393 - earth wall health bar is now correct.
818 elmex 1.384
819 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
820 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
821     freeze with IO::AIO anymore due this change.
822 root 1.364 - avoid a crash when a player tries to apply a lighter.
823 root 1.376 - allow a spell argument for dimension door.
824 root 1.362 - move shop item listing and some otherstuff into the info tab.
825 root 1.360 - avoid crashes when non-players cast party spells.
826 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
827 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
828     - small improvement of the number of potions in shops
829     (by Job Vranish).
830     - added a few party spells (by Job Vranish).
831 root 1.362 - use a common message dynbuf.
832 root 1.364 - destroying tear down objects will now use the full hp range
833     for animation and will only destroy/lastframe when hp < 0.
834     - allow monsters to use earth to dust.
835     - use manhattan distance for get_rangevector_from_mapcoord, just as
836     in get_rangevector.
837     - los updates now correctly take tiled maps into account.
838     - do los updates even on maps without darkness.
839 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
840 root 1.375 - upgrade to IO::AIO 3.21.
841 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
842 elmex 1.373 - properly catching exceptions from callback in irc.ext.
843 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
844 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
845 elmex 1.368 - (arch) added hint about usage to Slag Ex.
846 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
847     like the rest.
848 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
849 root 1.378 - (arch+maps) added rate limited converter and adjusted
850     /elmex/mana_fountain.
851     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
852     - reduce size of casting_time, move_status, attack_movement,
853     last_heal and last_sp slots, squeezing some more space out of struct
854 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
855     anywhere.
856 root 1.358
857 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
858     - fixed bug in alchemy, where finding the right object for enhancements
859     didn't work.
860 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
861     effects (w.r.t. put_more) per mapspace, to give the server a chance
862     to survive a hundred deathsheads.
863 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
864     disastrous bug of unfortunately unknown proportions...
865 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
866 root 1.343 - use gender-neutral place descriptions for invite.
867 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
868     Thanks go to Lisa Larsen!
869 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
870     anymore).
871 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
872 root 1.345 - use better dependency tracking for include/keyword.h.
873 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
874     so it is possible to invite somebody out of some stck-till-death traps,
875 root 1.346 or simply to commit suicide.
876 root 1.352 - replace the "ignoring delayed commands" message by something more useful
877     (cf. cunning gnome freezeing issue).
878 elmex 1.349 - various fixes for weapon improvements.
879 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
880 root 1.353 - support T and G sequences in cfpod.
881 root 1.343
882 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
883 root 1.339 - convert me command from per-map to chat, which makes more sense, also
884     document it.
885 elmex 1.336 - more than one spellbooks of same class can now be given
886     in class selection.
887 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
888     spell rebalancements.
889 elmex 1.338 - the IRC gateway filters IRC colors now.
890 elmex 1.336
891 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
892 root 1.331 - (arch) fix quiver of Holding Bolts.
893 root 1.332 - applying unpaid items will now examine them.
894 root 1.330 - add "What" column to body command, showing items in that slot.
895 elmex 1.329 - redesigned and rebalanced lamps and torches.
896 root 1.330 - add "..." to item names that have been shortened.
897     - fixed "assign" function that squeezes strings into fixed length.
898 elmex 1.333 - add cursed effect to lamps and (some) torches.
899 elmex 1.334 - fixed bad assigned crafting skills and their tools.
900 root 1.312
901 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
902 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
903 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
904 root 1.312 - make monster smell logic dependent on their wisdom stat.
905 root 1.324 - put the death reason into a separate tab.
906     - converted "connected" slot to string, cleanly got rid of some ugly
907     hacks such as the path_attuned hack.
908 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
909     - replace one-at-a-time hash by faster than smaller FNV-1a hash
910     when hashing strings.
911 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
912 elmex 1.320 whether the right cauldron is used.
913 root 1.313 - considerably optimise shared string implementation by
914 root 1.316 making its null value a compiletime constant.
915 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
916     as well as using shstr_cmp to pass shared stringsa round efficiently,
917     for lots of code size savings.
918 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
919     they are sleeping: generators now check for the sleeping flag.
920 root 1.318 - tell gcc not to excessively inline some perl interface functions.
921 root 1.322 - remove marking rune length limit.
922 root 1.323 - fix formatting of cfpod when a verbatim block was following
923     a single newline.
924     - move resistances, statistics and showpets command output into tabs.
925 root 1.326 - implement map scripts that can replace the boulder logic without
926     having to write extensions.
927 root 1.310
928 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
929 root 1.302 - fix a longstanding bug that teared multipart monsters
930     at map boundaries apart.
931 root 1.292 - temporarily make permanently invisible player visible when
932     he/she makes noise.
933 root 1.284 - fix being able to see through walls a bit.
934 root 1.303 - improve look at output.
935 root 1.285 - completely replaced the line of sight algorithm with a variant
936     of spiral fov capable of visibility grades and arbitrary
937     shadow angles, that uses less memory and less code.
938     - the new los code supports arbitrary map rectangles and loosens
939 root 1.310 other restrictions of the old code, supporting further optimisations.
940     - update los if blocksview-objects are inserted in a map, not just when
941 root 1.287 removed (e.g. for summon fog).
942 root 1.303 - permanent invisibility doesn't make immune against making noise:
943     implement a noise system that allows monsters to locate the player
944     when he/she makes noise.
945     - implement a primitive smell system that monsters can use to track
946     players.
947 elmex 1.288 - create bomb now also works when casted by door traps.
948 elmex 1.290 - (arch) new torch graphics.
949 root 1.289 - (maps) considerably soften the subway spider.
950 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
951     the guards from being killed by players.
952 root 1.310 - (maps) lots of tweaks in and around scorn.
953     - (maps) use special non-blocksview jungle, mountain and
954     darkforest freely on the worldmap, to get gradual sight obstacles
955     instead of total blackout in those areas.
956 root 1.289 - no maximum darkness for outdoor maps anymore.
957 root 1.291 - add more hints, fix some messages.
958 root 1.292 - fix a bug: firing rods should tell you something about them.
959     - make light additive even within players.
960 root 1.293 - darken xrays effect a bit.
961     - improve handling of los changes when inserting or removing
962     objects, not perfect yet.
963     - make map darkness signed (formerly unsigned) to allow
964 root 1.294 ambient lighting and centrally manage darkness as an offset.
965     - revamped, fixed and documented the server calendrics, also
966     tell users the current time and data, to improve awareness.
967     - implement proper wizlook flag and handling of wizlook, instead
968     of dumbly just clearing los once.
969 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
970     and has a smaller runtime variance.
971 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
972     making them actually useful.
973     - see_in_dark now increases the viewing radius by 3.
974 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
975     speedup, as well as in many other places.
976 root 1.299 - remove support for extended map infos - these are not used
977     by the deliantra client and removing them gives us a 10% speedup
978     when sending map changes.
979 root 1.300 - remove most gcfclient and other client bug workarounds, as well
980     as now obsolete protocol versions, simplying the code.
981 root 1.301 - optimise and simplify generation of random numbers.
982 root 1.303 - correctly provide a non-zero default density for materials, to
983     avoid crashes, fix other bugs in the material handling code.
984     - fix volume calculations.
985     - fix cfpod parsing when multiple verbatim blocks were separated by
986     newlines.
987 root 1.305 - increase monster detection radius from wis/5 to wis/3.
988 root 1.306 - remove old pickup modes.
989     - remove obsolete disarm and search commands (search wasn't working
990     anyways).
991 root 1.308 - fix a crash when an npc applied a sign.
992 root 1.284
993 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
994 root 1.283 - this release is assumed to be very stable.
995     - (maps) radically redesigned and improved tutorial.
996 root 1.280 - directional casting no longer immediately removes the invisible effect.
997 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
998 root 1.272 - fix overflow in lighting calculations.
999     - negative glow radii can no longer cause total darkness.
1000 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
1001     only maximally-lit ones.
1002 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1003     - swashbucklers got the oratory skill now.
1004 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1005 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1006 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1007 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1008     (which was probably broken, too).
1009 root 1.281 - support negative glow radii during daytime, too.
1010     - use circular, not rectangular, viewing area.
1011     - use minimum viewing distance of 2 in outdoor maps.
1012     - negative glow is stronger than viewing area or lamps.
1013 root 1.283 - (arch) new darkness spell face.
1014 root 1.272
1015 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1016     - (maps) completely redesigned scorn.
1017 root 1.269 - "cast light" now works on oneself.
1018 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1019     negative glow radii again (they were totally broken before).
1020 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1021 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1022 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1023 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1024 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1025     back to the player.
1026 root 1.251 - attuned/repell and spell base level system reworked.
1027 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1028 root 1.247 be less erratic now.
1029 root 1.248 - refuse to write the uuid file if the uuid is zero
1030     (to avoid writing it in early crashes).
1031 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1032     - speed up emergency_save by not syncing every file separately.
1033     - no longer reattach perl to every object on reload, it's slow, and no longer
1034     necessary since we don't nuke stashes anymore.
1035     - do not bootstrap perl from the commandline args, use separate eval for
1036     better error reporting.
1037 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1038 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1039 root 1.255 - speed up map refresh in server a bit.
1040 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1041 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1042 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1043 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1044     as the current weight of the inventory.
1045 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1046     dragonfire has been introduced for the non-dragon players.
1047 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1048     - change "weapontype" object slot to uint8.
1049     - convert "hide" object slot into flag.
1050     - reorder object members for better locality of reference and codesize
1051     decrease.
1052 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1053 root 1.267 - fix a crash when no skill could be found when killing amonster.
1054 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1055     every completed aio operation.
1056 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1057     and update mapspaces if necessary.
1058 root 1.246
1059 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1060 root 1.241 - removed all command line parsing, only env variables are supported
1061     anymore.
1062 root 1.239 - region-specific monsters will now once more be on the worldmap.
1063 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1064 root 1.225 would grow out of bounds.
1065 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1066 root 1.222 - fixed a double-escaping bug in the pod-parser.
1067     - rewrote the cfpod parser in C++.
1068     - hintmode moved to C++, players need to re-set their hintmode if
1069     they dislike "show".
1070 root 1.231 - fix RIP inscription.
1071 root 1.239 - bump login name length from 18 to 20 char max.
1072 root 1.231 - correctly support gender in emotes.
1073     - correctly support gender in the death messages.
1074     - correctly generate death messages for players only when they really die,
1075     with increased information.
1076 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1077     and data corruption (but apparently was never triggered).
1078 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1079 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1080     data corruption bug.
1081 root 1.223 - tweak coredumping/monitoring a bit.
1082 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1083 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1084     (from a corrupted file).
1085 root 1.241 - redid skills command to send output to proper channel.
1086 root 1.233 - object->map is no longer refcounting.
1087 root 1.228 - add FLAG_DEBUG for internal debugging.
1088 root 1.231 - add NDI_VERBATIM flag to send_msg.
1089 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1090 root 1.240 - player->exists is no longer a sync_job.
1091 root 1.233 - split login.ext's player scheduler into
1092     it's own player-scheduler.ext extension.
1093 root 1.222
1094 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1095 root 1.212 - require perl 5.10.
1096 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1097 root 1.204 - swap player and observed count's on the map when observing.
1098 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1099 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1100 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1101     could be found.
1102 root 1.208 - pits now have a configurable "random spread" range and default
1103 root 1.213 to a radius of two now.
1104 root 1.212 - rewrite pay_player_arch.
1105     - use a more stable perl_reload implementation.
1106     - do not use Symbol::delete_package (causes crashes after perl-reload),
1107     use our own, safer, clear_package instead.
1108     - when asynchronously dumping core, close all file handles to allow
1109     the server to restart concurrently.
1110 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1111     sequences, without double-encoding. it should be faster, too.
1112     - the above fixes wrong display of help tetx and many other issues.
1113 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1114 root 1.218 (0.9976+), use it for long books and other messages.
1115 root 1.210 - eradicate listen command and corresponding code.
1116 root 1.211 - eradicate logs command.
1117 root 1.218 - let the client log into the server log, used for crash backtraces.
1118 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1119     old style spell objects with the spell magic bullet.
1120 root 1.220 - (arch) fixed skill less rods in the archetypes
1121 root 1.204
1122 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1123 elmex 1.197 - made jeweler workbench larger and some other minor map
1124     changes in jeweler town.
1125 root 1.196 - fixed wrong item handling in jeweler skill code.
1126 root 1.198 - (arch) use a special "key_random_map" for random map keys
1127     that are used up.
1128 root 1.199 - fix a crash when the player who was observed has logged out long
1129     enough for his region/map to be gone.
1130 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1131 root 1.201 - add some missing dependencies.
1132 root 1.203 - log to /var/log/deliantra/ by default.
1133     - hack observe code to enable smooth movmenet when observing.
1134 elmex 1.195
1135 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1136 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1137 root 1.179 - correctly move gsay to the party channel.
1138 root 1.178 - fix a crash when animate weapon was used in some areas.
1139 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1140 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1141     with NPCs.
1142 elmex 1.175 - (arch) dragon scales got proper type now
1143 root 1.193 - object::decrease would sometimes cause container weights to
1144     be wrong, this has been fixed.
1145 root 1.194 - do not send time updates for newly-seen items.
1146 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1147 root 1.183 - fix cone spells etc. going through walls sometimes.
1148 root 1.186 - fix a weight update bug that sometimes left containers
1149     with wrong weights.
1150 root 1.194 - added auto_apply event and extension for shop tiles.
1151 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1152     - make sure the map is loaded when using a town portal return.
1153 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1154     where healing spells didn't cost any grace.
1155 root 1.173 - fix starvation kill reason.
1156 root 1.174 - fix pk killer name message.
1157 root 1.189 - don't let people apply signs with @match.
1158 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1159     what seems to be the biggets memleak in the server).
1160 elmex 1.171
1161 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1162 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1163     - use anyevent to manage listen ports (this enables IPv6 support).
1164 root 1.167 - server supports ipv6 client connections now.
1165 root 1.168 - use newly-available Coro::AnyEvent.
1166 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1167     to let it handle AIO requests.
1168 root 1.167
1169 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1170 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1171     processing considerably (especially in the client) and reduces data transfers
1172     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1173 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1174     - (map) fixed npc dialogue in pup_land/s_f/special.
1175     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1176     (swarm spells now stay in the player's inventory).
1177 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1178 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1179     archetype *archname* (chairs of different facings were merged).
1180     - bugfix: fix a potential crash issue in find_object_name (not used
1181     normally).
1182 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1183 root 1.164 (destruction, magic missile etc.).
1184 root 1.163 - swarm spells without a direction now use various spiral patterns
1185     instead of being fully random.
1186 root 1.158 - update AnyEvent API to 3.4 and above.
1187 root 1.156
1188 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1189 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1190 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1191 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1192     and for attacking monsters. it also takes about one second to do a jump.
1193 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1194 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1195 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1196 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1197     were created outside a map.
1198 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1199     (fixed by reversing the logic).
1200 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1201 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1202 root 1.154 - bugfix: support random maps >127x127.
1203 root 1.152 - (maps) fixed the death certificate system in nimbus.
1204 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1205 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1206 root 1.147 - (arch) give ball lightning a real name.
1207 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1208 root 1.155 - support cfpod in ex replies (client item tooltips).
1209 root 1.143 - unapply item in range slow when readying a spell.
1210 root 1.148 - bugfix: account for rounding errors in weight updates.
1211 root 1.139 - remove synchronous mkdir in chargen_race_done.
1212     - fix per-race starting maps.
1213 root 1.142 - check hiscore on suicide and quit as well.
1214 root 1.138 - tell players when they are starving.
1215 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1216     - fix map difficulty calculation for generators.
1217 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1218 root 1.149 - support no_drop map header flag (before it was only available internally).
1219 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1220 root 1.133
1221 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1222 root 1.119 - bugfix: custom skill settings were not saved by the server.
1223     - bugfix: remove did not actually remove items from the inventory, leaving
1224 root 1.116 ghost items.
1225 root 1.119 - bugfix: properly update items identified on the ground.
1226 root 1.120 - bugfix: use localtime_r in the logger thread.
1227 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1228     - bugfix: archetype reloads could crash the server.
1229 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1230 elmex 1.114 player is not logged in.
1231 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1232 root 1.117 server startup.
1233 root 1.128 - bugfix: fix the door surround check in the random map generator.
1234     - (maps) fix heaven quest difficulty progression.
1235     - (maps) fix some random map styles.
1236     - dropping items a shop is not interested in won't sell them anymore.
1237     - rods and horns with a too low maximum charge allow now at least one discharge.
1238     - implement kill & death statistics.
1239     - random map preparation is no longer synchronous.
1240     - rewrite find_style in perl, no longer does synchronous I/O.
1241     - improve random map specials placement.
1242     - make the killer a real object pointer instead of a string, improved
1243     kill reason messages.
1244 root 1.117 - take advantage of new aio_close and aio_chmod.
1245 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1246 root 1.125 - change_abil is much faster.
1247 root 1.126 - update the floorbox more often to work around the reverses item order
1248     display in clients.
1249 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1250 root 1.126 - add hints to the invite messages.
1251 root 1.127 - rewrote key<->value pair handling.
1252 root 1.128 - use an independent random number generator for the random map generator.
1253 elmex 1.113
1254 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1255 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1256     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1257     - completely automate the weight handling, should fix all weight
1258     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1259 root 1.103 - reloading archetypes while a user was in the character creation phase
1260     could crash the server.
1261 root 1.106 - fix a nontrivial number of cases of code commented similar
1262     to "is this really correct?", as many of those cases are now handles
1263     automatically by lower level code.
1264     - replace many ad-hoc checks for client visibility by object::visible_to,
1265     should result in broader applicability of functions using it.
1266 root 1.104 - merge items with different arch pointers refering to the same arch
1267     (due to archetype reloads).
1268 root 1.106 - refactored the object remove/insert functions and most related
1269     functions (decrease, split, merge_ob etc.).
1270 root 1.105 - make it compile better on freebsd (reported by pippijn).
1271 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1272 root 1.108 - fix the longstanding "container stays open" bug.
1273 root 1.107 - improved floorbox updating to be incremental and other protocol
1274     optimisations.
1275     - get rid of update_after_inventory_change and only do update stats
1276     for weight once/tick/player at max.
1277 root 1.109 - rewrite party commands, use party channel.
1278 root 1.103
1279 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1280 root 1.97 - properly link against libgthread as that is needed to make the slice
1281     allocator thread-safe.
1282 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1283     recommended configuration) (reported by Samuel Gondouin).
1284 root 1.94 - always put godgiven items into the player inventory, never any containers.
1285 root 1.92 - (maps, arch) the scorn go club was founded!
1286 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1287 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1288     became a real spell-class.
1289 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1290     - (arch) considerably strengthened spark shower and destruction.
1291     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1292     finally reloadable at runtime.
1293     - changed archetype loading algorithm to only require one pass and
1294     use delayed resolving of references.
1295 root 1.101 - examine command now uses the examine infobox.
1296 root 1.102 - implement an "incremental garbage collector" for archetypes.
1297 root 1.98 - enable slice allocator again.
1298 root 1.96 - implement optional free memory poisoning.
1299 root 1.91
1300 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1301 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1302 root 1.85 skill.
1303 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1304     names (also update all maps to use money instead of coins).
1305 root 1.78 - add uuid accessors to perl.
1306     - add coin names and archetype accessors to perl.
1307 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1308 root 1.78 - change perl extensions to not use hardcoded coins and values.
1309 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1310     and be more parsimonous of uuid usage by the exact value out on exit.
1311 root 1.86 - write log messages in another thread, removing another sync point.
1312     - support multi-line log messages in a nicer way.
1313 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1314 root 1.81 - fix a minor memleak in the random map generator.
1315     - some parts of the random map generator are not coroutine-safe,
1316     so only call it "single-threaded".
1317     - major cleanup of memory management in random map generator.
1318 root 1.87 - slight refactoring of the random map generator, faster too.
1319 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1320     bookkeeping bug.
1321 root 1.87 - work around "player is on active list" problem by deactivating player
1322     after loading.
1323 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1324     there have in fact been allocations.
1325 root 1.82 - fix object::insert to do as documented and insert into the env
1326     if necessary.
1327     - fix cf::map::unique_maps.
1328     - fix nrof overflow check in can_merge_slow.
1329     - fix converter code to handle >31 bit values.
1330 elmex 1.83 - added support for the player_sold flag
1331 root 1.84 - converters no longer accept unpaid items.
1332 root 1.88 - canonicalize random map meta files for better unification.
1333 root 1.77
1334 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1335 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1336     when mlockall has been used.
1337 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1338 root 1.72 - use separate thread for ticker timing (and more in the future).
1339     this greatly increases timing accuracy and gets rid of an enourmous
1340     number of gettimeofday calls.
1341 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1342 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1343 root 1.71
1344 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1345 root 1.68 - rebalanced default experience table to be more exponential
1346     and much easier up to level ~40, then moderately harder.
1347 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1348 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1349     - do not exit on reload/load errors but properly cleanup.
1350 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1351 root 1.66
1352 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1353 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1354     (this fixes the jeweler skill).
1355 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1356 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1357 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1358     it has reset, which is better than putting it on the savebed, also as
1359 root 1.321 proof that the player didn't use a savebed).
1360 root 1.59
1361 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1362 root 1.56 - work around perl bug in configure perl module version check.
1363 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1364 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1365 root 1.52 - fix a bug in animate_weapon, causing a crash.
1366 root 1.54 - no longer exit when a coroutine throws an exception.
1367 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1368 root 1.53 - fix the "<player> is nuts" message.
1369 root 1.58 - fix an exception at logout due to the json_coder being gone.
1370 root 1.43 - upgrade to EV version 2.0 API.
1371 root 1.47 - when players don't apply a savebed correctly but stand above one,
1372     do not move or kill them.
1373 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1374 root 1.43 - implement generic framework for server-side resource files.
1375     - implement resource file update event.
1376     - hook experience table update into the framework.
1377     - move jeweler.yaml to resources (arch/).
1378 root 1.44 - switch from Crossfire to Deliantra perl module.
1379     - implement json2json arch filter.
1380 root 1.45 - implement widget protocol version 2, support for ui templates.
1381 root 1.54 - mapinfo is now handled fully asynchronously.
1382 root 1.48 - ext/irc: also log irc messages.
1383 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1384 root 1.43
1385 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1386 elmex 1.41 - limited the number of items that can be picked up and dropped
1387 root 1.42 as temporary measurement against bad performance or dropping things
1388     (this lead to long freezes and triggered the watchdog).
1389 elmex 1.41 - improved the performance of the drop command a bit.
1390 root 1.38 - switch from Event to EV for higher performance, easier usage,
1391     less bugs...
1392 root 1.39 - updated to release version of the gnu affero license.
1393 root 1.38
1394 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1395 root 1.36 - more thoroughly rename the binaries, contact addresses.
1396     - update the copyrights.
1397 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1398     crashes.
1399 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1400     potentially causing crashes.
1401 root 1.35 - assign weapons on user load time, not login-time, avoiding
1402     crashes.
1403    
1404 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1405 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1406 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1407     in some of the maps.
1408 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1409     which is now trivial to do.
1410 root 1.33 - removed all traces of the old (and never working) plug-in interface
1411     (70kb code less on amd64).
1412 root 1.34 - improve/tune scheduling priorities.
1413     - fix some freezing bugs.
1414     - fix a memory corruption problem in dynbuf.printf.
1415     - use channels for chat and many informational commands.
1416     - improved the tutorial.
1417     - create missile is now fixed.
1418     - race fields must now contain archetypes.
1419     - jumping skill now works as advertised.
1420 root 1.31
1421 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1422 root 1.24 - relicense under the gnu affero license.
1423 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1424 root 1.24 - implement server-side framework for generic resources.
1425     - use resource framework for server-provided ambient
1426     music.
1427 root 1.27 - save object owners (players only atm).
1428 root 1.24 - replace limited sound api with server-provided sound effects.
1429     - new sc (sound control) protocol command.
1430     - improve fxix protocol to include types.
1431     - exactly fill tcp segments, if possible.
1432     - output-rate is now an upper limit, the server will automatically
1433     (and quite perfectly) adjust to the network conditions, ensuring
1434     low latency even during bulk transfers (music, images, sounds etc.).
1435     - implement server-side widgets (i.e. client widgets controlled
1436     in the server side). this will allow future expansion without
1437     having to upgrade clients.
1438     - implement a (artwork) world map with realtime player position
1439     tracking.
1440     - new and more efficient extcmd (server still supports old extcmd
1441     protocol).
1442 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1443     calcluation that could be easily exploited by users.
1444     - rebalanced diseases to spread more naturally/evenly.
1445     - completely asynchronous map loading even for tiled maps.
1446 root 1.24 - replace simple messaging protocol with channels carrying metadata
1447     (similar to message types, but more directed at the user).
1448     - reduce command processing latency by a whopping 120ms by
1449     reordering some processing steps inside the server. this directly
1450     reduces lag by 120ms.
1451     - actually send spell faces to the client.
1452 root 1.23 - implement player genders.
1453 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1454     otherwise return to savebed and possible kill if the log-out
1455     was for too long.
1456     - fast socket-dead detection (kick player after 8 seconds without ack).
1457     - greatly reduce the cpu time needed to draw maps _again_.
1458     - archetypes are now subclasses of objects.
1459     - rebalanced shop greed and approval functions to be more realistic
1460     (and likely match the actual intention).
1461 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1462     italic, gender-specific text, paragraphs etc.
1463 root 1.24 - implemented hint framework, players can opt to receive hints.
1464     - implemented (long) book framework, added some books from the cf wiki.
1465 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1466     protocol and is capable of transmitting generic meta information.
1467 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1468     - replace the nexus by a per-player tutorial map that teaches stuff
1469     better than the newbie house.
1470 root 1.18 - fix the magicmap colours.
1471 root 1.19 - optimise map update even more by removing unneeded code and checks.
1472     - decouple map and stats update from pl->ob and use pl->observe instead.
1473     - implement observe command.
1474 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1475     calls with a simple comparison.
1476     - fix a latent crossfire bug that could crash the server because the
1477     map refresh did not update the mapspace.
1478 root 1.24 - support custom keys for regions and maps, regions are now
1479     refcount-managed.
1480     - allow worldmap overlays anywhere in the 000..999 range.
1481     - new system to acquire time slices for background jobs, to reduce
1482     jitter.
1483 root 1.27 - semi-persistent object-referencing framework (currently only players
1484     supported).
1485 root 1.22 - dependency tracking for perl extensions.
1486 root 1.24 - new slag-ex extension for cleaning cauldrons.
1487     - fix invoke result processing.
1488     - there are even less i/o syncpoints in the server now.
1489 root 1.29 - added map-tags extension that scans all maps for object tags
1490     and records them in the database (not used yet).
1491 root 1.28 - metaserver 2 support.
1492 root 1.22 - many more bugfixes and minor optimisations.
1493 root 1.16
1494 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1495 root 1.14 - optimised event invocation (non-wanted events can now be
1496     skipped with 4-5 inlined instructions).
1497 root 1.12 - complete rewrite of town_portal: it now creates a portal
1498     to the "nearest" town only, travel is only possible
1499 root 1.13 to the town and back, anybody can use it (also removes
1500     one of the remaining syncpoints in the server).
1501 root 1.10 - complete rewrite of the range/attack skill slot system:
1502     there are now two slots, one for combat, one for ranged
1503     attacks.
1504     - introduce the concept of a current weapon (either a ranged
1505     or a combat weapon/skill/tool) and switch between them as
1506     needed.
1507     - rewrite bow code so bows get more useful: apply damage,
1508     attacktype and other stats to the arrows and treat
1509     bows as weapons. also rebalance the missile weapons skill
1510     so its damage increases with level.
1511     - rewrite the complete player speed logic: weapon_speed now
1512     works as documented and there are no unnatural speed boosts.
1513 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1514     installation, replacing the old collect scripts and
1515 root 1.9 simplying deployment by scaling and cutting faces as required.
1516     - simplify the map protocol extensively by taking advantage
1517     of missing bigfaces, speeding up map generation immensely.
1518 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1519     other archetypes.
1520     - rationalise archetype, region and treasurelist file format
1521     into a single file format and make them reloadable asynchronously.
1522 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1523     reloadable at runtime.
1524 root 1.6 - implement 64x64 faceset support.
1525     - implement fxixsx protocol that saves
1526     a lot of bandwidth over the old image/face/smooth packets
1527 root 1.11 and allows images > packetsize, incremental and background
1528     transfers.
1529 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1530     on a face basis as opposed to a mapspace basis.
1531 root 1.7 - the server can now rate-limit image uploads to not exceed
1532     a certain (client-configurable) speed while guarenteeing full
1533     freedom of movement.
1534 root 1.8 - implement new ex command to request item descriptions.
1535     - implement new msg command for in-game messages with meta
1536     information (using xml).
1537 root 1.9 - enforce utf-8 for all text messages.
1538 root 1.13 - added micropather (not used yet).
1539 root 1.6 - many, many bugfixes.
1540 root 1.1
1541 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1542 root 1.1 - make coroapi accessible to cf+.
1543     - moved map handling logic completely to perl
1544     - per player maps are now marked in the map
1545 root 1.2 - maps are saved completely differently now,
1546     and much more often.
1547 root 1.17 - rewrote map header parser and writer, to be much faster.
1548 pippijn 1.4 - maps and players are now (in the average case) loaded
1549 root 1.2 and saved completely asynchronously, I/O contention will no
1550     longer freeze the server.
1551 pippijn 1.4 - players and maps can be loaded anytime, without the player
1552 root 1.2 being logged in.
1553 root 1.1 - automatically generate method interfaces for perl from headers
1554     - unbundled freezethaw
1555     - mostly rewrote common/map.C
1556     - completely rewrite server/swap.C
1557     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1558     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1559     - better message for apply failures due to applymode
1560     - removed most all of the weather code
1561     - unified logging to stderr and file
1562     - too many minor changes to document
1563 root 1.615