ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/cvsroot/deliantra/server/Changes
Revision: 1.886
Committed: Fri Sep 19 13:03:52 2025 UTC (12 months, 1 week ago) by root
Branch: MAIN
Changes since 1.885: +4 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
30     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
31 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
32 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
33 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
34 root 1.753
35 root 1.789 TODO: potionimp/stat potion descriptrions
36 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
37     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
38     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
39 root 1.796 TODO: the sepharoth "Kether"
40 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
41 root 1.819 TODO: only store face checksums in C++, store everything else in perl
42 root 1.856 TODO: the motd command is missin
43     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
44     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
45     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
46     missile Fire bolt would be invalid. These changes should be reflected in the
47     spell's description.
48     TODO: bowmode threewide (and possibly others) might not properly respect movetype
49     and arrows might end up in places where they shouldn't, e.g. on top of see-through
50     walls.
51     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
52    
53 root 1.833 TODO: cspm spell arg
54 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
55 root 1.886 TODO: %EXT_CFG is not used? should probably be used during reload_config
56 root 1.843
57 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
58 root 1.876 memsets used to zero-initialize memory.
59 root 1.885 - time out connections that fail to protocol detect after 300s.
60 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
61     three times.
62 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
63     gaelotrolls.
64 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
65 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
66     illegal mlab access (ephraim).
67 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
68 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
69 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
70     one gold for one platinum only. mea culpa.
71 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
72 root 1.862 - detect stackable containers at load time and make each stack a single item
73     (reported by Saiapatsu).
74 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
75 root 1.884 - add "disease" attack message, which wa smissing, causing crashes.
76     - fix a null pointer dereference in random map generation.
77 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
78     crashes due to corrupted face numbers (e.g. in T_MATCH).
79     - fix possible animation update bug in hole animations.
80     - fix gate closing not updating the animation bug.
81 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
82 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
83     been fixed: monsters would snatch arrows/thrown_objs out of the air without
84     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
85     bolts and thrown objects as NO_PICK temporarily.
86 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
87     binary build into non-recursive Makefiles without static archives. hell, automake
88 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
89     - use c++11 headers in preference to tr1 ones.
90 root 1.845 - fix odr violation: struct point.
91 root 1.849 - make the code warnigns-clean, for some definition of warnings.
92 root 1.850 - port to g++ 6.
93 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
94 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
95 root 1.852 by default.
96 root 1.853 - do proper etag caching for resources in http server.
97 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
98 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
99     causing a segfault.
100 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
101     directly referencing freearr_[xy], as the latter is used alot more often then
102     DIRX/DIRY, and this allows us to change freearr_[xy].
103 root 1.864 - tentative port to C++ 17.
104     - fix a potential bug with packet << (const char *)0.
105 root 1.865 - add COPYING.Other.
106     - include libecb and decore compiler.h and other places in preference to it.
107     - include ska's flat_hash_map and use it instead of unordered_map/set.
108 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
109 root 1.868 - level 0 experience valuew as uninitialised. all these years.
110 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
111 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
112 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
113 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
114     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
115     discussion with our resident lvl 115 player ap_po.
116 root 1.879 - players at max level would have their experience halved when gaining
117     exp because the difference to the next level would be negative
118     (reported by ap_po).
119 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
120     the player above them, instead of the first object they find and failing
121     if it's not a player.
122 root 1.886 - switch from mallinfo to mallinfo2 in glibc.
123     - remove vestigates of g_slice allocator and rename wrappers
124     to deliantra_allocator. for now using malloc.
125 root 1.845
126 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
127 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
128 root 1.841 - port to perl 5.18 and newer.
129 root 1.844 - switch to xz compressed archives as only dist method.
130     - upgrade to automake 1.15.
131 root 1.724 - (maps) hopefully fix tobias' tower.
132     - (maps) hopefully fix healing potion vendor in arena entrance.
133 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
134 root 1.739 - it was possible to unapply or half-unapply cursed items in many
135     cases, which confused players and also player state. fixed.
136 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
137     some items. also, no longer uncurses spells or other invisibles.
138     - (arch) remove curse and identify now treta the marked tiem first.
139 root 1.725 - creators no longer identify objects that shouldn't be identified
140     (such as money, which won't stack afterwards).
141 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
142 root 1.746 - (maps) implement a wilderness town portal.
143 root 1.748 - (arch) set proper(?) int values for all monsters.
144 root 1.751 - (maps) fire5.map could destroy players.
145 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
146     - clear the spell's applied flag when inscribing scrolls, to make the
147     scrolls mergeable.
148 root 1.791 - redo all build material faces from scratch.
149 root 1.790 - dropall without arguments now drops all containers.
150 root 1.776 - use blitz++ for vector maths (new dependency).
151 root 1.772 - only match archetype names in artifact allowed names.
152 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
153 root 1.751 - altars with match expressions did not work properly.
154 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
155 root 1.749 - god enemy race check fixed ("god detests your race").
156 root 1.861 - gods erroneously allowed any kind of worshipping race, even
157 root 1.749 ones they hate.
158 root 1.726 - use same default config in code as on gameserver.deliantra.net.
159 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
160 root 1.727 our parser.
161 root 1.767 - generate slightly more special exits and avoid warning.
162 root 1.731 - applying a glowing crystal now gives status messages.
163     - fix a memleak in the random map generator.
164 root 1.875 - rework the random map parameter passing a bit to be extendable.
165 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
166     also, improve the quality of the mazes (no longer will the edges
167     almost always form a passage) and add two new types - "rooms"
168     and "braided".
169 root 1.840 - implement --unique option to reset command.
170 root 1.734 - (random maps) add new "cave" layout, which is much more ...
171     cave-like.
172 root 1.744 - (random maps) new layout style "castle" that generates straighish,
173     rogue-ish maps.
174     - (random maps) new layout style "multiple" that simply mixes multiple
175     different styles in different areas.
176 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
177     - rewrite layout management in the random map generator from the
178     ground up.
179 root 1.736 - fix bug in tausworthe rng initialisation.
180     - switched to the faster and hopefully better quality gfsr{24,55} random
181     number generator, the same algorithm that freeciv apparently uses.
182 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
183     memory and imho looks nicer.
184 root 1.741 - (arch) fix samhlaidh archetype.
185 root 1.751 - fix the "archname" match special function.
186 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
187     and other fractal algorithms.
188 root 1.754 - one can no longer emote to logged-out players.
189 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
190     sacks fit on a tile again.
191 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
192 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
193     support background colour for text clients.
194 root 1.763 - (arch) improve automatic name from archname generation.
195 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
196 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
197     match expressions.
198 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
199 root 1.761 - sometimes a special exit wasn't placed when it should have been.
200 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
201 root 1.765 - require EV 4.00.
202 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
203 root 1.766 - add perlxsi.c to cleanfiles.
204 elmex 1.768 - (arch) made speed potions easier for now.
205 root 1.769 - the server didn't properly initialise all client skill slots,
206     no known impact.
207 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
208 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
209 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
210     a generic table/matrix/palette converter to cfutil.
211 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
212     apparently, in the brewery map).
213 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
214     - remove limits of 000..999 from worldmap coordinates, support negative
215     coordinates and introduce z-layers - deliantra is now 3d, in yet another
216     sense.
217 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
218     handle generic "world map areas".
219 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
220 elmex 1.779 - added is_quad flag.
221     - (arch) added quad archetypes.
222     - made the pickaxe mining tool remove quad walls and floors.
223 root 1.780 - move key_values into their own class, simplifiying lots of code and
224     making it possible to use kv pairs easily for maps and other objects as well.
225 root 1.781 - get rid of get_archetype, finally.
226 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
227 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
228     have been removed, and the map "intelligently" changes between active/inactive.
229 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
230 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
231 root 1.787 - server now enforces width/height matches between tiled maps.
232 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
233     for unordered map walks - which should not cause any real issues.
234 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
235 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
236     as all other similar macros - might cause other breakage...
237 root 1.791 - cfutil no longer creates split tiles multiple times due to a
238     off-by-one bug in comparing mtimes.
239     - cfutil now supports type: prefix to derive faces from other faces, which
240     is used for all build materials currently.
241     - require imagemagick >= 6.6.
242 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
243     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
244 root 1.795 - fix the brace command.
245 root 1.799 - implement refcnt_buf.
246     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
247     codesize decrease. wow.
248 root 1.798 - removed version 1 ext/exti command support.
249 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
250 root 1.801 - new extension, ota_update, for online updates of the game client.
251 root 1.802 - implement a simpler config value system for extensions that allows
252     config updates without a reload.
253 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
254 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
255     at it.
256 root 1.805 - make nekosan more disease-resistant.
257     - new event "infect".
258 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
259 root 1.808 - implement simple web server, currently to serve facedata for the html5
260     client.
261 root 1.809 - sort faces by name in the server to improve caching locality in clients.
262 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
263 root 1.811 - add skill_info and spell_paths resources to enable caching the info
264     and removing another command.
265 root 1.827 - send completion info to the client.
266 root 1.812 - assume all clients support the deliantra protocol extensions and allow
267     fxix/extcmd and other protocol "extensions" before setup.
268 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
269     to connect.
270 root 1.815 - implement exti doclet request to request documentation,
271     currently for commands only.
272 root 1.816 - created nickmon extension to monitor nicks.
273 root 1.817 - ix now keeps a copy of the face data while sending, in case the
274     face changes.
275     - do not allocate memory for empty refcnt_bufs.
276     - when faces change, invalidate all clients, not just clients with matching
277     faceset, as faceset only applies to tile resources.
278 root 1.818 - remove dependency on Time::HiRes.
279 root 1.819 - move face data to disk, and load it on each and every access. this saves
280     250mb ram on load, and 130mb ram in general, and only reduces the http
281     server hot cache throughput for faces from ~24000 to ~18000 requests/s
282     on my system. this should make it possible to add a lot more media files
283     in the future, and reduces the memory footprint by the server from 180mb
284     to 60mb ram.
285 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
286 root 1.821 - pod processing could deadlock because the child process might try
287 root 1.822 to get a lock.
288     - removed support for ncom packets.
289 root 1.823 - remove drawinfo packets from the server (use msg instead).
290 root 1.828 - skill objects now have their documentation in the msg slot.
291 root 1.875 - no longer allow prefix match when matching spells, spells names must
292 root 1.829 now be written fully.
293 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
294     file in a child process.
295 root 1.831 - implement spellmon v2 protocol - no spell message.
296 root 1.875 - remove ability to cast/invoke seplls by "count".
297     - the "may" mechanism now supports uuids in addition to nicknames.
298 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
299     players must now be configured by adding may_command_dm: ["uuid..."]
300     to the config.
301     - remove nowiz command.
302 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
303 root 1.834 it only affects information commands. use observe instead.
304 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
305 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
306     problems in blitz++.
307 root 1.839 - catch sigfpe in the same way as sigsegv.
308 root 1.724
309 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
310 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
311     now easily reachable, at a price.
312 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
313 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
314 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
315 elmex 1.630 (by Dustfinger).
316 root 1.681 - (maps) fixed bad floor tile in navar apartment.
317 elmex 1.573 - made (wizard) look_at show also uuids.
318     - added cf::object::find_object_uuid (::find_object already exists!).
319 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
320 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
321 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
322 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
323 elmex 1.568 - (arch) made the hill giants loose more body parts.
324 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
325 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
326     and made them a bit more expensive.
327 root 1.633 - (maps) add more glory hole treasure styles.
328 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
329     in a select number of mlab maps.
330 root 1.667 - (maps) the library should be less of a death trap now.
331     - (maps) exits no longer point to auto-apply exits, most affected
332     maps now have proper doors or a similar solution.
333 root 1.682 - (arch) jumping skill has now physical attacktype.
334 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
335 root 1.691 - enter_map did not normalise the map coordinates when the destination
336     space is blocked, causing badness and freezes for the player.
337 root 1.685 - when applying containers, server checks for the key on activate
338     and also allows players to unapply active containers they don't have
339     a key for.
340 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
341     races files to arch, where they belong (exp_table is no longer in
342     confdir but in datadir now!).
343 root 1.677 - jeweler and sound config files are now normal datafiles as well.
344     - quit_character was causing a runtime exception, causing it to not
345 root 1.672 work since 2.93.
346 root 1.671 - entering a map will now respect move_on and other effects,
347     except for auto-apply exits :/
348 root 1.660 - only talk to the items on the nearest mapspace, or, of there
349     are none, to the player, not ALL items in vicinity.
350 root 1.625 - do not update the floorbox while running, to avoid big item
351     updates that cost network bandwidth and processing power.
352 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
353     caused overflows causing monsters to become living deads.
354 root 1.619 - unapply weapons and armour before trying to improve it.
355 root 1.588 - teach the random map generator the ability to read ".rmg" files
356     that specify which actual style map to generate, and use it for
357     the default decorstyle to avoid inappropriate maps to be used.
358 root 1.639 - support (with some limitations) multiple different skills with the
359     same subtype.
360 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
361     so nekosan could end up beign saved AND escaped to another map.
362 root 1.636 - show invisible no longer makes magic mouths visible.
363 root 1.583 - move_type changes (spells, skills etc.) now will correctly
364     take move_on/move_off into account (e.g. buttons).
365 root 1.582 - display (exit) or (random map) in client for those objects.
366 root 1.606 - removed (useless) spell damage columns from spell info and replace
367 root 1.578 it by effective casting level - clients > 2.10 required to display
368     properly.
369 elmex 1.565 - building of levers/doors works again for all kinds of floors.
370 elmex 1.563 - the player can now withdraw and deposit all the available money.
371 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
372     steinwandstadt/celvear.
373 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
374 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
375     mostly based on the spell's level in the spellbook.
376 root 1.718 - the music scheduler did not properly send new music on region
377     changes.
378 root 1.669 - (maps) fix some map regions and the region tree.
379     - the server will now be more picky when parsing the regions file.
380 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
381 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
382 root 1.566 clients.
383 root 1.690 - follow has been rewritten to be, hopefully, more robust.
384     - follow mode will not be aborted when the follower tries to move.
385 root 1.566 - tcp.ext didn't unbind in reloads.
386     - map-tags.ext didn't properly close the database on reloads.
387 root 1.567 - cfutil skips .-directories when scanning.
388 root 1.571 - build.ext prevents players from building on other player's maps.
389     - rent.ext allows the dm to enter anytime.
390     - NPC_Dialogue adds a new predefined variable, $map.
391     - new "build" event hook.
392 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
393 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
394 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
395     them on loading, for old playerfiles and maps.
396 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
397     would be handled differently nowadays anyway.
398 root 1.584 - random map .meta were not being expired at all.
399 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
400 root 1.586 - update to automake 1.10.
401 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
402     require level 4 anymore.
403 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
404 root 1.590 - monsters now rotate through all skills (in chosen_skill).
405 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
406 root 1.661 - detect/sense curse/magic will no longer work on items that don't
407     need identify.
408 elmex 1.593 - added detect mineral vein spell.
409 root 1.592 - support "wall overlays" in the random map generator - not very generic,
410     used by minable veins.
411 elmex 1.594 - (maps) relocated jeweler town to another directoy.
412 root 1.603 - (arch) implement mining pickaxes and mining skill.
413 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
414 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
415 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
416     of the output is only 1/5th (instead of 1/3rd) of ring level.
417 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
418     generated ring/amulet.
419 root 1.601 - generate most constants for perl automatically.
420 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
421     - when player dies, restore his food to at least 200.
422 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
423 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
424 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
425 root 1.600 - the singing skill actually respects the direction now.
426     - oratory and singing now require a direction.
427 root 1.603 - use_skill now requires that you can actually apply the skill tool.
428 root 1.604 - do not invoke perl on every user command anymore by providing
429 root 1.655 a command and an unknown_command event.
430 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
431     perl to C++, for speed reasons (basically undo patchset 1304).
432     - add a client_destroy event, so we don't have to hook the
433     attachable destroy event (which is called much more often).
434 root 1.606 - removed (unused) FLOOR object type.
435 root 1.861 - fix erroneous change_abil messages for rods (and other types).
436 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
437     all into server/commands.C.
438 root 1.609 - save and restore combat/ranged/current slot for players.
439 root 1.610 - the server now batches item's face/fx commands, as opposed
440     to sending one fx per item - helps mostly at connect and
441     with floorbox updates.
442 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
443 root 1.614 - the random map generator now supports selecting difficult for
444     more style categories than just monsters (all except fountains
445     apparently).
446 root 1.617 - object serialiser no longer creates empty "owner" references.
447 root 1.620 - make sure failed castings take some time, too, to avoid being
448     smitten by your god.
449     - many more failmsgs and help texts.
450 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
451 root 1.623 - stop thrown objects when their speed goes too low.
452 root 1.624 - log the number of unique logins seen every minute in a compact
453     format (for statistics).
454 root 1.626 - do not send delitem for players.
455 root 1.627 - support static scalar data members properly in genacc now.
456     - implement "simple" freelist management for objects.
457 root 1.628 - recycle object counts now - to support longer uptimes.
458 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
459     function (and yes, 666 is exact!).
460     - random map generator results should now be fully repeatable.
461 elmex 1.635 - fixed possible crash bug in build code.
462 root 1.638 - rename find_marked_object to ->mark and speed up.
463 root 1.640 - player movers properly destroy themselves when used up, instead
464     of leaking.
465 root 1.642 - do not show msg for unidentified objects that need identification.
466 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
467 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
468     next_line method.
469 root 1.646 - use nicer file format for exp_table and attackmess
470     (more like other resource files).
471     - make parse errors during server startup fatal.
472 root 1.652 - properly initialise all maptile values in constructor.
473     - improved {link} map.
474 root 1.655 - optional unloadable extensions will not lead to an endless loop.
475 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
476 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
477 elmex 1.664 - building listening books is possible again.
478     - (maps, arch) added archetype for building instructions and replaced
479     the copies of the instructions in the maps with it.
480 elmex 1.666 - (arch) made the spark shower spell available in shops.
481 root 1.670 - don't create a second LOGIN event on character creation.
482 root 1.674 - correctly generate "You paid xyz" message in shops.
483 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
484 elmex 1.710 - added a 'password' command, to let DMs change the password of players
485     more conveniently.
486 root 1.680 - correctly save shopitems string, to avoid parse error when reading
487     saved maps.
488     - logging now differentiates between logging levels better.
489 root 1.684 - speed up get_typedata.
490 root 1.689 - fix deadlock problem during server shutdown/reload.
491 root 1.692 - make ext/checkrusage "more" non-blocking.
492     - use common::sense for extensions.
493     - work around a 50.10.0 utf8 caching bug.
494 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
495     "no relation to target" bugs.
496 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
497     modules being loaded from the mainloop, pre-load some more
498     core modules so perl doesn't do it later on.
499 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
500     compiling regexes.
501 root 1.701 - make exp_table and materials file reloadable.
502 root 1.702 - made reload_config non-blocking.
503 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
504 root 1.703 causing server freezes.
505 root 1.704 - store unhashed password, to prepare for safer authentication.
506 root 1.707 - do not log connections from the local host, to help a local
507     watchdog.
508 root 1.714 - fix summon freeze at map borders.
509 root 1.717 - support @group syntax and music config file for music face lists.
510     - run post_init jobs in parallel, they might do I/O.
511 root 1.722 - avoid apply conversion for converters.
512 root 1.562
513 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
514 root 1.558 - (maps) fix travel to valdor and back.
515 root 1.545 - do no longer by default eval map cod ein safe compartments
516     (this can be re-enabled using the safe_eval config option).
517 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
518     in lorak.
519 root 1.559 - fix data corruption issues caused by recursive calls to
520     unordered_mapwalk - now every caller must provide its own
521     buffer.
522 root 1.538 - (maps) improve tindervale maps slightly.
523 root 1.544 - (arch) considerably decrease slag ex price.
524 root 1.540 - (arch) fix filth archetype.
525 root 1.556 - extension dependency resolve was completely broken.
526 root 1.544 - multipart objects would cause save_throw_object to crash - it
527     now acts on the head only.
528 root 1.541 - do not try to connect to an irc server unless explicitly configured.
529 root 1.542 - do not expect decltype() to be available in gcc 4.4.
530 elmex 1.543 - extended the safe perl environment by loops.
531 root 1.547 - (arch) fix "armless cook" facings.
532     - the "experience table" resource item did not have a proper
533     hash associated with it, so updates could not be detected.
534 elmex 1.550 - fixed poison traps in doors.
535 root 1.548 - player->killer_name did not properly flag the name as unicode.
536 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
537     and provide a non-destructive SvPVutf8 variant.
538 root 1.554 - do not allow dragon players to change their title via the settings.
539 elmex 1.552 - ratelimited jeweler skill nugget conversion.
540 root 1.551 - under high load, the server stopped swapping out to make
541     the server more responsive, but making it impossible to reduce
542     the load by... swapping out. slot queuing will now always make
543     some progress.
544     - improve the quality of the load-avg calculation.
545 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
546 root 1.556 - don't fail to write the runtime file if the temporary already exists.
547 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
548     player now.
549 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
550     timestamp and use a tab in the client to increase awareness.
551 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
552     setflag 0 is possible.
553 root 1.560 - make install now deletes old extensions, to ease upgrades in the
554     deliantra vm.
555 root 1.538
556 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
557 root 1.532 - the destruction spell could/would corrupt server memory quite often.
558 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
559     disk, not when it already was in memory.
560 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
561     avoiding livelock during high-load emergency saves.
562 root 1.530 - logging in did not properly unapply all skills.
563 root 1.531 - (maps) make the invite quest marking much more obvious.
564 root 1.533 - (arch) fix warrior archetype names.
565 root 1.532 - map prefetching never prefetch upwards.
566 root 1.534 - wizpass no longer makes you non-blocking.
567 root 1.536 - (maps) add light to some of the special maps, add troll
568     map.
569 root 1.530
570 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
571 root 1.515 - (maps) add gorokh_final mapset from crossfire.
572 root 1.516 - (maps) block most vault-type mlab locations, open up
573     imperial converters for anybody to use.
574 root 1.519 - (maps, arch) replace all permanent stat potions by random
575     variants.
576 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
577 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
578     real player object on player changes.
579 root 1.522 - diseases and maybe other things could sometimes reduce the speed
580     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
581     much grief.
582 root 1.523 - speed_left randomisation was, apparently, totally broken.
583     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
584     of the speed slot internally and in map save files. among other
585     things, this gets rid of all the abs (speed) calls.
586     - reduce map file save files by using abridged keywords aliases.
587 root 1.494 - shop specialisation calculation was totally broken.
588 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
589     now enforced.
590 root 1.498 - fix magic mapping, which only worked for inate spell casting.
591 root 1.495 - godgiven items will now be explicitly described as such.
592 root 1.524 - (arch) dded a quiver of bolts.
593 root 1.504 - materialnames would change "randomly" on every load, only
594     set the material when the materialname was not set before.
595 root 1.497 - balancing change, halve rod recharge speed (instead
596     of 4.8s, the standard rods now recharge in ~10s. not a solution,
597     but still.
598 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
599 root 1.509 the costly flag-checking loop in most cases and using a simple
600     repeat-cache for speed_left.
601 root 1.507 - always delay stats update for players on insert/remove till
602     next tick/command, which saves a lot of cpu cycles on drop/take.
603 root 1.514 - add hint about havign to run to attach unaggressive npcs.
604 root 1.494 - pet monster level was not displayed correctly in "showpets index".
605     - clean up floating point conversions and many similar nitpicks.
606 root 1.502 - fix hanuk altar.
607 root 1.504 - overhaul material system to be much faster, and having less bugs, but
608     still having a lot of cruft :/.
609 root 1.502 - add marble shop floor.
610 root 1.494 - move gcc specifics to new file include/compiler.h.
611     - unrecognised cfpod directives could cause undefined behaviour.
612 root 1.505 - added boes' marble shop to steinwandstadt.
613 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
614     - optimise mapspace updates.
615     - cache volume/items per mapspace.
616 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
617     decrease).
618 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
619     have led to weird item multiplications.
620 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
621 elmex 1.501 - fixed crash bug in learn_spell command.
622 elmex 1.634 - enhanced output of the mapinfo command.
623 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
624 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
625     from perl to c++.
626 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
627     and use it in some "inner" loops.
628 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
629 elmex 1.511 - fixed jeweler experience output to not be floating point.
630 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
631 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
632 root 1.518 - try to prefetch memory inside process_objects, which can give
633     enourmous speed gains.
634     - make some small optimisation to the process_objects loop.
635 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
636     handling different chksum lengths.
637     - check for hash collisions in cfutil.
638     - reduce face checksum size from 6 to 4 bytes.
639 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
640 root 1.523 - removed weather-specific attributes.
641     - fixed genkeywords dependency.
642     - do not clear "randomitems" slot for world underlays.
643     - use "sl" as short-hand for speed_left in save-files, just to make them
644     smaller.
645 root 1.517 - in general, don't crash on value-less resource file lines
646     anymore, due to get_str never returning a 0-pointer.
647 elmex 1.521 - code cleanup in move_symptom.
648 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
649 root 1.494
650 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
651 root 1.481 - some Andrew Madloch wanted, despite being specifically told
652     multiple times that the Deliantra parts additions are under AGPL,
653 root 1.487 lock up the source code of the server within his company.
654 root 1.481 some reorganisations have been done to the sourcecode to make
655     it clearer that this violates the Affero GPL. Help to keep
656     Deliantra free software even for the coming generations
657     and be wary of the promises of Andrew Madloch, he has nothing
658 root 1.487 good in mind for free software.
659 root 1.480 - clarify which files of the server are 100% AGPL.
660 root 1.481 - minor reorganisation, move some GPL code into other files.
661 root 1.483 - implement viewpoint (which is like observe, but only for the map,
662     not stats etc.).
663 root 1.484 - replace magic mapping overlay by a flying bird exposing area
664     on the worldmap (ext/magic_mapping.ext).
665 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
666     - @find results in npc dialogue is now stored in $find.
667 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
668 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
669 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
670     dm instead.
671 root 1.456 - (maps) add town portal to celvear.
672 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
673     mapsets from crossfire, together with associated archetypes.
674 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
675     - (maps) define a new whalingoutpost region.
676 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
677     and most archetypes that go with them (without stoning and swallow effects),
678     casino tokens and stock certificates are also missing.
679 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
680     and santo dominion.
681 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
682     to go with them. also adjusted archetypes to be more korrekt "gotisch".
683 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
684 root 1.460 - properly close client-side dialogue when the player is teleported away.
685 root 1.459 - map-tags did not properly close it's database tables or wait
686     for a quiescent state, causing memory corruption on reload.
687 root 1.454 - support "stat.xyz" accessor in match expressions.
688 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
689 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
690     fixes long answers from npc dialogue).
691 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
692 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
693     and to not add a "put your code here" force needlessly.
694 root 1.463 - (arch) fix or improve many plurals.
695 root 1.465 - markers do no longer add a force if the slaying field is unset.
696 root 1.466 - sped up search-items implementation, but it's still horrible.
697 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
698 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
699     used to reogianise the illogical arch tree a bit.
700 root 1.479 - (maps) import most map names from crossfire.
701 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
702 root 1.483 - fly_high movement gives better los, ignoring blocksview.
703 root 1.488 - the addexp command should now honour skill names with spaces.
704 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
705 root 1.491 - (arch) added many more buildable marble floors.
706 root 1.490 - major namespace cleanup: save 45kb by making functions static
707     that were unnecessarily global.
708 root 1.452
709 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
710 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
711 root 1.451 - fix a memory buffer overflow in the book code.
712 root 1.429 - add @check, @find npc dialogue commands.
713     - (maps) add a number of town interiors.
714 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
715 root 1.451 - (maps) add celvear area from cfextended.
716 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
717     - (server,maps) fix bug causing some library books not to be chained down,
718     cause Scorn/Navar libraries not to have inscribable books.
719 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
720 sf-marcmagus 1.433 inappropriate item power.
721 root 1.448 - (maps) fix intwell balancing issue.
722 root 1.437 - improve the look of generated books.
723 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
724     - fix bug where players could bypass no_drop by putting items in containers.
725 root 1.430 - consecutive commands arriving at the same time in the server would be
726     corrupted if the length was >255.
727 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
728 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
729     and perl.
730 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
731     functionality (and more) inside the same object using the match expressions.
732     - create simpler match expression compiles in many common cases.
733 root 1.439 - reduce object size by removing obsolete "seen_by" member.
734 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
735     of the new dynbuf::splice function (which gave an unexpected net win
736     in code size...).
737 root 1.442 - the server will no longer complain (and subtly fail) when an object
738     being removed from a map causes another object to get removed.
739 root 1.441 - banish strncpy from the server, speed up and simplify sending item
740     descriptions to the client considerably.
741 root 1.442 - add new "in head" set modifier for matches.
742     - new BLOCKED_MOVE event added.
743     - mapscript archetype now has activate_on_xxx true by default, as similar
744     connected elements.
745 root 1.448 - (maps) imported all styles from cfextended except
746 root 1.444 floorstyles/land_plots and monsterstyles.
747 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
748 root 1.446 - don't crash when treasure lists are empty / supply new empty
749     treasurelist for randomitems when none can be found.
750     - implement cf::map::static_maps and use it in map-tags.ext.
751 root 1.449 - fix a bug in map-tag scanning when moving tags.
752 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
753     for a reaction.
754 root 1.447 - implement new "loadall" map loading command, purely for debugging.
755 root 1.429
756 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
757 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
758     but not horns (to make them more useful for content-creators).
759 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
760     2) it skipped spell effects and 3) it didn't handle the case where
761     and object was destroyed while iterating over it correctly. all this
762     allowed players to sometimes walk onto spaces they should not be able to
763     walk on.
764 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
765 root 1.399 - examining an object now dumps the serialised object form when the user
766 root 1.404 is a wizard (wizlook).
767 root 1.421 - altars no longer accept unpaid items.
768 root 1.411 - party spells didn't work all that well.
769 root 1.424 - added complex object matching framework (cf::match), and make altars
770     and pedestals use it.
771 root 1.425 - identified skill-tools show what skill they grant.
772 root 1.399 - display the duration of change_ability spells when examining them
773     (missing: protection spells, but they are a hack...).
774 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
775     adding more variety to the different mushrooms.
776 root 1.398 - fix a minor cfpod formatting bug.
777 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
778     the hintmode setting on the settings page.
779 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
780 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
781 root 1.399 - enable the object loader to also dump archetypes.
782 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
783 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
784 root 1.402 - force the initial face when loading an object that is time-animated
785     or a monster, so it does not have to be specified anymore.
786 root 1.403 - fix a bug where recasting an ability changing spell could shorten
787     its remaining duration.
788 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
789 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
790 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
791     up splay operations as well.
792 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
793 root 1.412 - implement introspection data for C++ classes (%REFLECT).
794 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
795 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
796 root 1.419 - fix transmutation alchemy.
797 root 1.424 - speed up many frequently-invoked C->perl callbacks.
798 root 1.419 - added complex object matching framework, to be used in altars and the like.
799 root 1.426 - switch to YAML::XS from YAML.
800 root 1.396
801 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
802 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
803     that ultimately was not helpful to catch it :)
804 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
805     all callers to use either one or the other, as appropriate. This
806     fixes the (rather fragile) light spell, maybe others.
807     - fixed an overflow and exploit in the bank/payment code.
808     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
809 elmex 1.384 to explain the skill a bit more.
810 root 1.389 - removed a buggy check for zero attacktype. So that we might find
811 elmex 1.388 the real bugs in the archs/maps/objects.
812 elmex 1.394 - Fixed enabling torches with lighters.
813 elmex 1.387 - (maps) Added Heaven Town region.
814     - (arch+maps) Fixed & normalized warriors on map
815     /quests/peterm/CTower/Barracks.
816 root 1.392 - fix the light spell (and possibly diseases and other lights).
817 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
818 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
819     a long time ago, and similar cases are still to be found in the maps.
820     - make the socket_timeout configurable in the code (but not yet for users).
821 root 1.393 - earth wall health bar is now correct.
822 elmex 1.384
823 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
824 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
825     freeze with IO::AIO anymore due this change.
826 root 1.364 - avoid a crash when a player tries to apply a lighter.
827 root 1.376 - allow a spell argument for dimension door.
828 root 1.362 - move shop item listing and some otherstuff into the info tab.
829 root 1.360 - avoid crashes when non-players cast party spells.
830 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
831 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
832     - small improvement of the number of potions in shops
833     (by Job Vranish).
834     - added a few party spells (by Job Vranish).
835 root 1.362 - use a common message dynbuf.
836 root 1.364 - destroying tear down objects will now use the full hp range
837     for animation and will only destroy/lastframe when hp < 0.
838     - allow monsters to use earth to dust.
839     - use manhattan distance for get_rangevector_from_mapcoord, just as
840     in get_rangevector.
841     - los updates now correctly take tiled maps into account.
842     - do los updates even on maps without darkness.
843 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
844 root 1.375 - upgrade to IO::AIO 3.21.
845 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
846 elmex 1.373 - properly catching exceptions from callback in irc.ext.
847 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
848 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
849 elmex 1.368 - (arch) added hint about usage to Slag Ex.
850 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
851     like the rest.
852 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
853 root 1.378 - (arch+maps) added rate limited converter and adjusted
854     /elmex/mana_fountain.
855     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
856     - reduce size of casting_time, move_status, attack_movement,
857     last_heal and last_sp slots, squeezing some more space out of struct
858 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
859     anywhere.
860 root 1.358
861 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
862     - fixed bug in alchemy, where finding the right object for enhancements
863     didn't work.
864 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
865     effects (w.r.t. put_more) per mapspace, to give the server a chance
866     to survive a hundred deathsheads.
867 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
868     disastrous bug of unfortunately unknown proportions...
869 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
870 root 1.343 - use gender-neutral place descriptions for invite.
871 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
872     Thanks go to Lisa Larsen!
873 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
874     anymore).
875 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
876 root 1.345 - use better dependency tracking for include/keyword.h.
877 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
878     so it is possible to invite somebody out of some stck-till-death traps,
879 root 1.346 or simply to commit suicide.
880 root 1.352 - replace the "ignoring delayed commands" message by something more useful
881     (cf. cunning gnome freezeing issue).
882 elmex 1.349 - various fixes for weapon improvements.
883 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
884 root 1.353 - support T and G sequences in cfpod.
885 root 1.343
886 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
887 root 1.339 - convert me command from per-map to chat, which makes more sense, also
888     document it.
889 elmex 1.336 - more than one spellbooks of same class can now be given
890     in class selection.
891 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
892     spell rebalancements.
893 elmex 1.338 - the IRC gateway filters IRC colors now.
894 elmex 1.336
895 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
896 root 1.331 - (arch) fix quiver of Holding Bolts.
897 root 1.332 - applying unpaid items will now examine them.
898 root 1.330 - add "What" column to body command, showing items in that slot.
899 elmex 1.329 - redesigned and rebalanced lamps and torches.
900 root 1.330 - add "..." to item names that have been shortened.
901     - fixed "assign" function that squeezes strings into fixed length.
902 elmex 1.333 - add cursed effect to lamps and (some) torches.
903 elmex 1.334 - fixed bad assigned crafting skills and their tools.
904 root 1.312
905 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
906 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
907 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
908 root 1.312 - make monster smell logic dependent on their wisdom stat.
909 root 1.324 - put the death reason into a separate tab.
910     - converted "connected" slot to string, cleanly got rid of some ugly
911     hacks such as the path_attuned hack.
912 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
913     - replace one-at-a-time hash by faster than smaller FNV-1a hash
914     when hashing strings.
915 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
916 elmex 1.320 whether the right cauldron is used.
917 root 1.313 - considerably optimise shared string implementation by
918 root 1.316 making its null value a compiletime constant.
919 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
920     as well as using shstr_cmp to pass shared stringsa round efficiently,
921     for lots of code size savings.
922 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
923     they are sleeping: generators now check for the sleeping flag.
924 root 1.318 - tell gcc not to excessively inline some perl interface functions.
925 root 1.322 - remove marking rune length limit.
926 root 1.323 - fix formatting of cfpod when a verbatim block was following
927     a single newline.
928     - move resistances, statistics and showpets command output into tabs.
929 root 1.326 - implement map scripts that can replace the boulder logic without
930     having to write extensions.
931 root 1.310
932 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
933 root 1.302 - fix a longstanding bug that teared multipart monsters
934     at map boundaries apart.
935 root 1.292 - temporarily make permanently invisible player visible when
936     he/she makes noise.
937 root 1.284 - fix being able to see through walls a bit.
938 root 1.303 - improve look at output.
939 root 1.285 - completely replaced the line of sight algorithm with a variant
940     of spiral fov capable of visibility grades and arbitrary
941     shadow angles, that uses less memory and less code.
942     - the new los code supports arbitrary map rectangles and loosens
943 root 1.310 other restrictions of the old code, supporting further optimisations.
944     - update los if blocksview-objects are inserted in a map, not just when
945 root 1.287 removed (e.g. for summon fog).
946 root 1.303 - permanent invisibility doesn't make immune against making noise:
947     implement a noise system that allows monsters to locate the player
948     when he/she makes noise.
949     - implement a primitive smell system that monsters can use to track
950     players.
951 elmex 1.288 - create bomb now also works when casted by door traps.
952 elmex 1.290 - (arch) new torch graphics.
953 root 1.289 - (maps) considerably soften the subway spider.
954 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
955     the guards from being killed by players.
956 root 1.310 - (maps) lots of tweaks in and around scorn.
957     - (maps) use special non-blocksview jungle, mountain and
958     darkforest freely on the worldmap, to get gradual sight obstacles
959     instead of total blackout in those areas.
960 root 1.289 - no maximum darkness for outdoor maps anymore.
961 root 1.291 - add more hints, fix some messages.
962 root 1.292 - fix a bug: firing rods should tell you something about them.
963     - make light additive even within players.
964 root 1.293 - darken xrays effect a bit.
965     - improve handling of los changes when inserting or removing
966     objects, not perfect yet.
967     - make map darkness signed (formerly unsigned) to allow
968 root 1.294 ambient lighting and centrally manage darkness as an offset.
969     - revamped, fixed and documented the server calendrics, also
970     tell users the current time and data, to improve awareness.
971     - implement proper wizlook flag and handling of wizlook, instead
972     of dumbly just clearing los once.
973 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
974     and has a smaller runtime variance.
975 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
976     making them actually useful.
977     - see_in_dark now increases the viewing radius by 3.
978 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
979     speedup, as well as in many other places.
980 root 1.299 - remove support for extended map infos - these are not used
981     by the deliantra client and removing them gives us a 10% speedup
982     when sending map changes.
983 root 1.300 - remove most gcfclient and other client bug workarounds, as well
984     as now obsolete protocol versions, simplying the code.
985 root 1.301 - optimise and simplify generation of random numbers.
986 root 1.303 - correctly provide a non-zero default density for materials, to
987     avoid crashes, fix other bugs in the material handling code.
988     - fix volume calculations.
989     - fix cfpod parsing when multiple verbatim blocks were separated by
990     newlines.
991 root 1.305 - increase monster detection radius from wis/5 to wis/3.
992 root 1.306 - remove old pickup modes.
993     - remove obsolete disarm and search commands (search wasn't working
994     anyways).
995 root 1.308 - fix a crash when an npc applied a sign.
996 root 1.284
997 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
998 root 1.283 - this release is assumed to be very stable.
999     - (maps) radically redesigned and improved tutorial.
1000 root 1.280 - directional casting no longer immediately removes the invisible effect.
1001 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
1002 root 1.272 - fix overflow in lighting calculations.
1003     - negative glow radii can no longer cause total darkness.
1004 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
1005     only maximally-lit ones.
1006 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1007     - swashbucklers got the oratory skill now.
1008 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1009 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1010 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1011 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1012     (which was probably broken, too).
1013 root 1.281 - support negative glow radii during daytime, too.
1014     - use circular, not rectangular, viewing area.
1015     - use minimum viewing distance of 2 in outdoor maps.
1016     - negative glow is stronger than viewing area or lamps.
1017 root 1.283 - (arch) new darkness spell face.
1018 root 1.272
1019 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1020     - (maps) completely redesigned scorn.
1021 root 1.269 - "cast light" now works on oneself.
1022 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1023     negative glow radii again (they were totally broken before).
1024 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1025 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1026 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1027 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1028 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1029     back to the player.
1030 root 1.251 - attuned/repell and spell base level system reworked.
1031 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1032 root 1.247 be less erratic now.
1033 root 1.248 - refuse to write the uuid file if the uuid is zero
1034     (to avoid writing it in early crashes).
1035 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1036     - speed up emergency_save by not syncing every file separately.
1037     - no longer reattach perl to every object on reload, it's slow, and no longer
1038     necessary since we don't nuke stashes anymore.
1039     - do not bootstrap perl from the commandline args, use separate eval for
1040     better error reporting.
1041 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1042 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1043 root 1.255 - speed up map refresh in server a bit.
1044 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1045 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1046 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1047 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1048     as the current weight of the inventory.
1049 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1050     dragonfire has been introduced for the non-dragon players.
1051 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1052     - change "weapontype" object slot to uint8.
1053     - convert "hide" object slot into flag.
1054     - reorder object members for better locality of reference and codesize
1055     decrease.
1056 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1057 root 1.267 - fix a crash when no skill could be found when killing amonster.
1058 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1059     every completed aio operation.
1060 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1061     and update mapspaces if necessary.
1062 root 1.246
1063 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1064 root 1.241 - removed all command line parsing, only env variables are supported
1065     anymore.
1066 root 1.239 - region-specific monsters will now once more be on the worldmap.
1067 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1068 root 1.225 would grow out of bounds.
1069 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1070 root 1.222 - fixed a double-escaping bug in the pod-parser.
1071     - rewrote the cfpod parser in C++.
1072     - hintmode moved to C++, players need to re-set their hintmode if
1073     they dislike "show".
1074 root 1.231 - fix RIP inscription.
1075 root 1.239 - bump login name length from 18 to 20 char max.
1076 root 1.231 - correctly support gender in emotes.
1077     - correctly support gender in the death messages.
1078     - correctly generate death messages for players only when they really die,
1079     with increased information.
1080 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1081     and data corruption (but apparently was never triggered).
1082 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1083 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1084     data corruption bug.
1085 root 1.223 - tweak coredumping/monitoring a bit.
1086 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1087 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1088     (from a corrupted file).
1089 root 1.241 - redid skills command to send output to proper channel.
1090 root 1.233 - object->map is no longer refcounting.
1091 root 1.228 - add FLAG_DEBUG for internal debugging.
1092 root 1.231 - add NDI_VERBATIM flag to send_msg.
1093 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1094 root 1.240 - player->exists is no longer a sync_job.
1095 root 1.233 - split login.ext's player scheduler into
1096     it's own player-scheduler.ext extension.
1097 root 1.222
1098 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1099 root 1.212 - require perl 5.10.
1100 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1101 root 1.204 - swap player and observed count's on the map when observing.
1102 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1103 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1104 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1105     could be found.
1106 root 1.208 - pits now have a configurable "random spread" range and default
1107 root 1.213 to a radius of two now.
1108 root 1.212 - rewrite pay_player_arch.
1109     - use a more stable perl_reload implementation.
1110     - do not use Symbol::delete_package (causes crashes after perl-reload),
1111     use our own, safer, clear_package instead.
1112     - when asynchronously dumping core, close all file handles to allow
1113     the server to restart concurrently.
1114 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1115     sequences, without double-encoding. it should be faster, too.
1116     - the above fixes wrong display of help tetx and many other issues.
1117 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1118 root 1.218 (0.9976+), use it for long books and other messages.
1119 root 1.210 - eradicate listen command and corresponding code.
1120 root 1.211 - eradicate logs command.
1121 root 1.218 - let the client log into the server log, used for crash backtraces.
1122 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1123     old style spell objects with the spell magic bullet.
1124 root 1.220 - (arch) fixed skill less rods in the archetypes
1125 root 1.204
1126 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1127 elmex 1.197 - made jeweler workbench larger and some other minor map
1128     changes in jeweler town.
1129 root 1.196 - fixed wrong item handling in jeweler skill code.
1130 root 1.198 - (arch) use a special "key_random_map" for random map keys
1131     that are used up.
1132 root 1.199 - fix a crash when the player who was observed has logged out long
1133     enough for his region/map to be gone.
1134 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1135 root 1.201 - add some missing dependencies.
1136 root 1.203 - log to /var/log/deliantra/ by default.
1137     - hack observe code to enable smooth movmenet when observing.
1138 elmex 1.195
1139 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1140 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1141 root 1.179 - correctly move gsay to the party channel.
1142 root 1.178 - fix a crash when animate weapon was used in some areas.
1143 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1144 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1145     with NPCs.
1146 elmex 1.175 - (arch) dragon scales got proper type now
1147 root 1.193 - object::decrease would sometimes cause container weights to
1148     be wrong, this has been fixed.
1149 root 1.194 - do not send time updates for newly-seen items.
1150 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1151 root 1.183 - fix cone spells etc. going through walls sometimes.
1152 root 1.186 - fix a weight update bug that sometimes left containers
1153     with wrong weights.
1154 root 1.194 - added auto_apply event and extension for shop tiles.
1155 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1156     - make sure the map is loaded when using a town portal return.
1157 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1158     where healing spells didn't cost any grace.
1159 root 1.173 - fix starvation kill reason.
1160 root 1.174 - fix pk killer name message.
1161 root 1.189 - don't let people apply signs with @match.
1162 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1163     what seems to be the biggets memleak in the server).
1164 elmex 1.171
1165 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1166 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1167     - use anyevent to manage listen ports (this enables IPv6 support).
1168 root 1.167 - server supports ipv6 client connections now.
1169 root 1.168 - use newly-available Coro::AnyEvent.
1170 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1171     to let it handle AIO requests.
1172 root 1.167
1173 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1174 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1175     processing considerably (especially in the client) and reduces data transfers
1176     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1177 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1178     - (map) fixed npc dialogue in pup_land/s_f/special.
1179     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1180     (swarm spells now stay in the player's inventory).
1181 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1182 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1183     archetype *archname* (chairs of different facings were merged).
1184     - bugfix: fix a potential crash issue in find_object_name (not used
1185     normally).
1186 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1187 root 1.164 (destruction, magic missile etc.).
1188 root 1.163 - swarm spells without a direction now use various spiral patterns
1189     instead of being fully random.
1190 root 1.158 - update AnyEvent API to 3.4 and above.
1191 root 1.156
1192 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1193 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1194 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1195 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1196     and for attacking monsters. it also takes about one second to do a jump.
1197 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1198 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1199 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1200 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1201     were created outside a map.
1202 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1203     (fixed by reversing the logic).
1204 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1205 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1206 root 1.154 - bugfix: support random maps >127x127.
1207 root 1.152 - (maps) fixed the death certificate system in nimbus.
1208 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1209 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1210 root 1.147 - (arch) give ball lightning a real name.
1211 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1212 root 1.155 - support cfpod in ex replies (client item tooltips).
1213 root 1.143 - unapply item in range slow when readying a spell.
1214 root 1.148 - bugfix: account for rounding errors in weight updates.
1215 root 1.139 - remove synchronous mkdir in chargen_race_done.
1216     - fix per-race starting maps.
1217 root 1.142 - check hiscore on suicide and quit as well.
1218 root 1.138 - tell players when they are starving.
1219 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1220     - fix map difficulty calculation for generators.
1221 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1222 root 1.149 - support no_drop map header flag (before it was only available internally).
1223 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1224 root 1.133
1225 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1226 root 1.119 - bugfix: custom skill settings were not saved by the server.
1227     - bugfix: remove did not actually remove items from the inventory, leaving
1228 root 1.116 ghost items.
1229 root 1.119 - bugfix: properly update items identified on the ground.
1230 root 1.120 - bugfix: use localtime_r in the logger thread.
1231 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1232     - bugfix: archetype reloads could crash the server.
1233 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1234 elmex 1.114 player is not logged in.
1235 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1236 root 1.117 server startup.
1237 root 1.128 - bugfix: fix the door surround check in the random map generator.
1238     - (maps) fix heaven quest difficulty progression.
1239     - (maps) fix some random map styles.
1240     - dropping items a shop is not interested in won't sell them anymore.
1241     - rods and horns with a too low maximum charge allow now at least one discharge.
1242     - implement kill & death statistics.
1243     - random map preparation is no longer synchronous.
1244     - rewrite find_style in perl, no longer does synchronous I/O.
1245     - improve random map specials placement.
1246     - make the killer a real object pointer instead of a string, improved
1247     kill reason messages.
1248 root 1.117 - take advantage of new aio_close and aio_chmod.
1249 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1250 root 1.125 - change_abil is much faster.
1251 root 1.126 - update the floorbox more often to work around the reverses item order
1252     display in clients.
1253 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1254 root 1.126 - add hints to the invite messages.
1255 root 1.127 - rewrote key<->value pair handling.
1256 root 1.128 - use an independent random number generator for the random map generator.
1257 elmex 1.113
1258 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1259 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1260     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1261     - completely automate the weight handling, should fix all weight
1262     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1263 root 1.103 - reloading archetypes while a user was in the character creation phase
1264     could crash the server.
1265 root 1.106 - fix a nontrivial number of cases of code commented similar
1266     to "is this really correct?", as many of those cases are now handles
1267     automatically by lower level code.
1268     - replace many ad-hoc checks for client visibility by object::visible_to,
1269     should result in broader applicability of functions using it.
1270 root 1.104 - merge items with different arch pointers refering to the same arch
1271     (due to archetype reloads).
1272 root 1.106 - refactored the object remove/insert functions and most related
1273     functions (decrease, split, merge_ob etc.).
1274 root 1.105 - make it compile better on freebsd (reported by pippijn).
1275 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1276 root 1.108 - fix the longstanding "container stays open" bug.
1277 root 1.107 - improved floorbox updating to be incremental and other protocol
1278     optimisations.
1279     - get rid of update_after_inventory_change and only do update stats
1280     for weight once/tick/player at max.
1281 root 1.109 - rewrite party commands, use party channel.
1282 root 1.103
1283 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1284 root 1.97 - properly link against libgthread as that is needed to make the slice
1285     allocator thread-safe.
1286 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1287     recommended configuration) (reported by Samuel Gondouin).
1288 root 1.94 - always put godgiven items into the player inventory, never any containers.
1289 root 1.92 - (maps, arch) the scorn go club was founded!
1290 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1291 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1292     became a real spell-class.
1293 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1294     - (arch) considerably strengthened spark shower and destruction.
1295     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1296     finally reloadable at runtime.
1297     - changed archetype loading algorithm to only require one pass and
1298     use delayed resolving of references.
1299 root 1.101 - examine command now uses the examine infobox.
1300 root 1.102 - implement an "incremental garbage collector" for archetypes.
1301 root 1.98 - enable slice allocator again.
1302 root 1.96 - implement optional free memory poisoning.
1303 root 1.91
1304 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1305 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1306 root 1.85 skill.
1307 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1308     names (also update all maps to use money instead of coins).
1309 root 1.78 - add uuid accessors to perl.
1310     - add coin names and archetype accessors to perl.
1311 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1312 root 1.78 - change perl extensions to not use hardcoded coins and values.
1313 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1314     and be more parsimonous of uuid usage by the exact value out on exit.
1315 root 1.86 - write log messages in another thread, removing another sync point.
1316     - support multi-line log messages in a nicer way.
1317 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1318 root 1.81 - fix a minor memleak in the random map generator.
1319     - some parts of the random map generator are not coroutine-safe,
1320     so only call it "single-threaded".
1321     - major cleanup of memory management in random map generator.
1322 root 1.87 - slight refactoring of the random map generator, faster too.
1323 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1324     bookkeeping bug.
1325 root 1.87 - work around "player is on active list" problem by deactivating player
1326     after loading.
1327 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1328     there have in fact been allocations.
1329 root 1.82 - fix object::insert to do as documented and insert into the env
1330     if necessary.
1331     - fix cf::map::unique_maps.
1332     - fix nrof overflow check in can_merge_slow.
1333     - fix converter code to handle >31 bit values.
1334 elmex 1.83 - added support for the player_sold flag
1335 root 1.84 - converters no longer accept unpaid items.
1336 root 1.88 - canonicalize random map meta files for better unification.
1337 root 1.77
1338 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1339 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1340     when mlockall has been used.
1341 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1342 root 1.72 - use separate thread for ticker timing (and more in the future).
1343     this greatly increases timing accuracy and gets rid of an enourmous
1344     number of gettimeofday calls.
1345 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1346 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1347 root 1.71
1348 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1349 root 1.68 - rebalanced default experience table to be more exponential
1350     and much easier up to level ~40, then moderately harder.
1351 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1352 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1353     - do not exit on reload/load errors but properly cleanup.
1354 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1355 root 1.66
1356 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1357 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1358     (this fixes the jeweler skill).
1359 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1360 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1361 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1362     it has reset, which is better than putting it on the savebed, also as
1363 root 1.321 proof that the player didn't use a savebed).
1364 root 1.59
1365 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1366 root 1.56 - work around perl bug in configure perl module version check.
1367 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1368 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1369 root 1.52 - fix a bug in animate_weapon, causing a crash.
1370 root 1.54 - no longer exit when a coroutine throws an exception.
1371 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1372 root 1.53 - fix the "<player> is nuts" message.
1373 root 1.58 - fix an exception at logout due to the json_coder being gone.
1374 root 1.43 - upgrade to EV version 2.0 API.
1375 root 1.47 - when players don't apply a savebed correctly but stand above one,
1376     do not move or kill them.
1377 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1378 root 1.43 - implement generic framework for server-side resource files.
1379     - implement resource file update event.
1380     - hook experience table update into the framework.
1381     - move jeweler.yaml to resources (arch/).
1382 root 1.44 - switch from Crossfire to Deliantra perl module.
1383     - implement json2json arch filter.
1384 root 1.45 - implement widget protocol version 2, support for ui templates.
1385 root 1.54 - mapinfo is now handled fully asynchronously.
1386 root 1.48 - ext/irc: also log irc messages.
1387 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1388 root 1.43
1389 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1390 elmex 1.41 - limited the number of items that can be picked up and dropped
1391 root 1.42 as temporary measurement against bad performance or dropping things
1392     (this lead to long freezes and triggered the watchdog).
1393 elmex 1.41 - improved the performance of the drop command a bit.
1394 root 1.38 - switch from Event to EV for higher performance, easier usage,
1395     less bugs...
1396 root 1.39 - updated to release version of the gnu affero license.
1397 root 1.38
1398 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1399 root 1.36 - more thoroughly rename the binaries, contact addresses.
1400     - update the copyrights.
1401 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1402     crashes.
1403 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1404     potentially causing crashes.
1405 root 1.35 - assign weapons on user load time, not login-time, avoiding
1406     crashes.
1407    
1408 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1409 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1410 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1411     in some of the maps.
1412 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1413     which is now trivial to do.
1414 root 1.33 - removed all traces of the old (and never working) plug-in interface
1415     (70kb code less on amd64).
1416 root 1.34 - improve/tune scheduling priorities.
1417     - fix some freezing bugs.
1418     - fix a memory corruption problem in dynbuf.printf.
1419     - use channels for chat and many informational commands.
1420     - improved the tutorial.
1421     - create missile is now fixed.
1422     - race fields must now contain archetypes.
1423     - jumping skill now works as advertised.
1424 root 1.31
1425 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1426 root 1.24 - relicense under the gnu affero license.
1427 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1428 root 1.24 - implement server-side framework for generic resources.
1429     - use resource framework for server-provided ambient
1430     music.
1431 root 1.27 - save object owners (players only atm).
1432 root 1.24 - replace limited sound api with server-provided sound effects.
1433     - new sc (sound control) protocol command.
1434     - improve fxix protocol to include types.
1435     - exactly fill tcp segments, if possible.
1436     - output-rate is now an upper limit, the server will automatically
1437     (and quite perfectly) adjust to the network conditions, ensuring
1438     low latency even during bulk transfers (music, images, sounds etc.).
1439     - implement server-side widgets (i.e. client widgets controlled
1440     in the server side). this will allow future expansion without
1441     having to upgrade clients.
1442     - implement a (artwork) world map with realtime player position
1443     tracking.
1444     - new and more efficient extcmd (server still supports old extcmd
1445     protocol).
1446 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1447     calcluation that could be easily exploited by users.
1448     - rebalanced diseases to spread more naturally/evenly.
1449     - completely asynchronous map loading even for tiled maps.
1450 root 1.24 - replace simple messaging protocol with channels carrying metadata
1451     (similar to message types, but more directed at the user).
1452     - reduce command processing latency by a whopping 120ms by
1453     reordering some processing steps inside the server. this directly
1454     reduces lag by 120ms.
1455     - actually send spell faces to the client.
1456 root 1.23 - implement player genders.
1457 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1458     otherwise return to savebed and possible kill if the log-out
1459     was for too long.
1460     - fast socket-dead detection (kick player after 8 seconds without ack).
1461     - greatly reduce the cpu time needed to draw maps _again_.
1462     - archetypes are now subclasses of objects.
1463     - rebalanced shop greed and approval functions to be more realistic
1464     (and likely match the actual intention).
1465 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1466     italic, gender-specific text, paragraphs etc.
1467 root 1.24 - implemented hint framework, players can opt to receive hints.
1468     - implemented (long) book framework, added some books from the cf wiki.
1469 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1470     protocol and is capable of transmitting generic meta information.
1471 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1472     - replace the nexus by a per-player tutorial map that teaches stuff
1473     better than the newbie house.
1474 root 1.18 - fix the magicmap colours.
1475 root 1.19 - optimise map update even more by removing unneeded code and checks.
1476     - decouple map and stats update from pl->ob and use pl->observe instead.
1477     - implement observe command.
1478 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1479     calls with a simple comparison.
1480     - fix a latent crossfire bug that could crash the server because the
1481     map refresh did not update the mapspace.
1482 root 1.24 - support custom keys for regions and maps, regions are now
1483     refcount-managed.
1484     - allow worldmap overlays anywhere in the 000..999 range.
1485     - new system to acquire time slices for background jobs, to reduce
1486     jitter.
1487 root 1.27 - semi-persistent object-referencing framework (currently only players
1488     supported).
1489 root 1.22 - dependency tracking for perl extensions.
1490 root 1.24 - new slag-ex extension for cleaning cauldrons.
1491     - fix invoke result processing.
1492     - there are even less i/o syncpoints in the server now.
1493 root 1.29 - added map-tags extension that scans all maps for object tags
1494     and records them in the database (not used yet).
1495 root 1.28 - metaserver 2 support.
1496 root 1.22 - many more bugfixes and minor optimisations.
1497 root 1.16
1498 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1499 root 1.14 - optimised event invocation (non-wanted events can now be
1500     skipped with 4-5 inlined instructions).
1501 root 1.12 - complete rewrite of town_portal: it now creates a portal
1502     to the "nearest" town only, travel is only possible
1503 root 1.13 to the town and back, anybody can use it (also removes
1504     one of the remaining syncpoints in the server).
1505 root 1.10 - complete rewrite of the range/attack skill slot system:
1506     there are now two slots, one for combat, one for ranged
1507     attacks.
1508     - introduce the concept of a current weapon (either a ranged
1509     or a combat weapon/skill/tool) and switch between them as
1510     needed.
1511     - rewrite bow code so bows get more useful: apply damage,
1512     attacktype and other stats to the arrows and treat
1513     bows as weapons. also rebalance the missile weapons skill
1514     so its damage increases with level.
1515     - rewrite the complete player speed logic: weapon_speed now
1516     works as documented and there are no unnatural speed boosts.
1517 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1518     installation, replacing the old collect scripts and
1519 root 1.9 simplying deployment by scaling and cutting faces as required.
1520     - simplify the map protocol extensively by taking advantage
1521     of missing bigfaces, speeding up map generation immensely.
1522 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1523     other archetypes.
1524     - rationalise archetype, region and treasurelist file format
1525     into a single file format and make them reloadable asynchronously.
1526 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1527     reloadable at runtime.
1528 root 1.6 - implement 64x64 faceset support.
1529     - implement fxixsx protocol that saves
1530     a lot of bandwidth over the old image/face/smooth packets
1531 root 1.11 and allows images > packetsize, incremental and background
1532     transfers.
1533 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1534     on a face basis as opposed to a mapspace basis.
1535 root 1.7 - the server can now rate-limit image uploads to not exceed
1536     a certain (client-configurable) speed while guarenteeing full
1537     freedom of movement.
1538 root 1.8 - implement new ex command to request item descriptions.
1539     - implement new msg command for in-game messages with meta
1540     information (using xml).
1541 root 1.9 - enforce utf-8 for all text messages.
1542 root 1.13 - added micropather (not used yet).
1543 root 1.6 - many, many bugfixes.
1544 root 1.1
1545 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1546 root 1.1 - make coroapi accessible to cf+.
1547     - moved map handling logic completely to perl
1548     - per player maps are now marked in the map
1549 root 1.2 - maps are saved completely differently now,
1550     and much more often.
1551 root 1.17 - rewrote map header parser and writer, to be much faster.
1552 pippijn 1.4 - maps and players are now (in the average case) loaded
1553 root 1.2 and saved completely asynchronously, I/O contention will no
1554     longer freeze the server.
1555 pippijn 1.4 - players and maps can be loaded anytime, without the player
1556 root 1.2 being logged in.
1557 root 1.1 - automatically generate method interfaces for perl from headers
1558     - unbundled freezethaw
1559     - mostly rewrote common/map.C
1560     - completely rewrite server/swap.C
1561     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1562     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1563     - better message for apply failures due to applymode
1564     - removed most all of the weather code
1565     - unified logging to stderr and file
1566     - too many minor changes to document
1567 root 1.615