| 1 |
root |
1.6 |
Crossfire TRT Server ChangeLog |
| 2 |
|
|
|
| 3 |
|
|
2.1 |
| 4 |
|
|
- implement a utility - cfutil - that simplifies arch and map |
| 5 |
|
|
installation, replacing the old collect scripts and |
| 6 |
root |
1.9 |
simplying deployment by scaling and cutting faces as required. |
| 7 |
|
|
- simplify the map protocol extensively by taking advantage |
| 8 |
|
|
of missing bigfaces, speeding up map generation immensely. |
| 9 |
root |
1.6 |
- implement inherit keyword allowing archetypes to inherit from |
| 10 |
|
|
other archetypes. |
| 11 |
|
|
- rationalise archetype, region and treasurelist file format |
| 12 |
|
|
into a single file format and make them reloadable asynchronously. |
| 13 |
root |
1.9 |
- make the worldmap, facedata (smoothing, faces, magicmap) |
| 14 |
|
|
reloadable at runtime. |
| 15 |
root |
1.6 |
- implement 64x64 faceset support. |
| 16 |
|
|
- implement fxixsx protocol that saves |
| 17 |
|
|
a lot of bandwidth over the old image/face/smooth packets |
| 18 |
|
|
and allows images > packetsize. |
| 19 |
|
|
- implement a bandwidth-saving smoothing protocol that works |
| 20 |
|
|
on a face basis as opposed to a mapspace basis. |
| 21 |
root |
1.7 |
- the server can now rate-limit image uploads to not exceed |
| 22 |
|
|
a certain (client-configurable) speed while guarenteeing full |
| 23 |
|
|
freedom of movement. |
| 24 |
root |
1.8 |
- implement new ex command to request item descriptions. |
| 25 |
|
|
- implement new msg command for in-game messages with meta |
| 26 |
|
|
information (using xml). |
| 27 |
root |
1.9 |
- enforce utf-8 for all text messages. |
| 28 |
root |
1.6 |
- many, many bugfixes. |
| 29 |
root |
1.1 |
|
| 30 |
root |
1.5 |
2.0 Tue Mar 6 15:22:53 CET 2007 |
| 31 |
root |
1.1 |
- make coroapi accessible to cf+. |
| 32 |
|
|
- moved map handling logic completely to perl |
| 33 |
|
|
- per player maps are now marked in the map |
| 34 |
root |
1.2 |
- maps are saved completely differently now, |
| 35 |
|
|
and much more often. |
| 36 |
root |
1.1 |
- rewrote map header parser and writer |
| 37 |
pippijn |
1.4 |
- maps and players are now (in the average case) loaded |
| 38 |
root |
1.2 |
and saved completely asynchronously, I/O contention will no |
| 39 |
|
|
longer freeze the server. |
| 40 |
pippijn |
1.4 |
- players and maps can be loaded anytime, without the player |
| 41 |
root |
1.2 |
being logged in. |
| 42 |
root |
1.1 |
- automatically generate method interfaces for perl from headers |
| 43 |
|
|
- unbundled freezethaw |
| 44 |
|
|
- mostly rewrote common/map.C |
| 45 |
|
|
- completely rewrite server/swap.C |
| 46 |
|
|
- introduced "runtime", the CCT clock (corrected crossfire time) :) |
| 47 |
|
|
- introduced new keyword for map files: file_format_version (integer, server version: 0) |
| 48 |
|
|
- better message for apply failures due to applymode |
| 49 |
|
|
- removed most all of the weather code |
| 50 |
|
|
- unified logging to stderr and file |
| 51 |
|
|
- too many minor changes to document |