| 1 |
elmex |
1.7 |
Here are listed some todos which should be looked into sometimes. |
| 2 |
root |
1.6 |
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| 3 |
elmex |
1.16 |
* rewrite gen_worldmap so that it replaces floors instead putting the |
| 4 |
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overlay on top of the worldmap. |
| 5 |
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| 6 |
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* investigate face and ground problems in world_109_126 |
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| 8 |
root |
1.14 |
* important: re-enable out-of-order execution of chat and say by making them |
| 9 |
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packets instead of commands, by pre-parsing ncom/command. |
| 10 |
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| 11 |
root |
1.15 |
* mapinfo command should be handled asynchronously (cause it blocks the server) |
| 12 |
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| 13 |
root |
1.13 |
* drop unpaid items when dieing on the spot. |
| 14 |
root |
1.11 |
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| 15 |
root |
1.15 |
* arch/river/* need to be converted to new .x scheme |
| 16 |
elmex |
1.12 |
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| 17 |
elmex |
1.10 |
* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven |
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16:09 <@schmorp> ende des themas |
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16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden |
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16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten |
| 21 |
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16:09 <@schmorp> erinnert mich dran |
| 22 |
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16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke) |
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| 24 |
elmex |
1.9 |
* map converter |
| 25 |
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elmex: because of the faces and all the other nice things - i guess |
| 26 |
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| 27 |
root |
1.13 |
* implement no-drop-on-destroy flag (done) |
| 28 |
elmex |
1.8 |
for example to remove the specialcases for books that are destroyed |
| 29 |
root |
1.13 |
and contain spells (should be done) |
| 30 |
elmex |
1.8 |
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| 31 |
elmex |
1.7 |
* look at these logs: |
| 32 |
root |
1.13 |
2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp] |
| 33 |
elmex |
1.7 |
2006-09-16 01:38:16 Got unknown value in map header: race human |
| 34 |
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2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; |
| 35 |
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2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) |
| 36 |
root |
1.1 |
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| 37 |
elmex |
1.7 |
* requirements need to be dcoumented: |
| 38 |
root |
1.13 |
safe:hole, gperf, glib, std::tr1 (::unoredred_map) |