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elmex |
1.1 |
/* |
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root |
1.13 |
* CrossFire, A Multiplayer game |
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pippijn |
1.12 |
* |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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* Copyright (C) 1992 Frank Tore Johansen |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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* |
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* The maintainer of this code can be reached at <crossfire@schmorp.de> |
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*/ |
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elmex |
1.1 |
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#include <global.h> |
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#include <stdio.h> |
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root |
1.19 |
#include "face.h" |
| 30 |
root |
1.17 |
#include "crc.h" |
| 31 |
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| 32 |
root |
1.19 |
faceidx blank_face, empty_face; |
| 33 |
elmex |
1.1 |
|
| 34 |
root |
1.19 |
facehash_t facehash; |
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std::vector<faceinfo> faces; |
| 36 |
elmex |
1.1 |
|
| 37 |
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/* the only thing this table is used for now is to |
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* translate the colorname in the magicmap field of the |
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* face into a numeric index that is then sent to the |
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* client for magic map commands. The order of this table |
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* must match that of the NDI colors in include/newclient.h. |
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*/ |
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static const char *const colorname[] = { |
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root |
1.6 |
"black", /* 0 */ |
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"white", /* 1 */ |
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"blue", /* 2 */ |
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"red", /* 3 */ |
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"orange", /* 4 */ |
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"light_blue", /* 5 */ |
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"dark_orange", /* 6 */ |
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"green", /* 7 */ |
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"light_green", /* 8 */ |
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"grey", /* 9 */ |
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"brown", /* 10 */ |
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"yellow", /* 11 */ |
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"khaki" /* 12 */ |
| 57 |
elmex |
1.1 |
}; |
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/* |
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* Returns the matching color in the coloralias if found, |
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* 0 otherwise. Note that 0 will actually be black, so there is no |
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* way the calling function can tell if an error occurred or not |
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*/ |
| 64 |
root |
1.6 |
static uint8 |
| 65 |
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find_color (const char *name) |
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{ |
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elmex |
1.1 |
uint8 i; |
| 68 |
root |
1.6 |
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for (i = 0; i < sizeof (colorname) / sizeof (*colorname); i++) |
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if (!strcmp (name, colorname[i])) |
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elmex |
1.1 |
return i; |
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root |
1.19 |
|
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root |
1.6 |
LOG (llevError, "Unknown color: %s\n", name); |
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elmex |
1.1 |
return 0; |
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} |
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root |
1.20 |
faceidx |
| 78 |
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face_find (const char *name, faceidx defidx) |
| 79 |
elmex |
1.1 |
{ |
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root |
1.19 |
facehash_t::iterator i = facehash.find (name); |
| 81 |
root |
1.6 |
|
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root |
1.19 |
return i == facehash.end () |
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? defidx : i->second; |
| 84 |
elmex |
1.1 |
} |
| 85 |
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| 86 |
root |
1.20 |
faceinfo * |
| 87 |
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face_info (faceidx idx) |
| 88 |
root |
1.6 |
{ |
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root |
1.20 |
if (idx >= faces.size ()) |
| 90 |
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return 0; |
| 91 |
elmex |
1.1 |
|
| 92 |
root |
1.20 |
return &faces [idx]; |
| 93 |
elmex |
1.1 |
} |
| 94 |
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| 95 |
root |
1.20 |
facedata * |
| 96 |
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face_data (faceidx idx, int faceset) |
| 97 |
root |
1.6 |
{ |
| 98 |
root |
1.20 |
if (faceinfo *f = face_info (idx)) |
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return &(faceset ? f->data32 : f->data64); |
| 100 |
elmex |
1.1 |
|
| 101 |
root |
1.20 |
return 0; |
| 102 |
elmex |
1.1 |
} |
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