| 1 |
elmex |
1.1 |
/* |
| 2 |
pippijn |
1.23 |
* CrossFire, A Multiplayer game for X-windows |
| 3 |
|
|
* |
| 4 |
|
|
* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
| 5 |
|
|
* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
| 6 |
|
|
* Copyright (C) 1992 Frank Tore Johansen |
| 7 |
|
|
* |
| 8 |
|
|
* This program is free software; you can redistribute it and/or modify |
| 9 |
|
|
* it under the terms of the GNU General Public License as published by |
| 10 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
| 11 |
|
|
* (at your option) any later version. |
| 12 |
|
|
* |
| 13 |
|
|
* This program is distributed in the hope that it will be useful, |
| 14 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
|
|
* GNU General Public License for more details. |
| 17 |
|
|
* |
| 18 |
|
|
* You should have received a copy of the GNU General Public License |
| 19 |
|
|
* along with this program; if not, write to the Free Software |
| 20 |
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| 21 |
|
|
* |
| 22 |
|
|
* The authors can be reached via e-mail at <crossfire@schmorp.de> |
| 23 |
|
|
*/ |
| 24 |
elmex |
1.1 |
|
| 25 |
root |
1.10 |
#define EXTERN // horrible hack |
| 26 |
root |
1.7 |
|
| 27 |
elmex |
1.1 |
#include <global.h> |
| 28 |
|
|
#include <object.h> |
| 29 |
|
|
|
| 30 |
root |
1.10 |
extern const char *const attacktype_desc[NROFATTACKS] = { |
| 31 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # name, |
| 32 |
|
|
# include "attackinc.h" |
| 33 |
|
|
# undef def |
| 34 |
root |
1.7 |
}; |
| 35 |
|
|
|
| 36 |
root |
1.10 |
extern const char *const resist_plus[NROFATTACKS] = { |
| 37 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # plus, |
| 38 |
|
|
# include "attackinc.h" |
| 39 |
|
|
# undef def |
| 40 |
root |
1.7 |
}; |
| 41 |
|
|
|
| 42 |
root |
1.10 |
extern const char *const change_resist_msg[NROFATTACKS] = { |
| 43 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # change, |
| 44 |
|
|
# include "attackinc.h" |
| 45 |
|
|
# undef def |
| 46 |
root |
1.7 |
}; |
| 47 |
|
|
|
| 48 |
|
|
int resist_table[NROFATTACKS] = { |
| 49 |
root |
1.11 |
# define def(uc, lc, name, plus, change) ATNR_ ## uc, |
| 50 |
|
|
# include "attackinc.h" |
| 51 |
|
|
# undef def |
| 52 |
root |
1.7 |
}; |
| 53 |
|
|
|
| 54 |
elmex |
1.1 |
/* You unforunately need to looking in include/global.h to see what these |
| 55 |
|
|
* correspond to. |
| 56 |
|
|
*/ |
| 57 |
|
|
struct Settings settings = { |
| 58 |
root |
1.10 |
LOGFILE, /* Logfile */ |
| 59 |
|
|
CSPORT, /* Client/server port */ |
| 60 |
elmex |
1.1 |
|
| 61 |
|
|
/* Debug level */ |
| 62 |
|
|
#ifdef DEBUG |
| 63 |
|
|
llevDebug, |
| 64 |
|
|
#else |
| 65 |
|
|
llevInfo, |
| 66 |
|
|
#endif |
| 67 |
|
|
|
| 68 |
root |
1.10 |
0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
| 69 |
|
|
0, /* argc */ |
| 70 |
|
|
NULL, /* argv */ |
| 71 |
|
|
CONFDIR, |
| 72 |
|
|
DATADIR, |
| 73 |
|
|
LOCALDIR, |
| 74 |
|
|
PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
| 75 |
|
|
UNIQUE_DIR, TEMPLATE_DIR, |
| 76 |
|
|
TMPDIR, |
| 77 |
|
|
STAT_LOSS_ON_DEATH, |
| 78 |
|
|
PK_LUCK_PENALTY, |
| 79 |
|
|
PERMANENT_EXPERIENCE_RATIO, |
| 80 |
|
|
DEATH_PENALTY_RATIO, |
| 81 |
|
|
DEATH_PENALTY_LEVEL, |
| 82 |
|
|
BALANCED_STAT_LOSS, |
| 83 |
|
|
NOT_PERMADETH, |
| 84 |
|
|
SIMPLE_EXP, |
| 85 |
|
|
SET_TITLE, |
| 86 |
|
|
RESURRECTION, |
| 87 |
|
|
SEARCH_ITEMS, |
| 88 |
|
|
SPELL_ENCUMBRANCE, |
| 89 |
|
|
SPELL_FAILURE_EFFECTS, |
| 90 |
|
|
CASTING_TIME, |
| 91 |
|
|
REAL_WIZ, |
| 92 |
|
|
EXPLORE_MODE, |
| 93 |
|
|
SPELLPOINT_LEVEL_DEPEND, |
| 94 |
|
|
SET_FRIENDLY_FIRE, |
| 95 |
|
|
MOTD, |
| 96 |
|
|
"rules", |
| 97 |
|
|
"news", |
| 98 |
|
|
"", /* DM_MAIL */ |
| 99 |
|
|
0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
| 100 |
|
|
0, |
| 101 |
|
|
1.0, |
| 102 |
|
|
|
| 103 |
elmex |
1.1 |
/* Armor enchantment stuff */ |
| 104 |
root |
1.10 |
ARMOR_MAX_ENCHANT, |
| 105 |
|
|
ARMOR_WEIGHT_REDUCTION, |
| 106 |
|
|
ARMOR_WEIGHT_LINEAR, |
| 107 |
|
|
ARMOR_SPEED_IMPROVEMENT, |
| 108 |
|
|
ARMOR_SPEED_LINEAR, |
| 109 |
|
|
1, /* no_player_stealing */ |
| 110 |
|
|
1, /* create_home_portals */ |
| 111 |
elmex |
1.1 |
}; |
| 112 |
|
|
|
| 113 |
|
|
/* perhaps not the best place for this, but needs to be |
| 114 |
|
|
* in some file in the common area so that standalone |
| 115 |
|
|
* programs, like the random map generator, can be built. |
| 116 |
|
|
*/ |
| 117 |
root |
1.10 |
const char *const spellpathnames[NRSPELLPATHS] = { |
| 118 |
|
|
"Protection", |
| 119 |
|
|
"Fire", |
| 120 |
|
|
"Frost", |
| 121 |
|
|
"Electricity", |
| 122 |
|
|
"Missiles", |
| 123 |
|
|
"Self", |
| 124 |
|
|
"Summoning", |
| 125 |
|
|
"Abjuration", |
| 126 |
|
|
"Restoration", |
| 127 |
|
|
"Detonation", |
| 128 |
|
|
"Mind", |
| 129 |
|
|
"Creation", |
| 130 |
|
|
"Teleportation", |
| 131 |
|
|
"Information", |
| 132 |
|
|
"Transmutation", |
| 133 |
|
|
"Transferrence", |
| 134 |
|
|
"Turning", |
| 135 |
|
|
"Wounding", |
| 136 |
|
|
"Death", |
| 137 |
|
|
"Light" |
| 138 |
elmex |
1.1 |
}; |
| 139 |
|
|
|
| 140 |
|
|
/* |
| 141 |
|
|
* It is vital that init_library() is called by any functions |
| 142 |
|
|
* using this library. |
| 143 |
|
|
* If you want to lessen the size of the program using the library, |
| 144 |
|
|
* you can replace the call to init_library() with init_globals() and |
| 145 |
|
|
* init_function_pointers(). Good idea to also call init_vars and |
| 146 |
|
|
* init_hash_table if you are doing any object loading. |
| 147 |
|
|
*/ |
| 148 |
root |
1.10 |
void |
| 149 |
|
|
init_library (void) |
| 150 |
|
|
{ |
| 151 |
|
|
init_globals (); |
| 152 |
|
|
init_block (); |
| 153 |
|
|
init_anim (); /* Must be after we read in the bitmaps */ |
| 154 |
|
|
init_archetypes (); /* Reads all archetypes from file */ |
| 155 |
|
|
init_dynamic (); |
| 156 |
|
|
init_attackmess (); |
| 157 |
|
|
init_clocks (); |
| 158 |
|
|
init_experience (); |
| 159 |
elmex |
1.1 |
} |
| 160 |
|
|
|
| 161 |
|
|
|
| 162 |
pippijn |
1.21 |
/* init_environ initialises values from the environmental variables. |
| 163 |
elmex |
1.1 |
* it needs to be called very early, since command line options should |
| 164 |
|
|
* overwrite these if specified. |
| 165 |
|
|
*/ |
| 166 |
root |
1.10 |
void |
| 167 |
|
|
init_environ (void) |
| 168 |
|
|
{ |
| 169 |
|
|
char *cp; |
| 170 |
elmex |
1.1 |
|
| 171 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LIBDIR"); |
| 172 |
|
|
if (cp) |
| 173 |
|
|
settings.datadir = cp; |
| 174 |
|
|
cp = getenv ("CROSSFIRE_LOCALDIR"); |
| 175 |
|
|
if (cp) |
| 176 |
|
|
settings.localdir = cp; |
| 177 |
|
|
cp = getenv ("CROSSFIRE_PLAYERDIR"); |
| 178 |
|
|
if (cp) |
| 179 |
|
|
settings.playerdir = cp; |
| 180 |
|
|
cp = getenv ("CROSSFIRE_MAPDIR"); |
| 181 |
|
|
if (cp) |
| 182 |
|
|
settings.mapdir = cp; |
| 183 |
|
|
cp = getenv ("CROSSFIRE_ARCHETYPES"); |
| 184 |
|
|
if (cp) |
| 185 |
|
|
settings.archetypes = cp; |
| 186 |
|
|
cp = getenv ("CROSSFIRE_TREASURES"); |
| 187 |
|
|
if (cp) |
| 188 |
|
|
settings.treasures = cp; |
| 189 |
|
|
cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
| 190 |
|
|
if (cp) |
| 191 |
|
|
settings.uniquedir = cp; |
| 192 |
|
|
cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
| 193 |
|
|
if (cp) |
| 194 |
|
|
settings.templatedir = cp; |
| 195 |
|
|
cp = getenv ("CROSSFIRE_TMPDIR"); |
| 196 |
|
|
if (cp) |
| 197 |
|
|
settings.tmpdir = cp; |
| 198 |
elmex |
1.1 |
} |
| 199 |
root |
1.10 |
|
| 200 |
elmex |
1.1 |
/* |
| 201 |
|
|
* Initialises all global variables. |
| 202 |
|
|
* Might use environment-variables as default for some of them. |
| 203 |
|
|
*/ |
| 204 |
root |
1.10 |
void |
| 205 |
|
|
init_globals (void) |
| 206 |
|
|
{ |
| 207 |
|
|
if (settings.logfilename[0] == 0) |
| 208 |
root |
1.12 |
logfile = stderr; |
| 209 |
root |
1.10 |
else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
| 210 |
|
|
{ |
| 211 |
|
|
fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
| 212 |
|
|
logfile = stderr; |
| 213 |
elmex |
1.1 |
} |
| 214 |
root |
1.10 |
else |
| 215 |
root |
1.12 |
setvbuf (logfile, NULL, _IOLBF, 0); |
| 216 |
elmex |
1.1 |
} |
| 217 |
|
|
|
| 218 |
root |
1.10 |
void |
| 219 |
|
|
init_dynamic (void) |
| 220 |
|
|
{ |
| 221 |
|
|
archetype *at = first_archetype; |
| 222 |
|
|
|
| 223 |
|
|
while (at) |
| 224 |
|
|
{ |
| 225 |
|
|
if (at->clone.type == MAP) |
| 226 |
|
|
{ |
| 227 |
|
|
if (at->clone.race) |
| 228 |
root |
1.19 |
first_map_ext_path = at->clone.race; |
| 229 |
root |
1.12 |
|
| 230 |
root |
1.10 |
if (EXIT_PATH (&at->clone)) |
| 231 |
|
|
{ |
| 232 |
root |
1.19 |
first_map_path = EXIT_PATH (&at->clone); |
| 233 |
root |
1.10 |
return; |
| 234 |
elmex |
1.1 |
} |
| 235 |
root |
1.2 |
} |
| 236 |
root |
1.12 |
|
| 237 |
root |
1.10 |
at = at->next; |
| 238 |
elmex |
1.1 |
} |
| 239 |
root |
1.12 |
|
| 240 |
root |
1.10 |
LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
| 241 |
|
|
exit (-1); |
| 242 |
elmex |
1.1 |
} |
| 243 |
|
|
|
| 244 |
|
|
unsigned long todtick; |
| 245 |
|
|
|
| 246 |
|
|
/* |
| 247 |
|
|
* Write out the current time to the file so time does not |
| 248 |
|
|
* reset every time the server reboots. |
| 249 |
|
|
*/ |
| 250 |
root |
1.10 |
void |
| 251 |
|
|
write_todclock (void) |
| 252 |
elmex |
1.1 |
{ |
| 253 |
root |
1.10 |
char filename[MAX_BUF]; |
| 254 |
|
|
FILE *fp; |
| 255 |
elmex |
1.1 |
|
| 256 |
root |
1.10 |
sprintf (filename, "%s/clockdata", settings.localdir); |
| 257 |
|
|
if ((fp = fopen (filename, "w")) == NULL) |
| 258 |
|
|
{ |
| 259 |
|
|
LOG (llevError, "Cannot open %s for writing\n", filename); |
| 260 |
|
|
return; |
| 261 |
elmex |
1.1 |
} |
| 262 |
root |
1.10 |
fprintf (fp, "%lu", todtick); |
| 263 |
|
|
fclose (fp); |
| 264 |
elmex |
1.1 |
} |
| 265 |
|
|
|
| 266 |
|
|
/* |
| 267 |
pippijn |
1.21 |
* initialises the gametime and TOD counters |
| 268 |
elmex |
1.1 |
* Called by init_library(). |
| 269 |
|
|
*/ |
| 270 |
root |
1.10 |
void |
| 271 |
|
|
init_clocks (void) |
| 272 |
elmex |
1.1 |
{ |
| 273 |
root |
1.10 |
char filename[MAX_BUF]; |
| 274 |
|
|
FILE *fp; |
| 275 |
|
|
static int has_been_done = 0; |
| 276 |
|
|
|
| 277 |
|
|
if (has_been_done) |
| 278 |
|
|
return; |
| 279 |
|
|
else |
| 280 |
|
|
has_been_done = 1; |
| 281 |
|
|
|
| 282 |
|
|
sprintf (filename, "%s/clockdata", settings.localdir); |
| 283 |
pippijn |
1.20 |
LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
| 284 |
root |
1.10 |
if ((fp = fopen (filename, "r")) == NULL) |
| 285 |
|
|
{ |
| 286 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
| 287 |
|
|
todtick = 0; |
| 288 |
|
|
write_todclock (); |
| 289 |
|
|
return; |
| 290 |
elmex |
1.1 |
} |
| 291 |
root |
1.26 |
|
| 292 |
root |
1.10 |
fscanf (fp, "%lu", &todtick); |
| 293 |
|
|
LOG (llevDebug, "todtick=%lu\n", todtick); |
| 294 |
|
|
fclose (fp); |
| 295 |
elmex |
1.1 |
} |
| 296 |
|
|
|
| 297 |
|
|
/* |
| 298 |
pippijn |
1.21 |
* initialises the attack messages. |
| 299 |
elmex |
1.1 |
* Called by init_library(). |
| 300 |
|
|
*/ |
| 301 |
|
|
|
| 302 |
|
|
//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
| 303 |
|
|
|
| 304 |
root |
1.10 |
void |
| 305 |
|
|
init_attackmess (void) |
| 306 |
|
|
{ |
| 307 |
|
|
char buf[MAX_BUF]; |
| 308 |
|
|
char filename[MAX_BUF]; |
| 309 |
|
|
char *cp, *p; |
| 310 |
|
|
FILE *fp; |
| 311 |
|
|
static int has_been_done = 0; |
| 312 |
|
|
int mess, level, comp; |
| 313 |
|
|
int mode = 0, total = 0; |
| 314 |
|
|
|
| 315 |
|
|
if (has_been_done) |
| 316 |
|
|
return; |
| 317 |
|
|
else |
| 318 |
|
|
has_been_done = 1; |
| 319 |
|
|
|
| 320 |
|
|
sprintf (filename, "%s/attackmess", settings.datadir); |
| 321 |
pippijn |
1.20 |
LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
| 322 |
root |
1.10 |
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
| 323 |
|
|
{ |
| 324 |
|
|
LOG (llevError, "Can't open %s.\n", filename); |
| 325 |
|
|
return; |
| 326 |
elmex |
1.1 |
} |
| 327 |
|
|
|
| 328 |
root |
1.10 |
level = 0; |
| 329 |
|
|
while (fgets (buf, MAX_BUF, fp) != NULL) |
| 330 |
|
|
{ |
| 331 |
|
|
if (*buf == '#') |
| 332 |
|
|
continue; |
| 333 |
|
|
if ((cp = strchr (buf, '\n')) != NULL) |
| 334 |
|
|
*cp = '\0'; |
| 335 |
|
|
cp = buf; |
| 336 |
|
|
while (*cp == ' ') /* Skip blanks */ |
| 337 |
|
|
cp++; |
| 338 |
|
|
|
| 339 |
|
|
if (strncmp (cp, "TYPE:", 5) == 0) |
| 340 |
|
|
{ |
| 341 |
|
|
p = strtok (buf, ":"); |
| 342 |
|
|
p = strtok (NULL, ":"); |
| 343 |
|
|
if (mode == 1) |
| 344 |
|
|
{ |
| 345 |
|
|
attack_mess[mess][level].level = -1; |
| 346 |
|
|
attack_mess[mess][level].buf1 = NULL; |
| 347 |
|
|
attack_mess[mess][level].buf2 = NULL; |
| 348 |
|
|
attack_mess[mess][level].buf3 = NULL; |
| 349 |
root |
1.2 |
} |
| 350 |
root |
1.10 |
level = 0; |
| 351 |
|
|
mess = atoi (p); |
| 352 |
|
|
mode = 1; |
| 353 |
|
|
continue; |
| 354 |
|
|
} |
| 355 |
|
|
if (mode == 1) |
| 356 |
|
|
{ |
| 357 |
|
|
p = strtok (buf, "="); |
| 358 |
|
|
attack_mess[mess][level].level = atoi (buf); |
| 359 |
|
|
p = strtok (NULL, "="); |
| 360 |
|
|
if (p != NULL) |
| 361 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (p); |
| 362 |
root |
1.10 |
else |
| 363 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (""); |
| 364 |
root |
1.10 |
mode = 2; |
| 365 |
|
|
continue; |
| 366 |
|
|
} |
| 367 |
|
|
else if (mode == 2) |
| 368 |
|
|
{ |
| 369 |
|
|
p = strtok (buf, "="); |
| 370 |
|
|
attack_mess[mess][level].level = atoi (buf); |
| 371 |
|
|
p = strtok (NULL, "="); |
| 372 |
|
|
if (p != NULL) |
| 373 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (p); |
| 374 |
root |
1.10 |
else |
| 375 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (""); |
| 376 |
root |
1.10 |
mode = 3; |
| 377 |
|
|
continue; |
| 378 |
root |
1.2 |
} |
| 379 |
root |
1.10 |
else if (mode == 3) |
| 380 |
|
|
{ |
| 381 |
|
|
p = strtok (buf, "="); |
| 382 |
|
|
attack_mess[mess][level].level = atoi (buf); |
| 383 |
|
|
p = strtok (NULL, "="); |
| 384 |
|
|
if (p != NULL) |
| 385 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (p); |
| 386 |
root |
1.10 |
else |
| 387 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (""); |
| 388 |
root |
1.10 |
mode = 1; |
| 389 |
|
|
level++; |
| 390 |
|
|
total++; |
| 391 |
|
|
continue; |
| 392 |
root |
1.2 |
} |
| 393 |
elmex |
1.1 |
} |
| 394 |
root |
1.10 |
LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
| 395 |
|
|
close_and_delete (fp, comp); |
| 396 |
elmex |
1.1 |
} |