| 1 |
root |
1.1 |
/* |
| 2 |
root |
1.105 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
pippijn |
1.46 |
* |
| 4 |
root |
1.166 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 5 |
root |
1.152 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
| 6 |
|
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* Copyright (©) 1992 Frank Tore Johansen |
| 7 |
pippijn |
1.46 |
* |
| 8 |
root |
1.134 |
* Deliantra is free software: you can redistribute it and/or modify it under |
| 9 |
|
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* the terms of the Affero GNU General Public License as published by the |
| 10 |
|
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* Free Software Foundation, either version 3 of the License, or (at your |
| 11 |
|
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* option) any later version. |
| 12 |
pippijn |
1.46 |
* |
| 13 |
root |
1.90 |
* This program is distributed in the hope that it will be useful, |
| 14 |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
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* GNU General Public License for more details. |
| 17 |
pippijn |
1.46 |
* |
| 18 |
root |
1.134 |
* You should have received a copy of the Affero GNU General Public License |
| 19 |
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* and the GNU General Public License along with this program. If not, see |
| 20 |
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* <http://www.gnu.org/licenses/>. |
| 21 |
root |
1.86 |
* |
| 22 |
root |
1.105 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 23 |
pippijn |
1.46 |
*/ |
| 24 |
root |
1.1 |
|
| 25 |
|
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#include <global.h> |
| 26 |
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#include <sproto.h> |
| 27 |
|
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|
| 28 |
root |
1.52 |
///////////////////////////////////////////////////////////////////////////// |
| 29 |
root |
1.51 |
|
| 30 |
root |
1.101 |
extern archetype *loading_arch; |
| 31 |
|
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|
| 32 |
root |
1.137 |
//+GPL |
| 33 |
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|
| 34 |
root |
1.1 |
/* This table is only necessary to convert objects that existed before the |
| 35 |
|
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* spell object conversion to the new object. It was not practical |
| 36 |
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* to go through every mapping looking for every potion, rod, wand, etc |
| 37 |
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* that had a sp set and update to the new value. So this maps the |
| 38 |
|
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* old spell numbers to the name of the new archs. |
| 39 |
|
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* If you are adding a new spell, you should not modify this - you |
| 40 |
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* new spell won't have been used, and thus won't have any legacy object. |
| 41 |
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* NULL entries in this table are valid - to denote objects that should |
| 42 |
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* not be updated for whatever reason. |
| 43 |
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*/ |
| 44 |
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const char *spell_mapping[] = { |
| 45 |
root |
1.12 |
"spell_magic_bullet", /* 0 */ |
| 46 |
|
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"spell_small_fireball", /* 1 */ |
| 47 |
|
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"spell_medium_fireball", /* 2 */ |
| 48 |
|
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"spell_large_fireball", /* 3 */ |
| 49 |
|
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"spell_burning_hands", /* 4 */ |
| 50 |
|
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"spell_sm_lightning", /* 5 */ |
| 51 |
|
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"spell_large_lightning", /* 6 */ |
| 52 |
|
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"spell_magic_missile", /* 7 */ |
| 53 |
|
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"spell_create_bomb", /* 8 */ |
| 54 |
|
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"spell_summon_golem", /* 9 */ |
| 55 |
|
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"spell_summon_fire_elemental", /* 10 */ |
| 56 |
|
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"spell_summon_earth_elemental", /* 11 */ |
| 57 |
|
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"spell_summon_water_elemental", /* 12 */ |
| 58 |
|
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"spell_summon_air_elemental", /* 13 */ |
| 59 |
|
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"spell_dimension_door", /* 14 */ |
| 60 |
|
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"spell_create_earth_wall", /* 15 */ |
| 61 |
|
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"spell_paralyze", /* 16 */ |
| 62 |
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"spell_icestorm", /* 17 */ |
| 63 |
|
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"spell_magic_mapping", /* 18 */ |
| 64 |
|
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"spell_turn_undead", /* 19 */ |
| 65 |
|
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"spell_fear", /* 20 */ |
| 66 |
|
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"spell_poison_cloud", /* 21 */ |
| 67 |
|
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"spell_wonder", /* 22 */ |
| 68 |
|
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"spell_destruction", /* 23 */ |
| 69 |
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"spell_perceive_self", /* 24 */ |
| 70 |
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"spell_word_of_recall", /* 25 */ |
| 71 |
|
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"spell_invisible", /* 26 */ |
| 72 |
|
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"spell_invisible_to_undead", /* 27 */ |
| 73 |
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"spell_probe", /* 28 */ |
| 74 |
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"spell_lg_magic_bullet", /* 29 */ |
| 75 |
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"spell_improved_invisibility", /* 30 */ |
| 76 |
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"spell_holy_word", /* 31 */ |
| 77 |
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"spell_minor_healing", /* 32 */ |
| 78 |
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"spell_medium_healing", /* 33 */ |
| 79 |
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"spell_major_healing", /* 34 */ |
| 80 |
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"spell_heal", /* 35 */ |
| 81 |
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"spell_create_food", /* 36 */ |
| 82 |
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"spell_earth_to_dust", /* 37 */ |
| 83 |
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"spell_armour", /* 38 */ |
| 84 |
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"spell_strength", /* 39 */ |
| 85 |
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"spell_dexterity", /* 40 */ |
| 86 |
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"spell_constitution", /* 41 */ |
| 87 |
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"spell_charisma", /* 42 */ |
| 88 |
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"spell_create_fire_wall", /* 43 */ |
| 89 |
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"spell_create_frost_wall", /* 44 */ |
| 90 |
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"spell_protection_from_cold", /* 45 */ |
| 91 |
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"spell_protection_from_electricity", /* 46 */ |
| 92 |
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"spell_protection_from_fire", /* 47 */ |
| 93 |
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"spell_protection_from_poison", /* 48 */ |
| 94 |
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"spell_protection_from_slow", /* 49 */ |
| 95 |
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"spell_protection_from_paralysis", /* 50 */ |
| 96 |
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"spell_protection_from_draining", /* 51 */ |
| 97 |
|
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"spell_protection_from_magic", /* 52 */ |
| 98 |
|
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"spell_protection_from_attack", /* 53 */ |
| 99 |
|
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"spell_levitate", /* 54 */ |
| 100 |
|
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"spell_small_speedball", /* 55 */ |
| 101 |
|
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"spell_large_speedball", /* 56 */ |
| 102 |
|
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"spell_hellfire", /* 57 */ |
| 103 |
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"spell_dragonbreath", /* 58 */ |
| 104 |
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"spell_large_icestorm", /* 59 */ |
| 105 |
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"spell_charging", /* 60 */ |
| 106 |
|
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"spell_polymorph", /* 61 */ |
| 107 |
|
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"spell_cancellation", /* 62 */ |
| 108 |
|
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"spell_confusion", /* 63 */ |
| 109 |
|
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"spell_mass_confusion", /* 64 */ |
| 110 |
|
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"spell_summon_pet_monster", /* 65 */ |
| 111 |
|
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"spell_slow", /* 66 */ |
| 112 |
|
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"spell_regenerate_spellpoints", /* 67 */ |
| 113 |
|
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"spell_cure_poison", /* 68 */ |
| 114 |
|
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"spell_protection_from_confusion", /* 69 */ |
| 115 |
|
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"spell_protection_from_cancellation", /* 70 */ |
| 116 |
|
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"spell_protection_from_depletion", /* 71 */ |
| 117 |
|
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"spell_alchemy", /* 72 */ |
| 118 |
|
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"spell_remove_curse", /* 73 */ |
| 119 |
|
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"spell_remove_damnation", /* 74 */ |
| 120 |
|
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"spell_identify", /* 75 */ |
| 121 |
|
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"spell_detect_magic", /* 76 */ |
| 122 |
|
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"spell_detect_monster", /* 77 */ |
| 123 |
|
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"spell_detect_evil", /* 78 */ |
| 124 |
|
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"spell_detect_curse", /* 79 */ |
| 125 |
|
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"spell_heroism", /* 80 */ |
| 126 |
|
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"spell_aggravation", /* 81 */ |
| 127 |
|
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"spell_firebolt", /* 82 */ |
| 128 |
|
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"spell_frostbolt", /* 83 */ |
| 129 |
|
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"spell_shockwave", /* 84 */ |
| 130 |
|
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"spell_color_spray", /* 85 */ |
| 131 |
|
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"spell_haste", /* 86 */ |
| 132 |
|
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"spell_face_of_death", /* 87 */ |
| 133 |
|
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"spell_ball_lightning", /* 88 */ |
| 134 |
|
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"spell_meteor_swarm", /* 89 */ |
| 135 |
|
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"spell_comet", /* 90 */ |
| 136 |
|
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"spell_mystic_fist", /* 91 */ |
| 137 |
|
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"spell_raise_dead", /* 92 */ |
| 138 |
|
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"spell_resurrection", /* 93 */ |
| 139 |
|
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"spell_reincarnation", /* 94 */ |
| 140 |
|
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"spell_immunity_to_cold", /* 95 */ |
| 141 |
|
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"spell_immunity_to_electricity", /* 96 */ |
| 142 |
|
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"spell_immunity_to_fire", /* 97 */ |
| 143 |
|
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"spell_immunity_to_poison", /* 98 */ |
| 144 |
|
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"spell_immunity_to_slow", /* 99 */ |
| 145 |
|
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"spell_immunity_to_paralysis", /* 100 */ |
| 146 |
|
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"spell_immunity_to_draining", /* 101 */ |
| 147 |
|
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"spell_immunity_to_magic", /* 102 */ |
| 148 |
|
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"spell_immunity_to_attack", /* 103 */ |
| 149 |
|
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"spell_invulnerability", /* 104 */ |
| 150 |
|
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"spell_defense", /* 105 */ |
| 151 |
|
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"spell_rune_of_fire", /* 106 */ |
| 152 |
|
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"spell_rune_of_frost", /* 107 */ |
| 153 |
|
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"spell_rune_of_shocking", /* 108 */ |
| 154 |
|
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"spell_rune_of_blasting", /* 109 */ |
| 155 |
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"spell_rune_of_death", /* 110 */ |
| 156 |
|
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"spell_marking_rune", /* 111 */ |
| 157 |
|
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"spell_build_director", /* 112 */ |
| 158 |
|
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"spell_create_pool_of_chaos", /* 113 */ |
| 159 |
|
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"spell_build_bullet_wall", /* 114 */ |
| 160 |
|
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"spell_build_lightning_wall", /* 115 */ |
| 161 |
|
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"spell_build_fireball_wall", /* 116 */ |
| 162 |
|
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"spell_magic_rune", /* 117 */ |
| 163 |
|
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"spell_rune_of_magic_drain", /* 118 */ |
| 164 |
|
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"spell_antimagic_rune", /* 119 */ |
| 165 |
|
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"spell_rune_of_transference", /* 120 */ |
| 166 |
|
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"spell_transference", /* 121 */ |
| 167 |
|
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"spell_magic_drain", /* 122 */ |
| 168 |
|
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"spell_counterspell", /* 123 */ |
| 169 |
|
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"spell_disarm", /* 124 */ |
| 170 |
|
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"spell_cure_confusion", /* 125 */ |
| 171 |
|
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"spell_restoration", /* 126 */ |
| 172 |
elmex |
1.104 |
"spell_summon_devil", /* 127 *//* Not implenented as nothing used it */ |
| 173 |
root |
1.12 |
"spell_counterwall", /* 128 */ |
| 174 |
|
|
"spell_cause_light_wounds", /* 129 */ |
| 175 |
|
|
"spell_cause_medium_wounds", /* 130 */ |
| 176 |
|
|
"spell_cause_heavy_wounds", /* 131 */ |
| 177 |
|
|
"spell_charm_monsters", /* 132 */ |
| 178 |
|
|
"spell_banishment", /* 133 */ |
| 179 |
|
|
"spell_create_missile", /* 134 */ |
| 180 |
|
|
"spell_show_invisible", /* 135 */ |
| 181 |
|
|
"spell_xray", /* 136 */ |
| 182 |
|
|
"spell_pacify", /* 137 */ |
| 183 |
|
|
"spell_summon_fog", /* 138 */ |
| 184 |
|
|
"spell_steambolt", /* 139 */ |
| 185 |
|
|
"spell_command_undead", /* 140 */ |
| 186 |
|
|
"spell_holy_orb", /* 141 */ |
| 187 |
|
|
"spell_summon_avatar", /* 142 */ |
| 188 |
|
|
"spell_holy_possession", /* 143 */ |
| 189 |
|
|
"spell_bless", /* 144 */ |
| 190 |
|
|
"spell_curse", /* 145 */ |
| 191 |
|
|
"spell_regeneration", /* 146 */ |
| 192 |
|
|
"spell_consecrate", /* 147 */ |
| 193 |
|
|
"spell_summon_cult_monsters", /* 148 */ |
| 194 |
|
|
"spell_cause_critical_wounds", /* 149 */ |
| 195 |
|
|
"spell_holy_wrath", /* 150 */ |
| 196 |
|
|
"spell_retributive_strike", /* 151 */ |
| 197 |
|
|
"spell_finger_of_death", /* 152 */ |
| 198 |
|
|
"spell_insect_plague", /* 153 */ |
| 199 |
|
|
"spell_call_holy_servant", /* 154 */ |
| 200 |
|
|
"spell_wall_of_thorns", /* 155 */ |
| 201 |
|
|
"spell_staff_to_snake", /* 156 */ |
| 202 |
|
|
"spell_light", /* 157 */ |
| 203 |
|
|
"spell_darkness", /* 158 */ |
| 204 |
|
|
"spell_nightfall", /* 159 */ |
| 205 |
|
|
"spell_daylight", /* 160 */ |
| 206 |
|
|
"spell_sunspear", /* 161 */ |
| 207 |
|
|
"spell_faery_fire", /* 162 */ |
| 208 |
|
|
"spell_cure_blindness", /* 163 */ |
| 209 |
|
|
"spell_dark_vision", /* 164 */ |
| 210 |
|
|
"spell_bullet_swarm", /* 165 */ |
| 211 |
|
|
"spell_bullet_storm", /* 166 */ |
| 212 |
|
|
"spell_cause_many_wounds", /* 167 */ |
| 213 |
|
|
"spell_small_snowstorm", /* 168 */ |
| 214 |
|
|
"spell_medium_snowstorm", /* 169 */ |
| 215 |
|
|
"spell_large_snowstorm", /* 170 */ |
| 216 |
|
|
"spell_cure_disease", /* 171 */ |
| 217 |
|
|
"spell_cause_red_death", /* 172 */ |
| 218 |
|
|
"spell_cause_flu", /* 173 */ |
| 219 |
|
|
"spell_cause_black_death", /* 174 */ |
| 220 |
|
|
"spell_cause_leprosy", /* 175 */ |
| 221 |
|
|
"spell_cause_smallpox", /* 176 */ |
| 222 |
|
|
"spell_cause_white_death", /* 177 */ |
| 223 |
|
|
"spell_cause_anthrax", /* 178 */ |
| 224 |
|
|
"spell_cause_typhoid", /* 179 */ |
| 225 |
|
|
"spell_mana_blast", /* 180 */ |
| 226 |
|
|
"spell_small_manaball", /* 181 */ |
| 227 |
|
|
"spell_medium_manaball", /* 182 */ |
| 228 |
|
|
"spell_large_manaball", /* 183 */ |
| 229 |
|
|
"spell_manabolt", /* 184 */ |
| 230 |
|
|
"spell_dancing_sword", /* 185 */ |
| 231 |
|
|
"spell_animate_weapon", /* 186 */ |
| 232 |
|
|
"spell_cause_cold", /* 187 */ |
| 233 |
|
|
"spell_divine_shock", /* 188 */ |
| 234 |
|
|
"spell_windstorm", /* 189 */ |
| 235 |
|
|
"spell_sanctuary", /* 190 */ |
| 236 |
|
|
"spell_peace", /* 191 */ |
| 237 |
|
|
"spell_spiderweb", /* 192 */ |
| 238 |
|
|
"spell_conflict", /* 193 */ |
| 239 |
|
|
"spell_rage", /* 194 */ |
| 240 |
|
|
"spell_forked_lightning", /* 195 */ |
| 241 |
|
|
"spell_poison_fog", /* 196 */ |
| 242 |
|
|
"spell_flaming_aura", /* 197 */ |
| 243 |
|
|
"spell_vitriol", /* 198 */ |
| 244 |
|
|
"spell_vitriol_splash", /* 199 */ |
| 245 |
|
|
"spell_iron_skin", /* 200 */ |
| 246 |
|
|
"spell_wrathful_eye", /* 201 */ |
| 247 |
|
|
"spell_town_portal", /* 202 */ |
| 248 |
|
|
"spell_missile_swarm", /* 203 */ |
| 249 |
|
|
"spell_cause_rabies", /* 204 */ |
| 250 |
|
|
"spell_glyph", /* 205 */ |
| 251 |
|
|
NULL |
| 252 |
root |
1.1 |
}; |
| 253 |
|
|
|
| 254 |
|
|
/* This function checks the object after it has been loaded (when we |
| 255 |
|
|
* get the 'end' in the input stream). This function can be used to |
| 256 |
|
|
* deal with legacy objects where fields may have changed. It can also be used |
| 257 |
|
|
* to check for objects to make sure there are no common errors. |
| 258 |
|
|
*/ |
| 259 |
root |
1.78 |
void |
| 260 |
|
|
object::post_load_check () |
| 261 |
root |
1.12 |
{ |
| 262 |
root |
1.83 |
if (type >= NUM_TYPES) |
| 263 |
|
|
{ |
| 264 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: type out of range, resetting to 0.\n", debug_desc ()); |
| 265 |
root |
1.83 |
type = 0; |
| 266 |
|
|
} |
| 267 |
|
|
|
| 268 |
root |
1.78 |
switch (type) |
| 269 |
|
|
{ |
| 270 |
root |
1.161 |
case RANGED: |
| 271 |
root |
1.78 |
case BOW: |
| 272 |
|
|
case WAND: |
| 273 |
|
|
case ROD: |
| 274 |
|
|
case HORN: |
| 275 |
root |
1.79 |
if (slot [body_range].info != -1) |
| 276 |
root |
1.78 |
{ |
| 277 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_range %d != -1\n", debug_desc (), slot [body_range].info); |
| 278 |
root |
1.79 |
slot [body_range].info = -1; |
| 279 |
root |
1.78 |
} |
| 280 |
|
|
break; |
| 281 |
|
|
|
| 282 |
|
|
case WEAPON: |
| 283 |
root |
1.79 |
if (slot [body_combat].info != -1) |
| 284 |
root |
1.78 |
{ |
| 285 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_combat %d != -1\n", debug_desc (), slot [body_combat].info); |
| 286 |
root |
1.79 |
slot [body_combat].info = -1; |
| 287 |
root |
1.78 |
} |
| 288 |
|
|
break; |
| 289 |
|
|
|
| 290 |
|
|
case SHIELD: |
| 291 |
root |
1.79 |
if (slot [body_shield].info != -1) |
| 292 |
root |
1.78 |
{ |
| 293 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_shield %d != -1\n", debug_desc (), slot [body_shield].info); |
| 294 |
root |
1.79 |
slot [body_shield].info = -1; |
| 295 |
root |
1.78 |
} |
| 296 |
|
|
break; |
| 297 |
|
|
|
| 298 |
|
|
case PLAYER: |
| 299 |
|
|
if (slot [body_shield].info != 1) |
| 300 |
|
|
{ |
| 301 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_shield %d != 1\n", debug_desc (), slot [body_shield].info); |
| 302 |
root |
1.78 |
slot [body_shield].info = 1; |
| 303 |
|
|
} |
| 304 |
|
|
|
| 305 |
|
|
if (slot [body_combat].info != 1) |
| 306 |
|
|
{ |
| 307 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_combat %d != 1\n", debug_desc (), slot [body_combat].info); |
| 308 |
root |
1.78 |
slot [body_combat].info = 1; |
| 309 |
|
|
} |
| 310 |
root |
1.79 |
|
| 311 |
|
|
if (slot [body_range].info != 1) |
| 312 |
|
|
{ |
| 313 |
root |
1.124 |
LOG (llevError, "ITEMBUG: %s: body_range %d != 1\n", debug_desc (), slot [body_range].info); |
| 314 |
root |
1.79 |
slot [body_range].info = 1; |
| 315 |
|
|
} |
| 316 |
root |
1.78 |
break; |
| 317 |
|
|
} |
| 318 |
|
|
|
| 319 |
pippijn |
1.38 |
/* We do some specialised handling to handle legacy cases of name_pl. |
| 320 |
root |
1.12 |
* If the object doesn't have a name_pl, we just use the object name - |
| 321 |
pippijn |
1.38 |
* this isn't perfect (things won't be properly pluralised), but works to |
| 322 |
root |
1.12 |
* that degree (5 heart is still quite understandable). But the case we |
| 323 |
|
|
* also have to catch is if this object is not using the normal name for |
| 324 |
|
|
* the object. In that case, we also want to use the loaded name. |
| 325 |
|
|
* Otherwise, what happens is that the the plural name will lose |
| 326 |
|
|
* information (appear as just 'hearts' and not 'goblins heart') |
| 327 |
|
|
*/ |
| 328 |
root |
1.88 |
if (arch && name != arch->object::name && name_pl == arch->object::name_pl) |
| 329 |
root |
1.78 |
name_pl = 0; |
| 330 |
root |
1.1 |
|
| 331 |
root |
1.78 |
if (!name_pl) |
| 332 |
|
|
name_pl = name; |
| 333 |
root |
1.1 |
|
| 334 |
root |
1.12 |
/* objects now have a materialname. try to patch it in */ |
| 335 |
root |
1.145 |
if (material == MATERIAL_NULL && !(is_weapon () && level > 0)) |
| 336 |
root |
1.144 |
select_material (this, map ? map->difficulty : 5); |
| 337 |
root |
1.57 |
|
| 338 |
root |
1.150 |
if (speed < 0.) |
| 339 |
|
|
{ |
| 340 |
|
|
flag [FLAG_RANDOM_SPEED] = true; |
| 341 |
|
|
speed = -speed; |
| 342 |
|
|
// speed_left will be randomised in instantiate () and copy_to () |
| 343 |
|
|
} |
| 344 |
|
|
|
| 345 |
root |
1.12 |
/* only do these when program is first run - a bit |
| 346 |
|
|
* excessive to do this at every run - most of this is |
| 347 |
|
|
* really just to catch any errors - program will still run, but |
| 348 |
|
|
* not in the ideal fashion. |
| 349 |
|
|
*/ |
| 350 |
root |
1.78 |
if (loading_arch && (type == WEAPON || type == BOW || type == ROD || type == HORN || type == WAND)) |
| 351 |
root |
1.12 |
{ |
| 352 |
root |
1.78 |
if (!skill) |
| 353 |
root |
1.124 |
LOG (llevError, "ITEMBUG: weapon %s lacks a skill.\n", debug_desc ()); |
| 354 |
root |
1.126 |
else if ((skill == shstr_one_handed_weapons && slot[body_arm].info != -1) || |
| 355 |
|
|
(skill == shstr_two_handed_weapons && slot[body_arm].info != -2)) |
| 356 |
root |
1.124 |
LOG (llevError, "ITEMBUG: weapon %s arm usage does not match skill: %d, %s\n", debug_desc (), slot[body_arm].info, &skill); |
| 357 |
root |
1.1 |
} |
| 358 |
|
|
|
| 359 |
root |
1.12 |
/* We changed last_heal to gen_sp_armour, which is what it |
| 360 |
|
|
* really does for many objects. Need to catch any in maps |
| 361 |
|
|
* that may have an old value. |
| 362 |
|
|
*/ |
| 363 |
root |
1.78 |
if (type == WEAPON |
| 364 |
|
|
|| type == ARMOUR || type == HELMET |
| 365 |
|
|
|| type == SHIELD || type == RING |
| 366 |
|
|
|| type == BOOTS || type == GLOVES |
| 367 |
|
|
|| type == AMULET || type == GIRDLE |
| 368 |
|
|
|| type == BRACERS || type == CLOAK) |
| 369 |
root |
1.12 |
{ |
| 370 |
root |
1.78 |
if (last_heal) |
| 371 |
root |
1.12 |
{ |
| 372 |
root |
1.124 |
LOG (llevError, "ITEMBUG: object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
| 373 |
root |
1.78 |
gen_sp_armour = last_heal; |
| 374 |
|
|
last_heal = 0; |
| 375 |
root |
1.1 |
} |
| 376 |
elmex |
1.39 |
|
| 377 |
root |
1.78 |
int ip = calc_item_power (this, 0); |
| 378 |
root |
1.57 |
|
| 379 |
root |
1.12 |
/* Legacy objects from before item power was in the game */ |
| 380 |
root |
1.78 |
if (!item_power && ip) |
| 381 |
root |
1.12 |
{ |
| 382 |
|
|
if (ip > 3) |
| 383 |
root |
1.124 |
LOG (llevDebug, "ITEMBUG: Object %s had no item power, using %d\n", debug_desc (), ip); |
| 384 |
root |
1.57 |
|
| 385 |
root |
1.78 |
item_power = ip; |
| 386 |
root |
1.1 |
} |
| 387 |
root |
1.57 |
|
| 388 |
root |
1.12 |
/* Check for possibly bogus values. Has to meet both these criteria - |
| 389 |
|
|
* something that has item_power 1 is probably just fine if our calculated |
| 390 |
|
|
* value is 1 or 2 - these values are small enough that hard to be precise. |
| 391 |
|
|
* similarly, it item_power is 0, the first check will always pass, |
| 392 |
|
|
* but not the second one. |
| 393 |
|
|
*/ |
| 394 |
root |
1.84 |
#if 0 //TODO |
| 395 |
root |
1.78 |
if (ip > 2 * item_power && ip > (item_power + 3)) |
| 396 |
|
|
LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", debug_desc (), ip, item_power); |
| 397 |
root |
1.84 |
#endif |
| 398 |
root |
1.57 |
} |
| 399 |
root |
1.1 |
|
| 400 |
root |
1.155 |
/* old style spellcasting object (pretty common) - need to load in the appropriate object */ |
| 401 |
root |
1.120 |
/* (schmorp) old really doesn't mean old, imho, just a more compact way to store such objects */ |
| 402 |
elmex |
1.118 |
if ((type == ROD |
| 403 |
|
|
|| type == WAND |
| 404 |
|
|
|| type == SCROLL |
| 405 |
|
|
|| type == HORN |
| 406 |
|
|
|| type == FIREWALL |
| 407 |
root |
1.12 |
/* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
| 408 |
elmex |
1.118 |
|| ((type == POTION || type == ALTAR) && stats.sp)) // watchout: sp = 0 is still magic bullet. |
| 409 |
|
|
&& !inv |
| 410 |
|
|
&& !loading_arch |
| 411 |
elmex |
1.119 |
&& stats.sp) // watchout: old magic bullet stuff directly on the map is going to break here! |
| 412 |
root |
1.120 |
// TODO: at least one watchout-comments is redundant - investigate/remove |
| 413 |
root |
1.12 |
{ |
| 414 |
root |
1.120 |
// TODO: fix firewall object on map |
| 415 |
root |
1.101 |
/* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
| 416 |
root |
1.12 |
* in that spell was stored in sp. |
| 417 |
|
|
*/ |
| 418 |
root |
1.120 |
//LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
| 419 |
root |
1.78 |
object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
| 420 |
|
|
insert_ob_in_ob (tmp, this); |
| 421 |
elmex |
1.119 |
randomitems = 0; |
| 422 |
root |
1.1 |
} |
| 423 |
root |
1.57 |
|
| 424 |
root |
1.12 |
/* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
| 425 |
root |
1.78 |
if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
| 426 |
root |
1.12 |
{ |
| 427 |
root |
1.124 |
LOG (llevError, "ITEMBUG: spellbook/rune found without inv but slaying: %s", debug_desc ()); |
| 428 |
root |
1.78 |
object *tmp = get_archetype_by_object_name (slaying); |
| 429 |
|
|
insert_ob_in_ob (tmp, this); |
| 430 |
root |
1.115 |
randomitems = 0; /* So another spell isn't created for this object */ |
| 431 |
root |
1.12 |
/* without this, value is all screwed up */ |
| 432 |
root |
1.88 |
value = arch->value * inv->value; |
| 433 |
root |
1.1 |
} |
| 434 |
|
|
|
| 435 |
root |
1.153 |
if (this->flag [FLAG_MONSTER]) |
| 436 |
root |
1.12 |
{ |
| 437 |
root |
1.78 |
if (stats.hp > stats.maxhp) |
| 438 |
root |
1.49 |
{ |
| 439 |
root |
1.124 |
LOG (llevInfo, "ITEMBUG: monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
| 440 |
root |
1.78 |
stats.maxhp = stats.hp; |
| 441 |
root |
1.49 |
} |
| 442 |
root |
1.1 |
|
| 443 |
root |
1.12 |
/* The archs just need to be updated for this */ |
| 444 |
root |
1.78 |
if (move_type == 0) |
| 445 |
|
|
move_type = MOVE_WALK; |
| 446 |
root |
1.1 |
} |
| 447 |
root |
1.14 |
|
| 448 |
root |
1.153 |
if ((this->flag [FLAG_GENERATOR] && this->flag [FLAG_CONTENT_ON_GEN]) || type == CREATOR || type == CONVERTER) |
| 449 |
root |
1.109 |
/* Object will duplicate it's content as part of the |
| 450 |
|
|
* generation process. To do this, we must flag inventory |
| 451 |
|
|
* so it remains unevaluated concerning the randomitems and |
| 452 |
|
|
* the living (a demonlord shouldn't cast from inside generator!) |
| 453 |
|
|
*/ |
| 454 |
|
|
/* ??? this *should* be done elsewhere, e.g. after map loading etc. */ |
| 455 |
|
|
flag_inv (this, FLAG_IS_A_TEMPLATE); |
| 456 |
root |
1.1 |
|
| 457 |
root |
1.109 |
/* Handle player movers. We use move_type for player movers |
| 458 |
root |
1.12 |
* because they operate on their own time (move_on |
| 459 |
|
|
* would potentially cause them to be triggered when someone steps |
| 460 |
root |
1.109 |
* on them). If move_type is set, presume person knows what they |
| 461 |
root |
1.12 |
* are doing, otherwise, set move_type based on maxhp value. |
| 462 |
|
|
*/ |
| 463 |
root |
1.78 |
if (type == PLAYERMOVER) |
| 464 |
root |
1.12 |
{ |
| 465 |
root |
1.78 |
if (!move_type) |
| 466 |
root |
1.12 |
{ |
| 467 |
root |
1.78 |
if (stats.maxhp) |
| 468 |
root |
1.12 |
{ |
| 469 |
root |
1.78 |
move_type = MOVE_ALL; |
| 470 |
|
|
stats.maxhp = 0; |
| 471 |
root |
1.12 |
} |
| 472 |
|
|
else |
| 473 |
root |
1.78 |
move_type = MOVE_WALK; |
| 474 |
root |
1.1 |
} |
| 475 |
|
|
} |
| 476 |
root |
1.132 |
|
| 477 |
|
|
// if the object has an animation, try to provide a default face |
| 478 |
|
|
if (has_anim ()) |
| 479 |
|
|
{ |
| 480 |
|
|
const animation &anim_ob = anim (); |
| 481 |
|
|
|
| 482 |
|
|
if (anim_speed) |
| 483 |
|
|
// if this item is time-animated, force the last frame |
| 484 |
|
|
animate_object (this, 0); |
| 485 |
|
|
else if (flag [FLAG_MONSTER]) |
| 486 |
|
|
// if it is a monster, set appropriate facing |
| 487 |
|
|
animate_object (this, direction); |
| 488 |
|
|
} |
| 489 |
root |
1.1 |
} |
| 490 |
|
|
|
| 491 |
|
|
static void |
| 492 |
root |
1.149 |
set_move (MoveType &mt, object_thawer &f) |
| 493 |
root |
1.1 |
{ |
| 494 |
root |
1.63 |
static const struct flagstr { |
| 495 |
root |
1.67 |
const char *name; |
| 496 |
root |
1.63 |
MoveType flags; |
| 497 |
|
|
} move_flags[] = { |
| 498 |
|
|
{ "walk" , MOVE_WALK }, |
| 499 |
|
|
{ "flying" , MOVE_FLY_LOW | MOVE_FLY_HIGH }, |
| 500 |
|
|
{ "fly_low" , MOVE_FLY_LOW }, |
| 501 |
|
|
{ "fly_high", MOVE_FLY_HIGH }, |
| 502 |
|
|
{ "swim" , MOVE_SWIM }, |
| 503 |
|
|
{ "boat" , MOVE_BOAT }, |
| 504 |
root |
1.72 |
{ "ship" , MOVE_SHIP }, |
| 505 |
root |
1.63 |
{ "all" , MOVE_ALL }, |
| 506 |
|
|
}; |
| 507 |
|
|
|
| 508 |
root |
1.149 |
const char *str = f.get_str (); |
| 509 |
root |
1.1 |
|
| 510 |
root |
1.149 |
if (!*str || isdigit (*str)) |
| 511 |
root |
1.1 |
{ |
| 512 |
|
|
mt = atoi (str); |
| 513 |
|
|
return; |
| 514 |
|
|
} |
| 515 |
|
|
|
| 516 |
|
|
mt = 0; |
| 517 |
|
|
|
| 518 |
root |
1.149 |
for (str = strtok ((char *)str, " "); str; str = strtok (0, " ")) |
| 519 |
root |
1.1 |
{ |
| 520 |
root |
1.63 |
bool negate = 0; |
| 521 |
|
|
|
| 522 |
|
|
if (*str == '-') |
| 523 |
root |
1.1 |
{ |
| 524 |
root |
1.63 |
negate = 1; |
| 525 |
|
|
str++; |
| 526 |
|
|
} |
| 527 |
root |
1.1 |
|
| 528 |
root |
1.158 |
for (const flagstr *f = move_flags; f < move_flags + array_length (move_flags); ++f) |
| 529 |
root |
1.63 |
{ |
| 530 |
|
|
if (!strcmp (f->name, str)) |
| 531 |
root |
1.1 |
{ |
| 532 |
root |
1.63 |
if (negate) |
| 533 |
|
|
mt &= ~f->flags; |
| 534 |
|
|
else |
| 535 |
|
|
mt |= f->flags; |
| 536 |
|
|
|
| 537 |
|
|
goto next; |
| 538 |
root |
1.1 |
} |
| 539 |
root |
1.63 |
} |
| 540 |
root |
1.1 |
|
| 541 |
root |
1.109 |
LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str); |
| 542 |
root |
1.1 |
|
| 543 |
root |
1.63 |
next: ; |
| 544 |
root |
1.1 |
} |
| 545 |
|
|
} |
| 546 |
|
|
|
| 547 |
root |
1.137 |
//-GPL |
| 548 |
|
|
|
| 549 |
root |
1.85 |
#define GET_FLAG(op,flg) op->flag [flg] = f.get_bool () |
| 550 |
root |
1.1 |
|
| 551 |
root |
1.59 |
bool |
| 552 |
|
|
object::parse_kv (object_thawer &f) |
| 553 |
root |
1.1 |
{ |
| 554 |
root |
1.59 |
object *op_inv = inv; |
| 555 |
root |
1.168 |
key_value *last_kv = kv.first; |
| 556 |
root |
1.1 |
|
| 557 |
|
|
for (;;) |
| 558 |
|
|
{ |
| 559 |
root |
1.59 |
switch (f.kw) |
| 560 |
root |
1.1 |
{ |
| 561 |
root |
1.15 |
case KW_uuid: |
| 562 |
root |
1.149 |
if (!uuid.parse (f.get_str ())) |
| 563 |
|
|
{ |
| 564 |
|
|
f.parse_warn ("unparseable uuid"); |
| 565 |
|
|
uuid = UUID::gen (); |
| 566 |
|
|
} |
| 567 |
root |
1.15 |
break; |
| 568 |
root |
1.1 |
|
| 569 |
root |
1.15 |
case KW_oid: |
| 570 |
root |
1.59 |
f.get (this, f.get_sint32 ()); |
| 571 |
root |
1.15 |
break; |
| 572 |
root |
1.1 |
|
| 573 |
root |
1.59 |
case KW_name: f.get (name); break; |
| 574 |
|
|
case KW_name_pl: f.get (name_pl); break; |
| 575 |
|
|
case KW_title: f.get (title); break; |
| 576 |
|
|
case KW_custom_name: f.get (custom_name); break; |
| 577 |
|
|
|
| 578 |
|
|
case KW_attach: f.get_ornull (attach); break; |
| 579 |
|
|
case KW_skill: f.get_ornull (skill); break; |
| 580 |
|
|
case KW_race: f.get_ornull (race); break; |
| 581 |
|
|
case KW_slaying: f.get_ornull (slaying); break; |
| 582 |
root |
1.102 |
case KW_tag: f.get_ornull (tag); break; |
| 583 |
root |
1.1 |
|
| 584 |
root |
1.15 |
case KW_arch: |
| 585 |
root |
1.121 |
if (object *tmp = object::read (f)) |
| 586 |
|
|
{ |
| 587 |
|
|
tmp->deactivate (); |
| 588 |
root |
1.1 |
|
| 589 |
root |
1.59 |
// was: insert_ob_in_ob (tmp, op); |
| 590 |
|
|
// but manually adding it can improve map loading times a lot |
| 591 |
|
|
// also, appending instead of prepending keeps the |
| 592 |
|
|
// save ordering the same between repeated load/saves. |
| 593 |
root |
1.103 |
// and finally we do not want any funny effects |
| 594 |
root |
1.153 |
tmp->clr_flag (FLAG_OBJ_ORIGINAL); |
| 595 |
|
|
tmp->clr_flag (FLAG_REMOVED); |
| 596 |
root |
1.59 |
|
| 597 |
|
|
if (!op_inv) |
| 598 |
|
|
{ |
| 599 |
|
|
inv = tmp; |
| 600 |
|
|
tmp->above = 0; |
| 601 |
|
|
} |
| 602 |
|
|
else |
| 603 |
|
|
{ |
| 604 |
|
|
while (op_inv->below) |
| 605 |
|
|
op_inv = op_inv->below; |
| 606 |
|
|
|
| 607 |
|
|
op_inv->below = tmp; |
| 608 |
|
|
tmp->above = op_inv; |
| 609 |
|
|
} |
| 610 |
|
|
|
| 611 |
|
|
tmp->below = 0; |
| 612 |
|
|
tmp->env = this; |
| 613 |
|
|
op_inv = tmp; |
| 614 |
|
|
} |
| 615 |
root |
1.122 |
else |
| 616 |
|
|
LOG (llevError, "ERROR: couldn't load inventory object, file corrupted?\n"); |
| 617 |
|
|
|
| 618 |
root |
1.59 |
continue; |
| 619 |
root |
1.1 |
|
| 620 |
root |
1.15 |
case KW_other_arch: |
| 621 |
root |
1.109 |
if (loading_arch == this) |
| 622 |
|
|
archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ()); |
| 623 |
|
|
else |
| 624 |
|
|
{ |
| 625 |
|
|
other_arch = archetype::find (f.get_str ()); |
| 626 |
root |
1.68 |
|
| 627 |
root |
1.109 |
if (!other_arch) |
| 628 |
|
|
f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
| 629 |
|
|
} |
| 630 |
root |
1.15 |
break; |
| 631 |
root |
1.1 |
|
| 632 |
root |
1.99 |
case KW_owner: |
| 633 |
root |
1.100 |
f.delayed_deref (this, owner, f.get_str ()); |
| 634 |
root |
1.99 |
break; |
| 635 |
|
|
|
| 636 |
root |
1.15 |
case KW_animation: |
| 637 |
|
|
{ |
| 638 |
root |
1.153 |
this->clr_flag (FLAG_ANIMATE); |
| 639 |
root |
1.59 |
animation_id = 0; |
| 640 |
root |
1.56 |
|
| 641 |
root |
1.149 |
if (f.has_value () && (animation_id = find_animation (f.get_str ()))) |
| 642 |
root |
1.153 |
this->set_flag (FLAG_ANIMATE); //TODO: should not be forced to true here |
| 643 |
root |
1.15 |
} |
| 644 |
|
|
break; |
| 645 |
|
|
|
| 646 |
root |
1.59 |
case KW_last_heal: f.get (last_heal); break; |
| 647 |
|
|
case KW_last_sp: f.get (last_sp); break; |
| 648 |
|
|
case KW_last_grace: f.get (last_grace); break; |
| 649 |
|
|
case KW_last_eat: f.get (last_eat); break; |
| 650 |
root |
1.150 |
case KW_sl: |
| 651 |
root |
1.59 |
case KW_speed_left: f.get (speed_left); break; |
| 652 |
root |
1.15 |
|
| 653 |
|
|
case KW_speed: |
| 654 |
root |
1.59 |
f.get (speed); |
| 655 |
root |
1.31 |
|
| 656 |
|
|
//TODO: maybe do in check_object |
| 657 |
|
|
// removed check for style maps |
| 658 |
root |
1.59 |
if (speed < 0) |
| 659 |
|
|
speed_left = speed_left - rndm (); |
| 660 |
root |
1.31 |
|
| 661 |
root |
1.15 |
break; |
| 662 |
|
|
|
| 663 |
|
|
case KW_slow_move: |
| 664 |
root |
1.59 |
move_slow |= MOVE_WALK; |
| 665 |
|
|
f.get (move_slow_penalty); |
| 666 |
root |
1.15 |
break; |
| 667 |
root |
1.1 |
|
| 668 |
root |
1.15 |
case KW_face: |
| 669 |
root |
1.149 |
face = f.has_value () ? face_find (f.get_str ()) : blank_face; |
| 670 |
root |
1.15 |
break; |
| 671 |
|
|
|
| 672 |
root |
1.93 |
case KW_sound: |
| 673 |
root |
1.149 |
if (f.has_value ()) |
| 674 |
|
|
{ |
| 675 |
|
|
sound = sound_find (f.get_str ()); |
| 676 |
|
|
if (!sound) |
| 677 |
|
|
f.parse_warn (format ("sound '%s' not found", f.get_str ())); |
| 678 |
|
|
} |
| 679 |
|
|
else |
| 680 |
|
|
sound = 0; |
| 681 |
root |
1.95 |
break; |
| 682 |
|
|
|
| 683 |
root |
1.97 |
case KW_sound_destroy: |
| 684 |
root |
1.149 |
if (f.has_value ()) |
| 685 |
|
|
{ |
| 686 |
|
|
sound_destroy = sound_find (f.get_str ()); |
| 687 |
|
|
if (!sound_destroy) |
| 688 |
|
|
f.parse_warn (format ("sound '%s' not found", f.get_str ())); |
| 689 |
|
|
} |
| 690 |
|
|
else |
| 691 |
|
|
sound_destroy = 0; |
| 692 |
root |
1.93 |
break; |
| 693 |
|
|
|
| 694 |
root |
1.59 |
case KW_x: f.get (x); break; |
| 695 |
|
|
case KW_y: f.get (y); break; |
| 696 |
root |
1.18 |
|
| 697 |
root |
1.15 |
case KW_Str: // uppercase alias |
| 698 |
root |
1.59 |
case KW_str: f.get (stats.Str); break; |
| 699 |
root |
1.15 |
case KW_Dex: // uppercase alias |
| 700 |
root |
1.59 |
case KW_dex: f.get (stats.Dex); break; |
| 701 |
root |
1.15 |
case KW_Con: // uppercase alias |
| 702 |
root |
1.59 |
case KW_con: f.get (stats.Con); break; |
| 703 |
root |
1.15 |
case KW_Wis: // uppercase alias |
| 704 |
root |
1.59 |
case KW_wis: f.get (stats.Wis); break; |
| 705 |
root |
1.15 |
case KW_Cha: // uppercase alias |
| 706 |
root |
1.59 |
case KW_cha: f.get (stats.Cha); break; |
| 707 |
root |
1.15 |
case KW_Int: // uppercase alias |
| 708 |
root |
1.59 |
case KW_int: f.get (stats.Int); break; |
| 709 |
root |
1.15 |
case KW_Pow: // uppercase alias |
| 710 |
root |
1.59 |
case KW_pow: f.get (stats.Pow); break; |
| 711 |
root |
1.15 |
|
| 712 |
root |
1.59 |
case KW_hp: f.get (stats.hp); break; |
| 713 |
|
|
case KW_maxhp: f.get (stats.maxhp); break; |
| 714 |
|
|
case KW_sp: f.get (stats.sp); break; |
| 715 |
|
|
case KW_maxsp: f.get (stats.maxsp); break; |
| 716 |
|
|
case KW_grace: f.get (stats.grace); break; |
| 717 |
|
|
case KW_maxgrace: f.get (stats.maxgrace); break; |
| 718 |
|
|
|
| 719 |
|
|
case KW_exp: f.get (stats.exp); break; |
| 720 |
|
|
case KW_perm_exp: f.get (perm_exp); break; |
| 721 |
|
|
case KW_food: f.get (stats.food); break; |
| 722 |
|
|
case KW_dam: f.get (stats.dam); break; |
| 723 |
|
|
case KW_wc: f.get (stats.wc); break; |
| 724 |
|
|
case KW_ac: f.get (stats.ac); break; |
| 725 |
|
|
case KW_nrof: f.get (nrof); break; |
| 726 |
|
|
case KW_level: f.get (level); break; |
| 727 |
|
|
case KW_direction: f.get (direction); break; |
| 728 |
|
|
case KW_type: f.get (type); break; |
| 729 |
|
|
case KW_subtype: f.get (subtype); break; |
| 730 |
|
|
case KW_value: f.get (value); break; |
| 731 |
|
|
case KW_weight: f.get (weight); break; |
| 732 |
|
|
case KW_carrying: f.get (carrying); break; |
| 733 |
|
|
case KW_attacktype: f.get (attacktype); break; |
| 734 |
|
|
case KW_path_attuned: f.get (path_attuned); break; |
| 735 |
|
|
case KW_path_repelled: f.get (path_repelled); break; |
| 736 |
|
|
case KW_path_denied: f.get (path_denied); break; |
| 737 |
|
|
case KW_invisible: f.get (invisible); break; |
| 738 |
|
|
case KW_magic: f.get (magic); break; |
| 739 |
|
|
case KW_state: f.get (state); break; |
| 740 |
|
|
case KW_move_slow_penalty: f.get (move_slow_penalty); break; |
| 741 |
|
|
case KW_material: f.get (materials); break; //TODO: nuke |
| 742 |
root |
1.157 |
case KW_materialname: f.get (material); break; |
| 743 |
root |
1.1 |
|
| 744 |
root |
1.15 |
/* These are the new values */ |
| 745 |
root |
1.149 |
case KW_move_block: set_move (move_block, f); break; |
| 746 |
|
|
case KW_move_allow: set_move (move_allow, f); break; |
| 747 |
|
|
case KW_move_type: set_move (move_type , f); break; |
| 748 |
|
|
case KW_move_on: set_move (move_on , f); break; |
| 749 |
|
|
case KW_move_off: set_move (move_off , f); break; |
| 750 |
|
|
case KW_move_slow: set_move (move_slow , f); break; |
| 751 |
root |
1.1 |
|
| 752 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 753 |
|
|
case KW_no_pass: |
| 754 |
|
|
{ |
| 755 |
root |
1.59 |
if (f.get_sint32 ()) |
| 756 |
|
|
move_block = MOVE_ALL; |
| 757 |
root |
1.15 |
else |
| 758 |
root |
1.59 |
move_block = 0; |
| 759 |
root |
1.15 |
} |
| 760 |
root |
1.1 |
|
| 761 |
root |
1.15 |
break; |
| 762 |
root |
1.1 |
|
| 763 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 764 |
|
|
case KW_walk_on: |
| 765 |
|
|
{ |
| 766 |
root |
1.59 |
if (f.get_sint32 ()) |
| 767 |
|
|
move_on |= MOVE_WALK; |
| 768 |
root |
1.15 |
else |
| 769 |
root |
1.59 |
move_on &= ~MOVE_WALK; |
| 770 |
root |
1.15 |
} |
| 771 |
root |
1.1 |
|
| 772 |
root |
1.15 |
break; |
| 773 |
root |
1.1 |
|
| 774 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 775 |
|
|
case KW_walk_off: |
| 776 |
|
|
{ |
| 777 |
root |
1.59 |
if (f.get_sint32 ()) |
| 778 |
|
|
move_off |= MOVE_WALK; |
| 779 |
root |
1.15 |
else |
| 780 |
root |
1.59 |
move_off &= ~MOVE_WALK; |
| 781 |
root |
1.15 |
} |
| 782 |
|
|
break; |
| 783 |
root |
1.1 |
|
| 784 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 785 |
|
|
case KW_fly_on: |
| 786 |
|
|
{ |
| 787 |
root |
1.59 |
if (f.get_sint32 ()) |
| 788 |
|
|
move_on |= MOVE_FLY_LOW; |
| 789 |
root |
1.15 |
else |
| 790 |
root |
1.59 |
move_on &= ~MOVE_FLY_LOW; |
| 791 |
root |
1.15 |
} |
| 792 |
|
|
break; |
| 793 |
root |
1.1 |
|
| 794 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 795 |
|
|
case KW_fly_off: |
| 796 |
|
|
{ |
| 797 |
root |
1.59 |
if (f.get_sint32 ()) |
| 798 |
|
|
move_off |= MOVE_FLY_LOW; |
| 799 |
root |
1.15 |
else |
| 800 |
root |
1.59 |
move_off &= ~MOVE_FLY_LOW; |
| 801 |
root |
1.15 |
} |
| 802 |
|
|
break; |
| 803 |
root |
1.1 |
|
| 804 |
root |
1.17 |
//TODO: remove these after converting archetypes |
| 805 |
root |
1.15 |
case KW_can_use_wand: |
| 806 |
root |
1.59 |
GET_FLAG (this, FLAG_USE_RANGE); |
| 807 |
root |
1.15 |
break; |
| 808 |
root |
1.1 |
|
| 809 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
| 810 |
|
|
case KW_flying: |
| 811 |
|
|
{ |
| 812 |
root |
1.59 |
if (f.get_sint32 ()) |
| 813 |
|
|
move_type |= MOVE_FLY_LOW; |
| 814 |
root |
1.1 |
else |
| 815 |
root |
1.59 |
move_type &= ~MOVE_FLY_LOW; |
| 816 |
root |
1.15 |
} |
| 817 |
|
|
break; |
| 818 |
|
|
|
| 819 |
|
|
|
| 820 |
|
|
case KW_identified: |
| 821 |
root |
1.59 |
GET_FLAG (this, FLAG_IDENTIFIED); |
| 822 |
root |
1.15 |
//TODO: move to check_object or so |
| 823 |
root |
1.153 |
if (this->flag [FLAG_IDENTIFIED]) |
| 824 |
|
|
this->clr_flag (FLAG_KNOWN_MAGICAL); |
| 825 |
root |
1.1 |
|
| 826 |
root |
1.15 |
break; |
| 827 |
root |
1.1 |
|
| 828 |
root |
1.15 |
case KW_friendly: |
| 829 |
root |
1.85 |
if (f.get_bool ()) |
| 830 |
root |
1.59 |
if (type != PLAYER) |
| 831 |
|
|
add_friendly_object (this); |
| 832 |
|
|
|
| 833 |
|
|
break; |
| 834 |
|
|
|
| 835 |
|
|
case KW_monster: GET_FLAG (this, FLAG_MONSTER); break; |
| 836 |
|
|
case KW_neutral: GET_FLAG (this, FLAG_NEUTRAL); break; |
| 837 |
|
|
case KW_no_attack: GET_FLAG (this, FLAG_NO_ATTACK); break; |
| 838 |
|
|
case KW_no_damage: GET_FLAG (this, FLAG_NO_DAMAGE); break; |
| 839 |
|
|
case KW_obj_original: GET_FLAG (this, FLAG_OBJ_ORIGINAL); break; |
| 840 |
|
|
case KW_generator: GET_FLAG (this, FLAG_GENERATOR); break; |
| 841 |
|
|
case KW_use_content_on_gen: GET_FLAG (this, FLAG_CONTENT_ON_GEN); break; |
| 842 |
|
|
case KW_is_thrown: GET_FLAG (this, FLAG_IS_THROWN); break; |
| 843 |
|
|
case KW_auto_apply: GET_FLAG (this, FLAG_AUTO_APPLY); break; |
| 844 |
|
|
case KW_see_invisible: GET_FLAG (this, FLAG_SEE_INVISIBLE); break; |
| 845 |
|
|
case KW_can_roll: GET_FLAG (this, FLAG_CAN_ROLL); break; |
| 846 |
|
|
case KW_overlay_floor: GET_FLAG (this, FLAG_OVERLAY_FLOOR); break; |
| 847 |
|
|
case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
| 848 |
|
|
case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
| 849 |
|
|
case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
| 850 |
|
|
case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
| 851 |
|
|
case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
| 852 |
elmex |
1.108 |
case KW_player_sold: GET_FLAG (this, FLAG_PLAYER_SOLD); break; |
| 853 |
root |
1.59 |
case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
| 854 |
|
|
case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
| 855 |
|
|
case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
| 856 |
|
|
case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
| 857 |
|
|
case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
| 858 |
|
|
case KW_hitback: GET_FLAG (this, FLAG_HITBACK); break; |
| 859 |
|
|
case KW_startequip: GET_FLAG (this, FLAG_STARTEQUIP); break; |
| 860 |
|
|
case KW_blocksview: GET_FLAG (this, FLAG_BLOCKSVIEW); break; |
| 861 |
|
|
case KW_undead: GET_FLAG (this, FLAG_UNDEAD); break; |
| 862 |
|
|
case KW_scared: GET_FLAG (this, FLAG_SCARED); break; |
| 863 |
|
|
case KW_unaggressive: GET_FLAG (this, FLAG_UNAGGRESSIVE); break; |
| 864 |
|
|
case KW_reflect_missile: GET_FLAG (this, FLAG_REFL_MISSILE); break; |
| 865 |
|
|
case KW_reflect_spell: GET_FLAG (this, FLAG_REFL_SPELL); break; |
| 866 |
|
|
case KW_no_magic: GET_FLAG (this, FLAG_NO_MAGIC); break; |
| 867 |
|
|
case KW_no_drop: GET_FLAG (this, FLAG_NO_DROP); break; |
| 868 |
|
|
case KW_random_movement: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
| 869 |
|
|
case KW_is_lightable: GET_FLAG (this, FLAG_IS_LIGHTABLE); break; |
| 870 |
|
|
case KW_tear_down: GET_FLAG (this, FLAG_TEAR_DOWN); break; |
| 871 |
|
|
case KW_can_use_shield: GET_FLAG (this, FLAG_USE_SHIELD); break; |
| 872 |
|
|
case KW_can_cast_spell: GET_FLAG (this, FLAG_CAST_SPELL); break; |
| 873 |
|
|
case KW_can_use_scroll: GET_FLAG (this, FLAG_USE_SCROLL); break; |
| 874 |
|
|
case KW_can_use_range: GET_FLAG (this, FLAG_USE_RANGE); break; |
| 875 |
|
|
case KW_can_use_bow: GET_FLAG (this, FLAG_USE_BOW); break; |
| 876 |
|
|
case KW_can_use_armour: GET_FLAG (this, FLAG_USE_ARMOUR); break; |
| 877 |
|
|
case KW_can_use_weapon: GET_FLAG (this, FLAG_USE_WEAPON); break; |
| 878 |
|
|
case KW_can_use_ring: GET_FLAG (this, FLAG_USE_RING); break; |
| 879 |
|
|
case KW_has_ready_bow: GET_FLAG (this, FLAG_READY_BOW); break; |
| 880 |
|
|
case KW_has_ready_range: GET_FLAG (this, FLAG_READY_RANGE); break; |
| 881 |
|
|
case KW_xrays: GET_FLAG (this, FLAG_XRAYS); break; |
| 882 |
|
|
case KW_is_floor: GET_FLAG (this, FLAG_IS_FLOOR); break; |
| 883 |
|
|
case KW_lifesave: GET_FLAG (this, FLAG_LIFESAVE); break; |
| 884 |
|
|
case KW_no_strength: GET_FLAG (this, FLAG_NO_STRENGTH); break; |
| 885 |
|
|
case KW_sleep: GET_FLAG (this, FLAG_SLEEP); break; |
| 886 |
|
|
case KW_stand_still: GET_FLAG (this, FLAG_STAND_STILL); break; |
| 887 |
|
|
case KW_random_move: GET_FLAG (this, FLAG_RANDOM_MOVE); break; |
| 888 |
|
|
case KW_only_attack: GET_FLAG (this, FLAG_ONLY_ATTACK); break; |
| 889 |
|
|
case KW_activate_on_push: GET_FLAG (this, FLAG_ACTIVATE_ON_PUSH); break; |
| 890 |
|
|
case KW_activate_on_release: GET_FLAG (this, FLAG_ACTIVATE_ON_RELEASE); break; |
| 891 |
|
|
case KW_confused: GET_FLAG (this, FLAG_CONFUSED); break; |
| 892 |
|
|
case KW_stealth: GET_FLAG (this, FLAG_STEALTH); break; |
| 893 |
|
|
case KW_cursed: GET_FLAG (this, FLAG_CURSED); break; |
| 894 |
|
|
case KW_damned: GET_FLAG (this, FLAG_DAMNED); break; |
| 895 |
|
|
case KW_see_anywhere: GET_FLAG (this, FLAG_SEE_ANYWHERE); break; |
| 896 |
|
|
case KW_known_magical: GET_FLAG (this, FLAG_KNOWN_MAGICAL); break; |
| 897 |
|
|
case KW_known_cursed: GET_FLAG (this, FLAG_KNOWN_CURSED); break; |
| 898 |
|
|
case KW_can_use_skill: GET_FLAG (this, FLAG_CAN_USE_SKILL); break; |
| 899 |
|
|
case KW_been_applied: GET_FLAG (this, FLAG_BEEN_APPLIED); break; |
| 900 |
|
|
case KW_has_ready_scroll: GET_FLAG (this, FLAG_READY_SCROLL); break; |
| 901 |
|
|
case KW_can_use_rod: GET_FLAG (this, FLAG_USE_ROD); break; |
| 902 |
|
|
case KW_can_use_horn: GET_FLAG (this, FLAG_USE_HORN); break; |
| 903 |
|
|
case KW_unique: GET_FLAG (this, FLAG_UNIQUE); break; |
| 904 |
|
|
case KW_make_invisible: GET_FLAG (this, FLAG_MAKE_INVIS); break; |
| 905 |
|
|
case KW_inv_locked: GET_FLAG (this, FLAG_INV_LOCKED); break; |
| 906 |
|
|
case KW_is_wooded: GET_FLAG (this, FLAG_IS_WOODED); break; |
| 907 |
|
|
case KW_is_hilly: GET_FLAG (this, FLAG_IS_HILLY); break; |
| 908 |
|
|
case KW_is_water: GET_FLAG (this, FLAG_IS_WATER); break; |
| 909 |
|
|
case KW_has_ready_skill: GET_FLAG (this, FLAG_READY_SKILL); break; |
| 910 |
|
|
case KW_has_ready_weapon: GET_FLAG (this, FLAG_READY_WEAPON); break; |
| 911 |
|
|
case KW_no_skill_ident: GET_FLAG (this, FLAG_NO_SKILL_IDENT); break; |
| 912 |
|
|
case KW_is_blind: GET_FLAG (this, FLAG_BLIND); break; |
| 913 |
|
|
case KW_can_see_in_dark: GET_FLAG (this, FLAG_SEE_IN_DARK); break; |
| 914 |
|
|
case KW_is_cauldron: GET_FLAG (this, FLAG_IS_CAULDRON); break; |
| 915 |
|
|
case KW_no_steal: GET_FLAG (this, FLAG_NO_STEAL); break; |
| 916 |
|
|
case KW_one_hit: GET_FLAG (this, FLAG_ONE_HIT); break; |
| 917 |
|
|
case KW_berserk: GET_FLAG (this, FLAG_BERSERK); break; |
| 918 |
|
|
case KW_is_buildable: GET_FLAG (this, FLAG_IS_BUILDABLE); break; |
| 919 |
|
|
case KW_destroy_on_death: GET_FLAG (this, FLAG_DESTROY_ON_DEATH); break; |
| 920 |
root |
1.73 |
case KW_treasure_env: GET_FLAG (this, FLAG_TREASURE_ENV); break; |
| 921 |
|
|
case KW_precious: GET_FLAG (this, FLAG_PRECIOUS); break; |
| 922 |
root |
1.150 |
case KW_random_speed: GET_FLAG (this, FLAG_RANDOM_SPEED); break; |
| 923 |
elmex |
1.167 |
case KW_is_quad: GET_FLAG (this, FLAG_IS_QUAD); break; |
| 924 |
root |
1.59 |
|
| 925 |
|
|
case KW_armour: f.get (resist[ATNR_PHYSICAL]); break; |
| 926 |
|
|
case KW_resist_physical: f.get (resist[ATNR_PHYSICAL]); break; |
| 927 |
|
|
case KW_resist_magic: f.get (resist[ATNR_MAGIC]); break; |
| 928 |
|
|
case KW_resist_fire: f.get (resist[ATNR_FIRE]); break; |
| 929 |
|
|
case KW_resist_electricity: f.get (resist[ATNR_ELECTRICITY]); break; |
| 930 |
|
|
case KW_resist_cold: f.get (resist[ATNR_COLD]); break; |
| 931 |
|
|
case KW_resist_confusion: f.get (resist[ATNR_CONFUSION]); break; |
| 932 |
|
|
case KW_resist_acid: f.get (resist[ATNR_ACID]); break; |
| 933 |
|
|
case KW_resist_drain: f.get (resist[ATNR_DRAIN]); break; |
| 934 |
|
|
case KW_resist_weaponmagic: f.get (resist[ATNR_WEAPONMAGIC]); break; |
| 935 |
|
|
case KW_resist_ghosthit: f.get (resist[ATNR_GHOSTHIT]); break; |
| 936 |
|
|
case KW_resist_poison: f.get (resist[ATNR_POISON]); break; |
| 937 |
|
|
case KW_resist_slow: f.get (resist[ATNR_SLOW]); break; |
| 938 |
|
|
case KW_resist_paralyze: f.get (resist[ATNR_PARALYZE]); break; |
| 939 |
|
|
case KW_resist_turn_undead: f.get (resist[ATNR_TURN_UNDEAD]); break; |
| 940 |
|
|
case KW_resist_fear: f.get (resist[ATNR_FEAR]); break; |
| 941 |
|
|
case KW_resist_cancellation: f.get (resist[ATNR_CANCELLATION]); break; |
| 942 |
|
|
case KW_resist_deplete: f.get (resist[ATNR_DEPLETE]); break; |
| 943 |
|
|
case KW_resist_death: f.get (resist[ATNR_DEATH]); break; |
| 944 |
|
|
case KW_resist_chaos: f.get (resist[ATNR_CHAOS]); break; |
| 945 |
|
|
case KW_resist_counterspell: f.get (resist[ATNR_COUNTERSPELL]); break; |
| 946 |
|
|
case KW_resist_godpower: f.get (resist[ATNR_GODPOWER]); break; |
| 947 |
|
|
case KW_resist_holyword: f.get (resist[ATNR_HOLYWORD]); break; |
| 948 |
|
|
case KW_resist_blind: f.get (resist[ATNR_BLIND]); break; |
| 949 |
|
|
case KW_resist_internal: f.get (resist[ATNR_INTERNAL]); break; |
| 950 |
|
|
case KW_resist_life_stealing: f.get (resist[ATNR_LIFE_STEALING]); break; |
| 951 |
|
|
case KW_resist_disease: f.get (resist[ATNR_DISEASE]); break; |
| 952 |
|
|
|
| 953 |
|
|
case KW_luck: f.get (stats.luck); break; |
| 954 |
|
|
case KW_run_away: f.get (run_away); break; |
| 955 |
|
|
case KW_pick_up: f.get (pick_up); break; |
| 956 |
|
|
case KW_item_power: f.get (item_power); break; |
| 957 |
|
|
case KW_gen_sp_armour: f.get (gen_sp_armour); break; |
| 958 |
|
|
case KW_anim_speed: f.get (anim_speed); break; |
| 959 |
|
|
case KW_container: f.get (weight_limit); break; |
| 960 |
|
|
case KW_will_apply: f.get (will_apply); break; |
| 961 |
|
|
case KW_attack_movement: f.get (attack_movement); break; |
| 962 |
|
|
case KW_move_state: f.get (move_status); break; |
| 963 |
root |
1.129 |
//case KW_expmul: f.get (expmul); break;//D declared const for the time being |
| 964 |
root |
1.59 |
case KW_glow_radius: f.get (glow_radius); break; |
| 965 |
|
|
case KW_weapontype: f.get (weapontype); break; |
| 966 |
|
|
case KW_casting_time: f.get (casting_time); break; |
| 967 |
elmex |
1.117 |
|
| 968 |
|
|
// elevation is deprecated |
| 969 |
|
|
case KW_elevation: break; |
| 970 |
|
|
|
| 971 |
root |
1.65 |
case KW_smoothlevel: f.get (smoothlevel); smoothlevel = clamp (smoothlevel, 0, 255); break; |
| 972 |
root |
1.59 |
case KW_client_type: f.get (client_type); break; |
| 973 |
|
|
case KW_duration: f.get (duration); break; |
| 974 |
|
|
case KW_range: f.get (range); break; |
| 975 |
|
|
case KW_range_modifier: f.get (range_modifier); break; |
| 976 |
|
|
case KW_dam_modifier: f.get (dam_modifier); break; |
| 977 |
|
|
case KW_duration_modifier: f.get (duration_modifier); break; |
| 978 |
root |
1.15 |
|
| 979 |
|
|
//TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess |
| 980 |
|
|
//TODO: parse from other include files |
| 981 |
root |
1.78 |
case KW_body_range: slot[body_range] .info = f.get_sint32 (); break; |
| 982 |
|
|
case KW_body_shield: slot[body_shield] .info = f.get_sint32 (); break; |
| 983 |
|
|
case KW_body_combat: slot[body_combat] .info = f.get_sint32 (); break; |
| 984 |
|
|
case KW_body_arm: slot[body_arm] .info = f.get_sint32 (); break; |
| 985 |
|
|
case KW_body_torso: slot[body_torso] .info = f.get_sint32 (); break; |
| 986 |
|
|
case KW_body_head: slot[body_head] .info = f.get_sint32 (); break; |
| 987 |
|
|
case KW_body_neck: slot[body_neck] .info = f.get_sint32 (); break; |
| 988 |
|
|
case KW_body_skill: slot[body_skill] .info = f.get_sint32 (); break; |
| 989 |
|
|
case KW_body_finger: slot[body_finger] .info = f.get_sint32 (); break; |
| 990 |
|
|
case KW_body_shoulder: slot[body_shoulder].info = f.get_sint32 (); break; |
| 991 |
|
|
case KW_body_foot: slot[body_foot] .info = f.get_sint32 (); break; |
| 992 |
|
|
case KW_body_hand: slot[body_hand] .info = f.get_sint32 (); break; |
| 993 |
|
|
case KW_body_wrist: slot[body_wrist] .info = f.get_sint32 (); break; |
| 994 |
|
|
case KW_body_waist: slot[body_waist] .info = f.get_sint32 (); break; |
| 995 |
root |
1.15 |
case KW_can_apply: |
| 996 |
|
|
break; |
| 997 |
|
|
|
| 998 |
|
|
case KW_connected: |
| 999 |
root |
1.127 |
{ |
| 1000 |
|
|
shstr connected; |
| 1001 |
|
|
|
| 1002 |
|
|
f.get (connected); |
| 1003 |
|
|
add_link (map, connected); |
| 1004 |
|
|
} |
| 1005 |
root |
1.15 |
break; |
| 1006 |
|
|
|
| 1007 |
|
|
case KW_randomitems: |
| 1008 |
root |
1.149 |
if (f.has_value ()) |
| 1009 |
root |
1.68 |
{ |
| 1010 |
|
|
randomitems = |
| 1011 |
|
|
loading_arch |
| 1012 |
|
|
? treasurelist::get (f.get_str ()) |
| 1013 |
|
|
: treasurelist::find (f.get_str ()); |
| 1014 |
|
|
|
| 1015 |
|
|
if (!randomitems) |
| 1016 |
root |
1.135 |
{ |
| 1017 |
|
|
LOG (llevError, "%s uses unknown randomitems '%s'.\n", debug_desc (), f.get_str ()); |
| 1018 |
|
|
randomitems = treasurelist::get (shstr_none); // avoid crashes |
| 1019 |
|
|
} |
| 1020 |
root |
1.68 |
} |
| 1021 |
root |
1.75 |
else |
| 1022 |
|
|
randomitems = 0; |
| 1023 |
root |
1.15 |
break; |
| 1024 |
root |
1.12 |
|
| 1025 |
root |
1.15 |
case KW_msg: |
| 1026 |
root |
1.59 |
f.get_ml (KW_endmsg, msg); |
| 1027 |
root |
1.15 |
break; |
| 1028 |
root |
1.1 |
|
| 1029 |
root |
1.15 |
case KW_lore: |
| 1030 |
root |
1.59 |
f.get_ml (KW_endlore, lore); |
| 1031 |
root |
1.15 |
break; |
| 1032 |
root |
1.1 |
|
| 1033 |
root |
1.15 |
case KW_editable: |
| 1034 |
|
|
case KW_editor_folder: |
| 1035 |
|
|
break; |
| 1036 |
root |
1.1 |
|
| 1037 |
root |
1.15 |
case KW_end: |
| 1038 |
root |
1.68 |
if (!loading_arch) |
| 1039 |
root |
1.59 |
instantiate (); |
| 1040 |
root |
1.1 |
|
| 1041 |
root |
1.59 |
f.next (); |
| 1042 |
|
|
return true; |
| 1043 |
root |
1.1 |
|
| 1044 |
root |
1.15 |
case KW_ERROR: |
| 1045 |
root |
1.168 |
// we do not even try to find old values, duplicate keys stay duplicate |
| 1046 |
|
|
// the list gets reversed after loading |
| 1047 |
|
|
kv.add (shstr (f.kw_str), shstr (f.value)); |
| 1048 |
root |
1.15 |
break; |
| 1049 |
|
|
|
| 1050 |
|
|
default: |
| 1051 |
root |
1.59 |
if (!f.parse_error ("object", name)) |
| 1052 |
root |
1.52 |
return false; |
| 1053 |
root |
1.15 |
break; |
| 1054 |
root |
1.1 |
} |
| 1055 |
root |
1.59 |
|
| 1056 |
|
|
f.next (); |
| 1057 |
root |
1.1 |
} |
| 1058 |
|
|
} |
| 1059 |
|
|
|
| 1060 |
root |
1.59 |
object * |
| 1061 |
root |
1.60 |
object::read (object_thawer &f, maptile *map) |
| 1062 |
root |
1.12 |
{ |
| 1063 |
root |
1.59 |
assert (f.kw == KW_arch); |
| 1064 |
|
|
|
| 1065 |
|
|
archetype *arch = archetype::find (f.get_str ()); |
| 1066 |
root |
1.61 |
|
| 1067 |
|
|
if (!arch) |
| 1068 |
|
|
{ |
| 1069 |
sf-pippijn |
1.165 |
LOG (llevError, "object referring to nonexistent archetype '%s'.\n", f.get_str ()); |
| 1070 |
root |
1.138 |
arch = archetype::find (shstr_earthwall); |
| 1071 |
root |
1.61 |
} |
| 1072 |
|
|
|
| 1073 |
root |
1.59 |
assert (arch); //D maybe use exception handling of sorts? |
| 1074 |
|
|
|
| 1075 |
root |
1.71 |
f.next (); |
| 1076 |
|
|
|
| 1077 |
root |
1.113 |
object *op = arch->instance (); |
| 1078 |
root |
1.60 |
op->map = map; |
| 1079 |
root |
1.113 |
// instance() activates, this should be fixed properly |
| 1080 |
root |
1.59 |
op->deactivate (); |
| 1081 |
|
|
|
| 1082 |
|
|
if (!op->parse_kv (f)) |
| 1083 |
|
|
{ |
| 1084 |
root |
1.123 |
op->destroy (); |
| 1085 |
root |
1.59 |
return 0; |
| 1086 |
|
|
} |
| 1087 |
|
|
|
| 1088 |
root |
1.168 |
// the loader reverses the ordering of kv-pairs, so we reverse it again after loading |
| 1089 |
|
|
// that greatly simplifies the loading code. |
| 1090 |
|
|
op->kv.reverse (); |
| 1091 |
|
|
|
| 1092 |
root |
1.78 |
op->post_load_check (); |
| 1093 |
root |
1.59 |
return op; |
| 1094 |
root |
1.1 |
} |
| 1095 |
|
|
|
| 1096 |
|
|
/* This takes a buffer, scans it for variables, and sets those variables |
| 1097 |
|
|
* as appropriate in op. |
| 1098 |
|
|
* |
| 1099 |
|
|
* This function appears to be used in only 2 places - in crossedit to |
| 1100 |
|
|
* override values and in c_wiz to mutate values. |
| 1101 |
|
|
*/ |
| 1102 |
pippijn |
1.8 |
int |
| 1103 |
root |
1.12 |
set_variable (object *op, char *buf) |
| 1104 |
pippijn |
1.8 |
{ |
| 1105 |
root |
1.162 |
object_thawer f (format ("%s\nend", buf), (AV *)0); |
| 1106 |
root |
1.1 |
|
| 1107 |
root |
1.59 |
return op->parse_kv (f); |
| 1108 |
root |
1.1 |
} |
| 1109 |
|
|
|
| 1110 |
root |
1.139 |
// compare *op against *arch and output differences |
| 1111 |
root |
1.59 |
static void |
| 1112 |
root |
1.139 |
write_diff (object_freezer &f, object *op, object *arch) |
| 1113 |
root |
1.1 |
{ |
| 1114 |
root |
1.19 |
static const keyword resist_save[NROFATTACKS] = { |
| 1115 |
|
|
# define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
| 1116 |
|
|
# include "attackinc.h" |
| 1117 |
|
|
# undef def |
| 1118 |
|
|
}; |
| 1119 |
|
|
|
| 1120 |
|
|
/* This is a list of keywords that correspond to the FLAG_.. values. |
| 1121 |
|
|
* This is a simple 1:1 mapping - if FLAG_FRIENDLY is 15, then |
| 1122 |
|
|
* the 15'th element of this array should match that name. |
| 1123 |
|
|
* If an entry is NULL, that is a flag not to loaded/saved. |
| 1124 |
|
|
*/ |
| 1125 |
|
|
static const keyword flag_names [NUM_FLAGS] = { |
| 1126 |
|
|
KW_alive, |
| 1127 |
|
|
KW_NULL, |
| 1128 |
|
|
KW_NULL, |
| 1129 |
root |
1.82 |
KW_NULL, |
| 1130 |
|
|
KW_NULL, |
| 1131 |
root |
1.19 |
KW_applied, |
| 1132 |
|
|
KW_unpaid, |
| 1133 |
|
|
KW_can_use_shield, |
| 1134 |
|
|
KW_no_pick, |
| 1135 |
|
|
KW_NULL, // walk_on |
| 1136 |
root |
1.143 |
/* 10 */ |
| 1137 |
root |
1.19 |
KW_NULL, // no_pass |
| 1138 |
|
|
KW_is_animated, |
| 1139 |
|
|
KW_NULL, // slow_move |
| 1140 |
|
|
KW_NULL, // flying |
| 1141 |
|
|
KW_monster, |
| 1142 |
|
|
KW_friendly, |
| 1143 |
|
|
KW_generator, |
| 1144 |
|
|
KW_is_thrown, |
| 1145 |
|
|
KW_auto_apply, |
| 1146 |
root |
1.73 |
KW_treasure_env, |
| 1147 |
root |
1.143 |
/* 20 */ |
| 1148 |
root |
1.19 |
KW_player_sold, |
| 1149 |
|
|
KW_see_invisible, |
| 1150 |
|
|
KW_can_roll, |
| 1151 |
|
|
KW_overlay_floor, |
| 1152 |
|
|
KW_is_turnable, |
| 1153 |
|
|
KW_NULL, // walk_off |
| 1154 |
|
|
KW_NULL, // fly_on |
| 1155 |
|
|
KW_NULL, // fly_off |
| 1156 |
|
|
KW_is_used_up, |
| 1157 |
|
|
KW_identified, |
| 1158 |
root |
1.143 |
/* 30 */ |
| 1159 |
root |
1.19 |
KW_reflecting, |
| 1160 |
|
|
KW_changing, |
| 1161 |
|
|
KW_splitting, |
| 1162 |
|
|
KW_hitback, |
| 1163 |
|
|
KW_startequip, |
| 1164 |
|
|
KW_blocksview, |
| 1165 |
|
|
KW_undead, |
| 1166 |
|
|
KW_scared, |
| 1167 |
|
|
KW_unaggressive, |
| 1168 |
|
|
KW_reflect_missile, |
| 1169 |
root |
1.143 |
/* 40 */ |
| 1170 |
root |
1.19 |
KW_reflect_spell, |
| 1171 |
|
|
KW_no_magic, |
| 1172 |
root |
1.146 |
KW_NULL, |
| 1173 |
root |
1.19 |
KW_is_lightable, |
| 1174 |
|
|
KW_tear_down, |
| 1175 |
|
|
KW_run_away, |
| 1176 |
|
|
KW_NULL, // pass_thru |
| 1177 |
|
|
KW_NULL, // an_pass_thru |
| 1178 |
|
|
KW_pick_up, |
| 1179 |
|
|
KW_unique, |
| 1180 |
root |
1.143 |
/* 50 */ |
| 1181 |
root |
1.19 |
KW_no_drop, |
| 1182 |
|
|
KW_NULL, // wizcast |
| 1183 |
|
|
KW_can_cast_spell, |
| 1184 |
|
|
KW_can_use_scroll, |
| 1185 |
|
|
KW_can_use_range, |
| 1186 |
|
|
KW_can_use_bow, |
| 1187 |
|
|
KW_can_use_armour, |
| 1188 |
|
|
KW_can_use_weapon, |
| 1189 |
|
|
KW_can_use_ring, |
| 1190 |
|
|
KW_has_ready_range, |
| 1191 |
root |
1.143 |
/* 60 */ |
| 1192 |
root |
1.19 |
KW_has_ready_bow, |
| 1193 |
|
|
KW_xrays, |
| 1194 |
|
|
KW_NULL, |
| 1195 |
|
|
KW_is_floor, |
| 1196 |
|
|
KW_lifesave, |
| 1197 |
|
|
KW_no_strength, |
| 1198 |
|
|
KW_sleep, |
| 1199 |
|
|
KW_stand_still, |
| 1200 |
|
|
KW_random_move, |
| 1201 |
|
|
KW_only_attack, |
| 1202 |
root |
1.143 |
/* 70 */ |
| 1203 |
root |
1.19 |
KW_confused, |
| 1204 |
|
|
KW_stealth, |
| 1205 |
|
|
KW_NULL, |
| 1206 |
|
|
KW_NULL, |
| 1207 |
|
|
KW_cursed, |
| 1208 |
|
|
KW_damned, |
| 1209 |
|
|
KW_see_anywhere, |
| 1210 |
|
|
KW_known_magical, |
| 1211 |
|
|
KW_known_cursed, |
| 1212 |
|
|
KW_can_use_skill, |
| 1213 |
root |
1.143 |
/* 80 */ |
| 1214 |
root |
1.19 |
KW_been_applied, |
| 1215 |
|
|
KW_has_ready_scroll, |
| 1216 |
|
|
KW_can_use_rod, |
| 1217 |
root |
1.73 |
KW_precious, |
| 1218 |
root |
1.19 |
KW_can_use_horn, |
| 1219 |
|
|
KW_make_invisible, |
| 1220 |
|
|
KW_inv_locked, |
| 1221 |
|
|
KW_is_wooded, |
| 1222 |
|
|
KW_is_hilly, |
| 1223 |
|
|
KW_has_ready_skill, |
| 1224 |
root |
1.143 |
/* 90 */ |
| 1225 |
root |
1.19 |
KW_has_ready_weapon, |
| 1226 |
|
|
KW_no_skill_ident, |
| 1227 |
|
|
KW_is_blind, |
| 1228 |
|
|
KW_can_see_in_dark, |
| 1229 |
|
|
KW_is_cauldron, |
| 1230 |
|
|
KW_NULL, |
| 1231 |
|
|
KW_no_steal, |
| 1232 |
|
|
KW_one_hit, |
| 1233 |
|
|
KW_NULL, |
| 1234 |
|
|
KW_berserk, |
| 1235 |
root |
1.143 |
/* 100 */ |
| 1236 |
root |
1.19 |
KW_neutral, |
| 1237 |
|
|
KW_no_attack, |
| 1238 |
|
|
KW_no_damage, |
| 1239 |
root |
1.43 |
KW_obj_original, |
| 1240 |
root |
1.150 |
KW_random_speed, |
| 1241 |
root |
1.19 |
KW_activate_on_push, |
| 1242 |
|
|
KW_activate_on_release, |
| 1243 |
|
|
KW_is_water, |
| 1244 |
|
|
KW_use_content_on_gen, |
| 1245 |
|
|
KW_NULL, |
| 1246 |
root |
1.143 |
/* 110 */ |
| 1247 |
root |
1.19 |
KW_is_buildable, |
| 1248 |
root |
1.41 |
KW_destroy_on_death, |
| 1249 |
root |
1.44 |
KW_NULL, |
| 1250 |
root |
1.19 |
}; |
| 1251 |
|
|
|
| 1252 |
root |
1.143 |
// obj_original is the only commonly differing flag between archetype |
| 1253 |
|
|
// and object, so special-case it here to be able to skip the loop |
| 1254 |
|
|
static const struct flagmask : object::flags_t |
| 1255 |
|
|
{ |
| 1256 |
|
|
flagmask () |
| 1257 |
|
|
{ |
| 1258 |
|
|
for (int i = 0; i < NUM_FLAGS; i++) |
| 1259 |
|
|
if (flag_names [i]) |
| 1260 |
|
|
set (i); |
| 1261 |
|
|
} |
| 1262 |
|
|
} flagmask; |
| 1263 |
|
|
|
| 1264 |
root |
1.1 |
/* This saves the key/value lists. We do it first so that any |
| 1265 |
|
|
* keys that match field names will be overwritten by the loader. |
| 1266 |
|
|
*/ |
| 1267 |
root |
1.168 |
for (key_value *kv = op->kv.first; kv; kv = kv->next) |
| 1268 |
|
|
if (arch->kv.empty () || arch->kv [kv->key] != kv->value) |
| 1269 |
root |
1.114 |
f.put (kv->key, kv->value); |
| 1270 |
root |
1.1 |
|
| 1271 |
root |
1.133 |
if (op->uuid) |
| 1272 |
root |
1.141 |
{ |
| 1273 |
|
|
// highly optimised - this is often 25% of all data written |
| 1274 |
|
|
char *cur = f.force (sizeof ("uuid ") + UUID::MAX_LEN + 1); |
| 1275 |
|
|
char *ptr = cur; |
| 1276 |
|
|
|
| 1277 |
|
|
memcpy (ptr, "uuid ", sizeof ("uuid ") - 1); |
| 1278 |
|
|
ptr += sizeof ("uuid ") - 1; |
| 1279 |
|
|
ptr = op->uuid.append (ptr); |
| 1280 |
|
|
*ptr++ = '\n'; |
| 1281 |
|
|
|
| 1282 |
|
|
f.alloc (ptr - cur); |
| 1283 |
|
|
} |
| 1284 |
root |
1.15 |
|
| 1285 |
root |
1.148 |
#define CMP_OUT(v) if (expect_false (op->v != arch->v)) f.put (KW (v), op->v) |
| 1286 |
|
|
#define CMP_OUT2(k,v) if (expect_false (op->v != arch->v)) f.put (KW (k), op->v) |
| 1287 |
root |
1.139 |
|
| 1288 |
|
|
CMP_OUT (x); |
| 1289 |
|
|
CMP_OUT (y); |
| 1290 |
root |
1.99 |
|
| 1291 |
root |
1.139 |
CMP_OUT (type); |
| 1292 |
|
|
CMP_OUT (subtype); |
| 1293 |
|
|
CMP_OUT (direction); |
| 1294 |
root |
1.1 |
|
| 1295 |
|
|
CMP_OUT (name); |
| 1296 |
|
|
CMP_OUT (name_pl); |
| 1297 |
root |
1.139 |
CMP_OUT (speed); |
| 1298 |
root |
1.147 |
|
| 1299 |
|
|
// speed_left is a major time-burner, and has good locality, so |
| 1300 |
|
|
// we use a simple lookup-cache to avoid the very slow printf. |
| 1301 |
|
|
if (op->speed_left != arch->speed_left) |
| 1302 |
|
|
{ |
| 1303 |
|
|
static double last_speed_left = 0.; |
| 1304 |
root |
1.150 |
static char last_speed_left_str [256] = "sl 0\n"; |
| 1305 |
|
|
static int last_speed_left_len = sizeof ("sl 0\n") - 1; |
| 1306 |
root |
1.147 |
|
| 1307 |
|
|
if (last_speed_left != op->speed_left) |
| 1308 |
|
|
{ |
| 1309 |
|
|
last_speed_left = op->speed_left; |
| 1310 |
root |
1.150 |
last_speed_left_len = sizeof ("sl ") - 1 |
| 1311 |
|
|
+ sprintf (last_speed_left_str + sizeof ("sl ") - 1, "%.7g\n", last_speed_left); |
| 1312 |
root |
1.147 |
} |
| 1313 |
|
|
|
| 1314 |
|
|
f.add (last_speed_left_str, last_speed_left_len); |
| 1315 |
|
|
} |
| 1316 |
root |
1.139 |
|
| 1317 |
root |
1.1 |
CMP_OUT (title); |
| 1318 |
|
|
CMP_OUT (race); |
| 1319 |
root |
1.139 |
CMP_OUT (slaying); |
| 1320 |
root |
1.112 |
CMP_OUT (skill); |
| 1321 |
root |
1.139 |
|
| 1322 |
root |
1.102 |
CMP_OUT (tag); |
| 1323 |
root |
1.139 |
CMP_OUT (custom_name); |
| 1324 |
|
|
|
| 1325 |
|
|
if (object *owner = op->owner) |
| 1326 |
root |
1.154 |
if (const char *ref = owner->ref ()) |
| 1327 |
|
|
f.put (KW(owner), ref); |
| 1328 |
root |
1.139 |
|
| 1329 |
|
|
// memory, attacked_by, chosen_skill, spellitem, spell, current_weapon, arch not saved |
| 1330 |
|
|
|
| 1331 |
root |
1.93 |
CMP_OUT (other_arch); |
| 1332 |
root |
1.1 |
|
| 1333 |
root |
1.148 |
if (op->msg != arch->msg ) f.put (KW(msg) , KW(endmsg) , op->msg ); |
| 1334 |
|
|
if (op->lore != arch->lore) f.put (KW(lore), KW(endlore), op->lore); |
| 1335 |
root |
1.66 |
|
| 1336 |
root |
1.148 |
if (op->face != arch->face ) f.put (KW(face) , op->face ? &faces [op->face ] : 0); |
| 1337 |
|
|
if (op->sound != arch->sound ) f.put (KW(sound) , op->sound ? &faces [op->sound ] : 0); |
| 1338 |
|
|
if (op->sound_destroy != arch->sound_destroy) f.put (KW(sound_destroy), op->sound_destroy ? &faces [op->sound_destroy] : 0); |
| 1339 |
root |
1.1 |
|
| 1340 |
root |
1.139 |
if (op->animation_id != arch->animation_id) |
| 1341 |
root |
1.128 |
if (op->has_anim ()) |
| 1342 |
root |
1.148 |
f.put (KW(animation), op->anim ().name); |
| 1343 |
root |
1.116 |
else |
| 1344 |
root |
1.1 |
{ |
| 1345 |
root |
1.148 |
f.put (KW(animation)); |
| 1346 |
root |
1.116 |
op->flag [FLAG_ANIMATE] = false; // TODO: why force to false here? |
| 1347 |
root |
1.1 |
} |
| 1348 |
|
|
|
| 1349 |
root |
1.12 |
CMP_OUT2 (str, stats.Str); |
| 1350 |
|
|
CMP_OUT2 (dex, stats.Dex); |
| 1351 |
|
|
CMP_OUT2 (con, stats.Con); |
| 1352 |
|
|
CMP_OUT2 (wis, stats.Wis); |
| 1353 |
|
|
CMP_OUT2 (pow, stats.Pow); |
| 1354 |
|
|
CMP_OUT2 (cha, stats.Cha); |
| 1355 |
|
|
CMP_OUT2 (int, stats.Int); |
| 1356 |
|
|
|
| 1357 |
|
|
CMP_OUT2 (hp, stats.hp); |
| 1358 |
|
|
CMP_OUT2 (maxhp, stats.maxhp); |
| 1359 |
|
|
CMP_OUT2 (sp, stats.sp); |
| 1360 |
|
|
CMP_OUT2 (maxsp, stats.maxsp); |
| 1361 |
|
|
CMP_OUT2 (grace, stats.grace); |
| 1362 |
root |
1.1 |
CMP_OUT2 (maxgrace, stats.maxgrace); |
| 1363 |
root |
1.12 |
CMP_OUT2 (exp, stats.exp); |
| 1364 |
root |
1.1 |
|
| 1365 |
|
|
CMP_OUT (perm_exp); |
| 1366 |
root |
1.139 |
//CMP_OUT (expmul); |
| 1367 |
root |
1.1 |
|
| 1368 |
root |
1.12 |
CMP_OUT2 (food, stats.food); |
| 1369 |
|
|
CMP_OUT2 (dam, stats.dam); |
| 1370 |
|
|
CMP_OUT2 (luck, stats.luck); |
| 1371 |
|
|
CMP_OUT2 (wc, stats.wc); |
| 1372 |
|
|
CMP_OUT2 (ac, stats.ac); |
| 1373 |
root |
1.1 |
|
| 1374 |
|
|
CMP_OUT2 (move_state, move_status); |
| 1375 |
|
|
CMP_OUT (attack_movement); |
| 1376 |
|
|
CMP_OUT (nrof); |
| 1377 |
|
|
CMP_OUT (level); |
| 1378 |
|
|
CMP_OUT (attacktype); |
| 1379 |
|
|
|
| 1380 |
root |
1.144 |
// using memcmp here seems to be a loss - is gcc vectorising? |
| 1381 |
root |
1.114 |
for (int i = 0; i < NROFATTACKS; i++) |
| 1382 |
root |
1.139 |
if (expect_false (op->resist[i] != arch->resist[i])) |
| 1383 |
root |
1.12 |
f.put (resist_save[i], op->resist[i]); |
| 1384 |
root |
1.1 |
|
| 1385 |
|
|
CMP_OUT (path_attuned); |
| 1386 |
|
|
CMP_OUT (path_repelled); |
| 1387 |
|
|
CMP_OUT (path_denied); |
| 1388 |
root |
1.144 |
|
| 1389 |
root |
1.54 |
CMP_OUT2 (material, materials);//TODO: nuke |
| 1390 |
root |
1.144 |
if (op->material != arch->material) |
| 1391 |
root |
1.148 |
f.put (KW(materialname), op->material->name); |
| 1392 |
root |
1.144 |
|
| 1393 |
root |
1.1 |
CMP_OUT (value); |
| 1394 |
|
|
CMP_OUT (carrying); |
| 1395 |
|
|
CMP_OUT (weight); |
| 1396 |
|
|
CMP_OUT (invisible); |
| 1397 |
|
|
CMP_OUT (state); |
| 1398 |
|
|
CMP_OUT (magic); |
| 1399 |
|
|
CMP_OUT (last_heal); |
| 1400 |
|
|
CMP_OUT (last_sp); |
| 1401 |
|
|
CMP_OUT (last_grace); |
| 1402 |
|
|
CMP_OUT (last_eat); |
| 1403 |
|
|
CMP_OUT (glow_radius); |
| 1404 |
|
|
|
| 1405 |
root |
1.114 |
if (op->flag [FLAG_IS_LINKED]) |
| 1406 |
root |
1.127 |
if (auto (ol, op->find_link ())) |
| 1407 |
root |
1.148 |
f.put (KW(connected), ol->id); |
| 1408 |
root |
1.1 |
|
| 1409 |
|
|
CMP_OUT (randomitems); |
| 1410 |
root |
1.150 |
|
| 1411 |
root |
1.1 |
CMP_OUT2 (container, weight_limit); |
| 1412 |
|
|
|
| 1413 |
|
|
CMP_OUT (run_away); |
| 1414 |
|
|
CMP_OUT (pick_up); |
| 1415 |
|
|
CMP_OUT (will_apply); |
| 1416 |
|
|
CMP_OUT (smoothlevel); |
| 1417 |
|
|
CMP_OUT (weapontype); |
| 1418 |
|
|
CMP_OUT (client_type); |
| 1419 |
|
|
CMP_OUT (item_power); |
| 1420 |
|
|
CMP_OUT (duration); |
| 1421 |
|
|
CMP_OUT (range); |
| 1422 |
|
|
CMP_OUT (range_modifier); |
| 1423 |
|
|
CMP_OUT (duration_modifier); |
| 1424 |
|
|
CMP_OUT (dam_modifier); |
| 1425 |
|
|
CMP_OUT (gen_sp_armour); |
| 1426 |
|
|
|
| 1427 |
|
|
CMP_OUT (move_type); |
| 1428 |
|
|
CMP_OUT (move_block); |
| 1429 |
|
|
CMP_OUT (move_allow); |
| 1430 |
|
|
CMP_OUT (move_on); |
| 1431 |
|
|
CMP_OUT (move_off); |
| 1432 |
|
|
CMP_OUT (move_slow); |
| 1433 |
|
|
CMP_OUT (move_slow_penalty); |
| 1434 |
|
|
|
| 1435 |
root |
1.143 |
object::flags_t diff = (op->flag ^ arch->flag) & flagmask; |
| 1436 |
|
|
|
| 1437 |
root |
1.156 |
#if stdcpp // we need gcc, sorry |
| 1438 |
root |
1.143 |
if (diff [FLAG_OBJ_ORIGINAL]) |
| 1439 |
root |
1.148 |
f.put (flag_names [FLAG_OBJ_ORIGINAL], op->flag [FLAG_OBJ_ORIGINAL] ? CS(1) : CS(0)); |
| 1440 |
root |
1.143 |
|
| 1441 |
|
|
diff.reset (FLAG_OBJ_ORIGINAL); |
| 1442 |
root |
1.139 |
|
| 1443 |
root |
1.143 |
// quickly test whether any other flags differ |
| 1444 |
root |
1.139 |
if (expect_true (diff.any ())) |
| 1445 |
root |
1.143 |
for (int i = 0; i < NUM_FLAGS; i++) |
| 1446 |
|
|
if (expect_false (diff [i])) |
| 1447 |
root |
1.148 |
f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
| 1448 |
root |
1.156 |
#else |
| 1449 |
|
|
// use sgi extensions |
| 1450 |
|
|
for (int i = diff._Find_first (); i < diff.size (); i = diff._Find_next (i)) |
| 1451 |
|
|
f.put (flag_names [i], op->flag [i] ? CS(1) : CS(0)); |
| 1452 |
|
|
#endif |
| 1453 |
root |
1.1 |
|
| 1454 |
root |
1.139 |
// save body locations. gcc's memcmp does an abysmal job when used |
| 1455 |
root |
1.114 |
for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
| 1456 |
root |
1.139 |
if (expect_false (op->slot[i].info != arch->slot[i].info)) |
| 1457 |
root |
1.163 |
f.put (body_locations[i].kw, op->slot[i].info); |
| 1458 |
root |
1.1 |
} |
| 1459 |
|
|
|
| 1460 |
|
|
/* |
| 1461 |
|
|
* Dumps all variables in an object to a file. |
| 1462 |
|
|
* If bit 0 of flag is set, unpaid objects will be saved. As of now, |
| 1463 |
|
|
* the only place this is not set is when saving the player. |
| 1464 |
|
|
*/ |
| 1465 |
root |
1.59 |
bool |
| 1466 |
|
|
object::write (object_freezer &f) |
| 1467 |
root |
1.1 |
{ |
| 1468 |
root |
1.148 |
if (expect_false (is_arch ())) |
| 1469 |
root |
1.130 |
{ |
| 1470 |
root |
1.148 |
f.put (KW(object), arch->archname); |
| 1471 |
root |
1.130 |
write_diff (f, this, archetype::empty); |
| 1472 |
|
|
} |
| 1473 |
|
|
else |
| 1474 |
|
|
{ |
| 1475 |
root |
1.148 |
f.put (KW(arch), arch->archname); |
| 1476 |
root |
1.130 |
write_diff (f, this, arch); |
| 1477 |
|
|
} |
| 1478 |
root |
1.1 |
|
| 1479 |
root |
1.59 |
for (object *tmp = inv; tmp; tmp = tmp->below) |
| 1480 |
|
|
tmp->write (f); |
| 1481 |
root |
1.1 |
|
| 1482 |
root |
1.59 |
f.put (this); |
| 1483 |
root |
1.148 |
f.put (KW(end)); |
| 1484 |
root |
1.1 |
|
| 1485 |
root |
1.59 |
return true; |
| 1486 |
root |
1.1 |
} |
| 1487 |
root |
1.15 |
|
| 1488 |
root |
1.58 |
///////////////////////////////////////////////////////////////////////////// |
| 1489 |
|
|
|
| 1490 |
root |
1.69 |
// generic resource file load, |
| 1491 |
root |
1.70 |
// currently supports: region, treasures, archetypes |
| 1492 |
root |
1.109 |
bool |
| 1493 |
|
|
load_resource_file_ (const char *filename) |
| 1494 |
root |
1.58 |
{ |
| 1495 |
|
|
object_thawer f (filename); |
| 1496 |
|
|
|
| 1497 |
|
|
for (;;) |
| 1498 |
|
|
{ |
| 1499 |
root |
1.160 |
coroapi::cede_to_tick (); |
| 1500 |
root |
1.159 |
|
| 1501 |
root |
1.58 |
switch (f.kw) |
| 1502 |
|
|
{ |
| 1503 |
|
|
case KW_region: |
| 1504 |
root |
1.59 |
if (!region::read (f)) |
| 1505 |
root |
1.109 |
return false; |
| 1506 |
root |
1.58 |
break; |
| 1507 |
|
|
|
| 1508 |
root |
1.69 |
case KW_treasure: |
| 1509 |
|
|
case KW_treasureone: |
| 1510 |
|
|
if (!treasurelist::read (f)) |
| 1511 |
root |
1.109 |
return false; |
| 1512 |
root |
1.70 |
break; |
| 1513 |
|
|
|
| 1514 |
|
|
case KW_object: |
| 1515 |
|
|
if (!archetype::read (f)) |
| 1516 |
root |
1.109 |
return false; |
| 1517 |
root |
1.69 |
break; |
| 1518 |
|
|
|
| 1519 |
root |
1.58 |
case KW_EOF: |
| 1520 |
root |
1.109 |
return true; |
| 1521 |
root |
1.58 |
|
| 1522 |
|
|
default: |
| 1523 |
|
|
if (!f.parse_error ("resource file")) |
| 1524 |
root |
1.109 |
return false; |
| 1525 |
root |
1.74 |
|
| 1526 |
|
|
f.next (); |
| 1527 |
|
|
break; |
| 1528 |
root |
1.58 |
} |
| 1529 |
|
|
} |
| 1530 |
|
|
} |
| 1531 |
|
|
|