| 1 |
elmex |
1.1 |
/* |
| 2 |
pippijn |
1.16 |
* CrossFire, A Multiplayer game for X-windows |
| 3 |
|
|
* |
| 4 |
|
|
* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
| 5 |
|
|
* Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
| 6 |
|
|
* Copyright (C) 1992 Frank Tore Johansen |
| 7 |
|
|
* |
| 8 |
|
|
* This program is free software; you can redistribute it and/or modify |
| 9 |
|
|
* it under the terms of the GNU General Public License as published by |
| 10 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
| 11 |
|
|
* (at your option) any later version. |
| 12 |
|
|
* |
| 13 |
|
|
* This program is distributed in the hope that it will be useful, |
| 14 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
|
|
* GNU General Public License for more details. |
| 17 |
|
|
* |
| 18 |
|
|
* You should have received a copy of the GNU General Public License |
| 19 |
|
|
* along with this program; if not, write to the Free Software |
| 20 |
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| 21 |
|
|
* |
| 22 |
|
|
* The authors can be reached via e-mail at <crossfire@schmorp.de> |
| 23 |
|
|
*/ |
| 24 |
elmex |
1.1 |
|
| 25 |
|
|
|
| 26 |
|
|
#include <global.h> |
| 27 |
pippijn |
1.8 |
#include <unistd.h> |
| 28 |
root |
1.4 |
|
| 29 |
elmex |
1.1 |
/* |
| 30 |
|
|
* Pass a char array, returns a pointer to the region of the same name. |
| 31 |
|
|
* if it can't find a region of the same name it returns the first region |
| 32 |
|
|
* with the 'fallback' property set. |
| 33 |
|
|
* if it can't find a matching name /or/ a fallback region it logs an info message |
| 34 |
|
|
* message and returns NULL |
| 35 |
|
|
* used by the map parsing code. |
| 36 |
|
|
*/ |
| 37 |
root |
1.4 |
region * |
| 38 |
|
|
get_region_by_name (const char *region_name) |
| 39 |
|
|
{ |
| 40 |
|
|
region *reg; |
| 41 |
|
|
char *p = strchr (region_name, '\n'); |
| 42 |
|
|
|
| 43 |
|
|
if (p) |
| 44 |
|
|
*p = '\0'; |
| 45 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 46 |
|
|
if (!strcmp (reg->name, region_name)) |
| 47 |
|
|
return reg; |
| 48 |
|
|
|
| 49 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 50 |
|
|
{ |
| 51 |
|
|
if (reg->fallback) |
| 52 |
|
|
{ |
| 53 |
|
|
LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name); |
| 54 |
|
|
return reg; |
| 55 |
root |
1.2 |
} |
| 56 |
elmex |
1.1 |
} |
| 57 |
root |
1.4 |
LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name); |
| 58 |
|
|
return NULL; |
| 59 |
elmex |
1.1 |
} |
| 60 |
|
|
|
| 61 |
|
|
/* This might need optimising at some point. */ |
| 62 |
root |
1.4 |
region * |
| 63 |
root |
1.7 |
get_region_by_map (maptile *m) |
| 64 |
root |
1.4 |
{ |
| 65 |
|
|
return get_region_by_name (get_name_of_region_for_map (m)); |
| 66 |
elmex |
1.1 |
} |
| 67 |
|
|
|
| 68 |
|
|
/* |
| 69 |
|
|
* Since we won't assume all maps have a region set properly, we need an |
| 70 |
|
|
* explicit check that it is, this is much nicer here than scattered throughout |
| 71 |
|
|
* the map code. |
| 72 |
|
|
*/ |
| 73 |
|
|
|
| 74 |
root |
1.4 |
const char * |
| 75 |
root |
1.7 |
get_name_of_region_for_map (const maptile *m) |
| 76 |
root |
1.4 |
{ |
| 77 |
|
|
region *reg; |
| 78 |
|
|
|
| 79 |
root |
1.13 |
if (m->region) |
| 80 |
root |
1.4 |
return m->region->name; |
| 81 |
root |
1.12 |
|
| 82 |
root |
1.4 |
for (reg = first_region; reg != NULL; reg = reg->next) |
| 83 |
|
|
{ |
| 84 |
|
|
if (reg->fallback) |
| 85 |
|
|
return reg->name; |
| 86 |
|
|
} |
| 87 |
root |
1.12 |
|
| 88 |
|
|
LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", &m->name); |
| 89 |
root |
1.4 |
return "unknown"; |
| 90 |
elmex |
1.1 |
} |
| 91 |
|
|
|
| 92 |
|
|
/* |
| 93 |
|
|
* Tries to find a region that 'name' corresponds to. |
| 94 |
|
|
* It looks, in order, for: |
| 95 |
|
|
* an exact match to region name (case insensitive) |
| 96 |
|
|
* an exact match to longname (case insensitive) |
| 97 |
|
|
* a substring that matches to the longname (eg Kingdom) |
| 98 |
|
|
* a substring that matches to the region name (eg nav) |
| 99 |
|
|
* if it can find none of these it returns the first parentless region |
| 100 |
|
|
* (there should be only one of these - the top level one) |
| 101 |
|
|
* If we got a NULL, then just return the top level region |
| 102 |
|
|
* |
| 103 |
|
|
*/ |
| 104 |
root |
1.4 |
region * |
| 105 |
|
|
get_region_from_string (const char *name) |
| 106 |
|
|
{ |
| 107 |
|
|
region *reg; |
| 108 |
|
|
char *substr; |
| 109 |
|
|
char *p; |
| 110 |
|
|
|
| 111 |
|
|
if (name == NULL) |
| 112 |
|
|
{ |
| 113 |
|
|
for (reg = first_region; reg->parent != NULL; reg = reg->parent); |
| 114 |
|
|
return reg; |
| 115 |
|
|
} |
| 116 |
|
|
p = strchr (name, '\n'); |
| 117 |
|
|
if (p) |
| 118 |
|
|
*p = '\0'; |
| 119 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 120 |
|
|
if (!strcasecmp (reg->name, name)) |
| 121 |
|
|
return reg; |
| 122 |
|
|
|
| 123 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 124 |
|
|
if (reg->longname != NULL) |
| 125 |
|
|
{ |
| 126 |
|
|
if (!strcasecmp (reg->longname, name)) |
| 127 |
|
|
return reg; |
| 128 |
|
|
} |
| 129 |
|
|
|
| 130 |
|
|
substr = NULL; |
| 131 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 132 |
|
|
if (reg->longname != NULL) |
| 133 |
|
|
{ |
| 134 |
|
|
substr = strstr (reg->longname, name); |
| 135 |
|
|
if (substr != NULL) |
| 136 |
|
|
return reg; |
| 137 |
|
|
} |
| 138 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 139 |
|
|
if (reg->longname != NULL) |
| 140 |
|
|
{ |
| 141 |
root |
1.2 |
/* |
| 142 |
|
|
* This is not a bug, we want the region that is most identifiably a discrete |
| 143 |
|
|
* area in the game, eg if we have 'scor', we want to return 'scorn' and not |
| 144 |
|
|
* 'scornarena', regardless of their order on the list so we only look at those |
| 145 |
|
|
* regions with a longname set. |
| 146 |
|
|
*/ |
| 147 |
root |
1.4 |
substr = strstr (reg->name, name); |
| 148 |
|
|
if (substr != NULL) |
| 149 |
|
|
return reg; |
| 150 |
|
|
} |
| 151 |
|
|
for (reg = first_region; reg != NULL; reg = reg->next) |
| 152 |
|
|
{ |
| 153 |
|
|
substr = strstr (reg->name, name); |
| 154 |
|
|
if (substr != NULL) |
| 155 |
|
|
return reg; |
| 156 |
|
|
} |
| 157 |
|
|
/* if we are still here, we are going to have to give up, and give the top level region */ |
| 158 |
|
|
for (reg = first_region; reg->parent != NULL; reg = reg->parent); |
| 159 |
|
|
return reg; |
| 160 |
elmex |
1.1 |
} |
| 161 |
|
|
|
| 162 |
|
|
/* |
| 163 |
|
|
* returns 1 if the player is in the region reg, or a child region thereof |
| 164 |
|
|
* otherwise returns 0 |
| 165 |
|
|
* if passed a NULL region returns -1 |
| 166 |
|
|
*/ |
| 167 |
|
|
|
| 168 |
root |
1.4 |
int |
| 169 |
|
|
region_is_child_of_region (const region * child, const region * r) |
| 170 |
|
|
{ |
| 171 |
|
|
|
| 172 |
|
|
if (r == NULL) |
| 173 |
|
|
return -1; |
| 174 |
|
|
if (child == NULL) |
| 175 |
|
|
return 0; |
| 176 |
|
|
if (!strcmp (child->name, r->name)) |
| 177 |
|
|
return 1; |
| 178 |
|
|
else if (child->parent != NULL) |
| 179 |
|
|
return region_is_child_of_region (child->parent, r); |
| 180 |
|
|
else |
| 181 |
|
|
return 0; |
| 182 |
elmex |
1.1 |
} |
| 183 |
|
|
|
| 184 |
|
|
/* |
| 185 |
|
|
* the longname of a region is not a required field, any given region |
| 186 |
|
|
* may want to not set it and use the parent's one instead. so, we: |
| 187 |
|
|
* 1. check if a longname is set and if so return it. |
| 188 |
|
|
* 2. check if there is a parent and try and call the function against that |
| 189 |
|
|
* 3. return a obviously wrong string if we can't get a longname, this should |
| 190 |
|
|
* never happen. We also log a debug message. |
| 191 |
|
|
*/ |
| 192 |
root |
1.4 |
const char * |
| 193 |
|
|
get_region_longname (const region * r) |
| 194 |
|
|
{ |
| 195 |
|
|
|
| 196 |
|
|
if (r->longname != NULL) |
| 197 |
|
|
return r->longname; |
| 198 |
|
|
else if (r->parent != NULL) |
| 199 |
|
|
return get_region_longname (r->parent); |
| 200 |
|
|
else |
| 201 |
|
|
{ |
| 202 |
|
|
LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name); |
| 203 |
|
|
return "no name can be found for the current region"; |
| 204 |
elmex |
1.1 |
} |
| 205 |
|
|
} |
| 206 |
|
|
|
| 207 |
root |
1.4 |
const char * |
| 208 |
|
|
get_region_msg (const region * r) |
| 209 |
|
|
{ |
| 210 |
|
|
if (r->msg != NULL) |
| 211 |
|
|
return r->msg; |
| 212 |
|
|
else if (r->parent != NULL) |
| 213 |
|
|
return get_region_msg (r->parent); |
| 214 |
|
|
else |
| 215 |
|
|
{ |
| 216 |
|
|
LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name); |
| 217 |
|
|
return "no description can be found for the current region"; |
| 218 |
elmex |
1.1 |
} |
| 219 |
|
|
} |
| 220 |
|
|
|
| 221 |
|
|
/** Returns an object which is an exit through which the player represented by op should be |
| 222 |
|
|
* sent in order to be imprisoned. If there is no suitable place to which an exit can be |
| 223 |
|
|
* constructed, then NULL will be returned. The caller is responsible for freeing the object |
| 224 |
|
|
* created by this function. |
| 225 |
|
|
*/ |
| 226 |
root |
1.4 |
object * |
| 227 |
|
|
get_jail_exit (object *op) |
| 228 |
|
|
{ |
| 229 |
|
|
region *reg; |
| 230 |
|
|
object *exit; |
| 231 |
|
|
|
| 232 |
|
|
if (op->type != PLAYER) |
| 233 |
|
|
{ |
| 234 |
|
|
LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
| 235 |
|
|
return NULL; |
| 236 |
|
|
} |
| 237 |
|
|
reg = get_region_by_map (op->map); |
| 238 |
|
|
while (reg != NULL) |
| 239 |
|
|
{ |
| 240 |
|
|
if (reg->jailmap) |
| 241 |
|
|
{ |
| 242 |
root |
1.9 |
exit = object::create (); |
| 243 |
root |
1.4 |
EXIT_PATH (exit) = reg->jailmap; |
| 244 |
|
|
/* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
| 245 |
|
|
SET_FLAG (exit, FLAG_DAMNED); |
| 246 |
|
|
EXIT_X (exit) = reg->jailx; |
| 247 |
|
|
EXIT_Y (exit) = reg->jaily; |
| 248 |
|
|
return exit; |
| 249 |
root |
1.2 |
} |
| 250 |
root |
1.4 |
else |
| 251 |
|
|
reg = reg->parent; |
| 252 |
elmex |
1.1 |
} |
| 253 |
root |
1.4 |
LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name); |
| 254 |
|
|
return NULL; |
| 255 |
elmex |
1.1 |
} |
| 256 |
|
|
|
| 257 |
|
|
/* |
| 258 |
|
|
* First initialises the archtype hash-table (init_archetable()). |
| 259 |
|
|
* Reads and parses the archetype file (with the first and second-pass |
| 260 |
|
|
* functions). |
| 261 |
|
|
* Then initialises treasures by calling load_treasures(). |
| 262 |
|
|
*/ |
| 263 |
root |
1.4 |
void |
| 264 |
|
|
init_regions (void) |
| 265 |
|
|
{ |
| 266 |
|
|
FILE *fp; |
| 267 |
|
|
char filename[MAX_BUF]; |
| 268 |
|
|
int comp; |
| 269 |
|
|
|
| 270 |
|
|
if (first_region != NULL) /* Only do this once */ |
| 271 |
elmex |
1.1 |
return; |
| 272 |
|
|
|
| 273 |
root |
1.4 |
sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); |
| 274 |
|
|
LOG (llevDebug, "Reading regions from %s...\n", filename); |
| 275 |
|
|
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
| 276 |
|
|
{ |
| 277 |
|
|
LOG (llevError, " Can't open regions file %s in init_regions.\n", filename); |
| 278 |
|
|
return; |
| 279 |
|
|
} |
| 280 |
|
|
parse_regions (fp); |
| 281 |
|
|
assign_region_parents (); |
| 282 |
|
|
LOG (llevDebug, " done\n"); |
| 283 |
|
|
|
| 284 |
|
|
close_and_delete (fp, comp); |
| 285 |
elmex |
1.1 |
} |
| 286 |
|
|
|
| 287 |
|
|
/* |
| 288 |
|
|
* Allocates and zeros a region struct, this isn't free()'d anywhere, so might |
| 289 |
|
|
* be a memory leak, but it shouldn't matter too much since it isn't called that |
| 290 |
|
|
* often.... |
| 291 |
|
|
*/ |
| 292 |
|
|
|
| 293 |
root |
1.4 |
region * |
| 294 |
|
|
get_region_struct (void) |
| 295 |
|
|
{ |
| 296 |
root |
1.10 |
return new region; |
| 297 |
elmex |
1.1 |
} |
| 298 |
|
|
|
| 299 |
|
|
/* |
| 300 |
|
|
* Reads/parses the region file, and copies into a linked list |
| 301 |
|
|
* of region structs. |
| 302 |
|
|
*/ |
| 303 |
root |
1.4 |
void |
| 304 |
|
|
parse_regions (FILE * fp) |
| 305 |
|
|
{ |
| 306 |
|
|
region *newreg; |
| 307 |
|
|
region *reg; |
| 308 |
|
|
|
| 309 |
|
|
char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end; |
| 310 |
|
|
int msgpos = 0; |
| 311 |
|
|
|
| 312 |
|
|
newreg = NULL; |
| 313 |
|
|
while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
| 314 |
|
|
{ |
| 315 |
|
|
buf[HUGE_BUF - 1] = 0; |
| 316 |
|
|
key = buf; |
| 317 |
|
|
while (isspace (*key)) |
| 318 |
|
|
key++; |
| 319 |
|
|
if (*key == 0) |
| 320 |
|
|
continue; /* empty line */ |
| 321 |
|
|
value = strchr (key, ' '); |
| 322 |
|
|
if (!value) |
| 323 |
|
|
{ |
| 324 |
|
|
end = strchr (key, '\n'); |
| 325 |
|
|
*end = 0; |
| 326 |
|
|
} |
| 327 |
|
|
else |
| 328 |
|
|
{ |
| 329 |
|
|
*value = 0; |
| 330 |
|
|
value++; |
| 331 |
|
|
while (isspace (*value)) |
| 332 |
root |
1.2 |
value++; |
| 333 |
root |
1.4 |
end = strchr (value, '\n'); |
| 334 |
root |
1.2 |
} |
| 335 |
root |
1.4 |
|
| 336 |
|
|
/* |
| 337 |
|
|
* This is a bizzare mutated form of the map and archetype parser |
| 338 |
|
|
* rolled into one. Key is the field name, value is what it should |
| 339 |
|
|
* be set to. |
| 340 |
|
|
* We've already done the work to null terminate key, |
| 341 |
|
|
* and strip off any leading spaces for both of these. |
| 342 |
|
|
* We have not touched the newline at the end of the line - |
| 343 |
|
|
* these might be needed for some values. the end pointer |
| 344 |
|
|
* points to the first of the newlines. |
| 345 |
|
|
* value could be NULL! It would be easy enough to just point |
| 346 |
|
|
* this to "" to prevent cores, but that would let more errors slide |
| 347 |
|
|
* through. |
| 348 |
|
|
*/ |
| 349 |
|
|
if (!strcmp (key, "region")) |
| 350 |
|
|
{ |
| 351 |
|
|
*end = 0; |
| 352 |
|
|
newreg = get_region_struct (); |
| 353 |
root |
1.11 |
newreg->name = strdup (value); |
| 354 |
root |
1.4 |
} |
| 355 |
|
|
else if (!strcmp (key, "parent")) |
| 356 |
|
|
{ |
| 357 |
|
|
/* |
| 358 |
|
|
* Note that this is in the initialisation code, so we don't actually |
| 359 |
|
|
* assign the pointer to the parent yet, because it might not have been |
| 360 |
|
|
* parsed. |
| 361 |
|
|
*/ |
| 362 |
|
|
*end = 0; |
| 363 |
root |
1.11 |
newreg->parent_name = strdup (value); |
| 364 |
root |
1.4 |
} |
| 365 |
|
|
else if (!strcmp (key, "longname")) |
| 366 |
|
|
{ |
| 367 |
|
|
*end = 0; |
| 368 |
root |
1.11 |
newreg->longname = strdup (value); |
| 369 |
root |
1.4 |
} |
| 370 |
|
|
else if (!strcmp (key, "jail")) |
| 371 |
|
|
{ |
| 372 |
|
|
/* jail entries are of the form: /path/to/map x y */ |
| 373 |
|
|
char path[MAX_BUF]; |
| 374 |
|
|
int x, y; |
| 375 |
|
|
|
| 376 |
|
|
if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3) |
| 377 |
|
|
{ |
| 378 |
|
|
LOG (llevError, "region.c: malformated regions entry: jail %s\n", value); |
| 379 |
|
|
continue; |
| 380 |
root |
1.2 |
} |
| 381 |
root |
1.11 |
newreg->jailmap = strdup (path); |
| 382 |
root |
1.4 |
newreg->jailx = x; |
| 383 |
|
|
newreg->jaily = y; |
| 384 |
|
|
} |
| 385 |
|
|
else if (!strcmp (key, "msg")) |
| 386 |
|
|
{ |
| 387 |
|
|
while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
| 388 |
|
|
{ |
| 389 |
|
|
if (!strcmp (buf, "endmsg\n")) |
| 390 |
|
|
break; |
| 391 |
|
|
else |
| 392 |
|
|
{ |
| 393 |
|
|
strcpy (msgbuf + msgpos, buf); |
| 394 |
|
|
msgpos += strlen (buf); |
| 395 |
root |
1.2 |
} |
| 396 |
|
|
} |
| 397 |
root |
1.4 |
/* |
| 398 |
|
|
* There may be regions with empty messages (eg, msg/endmsg |
| 399 |
|
|
* with nothing between). When maps are loaded, this is done |
| 400 |
|
|
* so better do it here too... |
| 401 |
|
|
*/ |
| 402 |
|
|
if (msgpos != 0) |
| 403 |
root |
1.11 |
newreg->msg = strdup (msgbuf); |
| 404 |
root |
1.4 |
|
| 405 |
|
|
/* we have to reset msgpos, or the next region will store both msg blocks. */ |
| 406 |
|
|
msgpos = 0; |
| 407 |
|
|
} |
| 408 |
|
|
else if (!strcmp (key, "fallback")) |
| 409 |
|
|
{ |
| 410 |
|
|
*end = 0; |
| 411 |
|
|
newreg->fallback = atoi (value); |
| 412 |
|
|
} |
| 413 |
|
|
else if (!strcmp (key, "end")) |
| 414 |
|
|
{ |
| 415 |
|
|
/* Place this new region last on the list, if the list is empty put it first */ |
| 416 |
|
|
for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next); |
| 417 |
|
|
|
| 418 |
|
|
if (reg == NULL) |
| 419 |
|
|
first_region = newreg; |
| 420 |
|
|
else |
| 421 |
|
|
reg->next = newreg; |
| 422 |
|
|
newreg = NULL; |
| 423 |
|
|
} |
| 424 |
|
|
else if (!strcmp (key, "nomore")) |
| 425 |
|
|
{ |
| 426 |
|
|
/* we have reached the end of the region specs.... */ |
| 427 |
|
|
break; |
| 428 |
|
|
} |
| 429 |
|
|
else |
| 430 |
|
|
{ |
| 431 |
|
|
/* we should never get here, if we have, then something is wrong */ |
| 432 |
|
|
LOG (llevError, "Got unknown value in region file: %s %s\n", key, value); |
| 433 |
|
|
} |
| 434 |
|
|
} |
| 435 |
|
|
if (!key || strcmp (key, "nomore")) |
| 436 |
|
|
LOG (llevError, "Got premature eof on regions file!\n"); |
| 437 |
|
|
} |
| 438 |
|
|
|
| 439 |
|
|
void |
| 440 |
|
|
assign_region_parents (void) |
| 441 |
|
|
{ |
| 442 |
|
|
region *reg; |
| 443 |
|
|
uint32 parent_count = 0; |
| 444 |
|
|
uint32 region_count = 0; |
| 445 |
|
|
|
| 446 |
|
|
for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next) |
| 447 |
|
|
{ |
| 448 |
|
|
if (reg->parent_name != NULL) |
| 449 |
|
|
{ |
| 450 |
|
|
reg->parent = get_region_by_name (reg->parent_name); |
| 451 |
|
|
parent_count++; |
| 452 |
root |
1.2 |
} |
| 453 |
root |
1.4 |
region_count++; |
| 454 |
elmex |
1.1 |
} |
| 455 |
pippijn |
1.14 |
LOG (llevDebug, "Assigned %u regions with %u parents.\n", region_count, parent_count); |
| 456 |
elmex |
1.1 |
} |