| 1 |
root |
1.27 |
#! perl # optional |
| 2 |
root |
1.1 |
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| 3 |
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# optional plug-in to speed up worldmap rendering by dynamically |
| 4 |
root |
1.8 |
# generating it out of an image |
| 5 |
root |
1.1 |
# - saves loading time (less data to read) |
| 6 |
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# - saves temporary space (only overlay stuff needs to be saved) |
| 7 |
root |
1.8 |
# - might get reused as a generic tiled map |
| 8 |
root |
1.1 |
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| 9 |
root |
1.30 |
cf::map->register (qr{^/world/world_(\d\d\d)_(\d\d\d)$}, 100); |
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| 11 |
root |
1.8 |
use Coro::Handle; |
| 12 |
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use Coro::AIO; |
| 13 |
root |
1.1 |
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| 14 |
root |
1.40 |
my $TILE_W = 50; |
| 15 |
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my $TILE_H = 50; |
| 16 |
root |
1.1 |
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| 17 |
root |
1.40 |
my $GRID_W = 30; |
| 18 |
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my $GRID_H = 30; |
| 19 |
root |
1.8 |
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| 20 |
root |
1.40 |
our $ARCH; |
| 21 |
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our $REGN; |
| 22 |
root |
1.11 |
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| 23 |
root |
1.22 |
sub reload() { |
| 24 |
root |
1.40 |
cf::trace "loading world+100+100 table.\n"; |
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$ARCH = cf::decode_storable cf::unlzf cf::load_file "$DATADIR/world+100+100.arch"; |
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$REGN = cf::decode_storable cf::unlzf cf::load_file "$DATADIR/world+100+100.regn"; |
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cf::trace "loaded world+100+100 table.\n"; |
| 28 |
root |
1.1 |
} |
| 29 |
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| 30 |
root |
1.35 |
{ |
| 31 |
root |
1.8 |
my $guard = cf::lock_acquire "ext::world_gridmap"; |
| 32 |
root |
1.35 |
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| 33 |
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cf::post_init { |
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cf::async_ext { |
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$Coro::current->{desc} = "worldmap loader"; |
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reload; |
| 37 |
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undef $guard; |
| 38 |
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}; |
| 39 |
root |
1.23 |
}; |
| 40 |
root |
1.35 |
} |
| 41 |
root |
1.8 |
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| 42 |
root |
1.1 |
sub wxwy { |
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$_[0]->path =~ m{/world/world_(\d\d\d)_(\d\d\d)$} |
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? ($1, $2) |
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: (0, 0) |
| 46 |
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} |
| 47 |
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| 48 |
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sub load_header_orig { |
| 49 |
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my ($self) = @_; |
| 50 |
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| 51 |
root |
1.8 |
my ($x, $y) = $self->wxwy; |
| 52 |
root |
1.1 |
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| 53 |
root |
1.8 |
my $guard = cf::lock_acquire "ext::world_gridmap"; |
| 54 |
root |
1.1 |
|
| 55 |
root |
1.40 |
$self->width ($TILE_W); |
| 56 |
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$self->height ($TILE_H); |
| 57 |
root |
1.3 |
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| 58 |
root |
1.6 |
$self->name ("'The World' at +$x+$y"); |
| 59 |
root |
1.1 |
$self->msg ("worldmap dynamically created by map-world extension"); |
| 60 |
root |
1.8 |
$self->outdoor (1); |
| 61 |
root |
1.20 |
$self->default_region (cf::region::find "wilderness"); |
| 62 |
root |
1.1 |
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| 63 |
root |
1.12 |
$self->tile_path (0, sprintf "/world/world_%03d_%03d", $x, $y - 1) if $y > 0; |
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$self->tile_path (1, sprintf "/world/world_%03d_%03d", $x + 1, $y) if $x < 999; |
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$self->tile_path (2, sprintf "/world/world_%03d_%03d", $x, $y + 1) if $y < 999; |
| 66 |
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$self->tile_path (3, sprintf "/world/world_%03d_%03d", $x - 1, $y) if $x > 0; |
| 67 |
root |
1.7 |
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| 68 |
root |
1.29 |
my $overlay = sprintf "%s/world/world_%03d_%03d.map", $cf::MAPDIR, $x, $y; |
| 69 |
root |
1.28 |
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| 70 |
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$self->{load_path} = $overlay |
| 71 |
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unless Coro::AIO::aio_stat $overlay; |
| 72 |
root |
1.1 |
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| 73 |
root |
1.24 |
$self->{need_create_treasure} = 1; |
| 74 |
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| 75 |
root |
1.1 |
1 |
| 76 |
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} |
| 77 |
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| 78 |
root |
1.13 |
sub fill { |
| 79 |
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my ($self) = @_; |
| 80 |
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| 81 |
root |
1.40 |
$self->add_underlay ("\x00" x ($TILE_W * $TILE_H), 0, $TILE_W, $ARCH->{plt}); |
| 82 |
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$self->default_region (cf::region::find $REGN->{plt}[0]); |
| 83 |
root |
1.13 |
} |
| 84 |
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| 85 |
root |
1.1 |
sub load { |
| 86 |
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my ($self) = @_; |
| 87 |
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| 88 |
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if ($self->{load_path}) { |
| 89 |
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$self->SUPER::load; |
| 90 |
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} else { |
| 91 |
root |
1.2 |
$self->alloc; |
| 92 |
root |
1.13 |
$self->fill; |
| 93 |
root |
1.33 |
$self->in_memory (cf::MAP_ACTIVE); |
| 94 |
root |
1.26 |
$self->activate; |
| 95 |
root |
1.1 |
} |
| 96 |
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} |
| 97 |
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| 98 |
root |
1.3 |
sub post_load { |
| 99 |
root |
1.1 |
my ($self) = @_; |
| 100 |
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| 101 |
root |
1.26 |
{ |
| 102 |
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my $guard = cf::lock_acquire "ext::world_gridmap"; |
| 103 |
root |
1.8 |
|
| 104 |
root |
1.26 |
my ($x, $y) = $self->wxwy; |
| 105 |
root |
1.1 |
|
| 106 |
root |
1.26 |
if ($x >= 100 && $x <= 129 && $y >= 100 && $y <= 129) { |
| 107 |
root |
1.40 |
my $stride = $GRID_W * $TILE_W; |
| 108 |
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my $top = ($y - 100) * $TILE_H * $stride |
| 109 |
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+ ($x - 100) * $TILE_W; |
| 110 |
root |
1.26 |
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| 111 |
root |
1.40 |
$self->add_underlay ($ARCH->{tbl}, $top, $stride, $ARCH->{plt}); |
| 112 |
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$self->set_regiondata ($REGN->{tbl}, $top, $stride, $REGN->{plt}); |
| 113 |
root |
1.26 |
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| 114 |
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} else { |
| 115 |
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$self->fill; |
| 116 |
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} |
| 117 |
root |
1.1 |
} |
| 118 |
root |
1.24 |
|
| 119 |
root |
1.26 |
$self->create_region_treasure |
| 120 |
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if delete $self->{need_create_treasure}; |
| 121 |
root |
1.1 |
} |
| 122 |
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