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File
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Last Change |
|---|---|
../
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|
plugin.h
|
1.15 (19 years ago) by pippijn: removed #ifn?def WIN32 from all files |
plugin_common.h
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1.1 (19 years ago) by root: more cleanups for dist |
plugproto.h
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1.1.1.1 (20 years ago) by root: initial import |
preprocess
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1.24 (19 years ago) by root: implement two new flags and associated gadgets: - FLAG_PRECIOUS: used to mark precious pet monsters. semantics are not fleshed out yet, but destroy_pets floors leave them be. ideas: save them to the player file, do not kill with killpets (but only with killpets all), try harder when following player on other maps. - FLAG_TREASURE_ENV: put treasure into the environment instead of into the object, useful for terrain types on the worldmap. - bumped chance field in treasures to 16 bit (ideally float). |
quest.h
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1.1.1.1 (20 years ago) by root: initial import |
timers.h
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1.1.1.1 (20 years ago) by root: initial import |
version.h
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1.6 (19 years ago) by pippijn: comments |
win32.h
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1.3 (20 years ago) by root: expand initial tabs to spaces |