| 1 |
root |
1.1 |
|
| 2 |
|
|
/* Dec '95 - laid down initial file. Stuff in here is for BOOKs |
| 3 |
|
|
* hack. Information in this file describes fundental parameters |
| 4 |
|
|
* of 'books' - objects with type==BOOK. -b.t. |
| 5 |
|
|
*/ |
| 6 |
|
|
|
| 7 |
|
|
/* Message buf size. If this is changed, keep in mind that big strings |
| 8 |
|
|
* may be unreadable by the player as the tail of the message |
| 9 |
|
|
* can scroll over the beginning (as of v0.92.2). |
| 10 |
|
|
* Note that the book messages are stored in the msg buf, |
| 11 |
|
|
* which is limited by 'HUGE_BUF' in the loader. |
| 12 |
|
|
*/ |
| 13 |
|
|
#ifndef BOOK_H |
| 14 |
|
|
#define BOOK_H |
| 15 |
|
|
#define BOOK_BUF HUGE_BUF-10 |
| 16 |
|
|
|
| 17 |
|
|
/* if little books arent getting enough text generated, enlarge this */ |
| 18 |
|
|
|
| 19 |
|
|
#define BASE_BOOK_BUF 250 |
| 20 |
|
|
|
| 21 |
|
|
/* Book buffer size. We shouldnt let little books/scrolls have |
| 22 |
|
|
* more info than big, weighty tomes! So lets base the 'natural' |
| 23 |
|
|
* book message buffer size on its weight. But never let a book |
| 24 |
|
|
* mesg buffer exceed the max. size (BOOK_BUF) */ |
| 25 |
|
|
|
| 26 |
|
|
#define BOOKSIZE(xyz) BASE_BOOK_BUF+((xyz)->weight/10)>BOOK_BUF? \ |
| 27 |
|
|
BOOK_BUF:BASE_BOOK_BUF+((xyz)->weight/10); |
| 28 |
|
|
|
| 29 |
|
|
typedef struct { |
| 30 |
|
|
uint8 message_type; |
| 31 |
|
|
uint8 message_subtype; |
| 32 |
|
|
} readable_message_type; |
| 33 |
|
|
#endif |