| 1 |
root |
1.1 |
// define event types by enumerating them here |
| 2 |
|
|
|
| 3 |
root |
1.2 |
// global events |
| 4 |
root |
1.3 |
def (GLOBAL, CLOCK) // NYI |
| 5 |
root |
1.2 |
|
| 6 |
|
|
// per-player |
| 7 |
root |
1.6 |
def (PLAYER, BIRTH) // ($pl -- ) called as very first thing after creating a player |
| 8 |
|
|
def (PLAYER, QUIT) // ($pl -- ) called after logout |
| 9 |
root |
1.3 |
def (PLAYER, LOAD) |
| 10 |
|
|
def (PLAYER, SAVE) |
| 11 |
|
|
def (PLAYER, LOGIN) |
| 12 |
|
|
def (PLAYER, LOGOUT) |
| 13 |
|
|
def (PLAYER, DEATH) |
| 14 |
root |
1.6 |
def (PLAYER, ENTER) // ($pl, $map -- ) |
| 15 |
|
|
def (PLAYER, LEAVE) // ($pl, $map -- ) |
| 16 |
root |
1.3 |
def (PLAYER, USE_SKILL) |
| 17 |
root |
1.6 |
def (PLAYER, EXTCMD) // ($pl $string -- ) |
| 18 |
root |
1.3 |
def (PLAYER, PRAY_ALTAR) |
| 19 |
root |
1.4 |
def (PLAYER, TELL) //NYI |
| 20 |
|
|
def (PLAYER, SAY) //NYI |
| 21 |
|
|
def (PLAYER, SHOUT) //NYI |
| 22 |
root |
1.2 |
|
| 23 |
|
|
// per-object events |
| 24 |
root |
1.5 |
def (OBJECT, TICK) |
| 25 |
root |
1.3 |
def (OBJECT, KILL) |
| 26 |
|
|
def (OBJECT, APPLY) |
| 27 |
|
|
def (OBJECT, USE_SKILL) |
| 28 |
|
|
def (OBJECT, CAST_SPELL) |
| 29 |
root |
1.4 |
def (OBJECT, DROP_ON) // NYI |
| 30 |
|
|
def (OBJECT, LISTEN) //NYI |
| 31 |
root |
1.6 |
def (OBJECT, MOVE) // ($object, $enemy -- ) called when a monster tries to move |
| 32 |
|
|
def (OBJECT, ATTACK) // ($object, $hitter -- $damage) object gets attacked |
| 33 |
|
|
def (OBJECT, ATTACKS) // ($weapon, $hitter, $victim -- ) object gets used as weapon |
| 34 |
root |
1.5 |
|
| 35 |
|
|
// plug-in attachment |
| 36 |
root |
1.6 |
def (OBJECT, INSTANTIATE) // ($object -- ) an archetype was instantiated into an object |
| 37 |
|
|
def (OBJECT, REATTACH) // ($object -- ) an object was loaded _and_ had extensions |
| 38 |
|
|
def (OBJECT, CLONE) // ($object $destination -- ) an object with _attached extension_ is cloned |
| 39 |
root |
1.2 |
|
| 40 |
|
|
// per-map |
| 41 |
root |
1.6 |
def (MAP, LOAD) // ($map -- ) Original map has been loaded |
| 42 |
|
|
def (MAP, SWAPIN) // ($map -- ) Temporary map has been swapped in |
| 43 |
|
|
def (MAP, SWAPOUT) // ($map -- ) Map has been swapped out |
| 44 |
|
|
def (MAP, RESET) // ($map -- ) A map is resetting |
| 45 |
|
|
def (MAP, CLEAN) // ($map -- ) Temporary map will be deleted |
| 46 |
|
|
def (MAP, ENTER) // ($map, $pl -- ) |
| 47 |
|
|
def (MAP, LEAVE) // ($map, $pl -- ) |
| 48 |
root |
1.2 |
|