| Revision: | 1.2 |
| Committed: | Sun Sep 3 00:18:41 2006 UTC (20 years, 1 month ago) by root |
| Content type: | text/plain |
| Branch: | MAIN |
| Changes since 1.1: | +4 -3 lines |
| Log Message: | THIS CODE WILL NOT COMPILE use the STABLE tag instead. - major changes in object lifetime and memory management - replaced manual refcounting by shstr class - removed quest system - many optimisations - major changes |
| # | User | Rev | Content |
|---|---|---|---|
| 1 | root | 1.2 | typedef struct glnk : zero_initialised |
| 2 | { /* Used to link together the gods */ | ||
| 3 | shstr name; /* name of this god */ | ||
| 4 | root | 1.1 | struct archt *arch; /* pointer to the archetype of this god */ |
| 5 | int id; /* id of the god */ | ||
| 6 | root | 1.2 | shstr pantheon; /* the name of the group this god belongs to */ |
| 7 | root | 1.1 | struct glnk *next; |
| 8 | } godlink; | ||
| 9 |