| Revision: | 1.1 |
| Committed: | Fri Feb 3 07:14:16 2006 UTC (20 years, 8 months ago) by root |
| Branch: | MAIN |
| Branch point for: | UPSTREAM |
| Log Message: | Initial revision |
| # | User | Rev | Content |
|---|---|---|---|
| 1 | root | 1.1 | syntax: reset <mapname> |
| 2 | notes: | ||
| 3 | all other characters must be | ||
| 4 | off of the map at the time of | ||
| 5 | reset. This will NOT reset any | ||
| 6 | unique items, such as players | ||
| 7 | apartments, in the case of unique | ||
| 8 | items being on a map, it will | ||
| 9 | cause them to be saved before | ||
| 10 | the map is reset. | ||
| 11 | |||
| 12 | Using 'reset .' will reset the | ||
| 13 | map that the player is currently | ||
| 14 | on. |