| Revision: | 1.2 |
| Committed: | Mon Sep 10 17:33:45 2007 UTC (19 years, 1 month ago) by root |
| Branch: | MAIN |
| CVS Tags: | HEAD |
| Changes since 1.1: | +0 -0 lines |
| State: | FILE REMOVED |
| Log Message: | remove cruft |
| # | Content |
|---|---|
| 1 | syntax: reset <mapname> |
| 2 | notes: |
| 3 | all other characters must be |
| 4 | off of the map at the time of |
| 5 | reset. This will NOT reset any |
| 6 | unique items, such as players |
| 7 | apartments, in the case of unique |
| 8 | items being on a map, it will |
| 9 | cause them to be saved before |
| 10 | the map is reset. |
| 11 | |
| 12 | Using 'reset .' will reset the |
| 13 | map that the player is currently |
| 14 | on. |