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Revision: 1.13
Committed: Tue Nov 27 10:17:54 2007 UTC (18 years, 10 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.12: +8 -0 lines
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# User Rev Content
1 elmex 1.11 Client
2 pippijn 1.1
3 root 1.6 <h2>The Deliantra MORPG Client</h2>
4 pippijn 1.1
5 root 1.6 <p>This is the new Deliantra client which was written from scratch
6 root 1.5 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7     immersive overall gameplay and to base as ground to implement new
8     features.
9     </p>
10 pippijn 1.1
11     <h3>Screenshots:</h3>
12    
13 root 1.2 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14 pippijn 1.1
15 elmex 1.11 <h3>Download:</h3>
16 pippijn 1.1
17 elmex 1.11 <p><a href="play.html">See the Play now! page</a> about the download!</p>
18 pippijn 1.1
19 elmex 1.11 <h3>Installation notes:</h3>
20 pippijn 1.1
21 elmex 1.11 <ul>
22     <li>
23     <p><b>Windows</b></p>
24     <p>
25     To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26     use the context menu of the right mouse button.
27     <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28     and start up everything it needs.
29     </p>
30     </li>
31     <li>
32     <p><b>GNU/Linux</b></p>
33     <p>
34     <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35     </p>
36     <p>
37     After downloading you need to make the binary <b>executable</b> like this:<br />
38     <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39     And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40     <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41     </p>
42     </li>
43     <li>
44     <p><b>Build from source</b></p>
45     <p>
46     If you want to build the client from source there are two ways that
47     are explained on a different page: <a href="client_cpan.html">Source installation</a>.
48     </p>
49     </li>
50     </ul>
51 pippijn 1.1
52     <p>
53     <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
54     </p>
55    
56 elmex 1.11 <h3>News:</h3>
57 pippijn 1.1
58     <p>
59 elmex 1.13 <em>
60     2007-11-27 Released version 0.XXXX, main changes were an improved event loop
61     for better performance and compatibility under windows,
62     and the server list has been disabled due to problems with activestate perl.
63     </em>
64     </p>
65    
66     <p>
67 pippijn 1.1 <em>
68 elmex 1.12 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
69     resolution (to 800x600) and making fullscreen the default. The widget extension
70     system was also officially enabled.
71     </em>
72     </p>
73    
74    
75     <p>
76     <em>
77 elmex 1.7 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
78     </em>
79     </p>
80    
81     <p>
82     <em>
83 pippijn 1.1 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
84     The version 0.99 is considered mostly stable and playable now. Changes
85     from the last release are: Better compatibility with OpenGL drivers,
86     better face caching, background music and spatial sound effects,
87     more default keymappings and the item descriptions are in the tooltips
88     now (eg. in the inventory).
89     </em>
90     </p>
91    
92    
93     <p>
94     <em>
95     2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
96     </em>
97     </p>
98    
99     <p>
100     <em>
101     2007-04-24 Next windows beta with following changes is out:
102     Better character creation dialog and item descriptions in the inventory
103     are now in the tooltip rather than spread over the message window.
104     </em>
105     </p>
106    
107     <p>For older news look at the bottom of this page.</p>
108    
109     <h3>Features:</h3>
110    
111     <p>
112     These are the features that are already implemented and work (minus bugs).
113     </p>
114    
115     <p><b>Technical:</b></p>
116     <ul>
117     <li>Runs on GNU/Linux and Windows.</li>
118     <li>
119     Uses hardware acceleration if it exists (but also runs without as
120     long as you have OpenGL).
121     </li>
122     <li>
123     Windowed/Fullscreen mode in multiple resolutions
124     with scaling invariant user interface.
125     </li>
126     <li>Smoothing and fog of war.</li>
127     <li>Very nice font rendering with pango (gtk's font renderer).</li>
128     <li>Sound and background music.</li>
129     <li>Face prefetching for the game graphics.</li>
130     <li>Integrated documentation browser with linking and images.</li>
131     <li>Server side widgets (these are server side defined dialogues).</li>
132     </ul>
133    
134     <p><b>Gameplay:</b></p>
135     <ul>
136     <li>
137     A minimap which keeps track of explored territories
138     and helps you to navigate on the worldmap.
139     </li>
140     <li>Easier key binding with the ability to <b>record</b> actions.</li>
141     <li>Gained experience is shown in the statusbox.</li>
142     <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
143     <li>Online wiki style help.</li>
144     <li>Message window entry with history.</li>
145     <li>
146     Command completer, eg. completes 'cbh' to 'cast burning hands', which
147     eases the input of commands.
148     </li>
149     <li>Command repetition with '.'.</li>
150     <li>
151     There are tooltips all over the GUI which help a lot.
152     </li>
153     <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
154     <li>Skill list with quick key binding.</li>
155     <li>
156     NPC dialog system makes chatting with NPCs a lot easier and
157     improves overall game interaction.
158     </li>
159     <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
160     <li>Healthbars above monsters and players.</li>
161     </ul>
162    
163     <h3>News archive</h3>
164    
165     <p>
166     <em>
167     2007-04-22 Another windows beta has been released: A problem with map-ghosting
168     was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
169     opengl drivers was implemented (which could reduce the memory leak inside the
170     driver).
171     </em>
172     </p>
173    
174     <p>
175     <em>
176     2007-04-14 Another windows beta has been released: Support for smoothing
177     on crossfire+ servers has been implemented along with the support for the
178     large 64x64 tileset!
179     </em>
180     </p>
181    
182     <p>
183     <em>
184     2007-01-25 Next beta released to the world: loads of bugfixes, added
185     'bind apply ...' to the context menu of the inventory, improved local
186     database handling, rework of the whole keybindings (much easier now!).
187     </em>
188     </p>
189    
190     <p>
191     <em>
192     2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
193     </em>
194     </p>
195    
196     <p>
197     <em>
198     2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
199     and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
200     about your experience with the CFPlus client!
201     </em>
202     </p>
203    
204     <p>
205     <em>
206     2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
207     </em>
208     </p>
209    
210     <p>
211     <em>
212     2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
213     </em>
214     </p>
215    
216     <p>
217     <em>
218     2006-09-20
219     And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
220     minor bugfixes. NPC speech bubbles were also added!
221     </em>
222     </p>
223    
224     <p>
225     <em>
226     2006-08-14
227     A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
228     have a healthbar on top of them, which shows their actual health status.
229     This renders the 'probe' spell mostly useless, but we will find other ways to
230     replace it!
231     </em>
232     </p>
233    
234     <p>
235     <em>
236     2006-08-14
237     The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
238     added to the Inventory. The interface got line frames to be more eye pleasing.
239     On top of that the documentation browser has been greatly improved and the documentation
240     improved also a bit. And other minor stuff has been implemented and fixed.
241     </em>
242     </p>
243    
244     <p>
245     <em>
246     2006-07-30
247     The long awaited beta release! The last bugs we wanted to fix and features we wanted
248     to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
249     documentation and the tooltips if there is something not yet clear. Although the documentation
250     is far from complete at the moment, it might be helpful.
251     </em>
252     </p>
253    
254     <p>
255     <em>
256     2006-07-24
257     Lots of detail work was done now, and there are still some minor issues that
258     need to be cleared until the client is ready for a beta release. We were working mainly
259     on the documentation the last two days. There is light on the end of the tunnel.
260     </em>
261     </p>
262    
263     <p>
264     <em>
265     2006-07-03
266     Finally: The alpha release! Lots has changed since 2006-06-12 and
267     we are happy to present the first test release!
268     </em>
269     </p>
270    
271     <p>
272     <em>
273     2006-06-12
274     The new NPC dialog system has been added, and character creation
275     helper dialogs. Along with many other bugfixes and improvements.
276     </em>
277     </p>
278    
279     <p>
280     <em>
281     2006-06-02
282     Added pickup configuration. The window titles work again and
283     some other bugs and enhancements went into the gui toolkit.
284     Shift-middle click lock/unlocks items in inventory now. First version
285     of the spell dialog is in and a context menu item has been added to the
286     inventory to allow to get/drop a specified count of items.
287     </em>
288     </p>
289    
290     <h2>Authors/Contact</h2>
291    
292 root 1.5 <p><b>The Deliantra Development Team:</b></p>
293 pippijn 1.1
294 pippijn 1.3 <p><b>
295 pippijn 1.1 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
296     the map, help viewer, all the cool features and all other stuff the user never sees.
297 pippijn 1.3 </b></p>
298 pippijn 1.1 <p>
299     Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
300     <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
301     </p>
302    
303 pippijn 1.3 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
304 pippijn 1.1 <p>
305     Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
306     <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
307     </p>
308 pippijn 1.3
309     <p></p>
310 root 1.5