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Revision: 1.24
Committed: Mon Jul 7 08:06:43 2008 UTC (18 years, 3 months ago) by elmex
Content type: text/html
Branch: MAIN
Changes since 1.23: +7 -0 lines
Log Message:
added new client release

File Contents

# User Rev Content
1 elmex 1.11 Client
2 pippijn 1.1
3 root 1.6 <h2>The Deliantra MORPG Client</h2>
4 pippijn 1.1
5 root 1.6 <p>This is the new Deliantra client which was written from scratch
6 root 1.5 in Perl with C bindings to SDL/OpenGL. It was written to have a more
7     immersive overall gameplay and to base as ground to implement new
8     features.
9     </p>
10 pippijn 1.1
11     <h3>Screenshots:</h3>
12    
13 root 1.2 <p>Screenshots? See on the <a href="screenshots.html">Screenshot page</a></p>
14 pippijn 1.1
15 elmex 1.11 <h3>Download:</h3>
16 pippijn 1.1
17 elmex 1.11 <p><a href="play.html">See the Play now! page</a> about the download!</p>
18 pippijn 1.1
19 elmex 1.11 <h3>Installation notes:</h3>
20 pippijn 1.1
21 elmex 1.11 <ul>
22     <li>
23     <p><b>Windows</b></p>
24     <p>
25     To start the client, run the executable, i.e. by doubleclicking on it with your left mouse button or
26     use the context menu of the right mouse button.
27     <b>Note:</b> The windows binary might take a while to start (up to some minutes), as it needs to unpack itself
28     and start up everything it needs.
29     </p>
30     </li>
31     <li>
32     <p><b>GNU/Linux</b></p>
33     <p>
34     <b>Please note that you need glibc-2.3 and x-libs with XFT. (For amd64 you will need ia32-libs and a 32bit OpenGL driver, eg. nvidia-glx-ia32)</b>
35     </p>
36     <p>
37     After downloading you need to make the binary <b>executable</b> like this:<br />
38     <tt style="margin-left: 2em">chmod a+x cfplus-gnu-linux-x86.bin</tt><br />
39     And start it like this (when cfplus-gnu-linux-x86.bin is in the current working directory):<br />
40     <tt style="margin-left: 2em">./cfplus-gnu-linux-x86.bin</tt>
41     </p>
42     </li>
43     <li>
44     <p><b>Build from source</b></p>
45     <p>
46     If you want to build the client from source there are two ways that
47     are explained on a different page: <a href="client_cpan.html">Source installation</a>.
48     </p>
49     </li>
50     </ul>
51 pippijn 1.1
52     <p>
53     <b>For further instructions and informations look at the <i>Help!</i> button on the top!</b>
54     </p>
55    
56 elmex 1.11 <h3>News:</h3>
57 pippijn 1.1
58     <p>
59 elmex 1.21 <em>
60 elmex 1.24 2008-07-07 Some minor fixes and features: IPv6 support, chat tabs have tooltips
61     again and converted to a new non-blocking API. Also fixed the CPAN distribution.
62     </em>
63     </p>
64    
65     <p>
66     <em>
67 elmex 1.23 2008-05-23 Next release: 0.9972. The map cache has been extended a bit to store more
68     map changes (fixes some minor bugs). Fixed some crashbugs when the client is
69     logged out and some UI elements were used. The server XML format is now also
70     supportet in item tooltips. The keyrepeats are ignored now in some conditions.
71     And crashes when the map cache is corrupted are now prevented. Also the client
72     configuration is now stored in pretty printed JSON.
73     </em>
74     </p>
75    
76     <p>
77     <em>
78 elmex 1.22 2008-05-05 Long time no release, but now we got some fixes for you: Some issues
79     with the default sort order have been sorted out, some tooltips were fixed,
80     a long standing bug with the stats tab being empty has been resolved and some GUI
81     fixes have been done. Also the pseudo-items are now only shown in the inventory
82     and not the floorbox. Have fun!
83     </em>
84     </p>
85    
86     <p>
87     <em>
88 elmex 1.21 2008-03-30 Release of version 0.9970: Reduced documentation memory usage, fixed
89     the stat gauge tooltips that have gone missing since 0.9966. Fixced a grave bug
90     with tile id allocation, which effectively disabled the tile cache. And last
91 elmex 1.22 but not least: The NPC Dialogs have also been fixed.
92 elmex 1.21 </em>
93     </p>
94    
95     <p>
96 elmex 1.20 <em>2008-03-24 Release of version 0.9967 of the Client: A memory leak was fixed
97     where the messages in the message window were kept for ever and the client
98     consumed more and more memory. The highlighting of the chattabs is now red and
99     not blue. The history handling of the chat input will now not erase the
100     typed input if the down cursor key is pressed. A keyboard modifier display has
101     also been implemented, (for example to signal whether numlock is on,
102     which caused problems under windows). Also a bug with the layout font under
103     windows has been fixed.
104     </em>
105     </p>
106    
107     <p>
108 elmex 1.13 <em>
109 elmex 1.19 2008-01-19 Another release of the Client, version 0.9965: Some bugs
110     have been fixed: A race condition was found in the database access and
111     a bug which crashed the client with nvidia drivers has been fixed.
112     Some minor bugs in the GUI, the message fontsize and chatbox label padding,
113     have also been fixed.
114     </em>
115     </p>
116    
117     <p>
118     <em>
119 elmex 1.17 2008-01-06 First release in the new year, version 0.9963: Among the
120     changes are some minor bugfixes, optical tweaks and performance
121 elmex 1.18 improvements on the GUI. Some to the user invisible changes were
122     improvements of the server side widgets and a reimplementation of the
123 elmex 1.17 message window to allow to undock chats from the central message window in
124     future releases.
125     </em>
126     </p>
127    
128     <p>
129     <em>
130 elmex 1.16 2007-12-25 Released version 0.9960 with some important fixes in the item animations
131     and GUI code, along with an API update to a more recent EV version the documentation
132     had some minor improvements. And last but not least the face loading consumes less CPU.
133     too.
134     </em>
135     </p>
136     <p>
137     <em>
138 elmex 1.15 2007-12-09 Released version 0.9959, main changes were a bugfix of the
139     audio-jingle playing (sometimes a jingle was played repeatedly if there was no
140     server-provided music available). Also some debugging hooks were added and
141     the code was updated to follow API changes in some of the modules used.
142     </em>
143     </p>
144    
145     <p>
146     <em>
147 elmex 1.14 2007-11-27 Released version 0.9956, main changes were an improved event loop
148 elmex 1.13 for better performance and compatibility under windows,
149     and the server list has been disabled due to problems with activestate perl.
150     </em>
151     </p>
152    
153     <p>
154 pippijn 1.1 <em>
155 elmex 1.12 2007-11-03 Released version 0.9955, Main changes were adjustment of the default
156     resolution (to 800x600) and making fullscreen the default. The widget extension
157     system was also officially enabled.
158     </em>
159     </p>
160    
161    
162     <p>
163     <em>
164 elmex 1.7 2007-10-14 Released a new binary. Main feature: Rename to 'Deliantra'.
165     </em>
166     </p>
167    
168     <p>
169     <em>
170 pippijn 1.1 2007-09-02 <b>Finally!</b> We released a non beta version of the client.
171     The version 0.99 is considered mostly stable and playable now. Changes
172     from the last release are: Better compatibility with OpenGL drivers,
173     better face caching, background music and spatial sound effects,
174     more default keymappings and the item descriptions are in the tooltips
175     now (eg. in the inventory).
176     </em>
177     </p>
178    
179    
180     <p>
181     <em>
182     2007-05-09 <b>Big news!</b> There is a <b>Linux binary</b> now too! Get it and play with it! :-)
183     </em>
184     </p>
185    
186     <p>
187     <em>
188     2007-04-24 Next windows beta with following changes is out:
189     Better character creation dialog and item descriptions in the inventory
190     are now in the tooltip rather than spread over the message window.
191     </em>
192     </p>
193    
194     <p>For older news look at the bottom of this page.</p>
195    
196     <h3>Features:</h3>
197    
198     <p>
199     These are the features that are already implemented and work (minus bugs).
200     </p>
201    
202     <p><b>Technical:</b></p>
203     <ul>
204     <li>Runs on GNU/Linux and Windows.</li>
205     <li>
206     Uses hardware acceleration if it exists (but also runs without as
207     long as you have OpenGL).
208     </li>
209     <li>
210     Windowed/Fullscreen mode in multiple resolutions
211     with scaling invariant user interface.
212     </li>
213     <li>Smoothing and fog of war.</li>
214     <li>Very nice font rendering with pango (gtk's font renderer).</li>
215     <li>Sound and background music.</li>
216     <li>Face prefetching for the game graphics.</li>
217     <li>Integrated documentation browser with linking and images.</li>
218     <li>Server side widgets (these are server side defined dialogues).</li>
219     </ul>
220    
221     <p><b>Gameplay:</b></p>
222     <ul>
223     <li>
224     A minimap which keeps track of explored territories
225     and helps you to navigate on the worldmap.
226     </li>
227     <li>Easier key binding with the ability to <b>record</b> actions.</li>
228     <li>Gained experience is shown in the statusbox.</li>
229     <li>Reporting of stat-changes (stats, resistancies and other stuff) in the statusbox.</li>
230     <li>Online wiki style help.</li>
231     <li>Message window entry with history.</li>
232     <li>
233     Command completer, eg. completes 'cbh' to 'cast burning hands', which
234     eases the input of commands.
235     </li>
236     <li>Command repetition with '.'.</li>
237     <li>
238     There are tooltips all over the GUI which help a lot.
239     </li>
240     <li>Spell list with key-binding shortcuts and tooltip descriptions of the spells.</li>
241     <li>Skill list with quick key binding.</li>
242     <li>
243     NPC dialog system makes chatting with NPCs a lot easier and
244     improves overall game interaction.
245     </li>
246     <li>Inventory operation shortcuts, like: ignite/thaw, inscribe and rename.</li>
247     <li>Healthbars above monsters and players.</li>
248     </ul>
249    
250     <h3>News archive</h3>
251    
252     <p>
253     <em>
254     2007-04-22 Another windows beta has been released: A problem with map-ghosting
255     was fixed and other bugs werde fixed. Also a texture cache workaround for buggy
256     opengl drivers was implemented (which could reduce the memory leak inside the
257     driver).
258     </em>
259     </p>
260    
261     <p>
262     <em>
263     2007-04-14 Another windows beta has been released: Support for smoothing
264     on crossfire+ servers has been implemented along with the support for the
265     large 64x64 tileset!
266     </em>
267     </p>
268    
269     <p>
270     <em>
271     2007-01-25 Next beta released to the world: loads of bugfixes, added
272     'bind apply ...' to the context menu of the inventory, improved local
273     database handling, rework of the whole keybindings (much easier now!).
274     </em>
275     </p>
276    
277     <p>
278     <em>
279     2006-12-03 Released next beta, further bug fixes. Pickup flesh has been implemented too.
280     </em>
281     </p>
282    
283     <p>
284     <em>
285     2006-11-07 Another beta release: The off-by-one bug in the map displaying has finally been found
286     and fixed! This hopefully also fixes other problems with the map :) Have fun and please tell us
287     about your experience with the CFPlus client!
288     </em>
289     </p>
290    
291     <p>
292     <em>
293     2006-09-29 New beta is out! Changes: minor bugfixes, added documentation and a 'tip of the day' dialog.
294     </em>
295     </p>
296    
297     <p>
298     <em>
299     2006-09-21 Another update of the cfplus.exe is online now. Changes: Fix in the NPC speech bubble code.
300     </em>
301     </p>
302    
303     <p>
304     <em>
305     2006-09-20
306     And again: A <b>new CFPlus beta</b> is out! The ghosts on maps have been fixed, along with other
307     minor bugfixes. NPC speech bubbles were also added!
308     </em>
309     </p>
310    
311     <p>
312     <em>
313     2006-08-14
314     A <b>new CFPlus beta</b> is out! <b>Healthbars</b> are in!!! Players and Monsters now
315     have a healthbar on top of them, which shows their actual health status.
316     This renders the 'probe' spell mostly useless, but we will find other ways to
317     replace it!
318     </em>
319     </p>
320    
321     <p>
322     <em>
323     2006-08-14
324     The <b>next CFPlus beta release is out!</b>: Inscription and renaming shortcuts have been
325     added to the Inventory. The interface got line frames to be more eye pleasing.
326     On top of that the documentation browser has been greatly improved and the documentation
327     improved also a bit. And other minor stuff has been implemented and fixed.
328     </em>
329     </p>
330    
331     <p>
332     <em>
333     2006-07-30
334     The long awaited beta release! The last bugs we wanted to fix and features we wanted
335     to add are done and CFPlus is ready for the first more serious testings. Please make sure to read the
336     documentation and the tooltips if there is something not yet clear. Although the documentation
337     is far from complete at the moment, it might be helpful.
338     </em>
339     </p>
340    
341     <p>
342     <em>
343     2006-07-24
344     Lots of detail work was done now, and there are still some minor issues that
345     need to be cleared until the client is ready for a beta release. We were working mainly
346     on the documentation the last two days. There is light on the end of the tunnel.
347     </em>
348     </p>
349    
350     <p>
351     <em>
352     2006-07-03
353     Finally: The alpha release! Lots has changed since 2006-06-12 and
354     we are happy to present the first test release!
355     </em>
356     </p>
357    
358     <p>
359     <em>
360     2006-06-12
361     The new NPC dialog system has been added, and character creation
362     helper dialogs. Along with many other bugfixes and improvements.
363     </em>
364     </p>
365    
366     <p>
367     <em>
368     2006-06-02
369     Added pickup configuration. The window titles work again and
370     some other bugs and enhancements went into the gui toolkit.
371     Shift-middle click lock/unlocks items in inventory now. First version
372     of the spell dialog is in and a context menu item has been added to the
373     inventory to allow to get/drop a specified count of items.
374     </em>
375     </p>
376    
377     <h2>Authors/Contact</h2>
378    
379 root 1.5 <p><b>The Deliantra Development Team:</b></p>
380 pippijn 1.1
381 pippijn 1.3 <p><b>
382 pippijn 1.1 95% of the client, stuff like: protocol handling, widget toolkit, OpenGL integration, windows build,
383     the map, help viewer, all the cool features and all other stuff the user never sees.
384 pippijn 1.3 </b></p>
385 pippijn 1.1 <p>
386     Marc Lehmann <a href="mailto:schmorp@schmorp.de">schmorp@schmorp.de</a>
387     <a href="http://home.schmorp.de/">http://home.schmorp.de/</a>
388     </p>
389    
390 pippijn 1.3 <p><b>The remaining 5%, stuff like: client theme graphics, (some) dialogs, key bindings, inventory and some 'concept' code</b></p>
391 pippijn 1.1 <p>
392     Robin Redeker <a href="mailto:elmex@ta-sa.org">elmex@ta-sa.org</a>
393     <a href="http://www.ta-sa.org/">http://www.ta-sa.org/</a>
394     </p>
395 pippijn 1.3
396     <p></p>
397 root 1.5