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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.34
Committed: Thu Apr 17 03:46:39 2008 UTC (16 years, 1 month ago) by root
Branch: MAIN
CVS Tags: rel-0_9972, rel-0_9973, rel-0_9974, rel-0_9975, rel-0_9971, rel-1_21
Changes since 1.33: +1 -1 lines
Log Message:
upgrade to perl5.10/windows and newest gtk+, pango etc.

File Contents

# User Rev Content
1 root 1.1 =head1 NAME
2    
3 elmex 1.33 DC::Texture - tetxure class for Deliantra-Client
4 root 1.1
5     =head1 SYNOPSIS
6    
7 root 1.31 use DC::Texture;
8 root 1.1
9     =head1 DESCRIPTION
10    
11     =over 4
12    
13     =cut
14    
15 root 1.31 package DC::Texture;
16 root 1.1
17     use strict;
18    
19 root 1.14 use List::Util qw(max min);
20 root 1.31 use DC::OpenGL;
21 root 1.1
22     my %TEXTURES;
23 root 1.14 my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 root 1.1
25     sub new {
26     my ($class, %data) = @_;
27    
28     my $self = bless {
29     internalformat => GL_RGBA,
30     format => GL_RGBA,
31     type => GL_UNSIGNED_BYTE,
32     %data,
33     }, $class;
34    
35 root 1.31 DC::weaken ($TEXTURES{$self+0} = $self);
36 root 1.1
37 root 1.25 $self->upload
38     unless delete $self->{delay};
39 root 1.1
40     $self
41     }
42    
43     sub new_from_image {
44     my ($class, $image, %arg) = @_;
45    
46 root 1.24 Carp::confess "tried to create texture from undefined image"
47     unless defined $image;
48    
49 root 1.7 $class->new (image => $image, internalformat => undef, %arg)
50 root 1.1 }
51    
52 root 1.25
53 root 1.1 sub new_from_file {
54     my ($class, $path, %arg) = @_;
55    
56     open my $fh, "<:raw", $path
57     or die "$path: $!";
58    
59     local $/;
60     $class->new_from_image (<$fh>, %arg)
61     }
62    
63     #sub new_from_surface {
64     # my ($class, $surface) = @_;
65     #
66     # $surface->rgba;
67     #
68     # $class->new (
69     # data => $surface->pixels,
70     # w => $surface->width,
71     # h => $surface->height,
72     # )
73     #}
74    
75 root 1.10 #sub new_from_layout {
76     # my ($class, $layout, %arg) = @_;
77     #
78     # my ($w, $h, $data, $format, $internalformat) = $layout->render;
79     #
80     # $class->new (
81     # w => $w,
82     # h => $h,
83     # data => $data,
84     # format => $format,
85     # internalformat => $format,
86     # type => GL_UNSIGNED_BYTE,
87     # %arg,
88     # )
89     #}
90 root 1.1
91     sub new_from_opengl {
92     my ($class, $w, $h, $cb) = @_;
93    
94 root 1.12 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
95 root 1.1 }
96    
97 root 1.25 sub loading_done($$) {
98     my ($self, $data) = @_;
99    
100     delete $self->{loading};
101     ++$self->{delete_image};
102     $self->{image} = $data;
103     $self->upload;
104     }
105    
106 root 1.1 sub upload {
107 root 1.25 my ($self, $cb) = @_;
108    
109     push @{ $self->{upload_done} }, $cb
110     if $cb;
111    
112     return if $self->{loading};
113    
114     unless ($GL_VERSION) {
115 root 1.29 $self->{want_upload} = -1;
116 root 1.25 return;
117     }
118 root 1.1
119 root 1.25 unless ($self->{name}) {
120     # $tw,$th texture
121     # $rw,$rh rendered/used size
122     # $dw,$dh $data
123    
124     my ($data, $dw, $dh);
125    
126 root 1.27 if (defined $self->{data}) {
127 root 1.25 $data = $self->{data};
128     ($dw, $dh) = @$self{qw(w h)};
129    
130 root 1.27 } elsif ($self->{render_cb}) {
131 root 1.25 ($dw, $dh) = @$self{qw(w h)};
132    
133 root 1.27 } elsif (defined $self->{image}) {
134 root 1.25 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
135 root 1.31 = DC::load_image_inline $self->{image};
136 root 1.34
137 root 1.25 $self->{internalformat} ||= $internalformat;
138     ($dw, $dh) = @$self{qw(w h)};
139    
140     delete $self->{image} if delete $self->{delete_image};
141    
142 root 1.27 } elsif (defined $self->{tile}) {
143 root 1.25 ++$self->{loading};
144 root 1.31 return DC::DB::get tilecache => $self->{tile}, sub {
145 root 1.25 $self->loading_done ($_[0]);
146     };
147    
148 root 1.27 } elsif (defined $self->{path}) {
149 root 1.25 ++$self->{loading};
150 root 1.31 return DC::DB::read_file $self->{path}, sub {
151 root 1.25 $self->loading_done ($_[0]);
152     };
153 root 1.1
154 root 1.25 } else {
155     Carp::confess "tried to create texture that is not data, render or image";
156     }
157 root 1.16
158 root 1.25 my ($tw, $th) = ($dw, $dh);
159 root 1.1
160 root 1.25 defined $data or $self->{render_cb} or die; # some sanity check
161 root 1.1
162 root 1.31 $self->{minified} ||= [DC::average $dw, $dh, $data]
163 root 1.25 if $self->{minify};
164 root 1.1
165 root 1.25 # against rather broken cards we enforce a maximum texture size
166 root 1.28 $tw = min $MAX_W, $tw;
167     $th = min $MAX_H, $th;
168 root 1.7
169 root 1.25 # if only pot-textures are allowed, pot'ify tw/th
170 root 1.28 unless ($GL_NPOT) {
171 root 1.31 $tw = DC::minpot $tw;
172     $th = DC::minpot $th;
173 root 1.25 }
174 root 1.1
175 root 1.25 # now further decrease texture size until the
176     # card does accept it
177     while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
178     # quarter the texture size
179     $tw >>= 1;
180     $th >>= 1;
181     }
182 root 1.16
183 root 1.25 # decide the amount of space used in the texture
184     my ($rw, $rh);
185     my ($ox, $oy); # area shift to lessen effetc of buggy opengl implementations (nvida, ati)
186     my $render;
187 root 1.1
188 root 1.25 if ($self->{render_cb}) {
189     # use only part of the texture
190     #$rw >>= 1 while $rw > $tw;
191     #$rh >>= 1 while $rh > $th;
192     $rw = min $dw, $tw;
193     $rh = min $dh, $th;
194     ++$render;
195     } else {
196     if ($self->{wrap} || $tw < $dw || $th < $dh) {
197     # scale to the full texture size
198     ($rw, $rh) = ($tw, $th);
199     ++$render;
200     } else {
201     # pad
202     pad $data, $dw, $dh, $tw, $th;
203     ($rw, $rh) = ($dw, $dh);
204     ($dw, $dh) = ($tw, $th);
205     }
206     }
207 root 1.1
208 root 1.25 if ($render) {
209     $ox = int .5 * ($::WIDTH - $rw);
210     $oy = int .5 * ($::HEIGHT - $rh);
211    
212     glViewport $ox, $oy, $tw, $th;
213     #glScissor 0, 0, $tw, $th;
214     #glEnable GL_SCISSOR_TEST;
215     glMatrixMode GL_PROJECTION;
216     glLoadIdentity;
217     glOrtho 0, $tw, 0, $th, -10000, 10000;
218     glMatrixMode GL_MODELVIEW;
219     glLoadIdentity;
220    
221     if ($self->{render_cb}) {
222     glScale $rw / $dw, $rh / $dh;
223     $self->{render_cb}->($self, $rw, $rh);
224     } else {
225     glClearColor 0, 0, 0, 0;
226     glClear GL_COLOR_BUFFER_BIT;
227     glPixelZoom $tw / $dw, $th / $dh;
228     glRasterPos 0, 0;
229     glDrawPixels $dw, $dh,
230     $self->{format},
231     $self->{type},
232     $data;
233     glPixelZoom 1, 1;
234     }
235     }
236 root 1.16
237 root 1.29 if ((my $name = delete $self->{want_upload}) > 0) {
238     $self->{name} = $name;
239     }
240    
241 root 1.25 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
242 root 1.14
243 root 1.25 if ($self->{wrap}) {
244     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
245     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
246     } else {
247     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
248     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
249     }
250 root 1.14
251 root 1.25 if ($::FAST || $self->{nearest}) {
252     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
253     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
254     } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
255     glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
256     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
257     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
258 root 1.16 } else {
259 root 1.25 glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
260     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
261     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
262 root 1.16 }
263 root 1.25
264     glGetError;
265 root 1.16
266 root 1.25 if ($render) {
267     glCopyTexImage2D GL_TEXTURE_2D, 0,
268     $self->{internalformat},
269     $ox, $oy,
270     $tw, $th,
271     0;
272     gl_check "copying to texture %dx%d if=%x",
273     $tw, $th, $self->{internalformat};
274 root 1.1
275 root 1.25 #glDisable GL_SCISSOR_TEST;
276 root 1.14 } else {
277 root 1.26 my $if = $self->{internalformat};
278    
279     if ($GL_COMPRESS && $::CFG->{texture_compression}) {
280     if ($if == GL_RGB) {
281     $if = GL_COMPRESSED_RGB_ARB;
282     } elsif ($if == GL_RGBA) {
283     $if = GL_COMPRESSED_RGBA_ARB;
284     }
285     }
286    
287 root 1.25 glTexImage2D GL_TEXTURE_2D, 0,
288 root 1.26 $if,
289 root 1.25 $dw, $dh,
290     0,
291 root 1.14 $self->{format},
292     $self->{type},
293     $data;
294 root 1.25 gl_check "uploading texture %dx%d if=%x f=%x t=%x",
295     $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
296 root 1.14 }
297 root 1.1
298 root 1.25 $self->{s} = $rw / $tw;
299     $self->{t} = $rh / $th;
300 root 1.27
301     if ($self->{tile}) {
302     $::MAP->set_texture ($self->{tile}, @$self{qw(name w h s t)}, @{$self->{minified}})
303     if $::MAP;
304     $::MAPWIDGET->update
305     if $::MAPWIDGET;
306     }
307 root 1.1 }
308    
309 root 1.25 $_->($self)
310     for @{ (delete $self->{upload_done}) || [] };
311 root 1.1 }
312    
313 root 1.25 sub unload {
314 root 1.8 my ($self) = @_;
315    
316 root 1.25 glDeleteTexture delete $self->{name}
317 root 1.8 if $self->{name};
318     }
319    
320 root 1.1 sub DESTROY {
321     my ($self) = @_;
322    
323     delete $TEXTURES{$self+0};
324    
325 root 1.25 $self->unload;
326 root 1.1 }
327    
328 root 1.31 $DC::OpenGL::INIT_HOOK{"DC::Texture"} = sub {
329 root 1.32 for my $tex (values %TEXTURES) {
330     if (my $name = $tex->{want_upload}) {
331     $tex->upload;
332    
333     if ($tex->{loading} && $name > 0) {
334     # if loading is delayed we still have to allocate the texture name
335     glBindTexture GL_TEXTURE_2D, $name;
336     glTexImage2D GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE;
337     }
338     }
339 root 1.25 }
340 root 1.1 };
341    
342 root 1.31 $DC::OpenGL::SHUTDOWN_HOOK{"DC::Texture"} = sub {
343 root 1.25 for (values %TEXTURES) {
344     next unless $_->{name};
345 root 1.29 $_->{want_upload} = $_->{name};
346 root 1.25 $_->unload;
347     }
348 root 1.8 };
349    
350 root 1.1 1;
351    
352     =back
353    
354     =head1 AUTHOR
355    
356     Marc Lehmann <schmorp@schmorp.de>
357     http://home.schmorp.de/
358    
359     =cut
360