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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.27
Committed: Sat Apr 22 12:14:43 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.26: +5 -0 lines
Log Message:
Moved gauges to the main window to a fixed position. Made their size configurable
Put the stats window into a Flopper.

File Contents

# User Rev Content
1 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2    
3 root 1.21 - IMPIMPIMP-ORA-ANT: history for commandline :)
4 elmex 1.25 - IMPORTANT: map scroll darken code does not work
5     - IMPORTANT: user interface (window positions etc.) should be saved, but
6     a) switching modes clears/recreates all widgets (has to, as parameters
7     are not resolution-independent)
8     b) widget layout is nontrivial as to not obscure map
9     c) need better way to center map then middle-button, maybe map overview
10     (but updates will be slow UPDATE updates are not at all slow).
11    
12 elmex 1.27 - BUG: when the gauge fontsize changes in client setup the fontsize isn't updated.
13     it's somehow only updated when the size of the frame changes. (or the size of
14     the labels itself? or their position?)
15     propably i'm doing something wrong in CFClient::UI::Frame ?
16    
17 elmex 1.20 - enter runmode when cursor-key repeats
18 root 1.19 - mapmap (overview)
19     - convetr to real window
20     - draw rectangle around visible area
21     - scroll visible area
22     - make size configurable/reesizable
23     - use real mapmap size in map caching, not hardcoded 250 size
24     - save only dirty cached maps, and save dirty maps != current map
25 elmex 1.18 - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
26     - the stats for the gauges which get into the stats_update function are somehow weird
27 root 1.13 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
28 root 1.11 - message window layout broken (entry too small).
29 root 1.12 - mesa-rendering of textview shows only garbage and/or another texture
30 root 1.14 - label needs "expected char width"
31 root 1.9 - toplevel should enforce that windows always be partially visible
32 root 1.6 - maybe move window managing functionality into toplevel
33 root 1.8
34 root 1.26 - disable old socket mode in server
35 root 1.23 - implement suicide command for server
36 root 1.11 - cavehippo wants hashstring to be changed to hash name
37 root 1.16 - pippij wants playerstealing to work between hostile players
38 root 1.17 - schmorp wants to rework the who output format
39 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
40 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
41     message, even when you can't see that other person.
42     - 2) hiding exp is always 1, independant of how difficult it is to hide
43     - 3) jumping into monsters does no damage, even though it's supposed to
44     be an attack (mentioned before). You also get no exp for this
45     - 10) (feature request): bug/typo/idea commands to automatically log
46     your comments, with the mentioning of the current map (and perhaps an
47     item, if you do 'bug <item>').
48 root 1.11
49 root 1.9 "workarounded" but not solved:
50     (- IMPORTANT: move widgets to integer coordinates - fix containers!)
51 root 1.8 (- pango fontsize measure and decrease to achieve real pixel height)
52 root 1.11
53     set_face 4783 => 70
54     libpng warning: Ignoring gAMA chunk with gamma=0
55     allocating id 71
56     OK
57     set_face 4782 => 71
58     libpng warning: Ignoring gAMA chunk with gamma=0
59     allocating id 72
60     OK
61     set_face 4781 => 72
62     libpng warning: Ignoring gAMA chunk with gamma=0
63     allocating id 73
64     OK
65     set_face 4784 => 73
66     libpng warning: Ignoring gAMA chunk with gamma=0
67