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woodshield/
DShield.arc 1.16 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShield.base.112.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShield.base.113.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
DShield.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.base.x12.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.base.x13.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
DShield.clsc.112.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
DShield.clsc.113.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
DShield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShield.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
DShieldm.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShieldms.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
DShields.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_shield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_shield.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_small_shie.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_small_shie.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_small_shie.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_small_shie.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: replace small shield by it's highres version
b_small_shie.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
dragon_shi.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
dragon_shi.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
dragon_shi.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
dragon_shi.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
eyeshield.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
eyeshield.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
eyeshield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
eyeshield.x11.32x32.png (dead) 1.2 (16 years ago) by root: *** empty log message ***
eyeshield.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
frostshield.arc 1.15 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
frostshield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
frostshield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
frostshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
highshield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
highshield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
highshield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
highshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
holyshield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
holyshield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
holyshield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
holyshield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
reflector.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.base.112.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.base.113.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
reflector.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.base.x12.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.base.x13.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.x12.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
reflector.x13.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
round_shiel.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
round_shiel.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
round_shiel.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
round_shiel.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
round_shiel.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
shield.base.111.png (dead) 1.2 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
shield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
shield2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
shield2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
small_shie.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
small_shie.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
small_shie.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
small_shie.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
small_shie.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
spiked_shield.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
spiked_shield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
spiked_shield.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
spiked_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
uw_shield.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
uw_shield.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
uw_shield.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
uw_shield.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
wds.arc 1.10 (14 years ago) by root: make all shields use the shield slot
wds.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
wds.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
wds.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
1 directory and 86 files shown