../
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barrack_l.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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barrack_l.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_l.base.x12.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_l.x11.32x32.png
(dead)
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1.2
(17 years ago)
by elmex:
new barrack faces!
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barrack_l.x11.64x64.png
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1.3
(13 years ago)
by root:
since all facenames changed, use avdpng/optipng on some faces
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barrack_l.x12.32x32.png
(dead)
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1.2
(17 years ago)
by elmex:
new barrack faces!
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barrack_l.x12.64x64.png
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1.3
(13 years ago)
by root:
since all facenames changed, use avdpng/optipng on some faces
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barrack_l_goth.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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barrack_l_goth.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_l_goth.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_l_goth.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
barrack_l_goth.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_s.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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barrack_s.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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barrack_s.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_s.clsc.111.png
(dead)
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1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
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barrack_s.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_s_goth.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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barrack_s_goth.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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barrack_s_goth.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
barrack_s_goth.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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barrack_u.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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barrack_u.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
barrack_u.base.x12.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
barrack_u.x11.32x32.png
(dead)
|
1.2
(17 years ago)
by elmex:
new barrack faces!
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barrack_u.x11.64x64.png
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1.3
(13 years ago)
by root:
since all facenames changed, use avdpng/optipng on some faces
|
barrack_u.x12.32x32.png
(dead)
|
1.2
(17 years ago)
by elmex:
new barrack faces!
|
barrack_u.x12.64x64.png
|
1.3
(13 years ago)
by root:
since all facenames changed, use avdpng/optipng on some faces
|