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/cvs/deliantra/arch/construct
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Palace/ (from dark_palace.arc/1.8) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
Snow/ (from s_inn.arc/1.9) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
Treehouse/ (from treefort.arc/1.9) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
barracks/ (from barrack_l.x11.64x64.png/1.3) since all facenames changed, use avdpng/optipng on some faces
bridge/
castle/ (from oldcastle.x11.32x32.png/1.2) since all facenames changed, use avdpng/optipng on some faces
fort/ (from fort.x11.64x64.png/1.3) since all facenames changed, use avdpng/optipng on some faces
fountain/ (from fountain.arc/1.11) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hold/ (from stronghold_greyshield.arc/1.8) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house/ (from housesmall.x11.64x64.png/1.3) since all facenames changed, use avdpng/optipng on some faces
keep/ (from capitalhold_east.arc/1.9) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
temple/ (from shrine_northwest.arc/1.8) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
tower/ (from outpost_tower_goth.arc/1.4) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
town/ (from l_shop1.x11.64x64.png/1.5) since all facenames changed, use avdpng/optipng on some faces
bungalow.arc 1.9 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
bungalow.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
bungalow.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bungalow.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1.arc 1.9 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
s_bridge1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1a.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge1a.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1a.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1b.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge1b.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge1b.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2.arc 1.9 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
s_bridge2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2a.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge2a.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2a.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2b.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
s_bridge2b.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
s_bridge2b.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
14 directories and 24 files shown