../
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oldcastle/
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castle.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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castle.base.x11.png
(dead)
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1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle.clsc.111.png
(dead)
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1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
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castle.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle_a.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a.base.x12.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a.clsc.x11.png
(dead)
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1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
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castle_a.clsc.x12.png
(dead)
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1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
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castle_a.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a.x12.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a_east.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle_a_east.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a_east.x11.32x32.png
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1.2
(15 years ago)
by root:
size-optimised many png files with pngout
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castle_a_northwest.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle_a_northwest.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a_northwest.base.x12.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a_northwest.x11.32x32.png
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1.2
(15 years ago)
by root:
size-optimised many png files with pngout
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castle_a_northwest.x12.32x32.png
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1.2
(15 years ago)
by root:
size-optimised many png files with pngout
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castle_a_western.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle_a_western.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
castle_a_western.base.x12.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_a_western.x11.32x32.png
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1.2
(15 years ago)
by root:
size-optimised many png files with pngout
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castle_a_western.x12.32x32.png
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1.2
(15 years ago)
by root:
size-optimised many png files with pngout
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castle_west.arc
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1.9
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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castle_west.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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castle_west.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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castle_west.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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oldcastle.arc
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1.8
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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oldcastle.base.x11.png
(dead)
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1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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oldcastle.x11.32x32.png
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1.2
(13 years ago)
by root:
since all facenames changed, use avdpng/optipng on some faces
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