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chess_club.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
chess_club.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
chess_club.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
chess_club.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: replaced chess club
chess_club.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
farmhouse.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
farmhouse.base.111.png (dead) 1.3 (17 years ago) by pippijn: bigfaced some more houses
farmhouse.base.211.png (dead) 1.3 (17 years ago) by pippijn: bigfaced some more houses
farmhouse.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
farmhouse.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house1_east.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house1_east.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
house1_east.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house1_east.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house2_east.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house2_east.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
house2_east.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house2_east.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_1.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
house_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_2.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_2.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
house_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_2.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: removed 32x32 face
house_2.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
house_3.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
house_3.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_3.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_larg.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_larg.base.x11.png (dead) 1.4 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_larg.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_larg_west.arc 1.8 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_larg_west.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_larg_west.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_long.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_long.base.x11.png (dead) 1.4 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_long.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: checking in house_long 64x64 face
house_long.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
house_up.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
house_up.base.x11.png (dead) 1.4 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
house_up.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: replaced house by high res version
house_up.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
housesmall.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
housesmall.base.111.png (dead) 1.2 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
housesmall.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
housesmall.x11.32x32.png (dead) 1.2 (16 years ago) by elmex: added the contributed house in 64x64
housesmall.x11.64x64.png 1.3 (13 years ago) by root: since all facenames changed, use avdpng/optipng on some faces
hut.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hut.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hut.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hut.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
hut.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hut_hori.arc 1.8 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hut_hori.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hut_hori.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hut_vert.arc 1.8 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hut_vert.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hut_vert.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
inn.base.x11.png (dead) 1.5 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: added large tiles for the inns
inn.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
inn_fant.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
inn_fant.base.x11.png (dead) 1.5 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_fant.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: added large tiles for the inns
inn_fant.x11.64x64.png 1.3 (15 years ago) by root: size-optimised many png files with pngout
inn_goth.arc 1.11 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
inn_goth.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_goth.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_northwest.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
inn_northwest.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_northwest.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_west.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
inn_west.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
inn_west.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
minihouse.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
minihouse.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
minihouse.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
minihouse.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: added large minihouse face
minihouse.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
smalltemple.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
smalltemple.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
smalltemple.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
smalltemple.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: removed small 32x32 tiles of the smalltemples which i replaced by 64x64 tiles.
smalltemple.x11.64x64.png 1.2 (17 years ago) by root: *** empty log message ***
smalltemple2.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
smalltemple2.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
smalltemple2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
smalltemple2.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: removed small 32x32 tiles of the smalltemples which i replaced by 64x64 tiles.
smalltemple2.x11.64x64.png 1.2 (17 years ago) by root: *** empty log message ***
tavern.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
tavern.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
tavern.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
tavern.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
woodhouse.arc 1.10 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
woodhouse.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
woodhouse.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
woodhouse.x11.32x32.png (dead) 1.2 (17 years ago) by elmex: added hires version of woodhouse
woodhouse.x11.64x64.png 1.2 (15 years ago) by root: size-optimised many png files with pngout
0 directories and 101 files shown