added env var for text editor.
added text editor support.
rewrote main parts in internal reference handling.
handle default move types correctly.
using <=.
handle virtual tiles in connect tool a bit more graceful.
*** empty log message ***
the bool attributes are only removed if they are 0.
upgrade Crossfire to Deliantra
nothing changed
moved the buttons in the attribute editor into a menu and added a button which displays the source of the selected archetype for now until some better mechanism is found.
fixed movement button layout
movetypes now almost work perfectly
added first version of movementtype, not finished.
added a sign that attachments are cf+ feature
finished attachment editor mostly, only multiline editing is still missing :(
added attachment editor, going to be a cf+ feature for binding perl extensions to objects (and maps).
fixed two bugs: stack view wasn't correctly updated when picking a stack with a virtual tile. And the msg/lore textviews in the attreditor were broken.
saving 'show use' state in layout config
fixed bugs in documentation and added 'use strict'
changed default hpane pos
Changed updating of attribute editor and inventory editor in a major manner. We have now an abstraction layer between attribute editor and arch/object that handles updating of the map and calling change_begin/set/end. Works fine after testing, please watchout for bugs in attribute editor, inventory editor and updating of these.
fixed default sizes of attribut editor and inventory
Implemented a different inventory editor, added context menu to picker to add stuff to the inventory (drag&drop doesn't work yet, will be done later).
Removed pick and made the attribut editor 'the current pick'. Added context menu to map view with an follow item in it.
changed the layouf of the documentation widgets
moved documentation out of the notebook and added some more pseudohtml parsing
changed map navigation to cursor keys and made active tab stay the same on object switch in attreditor
added 'use/desc' page for types and fixed the 'setme' bug with check_inv (and other archs of course :)
some improvements
implemented better drag&drop. moved inventory editor out of the attribute editor.
fixed some bugs in attr editor and some glitch with place tool which picked on end. also added a more complete map properties dialog. also added world map navigation
implemented type display in attreditor
bugfixes all around
implemented connect tool for exits and some minor improvements in saving
fixed a bug in the inventory editor
fixed bool in attredit initialisation
fixed cursors
added inventory editor and fixed some bugs in the attr editor
implemented bitmasks and lists in attr editor
fixed attribute editor
improved attribute editor
implemented file->new and implemented attredit
implemented map propertie editing and map resizing
Simple attribute editing now works. Still missing: bitmasks and there are some refreshbugs in the StackView and AttrEdit. Should be refreshed when the map detects changes...
Implemented first parts of the new attribute editor.
implemented edit actions and layout saving
implemented the stackview
improved attr editor a little bit
improved attribute editor
improved attribute editor
implemented basic editing, placement and deletion of arches from map. also implemented attribute viewer/editor - but that one has to be reworked to be able to change values.
implemented first skeleton widgets and the menu
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