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/cvs/deliantra/maps
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Info/ (from world.gif/1.1.1.1) Initial Import
aldwulf/ (from README/1.3) * removed makeshift modifications from world/world_106_115 * added ship transport from Scorn (world/world_104_115) * added dragon transport from Pupland (pup_land/rainbow/station) * few useability fixes
art/ (from IPO.map/1.5) add lots of music files
azumauindo/
brest/ (from amphis.map/1.6) import map names from crossfire
celvear_port/ (from Chaos_Wyrm.map/1.2) big doorification, although I yielded in some cases...
darcap/ (from README/1.1.1.1) Initial Import
deliantra/
dragonisland/ (from hangar.map/1.18) put the no alcohol signs into drgaon hangars
dungeons/ (from barad_dur.map/1.5) import map names from crossfire
editor/
elmex/ (from bank_quest1.map/1.8) adjusted darkness
euthville/ (from boulder_inferno.map/1.3) import map names from crossfire
gotischerbereich/ (from Hanuks_Return.map/1.1) first rough cut of gotischerbereich
heaven/ (from town.map/1.13) remove errornous .map in map paths
inn_and_outpost/ (from README/1.1.1.1) Initial Import
lake_country/ (from DA.map/1.7) import map names from crossfire
lorak/ (from Ambush.map/1.3) for or improve many, many move_on exits and other issues
lostwages/ (from petarena.map/1.5) *** empty log message ***
marksel/ (from cellar.map/1.4) import map names from crossfire
mlab/ (from cdcvaulta1.map/1.5) *** empty log message ***
navar_city/ (from city1church1.map/1.7) import map names from crossfire
navar_continent/ (from fisher_east.map/1.2) fix message
onefang/ (from IceCastleB.map/1.17) *** empty log message ***
perl/
planes/ (from IPO_meeting_room.map/1.7) strategic price adjustment
port_joseph/ (from README/1.1.1.1) Initial Import
pup_land/ (from barrier.map/1.10) import map names from crossfire
python/ (from CFBank.py/1.1.1.1) Initial Import
quests/
santo_dominion/ (from tobias.map/1.8) put some mice in there to not trigger initially
schmorp/ (from house_of_four.map/1.8) *** empty log message ***
scorn/ (from README/1.1.1.1) Initial Import
scorn_continent/ (from eastern_port_administration.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
sisters/ (from README/1.1.1.1) Initial Import
start/ (from tutorial.map/1.27) *** empty log message ***
styles/
teamarena/ (from teamwar.map/1.7) add lots of music files
templates/ (from README/1.1.1.1) Initial Import
test/ (from trigger.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
under_world/ (from README/1.1.1.1) Initial Import
underground_canyon/ (from angry_dwarf_mine.map/1.7) remove errornous .map in map paths
unlinked/ (from Fogs.map/1.5) normalised
valleynoy/
wassar/ (from city-a1.map/1.16) "Unusual Run" map. Rearranged houses.
whalingoutpost/ (from lighthouse1.map/1.5) import map names from crossfire
wolfsburg/ (from dept_store_armour.map/1.7) import map names from crossfire
world/ (from world_117_104.map/1.5) defuse stackable container
.emergency (dead) 1.2 (17 years ago) by root: no longer used
COPYING.Affero 1.1 (16 years ago) by root: make license more explicit
COPYING.GNU 1.1 (16 years ago) by root: make license more explicit
HallOfDMs.map 1.12 (15 years ago) by root: completely tagify scorn
HallOfSelection.map 1.7 (14 years ago) by root: import map names from crossfire
TODO 1.6 (18 years ago) by pippijn: Fixed old scorn
goodies.map 1.5 (13 years ago) by root: move scorn testign area to goodies.map, clean up
nimbus.map 1.45 (13 years ago) by root: add lots of music files
normalize 1.14 (17 years ago) by elmex: improved replaced the casino python script
regions 1.79 (13 years ago) by root: doh
rename-maps 1.1 (17 years ago) by root: renamed maps diretcly on cvs server, add rename-maps script. template maps have not been renamed because they use windows file endings
48 directories and 11 files shown