1 |
root |
1.10 |
def (OBJECT, INSTANTIATE) // (object init-args...) |
2 |
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def (OBJECT, REATTACH) // (object) |
3 |
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def (OBJECT, CLONE) // (object destination) |
4 |
root |
1.12 |
def (OBJECT, DESTROY) // (object) |
5 |
root |
1.10 |
def (OBJECT, TICK) // (object) |
6 |
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def (OBJECT, KILL) // (object hitter -- ) |
7 |
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def (OBJECT, APPLY) // (object who -- applytype) |
8 |
root |
1.13 |
def (OBJECT, THROW) // (object thrower) |
9 |
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def (OBJECT, STOP) // (object -- ) |
10 |
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def (OBJECT, CAN_APPLY) // (who object -- reason) |
11 |
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def (OBJECT, CAN_BE_APPLIED) // (object who -- reason) |
12 |
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def (OBJECT, BE_READY) // (object who -- success) |
13 |
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def (OBJECT, READY) // (who object -- success) |
14 |
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def (OBJECT, BE_UNREADY) // (object who -- deleted) |
15 |
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def (OBJECT, UNREADY) // (who object -- deleted) |
16 |
root |
1.10 |
def (OBJECT, USE_SKILL) // (skill who part direction strignarg -- ) |
17 |
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def (OBJECT, CAST_SPELL) // (spell casting_object owner direction stringarg -- ) |
18 |
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def (OBJECT, DROP) // (object who -- ) |
19 |
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def (OBJECT, DROP_ON) // (floor object who -- ) |
20 |
root |
1.14 |
def (OBJECT, SAY) // (object player message) |
21 |
root |
1.10 |
def (OBJECT, MOVE) // (monster enemy -- ) |
22 |
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def (OBJECT, ATTACK) // (object hitter -- damage) |
23 |
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def (OBJECT, ATTACKS) // (weapon hitter victim) |
24 |
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def (OBJECT, INSCRIBE_NOTE) // (book pl message skill -- ) |
25 |
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def (OBJECT, TRIGGER) // (object who -- ) |
26 |
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def (OBJECT, MOVE_TRIGGER) // (object victim originator -- ) |
27 |
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def (OBJECT, CLOSE) // (container -- ) |
28 |
root |
1.13 |
def (GLOBAL, CLOCK) // ( ) |
29 |
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def (PLAYER, REATTACH) // (player) |
30 |
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def (PLAYER, BIRTH) // (player) |
31 |
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def (PLAYER, QUIT) // (player) |
32 |
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def (PLAYER, KICK) // (player params -- ) |
33 |
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def (PLAYER, LOAD) // (player) |
34 |
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def (PLAYER, SAVE) // (player) |
35 |
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def (PLAYER, LOGIN) // (player) |
36 |
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def (PLAYER, LOGOUT) // (player) |
37 |
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def (PLAYER, DEATH) // (player) |
38 |
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def (PLAYER, MAP_CHANGE) // (player oldmap newmap) |
39 |
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def (PLAYER, EXTCMD) // (player string) |
40 |
root |
1.15 |
def (PLAYER, MOVE) // (player direction -- ) |
41 |
root |
1.13 |
def (PLAYER, PRAY_ALTAR) // (player altar skill -- ) |
42 |
root |
1.15 |
def (PLAYER, TELL) // (player name message -- ) |
43 |
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def (PLAYER, SAY) // (player message --) |
44 |
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def (PLAYER, CHAT) // (player message --) |
45 |
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def (PLAYER, SHOUT) // (player message --) |
46 |
root |
1.12 |
def (MAP, INSTANTIATE) // (map) |
47 |
root |
1.10 |
def (MAP, REATTACH) // (map) |
48 |
root |
1.12 |
def (MAP, DESTROY) // (map) |
49 |
root |
1.10 |
def (MAP, SWAPIN) // (map) |
50 |
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def (MAP, SWAPOUT) // (map) |
51 |
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def (MAP, RESET) // (map) |
52 |
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def (MAP, CLEAN) // (map) |
53 |
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def (MAP, ENTER) // (map player) |
54 |
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def (MAP, LEAVE) // (map player) |
55 |
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def (MAP, UPGRADE) // (map) |