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/cvs/deliantra/server/include/eventinc.h
Revision: 1.17
Committed: Tue Aug 29 17:29:28 2006 UTC (17 years, 8 months ago) by elmex
Content type: text/plain
Branch: MAIN
Changes since 1.16: +1 -0 lines
Log Message:
rewrote parts of the connection code, which now is completly perl
invoke- and overrideable.

File Contents

# User Rev Content
1 root 1.16 //
2     // AUTOGENERATED: this is a generated file
3     // edit doc/events.pod instead
4     //
5    
6 root 1.10 def (OBJECT, INSTANTIATE) // (object init-args...)
7     def (OBJECT, REATTACH) // (object)
8     def (OBJECT, CLONE) // (object destination)
9 root 1.12 def (OBJECT, DESTROY) // (object)
10 root 1.10 def (OBJECT, TICK) // (object)
11     def (OBJECT, KILL) // (object hitter -- )
12     def (OBJECT, APPLY) // (object who -- applytype)
13 root 1.13 def (OBJECT, THROW) // (object thrower)
14     def (OBJECT, STOP) // (object -- )
15     def (OBJECT, CAN_APPLY) // (who object -- reason)
16     def (OBJECT, CAN_BE_APPLIED) // (object who -- reason)
17     def (OBJECT, BE_READY) // (object who -- success)
18     def (OBJECT, READY) // (who object -- success)
19     def (OBJECT, BE_UNREADY) // (object who -- deleted)
20     def (OBJECT, UNREADY) // (who object -- deleted)
21 root 1.10 def (OBJECT, USE_SKILL) // (skill who part direction strignarg -- )
22     def (OBJECT, CAST_SPELL) // (spell casting_object owner direction stringarg -- )
23     def (OBJECT, DROP) // (object who -- )
24     def (OBJECT, DROP_ON) // (floor object who -- )
25 root 1.14 def (OBJECT, SAY) // (object player message)
26 root 1.10 def (OBJECT, MOVE) // (monster enemy -- )
27     def (OBJECT, ATTACK) // (object hitter -- damage)
28     def (OBJECT, ATTACKS) // (weapon hitter victim)
29     def (OBJECT, INSCRIBE_NOTE) // (book pl message skill -- )
30     def (OBJECT, TRIGGER) // (object who -- )
31     def (OBJECT, MOVE_TRIGGER) // (object victim originator -- )
32     def (OBJECT, CLOSE) // (container -- )
33 root 1.13 def (GLOBAL, CLOCK) // ( )
34     def (PLAYER, REATTACH) // (player)
35     def (PLAYER, BIRTH) // (player)
36     def (PLAYER, QUIT) // (player)
37     def (PLAYER, KICK) // (player params -- )
38     def (PLAYER, LOAD) // (player)
39     def (PLAYER, SAVE) // (player)
40     def (PLAYER, LOGIN) // (player)
41     def (PLAYER, LOGOUT) // (player)
42     def (PLAYER, DEATH) // (player)
43     def (PLAYER, MAP_CHANGE) // (player oldmap newmap)
44     def (PLAYER, EXTCMD) // (player string)
45 root 1.15 def (PLAYER, MOVE) // (player direction -- )
46 root 1.13 def (PLAYER, PRAY_ALTAR) // (player altar skill -- )
47 root 1.15 def (PLAYER, TELL) // (player name message -- )
48     def (PLAYER, SAY) // (player message --)
49     def (PLAYER, CHAT) // (player message --)
50     def (PLAYER, SHOUT) // (player message --)
51 root 1.12 def (MAP, INSTANTIATE) // (map)
52 root 1.10 def (MAP, REATTACH) // (map)
53 root 1.12 def (MAP, DESTROY) // (map)
54 root 1.10 def (MAP, SWAPIN) // (map)
55     def (MAP, SWAPOUT) // (map)
56     def (MAP, RESET) // (map)
57     def (MAP, CLEAN) // (map)
58     def (MAP, ENTER) // (map player)
59     def (MAP, LEAVE) // (map player)
60     def (MAP, UPGRADE) // (map)
61 elmex 1.17 def (MAP, TRIGGER) // (map connection state)