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/cvs/deliantra/server/include/quadland.h
Revision: 1.2
Committed: Tue May 3 17:12:14 2011 UTC (13 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.1: +10 -0 lines
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File Contents

# User Rev Content
1 root 1.1 /*
2     * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3     *
4     * Copyright (©) 2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5     *
6     * Deliantra is free software: you can redistribute it and/or modify it under
7     * the terms of the Affero GNU General Public License as published by the
8     * Free Software Foundation, either version 3 of the License, or (at your
9     * option) any later version.
10     *
11     * This program is distributed in the hope that it will be useful,
12     * but WITHOUT ANY WARRANTY; without even the implied warranty of
13     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14     * GNU General Public License for more details.
15     *
16     * You should have received a copy of the Affero GNU General Public License
17     * and the GNU General Public License along with this program. If not, see
18     * <http://www.gnu.org/licenses/>.
19     *
20     * The authors can be reached via e-mail to <support@deliantra.net>
21     */
22    
23     #ifndef QUADLAND_H_
24     #define QUADLAND_H_
25    
26 root 1.2 // physics type subtype
27     enum
28     {
29     ST_NONE,
30     ST_WATER_SOURCE,
31     ST_WATER_FLOW,
32     };
33    
34 root 1.1 void gen_quadmap (maptile *m, int x, int y, int z);
35     void move_into_wall (object *ob, object *wall);
36 root 1.2 void move_physics (object *ob);
37     void update_physics (maptile *m, int x, int y);
38 root 1.1
39     #endif
40