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/cvs/deliantra/server/include/tod.h
Revision: 1.13
Committed: Thu Nov 8 19:43:25 2007 UTC (16 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_4, rel-2_5, rel-2_32, rel-2_43, rel-2_42, rel-2_41
Changes since 1.12: +4 -4 lines
Log Message:
update copyrights and other minor stuff to deliantra

File Contents

# User Rev Content
1 root 1.2 /*
2 root 1.13 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.7 *
4 root 1.13 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.11 * Copyright (©) 2003-2006,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 2000,2007 Tim Rightnour
7     * Copyright (©) 1992,2007 Frank Tore Johansen
8 pippijn 1.7 *
9 root 1.13 * Deliantra is free software: you can redistribute it and/or modify
10 root 1.12 * it under the terms of the GNU General Public License as published by
11     * the Free Software Foundation, either version 3 of the License, or
12     * (at your option) any later version.
13 pippijn 1.7 *
14 root 1.12 * This program is distributed in the hope that it will be useful,
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17     * GNU General Public License for more details.
18 pippijn 1.7 *
19 root 1.12 * You should have received a copy of the GNU General Public License
20     * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 root 1.11 *
22 root 1.13 * The authors can be reached via e-mail to <support@deliantra.net>
23 pippijn 1.7 */
24 root 1.1
25 root 1.8 #ifndef TOD_H_
26     #define TOD_H_
27 root 1.1
28 root 1.9 #define TICK (MAX_TIME * 1e-6)
29    
30 root 1.10 #define TICK2TIME(tick) (tstamp (tick) * TICK)
31     #define TIME2TICK(time) tstamp ((time) / TICK)
32    
33 root 1.8 #define RUNTIME_PER_HOUR 180.
34     #define TICKS_PER_HOUR int (RUNTIME_PER_HOUR / MAX_TIME * 1e6)
35 root 1.1
36     /* game time */
37     #define HOURS_PER_DAY 28
38 root 1.8 #define DAYS_PER_WEEK 7
39     #define WEEKS_PER_MONTH 5
40 root 1.1 #define MONTHS_PER_YEAR 17
41    
42     /* convenience */
43 root 1.8 #define WEEKS_PER_YEAR (WEEKS_PER_MONTH * MONTHS_PER_YEAR)
44     #define DAYS_PER_MONTH (DAYS_PER_WEEK * WEEKS_PER_MONTH)
45     #define DAYS_PER_YEAR (DAYS_PER_MONTH * MONTHS_PER_YEAR)
46     #define HOURS_PER_WEEK (HOURS_PER_DAY * DAYS_PER_WEEK)
47     #define HOURS_PER_MONTH (HOURS_PER_WEEK * WEEKS_PER_MONTH)
48     #define HOURS_PER_YEAR (HOURS_PER_MONTH * MONTHS_PER_YEAR)
49 root 1.1
50     #define LUNAR_DAYS DAYS_PER_MONTH
51    
52 root 1.8 struct timeofday_t
53     {
54     int year;
55     int month;
56     int day;
57     int dayofweek;
58     int hour;
59     int minute;
60     int weekofmonth;
61     int season;
62     };
63 root 1.1
64     /* from common/time.c */
65 root 1.8 extern void get_tod (timeofday_t *tod);
66 root 1.1
67 root 1.8 #if 0
68 root 1.1 /* weather stuff */
69    
70     #define POLAR_BASE_TEMP 0 /* C */
71     #define EQUATOR_BASE_TEMP 30 /* C */
72     #define SEASONAL_ADJUST 10 /* polar distance */
73     #define GULF_STREAM_WIDTH 3 /* width of gulf stream */
74     #define GULF_STREAM_BASE_SPEED 40 /* base speed of gulf stream */
75    
76     /* don't muck with these unless you are sure you know what they do */
77     #define PRESSURE_ITERATIONS 30
78     #define PRESSURE_AREA 180
79     #define PRESSURE_ROUNDING_FACTOR 2
80     #define PRESSURE_ROUNDING_ITER 1
81     #define PRESSURE_SPIKES 3
82     #define PRESSURE_MAX 1040
83     #define PRESSURE_MIN 960
84    
85     /* This is a multiplier for the wind caused by pressure differences.
86     * The type of overal climate you get depends on this.
87     * Too little wind, and the rain hugs the coast.
88     * Too much wind, and there are hurricanes and blizzards everywhere.
89     * 1 is too little.
90     */
91     #define WIND_FACTOR 4.0
92    
93     /* editing the below might require actual changes to code */
94     #define WEATHERMAPTILESX 100
95     #define WEATHERMAPTILESY 100
96    
97     /* sky conditions */
98     #define SKY_CLEAR 0
99     #define SKY_LIGHTCLOUD 1
100     #define SKY_OVERCAST 2
101     #define SKY_LIGHT_RAIN 3
102     #define SKY_RAIN 4 /* rain -> storm has lightning */
103     #define SKY_HEAVY_RAIN 5
104     #define SKY_HURRICANE 6
105     /* wierd weather 7-12 */
106     #define SKY_FOG 7
107     #define SKY_HAIL 8
108     /* snow */
109     #define SKY_LIGHT_SNOW 13 /* add 10 to rain to get snow */
110     #define SKY_SNOW 14
111     #define SKY_HEAVY_SNOW 15
112     #define SKY_BLIZZARD 16
113    
114     typedef struct _weather_avoids {
115 root 1.2 const char *name;
116     int snow;
117     archetype *what; /*inited from name, faste to compare arch pointers than strings*/
118 root 1.1 } weather_avoids_t;
119    
120     typedef struct _weather_replace {
121 root 1.2 const char *tile;
122     const char *special_snow;
123     const char *doublestack_arch;
124     int arch_or_name;
125 root 1.1 } weather_replace_t;
126    
127     typedef struct _weather_grow {
128 root 1.2 const char *herb; /* arch name of item to grow */
129     const char *tile; /* arch tile to grow on, NULL if anything */
130     int random; /* random factor. min 1, higher = lower chance of
131     * appearance */
132     float rfmin;
133     float rfmax; /* rainfall min/max (inches/day) */
134     int humin;
135     int humax; /* humidity min/max */
136     int tempmin;
137     int tempmax; /* temp min/max */
138     int elevmin;
139     int elevmax; /* elevation min/max */
140     int season; /* 0=any or 1-5 */
141 root 1.1 } weather_grow_t;
142 root 1.8 #endif
143    
144     #endif
145 root 1.1