removed generated files, i've had it now
more logout event cleanups
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implement 'ext' packet for extensions to hook directly into the protocol
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move_type change should not have been checked-in
Fix meteor swarm and related effects. The problem is that swarm spells: - check a different tile for blocking than is used by the spell - check the movement type if the spell (which doesn't move...) The change disables swarming behaviour because: - it doesn't work, and isn't easy to fix - it wasn't used for SP_BULLET - it didn't work for SP_MAGIC_MISSILE and neither is easy to fix correctly, so the new behaviour is defined to be correct for the time being.
add op_debug_info* functions and use it in check_loaded_object for better (usable?) error reporting
distconf
distconf
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refreshed makefiles
commit archetypes, mainly for testing the commit 'list'
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allow perl to save/restore pelr data associated with players
UPSTREAM merge from 15.03.2006
cvs -z9 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_03_15
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UPSTREAM_2006-02-22 merge
cvs -z7 -d:ext:elmex@cvs.schmorp.de:/schmorpforge import cf.schmorp.de UPSTREAM UPSTREAM_2006_02_22
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recollected arches
archetypes recollect. a few archetypes have been added including nasty_ice and the new booze replacement
added DrScarabeus' faces for asteroid/frost nova and made the arch turnable
added two new spells: asteroid and frost nova. they both use the meteor arch as face for now but their effect is cold. will add a unique face for them soon
initial import
Initial revision
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