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Revision: 1.6
Committed: Wed Jan 3 20:04:54 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.5: +127 -127 lines
Log Message:
fix artifatc faces

File Contents

# User Rev Content
1 root 1.4 # List of artifact modifiers
2     #
3     # Note:
4     # Attributes (str, dex, etc) are modifiers to the previous
5     # value - positive will increase it by that much, negative
6     # will decrease it.
7     #
8     # cursed and damned flags will make the object cursed/damned.
9     # no way to remove cursed/damnedness right now. If the
10 root 1.1 # object is cursed, the present magic value will become
11 root 1.4 # negative (ie, a +1 sword will become -1 cursed.)
12     #
13     # immune, protected, vulnerable, path_attuned, path_denied,
14     # path_repelled values are OR'd to existing values.
15     #
16     # luck,exp, wc and ac increase the value by that amount (which means
17 root 1.1 # a negative value will decrease the value)
18 root 1.4 #
19     # lifesave, reflect_spell, reflect_missile, stealth, xrays,
20     # and make_invisible invisible sets the appropriate value
21     # in the new artifact. No way to remove these abilities.
22     #
23     # if stand_still is set, the object will not be animated
24 root 1.1 # (useful if giving an artifact a new image when the object
25 root 1.4 # it is being created from is animated.
26     #
27     # nrof is the number of object to be created. A range
28     # of 1-nrof of objects will be created. If 0, then the
29 root 1.1 # default number will be used instead.
30     #
31     # hp, maxhp, sp, maxsp, food, level have this: If the value is
32     # positive, it is increased by that amount. If negative, the
33     # artifact is created with that value absolute (ie, hp -5
34     # will create and artifact with hp value of 5)
35     #
36     # dam: If negative, absolute value is used (as in
37     # hp, maxhp, etc above). If positive, it acts as a percentage
38     # in increments of 10 (a value of 10 has the normal value, 5
39     # would be half normal, 20 twice, etc.
40     #
41     # weight, last_sp, gen_sp_armour is in percent (200% would
42     # be twice normal, 50% half of normal). Negative values
43     # work the same as armour and dam.
44     #
45     # 'value' is a multiplier to the previous value (value 10
46     # means the object is worth 10 times normal)
47     #
48     # the 'material', 'attacktype', 'slaying', and 'msg' elements will
49     # replace exiting values.
50     #
51     # magic is the mininum magic for an item to become that artifact.
52     #
53     # item_power is the additional number of enchantments to count for
54     # this item. This can be negative. Note that this information is
55     # only relevant for equipment that is applied for long periods of time.
56     # I've made a quick pass through this file and put in item_power
57     # values, but these almost certainly need to be refined.
58     #
59     # If the value is not described above, changing it probably is
60     # not supported.
61     #
62     # This file has been changed around in 0.91.1 to allow better
63     # control of probability and creation conditions.
64     #
65     # Allowed is followed with a comma seperated list of items that
66     # that artifact is allowed for. a ! can precede the object name,
67     # to mean that the object is allowed for all objects except those with
68     # that name. The name will be matched to either the normal item
69     # name, or the name of the archetype.
70     #
71     # After the 'Allowed <whatever>' field, a 'chance <value>' field
72     # follows. This is how likely the item is to be created. It is relative
73     # to other objects of the same type. What happens is that all of the
74     # artifacts with the same type are put on 1 list, and their chance
75     # field is summed together. Then, when an artifact is created,
76     # a roll is made based on that sum, and the appropriate artifact
77     # is chosen. If the item being transformed can not turn into that
78 root 1.4 # artifact (magic bonus, difficulty (see below), or just not 'Allowed'),
79 root 1.1 # it will be re-rolled, attempting to make an artifact again. The number
80     # of re-rolls attempted is determined in the treasure.c file. IT is,
81     # by default, 1.
82     #
83     # 'difficulty <value>' can also be included before the 'Object <name>'
84     # field. If set, the difficulty must be greater or equal to that
85     # value in order to the object to be created. This can make it so that
86     # some items are never created on easy maps.
87     #
88     # Note that the above mentioned fields (chance, difficulty) must be set
89     # before the Object command - if they are placed between the Object and
90     # End commands, they will have no affect.
91     #
92     # Because of these changes, general artifact types are no longer allowed.
93     # This is for a few reasons: 1) With no type, it would not be possible
94     # to know what lists to put it on. If it put it on all lists
95     # presently existing, then the order of this file would become relevant,
96     # 2) Since chance is now a a field, and different items types have
97     # different total chances, using a generic chance value could have
98     # unexpected results.
99     #
100     # Various notes:
101     # chance is meaningless if there is only 1 artifact of a certain
102     # type. It will always be generated, no matter what the chance
103     # is set to. As such, if adding an artifact for a new type,
104     # make sure there are at least two, unless you always want
105     # that specific one to be generated.
106     #
107     # running crossfire with -m3 creates a nice list of this
108     # table. Good for debugging if you seem to have problems with
109     # some entry.
110     #
111     # Try to keep common types of items together. For example, keep
112     # all helmets types together, all weapon types, etc. From there,
113     # try to group by subtype (plate mails, leathers, chains, crowns,
114     # etc.) This just makes it easier to find stuff. From their, it
115     # might be nice to keep them in chance order, but most aren't in
116     # that right now.
117     #
118     # Monsters
119     # Note: Only generated monsters are affected (just like items) - monsters
120     # already on the map are not affected. Also, many of the values (exp, hp,
121     # maxhp) are fixed addition values, so if creating generic types (like the
122     # Leader and Chief types), you what to keep the Allowed monsters at roughly
123     # the same power.
124     # As of now, 1:10 monsters can become artifact monsters. This is set in
125     # time.c
126     Allowed orc
127     chance 10
128     Object Leader
129     type 0
130     wc 1
131     ac 1
132     hp 12
133     maxhp 12
134     exp 20
135     level 1
136     resist_physical 20
137     dam 13
138 root 1.6 face orc_leader.x11
139 root 1.1 stand_still 1
140     end
141     #
142     Allowed goblin
143     chance 10
144     Object Leader
145     type 0
146     wc 1
147     ac 1
148     hp 10
149     maxhp 10
150     exp 20
151     level 1
152     resist_physical 20
153     dam 13
154 root 1.6 face goblin_leader.x11
155 root 1.1 stand_still 1
156     end
157     #
158     Allowed gnoll
159     chance 10
160     Object Leader
161     type 0
162     wc 1
163     ac 1
164     hp 13
165     maxhp 13
166     exp 20
167     level 1
168     resist_physical 20
169     dam 13
170 root 1.6 face gnoll_leader.x11
171 root 1.1 stand_still 1
172     end
173     #
174     Allowed ogre
175     chance 10
176     Object Leader
177     type 0
178     wc 1
179     ac 1
180     hp 15
181     maxhp 15
182     exp 20
183     level 1
184     resist_physical 20
185     dam 13
186 root 1.6 face ogre_leader.x11
187 root 1.1 stand_still 1
188     end
189     #
190     Allowed skeleton
191     chance 5
192     Object Leader
193     type 0
194     hp 15
195     maxhp 15
196     exp 40
197     level 2
198     resist_physical 20
199     dam 1
200 root 1.6 face skeleton_leader.x11
201 root 1.1 stand_still 1
202     end
203     #
204     Allowed beholder
205     chance 5
206     Object Leader
207     type 0
208     wc 5
209     ac 2
210     hp 15
211     maxhp 5
212     exp 500
213     level 2
214     resist_physical 40
215     dam 15
216 root 1.6 face beholder_leader.x11
217 root 1.1 stand_still 1
218     end
219     #
220     Allowed orc
221     chance 2
222     Object Chief
223     type 0
224     wc 2
225     ac 2
226     hp 20
227     maxhp 20
228     exp 80
229     level 2
230     resist_physical 30
231     dam 14
232 root 1.6 face orc_chief.x11
233 root 1.1 stand_still 1
234     end
235     #
236     Allowed goblin
237     chance 2
238     Object Chief
239     type 0
240     wc 2
241     ac 2
242     hp 20
243     maxhp 20
244     exp 100
245     level 2
246     resist_physical 30
247     dam 13
248 root 1.6 face goblin_chief.x11
249 root 1.1 stand_still 1
250     end
251     #
252     Allowed gnoll
253     chance 2
254     Object Chief
255     type 0
256     wc 2
257     ac 2
258     hp 20
259     maxhp 20
260     exp 100
261     level 2
262     resist_physical 30
263     dam 14
264 root 1.6 face gnoll_chief.x11
265 root 1.1 stand_still 1
266     end
267     #
268     Allowed ogre
269     chance 2
270     Object Chief
271     type 0
272     wc 2
273     ac 2
274     hp 22
275     maxhp 22
276     exp 150
277     level 2
278     resist_physical 30
279     dam 19
280 root 1.6 face ogre_chief.x11
281 root 1.1 stand_still 1
282     end
283     #
284     Allowed skeleton
285     chance 2
286     Object Chief
287     type 0
288     wc 1
289     hp 10
290     maxhp 15
291     exp 50
292     level 2
293     resist_physical 40
294     dam 1
295 root 1.6 face skeleton_chief.x11
296 root 1.1 stand_still 1
297     end
298     #
299     # Just to fix probability some.
300     Allowed orc,goblin,ogre,gnoll,beholder
301     chance 20
302     Object NONE
303     end
304     #
305     # Weapons:
306     #
307     Allowed all
308     chance 10
309     Object Ilrya
310     type 15
311     value 10
312     weight 80
313     end
314     #
315     Allowed all
316     chance 5
317     Object Lythander
318     type 15
319     value 20
320     luck 1
321     weight 90
322     item_power 1
323     end
324     #
325     Allowed all
326     chance 5
327     Object Fear
328     type 15
329     value 30
330     attacktype 16385
331     resist_fear 100
332     weight 90
333     item_power 2
334     end
335     #
336     Allowed all
337     chance 20
338     Object Woe
339     type 15
340     cursed 1
341     Str -1
342     Con -1
343     Dex -1
344     Wis -1
345     Int -1
346     Pow -1
347     Cha -1
348     luck -1
349     value 5
350     end
351     #
352     Allowed all
353     chance 20
354     Object Mass
355     type 15
356     value 5
357     cursed 1
358     weight 300
359     dam 15
360     wc -3
361     end
362     #
363     Allowed all
364     chance 10
365     Object Gnarg
366     type 15
367     value 10
368     dam 12
369     resist_poison 30
370     Cha -1
371     item_power 1
372     end
373     #
374     Allowed all
375     chance 6
376     Object Zormola
377     type 15
378     value 15
379     weight 80
380     wc 2
381     item_power 2
382     end
383     #
384     Allowed all
385     chance 5
386     Object Ixalovh
387     type 15
388     value 10
389     sp 1
390     grace 1
391     magic 1
392     item_power 1
393     end
394     #
395     Allowed axe,axe_2,axe_3,axe_4,axe_5,battle_axe,stoneaxe,poleaxe,morningstar,large_morningstar,nunchacu_1,nunchacu_2,hammer,mace,mace_2,lspear,spear,club,quarterstaff,big_club,stonehammer,stake,bonecrusher,mjoellnir,skullcleaver
396     chance 20
397     Object Gaea
398     type 15
399     value 50
400     hp 1
401     dam 11
402     magic 2
403     item_power 1
404     end
405     #
406     Allowed all
407     chance 20
408     Object Kragi
409     type 15
410     value 50
411     magic 3
412     Con 1
413     dam 11
414     item_power 1
415     end
416     #
417     Allowed all
418     chance 6
419     Object Morgul
420     type 15
421     value 15
422     magic 3
423     dam 20
424     wc -3
425     Str -2
426     Dex -2
427     Con -2
428     damned 1
429     end
430     #
431     Allowed all
432     chance 5
433     Object Slay Ogre
434     type 15
435     slaying ogre
436     value 20
437     magic 1
438     item_power 2
439     end
440     #
441     Allowed all
442     chance 15
443     Object Valriel
444     type 15
445     slaying demon
446     last_sp 120
447     value 30
448     magic 2
449     msg
450     This weapon faintly glows with a
451     warm radiance that casts no shadows.
452     Just holding it gives you the
453     courage to send the most evil monsters
454     back to whatever Hell they came from.
455     endmsg
456     item_power 2
457     end
458     #
459     Allowed all
460     chance 15
461     Object Gorokh
462     type 15
463     slaying angel
464     last_sp 120
465     value 30
466     magic 2
467     msg
468     This weapon faintly glows with a
469     dark radiance that makes shadows
470     seem deeper and darker than they
471     should be. You have a strong
472     feeling that even the mightiest
473     champions of light must fall to
474     such powerful darkness.
475     endmsg
476     item_power 2
477     end
478     #
479     Allowed all
480     chance 8
481     Object the Devourers
482     type 15
483     value 30
484     attacktype 65553
485     magic 1
486     msg
487     This weapon radiates a bone-chilling
488     aura of otherworldly cold.
489     endmsg
490     item_power 2
491     end
492     #
493     Allowed all
494     chance 3
495     Object Doom
496     type 15
497     damned 1
498     Str -5
499     Con -5
500     Dex -5
501     Wis -5
502     Int -5
503     Pow -5
504     Cha -5
505     value 30
506     magic 1
507     end
508     #
509     Allowed all
510     chance 20
511     Object Crolmi
512     type 15
513     value 40
514     magic 3
515     Str 1
516     weight 110
517     item_power 1
518     end
519     #
520     Allowed all
521     chance 2
522     Object Great Mass
523     type 15
524     value 50
525     damned 1
526     weight 600
527     dam 25
528     wc -5
529     end
530     #
531     Allowed all
532     chance 2
533     Object Slay Troll
534     type 15
535     slaying troll
536     value 50
537     magic 2
538     item_power 2
539     end
540     #
541     Allowed all
542     chance 2
543     Object Slay Undead
544     type 15
545     slaying undead
546     value 50
547     magic 2
548     msg
549     This vicious weapon is designed
550     specifically for destroying any
551     abominations that have risen from
552     their graves and making sure they
553     stay dead this time.
554     endmsg
555     item_power 2
556     end
557     #
558     Allowed all
559     chance 1
560     Object Slay Dragon
561     type 15
562     slaying dragon
563     value 100
564     magic 3
565     item_power 2
566     end
567     #
568     Allowed all
569     chance 1
570     Object Slay Beholder
571     type 15
572     slaying beholder
573     value 150
574     resist_magic 20
575     magic 3
576     item_power 3
577     end
578     #
579     Allowed all
580     chance 10
581     Object Rhyz
582     type 15
583     value 80
584     magic 4
585     Str 1
586     Dex 1
587     weight 90
588     item_power 2
589     end
590     #
591     Allowed all
592     chance 10
593     Object Glamdri
594     type 15
595     value 150
596     magic 4
597     resist_magic 30
598     Int 1
599     Pow 1
600     weight 90
601     item_power 5
602     end
603     #
604     Allowed all
605     chance 5
606     Object Berserkergang
607     type 15
608     value 15
609     magic 4
610     dam 30
611     wc 7
612     Str 7
613     Dex 7
614     Con 7
615     Int -10
616     Wis -10
617     Cha -15
618     resist_magic 20
619     material 256
620     weight 50
621     exp 3
622     hp 2
623     msg
624     This weapon burns with a supernatural rage:
625     its anger invests the wielder and empowers
626     him. However, it also clouds his thoughts,
627     and drool is very unattractive.
628     endmsg
629     attacktype 16385
630     damned 1
631     end
632     #
633     # This item is attack type weaponmagic. It only happens in weapons that
634     # are already pretty magical (+3 or better). Thus, while the chance
635     # may look high, since there are not that many +3 or better weapons
636     # created, it will not be created that often.
637     #
638     Allowed all
639     chance 10
640     Object Magic Hitting
641     type 15
642     magic 3
643     value 20
644     attacktype 256
645     item_power 1
646     end
647     #
648     Allowed axe,axe_2,axe_3,axe_4,axe_5,battle_axe,hammer,skullcleaver,mjoellnir,bonecrusher,frost_hammer
649     chance 10
650     Object Mostrai
651     type 15
652     magic 1
653     value 12
654     dam 14
655     weight 115
656     end
657     #
658     Allowed sword,sabre,rapier,scimitar,light_sword,katana_1,falchion
659     chance 90
660     Object Occidental Mages
661     type 15
662     magic 2
663     value 20
664     msg
665     The Ancient School of Occidental Mages created that weapon during
666     the Empire Wars, charging it with their Chaotic Powers.
667     endmsg
668     event_attack_plugin Python
669     event_attack /python/items/weapon_occidental_mages.py
670     end
671     #
672     #
673     # Swords (subtype of weapons)
674     #
675     Allowed sword,sabre,rapier,scimitar,light_sword,katana_1,falchion
676     chance 10
677     Object Poisoning
678     type 15
679     value 20
680     weight 80
681     attacktype 1025
682     item_power 1
683     end
684     #
685     #
686     # Metal Weapons
687     #
688     Allowed dagger,light_sword,shortsword,shortsword_2,taifu_1,trident,axe,axe_2,axe_3,axe_4,axe_5,battle_axe,poleaxe,morningstar,large_morningstar,hammer,mace,mace_2,lspear,spear,sword,sword_2,sword_3,sabre,rapier,rapier,scimitar,katana_1,falchion,broadsword,broadsword_2
689     chance 5
690     Object Sorig
691     type 15
692     magic 1
693     value 15
694     weight 95
695     attacktype 9
696     last_sp 125
697     item_power 1
698     end
699     #
700     Allowed trident
701     chance 5
702     Object Ixalovh
703     type 15
704     magic 2
705     value 20
706     weight 20
707     attacktype 17
708     resist_fire -10
709     Dex 2
710     Cha -1
711     Con -1
712     item_power 2
713     end
714     #
715     Allowed dagger,axe,axe_2,axe_3,axe_4,axe_5,battle_axe,sword,sword_2,sword_3,sabre,rapier,scimitar,light_sword,katana_1,falchion,broadsword,broadsword_2,shortsword,shortsword_2,morningstar,large_morningstar,hammer,mace,mace_2,lspear,spear,poleaxe,taifu_1,trident
716     chance 5
717     Object Ruggilli
718     type 15
719     magic 1
720     value 15
721     weight 85
722     attacktype 5
723     item_power 1
724     last_sp 110
725     end
726     #
727     # Daggers (subtype of weapons)
728     #
729     Allowed dagger
730     chance 10
731     Object Poisoning
732     type 15
733     value 20
734     weight 80
735     attacktype 1025
736     item_power 1
737     end
738     #
739     Allowed dagger
740     chance 10
741     Object Paralysis
742     type 15
743     value 30
744     weight 80
745     attacktype 4097
746     item_power 1
747     end
748     #
749     Allowed dagger
750     chance 10
751     Object Madness
752     type 15
753     value 10
754     weight 80
755     attacktype 33
756     item_power 1
757     end
758     #
759     #
760     # Helmets
761     #
762     Allowed helmet, crown
763     chance 6
764     Object Xebinon
765     type 34
766     value 35
767     gen_sp_armour -2
768     path_attuned 1024
769     sp 1
770     magic 2
771     item_power 1
772     end
773     #
774     Allowed all
775     chance 1
776     Object Blindness
777 root 1.4 type 34
778 root 1.1 is_blind 1
779     magic 1
780     cursed 1
781     end
782     #
783     Allowed full helmet,helmet
784     chance 1
785     Object Dark Vision
786     type 34
787     can_see_in_dark 1
788     value 10
789     item_power 1
790     end
791     #
792     Allowed full helmet,helmet
793     chance 1
794     Object Might
795     type 34
796     value 500
797     magic 2
798     Str 1
799     Con 1
800     Dex 1
801     item_power 3
802     end
803     #
804     Allowed full helmet
805     chance 20
806     Object Valriel
807     type 34
808     value 50
809     magic 2
810     Wis 1
811     Cha 1
812     item_power 2
813     end
814     #
815     Allowed full helmet
816     chance 4
817     Object Argoth
818     type 34
819     value 25
820     magic 1
821     ac 1
822     Cha 1
823     resist_fire 30
824     resist_physical 8
825     msg
826     Argoth was an ancient dwarven city
827     in a mountain which was infested with
828     dragons. The dwarves specialized in
829     equipment which helped them survive their
830     environment.
831     endmsg
832     item_power 3
833     end
834     #
835     Allowed !crown
836     chance 10
837     Object Ilrya
838     type 34
839     value 10
840     weight 80
841     end
842     #
843     Allowed !crown
844     chance 5
845     Object Lythander
846     type 34
847     value 20
848     luck 1
849     weight 90
850     item_power 1
851     end
852     #
853     Allowed !crown
854     chance 20
855     Object Mass
856     type 34
857     value 5
858     cursed 1
859     weight 400
860     end
861     #
862     Allowed !crown
863     chance 2
864     Object Great Mass
865     type 34
866     value 50
867     damned 1
868     weight 1000
869     end
870     #
871     Allowed all
872     chance 6
873     Object Stupidity
874     type 34
875     value 15
876     magic 1
877     Int -10
878     damned 1
879     end
880     #
881     Allowed all
882     chance 5
883     Object Sorig
884     type 34
885     value 20
886     ac 1
887     magic 1
888     resist_physical 8
889     resist_electricity 40
890     item_power 3
891     end
892     #
893     Allowed all
894     chance 3
895     Object Doom
896     type 34
897     damned 1
898     Str -5
899     Con -5
900     Dex -5
901     Wis -5
902     Int -5
903     Pow -5
904     Cha -5
905     value 30
906     magic 1
907     end
908     #
909     Allowed all
910     chance 20
911     Object Woe
912     type 34
913     cursed 1
914     Str -1
915     Con -1
916     Dex -1
917     Wis -1
918     Int -1
919     Pow -1
920     Cha -1
921     luck -1
922     value 5
923     end
924     #
925     # Crowns start here (subset of helmets )
926     #
927     Allowed crown
928     chance 1
929     Object the Magi
930     type 34
931     value 500
932     sp 2
933     Int 2
934     Pow 2
935     item_power 6
936     end
937     #
938     Allowed crown
939     chance 1
940     Object Fire
941     type 34
942     value 100
943     resist_fire 30
944     path_attuned 2
945     path_repelled 4
946     item_power 2
947     end
948     #
949     Allowed crown
950     chance 10
951     Object Lordliness
952     magic 2
953     type 34
954     value 10
955     Cha 2
956     item_power 2
957     end
958     #
959     Allowed crown
960     chance 6
961     Object Rulership
962     type 34
963     value 15
964     magic 3
965     Cha 1
966     Wis 1
967     item_power 2
968     end
969     #
970     Allowed crown
971     chance 4
972     Object Might
973     type 34
974     value 25
975     magic 3
976     Con 1
977     Str 1
978     item_power 2
979     end
980     #
981     # Shields
982     #
983     Allowed all
984     chance 10
985     Object Ilrya
986     type 33
987     value 10
988 root 1.4 weight 80
989 root 1.1 end
990     #
991     Allowed all
992     chance 20
993     Object Mass
994     type 33
995     value 5
996     cursed 1
997     weight 400
998     end
999     #
1000     Allowed all
1001     chance 2
1002     Object Great Mass
1003     type 33
1004     value 50
1005     damned 1
1006     weight 1000
1007     end
1008     #
1009     Allowed all
1010     chance 2
1011     Object Deflection
1012     type 33
1013     value 50
1014     magic 2
1015     ac 3
1016     weight 110
1017     msg
1018     This highly enchanted shield is
1019     craftfully made to give more
1020     protection than usual.
1021     endmsg
1022     item_power 2
1023     end
1024     #
1025     Allowed all
1026     chance 8
1027     Object Mostrai
1028     type 33
1029     value 24
1030     magic 1
1031     resist_fire 20
1032     item_power 1
1033     end
1034     #
1035     Allowed all
1036     chance 8
1037     Object Gnarg
1038     type 33
1039     magic 1
1040     value 12
1041     Cha -1
1042     ac 1
1043     resist_physical 10
1044     end
1045     # This one is amazingly rare, I would be surprised if I ever saw one!
1046     Allowed high_shield
1047     chance 1
1048     difficulty 10
1049     Object holy light
1050     type 33
1051     magic 3
1052     value 1200
1053     weight 90
1054     Cha 5
1055     ac 4
1056     reflect_spell 1
1057     resist_physical 50
1058     resist_drain 100
1059     resist_ghosthit 60
1060     resist_fire 25
1061     resist_cold 25
1062     glow_radius 1
1063 root 1.6 face holyshield.x11
1064 root 1.1 msg
1065     Passed down from one of the elder
1066     this shield is amazing. Its soft glow
1067 root 1.4 hides a deep power which you feel
1068     you can almost taste. It soon dawns
1069 root 1.1 on you that this must be one of the
1070     most prized shields of all the lands.
1071     endmsg
1072     item_power 25
1073     end
1074     #
1075     Allowed all
1076     chance 3
1077     Object Doom
1078     type 33
1079     damned 1
1080     Str -5
1081     Con -5
1082     Dex -5
1083     Wis -5
1084     Int -5
1085     Pow -5
1086     Cha -5
1087     value 30
1088     magic 1
1089     end
1090     #
1091     Allowed all
1092     chance 20
1093     Object Woe
1094     type 33
1095     cursed 1
1096     Str -1
1097     Con -1
1098     Dex -1
1099     Wis -1
1100     Int -1
1101     Pow -1
1102     Cha -1
1103     luck -1
1104     value 5
1105     end
1106     #
1107     Allowed all
1108     chance 8
1109     Object Gnarg
1110     type 33
1111     magic 1
1112     value 12
1113     Cha -1
1114     ac 1
1115     resist_physical 10
1116     end
1117     #
1118    
1119     #
1120     #
1121     # Gauntlets / Gloves
1122     #
1123     Allowed gauntlets
1124     chance 5
1125     Object Sorig
1126     type 100
1127     resist_physical 8
1128     resist_electricity 35
1129     attacktype 8
1130     weight 125
1131     value 175
1132     item_power 3
1133     end
1134     #
1135     Allowed gloves
1136     chance 10
1137     Object Havok
1138     type 100
1139     dam 4
1140     wc 2
1141     resist_physical 8
1142     weight 125
1143     value 175
1144     item_power 2
1145     end
1146     #
1147     Allowed gloves
1148     chance 10
1149     Object Sorig
1150     type 100
1151     resist_physical 5
1152     resist_electricity 30
1153     weight 125
1154     value 10
1155     item_power 2
1156     end
1157     #
1158     Allowed all
1159     chance 20
1160     Object bladed steel
1161     type 100
1162     resist_physical 10
1163     dam 2
1164     material 8194
1165     materialname steel
1166     weight 125
1167     value 40
1168     end
1169     #
1170     Allowed gauntlets
1171     chance 20
1172     Object the Titans
1173     type 100
1174     resist_physical 10
1175     dam 8
1176     weight 2500
1177     value 40
1178     end
1179     #
1180     Allowed gloves
1181     chance 20
1182     Object marksmanship
1183     type 100
1184     resist_physical 2
1185     wc 4
1186     weight 95
1187     value 40
1188     item_power 4
1189     end
1190     #
1191     Allowed gloves
1192     chance 20
1193     Object oiled leather
1194     material 8200
1195     materialname leather
1196     type 100
1197     resist_acid 25
1198     cha -4
1199     dex -2
1200     weight 115
1201     value 40
1202     end
1203    
1204     #
1205     # Armour
1206     #
1207     Allowed all
1208     chance 10
1209     Object Ilrya
1210     type 16
1211     value 10
1212     weight 80
1213     msg
1214     This armour is made of lighter and more expensive material.
1215     endmsg
1216     end
1217     #
1218     Allowed all
1219     chance 20
1220     Object Mass
1221     type 16
1222     value 5
1223     cursed 1
1224     weight 300
1225     end
1226     #
1227     Allowed all
1228     chance 2
1229     Object Great Mass
1230     type 16
1231     value 50
1232     damned 1
1233     weight 1000
1234     end
1235     #
1236     Allowed all
1237     chance 6
1238     Object Clumsiness
1239     type 16
1240     value 15
1241     Dex -1
1242     cursed 1
1243     end
1244     #
1245     Allowed plate_mail,scale_mail
1246     chance 6
1247     Object Valriel
1248     type 16
1249     value 20
1250     resist_physical 5
1251     resist_blind 40
1252     weight 110
1253     magic 1
1254     item_power 2
1255     end
1256     #
1257     Allowed plate_mail,scale_mail
1258     chance 6
1259     Object Gorokh
1260     type 16
1261     value 15
1262     ac 2
1263     resist_magic 15
1264     resist_fear 30
1265     resist_physical 15
1266     weight 105
1267     magic 1
1268     item_power 3
1269     end
1270     #
1271     Allowed plate_mail,scale_mail
1272     chance 6
1273     Object Gnarg
1274     type 16
1275     value 15
1276     ac 1
1277     resist_poison +45
1278     resist_magic -10
1279     weight 105
1280     magic 1
1281     item_power 2
1282     end
1283     #
1284     Allowed plate_mail,scale_mail,dragon_mail
1285     chance 6
1286     Object Ruggilli
1287     type 16
1288     value 55
1289     ac 1
1290     resist_physical 15
1291     resist_fire 35
1292     weight 90
1293     magic 2
1294     item_power 3
1295     end
1296     #
1297     Allowed all
1298     chance 10
1299     Object Gaea
1300     type 16
1301     value 25
1302     ac 1
1303     hp 1
1304     resist_drain 30
1305     resist_deplete 30
1306     resist_death 30
1307     resist_physical 10
1308     magic 2
1309     item_power 5
1310     end
1311     #
1312     Allowed all
1313     chance 6
1314     Object Protection
1315     type 16
1316     value 15
1317     ac 2
1318     resist_physical 20
1319     magic 3
1320     msg
1321     The quality of this superb armour
1322     is extreme; it gives much more
1323     protection than any made today.
1324     It is very old, probably from some
1325     lost civilization who had much
1326     better skills, but it doesn't look
1327     worn at all. It is obviously highly
1328     enchanted.
1329     endmsg
1330     item_power 3
1331     end
1332     #
1333     Allowed all
1334     chance 6
1335     Object Berwean
1336     type 16
1337     value 15
1338     ac -1
1339     resist_physical 8
1340     last_sp 150
1341     exp 1
1342     weight 70
1343     msg
1344     This armour is made of very light and
1345     expensive material. As a result you
1346     can move much faster in it, but it gives
1347     a bit worse protection than normal armour.
1348     endmsg
1349     end
1350     #
1351     Allowed all
1352     chance 3
1353     Object Doom
1354     type 16
1355     damned 1
1356     Str -5
1357     Con -5
1358     Dex -5
1359     Wis -5
1360     Int -5
1361     Pow -5
1362     Cha -5
1363     value 30
1364     magic 1
1365     end
1366     #
1367     Allowed all
1368     chance 20
1369     Object Woe
1370     type 16
1371     cursed 1
1372     Str -1
1373     Con -1
1374     Dex -1
1375     Wis -1
1376     Int -1
1377     Pow -1
1378     Cha -1
1379     luck -1
1380     value 5
1381     end
1382     #
1383     Allowed plate_mail
1384     chance 1
1385     Object Power
1386     type 16
1387     value 150
1388     magic 4
1389     Str 1
1390     resist_fire 30
1391     weight 200
1392     last_sp 5
1393     resist_physical 20
1394     ac 1
1395     msg
1396     This extremely unique platemail was made
1397 root 1.4 for the line of dwarven kings in one of the
1398 root 1.1 vanished northern kingdoms of old.
1399     Due to its magic, it will fit creatures of any size.
1400 root 1.4 It is highly enchanted, increasing the strength of the
1401     wearer and protecting against fire.
1402 root 1.1 Unfortunately it is also very heavy, limiting speed somewhat.
1403     endmsg
1404     item_power 4
1405     end
1406     #
1407     Allowed plate_mail
1408     chance 5
1409     Object Prowess
1410     type 16
1411     resist_physical 30
1412     weight 250
1413     ac 1
1414     Str 2
1415     Dex 2
1416     Int -5
1417     Pow -5
1418     value 100
1419     msg
1420     This very heavy armour gives protection
1421     greater than normal mail. It is created
1422 root 1.4 for fighters - the high weight and the fact
1423 root 1.1 that it clouds the mind makes it unsuitable for
1424     mages. It increases the wearer's strength and
1425     dexterity, making him even more fearsome in
1426     battle.
1427     endmsg
1428     end
1429     #
1430     Allowed leather_armour,mithril_chainmail
1431     chance 10
1432     Object Irial
1433     type 16
1434     value 10
1435     Cha 1
1436     msg
1437     This armour, which is of elven origin,
1438     is beautifully decorated with ancient emblems.
1439     endmsg
1440     item_power 1
1441     end
1442     #
1443     # Robes (subtype of armor)
1444     #
1445     Allowed robe
1446     chance 10
1447     Object Displacement
1448     type 16
1449     value 100
1450     ac 3
1451     msg
1452     This robe blurs the vision of those trying
1453     to attack, making the wearer more difficult to hit.
1454     endmsg
1455     item_power 3
1456     end
1457     #
1458     Allowed robe
1459     chance 10
1460     Object metal weave
1461 root 1.6 face metalrobe.x11
1462 root 1.1 material 2
1463     type 16
1464     value 100
1465     weight 150
1466     resist_physical 15
1467     ac 3
1468     msg
1469     This magical robe is somehow woven of
1470     metal fibers.
1471     endmsg
1472     item_power 3
1473     end
1474     #
1475     # Rings
1476     #
1477     # Ring of Thieves
1478     #
1479     Allowed all
1480     chance 20
1481     Object Thieves
1482     value 80
1483     type 70
1484 root 1.6 face ring.x17
1485 root 1.1 exp 5
1486     Dex 3
1487     stealth 1
1488     can_see_in_dark 1
1489     item_power 10
1490     end
1491     #
1492     #Ring of Fighting
1493     #
1494     Allowed all
1495     chance 32
1496     Object Fighting
1497 root 1.6 face ring.x17
1498 root 1.1 type 70
1499     value 30
1500     Str 1
1501     Con 1
1502     exp 2
1503     wc 2
1504     dam 2
1505     hp 1
1506     item_power 9
1507     end
1508     #
1509     #Ring of Combat
1510     #
1511     Allowed all
1512     chance 8
1513     Object Combat
1514     type 70
1515 root 1.6 face ring.x17
1516 root 1.1 value 130
1517     Str 1
1518     Con 1
1519     Dex 1
1520     wc 2
1521     exp 3
1522     magic -1
1523     resist_physical 10
1524     resist_magic -5
1525     dam 2
1526     hp 1
1527     item_power 8
1528     end
1529     #
1530     #
1531     #Ring of Strife
1532     #
1533     Allowed all
1534     chance 4
1535     Object Strife
1536     type 70
1537 root 1.6 face ring.x17
1538 root 1.1 value 230
1539     exp 4
1540     Str 2
1541     Con 2
1542     Dex 2
1543     Wis -1
1544     Int -1
1545     wc 2
1546     magic -1
1547     resist_physical 20
1548     resist_magic -15
1549     ac 1
1550     dam 3
1551     hp 2
1552     item_power 6
1553     end
1554     #
1555     #Ring of War
1556     #
1557     Allowed all
1558     chance 1
1559     Object War
1560 root 1.6 face ring.x17
1561 root 1.1 type 70
1562     value 350
1563     Str 3
1564     Con 3
1565     Dex 3
1566     Int -1
1567     Wis -1
1568     Pow -1
1569     magic -5
1570     exp 5
1571     resist_physical 30
1572     resist_magic -20
1573     hp 3
1574     dam 5
1575     ac 2
1576     wc 3
1577     item_power 7
1578     end
1579     #
1580     #Ring of Ice
1581     #
1582     Allowed all
1583     chance 33
1584     Object Ice
1585 root 1.6 face ring.x17
1586 root 1.1 #color_fg light_blue
1587     type 70
1588     value 30
1589     resist_cold 30
1590     path_attuned 4
1591     msg
1592 root 1.4 This elemental ring is one of those made at
1593     the Guild of Magicks by the powerful wizards
1594 root 1.1 who survived the ancient war of the elementals.
1595 root 1.4 The wielder is surrounded by a thin, almost
1596     invisible, globe of warmth; which protects
1597     against cold. It also grants its holder
1598 root 1.1 greater control of cold spells.
1599     endmsg
1600     item_power 3
1601     end
1602     #
1603     Allowed all
1604     chance 28
1605     Object Fire
1606 root 1.6 face ring.x17
1607 root 1.1 #color_fg red
1608     type 70
1609     value 35
1610     resist_fire 30
1611     path_attuned 2
1612     msg
1613 root 1.4 This elemental ring is one of those
1614     made at the Guild of Magicks by the
1615     powerful wizards who survived the
1616 root 1.1 ancient war of the elementals.
1617 root 1.4 The wielder is surrounded by a thin,
1618     almost invisible, globe of coolness;
1619 root 1.1 which protects against heat. It also
1620 root 1.4 grants the holder greater facility
1621 root 1.1 with fire spells.
1622     endmsg
1623     item_power 3
1624     end
1625     #
1626     Allowed all
1627     chance 40
1628     Object Storm
1629 root 1.6 face ring.x17
1630 root 1.1 type 70
1631     value 25
1632     resist_electricity 30
1633     path_attuned 8
1634     msg
1635 root 1.4 This elemental ring is one of those made
1636     at the Guild of Magicks by the powerful
1637     wizards who survived the ancient war
1638     of the elementals. The wielder is
1639     surrounded by a thin, almost invisible,
1640     grid of force; which protects against
1641 root 1.1 electricity. It also gives facility
1642     with electricity spells.
1643     endmsg
1644     item_power 3
1645     end
1646     #
1647     Allowed all
1648     chance 13
1649     Object Magic
1650 root 1.6 face ring.x17
1651 root 1.1 type 70
1652     value 80
1653     sp 1
1654     Pow 1
1655     resist_magic 20
1656     msg
1657 root 1.4 Most highlevel wizards receive one of
1658     these from their guild when they become
1659 root 1.1 its leader.
1660     endmsg
1661     item_power 3
1662     end
1663     #
1664     Allowed all
1665     chance 7
1666     Object Ancient Magic
1667 root 1.6 face ring.x17
1668 root 1.1 type 70
1669     value 150
1670     sp 2
1671     Int 1
1672     Pow 1
1673     resist_magic 25
1674     item_power 5
1675     end
1676     #
1677     Allowed all
1678     chance 4
1679     Object High Magic
1680 root 1.6 face ring.x17
1681 root 1.1 type 70
1682     value 250
1683     sp 2
1684     material 256
1685     Int 2
1686     Pow 2
1687     resist_magic 30
1688     item_power 7
1689     end
1690     #
1691     # Slaying balrog--aint no such thing as a balrog yet, but.. when there is...
1692     # Mithrandir's magic ring--gives power according to the ability of the user
1693     #
1694     Allowed all
1695     chance 1
1696     Object Mithrandir
1697     slaying Balrog
1698 root 1.6 face ring.x17
1699 root 1.1 type 70
1700     value 450
1701     sp 2
1702     Int 2
1703     material 256
1704     Pow 2
1705     resist_magic 30
1706     resist_fire 20
1707     path_attuned 2
1708     item_power 9
1709     end
1710     #
1711     # Galadriel's magic ring. She used it for the protection and healing
1712     # of her land in Lord of the Rings
1713     #
1714     Allowed all
1715     chance 1
1716     Object Adamant
1717 root 1.6 face ring.x17
1718 root 1.1 type 70
1719     value 450
1720     sp 3
1721     material 256
1722     Int 3
1723     Pow 2
1724     resist_magic 30
1725     resist_drain 100
1726     path_attuned 257
1727     item_power 15
1728     end
1729     #
1730     # Elrond's magic ring. It was the greatest of the three rings.
1731     #
1732     Allowed all
1733     chance 1
1734     Object Elrond
1735 root 1.6 face ring.x17
1736 root 1.1 type 70
1737     value 550
1738     sp 3
1739     material 256
1740     Int 3
1741     Pow 3
1742     resist_magic 30
1743     resist_drain 100
1744     resist_deplete 100
1745     path_attuned 259
1746     item_power 25
1747     end
1748     #
1749     # The One Ring to rule them all
1750     #
1751     Allowed all
1752     chance 1
1753     difficulty 6
1754     Object Ruling
1755 root 1.6 face ring.x17
1756 root 1.1 type 70
1757     value 1750
1758     sp 5
1759     Int 3
1760     Pow 3
1761     Wis 2
1762     Con -2
1763     Cha -2
1764     msg
1765     One Ring to rule them all,
1766     One Ring to find them,
1767     One Ring to bring them all
1768     and in the darkness bind them.
1769     endmsg
1770     food 2
1771     stealth 1
1772     ac 6
1773     material 256
1774     resist_magic 40
1775     resist_ghosthit -100
1776     path_attuned 606
1777     path_repelled 257
1778     item_power 15
1779     end
1780     #
1781     # Beguilement
1782     #
1783     Allowed all
1784     chance 13
1785     Object Beguilement
1786 root 1.6 face ring.x17
1787 root 1.1 type 70
1788     value 50
1789     Cha 3
1790     item_power 3
1791     end
1792     #
1793     # Ring of the Dark Priest
1794     #
1795     Allowed all
1796     chance 4
1797     Object the Dark Priest
1798 root 1.6 face ring.x17
1799 root 1.1 type 70
1800     value 50
1801     Cha -1
1802     material 256
1803     path_attuned 131072
1804     path_repelled 256
1805     Wis 1
1806     Pow 1
1807     can_see_in_dark 1
1808     grace 1
1809     item_power 3
1810     end
1811     #
1812     # Ring of the Healer
1813     #
1814     Allowed all
1815     chance 4
1816     Object the Healer
1817 root 1.6 face ring.x17
1818 root 1.1 type 70
1819     value 50
1820     Cha 1
1821     material 256
1822     path_attuned 256
1823     path_repelled 131072
1824     Wis 1
1825     Pow 1
1826     grace 1
1827     item_power 4
1828     end
1829     #
1830     # Ring of the Paladin
1831     #
1832     Allowed all
1833     chance 4
1834     Object the Paladin
1835 root 1.6 face ring.x17
1836 root 1.1 type 70
1837     value 50
1838     Cha 1
1839     path_attuned 65536
1840     path_repelled 64
1841     Wis 1
1842     material 256
1843     Pow 1
1844     grace 1
1845     item_power 4
1846     end
1847     #
1848     # Ring of the Prelate
1849     #
1850     Allowed all
1851     chance 7
1852     Object the Prelate
1853 root 1.6 face ring.x17
1854 root 1.1 type 70
1855     value 250
1856     Cha 1
1857     path_attuned 65664
1858     Wis 2
1859     material 256
1860     Pow 1
1861     grace 2
1862     item_power 7
1863     end
1864     #
1865     # Ring of the Demon Priest
1866     #
1867     Allowed all
1868     chance 2
1869     difficulty 6
1870     Object the Demon Priest
1871 root 1.6 face ring.x17
1872 root 1.1 type 70
1873     material 256
1874     value 250
1875     Cha -2
1876     path_attuned 131136
1877     path_repelled 256
1878     resist_fire 30
1879     Wis 2
1880     Pow 2
1881     grace 2
1882     can_see_in_dark 1
1883     item_power 6
1884     end
1885     #
1886     # Ring of Benevolence
1887     #
1888     Allowed all
1889     chance 2
1890     difficulty 6
1891     Object Benevolence
1892 root 1.6 face ring.x17
1893 root 1.1 type 70
1894     material 256
1895     value 250
1896     Cha 2
1897     path_attuned 257
1898     path_repelled 131072
1899     Wis 2
1900     Pow 2
1901     grace 2
1902     resist_magic 30
1903     item_power 7
1904     msg
1905     This ring is blessed by the gods who do good,
1906     and protects a little against the power of those who
1907     twist natural forces to do harm.
1908     endmsg
1909     end
1910     #
1911     # Ring of the Crusade
1912     #
1913     Allowed all
1914     chance 2
1915     difficulty 6
1916     Object the Crusade
1917 root 1.6 face ring.x17
1918 root 1.1 type 70
1919     value 250
1920     material 256
1921     Cha 2
1922     path_attuned 65664
1923     Wis 2
1924     Pow 2
1925     resist_drain 100
1926     grace 2
1927     item_power 14
1928     end
1929     #
1930     # Ring of the Death Priest
1931     #
1932     Allowed all
1933     chance 1
1934     difficulty 7
1935     Object the Death Priest
1936 root 1.6 face ring.x17
1937 root 1.1 type 70
1938     value 400
1939     material 256
1940     Cha -3
1941     path_attuned 393280
1942     path_repelled 256
1943     resist_death 100
1944     resist_fear 100
1945     can_see_in_dark 1
1946     Wis 3
1947     Pow 2
1948     grace 3
1949     item_power 20
1950     end
1951     #
1952     # Ring of the Saint
1953     #
1954     Allowed all
1955     difficulty 7
1956     chance 1
1957     Object the Saint
1958 root 1.6 face ring.x17
1959 root 1.1 type 70
1960     material 256
1961     value 400
1962     Cha 3
1963     path_attuned 65665
1964     path_repelled 131072
1965     resist_drain 100
1966     resist_deplete 100
1967     resist_ghosthit 100
1968     Wis 3
1969     Pow 2
1970     grace 2
1971     item_power 25
1972     end
1973     #
1974     # Ring of Miracles
1975     #
1976     Allowed all
1977     difficulty 7
1978     chance 1
1979     Object Miracles
1980 root 1.6 face ring.x17
1981 root 1.1 type 70
1982     value 450
1983     Cha 3
1984     path_attuned 67969
1985     path_repelled 131072
1986     path_denied 262144
1987     resist_drain 100
1988     resist_deplete 100
1989     Wis 3
1990     Pow 3
1991     material 256
1992     grace 3
1993     item_power 30
1994     end
1995     #
1996     #
1997     Allowed all
1998     chance 40
1999     Object Acid
2000 root 1.6 face ring.x17
2001 root 1.1 type 70
2002     value 25
2003     resist_acid 30
2004     material 256
2005     resist_physical 20
2006     msg
2007 root 1.4 This elemental ring is one of those
2008     made at the Guild of Magicks by the
2009     powerful wizards who survived the
2010 root 1.1 ancient war of the elementals.
2011 root 1.4 The wielder is surrounded by a thin,
2012 root 1.1 almost invisible globe of base liquid;
2013 root 1.4 which protects against acid. It also
2014 root 1.1 gives a fair protection against normal attacks.
2015     endmsg
2016     item_power 3
2017     end
2018     #
2019     Allowed all
2020     chance 17
2021     Object Free Action
2022 root 1.6 face ring.x17
2023 root 1.1 type 70
2024     value 60
2025     resist_slow 100
2026     resist_paralyze 100
2027     resist_confusion 30
2028     resist_fear 30
2029     item_power 11
2030     end
2031     #
2032     Allowed all
2033     chance 13
2034     Object Life
2035 root 1.6 face ring.x17
2036 root 1.1 type 70
2037     value 80
2038     resist_drain 100
2039     resist_deplete 100
2040     hp 2
2041     msg
2042     This semi-elemental ring is one of those made
2043     at the Guild of Magics by the powerful wizards
2044     who survived the ancient war of the elementals.
2045 root 1.4 The wielder is surrounded by a thin, almost
2046     invisible, globe of positive energy; which
2047 root 1.1 makes the wielder immune from life draining.
2048     It also grants an unnatural vitality.
2049     endmsg
2050     item_power 9
2051     end
2052     #
2053     Allowed all
2054     chance 50
2055     Object Halvor
2056 root 1.6 face ring.x17
2057 root 1.1 type 70
2058     value 20
2059     Str 1
2060     resist_paralyze 100
2061     item_power 5
2062     end
2063     #
2064     Allowed all
2065     chance 25
2066     Object Yordan
2067 root 1.6 face ring.x17
2068 root 1.1 type 70
2069     value 40
2070     wc 2
2071     Dex 2
2072     dam 2
2073     item_power 6
2074     end
2075     #
2076     Allowed all
2077     chance 25
2078     Object Extremity
2079 root 1.6 face ring.x17
2080 root 1.1 type 70
2081     value 40
2082     wc 2
2083     Str 4
2084     Dex 4
2085     Con -5
2086     Int -3
2087     Wis -3
2088     Pow -5
2089     damned 1
2090     end
2091     #
2092     Allowed all
2093     chance 33
2094     Object Doom
2095 root 1.6 face ring.x17
2096 root 1.1 type 70
2097     damned 1
2098     Str -5
2099     Con -5
2100     Dex -5
2101     Wis -5
2102     Int -5
2103     Pow -5
2104     Cha -5
2105     value 30
2106     end
2107     #
2108     Allowed all
2109     chance 200
2110     Object Woe
2111     type 70
2112 root 1.6 face ring.x17
2113 root 1.1 cursed 1
2114     Str -1
2115     Con -1
2116     Dex -1
2117     Wis -1
2118     Int -1
2119     Pow -1
2120     Cha -1
2121     luck -1
2122     value 5
2123     end
2124     #
2125     Allowed all
2126     chance 15
2127     Object Occidental Mages
2128     type 70
2129 root 1.6 face ring.x17
2130 root 1.1 value 5
2131     msg
2132     The Ancient School of Occidental Mages created that ring during
2133     the Empire Wars, charging it with their Chaotic Powers.
2134     endmsg
2135     event_apply_plugin Python
2136     event_apply /python/items/ring_occidental_mages.py
2137     end
2138     #
2139     # Horns:
2140     #
2141     Allowed all
2142     chance 17
2143     Object Plenty
2144 root 1.6 face horn2.x11
2145 root 1.1 type 35
2146     level -20
2147     hp -30
2148     maxhp -30
2149     value 25
2150     other_arch spell_create_food
2151     end
2152     #
2153     Allowed all
2154     chance 10
2155     Object Fire
2156     type 35
2157     other_arch spell_firebolt
2158     hp -40
2159     maxhp -40
2160     value 10
2161     end
2162     #
2163     Allowed all
2164     chance 10
2165     Object Frost
2166     type 35
2167     other_arch spell_frostbolt
2168     hp -40
2169     maxhp -40
2170     value 10
2171     end
2172     #
2173     Allowed all
2174     chance 33
2175     Object Aggravation
2176     type 35
2177     other_arch spell_aggravation
2178     hp -10
2179     maxhp -10
2180     value 3
2181     cursed 1
2182     end
2183     #
2184     Allowed all
2185     chance 20
2186     Object Fools
2187     type 35
2188     other_arch spell_aggravation
2189     hp -10
2190     maxhp -10
2191     value 5
2192     luck -2
2193     Int -2
2194     damned 1
2195     end
2196     #
2197     Allowed all
2198     chance 5
2199     Object Sirens
2200     msg
2201     This is a charming little horn.
2202     endmsg
2203     type 35
2204     other_arch spell_siren_call
2205     hp -20
2206     maxhp -20
2207     Cha 2
2208     Int -2
2209     value 30
2210     end
2211     #
2212     Allowed all
2213     chance 3
2214     Object Eorlingas
2215     type 35
2216     other_arch spell_firebolt
2217     hp -100
2218     maxhp -100
2219     value 40
2220     Cha 1
2221     end
2222     #
2223     # Cloaks
2224     #
2225     Allowed all
2226     chance 49
2227     Object Woe
2228     type 87
2229     cursed 1
2230     Str -1
2231     Con -1
2232     Dex -1
2233     Wis -1
2234     Int -1
2235     Pow -1
2236     Cha -1
2237     luck -1
2238     value 5
2239     end
2240     #
2241     Allowed all
2242     chance 50
2243     Object Woe
2244     type 87
2245     cursed 1
2246     Str -1
2247     Con -1
2248     Dex -1
2249     Wis -1
2250     Int -1
2251     Pow -1
2252     Cha -1
2253     luck -1
2254     value 5
2255 root 1.6 face cloak_black.x11
2256 root 1.1 stand_still 1
2257     end
2258     #
2259     Allowed all
2260     chance 50
2261     Object Woe
2262     type 87
2263     cursed 1
2264     Str -1
2265     Con -1
2266     Dex -1
2267     Wis -1
2268     Int -1
2269     Pow -1
2270     Cha -1
2271     luck -1
2272     value 5
2273 root 1.6 face cloak_red.x11
2274 root 1.1 stand_still 1
2275     end
2276     #
2277     Allowed all
2278     chance 50
2279     Object Woe
2280     type 87
2281     cursed 1
2282     Str -1
2283     Con -1
2284     Dex -1
2285     Wis -1
2286     Int -1
2287     Pow -1
2288     Cha -1
2289     luck -1
2290     value 5
2291 root 1.6 face cloak_white.x11
2292 root 1.1 stand_still 1
2293     end
2294     #
2295     Allowed all
2296     chance 3
2297     Object Doom
2298     type 87
2299     damned 1
2300     Str -5
2301     Con -5
2302     Dex -5
2303     Wis -5
2304     Int -5
2305     Pow -5
2306     Cha -5
2307     value 30
2308     magic 1
2309 root 1.6 face cloak_lgrey.x11
2310 root 1.1 stand_still 1
2311     end
2312     #
2313     Allowed all
2314     chance 3
2315     Object Doom
2316     type 87
2317     damned 1
2318     Str -5
2319     Con -5
2320     Dex -5
2321     Wis -5
2322     Int -5
2323     Pow -5
2324     Cha -5
2325     value 30
2326     magic 1
2327 root 1.6 face cloak_black.x11
2328 root 1.1 stand_still 1
2329     end
2330     #
2331     Allowed all
2332     chance 2
2333     Object the Magi
2334     type 87
2335     weight 120
2336     Pow 1
2337     Wis 1
2338     sp 2
2339     value 2000
2340     material 8320
2341     materialname astolare
2342 root 1.6 face cloak_purple.x11
2343 root 1.1 stand_still 1
2344     item_power 4
2345     end
2346     #
2347     Allowed all
2348     chance 2
2349     Object Lythander
2350     type 87
2351     weight 120
2352     Pow 2
2353     sp 1
2354     resist_confusion 55
2355     value 2000
2356     material 256
2357 root 1.6 face serp_cloak.x11
2358 root 1.1 stand_still 1
2359     item_power 5
2360     end
2361     #
2362     Allowed all
2363     chance 2
2364     Object Gaea
2365     type 87
2366     weight 120
2367     reflect_spell 1
2368     Str -1
2369     hp 2
2370     resist_fire 10
2371     resist_cold 10
2372     resist_electricity 10
2373     value 2000
2374     material 256
2375 root 1.6 face serp_cloak.x11
2376 root 1.1 stand_still 1
2377     item_power 3
2378     end
2379     #
2380     Allowed all
2381     chance 50
2382     difficulty 3
2383     Object minor protection
2384     weight 120
2385     type 87
2386     value 20
2387     ac 1
2388 root 1.6 face cloak_lgrey.x11
2389 root 1.1 stand_still 1
2390     item_power 1
2391     end
2392     #
2393     Allowed all
2394     chance 10
2395     difficulty 5
2396     Object intermediate protection
2397     weight 125
2398     type 87
2399     value 100
2400     ac 2
2401 root 1.6 face cloak_white.x11
2402 root 1.1 stand_still 1
2403     item_power 2
2404     end
2405     #
2406     Allowed all
2407     chance 3
2408     difficulty 7
2409     Object greater protection
2410     type 87
2411     weight 130
2412     value 300
2413     ac 3
2414     material 8320
2415     materialname astolare
2416 root 1.6 face cloak_white.x11
2417 root 1.1 stand_still 1
2418     item_power 3
2419     end
2420     #
2421     Allowed all
2422     chance 10
2423     difficulty 3
2424     Object beguilement
2425     type 87
2426     value 100
2427     Cha 2
2428     weight 110
2429 root 1.6 face cloak_lblue.x11
2430 root 1.1 stand_still 1
2431     item_power 2
2432     end
2433     #
2434     Allowed all
2435     chance 3
2436     difficulty 3
2437     Object Asbestos
2438     type 87
2439     weight 135
2440     value 400
2441     resist_fire 25
2442     material 8320
2443     materialname asbestos
2444 root 1.6 face cloak_lgrey.x11
2445 root 1.1 stand_still 1
2446     item_power 1
2447     end
2448     #
2449     Allowed all
2450     chance 3
2451     difficulty 3
2452     Object Warmth
2453     type 87
2454     weight 140
2455     value 350
2456     resist_cold 25
2457     material 8320
2458     materialname wool
2459 root 1.6 face cloak_red.x11
2460 root 1.1 stand_still 1
2461     item_power 1
2462     end
2463     #
2464     Allowed all
2465     chance 3
2466     difficulty 3
2467     Object Insulation
2468     type 87
2469     weight 140
2470     value 350
2471     resist_electricity 25
2472     material 8320
2473     materialname rubber
2474 root 1.6 face cloak_white.x11
2475 root 1.1 stand_still 1
2476     item_power 1
2477     end
2478     #
2479     Allowed all
2480     chance 2
2481     difficulty 3
2482     Object Acid Proofing
2483     type 87
2484     value 500
2485     weight 95
2486     resist_acid 65
2487     material 8320
2488     materialname astolare
2489 root 1.6 face cloak_black.x11
2490 root 1.1 stand_still 1
2491     item_power 3
2492     end
2493     #
2494     Allowed all
2495     chance 3
2496     difficulty 3
2497     Object the Devourers
2498     type 87
2499     value 500
2500     weight 50
2501     resist_drain 30
2502     resist_ghosthit 30
2503     resist_deplete 100
2504     material 8320
2505     materialname astolare
2506     Cha -2
2507 root 1.6 face cloak_black.x11
2508 root 1.1 stand_still 1
2509     item_power 4
2510     end
2511     #
2512     Allowed all
2513     chance 1
2514     difficulty 5
2515     Object Gorokh
2516     type 87
2517     value 5000
2518     weight 200
2519     resist_fire 30
2520     resist_acid 50
2521     material 0
2522     Cha -6
2523 root 1.6 face cloak_red.x11
2524 root 1.1 stand_still 1
2525     end
2526     #
2527     Allowed all
2528     chance 1
2529     difficulty 7
2530     Object the Underworld
2531     type 87
2532     value 2000
2533     resist_confusion 50
2534     resist_acid 90
2535     resist_drain 100
2536     resist_fire -10
2537     resist_ghosthit 90
2538     resist_deplete 100
2539     weight 150
2540     material 8320
2541     materialname astolare
2542     Cha -4
2543 root 1.6 face cloak_black.x11
2544 root 1.1 stand_still 1
2545     item_power 19
2546     end
2547     #
2548     Allowed all
2549     chance 1
2550     difficulty 20
2551     Object Invisibility
2552     type 87
2553     value 800
2554     weight 130
2555     material 8320
2556     materialname astolare
2557     Str -10
2558     Dex -10
2559     Con -10
2560     msg
2561 root 1.4 This cloak sucks vitality from the
2562 root 1.1 wearer in order to maintain his
2563     invisibility.
2564     endmsg
2565     make_invisible 1
2566     resist_paralyze -100
2567 root 1.6 face cloak_trans.x12
2568 root 1.1 stand_still 1
2569     end
2570     #
2571     Allowed all
2572     chance 1
2573     difficulty 50
2574     Object Unholy Protection
2575     type 87
2576     damned 1
2577     weight 50
2578     resist_holyword 50
2579     material 8320
2580     materialname astolare
2581     Wis -2
2582 root 1.6 face cloak_black.x11
2583 root 1.1 stand_still 1
2584     item_power 5
2585     end
2586     #
2587     #Artifact boots!
2588     #
2589     Allowed low_boots
2590     chance 1
2591     difficulty 15
2592     Object Invisibility
2593     type 99
2594     value 800
2595     weight 60
2596     material 8200
2597     materialname dragonhide
2598     ac 1
2599     Str -10
2600     Dex -12
2601     Con -10
2602     msg
2603 root 1.4 These shoes prevent others from seeing
2604     your movements. Bewarned however that
2605     they slow you down and draw strength
2606     from you. Not only this but some
2607 root 1.1 enemies can still see you with magic!
2608     endmsg
2609     make_invisible 1
2610 root 1.6 face low_boots.x11
2611 root 1.1 stand_still 1
2612     end
2613     #
2614     Allowed !sandals
2615     chance 20
2616     difficulty 2
2617     Object granite
2618     type 99
2619     value 60
2620     weight 1000
2621     material 8256
2622     materialname granite
2623     ac 5
2624     msg
2625 root 1.4 What strange boots, they look very
2626 root 1.1 protective, but amazingly heavy.
2627     There also doesn't appear to be
2628     any laces, you wonder how you're ever
2629     going to take them off.
2630     endmsg
2631 root 1.6 face high_boots.x11
2632 root 1.1 stand_still 1
2633     cursed 1
2634     end
2635     #
2636     Allowed !high_boots
2637     chance 40
2638     difficulty 1
2639     Object mobility
2640     type 99
2641     value 50
2642     weight 80
2643     material 8200
2644     materialname dragonhide
2645     resist_confusion 25
2646     resist_slow 20
2647     resist_paralyze 20
2648     resist_fear 50
2649     speed 2
2650     msg
2651     These sure look like useful boots.
2652     They feel alittle lighter and appear
2653     abit sleeker.
2654     endmsg
2655     stand_still 1
2656     item_power 4
2657     end
2658     #
2659     Allowed all
2660     chance 40
2661     difficulty 1
2662     Object clawing
2663     type 99
2664     value 50
2665     weight 120
2666     material 8200
2667     materialname dragonhide
2668 root 1.5 dam 12
2669 root 1.1 msg
2670 root 1.4 These boots have sharpened claws at the
2671     tips, which look like they would aid
2672 root 1.1 greatly in combat.
2673     endmsg
2674     stand_still 1
2675     item_power 1
2676     end
2677     #
2678     Allowed all
2679     chance 40
2680     difficulty 1
2681 pippijn 1.2 Object steel
2682 root 1.1 type 99
2683     value 50
2684     weight 110
2685     material 8194
2686     materialname steel
2687     ac 1
2688     resist_physical 10
2689     msg
2690     The metal exterior provides alittle
2691     extra resistance.
2692     endmsg
2693     stand_still 1
2694     item_power 2
2695     end
2696     #
2697    
2698     #
2699     #Artifact gems!
2700     #
2701     Allowed diamond
2702     chance 60
2703     Object great value
2704 root 1.6 face pretty_crystal.x11
2705 root 1.1 stand_still 1
2706     value 10
2707     type 60
2708     weight 110
2709     end
2710     #
2711     Allowed diamond
2712     chance 20
2713     difficulty 3
2714     Object exceptional beauty
2715 root 1.6 face pretty_crystal.x11
2716 root 1.1 value 100
2717     stand_still 1
2718     type 60
2719     weight 130
2720     nrof 4
2721     end
2722     #
2723     Allowed diamond
2724     chance 5
2725     difficulty 5
2726     Object flawless beauty
2727 root 1.6 face pretty_crystal.x11
2728 root 1.1 value 1000
2729     stand_still 1
2730     type 60
2731     weight 200
2732     nrof 4
2733     end
2734     #
2735     Allowed ruby
2736     chance 60
2737     Object great value
2738 root 1.6 face pretty_ruby.x11
2739 root 1.1 stand_still 1
2740     value 10
2741     type 60
2742     weight 110
2743     end
2744     #
2745     Allowed ruby
2746     chance 20
2747     difficulty 3
2748     Object exceptional beauty
2749 root 1.6 face pretty_ruby.x11
2750 root 1.1 value 100
2751     stand_still 1
2752     type 60
2753     weight 130
2754     nrof 4
2755     end
2756     #
2757     Allowed ruby
2758     chance 5
2759     difficulty 5
2760     Object flawless beauty
2761 root 1.6 face pretty_ruby.x11
2762 root 1.1 value 1000
2763     stand_still 1
2764     type 60
2765     weight 200
2766     nrof 4
2767     end
2768     #
2769     Allowed sapphire
2770     chance 60
2771     Object great value
2772 root 1.6 face pretty_sapphire.x11
2773 root 1.1 stand_still 1
2774     value 10
2775     type 60
2776     weight 110
2777     end
2778 root 1.4 #
2779 root 1.1 Allowed sapphire
2780     chance 20
2781     difficulty 3
2782     Object exceptional beauty
2783 root 1.6 face pretty_sapphire.x11
2784 root 1.1 value 100
2785     stand_still 1
2786     type 60
2787     weight 130
2788     nrof 4
2789     end
2790     #
2791     Allowed sapphire
2792     chance 5
2793     difficulty 5
2794     Object flawless beauty
2795 root 1.6 face pretty_sapphire.x11
2796 root 1.1 value 1000
2797     stand_still 1
2798     type 60
2799     weight 200
2800     nrof 4
2801     end
2802     #
2803     Allowed emerald
2804     chance 60
2805     Object great value
2806 root 1.6 face pretty_emerald.x11
2807 root 1.1 stand_still 1
2808     value 10
2809     type 60
2810     weight 110
2811     end
2812 root 1.4 #
2813 root 1.1 Allowed emerald
2814     chance 20
2815     difficulty 3
2816     Object exceptional beauty
2817 root 1.6 face pretty_emerald.x11
2818 root 1.1 value 100
2819     stand_still 1
2820     type 60
2821     weight 130
2822     nrof 4
2823     end
2824     #
2825     Allowed emerald
2826     chance 5
2827     difficulty 5
2828     Object flawless beauty
2829 root 1.6 face pretty_emerald.x11
2830 root 1.1 value 1000
2831     stand_still 1
2832     type 60
2833     weight 200
2834     nrof 4
2835     end
2836     #
2837     Allowed amethyst
2838     chance 60
2839     Object great value
2840 root 1.6 face pretty_amethyst.x11
2841 root 1.1 stand_still 1
2842     value 10
2843     type 60
2844     weight 110
2845     end
2846 root 1.4 #
2847 root 1.1 Allowed amethyst
2848     chance 20
2849     difficulty 3
2850     Object exceptional beauty
2851 root 1.6 face pretty_amethyst.x11
2852 root 1.1 value 100
2853     stand_still 1
2854     type 60
2855     weight 130
2856     nrof 4
2857     end
2858     #
2859     Allowed amethyst
2860     chance 5
2861     difficulty 5
2862     Object flawless beauty
2863 root 1.6 face pretty_amethyst.x11
2864 root 1.1 value 1000
2865     stand_still 1
2866     type 60
2867     weight 200
2868     nrof 4
2869     end
2870     #
2871     #
2872     #Amulets!
2873     #
2874     Allowed all
2875     chance 127
2876     Object Shielding
2877 root 1.6 face amulet_lif.x11
2878 root 1.1 resist_physical 20
2879     type 39
2880     value 20
2881     item_power 1
2882     end
2883     #
2884     Allowed all
2885     chance 127
2886     Object Sustenance
2887 root 1.6 face amulet_lif.x11
2888 root 1.1 food 15
2889     type 39
2890     value 20
2891     # item power calculation is skewed because of
2892     # the high food value above
2893     item_power 4
2894     end
2895     #
2896     Allowed all
2897     chance 100
2898     difficulty 6
2899     Object Empowerment
2900 root 1.6 face amulet_lif.x11
2901 root 1.1 material 256
2902     type 39
2903     value 40
2904     sp 2
2905     item_power 2
2906     end
2907     #
2908     Allowed all
2909     chance 255
2910     difficulty 6
2911     Object Sorrow
2912 root 1.6 face amulet_lif.x11
2913 root 1.1 type 39
2914     value 0
2915     cursed 1
2916     resist_magic -100
2917     end
2918     #
2919     Allowed all
2920     chance 50
2921     difficulty 4
2922     Object Calling Death
2923 root 1.6 face amulet_lif.x11
2924 root 1.1 type 39
2925     value 0
2926     damned 1
2927     cursed 1
2928     resist_physical -100
2929     resist_magic -100
2930     resist_fire -100
2931     resist_electricity -100
2932     resist_cold -100
2933     resist_confusion -100
2934     resist_acid -100
2935     end
2936     #
2937     Allowed all
2938     chance 10
2939     difficulty 10
2940     Object Aethereality
2941 root 1.6 face amulet_lif.x11
2942 root 1.1 material 256
2943     type 39
2944     value 3000
2945     resist_physical 50
2946     item_power 3
2947     end
2948     #
2949     Allowed all
2950     chance 10
2951     difficulty 10
2952 root 1.3 Object Oghul
2953 root 1.1 type 39
2954 root 1.6 face amulet_lif.x11
2955 root 1.1 material 256
2956     sp 7
2957     value 4000
2958     item_power 5
2959 root 1.3 msg
2960     Oghul was a great mage. Unfortunately (for him) he was also a dwarf, born
2961     during times where dwarves did not look well upon mages among them. He was
2962     expelled into deep mine shafts and forced to survive on his magical powers
2963     alone. As an aid, he created a large number of amulets that would help him
2964     to regenerate his magical energy.
2965     endmsg
2966 root 1.1 end
2967     #
2968     Allowed all
2969     chance 75
2970     difficulty 7
2971     Object Deflection
2972     reflect_spell 1
2973 root 1.6 face amulet_lif.x11
2974 root 1.1 reflect_missile 1
2975     material 256
2976     ac 2
2977     resist_physical 30
2978     type 39
2979     value 1000
2980     item_power 5
2981     end
2982     #
2983     Allowed all
2984     chance 50
2985     difficulty 7
2986     Object the Shielded Mind
2987 root 1.6 face amulet_lif.x11
2988 root 1.1 type 39
2989     material 256
2990     resist_confusion 100
2991     resist_paralyze 100
2992     resist_fear 100
2993     value 1000
2994     item_power 14
2995     end
2996     #
2997     Allowed all
2998     chance 40
2999     difficulty 5
3000     Object Free Action
3001 root 1.6 face amulet_lif.x11
3002 root 1.1 type 39
3003     material 256
3004     value 300
3005     resist_slow 100
3006     resist_paralyze 100
3007     resist_confusion 30
3008     resist_fear 30
3009     item_power 8
3010     end
3011     #
3012     Allowed all
3013     chance 5
3014     difficulty 9
3015     Object the Magi
3016 root 1.6 face amulet_lif.x11
3017 root 1.1 type 39
3018     material 256
3019     sp 5
3020     Int 2
3021     Pow 2
3022     value 5000
3023     resist_magic 30
3024     reflect_spell 1
3025     item_power 12
3026     end
3027     #
3028     Allowed all
3029     chance 30
3030     difficulty 9
3031     Object Holiness
3032 root 1.6 face amulet_lif.x11
3033 root 1.1 type 39
3034     material 256
3035     Wis 3
3036     value 300
3037     path_attuned 385
3038     item_power 3
3039     end
3040     #
3041     Allowed all
3042     chance 60
3043     difficulty 9
3044     Object Unholiness
3045 root 1.6 face amulet_lif.x11
3046 root 1.1 type 39
3047     value 10
3048     path_repelled 257
3049     path_attuned 192
3050     damned 1
3051     cursed 1
3052     end
3053     #
3054     Allowed all
3055     chance 1
3056     difficulty 9
3057     Object Destruction
3058 root 1.6 face amulet_lif.x11
3059 root 1.1 type 39
3060     value 800
3061     material 256
3062     path_repelled 256
3063     path_attuned 542
3064     path_denied 2048
3065     end
3066     #
3067     # Containers (the following is hack to get a quiver for bolts also)
3068 root 1.4 # It would be better that it would be possible to define object
3069 root 1.1 # NONE also, and not use the fixed probability.
3070     #
3071     Allowed quiver
3072     chance 100
3073     Object Holding Bolts
3074     type 122
3075     value 100
3076     race crossbow bolts
3077     Str 80
3078     end
3079     #
3080     Allowed quiver
3081     chance 100
3082     Object Holding Arrows
3083     type 122
3084     value 100
3085     Str 80
3086     end
3087     #
3088     Allowed !quiver,!cauldron
3089     chance 100
3090     Object Holding
3091     type 122
3092     value 100
3093     Str 50
3094     end
3095     #
3096     Allowed bag
3097     chance 10
3098     difficulty 7
3099     Object Great Holding
3100     type 122
3101     value 100
3102     Str 75
3103     end
3104     #
3105     # Arrows/Missiles
3106     #
3107     Allowed all
3108     chance 250
3109     Object inaccuracy
3110     type 13
3111     wc -7
3112     cursed 1
3113     end
3114     #
3115     Allowed all
3116     chance 100
3117     difficulty 5
3118     Object Accuracy
3119     type 13
3120     value 5
3121     wc 7
3122     dam -8
3123     food 50
3124     end
3125     #
3126     Allowed all
3127     chance 100
3128     Object Fire
3129     attacktype 4
3130     type 13
3131     dam -8
3132     value 6
3133     end
3134     #
3135     Allowed all
3136     chance 100
3137     Object Frost
3138     attacktype 16
3139     type 13
3140     dam -8
3141     value 6
3142     end
3143     #
3144     Allowed all
3145     chance 100
3146     difficulty 6
3147     Object Poison
3148     attacktype 1025
3149     type 13
3150     dam -8
3151     value 6
3152     magic 1
3153     end
3154     #
3155     Allowed all
3156     chance 100
3157     Object Lightning
3158     attacktype 8
3159     type 13
3160     dam -8
3161     value 6
3162     end
3163     #
3164     Allowed all
3165     chance 50
3166     difficulty 6
3167     Object Paralysis
3168     attacktype 4097
3169     type 13
3170     value 8
3171     wc 2
3172     food 80
3173     msg
3174     These missiles have been soaked in some
3175     strange liquid which stuns the victim.
3176     These missiles also broken much more easily
3177     than normal ones.
3178     endmsg
3179     end
3180     #
3181     Allowed all
3182     chance 20
3183     Object Assassinating Trolls
3184     slaying troll
3185     attacktype 131072
3186     msg
3187 root 1.4 These missiles are inscribed with
3188     powerful runes for the bane of
3189 root 1.1 trolls. A scratch from one of
3190     these arrows could smite one dead.
3191     endmsg
3192     type 13
3193     value 500
3194     wc 7
3195     dam -20
3196     food 100
3197     nrof 10
3198     level 40
3199     end
3200     #
3201     Allowed all
3202     chance 20
3203     difficulty 5
3204     Object Assassinating Dragons
3205     slaying dragon
3206     attacktype 131072
3207     msg
3208 root 1.4 These missiles are inscribed with
3209     powerful runes for the bane of
3210 root 1.1 dragons. A scratch from one of
3211     these arrows could smite one dead.
3212     endmsg
3213     type 13
3214     value 1000
3215     wc 7
3216     dam -20
3217     food 100
3218     nrof 10
3219     resist_fire 100
3220    
3221     level 50
3222     end
3223     #
3224     Allowed all
3225     chance 20
3226     difficulty 5
3227     Object Blessedness
3228     slaying undead,demon
3229     msg
3230 root 1.4 These missiles are invested
3231 root 1.1 with a great holiness so that
3232 root 1.4 even a scratch might banish
3233 root 1.1 an undead creature or a demon
3234     back to the hell from which it
3235     came.
3236     endmsg
3237     attacktype 131072
3238     type 13
3239     value 500
3240     wc 7
3241     dam -20
3242     food 70
3243     nrof 10
3244     level 50
3245     end
3246     #
3247     Allowed arrow
3248     chance 100
3249     difficulty 5
3250     Object Slay Dragon
3251     type 13
3252     value 5
3253     slaying dragon
3254     dam -12
3255     food 10
3256     end
3257     #
3258     Allowed arrow
3259     chance 50
3260     difficulty 8
3261     Object Magic
3262     type 13
3263     value 10
3264     attacktype 2
3265     dam -20
3266     wc 6
3267     msg
3268     These magical arrows are very powerful weapon.
3269     endmsg
3270     food 90
3271     end
3272     #
3273     Allowed bolt
3274     chance 1
3275     difficulty 5
3276     Object Demon Slaying
3277     type 13
3278     value 5
3279     slaying demon
3280     magic 4
3281     dam 12
3282     food 10
3283     msg
3284     This powerful bolt can rip
3285     right through any demon it
3286     is shot at, but it tends to
3287     break very easily.
3288     endmsg
3289     end
3290     #
3291     Allowed bolt
3292     chance 100
3293     difficulty 5
3294     Object silver head
3295     material 8194
3296     materialname silver
3297     type 13
3298     value 5
3299     slaying vampire
3300     attacktype 2
3301     end
3302     #
3303     Allowed bolt
3304     chance 50
3305     difficulty 8
3306     Object Piercing
3307     type 13
3308     value 7
3309     dam -25
3310     wc 6
3311     weight 150
3312     food 10
3313     end
3314     #
3315     Allowed bolt
3316     chance 10
3317     Object Adamantite
3318     type 13
3319     value 10
3320     weight 90
3321     material 8448
3322     materialname adamantium
3323     food 10
3324     end
3325     #
3326     # Bows
3327     #
3328     Allowed all
3329     chance 10
3330     Object Accuracy
3331     type 14
3332     value 5
3333     weight 80
3334     wc 4
3335     item_power 2
3336     end
3337     #
3338     Allowed all
3339     chance 10
3340     Object Valriel
3341     type 14
3342     magic 1
3343     value 15
3344     weight 110
3345     dam 20
3346     end
3347     #
3348     Allowed all
3349     chance 15
3350     Object Gorokh
3351     type 14
3352     magic 2
3353     value 15
3354     attacktype 65
3355     dam 16
3356     item_power 1
3357     end
3358     #
3359     Allowed !crossbow
3360     chance 10
3361     Object Lythander
3362     type 14
3363     magic 1
3364     value 22
3365     weight 75
3366     sp 150
3367     wc 1
3368     item_power 1
3369     end
3370     #
3371     Allowed crossbow
3372     chance 10
3373     Object Ruggilli
3374     type 14
3375     magic 2
3376     value 18
3377     weight 85
3378     sp 110
3379     wc 1
3380     attacktype 4
3381     item_power 2
3382     end
3383     #
3384 pippijn 1.2 Allowed all
3385 root 1.1 chance 12
3386     Object Sorig
3387     type 14
3388     magic 2
3389     value 20
3390     weight 95
3391     sp 125
3392     wc 1
3393     attacktype 8
3394     item_power 2
3395     end
3396     #
3397     Allowed crossbow
3398     chance 5
3399     Object Mostrai
3400     type 14
3401     magic 3
3402     dam 14
3403     sp 75
3404     value 50
3405     attacktype 256
3406     item_power 1
3407     end
3408     #
3409     Allowed all
3410     chance 10
3411     difficulty 5
3412     Object Thunder
3413     type 14
3414     value 10
3415     magic 2
3416     weight 90
3417     dam 15
3418     wc 2
3419     attacktype 6145
3420     item_power 3
3421     end
3422     #
3423     Allowed all
3424     chance 40
3425     Object inaccuracy
3426     type 14
3427     value 5
3428     wc -4
3429     cursed 1
3430     end
3431     #
3432     Allowed bow
3433     chance 1
3434     difficulty 5
3435     Object Auriga
3436     type 14
3437     weight 80
3438     msg
3439     This magical bow shoots with
3440 root 1.4 such force that the arrows
3441     sometimes fly right through
3442 root 1.1 the target.
3443     endmsg
3444     value 100
3445     wc 5
3446     dam -25
3447     item_power 4
3448     end
3449     #
3450     Allowed bow
3451     chance 5
3452     Object wizard
3453     type 14
3454     value 5
3455     dam -7
3456     msg
3457     This bow is magically enchanted
3458     so that archer's strength doesn't
3459     affect damage made by it.
3460     endmsg
3461     no_strength 1
3462     end
3463     #
3464     #
3465     # SKILLS
3466     #
3467     Allowed lockpicks
3468     chance 100
3469     Object quality
3470     type 74
3471     value 5
3472     Dex 1
3473     end
3474     #
3475     Allowed lockpicks
3476     chance 30
3477     Object high quality
3478     type 74
3479     value 10
3480     Dex 3
3481     end
3482     #
3483 root 1.4 # talismans -
3484 root 1.1 #
3485     Allowed talisman
3486     chance 50
3487     Object Fire
3488     type 74
3489     material 256
3490     value 3
3491     path_attuned 2
3492     path_repelled 4
3493     end
3494     #
3495     Allowed talisman
3496     chance 50
3497     Object Frost
3498     type 74
3499     material 256
3500     value 3
3501     path_attuned 4
3502     path_repelled 2
3503     end
3504     #
3505     Allowed talisman
3506     chance 80
3507     Object Missiles
3508     type 74
3509     material 256
3510     value 5
3511     path_attuned 16
3512     end
3513     #
3514     Allowed talisman
3515     chance 40
3516     Object Unified Mind
3517     type 74
3518     material 256
3519     value 7
3520     path_attuned 1056
3521     Int 3
3522     item_power 4
3523     end
3524     #
3525     Allowed talisman
3526     chance 20
3527     difficulty 10
3528     Object Evocation
3529     type 74
3530     material 256
3531     value 9
3532     path_attuned 6208
3533     item_power 2
3534     end
3535     #
3536     Allowed talisman
3537     chance 20
3538     difficulty 10
3539     Object Elements
3540     type 74
3541     material 256
3542     value 9
3543     path_attuned 14
3544     item_power 4
3545     end
3546     #
3547     Allowed talisman
3548     chance 3
3549     difficulty 13
3550     Object Wizardry
3551     type 74
3552     material 256
3553     value 25
3554     path_attuned 28286
3555     Pow 1
3556     item_power 5
3557     end
3558     #
3559     # holy symbols
3560     #
3561     Allowed holy_symbol
3562     chance 80
3563     difficulty 5
3564     Object Probity
3565     type 74
3566     material 256
3567     value 5
3568     path_attuned 257
3569     path_repelled 128
3570     path_denied 0
3571     item_power 1
3572     end
3573     #
3574     Allowed holy_symbol
3575     chance 10
3576     difficulty 5
3577     Object Great Virtue
3578     type 74
3579     material 256
3580     value 25
3581     path_attuned 8640
3582     Wis 2
3583     item_power 4
3584     end
3585     #
3586     Allowed holy_symbol
3587     chance 10
3588     difficulty 5
3589     Object The Dark Path
3590     type 74
3591     material 256
3592     value 25
3593     path_attuned 393216
3594     path_denied 256
3595     item_power 2
3596     end
3597     #
3598     Allowed holy_symbol
3599     chance 10
3600     difficulty 5
3601     Object Turning
3602     type 74
3603     material 256
3604     value 25
3605     path_attuned 65536
3606     item_power 1
3607     end
3608     #
3609     Allowed holy_symbol
3610     chance 50
3611     difficulty 5
3612     Object Calling
3613     type 74
3614     material 256
3615     value 5
3616     path_attuned 64
3617     path_repelled 256
3618     end
3619     #
3620     # DRINK.
3621     #
3622     Allowed water
3623     chance 90
3624     Object the wise
3625     type 54
3626     food 1
3627     value 10
3628     end
3629     #
3630     Allowed water
3631     chance 17
3632     difficulty 2
3633     Object pearl
3634     type 54
3635     food 1
3636     value 50
3637     end
3638     #
3639     Allowed water
3640     chance 15
3641     difficulty 3
3642     Object emerald
3643     type 54
3644     food 1
3645     value 58
3646     end
3647     #
3648     Allowed water
3649     chance 13
3650     difficulty 5
3651     Object sapphire
3652     type 54
3653     food 1
3654     value 67
3655     end
3656     #
3657     Allowed water
3658     chance 8
3659     difficulty 5
3660     Object ruby
3661     type 54
3662     food 1
3663     value 76
3664     end
3665     #
3666     Allowed water
3667     chance 3
3668     difficulty 8
3669     Object diamond
3670     type 54
3671     food 1
3672     value 191
3673     end
3674     #
3675     # FOOD. Types of food which can effect player status
3676     #
3677     # Note: an item is cursed, the effect is generally reversed!
3678     #
3679     Allowed !waybread
3680     chance 200
3681     Object Poison
3682     type 6
3683     food 10
3684     hp -5
3685     cursed 1
3686     end
3687     #
3688     Allowed !waybread
3689     chance 20
3690     Object Hideous Poison
3691     type 6
3692     food 10
3693     hp -25
3694     Str -1
3695     Con -1
3696     Dex -1
3697     Cha -1
3698     cursed 1
3699     end
3700     #
3701     Allowed mushroom_1, mushroom_2, mushroom_3
3702     chance 150
3703     Object Gourmet
3704     type 6
3705     value 200
3706     food 250
3707     end
3708     #
3709     Allowed mushroom_1, mushroom_2, mushroom_3
3710     chance 5
3711     Object Magic
3712     type 6
3713     value 80
3714     sp 100
3715     end
3716     #
3717     # note the cursed status here!, this mushroom drains mana
3718     #
3719     Allowed mushroom_1, mushroom_2, mushroom_3
3720     chance 15
3721     Object Magic
3722     type 6
3723     value 80
3724     cursed 1
3725     sp 100
3726     end
3727     #
3728     Allowed mushroom_1, mushroom_2, mushroom_3
3729     chance 20
3730     Object Healing
3731     type 6
3732     value 40
3733     hp 50
3734     end
3735     #
3736     Allowed food, mushroom_1, mushroom_2
3737     chance 15
3738     Object Stamina
3739     type 6
3740     value 30
3741     Con 1
3742     end
3743     #
3744     Allowed waybread
3745     chance 100
3746     Object Aelingas
3747     type 6
3748     value 10
3749     Str 1
3750     Con 1
3751     end
3752     #
3753     Allowed mushroom_2, mushroom_3
3754     chance 15
3755     Object Strength
3756     type 6
3757     value 30
3758     Str 1
3759     end
3760     #
3761     Allowed mushroom_1, mushroom_3
3762     chance 15
3763     Object Quickness
3764     type 6
3765     value 30
3766     Dex 1
3767     end
3768     #
3769     Allowed mushroom_1
3770     chance 100
3771     Object Heat Resistance
3772     type 6
3773     value 30
3774     resist_fire 30
3775     end
3776     #
3777     Allowed mushroom_2
3778     chance 100
3779     Object Frost Resistance
3780     type 6
3781     value 30
3782     resist_cold 30
3783     end
3784     #
3785     Allowed mushroom_1, mushroom_2, mushroom_3
3786     chance 10
3787     Object Bravery
3788     type 6
3789     value 100
3790     resist_fear 30
3791     end
3792     #
3793     Allowed mushroom_3
3794     chance 90
3795     Object Magic Resistance
3796     type 6
3797     value 40
3798     resist_magic 30
3799     end
3800     #
3801     Allowed mushroom_2, mushroom_3
3802     chance 5
3803     Object Life
3804     type 6
3805     value 500
3806     Con 1
3807     resist_drain 30
3808     resist_deplete 30
3809     end
3810     #
3811 root 1.4 # Potions (incl. dusts, balms and figurine sub-types)
3812 root 1.1 #
3813     #
3814     # - attack potions
3815     #
3816     Allowed potion_generic
3817     chance 1
3818     Object firestorm
3819 root 1.6 face potion_fire2.x11
3820 root 1.1 stand_still 1
3821     type 5
3822     value 1
3823     other_arch spell_small_fireball
3824     end
3825     #
3826     Allowed potion_generic
3827     chance 1
3828     Object great firestorm
3829 root 1.6 face potion_fire2.x11
3830 root 1.1 stand_still 1
3831     type 5
3832     other_arch spell_medium_fireball
3833     value 5
3834     end
3835     #
3836     Allowed potion_generic
3837     chance 1
3838     Object black fire
3839 root 1.6 face potion_fire2.x11
3840 root 1.1 stand_still 1
3841     type 5
3842     other_arch spell_comet
3843     value 8
3844     level -30
3845     end
3846     #
3847     Allowed potion_generic
3848     chance 1
3849     Object fiery destruction
3850     type 5
3851 root 1.6 face potion_fire2.x11
3852 root 1.1 stand_still 1
3853     other_arch spell_meteor_swarm
3854     value 15
3855     level -60
3856     end
3857     #
3858     Allowed potion_generic
3859     chance 1
3860     Object sunfire
3861 root 1.6 face potion_fire2.x11
3862 root 1.1 stand_still 1
3863     type 5
3864     other_arch spell_sunspear
3865     value 5
3866     end
3867     #
3868     Allowed potion_generic
3869     chance 1
3870     Object freezing
3871 root 1.6 face potion_freeze.x11
3872 root 1.1 stand_still 1
3873     type 5
3874     other_arch spell_frostbolt
3875     value 1
3876     end
3877     #
3878     Allowed potion_generic
3879     chance 1
3880     Object fire
3881 root 1.6 face potion_fire2.x11
3882 root 1.1 stand_still 1
3883     type 5
3884     other_arch spell_firebolt
3885     value 1
3886     end
3887     #
3888     Allowed potion_generic
3889     chance 1
3890     Object electric shock
3891 root 1.6 face potion_shock.x11
3892 root 1.1 stand_still 1
3893     type 5
3894     other_arch spell_sm_lightning
3895     value 1
3896     end
3897     #
3898     # -- poison cloud
3899     Allowed potion_generic
3900     chance 1
3901     Object noxious fumes
3902     stand_still 1
3903     type 5
3904     other_arch spell_poison_cloud
3905     value 1
3906     end
3907     #
3908     # -- ball lightning
3909     Allowed potion_generic
3910     chance 1
3911     Object lasting shock
3912     stand_still 1
3913     type 5
3914     other_arch spell_ball_lightning
3915     value 15
3916     end
3917     #
3918     # -- color spray
3919     Allowed potion_generic
3920     chance 1
3921     Object Rainbow Wave
3922     stand_still 1
3923     type 5
3924     other_arch spell_color_spray
3925     value 20
3926     end
3927     #
3928     # - curative potions
3929     #
3930     Allowed balm_generic
3931     chance 1
3932     Object first aid
3933     type 5
3934     value 1
3935     other_arch spell_minor_healing
3936     end
3937     #
3938     Allowed potion_generic
3939     chance 1
3940     Object cure vision
3941 root 1.6 face potion_heal2.x11
3942 root 1.1 type 5
3943     other_arch spell_cure_blindness
3944     value 2
3945     end
3946     #
3947     Allowed potion_generic
3948     chance 1
3949     Object cure poison
3950 root 1.6 face potion_heal2.x11
3951 root 1.1 stand_still 1
3952     type 5
3953     other_arch spell_cure_poison
3954     value 1
3955     end
3956     #
3957     Allowed potion_generic
3958     chance 1
3959     Object cure madness
3960 root 1.6 face potion_heal2.x11
3961 root 1.1 stand_still 1
3962     type 5
3963     other_arch spell_cure_confusion
3964     value 2
3965     end
3966     #
3967     Allowed potion_generic
3968     chance 1
3969     Object cure disease
3970     stand_still 1
3971     type 5
3972     other_arch spell_cure_disease
3973     value 3
3974     end
3975     #
3976     # - protective potions
3977     #
3978     Allowed balm_generic
3979     chance 1
3980     Object aethereality
3981     type 5
3982     resist_physical 50
3983     value 3
3984     end
3985     #
3986     Allowed balm_generic
3987     chance 1
3988     Object asbestos
3989     type 5
3990     resist_fire 50
3991     value 1
3992     end
3993     #
3994     Allowed balm_generic
3995     chance 1
3996     Object insulation
3997     type 5
3998     resist_electricity 50
3999     value 1
4000     end
4001     #
4002     Allowed balm_generic
4003     chance 1
4004     Object warmth
4005     type 5
4006     resist_cold 50
4007     value 1
4008     end
4009     #
4010     Allowed potion_generic
4011     chance 1
4012     Object resist confusion
4013     stand_still 1
4014 root 1.6 face potion_resist.x11
4015 root 1.1 type 5
4016     value 1
4017     resist_confusion 50
4018     end
4019     #
4020     Allowed potion_generic
4021     chance 1
4022     Object resist magic
4023 root 1.6 face potion_resist.x11
4024 root 1.1 stand_still 1
4025     type 5
4026     resist_magic 50
4027     value 3
4028     end
4029     #
4030     Allowed potion_generic
4031     chance 1
4032     Object resist draining
4033 root 1.6 face potion_resist.x11
4034 root 1.1 stand_still 1
4035     type 5
4036     value 1
4037     resist_drain 50
4038     end
4039     #
4040     Allowed potion_generic
4041     chance 1
4042     Object resist paralysis
4043 root 1.6 face potion_resist.x11
4044 root 1.1 stand_still 1
4045     type 5
4046     resist_paralyze 50
4047     value 1
4048     end
4049     #
4050     Allowed potion_generic
4051     chance 1
4052     Object resist poison
4053 root 1.6 face potion_resist.x11
4054 root 1.1 stand_still 1
4055     type 5
4056     resist_poison 50
4057     value 1
4058     end
4059     #
4060     Allowed potion_generic
4061     chance 1
4062     Object resist slow
4063 root 1.6 face potion_resist.x11
4064 root 1.1 stand_still 1
4065     type 5
4066     resist_slow 50
4067     value 1
4068     end
4069     #
4070     Allowed potion_generic
4071     chance 1
4072     Object shock resistance
4073     type 5
4074 root 1.6 face potion_ishock.x11
4075 root 1.1 stand_still 1
4076     resist_electricity 90
4077     value 100
4078     end
4079     #
4080     Allowed potion_generic
4081     chance 1
4082     Object magic resistance
4083 root 1.6 face potion_mimm.x11
4084 root 1.1 stand_still 1
4085     type 5
4086     resist_magic 90
4087     value 150
4088     end
4089     #
4090     # - stat potions
4091     #
4092     Allowed potion_generic
4093     chance 1
4094     Object strength
4095 root 1.6 face potion_util.x11
4096 root 1.1 stand_still 1
4097     type 5
4098     other_arch spell_strength
4099     value 1
4100     end
4101     #
4102     Allowed potion_generic
4103     chance 1
4104     Object agility
4105     type 5
4106 root 1.6 face potion_util.x11
4107 root 1.1 stand_still 1
4108     other_arch spell_dexterity
4109     value 1
4110     end
4111     #
4112     Allowed potion_generic
4113     chance 1
4114     Object fortitude
4115     type 5
4116 root 1.6 face potion_util.x11
4117 root 1.1 stand_still 1
4118     other_arch spell_constitution
4119     value 1
4120     end
4121     #
4122     Allowed balm_generic
4123     chance 1
4124     Object beauty
4125     type 5
4126     other_arch spell_charisma
4127     value 4
4128     end
4129     #
4130     # - misc. potions and balms
4131     #
4132     Allowed balm_generic
4133     chance 1
4134     Object flying
4135     type 5
4136     value 1
4137     other_arch spell_levitate
4138     end
4139     #
4140     Allowed balm_generic
4141     chance 1
4142     Object the serpent
4143     type 5
4144     value 1
4145     other_arch spell_staff_to_snake
4146     end
4147     #
4148     Allowed balm_generic
4149     chance 1
4150     Object invisible to undead
4151     type 5
4152     other_arch spell_invisible_to_undead
4153     value 1
4154     end
4155     #
4156     Allowed balm_generic
4157     chance 1
4158     Object transparency
4159     type 5
4160     other_arch spell_improved_invisibility
4161     value 1
4162     end
4163     #
4164     Allowed balm_generic
4165     chance 1
4166     Object return home
4167     type 5
4168     value 1
4169     other_arch spell_word_of_recall
4170     end
4171     #
4172     Allowed potion_generic
4173     chance 1
4174     Object self knowledge
4175 root 1.6 face potion_util.x11
4176 root 1.1 type 5
4177     value 1
4178     other_arch spell_perceive_self
4179     end
4180     #
4181     Allowed potion_generic
4182     chance 1
4183     Object mystic power
4184 root 1.6 face potion_util.x11
4185 root 1.1 type 5
4186     other_arch spell_transference
4187     value 8
4188     end
4189     #
4190     Allowed potion_generic
4191     chance 1
4192     Object speed
4193 root 1.6 face potion_util.x11
4194 root 1.1 stand_still 1
4195     type 5
4196     level -80
4197     other_arch spell_haste
4198     value 15
4199     end
4200     #
4201     Allowed potion_generic
4202     chance 1
4203     Object recuperation
4204 root 1.6 face potion_util.x11
4205 root 1.1 stand_still 1
4206     type 5
4207     other_arch spell_regeneration
4208     value 2
4209     end
4210     #
4211     # - figurines- these summon stuff
4212     #
4213     Allowed figurine_generic
4214     chance 1
4215     Object clay
4216     type 5
4217     other_arch spell_summon_golem
4218     value 1
4219     level -20
4220     end
4221     #
4222     Allowed figurine_generic
4223     chance 1
4224     Object stone
4225     type 5
4226     other_arch spell_summon_earth_elemental
4227     level -20
4228     value 1
4229     end
4230     #
4231 root 1.4 Allowed figurine_generic
4232 root 1.1 chance 1
4233     Object whirlwind
4234     type 5
4235     other_arch spell_summon_air_elemental
4236     level -20
4237     value 1
4238     end
4239     #
4240 root 1.4 Allowed figurine_generic
4241 root 1.1 chance 1
4242     Object a great wave
4243     type 5
4244     other_arch spell_summon_water_elemental
4245     level -20
4246     value 1
4247     end
4248     #
4249 root 1.4 Allowed figurine_generic
4250 root 1.1 chance 1
4251     Object a flame
4252     type 5
4253     other_arch spell_summon_fire_elemental
4254     value 1
4255     level -20
4256     end
4257     #
4258 root 1.4 Allowed figurine_generic
4259 root 1.1 chance 1
4260     Object a clenched hand
4261     type 5
4262     other_arch spell_mystic_fist
4263     level -20
4264     value 1
4265     end
4266     #
4267 root 1.4 # Dusts.
4268 root 1.1 #
4269     # - 360 deg effect
4270     #
4271     Allowed dust_generic
4272     chance 1
4273     Object stasis
4274     type 5
4275     value 1
4276     other_arch spell_paralyze
4277     end
4278     #
4279     Allowed dust_generic
4280     chance 1
4281     Object frost
4282     type 5
4283     other_arch spell_icestorm
4284     value 1
4285     end
4286     #
4287     Allowed dust_generic
4288     chance 1
4289     Object fright
4290     type 5
4291     value 1
4292     other_arch spell_fear
4293     end
4294     #
4295     Allowed dust_generic
4296     chance 1
4297     Object concussion
4298     type 5
4299     other_arch spell_shockwave
4300     value 6
4301     end
4302     #
4303     #Allowed dust_generic
4304     #chance 1
4305     #Object Necrocritis
4306     #type 5
4307     #other_arch spell_face_of_death
4308     #level -20
4309     #value 20
4310     #end
4311     #
4312     Allowed dust_generic
4313     chance 1
4314     Object repelling undead
4315     type 5
4316     other_arch spell_turn_undead
4317     level -30
4318     value 1
4319     end
4320     #
4321     Allowed dust_generic
4322     chance 1
4323     Object madness
4324     type 5
4325     other_arch spell_mass_confusion
4326     value 2
4327     end
4328     #
4329     Allowed dust_generic
4330     chance 1
4331     Object ignition
4332     type 5
4333     other_arch spell_burning_hands
4334     value 2
4335     end
4336     #
4337     Allowed dust_generic
4338     chance 1
4339     Object conflagration
4340     type 5
4341     other_arch spell_hellfire
4342     value 4
4343     end
4344     #
4345     Allowed dust_generic
4346     chance 1
4347     Object countermagic
4348     type 5
4349     other_arch spell_counterspell
4350     level -30
4351     value 1
4352     end
4353     #
4354     Allowed dust_generic
4355     chance 1
4356     Object the Dead
4357     type 5
4358     other_arch spell_command_undead
4359     level -30
4360     value 1
4361     end
4362     #
4363     # -- mana blast
4364     Allowed dust_generic
4365     chance 1
4366     Object consuming wrath
4367     type 5
4368     other_arch spell_mana_blast
4369     value 3
4370     end
4371     #
4372     # -- medium mana ball
4373     Allowed dust_generic
4374     chance 1
4375     Object encompassing rage
4376     type 5
4377     other_arch spell_medium_manaball
4378     value 6
4379     end
4380     #
4381     # -- medium snowstorm
4382     Allowed dust_generic
4383     chance 1
4384     Object blizzards
4385     type 5
4386     other_arch spell_medium_snowstorm
4387     value 4
4388     end
4389     #
4390     # dusts w/ provide detection
4391     #
4392     Allowed dust_generic
4393     chance 1
4394     Object clairvoyance
4395     type 5
4396     other_arch spell_magic_mapping
4397     value 2
4398     end
4399     #
4400     Allowed dust_generic
4401     chance 1
4402     Object revealing
4403     type 5
4404     other_arch spell_show_invisible
4405     level -20
4406     value 8
4407     end
4408     #
4409     Allowed dust_generic
4410     chance 1
4411     Object show enchantment
4412     type 5
4413     other_arch spell_detect_magic
4414     value 1
4415     end
4416     #
4417     Allowed dust_generic
4418     chance 1
4419     Object night vision
4420     type 5
4421     value 1
4422     other_arch spell_dark_vision
4423     end
4424     #
4425     Allowed dust_generic
4426     chance 1
4427     Object piercing vision
4428     type 5
4429     other_arch spell_xray
4430     value 6
4431     end
4432     #
4433     Allowed dust_generic
4434     chance 1
4435     Object clinging glow
4436     type 5
4437     other_arch spell_faery_fire
4438     value 1
4439     end
4440     #
4441     Allowed dust_generic
4442     chance 1
4443     Object Biren's mist
4444     type 5
4445     other_arch spell_summon_fog
4446     value 1
4447     end
4448     #
4449     # misc. dusts
4450     #
4451     # -- light
4452     Allowed dust_generic
4453     chance 1
4454     Object brightness
4455     type 5
4456     other_arch spell_light
4457     level -20
4458     value 1
4459     end
4460     #
4461     # -- darkness
4462     Allowed dust_generic
4463     chance 1
4464     Object impenatrability
4465     type 5
4466     other_arch spell_darkness
4467     level -20
4468     value 1
4469     end
4470     #