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Revision: 1.150
Committed: Mon Jan 8 19:25:53 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.149: +4 -6 lines
Log Message:
- bugfixes, bugfixes, bugfixes

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.127 use Coro 3.3 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.108 use Digest::MD5;
21 root 1.105 use Fcntl;
22 root 1.145 use IO::AIO 2.32 ();
23 root 1.72 use YAML::Syck ();
24 root 1.32 use Time::HiRes;
25 root 1.96
26     use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 root 1.1
28 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29     $YAML::Syck::ImplicitUnicode = 1;
30    
31 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 root 1.1
33 root 1.87 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34    
35 root 1.85 our %COMMAND = ();
36     our %COMMAND_TIME = ();
37     our %EXTCMD = ();
38    
39 root 1.1 our @EVENT;
40 root 1.88 our $LIBDIR = datadir . "/ext";
41 root 1.1
42 root 1.35 our $TICK = MAX_TIME * 1e-6;
43     our $TICK_WATCHER;
44     our $NEXT_TICK;
45 root 1.103 our $NOW;
46 root 1.35
47 root 1.70 our %CFG;
48    
49 root 1.84 our $UPTIME; $UPTIME ||= time;
50 root 1.103 our $RUNTIME;
51    
52 root 1.143 our %PLAYER; # all users
53     our %MAP; # all maps
54 root 1.103 our $LINK_MAP; # the special {link} map
55 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
56 root 1.143 our %EXT_CORO; # coroutines bound to extensions
57 root 1.103
58     binmode STDOUT;
59     binmode STDERR;
60    
61     # read virtual server time, if available
62     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63     open my $fh, "<", cf::localdir . "/runtime"
64     or die "unable to read runtime file: $!";
65     $RUNTIME = <$fh> + 0.;
66     }
67    
68     mkdir cf::localdir;
69     mkdir cf::localdir . "/" . cf::playerdir;
70     mkdir cf::localdir . "/" . cf::tmpdir;
71     mkdir cf::localdir . "/" . cf::uniquedir;
72 root 1.108 mkdir $RANDOM_MAPS;
73 root 1.103
74 root 1.108 # a special map that is always available
75     our $LINK_MAP;
76 root 1.131 our $EMERGENCY_POSITION;
77 root 1.110
78 root 1.70 #############################################################################
79    
80     =head2 GLOBAL VARIABLES
81    
82     =over 4
83    
84 root 1.83 =item $cf::UPTIME
85    
86     The timestamp of the server start (so not actually an uptime).
87    
88 root 1.103 =item $cf::RUNTIME
89    
90     The time this server has run, starts at 0 and is increased by $cf::TICK on
91     every server tick.
92    
93 root 1.70 =item $cf::LIBDIR
94    
95     The perl library directory, where extensions and cf-specific modules can
96     be found. It will be added to C<@INC> automatically.
97    
98 root 1.103 =item $cf::NOW
99    
100     The time of the last (current) server tick.
101    
102 root 1.70 =item $cf::TICK
103    
104     The interval between server ticks, in seconds.
105    
106     =item %cf::CFG
107    
108     Configuration for the server, loaded from C</etc/crossfire/config>, or
109     from wherever your confdir points to.
110    
111     =back
112    
113     =cut
114    
115 root 1.1 BEGIN {
116     *CORE::GLOBAL::warn = sub {
117     my $msg = join "", @_;
118 root 1.103 utf8::encode $msg;
119    
120 root 1.1 $msg .= "\n"
121     unless $msg =~ /\n$/;
122    
123 root 1.146 LOG llevError, $msg;
124 root 1.1 };
125     }
126    
127 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
132 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
133 root 1.25
134 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
135 root 1.25 # within the Safe compartment.
136 root 1.86 for my $pkg (qw(
137 root 1.100 cf::global cf::attachable
138 root 1.86 cf::object cf::object::player
139 root 1.89 cf::client cf::player
140 root 1.86 cf::arch cf::living
141     cf::map cf::party cf::region
142     )) {
143 root 1.25 no strict 'refs';
144 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145 root 1.25 }
146 root 1.1
147 root 1.18 $Event::DIED = sub {
148     warn "error in event callback: @_";
149     };
150    
151 root 1.5 my %ext_pkg;
152 root 1.1 my @exts;
153     my @hook;
154    
155 root 1.70 =head2 UTILITY FUNCTIONS
156    
157     =over 4
158    
159     =cut
160 root 1.44
161 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
162 root 1.44
163 root 1.70 =item $ref = cf::from_json $json
164    
165     Converts a JSON string into the corresponding perl data structure.
166    
167     =cut
168    
169 root 1.45 sub from_json($) {
170     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171     JSON::Syck::Load $_[0]
172 root 1.44 }
173    
174 root 1.70 =item $json = cf::to_json $ref
175    
176     Converts a perl data structure into its JSON representation.
177    
178     =cut
179    
180 root 1.45 sub to_json($) {
181     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182     JSON::Syck::Dump $_[0]
183 root 1.44 }
184    
185 root 1.120 =item cf::lock_wait $string
186    
187     Wait until the given lock is available. See cf::lock_acquire.
188    
189     =item my $lock = cf::lock_acquire $string
190    
191     Wait until the given lock is available and then acquires it and returns
192 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193 root 1.120 for example when the coroutine gets canceled), the lock is automatically
194     returned.
195    
196 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
197     uses map_find and cf::map::load uses map_load).
198 root 1.120
199     =cut
200    
201     our %LOCK;
202    
203     sub lock_wait($) {
204     my ($key) = @_;
205    
206     # wait for lock, if any
207     while ($LOCK{$key}) {
208     push @{ $LOCK{$key} }, $Coro::current;
209     Coro::schedule;
210     }
211     }
212    
213     sub lock_acquire($) {
214     my ($key) = @_;
215    
216     # wait, to be sure we are not locked
217     lock_wait $key;
218    
219     $LOCK{$key} = [];
220    
221 root 1.135 Coro::guard {
222 root 1.120 # wake up all waiters, to be on the safe side
223     $_->ready for @{ delete $LOCK{$key} };
224     }
225     }
226    
227 root 1.133 sub freeze_mainloop {
228     return unless $TICK_WATCHER->is_active;
229    
230 root 1.135 my $guard = Coro::guard { $TICK_WATCHER->start };
231 root 1.133 $TICK_WATCHER->stop;
232     $guard
233     }
234    
235 root 1.140 =item cf::async { BLOCK }
236    
237     Currently the same as Coro::async_pool, meaning you cannot use
238     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239     thing you are allowed to do is call C<prio> on it.
240    
241     =cut
242    
243     BEGIN { *async = \&Coro::async_pool }
244    
245 root 1.106 =item cf::sync_job { BLOCK }
246    
247     The design of crossfire+ requires that the main coro ($Coro::main) is
248     always able to handle events or runnable, as crossfire+ is only partly
249     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250    
251     If it must be done, put the blocking parts into C<sync_job>. This will run
252     the given BLOCK in another coroutine while waiting for the result. The
253     server will be frozen during this time, so the block should either finish
254     fast or be very important.
255    
256     =cut
257    
258 root 1.105 sub sync_job(&) {
259     my ($job) = @_;
260    
261     if ($Coro::current == $Coro::main) {
262 root 1.112 # this is the main coro, too bad, we have to block
263     # till the operation succeeds, freezing the server :/
264    
265 root 1.110 # TODO: use suspend/resume instead
266 root 1.112 # (but this is cancel-safe)
267 root 1.133 my $freeze_guard = freeze_mainloop;
268 root 1.112
269     my $busy = 1;
270     my @res;
271    
272 root 1.140 (async {
273 root 1.112 @res = eval { $job->() };
274     warn $@ if $@;
275     undef $busy;
276     })->prio (Coro::PRIO_MAX);
277    
278 root 1.105 while ($busy) {
279 root 1.141 Coro::cede or Event::one_event;
280 root 1.105 }
281 root 1.112
282     wantarray ? @res : $res[0]
283 root 1.105 } else {
284 root 1.112 # we are in another coroutine, how wonderful, everything just works
285    
286     $job->()
287 root 1.105 }
288     }
289    
290 root 1.140 =item $coro = cf::async_ext { BLOCK }
291 root 1.103
292 root 1.140 Like async, but this coro is automcatially being canceled when the
293     extension calling this is being unloaded.
294 root 1.103
295     =cut
296    
297 root 1.140 sub async_ext(&) {
298 root 1.103 my $cb = shift;
299    
300 root 1.140 my $coro = &Coro::async ($cb);
301 root 1.103
302     $coro->on_destroy (sub {
303     delete $EXT_CORO{$coro+0};
304     });
305     $EXT_CORO{$coro+0} = $coro;
306    
307     $coro
308     }
309    
310 root 1.108 sub write_runtime {
311     my $runtime = cf::localdir . "/runtime";
312    
313     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314     or return;
315    
316 root 1.112 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318     and return;
319    
320     aio_fsync $fh
321     and return;
322    
323     close $fh
324     or return;
325    
326     aio_rename "$runtime~", $runtime
327     and return;
328    
329     1
330     }
331    
332 root 1.70 =back
333    
334 root 1.71 =cut
335    
336 root 1.44 #############################################################################
337 root 1.39
338 root 1.108 package cf::path;
339    
340     sub new {
341     my ($class, $path, $base) = @_;
342    
343 root 1.110 $path = $path->as_string if ref $path;
344    
345 root 1.108 my $self = bless { }, $class;
346    
347 root 1.114 # {... are special paths that are not touched
348     # ?xxx/... are special absolute paths
349     # ?random/... random maps
350     # /! non-realised random map exit
351     # /... normal maps
352     # ~/... per-player maps without a specific player (DO NOT USE)
353     # ~user/... per-player map of a specific user
354    
355     if ($path =~ /^{/) {
356     # fine as it is
357     } elsif ($path =~ s{^\?random/}{}) {
358 root 1.109 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359     $self->{random} = cf::from_json $data;
360 root 1.108 } else {
361     if ($path =~ s{^~([^/]+)?}{}) {
362     $self->{user_rel} = 1;
363    
364     if (defined $1) {
365     $self->{user} = $1;
366     } elsif ($base =~ m{^~([^/]+)/}) {
367     $self->{user} = $1;
368     } else {
369     warn "cannot resolve user-relative path without user <$path,$base>\n";
370     }
371     } elsif ($path =~ /^\//) {
372     # already absolute
373     } else {
374     $base =~ s{[^/]+/?$}{};
375     return $class->new ("$base/$path");
376     }
377    
378     for ($path) {
379     redo if s{/\.?/}{/};
380     redo if s{/[^/]+/\.\./}{/};
381     }
382     }
383    
384     $self->{path} = $path;
385    
386     $self
387     }
388    
389     # the name / primary key / in-game path
390     sub as_string {
391     my ($self) = @_;
392    
393     $self->{user_rel} ? "~$self->{user}$self->{path}"
394     : $self->{random} ? "?random/$self->{path}"
395     : $self->{path}
396     }
397    
398     # the displayed name, this is a one way mapping
399     sub visible_name {
400     my ($self) = @_;
401    
402 root 1.109 # if (my $rmp = $self->{random}) {
403     # # todo: be more intelligent about this
404     # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405     # } else {
406     $self->as_string
407     # }
408 root 1.108 }
409    
410     # escape the /'s in the path
411     sub _escaped_path {
412     # ∕ is U+2215
413     (my $path = $_[0]{path}) =~ s/\//∕/g;
414     $path
415     }
416    
417     # the original (read-only) location
418     sub load_path {
419     my ($self) = @_;
420    
421     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422     }
423    
424     # the temporary/swap location
425     sub save_path {
426     my ($self) = @_;
427    
428     $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 root 1.109 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 root 1.108 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431     }
432    
433     # the unique path, might be eq to save_path
434     sub uniq_path {
435     my ($self) = @_;
436    
437     $self->{user_rel} || $self->{random}
438     ? undef
439     : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440     }
441    
442     # return random map parameters, or undef
443     sub random_map_params {
444     my ($self) = @_;
445    
446     $self->{random}
447     }
448    
449     # this is somewhat ugly, but style maps do need special treatment
450     sub is_style_map {
451     $_[0]{path} =~ m{^/styles/}
452     }
453    
454     package cf;
455    
456     #############################################################################
457    
458 root 1.93 =head2 ATTACHABLE OBJECTS
459    
460 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
461     attach callbacks/event handlers (a collection of which is called an "attachment")
462     to it. All such attachable objects support the following methods.
463    
464     In the following description, CLASS can be any of C<global>, C<object>
465     C<player>, C<client> or C<map> (i.e. the attachable objects in
466     crossfire+).
467 root 1.55
468     =over 4
469    
470 root 1.94 =item $attachable->attach ($attachment, key => $value...)
471    
472     =item $attachable->detach ($attachment)
473    
474     Attach/detach a pre-registered attachment to a specific object and give it
475     the specified key/value pairs as arguments.
476    
477     Example, attach a minesweeper attachment to the given object, making it a
478     10x10 minesweeper game:
479 root 1.46
480 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
481 root 1.53
482 root 1.93 =item $bool = $attachable->attached ($name)
483 root 1.46
484 root 1.93 Checks wether the named attachment is currently attached to the object.
485 root 1.46
486 root 1.94 =item cf::CLASS->attach ...
487 root 1.46
488 root 1.94 =item cf::CLASS->detach ...
489 root 1.92
490 root 1.94 Define an anonymous attachment and attach it to all objects of the given
491     CLASS. See the next function for an explanation of its arguments.
492 root 1.92
493 root 1.93 You can attach to global events by using the C<cf::global> class.
494 root 1.92
495 root 1.94 Example, log all player logins:
496    
497     cf::player->attach (
498     on_login => sub {
499     my ($pl) = @_;
500     ...
501     },
502     );
503    
504     Example, attach to the jeweler skill:
505    
506     cf::object->attach (
507     type => cf::SKILL,
508     subtype => cf::SK_JEWELER,
509     on_use_skill => sub {
510     my ($sk, $ob, $part, $dir, $msg) = @_;
511     ...
512     },
513     );
514    
515     =item cf::CLASS::attachment $name, ...
516    
517     Register an attachment by C<$name> through which attachable objects of the
518     given CLASS can refer to this attachment.
519    
520     Some classes such as crossfire maps and objects can specify attachments
521     that are attached at load/instantiate time, thus the need for a name.
522    
523     These calls expect any number of the following handler/hook descriptions:
524 root 1.46
525     =over 4
526    
527     =item prio => $number
528    
529     Set the priority for all following handlers/hooks (unless overwritten
530     by another C<prio> setting). Lower priority handlers get executed
531     earlier. The default priority is C<0>, and many built-in handlers are
532     registered at priority C<-1000>, so lower priorities should not be used
533     unless you know what you are doing.
534    
535 root 1.93 =item type => $type
536    
537     (Only for C<< cf::object->attach >> calls), limits the attachment to the
538     given type of objects only (the additional parameter C<subtype> can be
539     used to further limit to the given subtype).
540    
541 root 1.46 =item on_I<event> => \&cb
542    
543     Call the given code reference whenever the named event happens (event is
544     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
545     handlers are recognised generally depends on the type of object these
546     handlers attach to).
547    
548     See F<include/eventinc.h> for the full list of events supported, and their
549     class.
550    
551     =item package => package::
552    
553     Look for sub functions of the name C<< on_I<event> >> in the given
554     package and register them. Only handlers for eevents supported by the
555     object/class are recognised.
556    
557     =back
558    
559 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
560     event handler when a monster attacks:
561    
562     cf::object::attachment sockpuppet =>
563     on_skill_attack => sub {
564     my ($self, $victim) = @_;
565     ...
566     }
567     }
568    
569 root 1.96 =item $attachable->valid
570    
571     Just because you have a perl object does not mean that the corresponding
572     C-level object still exists. If you try to access an object that has no
573     valid C counterpart anymore you get an exception at runtime. This method
574     can be used to test for existence of the C object part without causing an
575     exception.
576    
577 root 1.39 =cut
578    
579 root 1.40 # the following variables are defined in .xs and must not be re-created
580 root 1.100 our @CB_GLOBAL = (); # registry for all global events
581     our @CB_ATTACHABLE = (); # registry for all attachables
582     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583     our @CB_PLAYER = ();
584     our @CB_CLIENT = ();
585     our @CB_TYPE = (); # registry for type (cf-object class) based events
586     our @CB_MAP = ();
587 root 1.39
588 root 1.45 my %attachment;
589    
590 root 1.93 sub _attach_cb($$$$) {
591     my ($registry, $event, $prio, $cb) = @_;
592 root 1.39
593     use sort 'stable';
594    
595     $cb = [$prio, $cb];
596    
597     @{$registry->[$event]} = sort
598     { $a->[0] cmp $b->[0] }
599     @{$registry->[$event] || []}, $cb;
600     }
601    
602 root 1.100 # hack
603     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604    
605 root 1.39 # attach handles attaching event callbacks
606     # the only thing the caller has to do is pass the correct
607     # registry (== where the callback attaches to).
608 root 1.93 sub _attach {
609 root 1.45 my ($registry, $klass, @arg) = @_;
610 root 1.39
611 root 1.93 my $object_type;
612 root 1.39 my $prio = 0;
613     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614    
615 root 1.100 #TODO: get rid of this hack
616     if ($attachable_klass{$klass}) {
617     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618     }
619    
620 root 1.45 while (@arg) {
621     my $type = shift @arg;
622 root 1.39
623     if ($type eq "prio") {
624 root 1.45 $prio = shift @arg;
625 root 1.39
626 root 1.93 } elsif ($type eq "type") {
627     $object_type = shift @arg;
628     $registry = $CB_TYPE[$object_type] ||= [];
629    
630     } elsif ($type eq "subtype") {
631     defined $object_type or Carp::croak "subtype specified without type";
632     my $object_subtype = shift @arg;
633     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634    
635 root 1.39 } elsif ($type eq "package") {
636 root 1.45 my $pkg = shift @arg;
637 root 1.39
638     while (my ($name, $id) = each %cb_id) {
639     if (my $cb = $pkg->can ($name)) {
640 root 1.93 _attach_cb $registry, $id, $prio, $cb;
641 root 1.39 }
642     }
643    
644     } elsif (exists $cb_id{$type}) {
645 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 root 1.39
647     } elsif (ref $type) {
648     warn "attaching objects not supported, ignoring.\n";
649    
650     } else {
651 root 1.45 shift @arg;
652 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
653     }
654     }
655     }
656    
657 root 1.93 sub _object_attach {
658 root 1.48 my ($obj, $name, %arg) = @_;
659 root 1.46
660 root 1.55 return if exists $obj->{_attachment}{$name};
661    
662 root 1.46 if (my $attach = $attachment{$name}) {
663     my $registry = $obj->registry;
664    
665 root 1.47 for (@$attach) {
666     my ($klass, @attach) = @$_;
667 root 1.93 _attach $registry, $klass, @attach;
668 root 1.47 }
669 root 1.46
670 root 1.48 $obj->{$name} = \%arg;
671 root 1.46 } else {
672     warn "object uses attachment '$name' that is not available, postponing.\n";
673     }
674    
675 root 1.50 $obj->{_attachment}{$name} = undef;
676 root 1.46 }
677    
678 root 1.93 sub cf::attachable::attach {
679     if (ref $_[0]) {
680     _object_attach @_;
681     } else {
682     _attach shift->_attach_registry, @_;
683     }
684 root 1.55 };
685 root 1.46
686 root 1.54 # all those should be optimised
687 root 1.93 sub cf::attachable::detach {
688 root 1.54 my ($obj, $name) = @_;
689 root 1.46
690 root 1.93 if (ref $obj) {
691     delete $obj->{_attachment}{$name};
692     reattach ($obj);
693     } else {
694     Carp::croak "cannot, currently, detach class attachments";
695     }
696 root 1.55 };
697    
698 root 1.93 sub cf::attachable::attached {
699 root 1.55 my ($obj, $name) = @_;
700    
701     exists $obj->{_attachment}{$name}
702 root 1.39 }
703    
704 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
706     sub cf::\L$klass\E::_attach_registry {
707     (\\\@CB_$klass, KLASS_$klass)
708     }
709 root 1.45
710 root 1.93 sub cf::\L$klass\E::attachment {
711     my \$name = shift;
712 root 1.39
713 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714     }
715     ";
716     die if $@;
717 root 1.52 }
718    
719 root 1.39 our $override;
720 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 root 1.39
722 root 1.45 sub override {
723     $override = 1;
724     @invoke_results = ();
725 root 1.39 }
726    
727 root 1.45 sub do_invoke {
728 root 1.39 my $event = shift;
729 root 1.40 my $callbacks = shift;
730 root 1.39
731 root 1.45 @invoke_results = ();
732    
733 root 1.39 local $override;
734    
735 root 1.40 for (@$callbacks) {
736 root 1.39 eval { &{$_->[1]} };
737    
738     if ($@) {
739     warn "$@";
740 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 root 1.39 override;
742     }
743    
744     return 1 if $override;
745     }
746    
747     0
748     }
749    
750 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751 root 1.55
752 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 root 1.55
754 root 1.96 Generate an object-specific event with the given arguments.
755 root 1.55
756 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757 root 1.55 removed in future versions), and there is no public API to access override
758     results (if you must, access C<@cf::invoke_results> directly).
759    
760     =back
761    
762 root 1.71 =cut
763    
764 root 1.70 #############################################################################
765 root 1.45 # object support
766    
767 root 1.102 sub reattach {
768     # basically do the same as instantiate, without calling instantiate
769     my ($obj) = @_;
770    
771     my $registry = $obj->registry;
772    
773     @$registry = ();
774    
775     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776    
777     for my $name (keys %{ $obj->{_attachment} || {} }) {
778     if (my $attach = $attachment{$name}) {
779     for (@$attach) {
780     my ($klass, @attach) = @$_;
781     _attach $registry, $klass, @attach;
782     }
783     } else {
784     warn "object uses attachment '$name' that is not available, postponing.\n";
785     }
786     }
787     }
788    
789 root 1.100 cf::attachable->attach (
790     prio => -1000000,
791     on_instantiate => sub {
792     my ($obj, $data) = @_;
793 root 1.45
794 root 1.100 $data = from_json $data;
795 root 1.45
796 root 1.100 for (@$data) {
797     my ($name, $args) = @$_;
798 root 1.49
799 root 1.100 $obj->attach ($name, %{$args || {} });
800     }
801     },
802 root 1.102 on_reattach => \&reattach,
803 root 1.100 on_clone => sub {
804     my ($src, $dst) = @_;
805    
806     @{$dst->registry} = @{$src->registry};
807    
808     %$dst = %$src;
809    
810     %{$dst->{_attachment}} = %{$src->{_attachment}}
811     if exists $src->{_attachment};
812     },
813     );
814 root 1.45
815 root 1.46 sub object_freezer_save {
816 root 1.59 my ($filename, $rdata, $objs) = @_;
817 root 1.46
818 root 1.105 sync_job {
819     if (length $$rdata) {
820     warn sprintf "saving %s (%d,%d)\n",
821     $filename, length $$rdata, scalar @$objs;
822 root 1.60
823 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 root 1.60 chmod SAVE_MODE, $fh;
825 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826     aio_fsync $fh;
827 root 1.60 close $fh;
828 root 1.105
829     if (@$objs) {
830     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831     chmod SAVE_MODE, $fh;
832     my $data = Storable::nfreeze { version => 1, objs => $objs };
833     aio_write $fh, 0, (length $data), $data, 0;
834     aio_fsync $fh;
835     close $fh;
836     aio_rename "$filename.pst~", "$filename.pst";
837     }
838     } else {
839     aio_unlink "$filename.pst";
840     }
841    
842     aio_rename "$filename~", $filename;
843 root 1.60 } else {
844 root 1.105 warn "FATAL: $filename~: $!\n";
845 root 1.60 }
846 root 1.59 } else {
847 root 1.105 aio_unlink $filename;
848     aio_unlink "$filename.pst";
849 root 1.59 }
850 root 1.45 }
851     }
852    
853 root 1.80 sub object_freezer_as_string {
854     my ($rdata, $objs) = @_;
855    
856     use Data::Dumper;
857    
858 root 1.81 $$rdata . Dumper $objs
859 root 1.80 }
860    
861 root 1.46 sub object_thawer_load {
862     my ($filename) = @_;
863    
864 root 1.105 my ($data, $av);
865 root 1.61
866 root 1.105 (aio_load $filename, $data) >= 0
867     or return;
868 root 1.61
869 root 1.105 unless (aio_stat "$filename.pst") {
870     (aio_load "$filename.pst", $av) >= 0
871     or return;
872 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
873 root 1.61 }
874 root 1.45
875 root 1.118 warn sprintf "loading %s (%d)\n",
876     $filename, length $data, scalar @{$av || []};#d#
877 root 1.105 return ($data, $av);
878 root 1.45 }
879    
880     #############################################################################
881 root 1.85 # command handling &c
882 root 1.39
883 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
884 root 1.1
885 root 1.85 Register a callback for execution when the client sends the user command
886     $name.
887 root 1.5
888 root 1.85 =cut
889 root 1.5
890 root 1.85 sub register_command {
891     my ($name, $cb) = @_;
892 root 1.5
893 root 1.85 my $caller = caller;
894     #warn "registering command '$name/$time' to '$caller'";
895 root 1.1
896 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
897 root 1.1 }
898    
899 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
900 root 1.1
901 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
902 root 1.1
903 root 1.85 If the callback returns something, it is sent back as if reply was being
904     called.
905 root 1.1
906 root 1.85 =cut
907 root 1.1
908 root 1.16 sub register_extcmd {
909     my ($name, $cb) = @_;
910    
911     my $caller = caller;
912     #warn "registering extcmd '$name' to '$caller'";
913    
914 root 1.85 $EXTCMD{$name} = [$cb, $caller];
915 root 1.16 }
916    
917 root 1.93 cf::player->attach (
918 root 1.85 on_command => sub {
919     my ($pl, $name, $params) = @_;
920    
921     my $cb = $COMMAND{$name}
922     or return;
923    
924     for my $cmd (@$cb) {
925     $cmd->[1]->($pl->ob, $params);
926     }
927    
928     cf::override;
929     },
930     on_extcmd => sub {
931     my ($pl, $buf) = @_;
932    
933     my $msg = eval { from_json $buf };
934    
935     if (ref $msg) {
936     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937     if (my %reply = $cb->[0]->($pl, $msg)) {
938     $pl->ext_reply ($msg->{msgid}, %reply);
939     }
940     }
941     } else {
942     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943     }
944    
945     cf::override;
946     },
947 root 1.93 );
948 root 1.85
949 root 1.6 sub register {
950     my ($base, $pkg) = @_;
951    
952 root 1.45 #TODO
953 root 1.6 }
954    
955 root 1.1 sub load_extension {
956     my ($path) = @_;
957    
958     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 root 1.5 my $base = $1;
960 root 1.1 my $pkg = $1;
961     $pkg =~ s/[^[:word:]]/_/g;
962 root 1.41 $pkg = "ext::$pkg";
963 root 1.1
964     warn "loading '$path' into '$pkg'\n";
965    
966     open my $fh, "<:utf8", $path
967     or die "$path: $!";
968    
969     my $source =
970     "package $pkg; use strict; use utf8;\n"
971     . "#line 1 \"$path\"\n{\n"
972     . (do { local $/; <$fh> })
973     . "\n};\n1";
974    
975     eval $source
976 root 1.82 or die $@ ? "$path: $@\n"
977     : "extension disabled.\n";
978 root 1.1
979     push @exts, $pkg;
980 root 1.5 $ext_pkg{$base} = $pkg;
981 root 1.1
982 root 1.6 # no strict 'refs';
983 root 1.23 # @{"$pkg\::ISA"} = ext::;
984 root 1.1
985 root 1.6 register $base, $pkg;
986 root 1.1 }
987    
988     sub unload_extension {
989     my ($pkg) = @_;
990    
991     warn "removing extension $pkg\n";
992    
993     # remove hooks
994 root 1.45 #TODO
995     # for my $idx (0 .. $#PLUGIN_EVENT) {
996     # delete $hook[$idx]{$pkg};
997     # }
998 root 1.1
999     # remove commands
1000 root 1.85 for my $name (keys %COMMAND) {
1001     my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002 root 1.1
1003     if (@cb) {
1004 root 1.85 $COMMAND{$name} = \@cb;
1005 root 1.1 } else {
1006 root 1.85 delete $COMMAND{$name};
1007 root 1.1 }
1008     }
1009    
1010 root 1.15 # remove extcmds
1011 root 1.85 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012     delete $EXTCMD{$name};
1013 root 1.15 }
1014    
1015 root 1.43 if (my $cb = $pkg->can ("unload")) {
1016 elmex 1.31 eval {
1017     $cb->($pkg);
1018     1
1019     } or warn "$pkg unloaded, but with errors: $@";
1020     }
1021    
1022 root 1.1 Symbol::delete_package $pkg;
1023     }
1024    
1025     sub load_extensions {
1026     for my $ext (<$LIBDIR/*.ext>) {
1027 root 1.3 next unless -r $ext;
1028 root 1.2 eval {
1029     load_extension $ext;
1030     1
1031     } or warn "$ext not loaded: $@";
1032 root 1.1 }
1033     }
1034    
1035 root 1.8 #############################################################################
1036     # load/save/clean perl data associated with a map
1037    
1038 root 1.39 *cf::mapsupport::on_clean = sub {
1039 root 1.13 my ($map) = @_;
1040 root 1.7
1041     my $path = $map->tmpname;
1042     defined $path or return;
1043    
1044 root 1.46 unlink "$path.pst";
1045 root 1.7 };
1046    
1047 root 1.93 cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048 root 1.39
1049 root 1.8 #############################################################################
1050     # load/save perl data associated with player->ob objects
1051    
1052 root 1.33 sub all_objects(@) {
1053     @_, map all_objects ($_->inv), @_
1054     }
1055    
1056 root 1.60 # TODO: compatibility cruft, remove when no longer needed
1057 root 1.93 cf::player->attach (
1058 root 1.39 on_load => sub {
1059     my ($pl, $path) = @_;
1060    
1061     for my $o (all_objects $pl->ob) {
1062     if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063     $o->set_ob_key_value ("_perl_data");
1064 root 1.8
1065 root 1.39 %$o = %{ Storable::thaw pack "H*", $value };
1066     }
1067 root 1.11 }
1068 root 1.39 },
1069 root 1.93 );
1070 root 1.6
1071 root 1.22 #############################################################################
1072 root 1.70
1073     =head2 CORE EXTENSIONS
1074    
1075     Functions and methods that extend core crossfire objects.
1076    
1077 root 1.143 =cut
1078    
1079     package cf::player;
1080    
1081 root 1.95 =head3 cf::player
1082    
1083 root 1.70 =over 4
1084 root 1.22
1085 root 1.143 =item cf::player::find $login
1086 root 1.23
1087 root 1.143 Returns the given player object, loading it if necessary (might block).
1088 root 1.23
1089     =cut
1090    
1091 root 1.145 sub playerdir($) {
1092     cf::localdir
1093     . "/"
1094     . cf::playerdir
1095     . "/"
1096     . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097     }
1098    
1099 root 1.143 sub path($) {
1100 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101    
1102     (playerdir $login) . "/$login.pl"
1103 root 1.143 }
1104    
1105     sub find_active($) {
1106     $cf::PLAYER{$_[0]}
1107     and $cf::PLAYER{$_[0]}->active
1108     and $cf::PLAYER{$_[0]}
1109     }
1110    
1111     sub exists($) {
1112     my ($login) = @_;
1113    
1114     $cf::PLAYER{$login}
1115     or cf::sync_job { !aio_stat $login }
1116     }
1117    
1118     sub find($) {
1119     return $cf::PLAYER{$_[0]} || do {
1120     my $login = $_[0];
1121    
1122     my $guard = cf::lock_acquire "user_find:$login";
1123    
1124     $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125     };
1126     }
1127    
1128     sub save($) {
1129     my ($pl) = @_;
1130    
1131     return if $pl->{deny_save};
1132    
1133     my $path = path $pl;
1134     my $guard = cf::lock_acquire "user_save:$path";
1135    
1136     return if $pl->{deny_save};
1137 root 1.146
1138 root 1.148 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 root 1.143 $pl->{last_save} = $cf::RUNTIME;
1140    
1141     $pl->save_pl ($path);
1142     Coro::cede;
1143     }
1144    
1145     sub new($) {
1146     my ($login) = @_;
1147    
1148     my $self = create;
1149    
1150     $self->ob->name ($login);
1151     $self->{deny_save} = 1;
1152    
1153     $cf::PLAYER{$login} = $self;
1154    
1155     $self
1156 root 1.23 }
1157    
1158 root 1.145 sub quit_character {
1159     my ($pl) = @_;
1160    
1161     $pl->{deny_save} = 1;
1162     $pl->password ("*"); # this should lock out the player until we nuked the dir
1163    
1164     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165     $pl->deactivate;
1166     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167     $pl->ns->destroy if $pl->ns;
1168    
1169     my $path = playerdir $pl;
1170     my $temp = "$path~$cf::RUNTIME~deleting~";
1171 root 1.150 Coro::AIO::aio_rename $path, $temp;
1172     delete $cf::PLAYER{$pl->ob->name};
1173     $pl->destroy;
1174     IO::AIO::aio_rmtree $temp;
1175 root 1.145 }
1176    
1177 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1178    
1179     Sends an ext reply to the player.
1180    
1181     =cut
1182    
1183 root 1.143 sub ext_reply($$$%) {
1184 root 1.95 my ($self, $id, %msg) = @_;
1185    
1186     $msg{msgid} = $id;
1187    
1188 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1189 root 1.95 }
1190    
1191 root 1.143 package cf;
1192    
1193 root 1.95 =back
1194    
1195 root 1.110
1196     =head3 cf::map
1197    
1198     =over 4
1199    
1200     =cut
1201    
1202     package cf::map;
1203    
1204     use Fcntl;
1205     use Coro::AIO;
1206    
1207 root 1.133 our $MAX_RESET = 3600;
1208     our $DEFAULT_RESET = 3000;
1209 root 1.110
1210     sub generate_random_map {
1211     my ($path, $rmp) = @_;
1212    
1213     # mit "rum" bekleckern, nicht
1214     cf::map::_create_random_map
1215     $path,
1216     $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219     $rmp->{exit_on_final_map},
1220     $rmp->{xsize}, $rmp->{ysize},
1221     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226     (cf::region::find $rmp->{region})
1227     }
1228    
1229     # and all this just because we cannot iterate over
1230     # all maps in C++...
1231     sub change_all_map_light {
1232     my ($change) = @_;
1233    
1234 root 1.122 $_->change_map_light ($change)
1235     for grep $_->outdoor, values %cf::MAP;
1236 root 1.110 }
1237    
1238     sub try_load_header($) {
1239     my ($path) = @_;
1240    
1241     utf8::encode $path;
1242     aio_open $path, O_RDONLY, 0
1243     or return;
1244    
1245     my $map = cf::map::new
1246     or return;
1247    
1248 root 1.135 # for better error messages only, will be overwritten
1249     $map->path ($path);
1250    
1251 root 1.110 $map->load_header ($path)
1252     or return;
1253    
1254     $map->{load_path} = $path;
1255    
1256     $map
1257     }
1258    
1259 root 1.133 sub find;
1260     sub find {
1261 root 1.110 my ($path, $origin) = @_;
1262    
1263 root 1.133 #warn "find<$path,$origin>\n";#d#
1264 root 1.110
1265 root 1.112 $path = new cf::path $path, $origin && $origin->path;
1266 root 1.110 my $key = $path->as_string;
1267    
1268 root 1.120 cf::lock_wait "map_find:$key";
1269    
1270 root 1.110 $cf::MAP{$key} || do {
1271 root 1.120 my $guard = cf::lock_acquire "map_find:$key";
1272    
1273 root 1.110 # do it the slow way
1274     my $map = try_load_header $path->save_path;
1275    
1276 root 1.134 Coro::cede;
1277    
1278 root 1.110 if ($map) {
1279 root 1.132 $map->last_access ((delete $map->{last_access})
1280     || $cf::RUNTIME); #d#
1281 root 1.110 # safety
1282     $map->{instantiate_time} = $cf::RUNTIME
1283     if $map->{instantiate_time} > $cf::RUNTIME;
1284     } else {
1285     if (my $rmp = $path->random_map_params) {
1286     $map = generate_random_map $key, $rmp;
1287     } else {
1288     $map = try_load_header $path->load_path;
1289     }
1290    
1291     $map or return;
1292    
1293 root 1.111 $map->{load_original} = 1;
1294 root 1.110 $map->{instantiate_time} = $cf::RUNTIME;
1295 root 1.132 $map->last_access ($cf::RUNTIME);
1296 root 1.110 $map->instantiate;
1297    
1298     # per-player maps become, after loading, normal maps
1299     $map->per_player (0) if $path->{user_rel};
1300     }
1301    
1302     $map->path ($key);
1303     $map->{path} = $path;
1304 root 1.116 $map->{last_save} = $cf::RUNTIME;
1305 root 1.110
1306 root 1.134 Coro::cede;
1307    
1308 root 1.112 if ($map->should_reset) {
1309     $map->reset;
1310 root 1.123 undef $guard;
1311 root 1.133 $map = find $path
1312 root 1.124 or return;
1313 root 1.112 }
1314 root 1.110
1315     $cf::MAP{$key} = $map
1316     }
1317     }
1318    
1319     sub load {
1320     my ($self) = @_;
1321    
1322 root 1.120 my $path = $self->{path};
1323     my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1324    
1325 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1326    
1327     $self->in_memory (cf::MAP_LOADING);
1328    
1329     $self->alloc;
1330     $self->load_objects ($self->{load_path}, 1)
1331     or return;
1332    
1333 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334     if delete $self->{load_original};
1335 root 1.111
1336 root 1.110 if (my $uniq = $path->uniq_path) {
1337     utf8::encode $uniq;
1338     if (aio_open $uniq, O_RDONLY, 0) {
1339     $self->clear_unique_items;
1340     $self->load_objects ($uniq, 0);
1341     }
1342     }
1343    
1344 root 1.134 Coro::cede;
1345    
1346 root 1.110 # now do the right thing for maps
1347     $self->link_multipart_objects;
1348    
1349     if ($self->{path}->is_style_map) {
1350     $self->{deny_save} = 1;
1351     $self->{deny_reset} = 1;
1352     } else {
1353     $self->fix_auto_apply;
1354     $self->decay_objects;
1355     $self->update_buttons;
1356     $self->set_darkness_map;
1357     $self->difficulty ($self->estimate_difficulty)
1358     unless $self->difficulty;
1359     $self->activate;
1360     }
1361    
1362 root 1.134 Coro::cede;
1363    
1364 root 1.110 $self->in_memory (cf::MAP_IN_MEMORY);
1365     }
1366    
1367 root 1.133 sub find_sync {
1368 root 1.110 my ($path, $origin) = @_;
1369    
1370 root 1.140 cf::sync_job { cf::map::find $path, $origin }
1371 root 1.133 }
1372    
1373     sub do_load_sync {
1374     my ($map) = @_;
1375 root 1.110
1376 root 1.133 cf::sync_job { $map->load };
1377 root 1.110 }
1378    
1379     sub save {
1380     my ($self) = @_;
1381    
1382 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383    
1384 root 1.110 $self->{last_save} = $cf::RUNTIME;
1385    
1386     return unless $self->dirty;
1387    
1388 root 1.117 my $save = $self->{path}->save_path; utf8::encode $save;
1389     my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1390    
1391 root 1.110 $self->{load_path} = $save;
1392    
1393     return if $self->{deny_save};
1394    
1395 root 1.132 local $self->{last_access} = $self->last_access;#d#
1396    
1397 root 1.143 cf::async {
1398     $_->contr->save for $self->players;
1399     };
1400    
1401 root 1.110 if ($uniq) {
1402     $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403     $self->save_objects ($uniq, cf::IO_UNIQUES);
1404     } else {
1405     $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406     }
1407     }
1408    
1409     sub swap_out {
1410     my ($self) = @_;
1411    
1412 root 1.130 # save first because save cedes
1413     $self->save;
1414    
1415 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1416    
1417 root 1.110 return if $self->players;
1418     return if $self->in_memory != cf::MAP_IN_MEMORY;
1419     return if $self->{deny_save};
1420    
1421     $self->clear;
1422     $self->in_memory (cf::MAP_SWAPPED);
1423     }
1424    
1425 root 1.112 sub reset_at {
1426     my ($self) = @_;
1427 root 1.110
1428     # TODO: safety, remove and allow resettable per-player maps
1429 root 1.114 return 1e99 if $self->{path}{user_rel};
1430     return 1e99 if $self->{deny_reset};
1431 root 1.110
1432 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 root 1.110
1435 root 1.112 $time + $to
1436     }
1437    
1438     sub should_reset {
1439     my ($self) = @_;
1440    
1441     $self->reset_at <= $cf::RUNTIME
1442 root 1.111 }
1443    
1444     sub unlink_save {
1445     my ($self) = @_;
1446    
1447     utf8::encode (my $save = $self->{path}->save_path);
1448     aioreq_pri 3; IO::AIO::aio_unlink $save;
1449     aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450 root 1.110 }
1451    
1452 root 1.113 sub rename {
1453     my ($self, $new_path) = @_;
1454    
1455     $self->unlink_save;
1456    
1457     delete $cf::MAP{$self->path};
1458     $self->{path} = new cf::path $new_path;
1459 root 1.114 $self->path ($self->{path}->as_string);
1460 root 1.113 $cf::MAP{$self->path} = $self;
1461    
1462     $self->save;
1463     }
1464    
1465 root 1.110 sub reset {
1466     my ($self) = @_;
1467    
1468 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1469    
1470 root 1.110 return if $self->players;
1471     return if $self->{path}{user_rel};#d#
1472    
1473     warn "resetting map ", $self->path;#d#
1474    
1475 root 1.111 delete $cf::MAP{$self->path};
1476 root 1.110
1477     $_->clear_links_to ($self) for values %cf::MAP;
1478    
1479 root 1.111 $self->unlink_save;
1480     $self->destroy;
1481 root 1.110 }
1482    
1483 root 1.114 my $nuke_counter = "aaaa";
1484    
1485     sub nuke {
1486     my ($self) = @_;
1487    
1488     $self->{deny_save} = 1;
1489     $self->reset_timeout (1);
1490     $self->rename ("{nuke}/" . ($nuke_counter++));
1491     $self->reset; # polite request, might not happen
1492     }
1493    
1494 root 1.110 sub customise_for {
1495     my ($map, $ob) = @_;
1496    
1497     if ($map->per_player) {
1498 root 1.133 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1499 root 1.110 }
1500    
1501     $map
1502     }
1503    
1504     sub emergency_save {
1505 root 1.133 my $freeze_guard = cf::freeze_mainloop;
1506 root 1.110
1507 root 1.144 warn "enter emergency perl save\n";
1508 root 1.110
1509     cf::sync_job {
1510 root 1.144 warn "begin emergency player save\n";
1511     $_->save for values %cf::PLAYER;
1512     warn "end emergency player save\n";
1513    
1514 root 1.110 warn "begin emergency map save\n";
1515     $_->save for values %cf::MAP;
1516 root 1.144 warn "end emergency map save\n";
1517 root 1.110 };
1518    
1519 root 1.144 warn "leave emergency perl save\n";
1520 root 1.110 }
1521    
1522     package cf;
1523    
1524     =back
1525    
1526    
1527 root 1.95 =head3 cf::object::player
1528    
1529     =over 4
1530    
1531 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1532 root 1.28
1533     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1534     can be C<undef>. Does the right thing when the player is currently in a
1535     dialogue with the given NPC character.
1536    
1537     =cut
1538    
1539 root 1.22 # rough implementation of a future "reply" method that works
1540     # with dialog boxes.
1541 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1542 root 1.23 sub cf::object::player::reply($$$;$) {
1543     my ($self, $npc, $msg, $flags) = @_;
1544    
1545     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1546 root 1.22
1547 root 1.24 if ($self->{record_replies}) {
1548     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1549     } else {
1550     $msg = $npc->name . " says: $msg" if $npc;
1551     $self->message ($msg, $flags);
1552     }
1553 root 1.22 }
1554    
1555 root 1.79 =item $player_object->may ("access")
1556    
1557     Returns wether the given player is authorized to access resource "access"
1558     (e.g. "command_wizcast").
1559    
1560     =cut
1561    
1562     sub cf::object::player::may {
1563     my ($self, $access) = @_;
1564    
1565     $self->flag (cf::FLAG_WIZ) ||
1566     (ref $cf::CFG{"may_$access"}
1567     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1568     : $cf::CFG{"may_$access"})
1569     }
1570 root 1.70
1571 root 1.115 =item $player_object->enter_link
1572    
1573     Freezes the player and moves him/her to a special map (C<{link}>).
1574    
1575     The player should be reaosnably safe there for short amounts of time. You
1576     I<MUST> call C<leave_link> as soon as possible, though.
1577    
1578     =item $player_object->leave_link ($map, $x, $y)
1579    
1580     Moves the player out of the specila link map onto the given map. If the
1581     map is not valid (or omitted), the player will be moved back to the
1582     location he/she was before the call to C<enter_link>, or, if that fails,
1583     to the emergency map position.
1584    
1585     Might block.
1586    
1587     =cut
1588    
1589 root 1.110 sub cf::object::player::enter_link {
1590     my ($self) = @_;
1591    
1592 root 1.120 $self->deactivate_recursive;
1593    
1594 root 1.110 return if $self->map == $LINK_MAP;
1595    
1596 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 root 1.110 if $self->map;
1598    
1599     $self->enter_map ($LINK_MAP, 20, 20);
1600     }
1601    
1602     sub cf::object::player::leave_link {
1603     my ($self, $map, $x, $y) = @_;
1604    
1605     my $link_pos = delete $self->{_link_pos};
1606    
1607     unless ($map) {
1608     # restore original map position
1609     ($map, $x, $y) = @{ $link_pos || [] };
1610 root 1.133 $map = cf::map::find $map;
1611 root 1.110
1612     unless ($map) {
1613     ($map, $x, $y) = @$EMERGENCY_POSITION;
1614 root 1.133 $map = cf::map::find $map
1615 root 1.110 or die "FATAL: cannot load emergency map\n";
1616     }
1617     }
1618    
1619     ($x, $y) = (-1, -1)
1620     unless (defined $x) && (defined $y);
1621    
1622     # use -1 or undef as default coordinates, not 0, 0
1623     ($x, $y) = ($map->enter_x, $map->enter_y)
1624     if $x <=0 && $y <= 0;
1625    
1626     $map->load;
1627    
1628 root 1.143 return unless $self->contr->active;
1629 root 1.110 $self->activate_recursive;
1630     $self->enter_map ($map, $x, $y);
1631     }
1632    
1633 root 1.120 cf::player->attach (
1634     on_logout => sub {
1635     my ($pl) = @_;
1636    
1637     # abort map switching before logout
1638     if ($pl->ob->{_link_pos}) {
1639     cf::sync_job {
1640     $pl->ob->leave_link
1641     };
1642     }
1643     },
1644     on_login => sub {
1645     my ($pl) = @_;
1646    
1647     # try to abort aborted map switching on player login :)
1648     # should happen only on crashes
1649     if ($pl->ob->{_link_pos}) {
1650     $pl->ob->enter_link;
1651 root 1.140 (async {
1652 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1653     # and this sleep increases chances of the player not ending up in scorn
1654 root 1.140 $pl->ob->reply (undef,
1655     "There was an internal problem at your last logout, "
1656     . "the server will try to bring you to your intended destination in a second.",
1657     cf::NDI_RED);
1658 root 1.120 Coro::Timer::sleep 1;
1659     $pl->ob->leave_link;
1660 root 1.139 })->prio (2);
1661 root 1.120 }
1662     },
1663     );
1664    
1665 root 1.136 =item $player_object->goto ($path, $x, $y)
1666 root 1.110
1667     =cut
1668    
1669 root 1.136 sub cf::object::player::goto {
1670 root 1.110 my ($self, $path, $x, $y) = @_;
1671    
1672     $self->enter_link;
1673    
1674 root 1.140 (async {
1675 root 1.110 $path = new cf::path $path;
1676    
1677 root 1.133 my $map = cf::map::find $path->as_string;
1678 root 1.110 $map = $map->customise_for ($self) if $map;
1679    
1680 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1681     # if $map;
1682 root 1.110
1683 root 1.149 $map or $map->cluck ("oy");#d#
1684     $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 root 1.115
1686 root 1.110 $self->leave_link ($map, $x, $y);
1687     })->prio (1);
1688     }
1689    
1690     =item $player_object->enter_exit ($exit_object)
1691    
1692     =cut
1693    
1694     sub parse_random_map_params {
1695     my ($spec) = @_;
1696    
1697     my $rmp = { # defaults
1698     xsize => 10,
1699     ysize => 10,
1700     };
1701    
1702     for (split /\n/, $spec) {
1703     my ($k, $v) = split /\s+/, $_, 2;
1704    
1705     $rmp->{lc $k} = $v if (length $k) && (length $v);
1706     }
1707    
1708     $rmp
1709     }
1710    
1711     sub prepare_random_map {
1712     my ($exit) = @_;
1713    
1714     # all this does is basically replace the /! path by
1715     # a new random map path (?random/...) with a seed
1716     # that depends on the exit object
1717    
1718     my $rmp = parse_random_map_params $exit->msg;
1719    
1720     if ($exit->map) {
1721     $rmp->{region} = $exit->map->region_name;
1722     $rmp->{origin_map} = $exit->map->path;
1723     $rmp->{origin_x} = $exit->x;
1724     $rmp->{origin_y} = $exit->y;
1725     }
1726    
1727     $rmp->{random_seed} ||= $exit->random_seed;
1728    
1729     my $data = cf::to_json $rmp;
1730     my $md5 = Digest::MD5::md5_hex $data;
1731    
1732     if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733     aio_write $fh, 0, (length $data), $data, 0;
1734    
1735     $exit->slaying ("?random/$md5");
1736     $exit->msg (undef);
1737     }
1738     }
1739    
1740     sub cf::object::player::enter_exit {
1741     my ($self, $exit) = @_;
1742    
1743     return unless $self->type == cf::PLAYER;
1744    
1745     $self->enter_link;
1746    
1747 root 1.140 (async {
1748 root 1.133 $self->deactivate_recursive; # just to be sure
1749 root 1.110 unless (eval {
1750     prepare_random_map $exit
1751     if $exit->slaying eq "/!";
1752    
1753     my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 root 1.110
1756     1;
1757     }) {
1758     $self->message ("Something went wrong deep within the crossfire server. "
1759     . "I'll try to bring you back to the map you were before. "
1760     . "Please report this to the dungeon master",
1761     cf::NDI_UNIQUE | cf::NDI_RED);
1762    
1763     warn "ERROR in enter_exit: $@";
1764     $self->leave_link;
1765     }
1766     })->prio (1);
1767     }
1768    
1769 root 1.95 =head3 cf::client
1770    
1771     =over 4
1772    
1773     =item $client->send_drawinfo ($text, $flags)
1774    
1775     Sends a drawinfo packet to the client. Circumvents output buffering so
1776     should not be used under normal circumstances.
1777    
1778 root 1.70 =cut
1779    
1780 root 1.95 sub cf::client::send_drawinfo {
1781     my ($self, $text, $flags) = @_;
1782    
1783     utf8::encode $text;
1784     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785     }
1786    
1787    
1788     =item $success = $client->query ($flags, "text", \&cb)
1789    
1790     Queues a query to the client, calling the given callback with
1791     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793    
1794     Queries can fail, so check the return code. Or don't, as queries will become
1795     reliable at some point in the future.
1796    
1797     =cut
1798    
1799     sub cf::client::query {
1800     my ($self, $flags, $text, $cb) = @_;
1801    
1802     return unless $self->state == ST_PLAYING
1803     || $self->state == ST_SETUP
1804     || $self->state == ST_CUSTOM;
1805    
1806     $self->state (ST_CUSTOM);
1807    
1808     utf8::encode $text;
1809     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810    
1811     $self->send_packet ($self->{query_queue}[0][0])
1812     if @{ $self->{query_queue} } == 1;
1813     }
1814    
1815     cf::client->attach (
1816     on_reply => sub {
1817     my ($ns, $msg) = @_;
1818    
1819     # this weird shuffling is so that direct followup queries
1820     # get handled first
1821 root 1.128 my $queue = delete $ns->{query_queue}
1822 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 root 1.95
1824     (shift @$queue)->[1]->($msg);
1825    
1826     push @{ $ns->{query_queue} }, @$queue;
1827    
1828     if (@{ $ns->{query_queue} } == @$queue) {
1829     if (@$queue) {
1830     $ns->send_packet ($ns->{query_queue}[0][0]);
1831     } else {
1832 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 root 1.95 }
1834     }
1835     },
1836     );
1837    
1838 root 1.140 =item $client->async (\&cb)
1839 root 1.96
1840     Create a new coroutine, running the specified callback. The coroutine will
1841     be automatically cancelled when the client gets destroyed (e.g. on logout,
1842     or loss of connection).
1843    
1844     =cut
1845    
1846 root 1.140 sub cf::client::async {
1847 root 1.96 my ($self, $cb) = @_;
1848    
1849 root 1.140 my $coro = &Coro::async ($cb);
1850 root 1.103
1851     $coro->on_destroy (sub {
1852 root 1.96 delete $self->{_coro}{$coro+0};
1853 root 1.103 });
1854 root 1.96
1855     $self->{_coro}{$coro+0} = $coro;
1856 root 1.103
1857     $coro
1858 root 1.96 }
1859    
1860     cf::client->attach (
1861     on_destroy => sub {
1862     my ($ns) = @_;
1863    
1864 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 root 1.96 },
1866     );
1867    
1868 root 1.95 =back
1869    
1870 root 1.70
1871     =head2 SAFE SCRIPTING
1872    
1873     Functions that provide a safe environment to compile and execute
1874     snippets of perl code without them endangering the safety of the server
1875     itself. Looping constructs, I/O operators and other built-in functionality
1876     is not available in the safe scripting environment, and the number of
1877 root 1.79 functions and methods that can be called is greatly reduced.
1878 root 1.70
1879     =cut
1880 root 1.23
1881 root 1.42 our $safe = new Safe "safe";
1882 root 1.23 our $safe_hole = new Safe::Hole;
1883    
1884     $SIG{FPE} = 'IGNORE';
1885    
1886     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
1887    
1888 root 1.25 # here we export the classes and methods available to script code
1889    
1890 root 1.70 =pod
1891    
1892     The following fucntions and emthods are available within a safe environment:
1893    
1894 elmex 1.91 cf::object contr pay_amount pay_player map
1895 root 1.70 cf::object::player player
1896     cf::player peaceful
1897 elmex 1.91 cf::map trigger
1898 root 1.70
1899     =cut
1900    
1901 root 1.25 for (
1902 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
1903 root 1.25 ["cf::object::player" => qw(player)],
1904     ["cf::player" => qw(peaceful)],
1905 elmex 1.91 ["cf::map" => qw(trigger)],
1906 root 1.25 ) {
1907     no strict 'refs';
1908     my ($pkg, @funs) = @$_;
1909 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1910 root 1.25 for @funs;
1911     }
1912 root 1.23
1913 root 1.70 =over 4
1914    
1915     =item @retval = safe_eval $code, [var => value, ...]
1916    
1917     Compiled and executes the given perl code snippet. additional var/value
1918     pairs result in temporary local (my) scalar variables of the given name
1919     that are available in the code snippet. Example:
1920    
1921     my $five = safe_eval '$first + $second', first => 1, second => 4;
1922    
1923     =cut
1924    
1925 root 1.23 sub safe_eval($;@) {
1926     my ($code, %vars) = @_;
1927    
1928     my $qcode = $code;
1929     $qcode =~ s/"/‟/g; # not allowed in #line filenames
1930     $qcode =~ s/\n/\\n/g;
1931    
1932     local $_;
1933 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
1934 root 1.23
1935 root 1.42 my $eval =
1936 root 1.23 "do {\n"
1937     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1938     . "#line 0 \"{$qcode}\"\n"
1939     . $code
1940     . "\n}"
1941 root 1.25 ;
1942    
1943     sub_generation_inc;
1944 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1945 root 1.25 sub_generation_inc;
1946    
1947 root 1.42 if ($@) {
1948     warn "$@";
1949     warn "while executing safe code '$code'\n";
1950     warn "with arguments " . (join " ", %vars) . "\n";
1951     }
1952    
1953 root 1.25 wantarray ? @res : $res[0]
1954 root 1.23 }
1955    
1956 root 1.69 =item cf::register_script_function $function => $cb
1957    
1958     Register a function that can be called from within map/npc scripts. The
1959     function should be reasonably secure and should be put into a package name
1960     like the extension.
1961    
1962     Example: register a function that gets called whenever a map script calls
1963     C<rent::overview>, as used by the C<rent> extension.
1964    
1965     cf::register_script_function "rent::overview" => sub {
1966     ...
1967     };
1968    
1969     =cut
1970    
1971 root 1.23 sub register_script_function {
1972     my ($fun, $cb) = @_;
1973    
1974     no strict 'refs';
1975 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1976 root 1.23 }
1977    
1978 root 1.70 =back
1979    
1980 root 1.71 =cut
1981    
1982 root 1.23 #############################################################################
1983 root 1.65
1984     =head2 EXTENSION DATABASE SUPPORT
1985    
1986     Crossfire maintains a very simple database for extension use. It can
1987     currently store anything that can be serialised using Storable, which
1988     excludes objects.
1989    
1990     The parameter C<$family> should best start with the name of the extension
1991     using it, it should be unique.
1992    
1993     =over 4
1994    
1995     =item $hashref = cf::db_get $family
1996    
1997     Return a hashref for use by the extension C<$family>, which can be
1998     modified. After modifications, you have to call C<cf::db_dirty> or
1999     C<cf::db_sync>.
2000    
2001     =item $value = cf::db_get $family => $key
2002    
2003     Returns a single value from the database
2004    
2005     =item cf::db_put $family => $hashref
2006    
2007     Stores the given family hashref into the database. Updates are delayed, if
2008     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009    
2010     =item cf::db_put $family => $key => $value
2011    
2012     Stores the given C<$value> in the family hash. Updates are delayed, if you
2013     want the data to be synced to disk immediately, use C<cf::db_sync>.
2014    
2015     =item cf::db_dirty
2016    
2017     Marks the database as dirty, to be updated at a later time.
2018    
2019     =item cf::db_sync
2020    
2021     Immediately write the database to disk I<if it is dirty>.
2022    
2023     =cut
2024    
2025 root 1.78 our $DB;
2026    
2027 root 1.65 {
2028 root 1.66 my $path = cf::localdir . "/database.pst";
2029 root 1.65
2030     sub db_load() {
2031 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2032 root 1.65 }
2033    
2034     my $pid;
2035    
2036     sub db_save() {
2037     waitpid $pid, 0 if $pid;
2038 root 1.67 if (0 == ($pid = fork)) {
2039 root 1.78 $DB->{_meta}{version} = 1;
2040     Storable::nstore $DB, "$path~";
2041 root 1.65 rename "$path~", $path;
2042     cf::_exit 0 if defined $pid;
2043     }
2044     }
2045    
2046     my $dirty;
2047    
2048     sub db_sync() {
2049     db_save if $dirty;
2050     undef $dirty;
2051     }
2052    
2053 root 1.87 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 root 1.65 db_sync;
2055     });
2056    
2057     sub db_dirty() {
2058     $dirty = 1;
2059     $idle->start;
2060     }
2061    
2062     sub db_get($;$) {
2063     @_ >= 2
2064 root 1.78 ? $DB->{$_[0]}{$_[1]}
2065     : ($DB->{$_[0]} ||= { })
2066 root 1.65 }
2067    
2068     sub db_put($$;$) {
2069     if (@_ >= 3) {
2070 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2071 root 1.65 } else {
2072 root 1.78 $DB->{$_[0]} = $_[1];
2073 root 1.65 }
2074     db_dirty;
2075     }
2076 root 1.67
2077 root 1.93 cf::global->attach (
2078     prio => 10000,
2079 root 1.67 on_cleanup => sub {
2080     db_sync;
2081     },
2082 root 1.93 );
2083 root 1.65 }
2084    
2085     #############################################################################
2086 root 1.34 # the server's main()
2087    
2088 root 1.73 sub cfg_load {
2089 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2090     or return;
2091    
2092     local $/;
2093     *CFG = YAML::Syck::Load <$fh>;
2094 root 1.131
2095     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096    
2097 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099    
2100 root 1.131 if (exists $CFG{mlockall}) {
2101     eval {
2102 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2104     };
2105     warn $@ if $@;
2106     }
2107 root 1.72 }
2108    
2109 root 1.39 sub main {
2110 root 1.108 # we must not ever block the main coroutine
2111     local $Coro::idle = sub {
2112 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 root 1.140 async { Event::one_event };
2114 root 1.108 };
2115    
2116 root 1.73 cfg_load;
2117 root 1.65 db_load;
2118 root 1.61 load_extensions;
2119 root 1.34 Event::loop;
2120     }
2121    
2122     #############################################################################
2123 root 1.22 # initialisation
2124    
2125 root 1.111 sub reload() {
2126 root 1.106 # can/must only be called in main
2127     if ($Coro::current != $Coro::main) {
2128     warn "can only reload from main coroutine\n";
2129     return;
2130     }
2131    
2132 root 1.103 warn "reloading...";
2133    
2134 root 1.133 my $guard = freeze_mainloop;
2135 root 1.106 cf::emergency_save;
2136    
2137 root 1.103 eval {
2138 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2139 root 1.65
2140     # cancel all watchers
2141 root 1.87 for (Event::all_watchers) {
2142     $_->cancel if $_->data & WF_AUTOCANCEL;
2143     }
2144 root 1.65
2145 root 1.103 # cancel all extension coros
2146     $_->cancel for values %EXT_CORO;
2147     %EXT_CORO = ();
2148    
2149 root 1.65 # unload all extensions
2150     for (@exts) {
2151 root 1.103 warn "unloading <$_>";
2152 root 1.65 unload_extension $_;
2153     }
2154    
2155     # unload all modules loaded from $LIBDIR
2156     while (my ($k, $v) = each %INC) {
2157     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158    
2159 root 1.103 warn "removing <$k>";
2160 root 1.65 delete $INC{$k};
2161    
2162     $k =~ s/\.pm$//;
2163     $k =~ s/\//::/g;
2164    
2165     if (my $cb = $k->can ("unload_module")) {
2166     $cb->();
2167     }
2168    
2169     Symbol::delete_package $k;
2170     }
2171    
2172     # sync database to disk
2173     cf::db_sync;
2174 root 1.103 IO::AIO::flush;
2175 root 1.65
2176     # get rid of safe::, as good as possible
2177     Symbol::delete_package "safe::$_"
2178 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 root 1.65
2180     # remove register_script_function callbacks
2181     # TODO
2182    
2183     # unload cf.pm "a bit"
2184     delete $INC{"cf.pm"};
2185    
2186     # don't, removes xs symbols, too,
2187     # and global variables created in xs
2188     #Symbol::delete_package __PACKAGE__;
2189    
2190     # reload cf.pm
2191 root 1.103 warn "reloading cf.pm";
2192 root 1.65 require cf;
2193 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194    
2195 root 1.73 # load config and database again
2196     cf::cfg_load;
2197 root 1.65 cf::db_load;
2198    
2199     # load extensions
2200 root 1.103 warn "load extensions";
2201 root 1.65 cf::load_extensions;
2202    
2203     # reattach attachments to objects
2204 root 1.103 warn "reattach";
2205 root 1.65 _global_reattach;
2206 root 1.144 reattach $_ for values %MAP;
2207 root 1.65 };
2208    
2209 root 1.106 if ($@) {
2210     warn $@;
2211     warn "error while reloading, exiting.";
2212     exit 1;
2213     }
2214    
2215     warn "reloaded successfully";
2216 root 1.65 };
2217    
2218 root 1.108 #############################################################################
2219    
2220     unless ($LINK_MAP) {
2221     $LINK_MAP = cf::map::new;
2222    
2223     $LINK_MAP->width (41);
2224     $LINK_MAP->height (41);
2225     $LINK_MAP->alloc;
2226     $LINK_MAP->path ("{link}");
2227     $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228     $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229 root 1.110
2230     # dirty hack because... archetypes are not yet loaded
2231     Event->timer (
2232 root 1.142 after => 10,
2233 root 1.110 cb => sub {
2234     $_[0]->w->cancel;
2235    
2236     # provide some exits "home"
2237     my $exit = cf::object::new "exit";
2238    
2239     $exit->slaying ($EMERGENCY_POSITION->[0]);
2240     $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241     $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242    
2243     $LINK_MAP->insert ($exit->clone, 19, 19);
2244     $LINK_MAP->insert ($exit->clone, 19, 20);
2245     $LINK_MAP->insert ($exit->clone, 19, 21);
2246     $LINK_MAP->insert ($exit->clone, 20, 19);
2247     $LINK_MAP->insert ($exit->clone, 20, 21);
2248     $LINK_MAP->insert ($exit->clone, 21, 19);
2249     $LINK_MAP->insert ($exit->clone, 21, 20);
2250     $LINK_MAP->insert ($exit->clone, 21, 21);
2251    
2252     $exit->destroy;
2253     });
2254    
2255     $LINK_MAP->{deny_save} = 1;
2256     $LINK_MAP->{deny_reset} = 1;
2257    
2258     $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259 root 1.108 }
2260    
2261 root 1.85 register "<global>", __PACKAGE__;
2262    
2263 root 1.111 register_command "reload" => sub {
2264 root 1.65 my ($who, $arg) = @_;
2265    
2266     if ($who->flag (FLAG_WIZ)) {
2267 root 1.107 $who->message ("start of reload.");
2268 root 1.111 reload;
2269 root 1.107 $who->message ("end of reload.");
2270 root 1.65 }
2271     };
2272    
2273 root 1.27 unshift @INC, $LIBDIR;
2274 root 1.17
2275 root 1.35 $TICK_WATCHER = Event->timer (
2276 root 1.104 reentrant => 0,
2277     prio => 0,
2278     at => $NEXT_TICK || $TICK,
2279     data => WF_AUTOCANCEL,
2280     cb => sub {
2281 root 1.133 cf::server_tick; # one server iteration
2282     $RUNTIME += $TICK;
2283 root 1.35 $NEXT_TICK += $TICK;
2284    
2285 root 1.78 # if we are delayed by four ticks or more, skip them all
2286 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 root 1.35
2288     $TICK_WATCHER->at ($NEXT_TICK);
2289     $TICK_WATCHER->start;
2290     },
2291     );
2292    
2293 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2294 root 1.77
2295 root 1.108 Event->io (
2296     fd => IO::AIO::poll_fileno,
2297     poll => 'r',
2298     prio => 5,
2299     data => WF_AUTOCANCEL,
2300     cb => \&IO::AIO::poll_cb,
2301     );
2302    
2303     Event->timer (
2304     data => WF_AUTOCANCEL,
2305     after => 0,
2306     interval => 10,
2307     cb => sub {
2308     (Coro::unblock_sub {
2309     write_runtime
2310     or warn "ERROR: unable to write runtime file: $!";
2311     })->();
2312     },
2313     );
2314 root 1.103
2315 root 1.125 END { cf::emergency_save }
2316    
2317 root 1.1 1
2318