ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.186
Committed: Sat Jan 20 01:12:39 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.185: +5 -1 lines
Log Message:
- write runtime file at evry low prioirty, causing the watchdog to
  restart the server if the event never gets executed.
- allow for 90 seconds of extra monotonic jump on restarts,
  to give the watchdog enough time.

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.175 use Coro 3.4 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.154 use Data::Dumper;
21 root 1.108 use Digest::MD5;
22 root 1.105 use Fcntl;
23 root 1.145 use IO::AIO 2.32 ();
24 root 1.72 use YAML::Syck ();
25 root 1.32 use Time::HiRes;
26 root 1.96
27     use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 root 1.1
29 root 1.155 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30    
31 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32     $YAML::Syck::ImplicitUnicode = 1;
33    
34 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 root 1.1
36 root 1.85 our %COMMAND = ();
37     our %COMMAND_TIME = ();
38 root 1.159
39     our @EXTS = (); # list of extension package names
40 root 1.85 our %EXTCMD = ();
41 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
42 root 1.161 our %EXT_MAP = (); # pluggable maps
43 root 1.85
44 root 1.1 our @EVENT;
45 root 1.88 our $LIBDIR = datadir . "/ext";
46 root 1.1
47 root 1.35 our $TICK = MAX_TIME * 1e-6;
48     our $TICK_WATCHER;
49 root 1.168 our $AIO_POLL_WATCHER;
50     our $WRITE_RUNTIME_WATCHER;
51 root 1.35 our $NEXT_TICK;
52 root 1.103 our $NOW;
53 root 1.35
54 root 1.70 our %CFG;
55    
56 root 1.84 our $UPTIME; $UPTIME ||= time;
57 root 1.103 our $RUNTIME;
58    
59 root 1.143 our %PLAYER; # all users
60     our %MAP; # all maps
61 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
62 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
63 root 1.103
64 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66    
67 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
68     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69    
70 root 1.103 binmode STDOUT;
71     binmode STDERR;
72    
73     # read virtual server time, if available
74     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75     open my $fh, "<", cf::localdir . "/runtime"
76     or die "unable to read runtime file: $!";
77     $RUNTIME = <$fh> + 0.;
78     }
79    
80     mkdir cf::localdir;
81     mkdir cf::localdir . "/" . cf::playerdir;
82     mkdir cf::localdir . "/" . cf::tmpdir;
83     mkdir cf::localdir . "/" . cf::uniquedir;
84 root 1.108 mkdir $RANDOM_MAPS;
85 root 1.103
86 root 1.131 our $EMERGENCY_POSITION;
87 root 1.110
88 root 1.70 #############################################################################
89    
90     =head2 GLOBAL VARIABLES
91    
92     =over 4
93    
94 root 1.83 =item $cf::UPTIME
95    
96     The timestamp of the server start (so not actually an uptime).
97    
98 root 1.103 =item $cf::RUNTIME
99    
100     The time this server has run, starts at 0 and is increased by $cf::TICK on
101     every server tick.
102    
103 root 1.70 =item $cf::LIBDIR
104    
105     The perl library directory, where extensions and cf-specific modules can
106     be found. It will be added to C<@INC> automatically.
107    
108 root 1.103 =item $cf::NOW
109    
110     The time of the last (current) server tick.
111    
112 root 1.70 =item $cf::TICK
113    
114     The interval between server ticks, in seconds.
115    
116     =item %cf::CFG
117    
118     Configuration for the server, loaded from C</etc/crossfire/config>, or
119     from wherever your confdir points to.
120    
121 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122    
123     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125     processing has been done. Call C<< ->wait >> on them to maximise the
126     window of cpu time available, or simply to synchronise to the server tick.
127    
128 root 1.70 =back
129    
130     =cut
131    
132 root 1.1 BEGIN {
133     *CORE::GLOBAL::warn = sub {
134     my $msg = join "", @_;
135 root 1.103 utf8::encode $msg;
136    
137 root 1.1 $msg .= "\n"
138     unless $msg =~ /\n$/;
139    
140 root 1.146 LOG llevError, $msg;
141 root 1.1 };
142     }
143    
144 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
150 root 1.25
151 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
152 root 1.25 # within the Safe compartment.
153 root 1.86 for my $pkg (qw(
154 root 1.100 cf::global cf::attachable
155 root 1.86 cf::object cf::object::player
156 root 1.89 cf::client cf::player
157 root 1.86 cf::arch cf::living
158     cf::map cf::party cf::region
159     )) {
160 root 1.25 no strict 'refs';
161 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162 root 1.25 }
163 root 1.1
164 root 1.18 $Event::DIED = sub {
165     warn "error in event callback: @_";
166     };
167    
168 root 1.70 =head2 UTILITY FUNCTIONS
169    
170     =over 4
171    
172 root 1.154 =item dumpval $ref
173    
174 root 1.70 =cut
175 root 1.44
176 root 1.154 sub dumpval {
177     eval {
178     local $SIG{__DIE__};
179     my $d;
180     if (1) {
181     $d = new Data::Dumper([$_[0]], ["*var"]);
182     $d->Terse(1);
183     $d->Indent(2);
184     $d->Quotekeys(0);
185     $d->Useqq(1);
186     #$d->Bless(...);
187     $d->Seen($_[1]) if @_ > 1;
188     $d = $d->Dump();
189     }
190     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191     $d
192     } || "[unable to dump $_[0]: '$@']";
193     }
194    
195 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
196 root 1.44
197 root 1.70 =item $ref = cf::from_json $json
198    
199     Converts a JSON string into the corresponding perl data structure.
200    
201     =cut
202    
203 root 1.45 sub from_json($) {
204     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205     JSON::Syck::Load $_[0]
206 root 1.44 }
207    
208 root 1.70 =item $json = cf::to_json $ref
209    
210     Converts a perl data structure into its JSON representation.
211    
212     =cut
213    
214 root 1.45 sub to_json($) {
215     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216     JSON::Syck::Dump $_[0]
217 root 1.44 }
218    
219 root 1.120 =item cf::lock_wait $string
220    
221     Wait until the given lock is available. See cf::lock_acquire.
222    
223     =item my $lock = cf::lock_acquire $string
224    
225     Wait until the given lock is available and then acquires it and returns
226 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227 root 1.120 for example when the coroutine gets canceled), the lock is automatically
228     returned.
229    
230 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
231     uses map_find and cf::map::load uses map_load).
232 root 1.120
233     =cut
234    
235     our %LOCK;
236    
237     sub lock_wait($) {
238     my ($key) = @_;
239    
240     # wait for lock, if any
241     while ($LOCK{$key}) {
242     push @{ $LOCK{$key} }, $Coro::current;
243     Coro::schedule;
244     }
245     }
246    
247     sub lock_acquire($) {
248     my ($key) = @_;
249    
250     # wait, to be sure we are not locked
251     lock_wait $key;
252    
253     $LOCK{$key} = [];
254    
255 root 1.135 Coro::guard {
256 root 1.120 # wake up all waiters, to be on the safe side
257     $_->ready for @{ delete $LOCK{$key} };
258     }
259     }
260    
261 root 1.133 sub freeze_mainloop {
262     return unless $TICK_WATCHER->is_active;
263    
264 root 1.168 my $guard = Coro::guard {
265     $TICK_WATCHER->start;
266     $WRITE_RUNTIME_WATCHER->start;
267     };
268     $WRITE_RUNTIME_WATCHER->stop;
269 root 1.133 $TICK_WATCHER->stop;
270     $guard
271     }
272    
273 root 1.140 =item cf::async { BLOCK }
274    
275     Currently the same as Coro::async_pool, meaning you cannot use
276     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277     thing you are allowed to do is call C<prio> on it.
278    
279     =cut
280    
281     BEGIN { *async = \&Coro::async_pool }
282    
283 root 1.106 =item cf::sync_job { BLOCK }
284    
285     The design of crossfire+ requires that the main coro ($Coro::main) is
286     always able to handle events or runnable, as crossfire+ is only partly
287     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288    
289     If it must be done, put the blocking parts into C<sync_job>. This will run
290     the given BLOCK in another coroutine while waiting for the result. The
291     server will be frozen during this time, so the block should either finish
292     fast or be very important.
293    
294     =cut
295    
296 root 1.105 sub sync_job(&) {
297     my ($job) = @_;
298    
299     if ($Coro::current == $Coro::main) {
300 root 1.112 # this is the main coro, too bad, we have to block
301     # till the operation succeeds, freezing the server :/
302    
303 root 1.110 # TODO: use suspend/resume instead
304 root 1.112 # (but this is cancel-safe)
305 root 1.133 my $freeze_guard = freeze_mainloop;
306 root 1.112
307     my $busy = 1;
308     my @res;
309    
310 root 1.140 (async {
311 root 1.112 @res = eval { $job->() };
312     warn $@ if $@;
313     undef $busy;
314     })->prio (Coro::PRIO_MAX);
315    
316 root 1.105 while ($busy) {
317 root 1.141 Coro::cede or Event::one_event;
318 root 1.105 }
319 root 1.112
320     wantarray ? @res : $res[0]
321 root 1.105 } else {
322 root 1.112 # we are in another coroutine, how wonderful, everything just works
323    
324     $job->()
325 root 1.105 }
326     }
327    
328 root 1.140 =item $coro = cf::async_ext { BLOCK }
329 root 1.103
330 root 1.159 Like async, but this coro is automatically being canceled when the
331 root 1.140 extension calling this is being unloaded.
332 root 1.103
333     =cut
334    
335 root 1.140 sub async_ext(&) {
336 root 1.103 my $cb = shift;
337    
338 root 1.140 my $coro = &Coro::async ($cb);
339 root 1.103
340     $coro->on_destroy (sub {
341     delete $EXT_CORO{$coro+0};
342     });
343     $EXT_CORO{$coro+0} = $coro;
344    
345     $coro
346     }
347    
348 root 1.108 sub write_runtime {
349     my $runtime = cf::localdir . "/runtime";
350    
351     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352     or return;
353    
354 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
355     # 10 is the runtime save interval, for a monotonic clock
356     # 60 allows for the watchdog to kill the server.
357    
358 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359     and return;
360    
361     aio_fsync $fh
362     and return;
363    
364     close $fh
365     or return;
366    
367     aio_rename "$runtime~", $runtime
368     and return;
369    
370     1
371     }
372    
373 root 1.70 =back
374    
375 root 1.71 =cut
376    
377 root 1.44 #############################################################################
378 root 1.39
379 root 1.93 =head2 ATTACHABLE OBJECTS
380    
381 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
382     attach callbacks/event handlers (a collection of which is called an "attachment")
383     to it. All such attachable objects support the following methods.
384    
385     In the following description, CLASS can be any of C<global>, C<object>
386     C<player>, C<client> or C<map> (i.e. the attachable objects in
387     crossfire+).
388 root 1.55
389     =over 4
390    
391 root 1.94 =item $attachable->attach ($attachment, key => $value...)
392    
393     =item $attachable->detach ($attachment)
394    
395     Attach/detach a pre-registered attachment to a specific object and give it
396     the specified key/value pairs as arguments.
397    
398     Example, attach a minesweeper attachment to the given object, making it a
399     10x10 minesweeper game:
400 root 1.46
401 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
402 root 1.53
403 root 1.93 =item $bool = $attachable->attached ($name)
404 root 1.46
405 root 1.93 Checks wether the named attachment is currently attached to the object.
406 root 1.46
407 root 1.94 =item cf::CLASS->attach ...
408 root 1.46
409 root 1.94 =item cf::CLASS->detach ...
410 root 1.92
411 root 1.94 Define an anonymous attachment and attach it to all objects of the given
412     CLASS. See the next function for an explanation of its arguments.
413 root 1.92
414 root 1.93 You can attach to global events by using the C<cf::global> class.
415 root 1.92
416 root 1.94 Example, log all player logins:
417    
418     cf::player->attach (
419     on_login => sub {
420     my ($pl) = @_;
421     ...
422     },
423     );
424    
425     Example, attach to the jeweler skill:
426    
427     cf::object->attach (
428     type => cf::SKILL,
429     subtype => cf::SK_JEWELER,
430     on_use_skill => sub {
431     my ($sk, $ob, $part, $dir, $msg) = @_;
432     ...
433     },
434     );
435    
436     =item cf::CLASS::attachment $name, ...
437    
438     Register an attachment by C<$name> through which attachable objects of the
439     given CLASS can refer to this attachment.
440    
441     Some classes such as crossfire maps and objects can specify attachments
442     that are attached at load/instantiate time, thus the need for a name.
443    
444     These calls expect any number of the following handler/hook descriptions:
445 root 1.46
446     =over 4
447    
448     =item prio => $number
449    
450     Set the priority for all following handlers/hooks (unless overwritten
451     by another C<prio> setting). Lower priority handlers get executed
452     earlier. The default priority is C<0>, and many built-in handlers are
453     registered at priority C<-1000>, so lower priorities should not be used
454     unless you know what you are doing.
455    
456 root 1.93 =item type => $type
457    
458     (Only for C<< cf::object->attach >> calls), limits the attachment to the
459     given type of objects only (the additional parameter C<subtype> can be
460     used to further limit to the given subtype).
461    
462 root 1.46 =item on_I<event> => \&cb
463    
464     Call the given code reference whenever the named event happens (event is
465     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
466     handlers are recognised generally depends on the type of object these
467     handlers attach to).
468    
469     See F<include/eventinc.h> for the full list of events supported, and their
470     class.
471    
472     =item package => package::
473    
474     Look for sub functions of the name C<< on_I<event> >> in the given
475     package and register them. Only handlers for eevents supported by the
476     object/class are recognised.
477    
478     =back
479    
480 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
481     event handler when a monster attacks:
482    
483     cf::object::attachment sockpuppet =>
484     on_skill_attack => sub {
485     my ($self, $victim) = @_;
486     ...
487     }
488     }
489    
490 root 1.96 =item $attachable->valid
491    
492     Just because you have a perl object does not mean that the corresponding
493     C-level object still exists. If you try to access an object that has no
494     valid C counterpart anymore you get an exception at runtime. This method
495     can be used to test for existence of the C object part without causing an
496     exception.
497    
498 root 1.39 =cut
499    
500 root 1.40 # the following variables are defined in .xs and must not be re-created
501 root 1.100 our @CB_GLOBAL = (); # registry for all global events
502     our @CB_ATTACHABLE = (); # registry for all attachables
503     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504     our @CB_PLAYER = ();
505     our @CB_CLIENT = ();
506     our @CB_TYPE = (); # registry for type (cf-object class) based events
507     our @CB_MAP = ();
508 root 1.39
509 root 1.45 my %attachment;
510    
511 root 1.170 sub cf::attachable::thawer_merge {
512     # simply override everything except _meta
513     local $_[0]{_meta};
514     %{$_[0]} = %{$_[1]};
515     }
516    
517 root 1.93 sub _attach_cb($$$$) {
518     my ($registry, $event, $prio, $cb) = @_;
519 root 1.39
520     use sort 'stable';
521    
522     $cb = [$prio, $cb];
523    
524     @{$registry->[$event]} = sort
525     { $a->[0] cmp $b->[0] }
526     @{$registry->[$event] || []}, $cb;
527     }
528    
529 root 1.100 # hack
530     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531    
532 root 1.39 # attach handles attaching event callbacks
533     # the only thing the caller has to do is pass the correct
534     # registry (== where the callback attaches to).
535 root 1.93 sub _attach {
536 root 1.45 my ($registry, $klass, @arg) = @_;
537 root 1.39
538 root 1.93 my $object_type;
539 root 1.39 my $prio = 0;
540     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541    
542 root 1.100 #TODO: get rid of this hack
543     if ($attachable_klass{$klass}) {
544     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545     }
546    
547 root 1.45 while (@arg) {
548     my $type = shift @arg;
549 root 1.39
550     if ($type eq "prio") {
551 root 1.45 $prio = shift @arg;
552 root 1.39
553 root 1.93 } elsif ($type eq "type") {
554     $object_type = shift @arg;
555     $registry = $CB_TYPE[$object_type] ||= [];
556    
557     } elsif ($type eq "subtype") {
558     defined $object_type or Carp::croak "subtype specified without type";
559     my $object_subtype = shift @arg;
560     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561    
562 root 1.39 } elsif ($type eq "package") {
563 root 1.45 my $pkg = shift @arg;
564 root 1.39
565     while (my ($name, $id) = each %cb_id) {
566     if (my $cb = $pkg->can ($name)) {
567 root 1.93 _attach_cb $registry, $id, $prio, $cb;
568 root 1.39 }
569     }
570    
571     } elsif (exists $cb_id{$type}) {
572 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 root 1.39
574     } elsif (ref $type) {
575     warn "attaching objects not supported, ignoring.\n";
576    
577     } else {
578 root 1.45 shift @arg;
579 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
580     }
581     }
582     }
583    
584 root 1.93 sub _object_attach {
585 root 1.48 my ($obj, $name, %arg) = @_;
586 root 1.46
587 root 1.55 return if exists $obj->{_attachment}{$name};
588    
589 root 1.46 if (my $attach = $attachment{$name}) {
590     my $registry = $obj->registry;
591    
592 root 1.47 for (@$attach) {
593     my ($klass, @attach) = @$_;
594 root 1.93 _attach $registry, $klass, @attach;
595 root 1.47 }
596 root 1.46
597 root 1.48 $obj->{$name} = \%arg;
598 root 1.46 } else {
599     warn "object uses attachment '$name' that is not available, postponing.\n";
600     }
601    
602 root 1.50 $obj->{_attachment}{$name} = undef;
603 root 1.46 }
604    
605 root 1.93 sub cf::attachable::attach {
606     if (ref $_[0]) {
607     _object_attach @_;
608     } else {
609     _attach shift->_attach_registry, @_;
610     }
611 root 1.55 };
612 root 1.46
613 root 1.54 # all those should be optimised
614 root 1.93 sub cf::attachable::detach {
615 root 1.54 my ($obj, $name) = @_;
616 root 1.46
617 root 1.93 if (ref $obj) {
618     delete $obj->{_attachment}{$name};
619     reattach ($obj);
620     } else {
621     Carp::croak "cannot, currently, detach class attachments";
622     }
623 root 1.55 };
624    
625 root 1.93 sub cf::attachable::attached {
626 root 1.55 my ($obj, $name) = @_;
627    
628     exists $obj->{_attachment}{$name}
629 root 1.39 }
630    
631 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
633     sub cf::\L$klass\E::_attach_registry {
634     (\\\@CB_$klass, KLASS_$klass)
635     }
636 root 1.45
637 root 1.93 sub cf::\L$klass\E::attachment {
638     my \$name = shift;
639 root 1.39
640 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641     }
642     ";
643     die if $@;
644 root 1.52 }
645    
646 root 1.39 our $override;
647 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 root 1.39
649 root 1.45 sub override {
650     $override = 1;
651     @invoke_results = ();
652 root 1.39 }
653    
654 root 1.45 sub do_invoke {
655 root 1.39 my $event = shift;
656 root 1.40 my $callbacks = shift;
657 root 1.39
658 root 1.45 @invoke_results = ();
659    
660 root 1.39 local $override;
661    
662 root 1.40 for (@$callbacks) {
663 root 1.39 eval { &{$_->[1]} };
664    
665     if ($@) {
666     warn "$@";
667 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 root 1.39 override;
669     }
670    
671     return 1 if $override;
672     }
673    
674     0
675     }
676    
677 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678 root 1.55
679 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 root 1.55
681 root 1.96 Generate an object-specific event with the given arguments.
682 root 1.55
683 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684 root 1.55 removed in future versions), and there is no public API to access override
685     results (if you must, access C<@cf::invoke_results> directly).
686    
687     =back
688    
689 root 1.71 =cut
690    
691 root 1.70 #############################################################################
692 root 1.45 # object support
693    
694 root 1.102 sub reattach {
695     # basically do the same as instantiate, without calling instantiate
696     my ($obj) = @_;
697    
698 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699    
700 root 1.102 my $registry = $obj->registry;
701    
702     @$registry = ();
703    
704     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
705    
706     for my $name (keys %{ $obj->{_attachment} || {} }) {
707     if (my $attach = $attachment{$name}) {
708     for (@$attach) {
709     my ($klass, @attach) = @$_;
710     _attach $registry, $klass, @attach;
711     }
712     } else {
713     warn "object uses attachment '$name' that is not available, postponing.\n";
714     }
715     }
716     }
717    
718 root 1.100 cf::attachable->attach (
719     prio => -1000000,
720     on_instantiate => sub {
721     my ($obj, $data) = @_;
722 root 1.45
723 root 1.100 $data = from_json $data;
724 root 1.45
725 root 1.100 for (@$data) {
726     my ($name, $args) = @$_;
727 root 1.49
728 root 1.100 $obj->attach ($name, %{$args || {} });
729     }
730     },
731 root 1.102 on_reattach => \&reattach,
732 root 1.100 on_clone => sub {
733     my ($src, $dst) = @_;
734    
735     @{$dst->registry} = @{$src->registry};
736    
737     %$dst = %$src;
738    
739     %{$dst->{_attachment}} = %{$src->{_attachment}}
740     if exists $src->{_attachment};
741     },
742     );
743 root 1.45
744 root 1.46 sub object_freezer_save {
745 root 1.59 my ($filename, $rdata, $objs) = @_;
746 root 1.46
747 root 1.105 sync_job {
748     if (length $$rdata) {
749     warn sprintf "saving %s (%d,%d)\n",
750     $filename, length $$rdata, scalar @$objs;
751 root 1.60
752 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 root 1.60 chmod SAVE_MODE, $fh;
754 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755     aio_fsync $fh;
756 root 1.60 close $fh;
757 root 1.105
758     if (@$objs) {
759     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760     chmod SAVE_MODE, $fh;
761     my $data = Storable::nfreeze { version => 1, objs => $objs };
762     aio_write $fh, 0, (length $data), $data, 0;
763     aio_fsync $fh;
764     close $fh;
765     aio_rename "$filename.pst~", "$filename.pst";
766     }
767     } else {
768     aio_unlink "$filename.pst";
769     }
770    
771     aio_rename "$filename~", $filename;
772 root 1.60 } else {
773 root 1.105 warn "FATAL: $filename~: $!\n";
774 root 1.60 }
775 root 1.59 } else {
776 root 1.105 aio_unlink $filename;
777     aio_unlink "$filename.pst";
778 root 1.59 }
779 root 1.45 }
780     }
781    
782 root 1.80 sub object_freezer_as_string {
783     my ($rdata, $objs) = @_;
784    
785     use Data::Dumper;
786    
787 root 1.81 $$rdata . Dumper $objs
788 root 1.80 }
789    
790 root 1.46 sub object_thawer_load {
791     my ($filename) = @_;
792    
793 root 1.105 my ($data, $av);
794 root 1.61
795 root 1.105 (aio_load $filename, $data) >= 0
796     or return;
797 root 1.61
798 root 1.105 unless (aio_stat "$filename.pst") {
799     (aio_load "$filename.pst", $av) >= 0
800     or return;
801 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
802 root 1.61 }
803 root 1.45
804 root 1.118 warn sprintf "loading %s (%d)\n",
805     $filename, length $data, scalar @{$av || []};#d#
806 root 1.105 return ($data, $av);
807 root 1.45 }
808    
809     #############################################################################
810 root 1.85 # command handling &c
811 root 1.39
812 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
813 root 1.1
814 root 1.85 Register a callback for execution when the client sends the user command
815     $name.
816 root 1.5
817 root 1.85 =cut
818 root 1.5
819 root 1.85 sub register_command {
820     my ($name, $cb) = @_;
821 root 1.5
822 root 1.85 my $caller = caller;
823     #warn "registering command '$name/$time' to '$caller'";
824 root 1.1
825 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
826 root 1.1 }
827    
828 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
829 root 1.1
830 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
831 root 1.1
832 root 1.85 If the callback returns something, it is sent back as if reply was being
833     called.
834 root 1.1
835 root 1.85 =cut
836 root 1.1
837 root 1.16 sub register_extcmd {
838     my ($name, $cb) = @_;
839    
840 root 1.159 $EXTCMD{$name} = $cb;
841 root 1.16 }
842    
843 root 1.93 cf::player->attach (
844 root 1.85 on_command => sub {
845     my ($pl, $name, $params) = @_;
846    
847     my $cb = $COMMAND{$name}
848     or return;
849    
850     for my $cmd (@$cb) {
851     $cmd->[1]->($pl->ob, $params);
852     }
853    
854     cf::override;
855     },
856     on_extcmd => sub {
857     my ($pl, $buf) = @_;
858    
859     my $msg = eval { from_json $buf };
860    
861     if (ref $msg) {
862     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 root 1.159 if (my %reply = $cb->($pl, $msg)) {
864 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
865     }
866     }
867     } else {
868     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869     }
870    
871     cf::override;
872     },
873 root 1.93 );
874 root 1.85
875 root 1.1 sub load_extension {
876     my ($path) = @_;
877    
878     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 root 1.5 my $base = $1;
880 root 1.1 my $pkg = $1;
881     $pkg =~ s/[^[:word:]]/_/g;
882 root 1.41 $pkg = "ext::$pkg";
883 root 1.1
884 root 1.160 warn "... loading '$path' into '$pkg'\n";
885 root 1.1
886     open my $fh, "<:utf8", $path
887     or die "$path: $!";
888    
889     my $source =
890     "package $pkg; use strict; use utf8;\n"
891     . "#line 1 \"$path\"\n{\n"
892     . (do { local $/; <$fh> })
893     . "\n};\n1";
894    
895 root 1.166 unless (eval $source) {
896     my $msg = $@ ? "$path: $@\n"
897     : "extension disabled.\n";
898     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899     warn $@;
900     warn "mandatory extension failed to load, exiting.\n";
901     exit 1;
902     }
903     die $@;
904     }
905 root 1.1
906 root 1.159 push @EXTS, $pkg;
907 root 1.1 }
908    
909     sub load_extensions {
910     for my $ext (<$LIBDIR/*.ext>) {
911 root 1.3 next unless -r $ext;
912 root 1.2 eval {
913     load_extension $ext;
914     1
915     } or warn "$ext not loaded: $@";
916 root 1.1 }
917     }
918    
919 root 1.8 #############################################################################
920 root 1.70
921     =head2 CORE EXTENSIONS
922    
923     Functions and methods that extend core crossfire objects.
924    
925 root 1.143 =cut
926    
927     package cf::player;
928    
929 root 1.154 use Coro::AIO;
930    
931 root 1.95 =head3 cf::player
932    
933 root 1.70 =over 4
934 root 1.22
935 root 1.143 =item cf::player::find $login
936 root 1.23
937 root 1.143 Returns the given player object, loading it if necessary (might block).
938 root 1.23
939     =cut
940    
941 root 1.145 sub playerdir($) {
942     cf::localdir
943     . "/"
944     . cf::playerdir
945     . "/"
946     . (ref $_[0] ? $_[0]->ob->name : $_[0])
947     }
948    
949 root 1.143 sub path($) {
950 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951    
952     (playerdir $login) . "/$login.pl"
953 root 1.143 }
954    
955     sub find_active($) {
956     $cf::PLAYER{$_[0]}
957     and $cf::PLAYER{$_[0]}->active
958     and $cf::PLAYER{$_[0]}
959     }
960    
961     sub exists($) {
962     my ($login) = @_;
963    
964     $cf::PLAYER{$login}
965 root 1.180 or cf::sync_job { !aio_stat path $login }
966 root 1.143 }
967    
968     sub find($) {
969     return $cf::PLAYER{$_[0]} || do {
970     my $login = $_[0];
971    
972     my $guard = cf::lock_acquire "user_find:$login";
973    
974 root 1.151 $cf::PLAYER{$_[0]} || do {
975     my $pl = load_pl path $login
976     or return;
977     $cf::PLAYER{$login} = $pl
978     }
979     }
980 root 1.143 }
981    
982     sub save($) {
983     my ($pl) = @_;
984    
985     return if $pl->{deny_save};
986    
987     my $path = path $pl;
988     my $guard = cf::lock_acquire "user_save:$path";
989    
990     return if $pl->{deny_save};
991 root 1.146
992 root 1.154 aio_mkdir playerdir $pl, 0770;
993 root 1.143 $pl->{last_save} = $cf::RUNTIME;
994    
995     $pl->save_pl ($path);
996     Coro::cede;
997     }
998    
999     sub new($) {
1000     my ($login) = @_;
1001    
1002     my $self = create;
1003    
1004     $self->ob->name ($login);
1005     $self->{deny_save} = 1;
1006    
1007     $cf::PLAYER{$login} = $self;
1008    
1009     $self
1010 root 1.23 }
1011    
1012 root 1.154 =item $pl->quit_character
1013    
1014     Nukes the player without looking back. If logged in, the connection will
1015     be destroyed. May block for a long time.
1016    
1017     =cut
1018    
1019 root 1.145 sub quit_character {
1020     my ($pl) = @_;
1021    
1022     $pl->{deny_save} = 1;
1023     $pl->password ("*"); # this should lock out the player until we nuked the dir
1024    
1025     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026     $pl->deactivate;
1027     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028     $pl->ns->destroy if $pl->ns;
1029    
1030     my $path = playerdir $pl;
1031     my $temp = "$path~$cf::RUNTIME~deleting~";
1032 root 1.154 aio_rename $path, $temp;
1033 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1034     $pl->destroy;
1035     IO::AIO::aio_rmtree $temp;
1036 root 1.145 }
1037    
1038 root 1.154 =item cf::player::list_logins
1039    
1040     Returns am arrayref of all valid playernames in the system, can take a
1041     while and may block, so not sync_job-capable, ever.
1042    
1043     =cut
1044    
1045     sub list_logins {
1046     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047     or return [];
1048    
1049     my @logins;
1050    
1051     for my $login (@$dirs) {
1052     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053     aio_read $fh, 0, 512, my $buf, 0 or next;
1054 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055 root 1.154
1056     utf8::decode $login;
1057     push @logins, $login;
1058     }
1059    
1060     \@logins
1061     }
1062    
1063     =item $player->maps
1064    
1065 root 1.166 Returns an arrayref of map paths that are private for this
1066 root 1.154 player. May block.
1067    
1068     =cut
1069    
1070     sub maps($) {
1071     my ($pl) = @_;
1072    
1073     my $files = aio_readdir playerdir $pl
1074     or return;
1075    
1076     my @paths;
1077    
1078     for (@$files) {
1079     utf8::decode $_;
1080     next if /\.(?:pl|pst)$/;
1081 root 1.158 next unless /^$PATH_SEP/o;
1082 root 1.154
1083 root 1.167 s/\.map$//;
1084 root 1.166 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 root 1.154 }
1086    
1087     \@paths
1088     }
1089    
1090 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1091    
1092     Sends an ext reply to the player.
1093    
1094     =cut
1095    
1096 root 1.143 sub ext_reply($$$%) {
1097 root 1.95 my ($self, $id, %msg) = @_;
1098    
1099     $msg{msgid} = $id;
1100    
1101 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1102 root 1.95 }
1103    
1104 root 1.143 package cf;
1105    
1106 root 1.95 =back
1107    
1108 root 1.110
1109     =head3 cf::map
1110    
1111     =over 4
1112    
1113     =cut
1114    
1115     package cf::map;
1116    
1117     use Fcntl;
1118     use Coro::AIO;
1119    
1120 root 1.166 use overload
1121 root 1.173 '""' => \&as_string,
1122     fallback => 1;
1123 root 1.166
1124 root 1.133 our $MAX_RESET = 3600;
1125     our $DEFAULT_RESET = 3000;
1126 root 1.110
1127     sub generate_random_map {
1128 root 1.166 my ($self, $rmp) = @_;
1129 root 1.110 # mit "rum" bekleckern, nicht
1130 root 1.166 $self->_create_random_map (
1131 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134     $rmp->{exit_on_final_map},
1135     $rmp->{xsize}, $rmp->{ysize},
1136     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1142     )
1143 root 1.110 }
1144    
1145 root 1.166 sub register {
1146     my (undef, $regex) = @_;
1147     my $pkg = caller;
1148    
1149     no strict;
1150     push @{"$pkg\::ISA"}, __PACKAGE__;
1151    
1152     $EXT_MAP{$pkg} = qr<$regex>;
1153     }
1154    
1155     # also paths starting with '/'
1156     $EXT_MAP{"cf::map"} = qr{^(?=/)};
1157    
1158 root 1.170 sub thawer_merge {
1159 root 1.172 my ($self, $merge) = @_;
1160    
1161 root 1.170 # we have to keep some variables in memory intact
1162 root 1.172 local $self->{path};
1163     local $self->{load_path};
1164     local $self->{deny_save};
1165     local $self->{deny_reset};
1166 root 1.170
1167 root 1.172 $self->SUPER::thawer_merge ($merge);
1168 root 1.170 }
1169    
1170 root 1.166 sub normalise {
1171     my ($path, $base) = @_;
1172    
1173     # map plan:
1174     #
1175     # /! non-realised random map exit (special hack!)
1176     # {... are special paths that are not being touched
1177     # ?xxx/... are special absolute paths
1178     # ?random/... random maps
1179     # /... normal maps
1180     # ~user/... per-player map of a specific user
1181    
1182     $path =~ s/$PATH_SEP/\//go;
1183    
1184     # treat it as relative path if it starts with
1185     # something that looks reasonable
1186     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188    
1189     $base =~ s{[^/]+/?$}{};
1190     $path = "$base/$path";
1191     }
1192    
1193     for ($path) {
1194     redo if s{//}{/};
1195     redo if s{/\.?/}{/};
1196     redo if s{/[^/]+/\.\./}{/};
1197     }
1198    
1199     $path
1200     }
1201    
1202     sub new_from_path {
1203     my (undef, $path, $base) = @_;
1204    
1205     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206    
1207     $path = normalise $path, $base;
1208    
1209     for my $pkg (keys %EXT_MAP) {
1210     if ($path =~ $EXT_MAP{$pkg}) {
1211     my $self = bless cf::map::new, $pkg;
1212     $self->{path} = $path; $self->path ($path);
1213     $self->init; # pass $1 etc.
1214     return $self;
1215     }
1216     }
1217    
1218     Carp::carp "unable to resolve path '$path'.";
1219     ()
1220     }
1221    
1222     sub init {
1223     my ($self) = @_;
1224    
1225     $self
1226     }
1227    
1228     sub as_string {
1229     my ($self) = @_;
1230    
1231     "$self->{path}"
1232     }
1233    
1234     # the displayed name, this is a one way mapping
1235     sub visible_name {
1236     &as_string
1237     }
1238    
1239     # the original (read-only) location
1240     sub load_path {
1241     my ($self) = @_;
1242    
1243     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244     }
1245    
1246     # the temporary/swap location
1247     sub save_path {
1248     my ($self) = @_;
1249    
1250 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251     sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252 root 1.166 }
1253    
1254     # the unique path, undef == no special unique path
1255     sub uniq_path {
1256     my ($self) = @_;
1257    
1258 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1260 root 1.166 }
1261    
1262 root 1.110 # and all this just because we cannot iterate over
1263     # all maps in C++...
1264     sub change_all_map_light {
1265     my ($change) = @_;
1266    
1267 root 1.122 $_->change_map_light ($change)
1268     for grep $_->outdoor, values %cf::MAP;
1269 root 1.110 }
1270    
1271 root 1.166 sub unlink_save {
1272     my ($self) = @_;
1273    
1274     utf8::encode (my $save = $self->save_path);
1275 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277 root 1.166 }
1278    
1279     sub load_header_from($) {
1280     my ($self, $path) = @_;
1281 root 1.110
1282     utf8::encode $path;
1283     aio_open $path, O_RDONLY, 0
1284     or return;
1285    
1286 root 1.166 $self->_load_header ($path)
1287 root 1.110 or return;
1288    
1289 root 1.166 $self->{load_path} = $path;
1290 root 1.135
1291 root 1.166 1
1292     }
1293 root 1.110
1294 root 1.166 sub load_orig {
1295     my ($self) = @_;
1296 root 1.110
1297 root 1.166 $self->load_header_from ($self->load_path)
1298 root 1.110 }
1299    
1300 root 1.166 sub load_temp {
1301     my ($self) = @_;
1302 root 1.110
1303 root 1.166 $self->load_header_from ($self->save_path)
1304     }
1305 root 1.110
1306 root 1.166 sub load_header {
1307     my ($self) = @_;
1308 root 1.110
1309 root 1.166 if ($self->load_temp) {
1310     $self->last_access ((delete $self->{last_access})
1311     || $cf::RUNTIME); #d#
1312     # safety
1313     $self->{instantiate_time} = $cf::RUNTIME
1314     if $self->{instantiate_time} > $cf::RUNTIME;
1315     } else {
1316     $self->load_orig
1317     or return;
1318 root 1.120
1319 root 1.166 $self->{load_original} = 1;
1320     $self->{instantiate_time} = $cf::RUNTIME;
1321     $self->last_access ($cf::RUNTIME);
1322     $self->instantiate;
1323     }
1324 root 1.120
1325 root 1.166 1
1326     }
1327 root 1.110
1328 root 1.166 sub find;
1329     sub find {
1330     my ($path, $origin) = @_;
1331 root 1.134
1332 root 1.166 $path = normalise $path, $origin && $origin->path;
1333 root 1.110
1334 root 1.166 cf::lock_wait "map_find:$path";
1335 root 1.110
1336 root 1.166 $cf::MAP{$path} || do {
1337     my $guard = cf::lock_acquire "map_find:$path";
1338     my $map = new_from_path cf::map $path
1339     or return;
1340 root 1.110
1341 root 1.116 $map->{last_save} = $cf::RUNTIME;
1342 root 1.110
1343 root 1.166 $map->load_header
1344     or return;
1345 root 1.134
1346 root 1.112 if ($map->should_reset) {
1347 root 1.185 # doing this can freeze the server in a sync job, obviously
1348     #$cf::WAIT_FOR_TICK->wait;
1349 root 1.112 $map->reset;
1350 root 1.123 undef $guard;
1351 root 1.133 $map = find $path
1352 root 1.124 or return;
1353 root 1.112 }
1354 root 1.110
1355 root 1.166 $cf::MAP{$path} = $map
1356 root 1.110 }
1357     }
1358    
1359     sub load {
1360     my ($self) = @_;
1361    
1362 root 1.120 my $path = $self->{path};
1363 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1364 root 1.120
1365 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1366    
1367     $self->in_memory (cf::MAP_LOADING);
1368    
1369     $self->alloc;
1370 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1371 root 1.110 or return;
1372    
1373 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1374     if delete $self->{load_original};
1375 root 1.111
1376 root 1.166 if (my $uniq = $self->uniq_path) {
1377 root 1.110 utf8::encode $uniq;
1378     if (aio_open $uniq, O_RDONLY, 0) {
1379     $self->clear_unique_items;
1380 root 1.166 $self->_load_objects ($uniq, 0);
1381 root 1.110 }
1382     }
1383    
1384 root 1.134 Coro::cede;
1385    
1386 root 1.110 # now do the right thing for maps
1387     $self->link_multipart_objects;
1388    
1389 root 1.166 unless ($self->{deny_activate}) {
1390 root 1.164 $self->decay_objects;
1391 root 1.110 $self->fix_auto_apply;
1392     $self->update_buttons;
1393 root 1.166 Coro::cede;
1394 root 1.110 $self->set_darkness_map;
1395     $self->difficulty ($self->estimate_difficulty)
1396     unless $self->difficulty;
1397 root 1.166 Coro::cede;
1398 root 1.110 $self->activate;
1399     }
1400    
1401 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1402     }
1403    
1404     sub customise_for {
1405     my ($self, $ob) = @_;
1406    
1407     return find "~" . $ob->name . "/" . $self->{path}
1408     if $self->per_player;
1409 root 1.134
1410 root 1.166 $self
1411 root 1.110 }
1412    
1413 root 1.157 # find and load all maps in the 3x3 area around a map
1414     sub load_diag {
1415     my ($map) = @_;
1416    
1417     my @diag; # diagonal neighbours
1418    
1419     for (0 .. 3) {
1420     my $neigh = $map->tile_path ($_)
1421     or next;
1422     $neigh = find $neigh, $map
1423     or next;
1424     $neigh->load;
1425    
1426     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428     }
1429    
1430     for (@diag) {
1431     my $neigh = find @$_
1432     or next;
1433     $neigh->load;
1434     }
1435     }
1436    
1437 root 1.133 sub find_sync {
1438 root 1.110 my ($path, $origin) = @_;
1439    
1440 root 1.157 cf::sync_job { find $path, $origin }
1441 root 1.133 }
1442    
1443     sub do_load_sync {
1444     my ($map) = @_;
1445 root 1.110
1446 root 1.133 cf::sync_job { $map->load };
1447 root 1.110 }
1448    
1449 root 1.157 our %MAP_PREFETCH;
1450 root 1.183 our $MAP_PREFETCHER = undef;
1451 root 1.157
1452     sub find_async {
1453     my ($path, $origin) = @_;
1454    
1455 root 1.166 $path = normalise $path, $origin && $origin->{path};
1456 root 1.157
1457 root 1.166 if (my $map = $cf::MAP{$path}) {
1458 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459     }
1460    
1461 root 1.183 undef $MAP_PREFETCH{$path};
1462     $MAP_PREFETCHER ||= cf::async {
1463     while (%MAP_PREFETCH) {
1464     for my $path (keys %MAP_PREFETCH) {
1465     my $map = find $path
1466     or next;
1467     $map->load;
1468    
1469     delete $MAP_PREFETCH{$path};
1470     }
1471     }
1472     undef $MAP_PREFETCHER;
1473     };
1474 root 1.157
1475     ()
1476     }
1477    
1478 root 1.110 sub save {
1479     my ($self) = @_;
1480    
1481 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1482    
1483 root 1.110 $self->{last_save} = $cf::RUNTIME;
1484    
1485     return unless $self->dirty;
1486    
1487 root 1.166 my $save = $self->save_path; utf8::encode $save;
1488     my $uniq = $self->uniq_path; utf8::encode $uniq;
1489 root 1.117
1490 root 1.110 $self->{load_path} = $save;
1491    
1492     return if $self->{deny_save};
1493    
1494 root 1.132 local $self->{last_access} = $self->last_access;#d#
1495    
1496 root 1.143 cf::async {
1497     $_->contr->save for $self->players;
1498     };
1499    
1500 root 1.110 if ($uniq) {
1501 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1502     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1503 root 1.110 } else {
1504 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1505 root 1.110 }
1506     }
1507    
1508     sub swap_out {
1509     my ($self) = @_;
1510    
1511 root 1.130 # save first because save cedes
1512     $self->save;
1513    
1514 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1515    
1516 root 1.110 return if $self->players;
1517     return if $self->in_memory != cf::MAP_IN_MEMORY;
1518     return if $self->{deny_save};
1519    
1520     $self->clear;
1521     $self->in_memory (cf::MAP_SWAPPED);
1522     }
1523    
1524 root 1.112 sub reset_at {
1525     my ($self) = @_;
1526 root 1.110
1527     # TODO: safety, remove and allow resettable per-player maps
1528 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1529 root 1.114 return 1e99 if $self->{deny_reset};
1530 root 1.110
1531 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1532 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1533 root 1.110
1534 root 1.112 $time + $to
1535     }
1536    
1537     sub should_reset {
1538     my ($self) = @_;
1539    
1540     $self->reset_at <= $cf::RUNTIME
1541 root 1.111 }
1542    
1543 root 1.110 sub reset {
1544     my ($self) = @_;
1545    
1546 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1547 root 1.137
1548 root 1.110 return if $self->players;
1549 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1550 root 1.110
1551     warn "resetting map ", $self->path;#d#
1552    
1553 root 1.111 delete $cf::MAP{$self->path};
1554 root 1.110
1555 root 1.167 $self->in_memory (cf::MAP_SWAPPED);
1556     $self->clear;
1557    
1558 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1559    
1560 root 1.166 $self->unlink_save;
1561 root 1.111 $self->destroy;
1562 root 1.110 }
1563    
1564 root 1.114 my $nuke_counter = "aaaa";
1565    
1566     sub nuke {
1567     my ($self) = @_;
1568    
1569 root 1.174 delete $cf::MAP{$self->path};
1570    
1571     $self->unlink_save;
1572    
1573     bless $self, "cf::map";
1574     delete $self->{deny_reset};
1575 root 1.114 $self->{deny_save} = 1;
1576     $self->reset_timeout (1);
1577 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578    
1579     $cf::MAP{$self->path} = $self;
1580    
1581 root 1.114 $self->reset; # polite request, might not happen
1582     }
1583    
1584 root 1.158 =item cf::map::unique_maps
1585    
1586 root 1.166 Returns an arrayref of paths of all shared maps that have
1587 root 1.158 instantiated unique items. May block.
1588    
1589     =cut
1590    
1591     sub unique_maps() {
1592     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593     or return;
1594    
1595     my @paths;
1596    
1597     for (@$files) {
1598     utf8::decode $_;
1599     next if /\.pst$/;
1600     next unless /^$PATH_SEP/o;
1601    
1602 root 1.167 s/\.map$//;
1603 root 1.166 push @paths, $_;
1604 root 1.158 }
1605    
1606     \@paths
1607     }
1608    
1609 root 1.155 package cf;
1610    
1611     =back
1612    
1613     =head3 cf::object
1614    
1615     =cut
1616    
1617     package cf::object;
1618    
1619     =over 4
1620    
1621     =item $ob->inv_recursive
1622 root 1.110
1623 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1624 root 1.110
1625 root 1.155 =cut
1626 root 1.144
1627 root 1.155 sub inv_recursive_;
1628     sub inv_recursive_ {
1629     map { $_, inv_recursive_ $_->inv } @_
1630     }
1631 root 1.110
1632 root 1.155 sub inv_recursive {
1633     inv_recursive_ inv $_[0]
1634 root 1.110 }
1635    
1636     package cf;
1637    
1638     =back
1639    
1640 root 1.95 =head3 cf::object::player
1641    
1642     =over 4
1643    
1644 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1645 root 1.28
1646     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1647     can be C<undef>. Does the right thing when the player is currently in a
1648     dialogue with the given NPC character.
1649    
1650     =cut
1651    
1652 root 1.22 # rough implementation of a future "reply" method that works
1653     # with dialog boxes.
1654 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1655 root 1.23 sub cf::object::player::reply($$$;$) {
1656     my ($self, $npc, $msg, $flags) = @_;
1657    
1658     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1659 root 1.22
1660 root 1.24 if ($self->{record_replies}) {
1661     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1662     } else {
1663     $msg = $npc->name . " says: $msg" if $npc;
1664     $self->message ($msg, $flags);
1665     }
1666 root 1.22 }
1667    
1668 root 1.79 =item $player_object->may ("access")
1669    
1670     Returns wether the given player is authorized to access resource "access"
1671     (e.g. "command_wizcast").
1672    
1673     =cut
1674    
1675     sub cf::object::player::may {
1676     my ($self, $access) = @_;
1677    
1678     $self->flag (cf::FLAG_WIZ) ||
1679     (ref $cf::CFG{"may_$access"}
1680     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1681     : $cf::CFG{"may_$access"})
1682     }
1683 root 1.70
1684 root 1.115 =item $player_object->enter_link
1685    
1686     Freezes the player and moves him/her to a special map (C<{link}>).
1687    
1688 root 1.166 The player should be reasonably safe there for short amounts of time. You
1689 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1690    
1691 root 1.166 Will never block.
1692    
1693 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1694    
1695 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1696     map. If the map is not valid (or omitted), the player will be moved back
1697     to the location he/she was before the call to C<enter_link>, or, if that
1698     fails, to the emergency map position.
1699 root 1.115
1700     Might block.
1701    
1702     =cut
1703    
1704 root 1.166 sub link_map {
1705     unless ($LINK_MAP) {
1706     $LINK_MAP = cf::map::find "{link}"
1707     or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708     $LINK_MAP->load;
1709     }
1710    
1711     $LINK_MAP
1712     }
1713    
1714 root 1.110 sub cf::object::player::enter_link {
1715     my ($self) = @_;
1716    
1717 root 1.120 $self->deactivate_recursive;
1718    
1719 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1720 root 1.110
1721 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1722 root 1.110 if $self->map;
1723    
1724 root 1.166 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1725 root 1.110 }
1726    
1727     sub cf::object::player::leave_link {
1728     my ($self, $map, $x, $y) = @_;
1729    
1730     my $link_pos = delete $self->{_link_pos};
1731    
1732     unless ($map) {
1733     # restore original map position
1734     ($map, $x, $y) = @{ $link_pos || [] };
1735 root 1.133 $map = cf::map::find $map;
1736 root 1.110
1737     unless ($map) {
1738     ($map, $x, $y) = @$EMERGENCY_POSITION;
1739 root 1.133 $map = cf::map::find $map
1740 root 1.110 or die "FATAL: cannot load emergency map\n";
1741     }
1742     }
1743    
1744     ($x, $y) = (-1, -1)
1745     unless (defined $x) && (defined $y);
1746    
1747     # use -1 or undef as default coordinates, not 0, 0
1748     ($x, $y) = ($map->enter_x, $map->enter_y)
1749     if $x <=0 && $y <= 0;
1750    
1751     $map->load;
1752 root 1.157 $map->load_diag;
1753 root 1.110
1754 root 1.143 return unless $self->contr->active;
1755 root 1.110 $self->activate_recursive;
1756     $self->enter_map ($map, $x, $y);
1757     }
1758    
1759 root 1.120 cf::player->attach (
1760     on_logout => sub {
1761     my ($pl) = @_;
1762    
1763     # abort map switching before logout
1764     if ($pl->ob->{_link_pos}) {
1765     cf::sync_job {
1766     $pl->ob->leave_link
1767     };
1768     }
1769     },
1770     on_login => sub {
1771     my ($pl) = @_;
1772    
1773     # try to abort aborted map switching on player login :)
1774     # should happen only on crashes
1775     if ($pl->ob->{_link_pos}) {
1776     $pl->ob->enter_link;
1777 root 1.140 (async {
1778 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1779     # and this sleep increases chances of the player not ending up in scorn
1780 root 1.140 $pl->ob->reply (undef,
1781     "There was an internal problem at your last logout, "
1782     . "the server will try to bring you to your intended destination in a second.",
1783     cf::NDI_RED);
1784 root 1.120 Coro::Timer::sleep 1;
1785     $pl->ob->leave_link;
1786 root 1.139 })->prio (2);
1787 root 1.120 }
1788     },
1789     );
1790    
1791 root 1.136 =item $player_object->goto ($path, $x, $y)
1792 root 1.110
1793     =cut
1794    
1795 root 1.136 sub cf::object::player::goto {
1796 root 1.110 my ($self, $path, $x, $y) = @_;
1797    
1798     $self->enter_link;
1799    
1800 root 1.140 (async {
1801 root 1.166 my $map = cf::map::find $path;
1802     $map = $map->customise_for ($self) if $map;
1803 root 1.110
1804 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1805     # if $map;
1806 root 1.110
1807 root 1.149 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1808 root 1.115
1809 root 1.110 $self->leave_link ($map, $x, $y);
1810     })->prio (1);
1811     }
1812    
1813     =item $player_object->enter_exit ($exit_object)
1814    
1815     =cut
1816    
1817     sub parse_random_map_params {
1818     my ($spec) = @_;
1819    
1820     my $rmp = { # defaults
1821 root 1.181 xsize => (cf::rndm 15, 40),
1822     ysize => (cf::rndm 15, 40),
1823     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 root 1.182 #layout => string,
1825 root 1.110 };
1826    
1827     for (split /\n/, $spec) {
1828     my ($k, $v) = split /\s+/, $_, 2;
1829    
1830     $rmp->{lc $k} = $v if (length $k) && (length $v);
1831     }
1832    
1833     $rmp
1834     }
1835    
1836     sub prepare_random_map {
1837     my ($exit) = @_;
1838    
1839 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1840    
1841 root 1.110 # all this does is basically replace the /! path by
1842     # a new random map path (?random/...) with a seed
1843     # that depends on the exit object
1844    
1845     my $rmp = parse_random_map_params $exit->msg;
1846    
1847     if ($exit->map) {
1848     $rmp->{region} = $exit->map->region_name;
1849     $rmp->{origin_map} = $exit->map->path;
1850     $rmp->{origin_x} = $exit->x;
1851     $rmp->{origin_y} = $exit->y;
1852     }
1853    
1854     $rmp->{random_seed} ||= $exit->random_seed;
1855    
1856     my $data = cf::to_json $rmp;
1857     my $md5 = Digest::MD5::md5_hex $data;
1858 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1859 root 1.110
1860 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1861 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1862 root 1.177 undef $fh;
1863     aio_rename "$meta~", $meta;
1864 root 1.110
1865     $exit->slaying ("?random/$md5");
1866     $exit->msg (undef);
1867     }
1868     }
1869    
1870     sub cf::object::player::enter_exit {
1871     my ($self, $exit) = @_;
1872    
1873     return unless $self->type == cf::PLAYER;
1874    
1875     $self->enter_link;
1876    
1877 root 1.140 (async {
1878 root 1.133 $self->deactivate_recursive; # just to be sure
1879 root 1.110 unless (eval {
1880     prepare_random_map $exit
1881     if $exit->slaying eq "/!";
1882    
1883 root 1.166 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1884 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1885 root 1.110
1886     1;
1887     }) {
1888     $self->message ("Something went wrong deep within the crossfire server. "
1889     . "I'll try to bring you back to the map you were before. "
1890 root 1.158 . "Please report this to the dungeon master!",
1891 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1892    
1893     warn "ERROR in enter_exit: $@";
1894     $self->leave_link;
1895     }
1896     })->prio (1);
1897     }
1898    
1899 root 1.95 =head3 cf::client
1900    
1901     =over 4
1902    
1903     =item $client->send_drawinfo ($text, $flags)
1904    
1905     Sends a drawinfo packet to the client. Circumvents output buffering so
1906     should not be used under normal circumstances.
1907    
1908 root 1.70 =cut
1909    
1910 root 1.95 sub cf::client::send_drawinfo {
1911     my ($self, $text, $flags) = @_;
1912    
1913     utf8::encode $text;
1914     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1915     }
1916    
1917    
1918     =item $success = $client->query ($flags, "text", \&cb)
1919    
1920     Queues a query to the client, calling the given callback with
1921     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1922     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1923    
1924     Queries can fail, so check the return code. Or don't, as queries will become
1925     reliable at some point in the future.
1926    
1927     =cut
1928    
1929     sub cf::client::query {
1930     my ($self, $flags, $text, $cb) = @_;
1931    
1932     return unless $self->state == ST_PLAYING
1933     || $self->state == ST_SETUP
1934     || $self->state == ST_CUSTOM;
1935    
1936     $self->state (ST_CUSTOM);
1937    
1938     utf8::encode $text;
1939     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1940    
1941     $self->send_packet ($self->{query_queue}[0][0])
1942     if @{ $self->{query_queue} } == 1;
1943     }
1944    
1945     cf::client->attach (
1946     on_reply => sub {
1947     my ($ns, $msg) = @_;
1948    
1949     # this weird shuffling is so that direct followup queries
1950     # get handled first
1951 root 1.128 my $queue = delete $ns->{query_queue}
1952 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1953 root 1.95
1954     (shift @$queue)->[1]->($msg);
1955    
1956     push @{ $ns->{query_queue} }, @$queue;
1957    
1958     if (@{ $ns->{query_queue} } == @$queue) {
1959     if (@$queue) {
1960     $ns->send_packet ($ns->{query_queue}[0][0]);
1961     } else {
1962 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1963 root 1.95 }
1964     }
1965     },
1966     );
1967    
1968 root 1.140 =item $client->async (\&cb)
1969 root 1.96
1970     Create a new coroutine, running the specified callback. The coroutine will
1971     be automatically cancelled when the client gets destroyed (e.g. on logout,
1972     or loss of connection).
1973    
1974     =cut
1975    
1976 root 1.140 sub cf::client::async {
1977 root 1.96 my ($self, $cb) = @_;
1978    
1979 root 1.140 my $coro = &Coro::async ($cb);
1980 root 1.103
1981     $coro->on_destroy (sub {
1982 root 1.96 delete $self->{_coro}{$coro+0};
1983 root 1.103 });
1984 root 1.96
1985     $self->{_coro}{$coro+0} = $coro;
1986 root 1.103
1987     $coro
1988 root 1.96 }
1989    
1990     cf::client->attach (
1991     on_destroy => sub {
1992     my ($ns) = @_;
1993    
1994 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1995 root 1.96 },
1996     );
1997    
1998 root 1.95 =back
1999    
2000 root 1.70
2001     =head2 SAFE SCRIPTING
2002    
2003     Functions that provide a safe environment to compile and execute
2004     snippets of perl code without them endangering the safety of the server
2005     itself. Looping constructs, I/O operators and other built-in functionality
2006     is not available in the safe scripting environment, and the number of
2007 root 1.79 functions and methods that can be called is greatly reduced.
2008 root 1.70
2009     =cut
2010 root 1.23
2011 root 1.42 our $safe = new Safe "safe";
2012 root 1.23 our $safe_hole = new Safe::Hole;
2013    
2014     $SIG{FPE} = 'IGNORE';
2015    
2016     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2017    
2018 root 1.25 # here we export the classes and methods available to script code
2019    
2020 root 1.70 =pod
2021    
2022     The following fucntions and emthods are available within a safe environment:
2023    
2024 elmex 1.91 cf::object contr pay_amount pay_player map
2025 root 1.70 cf::object::player player
2026     cf::player peaceful
2027 elmex 1.91 cf::map trigger
2028 root 1.70
2029     =cut
2030    
2031 root 1.25 for (
2032 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2033 root 1.25 ["cf::object::player" => qw(player)],
2034     ["cf::player" => qw(peaceful)],
2035 elmex 1.91 ["cf::map" => qw(trigger)],
2036 root 1.25 ) {
2037     no strict 'refs';
2038     my ($pkg, @funs) = @$_;
2039 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2040 root 1.25 for @funs;
2041     }
2042 root 1.23
2043 root 1.70 =over 4
2044    
2045     =item @retval = safe_eval $code, [var => value, ...]
2046    
2047     Compiled and executes the given perl code snippet. additional var/value
2048     pairs result in temporary local (my) scalar variables of the given name
2049     that are available in the code snippet. Example:
2050    
2051     my $five = safe_eval '$first + $second', first => 1, second => 4;
2052    
2053     =cut
2054    
2055 root 1.23 sub safe_eval($;@) {
2056     my ($code, %vars) = @_;
2057    
2058     my $qcode = $code;
2059     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2060     $qcode =~ s/\n/\\n/g;
2061    
2062     local $_;
2063 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2064 root 1.23
2065 root 1.42 my $eval =
2066 root 1.23 "do {\n"
2067     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2068     . "#line 0 \"{$qcode}\"\n"
2069     . $code
2070     . "\n}"
2071 root 1.25 ;
2072    
2073     sub_generation_inc;
2074 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2075 root 1.25 sub_generation_inc;
2076    
2077 root 1.42 if ($@) {
2078     warn "$@";
2079     warn "while executing safe code '$code'\n";
2080     warn "with arguments " . (join " ", %vars) . "\n";
2081     }
2082    
2083 root 1.25 wantarray ? @res : $res[0]
2084 root 1.23 }
2085    
2086 root 1.69 =item cf::register_script_function $function => $cb
2087    
2088     Register a function that can be called from within map/npc scripts. The
2089     function should be reasonably secure and should be put into a package name
2090     like the extension.
2091    
2092     Example: register a function that gets called whenever a map script calls
2093     C<rent::overview>, as used by the C<rent> extension.
2094    
2095     cf::register_script_function "rent::overview" => sub {
2096     ...
2097     };
2098    
2099     =cut
2100    
2101 root 1.23 sub register_script_function {
2102     my ($fun, $cb) = @_;
2103    
2104     no strict 'refs';
2105 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2106 root 1.23 }
2107    
2108 root 1.70 =back
2109    
2110 root 1.71 =cut
2111    
2112 root 1.23 #############################################################################
2113 root 1.65
2114     =head2 EXTENSION DATABASE SUPPORT
2115    
2116     Crossfire maintains a very simple database for extension use. It can
2117     currently store anything that can be serialised using Storable, which
2118     excludes objects.
2119    
2120     The parameter C<$family> should best start with the name of the extension
2121     using it, it should be unique.
2122    
2123     =over 4
2124    
2125     =item $hashref = cf::db_get $family
2126    
2127     Return a hashref for use by the extension C<$family>, which can be
2128     modified. After modifications, you have to call C<cf::db_dirty> or
2129     C<cf::db_sync>.
2130    
2131     =item $value = cf::db_get $family => $key
2132    
2133     Returns a single value from the database
2134    
2135     =item cf::db_put $family => $hashref
2136    
2137     Stores the given family hashref into the database. Updates are delayed, if
2138     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2139    
2140     =item cf::db_put $family => $key => $value
2141    
2142     Stores the given C<$value> in the family hash. Updates are delayed, if you
2143     want the data to be synced to disk immediately, use C<cf::db_sync>.
2144    
2145     =item cf::db_dirty
2146    
2147     Marks the database as dirty, to be updated at a later time.
2148    
2149     =item cf::db_sync
2150    
2151     Immediately write the database to disk I<if it is dirty>.
2152    
2153     =cut
2154    
2155 root 1.78 our $DB;
2156    
2157 root 1.65 {
2158 root 1.66 my $path = cf::localdir . "/database.pst";
2159 root 1.65
2160     sub db_load() {
2161 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2162 root 1.65 }
2163    
2164     my $pid;
2165    
2166     sub db_save() {
2167     waitpid $pid, 0 if $pid;
2168 root 1.67 if (0 == ($pid = fork)) {
2169 root 1.78 $DB->{_meta}{version} = 1;
2170     Storable::nstore $DB, "$path~";
2171 root 1.65 rename "$path~", $path;
2172     cf::_exit 0 if defined $pid;
2173     }
2174     }
2175    
2176     my $dirty;
2177    
2178     sub db_sync() {
2179     db_save if $dirty;
2180     undef $dirty;
2181     }
2182    
2183 root 1.183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2184 root 1.65 db_sync;
2185     });
2186    
2187     sub db_dirty() {
2188     $dirty = 1;
2189     $idle->start;
2190     }
2191    
2192     sub db_get($;$) {
2193     @_ >= 2
2194 root 1.78 ? $DB->{$_[0]}{$_[1]}
2195     : ($DB->{$_[0]} ||= { })
2196 root 1.65 }
2197    
2198     sub db_put($$;$) {
2199     if (@_ >= 3) {
2200 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2201 root 1.65 } else {
2202 root 1.78 $DB->{$_[0]} = $_[1];
2203 root 1.65 }
2204     db_dirty;
2205     }
2206 root 1.67
2207 root 1.93 cf::global->attach (
2208     prio => 10000,
2209 root 1.67 on_cleanup => sub {
2210     db_sync;
2211     },
2212 root 1.93 );
2213 root 1.65 }
2214    
2215     #############################################################################
2216 root 1.34 # the server's main()
2217    
2218 root 1.73 sub cfg_load {
2219 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2220     or return;
2221    
2222     local $/;
2223     *CFG = YAML::Syck::Load <$fh>;
2224 root 1.131
2225     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2226    
2227 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229    
2230 root 1.131 if (exists $CFG{mlockall}) {
2231     eval {
2232 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2233 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2234     };
2235     warn $@ if $@;
2236     }
2237 root 1.72 }
2238    
2239 root 1.39 sub main {
2240 root 1.108 # we must not ever block the main coroutine
2241     local $Coro::idle = sub {
2242 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 root 1.175 (async {
2244     Event::one_event;
2245     })->prio (Coro::PRIO_MAX);
2246 root 1.108 };
2247    
2248 root 1.73 cfg_load;
2249 root 1.65 db_load;
2250 root 1.61 load_extensions;
2251 root 1.183
2252     $TICK_WATCHER->start;
2253 root 1.34 Event::loop;
2254     }
2255    
2256     #############################################################################
2257 root 1.155 # initialisation and cleanup
2258    
2259     # install some emergency cleanup handlers
2260     BEGIN {
2261     for my $signal (qw(INT HUP TERM)) {
2262     Event->signal (
2263     data => WF_AUTOCANCEL,
2264     signal => $signal,
2265     cb => sub {
2266     cf::cleanup "SIG$signal";
2267     },
2268     );
2269     }
2270     }
2271    
2272 root 1.156 sub emergency_save() {
2273 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2274    
2275     warn "enter emergency perl save\n";
2276    
2277     cf::sync_job {
2278     # use a peculiar iteration method to avoid tripping on perl
2279     # refcount bugs in for. also avoids problems with players
2280 root 1.167 # and maps saved/destroyed asynchronously.
2281 root 1.155 warn "begin emergency player save\n";
2282     for my $login (keys %cf::PLAYER) {
2283     my $pl = $cf::PLAYER{$login} or next;
2284     $pl->valid or next;
2285     $pl->save;
2286     }
2287     warn "end emergency player save\n";
2288    
2289     warn "begin emergency map save\n";
2290     for my $path (keys %cf::MAP) {
2291     my $map = $cf::MAP{$path} or next;
2292     $map->valid or next;
2293     $map->save;
2294     }
2295     warn "end emergency map save\n";
2296     };
2297    
2298     warn "leave emergency perl save\n";
2299     }
2300 root 1.22
2301 root 1.111 sub reload() {
2302 root 1.106 # can/must only be called in main
2303     if ($Coro::current != $Coro::main) {
2304 root 1.183 warn "can only reload from main coroutine";
2305 root 1.106 return;
2306     }
2307    
2308 root 1.103 warn "reloading...";
2309    
2310 root 1.183 warn "cancelling server ticker";
2311     $TICK_WATCHER->cancel;
2312    
2313 root 1.106 cf::emergency_save;
2314    
2315 root 1.103 eval {
2316 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2317 root 1.65
2318 root 1.183 warn "syncing database to disk";
2319     cf::db_sync;
2320    
2321     warn "cancelling all WF_AUTOCANCEL watchers";
2322 root 1.87 for (Event::all_watchers) {
2323     $_->cancel if $_->data & WF_AUTOCANCEL;
2324     }
2325 root 1.65
2326 root 1.183 warn "flushing outstanding aio requests";
2327     for (;;) {
2328     IO::AIO::flush;
2329     Coro::cede;
2330     last unless IO::AIO::nreqs;
2331     warn "iterate...";
2332     }
2333    
2334     warn "cancelling all extension coros";
2335 root 1.103 $_->cancel for values %EXT_CORO;
2336     %EXT_CORO = ();
2337    
2338 root 1.183 warn "removing commands";
2339 root 1.159 %COMMAND = ();
2340    
2341 root 1.183 warn "removing ext commands";
2342 root 1.159 %EXTCMD = ();
2343    
2344 root 1.183 warn "unloading/nuking all extensions";
2345 root 1.159 for my $pkg (@EXTS) {
2346 root 1.160 warn "... unloading $pkg";
2347 root 1.159
2348     if (my $cb = $pkg->can ("unload")) {
2349     eval {
2350     $cb->($pkg);
2351     1
2352     } or warn "$pkg unloaded, but with errors: $@";
2353     }
2354    
2355 root 1.160 warn "... nuking $pkg";
2356 root 1.159 Symbol::delete_package $pkg;
2357 root 1.65 }
2358    
2359 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2360 root 1.65 while (my ($k, $v) = each %INC) {
2361     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2362    
2363 root 1.183 warn "... unloading $k";
2364 root 1.65 delete $INC{$k};
2365    
2366     $k =~ s/\.pm$//;
2367     $k =~ s/\//::/g;
2368    
2369     if (my $cb = $k->can ("unload_module")) {
2370     $cb->();
2371     }
2372    
2373     Symbol::delete_package $k;
2374     }
2375    
2376 root 1.183 warn "getting rid of safe::, as good as possible";
2377 root 1.65 Symbol::delete_package "safe::$_"
2378 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2379 root 1.65
2380 root 1.183 warn "unloading cf.pm \"a bit\"";
2381 root 1.65 delete $INC{"cf.pm"};
2382    
2383     # don't, removes xs symbols, too,
2384     # and global variables created in xs
2385     #Symbol::delete_package __PACKAGE__;
2386    
2387 root 1.183 warn "unload completed, starting to reload now";
2388    
2389 root 1.103 warn "reloading cf.pm";
2390 root 1.65 require cf;
2391 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2392    
2393 root 1.183 warn "loading config and database again";
2394 root 1.73 cf::cfg_load;
2395 root 1.65 cf::db_load;
2396    
2397 root 1.183 warn "loading extensions";
2398 root 1.65 cf::load_extensions;
2399    
2400 root 1.183 warn "reattaching attachments to objects/players";
2401 root 1.65 _global_reattach;
2402 root 1.183 warn "reattaching attachments to maps";
2403 root 1.144 reattach $_ for values %MAP;
2404 root 1.183
2405     warn "restarting server ticker";
2406    
2407     $TICK_WATCHER->start;
2408 root 1.65 };
2409    
2410 root 1.106 if ($@) {
2411     warn $@;
2412     warn "error while reloading, exiting.";
2413     exit 1;
2414     }
2415    
2416 root 1.159 warn "reloaded";
2417 root 1.65 };
2418    
2419 root 1.175 our $RELOAD_WATCHER; # used only during reload
2420    
2421 root 1.111 register_command "reload" => sub {
2422 root 1.65 my ($who, $arg) = @_;
2423    
2424     if ($who->flag (FLAG_WIZ)) {
2425 root 1.175 $who->message ("reloading server.");
2426    
2427     # doing reload synchronously and two reloads happen back-to-back,
2428     # coro crashes during coro_state_free->destroy here.
2429    
2430     $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2431     reload;
2432     undef $RELOAD_WATCHER;
2433     });
2434 root 1.65 }
2435     };
2436    
2437 root 1.27 unshift @INC, $LIBDIR;
2438 root 1.17
2439 root 1.183 my $bug_warning = 0;
2440    
2441 root 1.35 $TICK_WATCHER = Event->timer (
2442 root 1.104 reentrant => 0,
2443 root 1.183 parked => 1,
2444 root 1.104 prio => 0,
2445     at => $NEXT_TICK || $TICK,
2446     data => WF_AUTOCANCEL,
2447     cb => sub {
2448 root 1.183 if ($Coro::current != $Coro::main) {
2449     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450     unless ++$bug_warning > 10;
2451     return;
2452     }
2453    
2454 root 1.163 $NOW = Event::time;
2455    
2456 root 1.133 cf::server_tick; # one server iteration
2457     $RUNTIME += $TICK;
2458 root 1.35 $NEXT_TICK += $TICK;
2459    
2460 root 1.155 $WAIT_FOR_TICK->broadcast;
2461     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2462    
2463 root 1.78 # if we are delayed by four ticks or more, skip them all
2464 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2465 root 1.35
2466     $TICK_WATCHER->at ($NEXT_TICK);
2467     $TICK_WATCHER->start;
2468     },
2469     );
2470    
2471 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2472 root 1.77
2473 root 1.168 $AIO_POLL_WATCHER = Event->io (
2474 root 1.108 fd => IO::AIO::poll_fileno,
2475     poll => 'r',
2476     prio => 5,
2477     data => WF_AUTOCANCEL,
2478     cb => \&IO::AIO::poll_cb,
2479     );
2480    
2481 root 1.168 $WRITE_RUNTIME_WATCHER = Event->timer (
2482 root 1.108 data => WF_AUTOCANCEL,
2483 root 1.183 after => 1,
2484 root 1.108 interval => 10,
2485 root 1.186 prio => 6, # keep it lowest so it acts like a watchdog
2486 root 1.183 cb => Coro::unblock_sub {
2487     write_runtime
2488     or warn "ERROR: unable to write runtime file: $!";
2489 root 1.108 },
2490     );
2491 root 1.103
2492 root 1.125 END { cf::emergency_save }
2493    
2494 root 1.1 1
2495