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/cvs/deliantra/server/lib/cf.pm
Revision: 1.187
Committed: Sat Jan 20 21:06:52 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.186: +13 -5 lines
Log Message:
support priority for map register and document it

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.175 use Coro 3.4 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.154 use Data::Dumper;
21 root 1.108 use Digest::MD5;
22 root 1.105 use Fcntl;
23 root 1.145 use IO::AIO 2.32 ();
24 root 1.72 use YAML::Syck ();
25 root 1.32 use Time::HiRes;
26 root 1.96
27     use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 root 1.1
29 root 1.155 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30    
31 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32     $YAML::Syck::ImplicitUnicode = 1;
33    
34 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 root 1.1
36 root 1.85 our %COMMAND = ();
37     our %COMMAND_TIME = ();
38 root 1.159
39     our @EXTS = (); # list of extension package names
40 root 1.85 our %EXTCMD = ();
41 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
42 root 1.161 our %EXT_MAP = (); # pluggable maps
43 root 1.85
44 root 1.1 our @EVENT;
45 root 1.88 our $LIBDIR = datadir . "/ext";
46 root 1.1
47 root 1.35 our $TICK = MAX_TIME * 1e-6;
48     our $TICK_WATCHER;
49 root 1.168 our $AIO_POLL_WATCHER;
50     our $WRITE_RUNTIME_WATCHER;
51 root 1.35 our $NEXT_TICK;
52 root 1.103 our $NOW;
53 root 1.35
54 root 1.70 our %CFG;
55    
56 root 1.84 our $UPTIME; $UPTIME ||= time;
57 root 1.103 our $RUNTIME;
58    
59 root 1.143 our %PLAYER; # all users
60     our %MAP; # all maps
61 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
62 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
63 root 1.103
64 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66    
67 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
68     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69    
70 root 1.103 binmode STDOUT;
71     binmode STDERR;
72    
73     # read virtual server time, if available
74     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75     open my $fh, "<", cf::localdir . "/runtime"
76     or die "unable to read runtime file: $!";
77     $RUNTIME = <$fh> + 0.;
78     }
79    
80     mkdir cf::localdir;
81     mkdir cf::localdir . "/" . cf::playerdir;
82     mkdir cf::localdir . "/" . cf::tmpdir;
83     mkdir cf::localdir . "/" . cf::uniquedir;
84 root 1.108 mkdir $RANDOM_MAPS;
85 root 1.103
86 root 1.131 our $EMERGENCY_POSITION;
87 root 1.110
88 root 1.70 #############################################################################
89    
90     =head2 GLOBAL VARIABLES
91    
92     =over 4
93    
94 root 1.83 =item $cf::UPTIME
95    
96     The timestamp of the server start (so not actually an uptime).
97    
98 root 1.103 =item $cf::RUNTIME
99    
100     The time this server has run, starts at 0 and is increased by $cf::TICK on
101     every server tick.
102    
103 root 1.70 =item $cf::LIBDIR
104    
105     The perl library directory, where extensions and cf-specific modules can
106     be found. It will be added to C<@INC> automatically.
107    
108 root 1.103 =item $cf::NOW
109    
110     The time of the last (current) server tick.
111    
112 root 1.70 =item $cf::TICK
113    
114     The interval between server ticks, in seconds.
115    
116     =item %cf::CFG
117    
118     Configuration for the server, loaded from C</etc/crossfire/config>, or
119     from wherever your confdir points to.
120    
121 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122    
123     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125     processing has been done. Call C<< ->wait >> on them to maximise the
126     window of cpu time available, or simply to synchronise to the server tick.
127    
128 root 1.70 =back
129    
130     =cut
131    
132 root 1.1 BEGIN {
133     *CORE::GLOBAL::warn = sub {
134     my $msg = join "", @_;
135 root 1.103 utf8::encode $msg;
136    
137 root 1.1 $msg .= "\n"
138     unless $msg =~ /\n$/;
139    
140 root 1.146 LOG llevError, $msg;
141 root 1.1 };
142     }
143    
144 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
150 root 1.25
151 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
152 root 1.25 # within the Safe compartment.
153 root 1.86 for my $pkg (qw(
154 root 1.100 cf::global cf::attachable
155 root 1.86 cf::object cf::object::player
156 root 1.89 cf::client cf::player
157 root 1.86 cf::arch cf::living
158     cf::map cf::party cf::region
159     )) {
160 root 1.25 no strict 'refs';
161 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162 root 1.25 }
163 root 1.1
164 root 1.18 $Event::DIED = sub {
165     warn "error in event callback: @_";
166     };
167    
168 root 1.70 =head2 UTILITY FUNCTIONS
169    
170     =over 4
171    
172 root 1.154 =item dumpval $ref
173    
174 root 1.70 =cut
175 root 1.44
176 root 1.154 sub dumpval {
177     eval {
178     local $SIG{__DIE__};
179     my $d;
180     if (1) {
181     $d = new Data::Dumper([$_[0]], ["*var"]);
182     $d->Terse(1);
183     $d->Indent(2);
184     $d->Quotekeys(0);
185     $d->Useqq(1);
186     #$d->Bless(...);
187     $d->Seen($_[1]) if @_ > 1;
188     $d = $d->Dump();
189     }
190     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191     $d
192     } || "[unable to dump $_[0]: '$@']";
193     }
194    
195 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
196 root 1.44
197 root 1.70 =item $ref = cf::from_json $json
198    
199     Converts a JSON string into the corresponding perl data structure.
200    
201     =cut
202    
203 root 1.45 sub from_json($) {
204     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205     JSON::Syck::Load $_[0]
206 root 1.44 }
207    
208 root 1.70 =item $json = cf::to_json $ref
209    
210     Converts a perl data structure into its JSON representation.
211    
212     =cut
213    
214 root 1.45 sub to_json($) {
215     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216     JSON::Syck::Dump $_[0]
217 root 1.44 }
218    
219 root 1.120 =item cf::lock_wait $string
220    
221     Wait until the given lock is available. See cf::lock_acquire.
222    
223     =item my $lock = cf::lock_acquire $string
224    
225     Wait until the given lock is available and then acquires it and returns
226 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227 root 1.120 for example when the coroutine gets canceled), the lock is automatically
228     returned.
229    
230 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
231     uses map_find and cf::map::load uses map_load).
232 root 1.120
233     =cut
234    
235     our %LOCK;
236    
237     sub lock_wait($) {
238     my ($key) = @_;
239    
240     # wait for lock, if any
241     while ($LOCK{$key}) {
242     push @{ $LOCK{$key} }, $Coro::current;
243     Coro::schedule;
244     }
245     }
246    
247     sub lock_acquire($) {
248     my ($key) = @_;
249    
250     # wait, to be sure we are not locked
251     lock_wait $key;
252    
253     $LOCK{$key} = [];
254    
255 root 1.135 Coro::guard {
256 root 1.120 # wake up all waiters, to be on the safe side
257     $_->ready for @{ delete $LOCK{$key} };
258     }
259     }
260    
261 root 1.133 sub freeze_mainloop {
262     return unless $TICK_WATCHER->is_active;
263    
264 root 1.168 my $guard = Coro::guard {
265     $TICK_WATCHER->start;
266     $WRITE_RUNTIME_WATCHER->start;
267     };
268     $WRITE_RUNTIME_WATCHER->stop;
269 root 1.133 $TICK_WATCHER->stop;
270     $guard
271     }
272    
273 root 1.140 =item cf::async { BLOCK }
274    
275     Currently the same as Coro::async_pool, meaning you cannot use
276     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277     thing you are allowed to do is call C<prio> on it.
278    
279     =cut
280    
281     BEGIN { *async = \&Coro::async_pool }
282    
283 root 1.106 =item cf::sync_job { BLOCK }
284    
285     The design of crossfire+ requires that the main coro ($Coro::main) is
286     always able to handle events or runnable, as crossfire+ is only partly
287     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288    
289     If it must be done, put the blocking parts into C<sync_job>. This will run
290     the given BLOCK in another coroutine while waiting for the result. The
291     server will be frozen during this time, so the block should either finish
292     fast or be very important.
293    
294     =cut
295    
296 root 1.105 sub sync_job(&) {
297     my ($job) = @_;
298    
299     if ($Coro::current == $Coro::main) {
300 root 1.112 # this is the main coro, too bad, we have to block
301     # till the operation succeeds, freezing the server :/
302    
303 root 1.110 # TODO: use suspend/resume instead
304 root 1.112 # (but this is cancel-safe)
305 root 1.133 my $freeze_guard = freeze_mainloop;
306 root 1.112
307     my $busy = 1;
308     my @res;
309    
310 root 1.140 (async {
311 root 1.112 @res = eval { $job->() };
312     warn $@ if $@;
313     undef $busy;
314     })->prio (Coro::PRIO_MAX);
315    
316 root 1.105 while ($busy) {
317 root 1.141 Coro::cede or Event::one_event;
318 root 1.105 }
319 root 1.112
320     wantarray ? @res : $res[0]
321 root 1.105 } else {
322 root 1.112 # we are in another coroutine, how wonderful, everything just works
323    
324     $job->()
325 root 1.105 }
326     }
327    
328 root 1.140 =item $coro = cf::async_ext { BLOCK }
329 root 1.103
330 root 1.159 Like async, but this coro is automatically being canceled when the
331 root 1.140 extension calling this is being unloaded.
332 root 1.103
333     =cut
334    
335 root 1.140 sub async_ext(&) {
336 root 1.103 my $cb = shift;
337    
338 root 1.140 my $coro = &Coro::async ($cb);
339 root 1.103
340     $coro->on_destroy (sub {
341     delete $EXT_CORO{$coro+0};
342     });
343     $EXT_CORO{$coro+0} = $coro;
344    
345     $coro
346     }
347    
348 root 1.108 sub write_runtime {
349     my $runtime = cf::localdir . "/runtime";
350    
351     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352     or return;
353    
354 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
355     # 10 is the runtime save interval, for a monotonic clock
356     # 60 allows for the watchdog to kill the server.
357    
358 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359     and return;
360    
361     aio_fsync $fh
362     and return;
363    
364     close $fh
365     or return;
366    
367     aio_rename "$runtime~", $runtime
368     and return;
369    
370     1
371     }
372    
373 root 1.70 =back
374    
375 root 1.71 =cut
376    
377 root 1.44 #############################################################################
378 root 1.39
379 root 1.93 =head2 ATTACHABLE OBJECTS
380    
381 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
382     attach callbacks/event handlers (a collection of which is called an "attachment")
383     to it. All such attachable objects support the following methods.
384    
385     In the following description, CLASS can be any of C<global>, C<object>
386     C<player>, C<client> or C<map> (i.e. the attachable objects in
387     crossfire+).
388 root 1.55
389     =over 4
390    
391 root 1.94 =item $attachable->attach ($attachment, key => $value...)
392    
393     =item $attachable->detach ($attachment)
394    
395     Attach/detach a pre-registered attachment to a specific object and give it
396     the specified key/value pairs as arguments.
397    
398     Example, attach a minesweeper attachment to the given object, making it a
399     10x10 minesweeper game:
400 root 1.46
401 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
402 root 1.53
403 root 1.93 =item $bool = $attachable->attached ($name)
404 root 1.46
405 root 1.93 Checks wether the named attachment is currently attached to the object.
406 root 1.46
407 root 1.94 =item cf::CLASS->attach ...
408 root 1.46
409 root 1.94 =item cf::CLASS->detach ...
410 root 1.92
411 root 1.94 Define an anonymous attachment and attach it to all objects of the given
412     CLASS. See the next function for an explanation of its arguments.
413 root 1.92
414 root 1.93 You can attach to global events by using the C<cf::global> class.
415 root 1.92
416 root 1.94 Example, log all player logins:
417    
418     cf::player->attach (
419     on_login => sub {
420     my ($pl) = @_;
421     ...
422     },
423     );
424    
425     Example, attach to the jeweler skill:
426    
427     cf::object->attach (
428     type => cf::SKILL,
429     subtype => cf::SK_JEWELER,
430     on_use_skill => sub {
431     my ($sk, $ob, $part, $dir, $msg) = @_;
432     ...
433     },
434     );
435    
436     =item cf::CLASS::attachment $name, ...
437    
438     Register an attachment by C<$name> through which attachable objects of the
439     given CLASS can refer to this attachment.
440    
441     Some classes such as crossfire maps and objects can specify attachments
442     that are attached at load/instantiate time, thus the need for a name.
443    
444     These calls expect any number of the following handler/hook descriptions:
445 root 1.46
446     =over 4
447    
448     =item prio => $number
449    
450     Set the priority for all following handlers/hooks (unless overwritten
451     by another C<prio> setting). Lower priority handlers get executed
452     earlier. The default priority is C<0>, and many built-in handlers are
453     registered at priority C<-1000>, so lower priorities should not be used
454     unless you know what you are doing.
455    
456 root 1.93 =item type => $type
457    
458     (Only for C<< cf::object->attach >> calls), limits the attachment to the
459     given type of objects only (the additional parameter C<subtype> can be
460     used to further limit to the given subtype).
461    
462 root 1.46 =item on_I<event> => \&cb
463    
464     Call the given code reference whenever the named event happens (event is
465     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
466     handlers are recognised generally depends on the type of object these
467     handlers attach to).
468    
469     See F<include/eventinc.h> for the full list of events supported, and their
470     class.
471    
472     =item package => package::
473    
474     Look for sub functions of the name C<< on_I<event> >> in the given
475     package and register them. Only handlers for eevents supported by the
476     object/class are recognised.
477    
478     =back
479    
480 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
481     event handler when a monster attacks:
482    
483     cf::object::attachment sockpuppet =>
484     on_skill_attack => sub {
485     my ($self, $victim) = @_;
486     ...
487     }
488     }
489    
490 root 1.96 =item $attachable->valid
491    
492     Just because you have a perl object does not mean that the corresponding
493     C-level object still exists. If you try to access an object that has no
494     valid C counterpart anymore you get an exception at runtime. This method
495     can be used to test for existence of the C object part without causing an
496     exception.
497    
498 root 1.39 =cut
499    
500 root 1.40 # the following variables are defined in .xs and must not be re-created
501 root 1.100 our @CB_GLOBAL = (); # registry for all global events
502     our @CB_ATTACHABLE = (); # registry for all attachables
503     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504     our @CB_PLAYER = ();
505     our @CB_CLIENT = ();
506     our @CB_TYPE = (); # registry for type (cf-object class) based events
507     our @CB_MAP = ();
508 root 1.39
509 root 1.45 my %attachment;
510    
511 root 1.170 sub cf::attachable::thawer_merge {
512     # simply override everything except _meta
513     local $_[0]{_meta};
514     %{$_[0]} = %{$_[1]};
515     }
516    
517 root 1.93 sub _attach_cb($$$$) {
518     my ($registry, $event, $prio, $cb) = @_;
519 root 1.39
520     use sort 'stable';
521    
522     $cb = [$prio, $cb];
523    
524     @{$registry->[$event]} = sort
525     { $a->[0] cmp $b->[0] }
526     @{$registry->[$event] || []}, $cb;
527     }
528    
529 root 1.100 # hack
530     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531    
532 root 1.39 # attach handles attaching event callbacks
533     # the only thing the caller has to do is pass the correct
534     # registry (== where the callback attaches to).
535 root 1.93 sub _attach {
536 root 1.45 my ($registry, $klass, @arg) = @_;
537 root 1.39
538 root 1.93 my $object_type;
539 root 1.39 my $prio = 0;
540     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541    
542 root 1.100 #TODO: get rid of this hack
543     if ($attachable_klass{$klass}) {
544     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545     }
546    
547 root 1.45 while (@arg) {
548     my $type = shift @arg;
549 root 1.39
550     if ($type eq "prio") {
551 root 1.45 $prio = shift @arg;
552 root 1.39
553 root 1.93 } elsif ($type eq "type") {
554     $object_type = shift @arg;
555     $registry = $CB_TYPE[$object_type] ||= [];
556    
557     } elsif ($type eq "subtype") {
558     defined $object_type or Carp::croak "subtype specified without type";
559     my $object_subtype = shift @arg;
560     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561    
562 root 1.39 } elsif ($type eq "package") {
563 root 1.45 my $pkg = shift @arg;
564 root 1.39
565     while (my ($name, $id) = each %cb_id) {
566     if (my $cb = $pkg->can ($name)) {
567 root 1.93 _attach_cb $registry, $id, $prio, $cb;
568 root 1.39 }
569     }
570    
571     } elsif (exists $cb_id{$type}) {
572 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 root 1.39
574     } elsif (ref $type) {
575     warn "attaching objects not supported, ignoring.\n";
576    
577     } else {
578 root 1.45 shift @arg;
579 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
580     }
581     }
582     }
583    
584 root 1.93 sub _object_attach {
585 root 1.48 my ($obj, $name, %arg) = @_;
586 root 1.46
587 root 1.55 return if exists $obj->{_attachment}{$name};
588    
589 root 1.46 if (my $attach = $attachment{$name}) {
590     my $registry = $obj->registry;
591    
592 root 1.47 for (@$attach) {
593     my ($klass, @attach) = @$_;
594 root 1.93 _attach $registry, $klass, @attach;
595 root 1.47 }
596 root 1.46
597 root 1.48 $obj->{$name} = \%arg;
598 root 1.46 } else {
599     warn "object uses attachment '$name' that is not available, postponing.\n";
600     }
601    
602 root 1.50 $obj->{_attachment}{$name} = undef;
603 root 1.46 }
604    
605 root 1.93 sub cf::attachable::attach {
606     if (ref $_[0]) {
607     _object_attach @_;
608     } else {
609     _attach shift->_attach_registry, @_;
610     }
611 root 1.55 };
612 root 1.46
613 root 1.54 # all those should be optimised
614 root 1.93 sub cf::attachable::detach {
615 root 1.54 my ($obj, $name) = @_;
616 root 1.46
617 root 1.93 if (ref $obj) {
618     delete $obj->{_attachment}{$name};
619     reattach ($obj);
620     } else {
621     Carp::croak "cannot, currently, detach class attachments";
622     }
623 root 1.55 };
624    
625 root 1.93 sub cf::attachable::attached {
626 root 1.55 my ($obj, $name) = @_;
627    
628     exists $obj->{_attachment}{$name}
629 root 1.39 }
630    
631 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
633     sub cf::\L$klass\E::_attach_registry {
634     (\\\@CB_$klass, KLASS_$klass)
635     }
636 root 1.45
637 root 1.93 sub cf::\L$klass\E::attachment {
638     my \$name = shift;
639 root 1.39
640 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641     }
642     ";
643     die if $@;
644 root 1.52 }
645    
646 root 1.39 our $override;
647 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 root 1.39
649 root 1.45 sub override {
650     $override = 1;
651     @invoke_results = ();
652 root 1.39 }
653    
654 root 1.45 sub do_invoke {
655 root 1.39 my $event = shift;
656 root 1.40 my $callbacks = shift;
657 root 1.39
658 root 1.45 @invoke_results = ();
659    
660 root 1.39 local $override;
661    
662 root 1.40 for (@$callbacks) {
663 root 1.39 eval { &{$_->[1]} };
664    
665     if ($@) {
666     warn "$@";
667 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 root 1.39 override;
669     }
670    
671     return 1 if $override;
672     }
673    
674     0
675     }
676    
677 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678 root 1.55
679 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 root 1.55
681 root 1.96 Generate an object-specific event with the given arguments.
682 root 1.55
683 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684 root 1.55 removed in future versions), and there is no public API to access override
685     results (if you must, access C<@cf::invoke_results> directly).
686    
687     =back
688    
689 root 1.71 =cut
690    
691 root 1.70 #############################################################################
692 root 1.45 # object support
693    
694 root 1.102 sub reattach {
695     # basically do the same as instantiate, without calling instantiate
696     my ($obj) = @_;
697    
698 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699    
700 root 1.102 my $registry = $obj->registry;
701    
702     @$registry = ();
703    
704     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
705    
706     for my $name (keys %{ $obj->{_attachment} || {} }) {
707     if (my $attach = $attachment{$name}) {
708     for (@$attach) {
709     my ($klass, @attach) = @$_;
710     _attach $registry, $klass, @attach;
711     }
712     } else {
713     warn "object uses attachment '$name' that is not available, postponing.\n";
714     }
715     }
716     }
717    
718 root 1.100 cf::attachable->attach (
719     prio => -1000000,
720     on_instantiate => sub {
721     my ($obj, $data) = @_;
722 root 1.45
723 root 1.100 $data = from_json $data;
724 root 1.45
725 root 1.100 for (@$data) {
726     my ($name, $args) = @$_;
727 root 1.49
728 root 1.100 $obj->attach ($name, %{$args || {} });
729     }
730     },
731 root 1.102 on_reattach => \&reattach,
732 root 1.100 on_clone => sub {
733     my ($src, $dst) = @_;
734    
735     @{$dst->registry} = @{$src->registry};
736    
737     %$dst = %$src;
738    
739     %{$dst->{_attachment}} = %{$src->{_attachment}}
740     if exists $src->{_attachment};
741     },
742     );
743 root 1.45
744 root 1.46 sub object_freezer_save {
745 root 1.59 my ($filename, $rdata, $objs) = @_;
746 root 1.46
747 root 1.105 sync_job {
748     if (length $$rdata) {
749     warn sprintf "saving %s (%d,%d)\n",
750     $filename, length $$rdata, scalar @$objs;
751 root 1.60
752 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 root 1.60 chmod SAVE_MODE, $fh;
754 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755     aio_fsync $fh;
756 root 1.60 close $fh;
757 root 1.105
758     if (@$objs) {
759     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760     chmod SAVE_MODE, $fh;
761     my $data = Storable::nfreeze { version => 1, objs => $objs };
762     aio_write $fh, 0, (length $data), $data, 0;
763     aio_fsync $fh;
764     close $fh;
765     aio_rename "$filename.pst~", "$filename.pst";
766     }
767     } else {
768     aio_unlink "$filename.pst";
769     }
770    
771     aio_rename "$filename~", $filename;
772 root 1.60 } else {
773 root 1.105 warn "FATAL: $filename~: $!\n";
774 root 1.60 }
775 root 1.59 } else {
776 root 1.105 aio_unlink $filename;
777     aio_unlink "$filename.pst";
778 root 1.59 }
779 root 1.45 }
780     }
781    
782 root 1.80 sub object_freezer_as_string {
783     my ($rdata, $objs) = @_;
784    
785     use Data::Dumper;
786    
787 root 1.81 $$rdata . Dumper $objs
788 root 1.80 }
789    
790 root 1.46 sub object_thawer_load {
791     my ($filename) = @_;
792    
793 root 1.105 my ($data, $av);
794 root 1.61
795 root 1.105 (aio_load $filename, $data) >= 0
796     or return;
797 root 1.61
798 root 1.105 unless (aio_stat "$filename.pst") {
799     (aio_load "$filename.pst", $av) >= 0
800     or return;
801 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
802 root 1.61 }
803 root 1.45
804 root 1.118 warn sprintf "loading %s (%d)\n",
805     $filename, length $data, scalar @{$av || []};#d#
806 root 1.105 return ($data, $av);
807 root 1.45 }
808    
809     #############################################################################
810 root 1.85 # command handling &c
811 root 1.39
812 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
813 root 1.1
814 root 1.85 Register a callback for execution when the client sends the user command
815     $name.
816 root 1.5
817 root 1.85 =cut
818 root 1.5
819 root 1.85 sub register_command {
820     my ($name, $cb) = @_;
821 root 1.5
822 root 1.85 my $caller = caller;
823     #warn "registering command '$name/$time' to '$caller'";
824 root 1.1
825 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
826 root 1.1 }
827    
828 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
829 root 1.1
830 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
831 root 1.1
832 root 1.85 If the callback returns something, it is sent back as if reply was being
833     called.
834 root 1.1
835 root 1.85 =cut
836 root 1.1
837 root 1.16 sub register_extcmd {
838     my ($name, $cb) = @_;
839    
840 root 1.159 $EXTCMD{$name} = $cb;
841 root 1.16 }
842    
843 root 1.93 cf::player->attach (
844 root 1.85 on_command => sub {
845     my ($pl, $name, $params) = @_;
846    
847     my $cb = $COMMAND{$name}
848     or return;
849    
850     for my $cmd (@$cb) {
851     $cmd->[1]->($pl->ob, $params);
852     }
853    
854     cf::override;
855     },
856     on_extcmd => sub {
857     my ($pl, $buf) = @_;
858    
859     my $msg = eval { from_json $buf };
860    
861     if (ref $msg) {
862     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 root 1.159 if (my %reply = $cb->($pl, $msg)) {
864 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
865     }
866     }
867     } else {
868     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869     }
870    
871     cf::override;
872     },
873 root 1.93 );
874 root 1.85
875 root 1.1 sub load_extension {
876     my ($path) = @_;
877    
878     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 root 1.5 my $base = $1;
880 root 1.1 my $pkg = $1;
881     $pkg =~ s/[^[:word:]]/_/g;
882 root 1.41 $pkg = "ext::$pkg";
883 root 1.1
884 root 1.160 warn "... loading '$path' into '$pkg'\n";
885 root 1.1
886     open my $fh, "<:utf8", $path
887     or die "$path: $!";
888    
889     my $source =
890     "package $pkg; use strict; use utf8;\n"
891     . "#line 1 \"$path\"\n{\n"
892     . (do { local $/; <$fh> })
893     . "\n};\n1";
894    
895 root 1.166 unless (eval $source) {
896     my $msg = $@ ? "$path: $@\n"
897     : "extension disabled.\n";
898     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899     warn $@;
900     warn "mandatory extension failed to load, exiting.\n";
901     exit 1;
902     }
903     die $@;
904     }
905 root 1.1
906 root 1.159 push @EXTS, $pkg;
907 root 1.1 }
908    
909     sub load_extensions {
910     for my $ext (<$LIBDIR/*.ext>) {
911 root 1.3 next unless -r $ext;
912 root 1.2 eval {
913     load_extension $ext;
914     1
915     } or warn "$ext not loaded: $@";
916 root 1.1 }
917     }
918    
919 root 1.8 #############################################################################
920 root 1.70
921     =head2 CORE EXTENSIONS
922    
923     Functions and methods that extend core crossfire objects.
924    
925 root 1.143 =cut
926    
927     package cf::player;
928    
929 root 1.154 use Coro::AIO;
930    
931 root 1.95 =head3 cf::player
932    
933 root 1.70 =over 4
934 root 1.22
935 root 1.143 =item cf::player::find $login
936 root 1.23
937 root 1.143 Returns the given player object, loading it if necessary (might block).
938 root 1.23
939     =cut
940    
941 root 1.145 sub playerdir($) {
942     cf::localdir
943     . "/"
944     . cf::playerdir
945     . "/"
946     . (ref $_[0] ? $_[0]->ob->name : $_[0])
947     }
948    
949 root 1.143 sub path($) {
950 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951    
952     (playerdir $login) . "/$login.pl"
953 root 1.143 }
954    
955     sub find_active($) {
956     $cf::PLAYER{$_[0]}
957     and $cf::PLAYER{$_[0]}->active
958     and $cf::PLAYER{$_[0]}
959     }
960    
961     sub exists($) {
962     my ($login) = @_;
963    
964     $cf::PLAYER{$login}
965 root 1.180 or cf::sync_job { !aio_stat path $login }
966 root 1.143 }
967    
968     sub find($) {
969     return $cf::PLAYER{$_[0]} || do {
970     my $login = $_[0];
971    
972     my $guard = cf::lock_acquire "user_find:$login";
973    
974 root 1.151 $cf::PLAYER{$_[0]} || do {
975     my $pl = load_pl path $login
976     or return;
977     $cf::PLAYER{$login} = $pl
978     }
979     }
980 root 1.143 }
981    
982     sub save($) {
983     my ($pl) = @_;
984    
985     return if $pl->{deny_save};
986    
987     my $path = path $pl;
988     my $guard = cf::lock_acquire "user_save:$path";
989    
990     return if $pl->{deny_save};
991 root 1.146
992 root 1.154 aio_mkdir playerdir $pl, 0770;
993 root 1.143 $pl->{last_save} = $cf::RUNTIME;
994    
995     $pl->save_pl ($path);
996     Coro::cede;
997     }
998    
999     sub new($) {
1000     my ($login) = @_;
1001    
1002     my $self = create;
1003    
1004     $self->ob->name ($login);
1005     $self->{deny_save} = 1;
1006    
1007     $cf::PLAYER{$login} = $self;
1008    
1009     $self
1010 root 1.23 }
1011    
1012 root 1.154 =item $pl->quit_character
1013    
1014     Nukes the player without looking back. If logged in, the connection will
1015     be destroyed. May block for a long time.
1016    
1017     =cut
1018    
1019 root 1.145 sub quit_character {
1020     my ($pl) = @_;
1021    
1022     $pl->{deny_save} = 1;
1023     $pl->password ("*"); # this should lock out the player until we nuked the dir
1024    
1025     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026     $pl->deactivate;
1027     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028     $pl->ns->destroy if $pl->ns;
1029    
1030     my $path = playerdir $pl;
1031     my $temp = "$path~$cf::RUNTIME~deleting~";
1032 root 1.154 aio_rename $path, $temp;
1033 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1034     $pl->destroy;
1035     IO::AIO::aio_rmtree $temp;
1036 root 1.145 }
1037    
1038 root 1.154 =item cf::player::list_logins
1039    
1040     Returns am arrayref of all valid playernames in the system, can take a
1041     while and may block, so not sync_job-capable, ever.
1042    
1043     =cut
1044    
1045     sub list_logins {
1046     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047     or return [];
1048    
1049     my @logins;
1050    
1051     for my $login (@$dirs) {
1052     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053     aio_read $fh, 0, 512, my $buf, 0 or next;
1054 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055 root 1.154
1056     utf8::decode $login;
1057     push @logins, $login;
1058     }
1059    
1060     \@logins
1061     }
1062    
1063     =item $player->maps
1064    
1065 root 1.166 Returns an arrayref of map paths that are private for this
1066 root 1.154 player. May block.
1067    
1068     =cut
1069    
1070     sub maps($) {
1071     my ($pl) = @_;
1072    
1073     my $files = aio_readdir playerdir $pl
1074     or return;
1075    
1076     my @paths;
1077    
1078     for (@$files) {
1079     utf8::decode $_;
1080     next if /\.(?:pl|pst)$/;
1081 root 1.158 next unless /^$PATH_SEP/o;
1082 root 1.154
1083 root 1.167 s/\.map$//;
1084 root 1.166 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 root 1.154 }
1086    
1087     \@paths
1088     }
1089    
1090 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1091    
1092     Sends an ext reply to the player.
1093    
1094     =cut
1095    
1096 root 1.143 sub ext_reply($$$%) {
1097 root 1.95 my ($self, $id, %msg) = @_;
1098    
1099     $msg{msgid} = $id;
1100    
1101 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1102 root 1.95 }
1103    
1104 root 1.143 package cf;
1105    
1106 root 1.95 =back
1107    
1108 root 1.110
1109     =head3 cf::map
1110    
1111     =over 4
1112    
1113     =cut
1114    
1115     package cf::map;
1116    
1117     use Fcntl;
1118     use Coro::AIO;
1119    
1120 root 1.166 use overload
1121 root 1.173 '""' => \&as_string,
1122     fallback => 1;
1123 root 1.166
1124 root 1.133 our $MAX_RESET = 3600;
1125     our $DEFAULT_RESET = 3000;
1126 root 1.110
1127     sub generate_random_map {
1128 root 1.166 my ($self, $rmp) = @_;
1129 root 1.110 # mit "rum" bekleckern, nicht
1130 root 1.166 $self->_create_random_map (
1131 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134     $rmp->{exit_on_final_map},
1135     $rmp->{xsize}, $rmp->{ysize},
1136     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1142     )
1143 root 1.110 }
1144    
1145 root 1.187 =item cf::map->register ($regex, $prio)
1146    
1147     Register a handler for the map path matching the given regex at the
1148     givne priority (higher is better, built-in handlers have priority 0, the
1149     default).
1150    
1151     =cut
1152    
1153 root 1.166 sub register {
1154 root 1.187 my (undef, $regex, $prio) = @_;
1155 root 1.166 my $pkg = caller;
1156    
1157     no strict;
1158     push @{"$pkg\::ISA"}, __PACKAGE__;
1159    
1160 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161 root 1.166 }
1162    
1163     # also paths starting with '/'
1164 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165 root 1.166
1166 root 1.170 sub thawer_merge {
1167 root 1.172 my ($self, $merge) = @_;
1168    
1169 root 1.170 # we have to keep some variables in memory intact
1170 root 1.172 local $self->{path};
1171     local $self->{load_path};
1172     local $self->{deny_save};
1173     local $self->{deny_reset};
1174 root 1.170
1175 root 1.172 $self->SUPER::thawer_merge ($merge);
1176 root 1.170 }
1177    
1178 root 1.166 sub normalise {
1179     my ($path, $base) = @_;
1180    
1181     # map plan:
1182     #
1183     # /! non-realised random map exit (special hack!)
1184     # {... are special paths that are not being touched
1185     # ?xxx/... are special absolute paths
1186     # ?random/... random maps
1187     # /... normal maps
1188     # ~user/... per-player map of a specific user
1189    
1190     $path =~ s/$PATH_SEP/\//go;
1191    
1192     # treat it as relative path if it starts with
1193     # something that looks reasonable
1194     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196    
1197     $base =~ s{[^/]+/?$}{};
1198     $path = "$base/$path";
1199     }
1200    
1201     for ($path) {
1202     redo if s{//}{/};
1203     redo if s{/\.?/}{/};
1204     redo if s{/[^/]+/\.\./}{/};
1205     }
1206    
1207     $path
1208     }
1209    
1210     sub new_from_path {
1211     my (undef, $path, $base) = @_;
1212    
1213     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214    
1215     $path = normalise $path, $base;
1216    
1217 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218     if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 root 1.166 my $self = bless cf::map::new, $pkg;
1220     $self->{path} = $path; $self->path ($path);
1221     $self->init; # pass $1 etc.
1222     return $self;
1223     }
1224     }
1225    
1226     Carp::carp "unable to resolve path '$path'.";
1227     ()
1228     }
1229    
1230     sub init {
1231     my ($self) = @_;
1232    
1233     $self
1234     }
1235    
1236     sub as_string {
1237     my ($self) = @_;
1238    
1239     "$self->{path}"
1240     }
1241    
1242     # the displayed name, this is a one way mapping
1243     sub visible_name {
1244     &as_string
1245     }
1246    
1247     # the original (read-only) location
1248     sub load_path {
1249     my ($self) = @_;
1250    
1251     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252     }
1253    
1254     # the temporary/swap location
1255     sub save_path {
1256     my ($self) = @_;
1257    
1258 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259     sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260 root 1.166 }
1261    
1262     # the unique path, undef == no special unique path
1263     sub uniq_path {
1264     my ($self) = @_;
1265    
1266 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268 root 1.166 }
1269    
1270 root 1.110 # and all this just because we cannot iterate over
1271     # all maps in C++...
1272     sub change_all_map_light {
1273     my ($change) = @_;
1274    
1275 root 1.122 $_->change_map_light ($change)
1276     for grep $_->outdoor, values %cf::MAP;
1277 root 1.110 }
1278    
1279 root 1.166 sub unlink_save {
1280     my ($self) = @_;
1281    
1282     utf8::encode (my $save = $self->save_path);
1283 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285 root 1.166 }
1286    
1287     sub load_header_from($) {
1288     my ($self, $path) = @_;
1289 root 1.110
1290     utf8::encode $path;
1291     aio_open $path, O_RDONLY, 0
1292     or return;
1293    
1294 root 1.166 $self->_load_header ($path)
1295 root 1.110 or return;
1296    
1297 root 1.166 $self->{load_path} = $path;
1298 root 1.135
1299 root 1.166 1
1300     }
1301 root 1.110
1302 root 1.166 sub load_orig {
1303     my ($self) = @_;
1304 root 1.110
1305 root 1.166 $self->load_header_from ($self->load_path)
1306 root 1.110 }
1307    
1308 root 1.166 sub load_temp {
1309     my ($self) = @_;
1310 root 1.110
1311 root 1.166 $self->load_header_from ($self->save_path)
1312     }
1313 root 1.110
1314 root 1.166 sub load_header {
1315     my ($self) = @_;
1316 root 1.110
1317 root 1.166 if ($self->load_temp) {
1318     $self->last_access ((delete $self->{last_access})
1319     || $cf::RUNTIME); #d#
1320     # safety
1321     $self->{instantiate_time} = $cf::RUNTIME
1322     if $self->{instantiate_time} > $cf::RUNTIME;
1323     } else {
1324     $self->load_orig
1325     or return;
1326 root 1.120
1327 root 1.166 $self->{load_original} = 1;
1328     $self->{instantiate_time} = $cf::RUNTIME;
1329     $self->last_access ($cf::RUNTIME);
1330     $self->instantiate;
1331     }
1332 root 1.120
1333 root 1.166 1
1334     }
1335 root 1.110
1336 root 1.166 sub find;
1337     sub find {
1338     my ($path, $origin) = @_;
1339 root 1.134
1340 root 1.166 $path = normalise $path, $origin && $origin->path;
1341 root 1.110
1342 root 1.166 cf::lock_wait "map_find:$path";
1343 root 1.110
1344 root 1.166 $cf::MAP{$path} || do {
1345     my $guard = cf::lock_acquire "map_find:$path";
1346     my $map = new_from_path cf::map $path
1347     or return;
1348 root 1.110
1349 root 1.116 $map->{last_save} = $cf::RUNTIME;
1350 root 1.110
1351 root 1.166 $map->load_header
1352     or return;
1353 root 1.134
1354 root 1.112 if ($map->should_reset) {
1355 root 1.185 # doing this can freeze the server in a sync job, obviously
1356     #$cf::WAIT_FOR_TICK->wait;
1357 root 1.112 $map->reset;
1358 root 1.123 undef $guard;
1359 root 1.133 $map = find $path
1360 root 1.124 or return;
1361 root 1.112 }
1362 root 1.110
1363 root 1.166 $cf::MAP{$path} = $map
1364 root 1.110 }
1365     }
1366    
1367     sub load {
1368     my ($self) = @_;
1369    
1370 root 1.120 my $path = $self->{path};
1371 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1372 root 1.120
1373 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1374    
1375     $self->in_memory (cf::MAP_LOADING);
1376    
1377     $self->alloc;
1378 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1379 root 1.110 or return;
1380    
1381 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1382     if delete $self->{load_original};
1383 root 1.111
1384 root 1.166 if (my $uniq = $self->uniq_path) {
1385 root 1.110 utf8::encode $uniq;
1386     if (aio_open $uniq, O_RDONLY, 0) {
1387     $self->clear_unique_items;
1388 root 1.166 $self->_load_objects ($uniq, 0);
1389 root 1.110 }
1390     }
1391    
1392 root 1.134 Coro::cede;
1393    
1394 root 1.110 # now do the right thing for maps
1395     $self->link_multipart_objects;
1396    
1397 root 1.166 unless ($self->{deny_activate}) {
1398 root 1.164 $self->decay_objects;
1399 root 1.110 $self->fix_auto_apply;
1400     $self->update_buttons;
1401 root 1.166 Coro::cede;
1402 root 1.110 $self->set_darkness_map;
1403     $self->difficulty ($self->estimate_difficulty)
1404     unless $self->difficulty;
1405 root 1.166 Coro::cede;
1406 root 1.110 $self->activate;
1407     }
1408    
1409 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1410     }
1411    
1412     sub customise_for {
1413     my ($self, $ob) = @_;
1414    
1415     return find "~" . $ob->name . "/" . $self->{path}
1416     if $self->per_player;
1417 root 1.134
1418 root 1.166 $self
1419 root 1.110 }
1420    
1421 root 1.157 # find and load all maps in the 3x3 area around a map
1422     sub load_diag {
1423     my ($map) = @_;
1424    
1425     my @diag; # diagonal neighbours
1426    
1427     for (0 .. 3) {
1428     my $neigh = $map->tile_path ($_)
1429     or next;
1430     $neigh = find $neigh, $map
1431     or next;
1432     $neigh->load;
1433    
1434     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436     }
1437    
1438     for (@diag) {
1439     my $neigh = find @$_
1440     or next;
1441     $neigh->load;
1442     }
1443     }
1444    
1445 root 1.133 sub find_sync {
1446 root 1.110 my ($path, $origin) = @_;
1447    
1448 root 1.157 cf::sync_job { find $path, $origin }
1449 root 1.133 }
1450    
1451     sub do_load_sync {
1452     my ($map) = @_;
1453 root 1.110
1454 root 1.133 cf::sync_job { $map->load };
1455 root 1.110 }
1456    
1457 root 1.157 our %MAP_PREFETCH;
1458 root 1.183 our $MAP_PREFETCHER = undef;
1459 root 1.157
1460     sub find_async {
1461     my ($path, $origin) = @_;
1462    
1463 root 1.166 $path = normalise $path, $origin && $origin->{path};
1464 root 1.157
1465 root 1.166 if (my $map = $cf::MAP{$path}) {
1466 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467     }
1468    
1469 root 1.183 undef $MAP_PREFETCH{$path};
1470     $MAP_PREFETCHER ||= cf::async {
1471     while (%MAP_PREFETCH) {
1472     for my $path (keys %MAP_PREFETCH) {
1473     my $map = find $path
1474     or next;
1475     $map->load;
1476    
1477     delete $MAP_PREFETCH{$path};
1478     }
1479     }
1480     undef $MAP_PREFETCHER;
1481     };
1482 root 1.157
1483     ()
1484     }
1485    
1486 root 1.110 sub save {
1487     my ($self) = @_;
1488    
1489 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490    
1491 root 1.110 $self->{last_save} = $cf::RUNTIME;
1492    
1493     return unless $self->dirty;
1494    
1495 root 1.166 my $save = $self->save_path; utf8::encode $save;
1496     my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 root 1.117
1498 root 1.110 $self->{load_path} = $save;
1499    
1500     return if $self->{deny_save};
1501    
1502 root 1.132 local $self->{last_access} = $self->last_access;#d#
1503    
1504 root 1.143 cf::async {
1505     $_->contr->save for $self->players;
1506     };
1507    
1508 root 1.110 if ($uniq) {
1509 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 root 1.110 } else {
1512 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 root 1.110 }
1514     }
1515    
1516     sub swap_out {
1517     my ($self) = @_;
1518    
1519 root 1.130 # save first because save cedes
1520     $self->save;
1521    
1522 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523    
1524 root 1.110 return if $self->players;
1525     return if $self->in_memory != cf::MAP_IN_MEMORY;
1526     return if $self->{deny_save};
1527    
1528     $self->clear;
1529     $self->in_memory (cf::MAP_SWAPPED);
1530     }
1531    
1532 root 1.112 sub reset_at {
1533     my ($self) = @_;
1534 root 1.110
1535     # TODO: safety, remove and allow resettable per-player maps
1536 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 root 1.114 return 1e99 if $self->{deny_reset};
1538 root 1.110
1539 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 root 1.110
1542 root 1.112 $time + $to
1543     }
1544    
1545     sub should_reset {
1546     my ($self) = @_;
1547    
1548     $self->reset_at <= $cf::RUNTIME
1549 root 1.111 }
1550    
1551 root 1.110 sub reset {
1552     my ($self) = @_;
1553    
1554 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555 root 1.137
1556 root 1.110 return if $self->players;
1557 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1558 root 1.110
1559     warn "resetting map ", $self->path;#d#
1560    
1561 root 1.111 delete $cf::MAP{$self->path};
1562 root 1.110
1563 root 1.167 $self->in_memory (cf::MAP_SWAPPED);
1564     $self->clear;
1565    
1566 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1567    
1568 root 1.166 $self->unlink_save;
1569 root 1.111 $self->destroy;
1570 root 1.110 }
1571    
1572 root 1.114 my $nuke_counter = "aaaa";
1573    
1574     sub nuke {
1575     my ($self) = @_;
1576    
1577 root 1.174 delete $cf::MAP{$self->path};
1578    
1579     $self->unlink_save;
1580    
1581     bless $self, "cf::map";
1582     delete $self->{deny_reset};
1583 root 1.114 $self->{deny_save} = 1;
1584     $self->reset_timeout (1);
1585 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586    
1587     $cf::MAP{$self->path} = $self;
1588    
1589 root 1.114 $self->reset; # polite request, might not happen
1590     }
1591    
1592 root 1.158 =item cf::map::unique_maps
1593    
1594 root 1.166 Returns an arrayref of paths of all shared maps that have
1595 root 1.158 instantiated unique items. May block.
1596    
1597     =cut
1598    
1599     sub unique_maps() {
1600     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601     or return;
1602    
1603     my @paths;
1604    
1605     for (@$files) {
1606     utf8::decode $_;
1607     next if /\.pst$/;
1608     next unless /^$PATH_SEP/o;
1609    
1610 root 1.167 s/\.map$//;
1611 root 1.166 push @paths, $_;
1612 root 1.158 }
1613    
1614     \@paths
1615     }
1616    
1617 root 1.155 package cf;
1618    
1619     =back
1620    
1621     =head3 cf::object
1622    
1623     =cut
1624    
1625     package cf::object;
1626    
1627     =over 4
1628    
1629     =item $ob->inv_recursive
1630 root 1.110
1631 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1632 root 1.110
1633 root 1.155 =cut
1634 root 1.144
1635 root 1.155 sub inv_recursive_;
1636     sub inv_recursive_ {
1637     map { $_, inv_recursive_ $_->inv } @_
1638     }
1639 root 1.110
1640 root 1.155 sub inv_recursive {
1641     inv_recursive_ inv $_[0]
1642 root 1.110 }
1643    
1644     package cf;
1645    
1646     =back
1647    
1648 root 1.95 =head3 cf::object::player
1649    
1650     =over 4
1651    
1652 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1653 root 1.28
1654     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1655     can be C<undef>. Does the right thing when the player is currently in a
1656     dialogue with the given NPC character.
1657    
1658     =cut
1659    
1660 root 1.22 # rough implementation of a future "reply" method that works
1661     # with dialog boxes.
1662 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1663 root 1.23 sub cf::object::player::reply($$$;$) {
1664     my ($self, $npc, $msg, $flags) = @_;
1665    
1666     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1667 root 1.22
1668 root 1.24 if ($self->{record_replies}) {
1669     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1670     } else {
1671     $msg = $npc->name . " says: $msg" if $npc;
1672     $self->message ($msg, $flags);
1673     }
1674 root 1.22 }
1675    
1676 root 1.79 =item $player_object->may ("access")
1677    
1678     Returns wether the given player is authorized to access resource "access"
1679     (e.g. "command_wizcast").
1680    
1681     =cut
1682    
1683     sub cf::object::player::may {
1684     my ($self, $access) = @_;
1685    
1686     $self->flag (cf::FLAG_WIZ) ||
1687     (ref $cf::CFG{"may_$access"}
1688     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1689     : $cf::CFG{"may_$access"})
1690     }
1691 root 1.70
1692 root 1.115 =item $player_object->enter_link
1693    
1694     Freezes the player and moves him/her to a special map (C<{link}>).
1695    
1696 root 1.166 The player should be reasonably safe there for short amounts of time. You
1697 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1698    
1699 root 1.166 Will never block.
1700    
1701 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1702    
1703 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1704     map. If the map is not valid (or omitted), the player will be moved back
1705     to the location he/she was before the call to C<enter_link>, or, if that
1706     fails, to the emergency map position.
1707 root 1.115
1708     Might block.
1709    
1710     =cut
1711    
1712 root 1.166 sub link_map {
1713     unless ($LINK_MAP) {
1714     $LINK_MAP = cf::map::find "{link}"
1715     or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716     $LINK_MAP->load;
1717     }
1718    
1719     $LINK_MAP
1720     }
1721    
1722 root 1.110 sub cf::object::player::enter_link {
1723     my ($self) = @_;
1724    
1725 root 1.120 $self->deactivate_recursive;
1726    
1727 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728 root 1.110
1729 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1730 root 1.110 if $self->map;
1731    
1732 root 1.166 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1733 root 1.110 }
1734    
1735     sub cf::object::player::leave_link {
1736     my ($self, $map, $x, $y) = @_;
1737    
1738     my $link_pos = delete $self->{_link_pos};
1739    
1740     unless ($map) {
1741     # restore original map position
1742     ($map, $x, $y) = @{ $link_pos || [] };
1743 root 1.133 $map = cf::map::find $map;
1744 root 1.110
1745     unless ($map) {
1746     ($map, $x, $y) = @$EMERGENCY_POSITION;
1747 root 1.133 $map = cf::map::find $map
1748 root 1.110 or die "FATAL: cannot load emergency map\n";
1749     }
1750     }
1751    
1752     ($x, $y) = (-1, -1)
1753     unless (defined $x) && (defined $y);
1754    
1755     # use -1 or undef as default coordinates, not 0, 0
1756     ($x, $y) = ($map->enter_x, $map->enter_y)
1757     if $x <=0 && $y <= 0;
1758    
1759     $map->load;
1760 root 1.157 $map->load_diag;
1761 root 1.110
1762 root 1.143 return unless $self->contr->active;
1763 root 1.110 $self->activate_recursive;
1764     $self->enter_map ($map, $x, $y);
1765     }
1766    
1767 root 1.120 cf::player->attach (
1768     on_logout => sub {
1769     my ($pl) = @_;
1770    
1771     # abort map switching before logout
1772     if ($pl->ob->{_link_pos}) {
1773     cf::sync_job {
1774     $pl->ob->leave_link
1775     };
1776     }
1777     },
1778     on_login => sub {
1779     my ($pl) = @_;
1780    
1781     # try to abort aborted map switching on player login :)
1782     # should happen only on crashes
1783     if ($pl->ob->{_link_pos}) {
1784     $pl->ob->enter_link;
1785 root 1.140 (async {
1786 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1787     # and this sleep increases chances of the player not ending up in scorn
1788 root 1.140 $pl->ob->reply (undef,
1789     "There was an internal problem at your last logout, "
1790     . "the server will try to bring you to your intended destination in a second.",
1791     cf::NDI_RED);
1792 root 1.120 Coro::Timer::sleep 1;
1793     $pl->ob->leave_link;
1794 root 1.139 })->prio (2);
1795 root 1.120 }
1796     },
1797     );
1798    
1799 root 1.136 =item $player_object->goto ($path, $x, $y)
1800 root 1.110
1801     =cut
1802    
1803 root 1.136 sub cf::object::player::goto {
1804 root 1.110 my ($self, $path, $x, $y) = @_;
1805    
1806     $self->enter_link;
1807    
1808 root 1.140 (async {
1809 root 1.166 my $map = cf::map::find $path;
1810     $map = $map->customise_for ($self) if $map;
1811 root 1.110
1812 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1813     # if $map;
1814 root 1.110
1815 root 1.149 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1816 root 1.115
1817 root 1.110 $self->leave_link ($map, $x, $y);
1818     })->prio (1);
1819     }
1820    
1821     =item $player_object->enter_exit ($exit_object)
1822    
1823     =cut
1824    
1825     sub parse_random_map_params {
1826     my ($spec) = @_;
1827    
1828     my $rmp = { # defaults
1829 root 1.181 xsize => (cf::rndm 15, 40),
1830     ysize => (cf::rndm 15, 40),
1831     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 root 1.182 #layout => string,
1833 root 1.110 };
1834    
1835     for (split /\n/, $spec) {
1836     my ($k, $v) = split /\s+/, $_, 2;
1837    
1838     $rmp->{lc $k} = $v if (length $k) && (length $v);
1839     }
1840    
1841     $rmp
1842     }
1843    
1844     sub prepare_random_map {
1845     my ($exit) = @_;
1846    
1847 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1848    
1849 root 1.110 # all this does is basically replace the /! path by
1850     # a new random map path (?random/...) with a seed
1851     # that depends on the exit object
1852    
1853     my $rmp = parse_random_map_params $exit->msg;
1854    
1855     if ($exit->map) {
1856     $rmp->{region} = $exit->map->region_name;
1857     $rmp->{origin_map} = $exit->map->path;
1858     $rmp->{origin_x} = $exit->x;
1859     $rmp->{origin_y} = $exit->y;
1860     }
1861    
1862     $rmp->{random_seed} ||= $exit->random_seed;
1863    
1864     my $data = cf::to_json $rmp;
1865     my $md5 = Digest::MD5::md5_hex $data;
1866 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1867 root 1.110
1868 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1869 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1870 root 1.177 undef $fh;
1871     aio_rename "$meta~", $meta;
1872 root 1.110
1873     $exit->slaying ("?random/$md5");
1874     $exit->msg (undef);
1875     }
1876     }
1877    
1878     sub cf::object::player::enter_exit {
1879     my ($self, $exit) = @_;
1880    
1881     return unless $self->type == cf::PLAYER;
1882    
1883     $self->enter_link;
1884    
1885 root 1.140 (async {
1886 root 1.133 $self->deactivate_recursive; # just to be sure
1887 root 1.110 unless (eval {
1888     prepare_random_map $exit
1889     if $exit->slaying eq "/!";
1890    
1891 root 1.166 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1892 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1893 root 1.110
1894     1;
1895     }) {
1896     $self->message ("Something went wrong deep within the crossfire server. "
1897     . "I'll try to bring you back to the map you were before. "
1898 root 1.158 . "Please report this to the dungeon master!",
1899 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1900    
1901     warn "ERROR in enter_exit: $@";
1902     $self->leave_link;
1903     }
1904     })->prio (1);
1905     }
1906    
1907 root 1.95 =head3 cf::client
1908    
1909     =over 4
1910    
1911     =item $client->send_drawinfo ($text, $flags)
1912    
1913     Sends a drawinfo packet to the client. Circumvents output buffering so
1914     should not be used under normal circumstances.
1915    
1916 root 1.70 =cut
1917    
1918 root 1.95 sub cf::client::send_drawinfo {
1919     my ($self, $text, $flags) = @_;
1920    
1921     utf8::encode $text;
1922     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1923     }
1924    
1925    
1926     =item $success = $client->query ($flags, "text", \&cb)
1927    
1928     Queues a query to the client, calling the given callback with
1929     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1930     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1931    
1932     Queries can fail, so check the return code. Or don't, as queries will become
1933     reliable at some point in the future.
1934    
1935     =cut
1936    
1937     sub cf::client::query {
1938     my ($self, $flags, $text, $cb) = @_;
1939    
1940     return unless $self->state == ST_PLAYING
1941     || $self->state == ST_SETUP
1942     || $self->state == ST_CUSTOM;
1943    
1944     $self->state (ST_CUSTOM);
1945    
1946     utf8::encode $text;
1947     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1948    
1949     $self->send_packet ($self->{query_queue}[0][0])
1950     if @{ $self->{query_queue} } == 1;
1951     }
1952    
1953     cf::client->attach (
1954     on_reply => sub {
1955     my ($ns, $msg) = @_;
1956    
1957     # this weird shuffling is so that direct followup queries
1958     # get handled first
1959 root 1.128 my $queue = delete $ns->{query_queue}
1960 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1961 root 1.95
1962     (shift @$queue)->[1]->($msg);
1963    
1964     push @{ $ns->{query_queue} }, @$queue;
1965    
1966     if (@{ $ns->{query_queue} } == @$queue) {
1967     if (@$queue) {
1968     $ns->send_packet ($ns->{query_queue}[0][0]);
1969     } else {
1970 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1971 root 1.95 }
1972     }
1973     },
1974     );
1975    
1976 root 1.140 =item $client->async (\&cb)
1977 root 1.96
1978     Create a new coroutine, running the specified callback. The coroutine will
1979     be automatically cancelled when the client gets destroyed (e.g. on logout,
1980     or loss of connection).
1981    
1982     =cut
1983    
1984 root 1.140 sub cf::client::async {
1985 root 1.96 my ($self, $cb) = @_;
1986    
1987 root 1.140 my $coro = &Coro::async ($cb);
1988 root 1.103
1989     $coro->on_destroy (sub {
1990 root 1.96 delete $self->{_coro}{$coro+0};
1991 root 1.103 });
1992 root 1.96
1993     $self->{_coro}{$coro+0} = $coro;
1994 root 1.103
1995     $coro
1996 root 1.96 }
1997    
1998     cf::client->attach (
1999     on_destroy => sub {
2000     my ($ns) = @_;
2001    
2002 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2003 root 1.96 },
2004     );
2005    
2006 root 1.95 =back
2007    
2008 root 1.70
2009     =head2 SAFE SCRIPTING
2010    
2011     Functions that provide a safe environment to compile and execute
2012     snippets of perl code without them endangering the safety of the server
2013     itself. Looping constructs, I/O operators and other built-in functionality
2014     is not available in the safe scripting environment, and the number of
2015 root 1.79 functions and methods that can be called is greatly reduced.
2016 root 1.70
2017     =cut
2018 root 1.23
2019 root 1.42 our $safe = new Safe "safe";
2020 root 1.23 our $safe_hole = new Safe::Hole;
2021    
2022     $SIG{FPE} = 'IGNORE';
2023    
2024     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2025    
2026 root 1.25 # here we export the classes and methods available to script code
2027    
2028 root 1.70 =pod
2029    
2030     The following fucntions and emthods are available within a safe environment:
2031    
2032 elmex 1.91 cf::object contr pay_amount pay_player map
2033 root 1.70 cf::object::player player
2034     cf::player peaceful
2035 elmex 1.91 cf::map trigger
2036 root 1.70
2037     =cut
2038    
2039 root 1.25 for (
2040 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2041 root 1.25 ["cf::object::player" => qw(player)],
2042     ["cf::player" => qw(peaceful)],
2043 elmex 1.91 ["cf::map" => qw(trigger)],
2044 root 1.25 ) {
2045     no strict 'refs';
2046     my ($pkg, @funs) = @$_;
2047 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2048 root 1.25 for @funs;
2049     }
2050 root 1.23
2051 root 1.70 =over 4
2052    
2053     =item @retval = safe_eval $code, [var => value, ...]
2054    
2055     Compiled and executes the given perl code snippet. additional var/value
2056     pairs result in temporary local (my) scalar variables of the given name
2057     that are available in the code snippet. Example:
2058    
2059     my $five = safe_eval '$first + $second', first => 1, second => 4;
2060    
2061     =cut
2062    
2063 root 1.23 sub safe_eval($;@) {
2064     my ($code, %vars) = @_;
2065    
2066     my $qcode = $code;
2067     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2068     $qcode =~ s/\n/\\n/g;
2069    
2070     local $_;
2071 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2072 root 1.23
2073 root 1.42 my $eval =
2074 root 1.23 "do {\n"
2075     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2076     . "#line 0 \"{$qcode}\"\n"
2077     . $code
2078     . "\n}"
2079 root 1.25 ;
2080    
2081     sub_generation_inc;
2082 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2083 root 1.25 sub_generation_inc;
2084    
2085 root 1.42 if ($@) {
2086     warn "$@";
2087     warn "while executing safe code '$code'\n";
2088     warn "with arguments " . (join " ", %vars) . "\n";
2089     }
2090    
2091 root 1.25 wantarray ? @res : $res[0]
2092 root 1.23 }
2093    
2094 root 1.69 =item cf::register_script_function $function => $cb
2095    
2096     Register a function that can be called from within map/npc scripts. The
2097     function should be reasonably secure and should be put into a package name
2098     like the extension.
2099    
2100     Example: register a function that gets called whenever a map script calls
2101     C<rent::overview>, as used by the C<rent> extension.
2102    
2103     cf::register_script_function "rent::overview" => sub {
2104     ...
2105     };
2106    
2107     =cut
2108    
2109 root 1.23 sub register_script_function {
2110     my ($fun, $cb) = @_;
2111    
2112     no strict 'refs';
2113 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2114 root 1.23 }
2115    
2116 root 1.70 =back
2117    
2118 root 1.71 =cut
2119    
2120 root 1.23 #############################################################################
2121 root 1.65
2122     =head2 EXTENSION DATABASE SUPPORT
2123    
2124     Crossfire maintains a very simple database for extension use. It can
2125     currently store anything that can be serialised using Storable, which
2126     excludes objects.
2127    
2128     The parameter C<$family> should best start with the name of the extension
2129     using it, it should be unique.
2130    
2131     =over 4
2132    
2133     =item $hashref = cf::db_get $family
2134    
2135     Return a hashref for use by the extension C<$family>, which can be
2136     modified. After modifications, you have to call C<cf::db_dirty> or
2137     C<cf::db_sync>.
2138    
2139     =item $value = cf::db_get $family => $key
2140    
2141     Returns a single value from the database
2142    
2143     =item cf::db_put $family => $hashref
2144    
2145     Stores the given family hashref into the database. Updates are delayed, if
2146     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2147    
2148     =item cf::db_put $family => $key => $value
2149    
2150     Stores the given C<$value> in the family hash. Updates are delayed, if you
2151     want the data to be synced to disk immediately, use C<cf::db_sync>.
2152    
2153     =item cf::db_dirty
2154    
2155     Marks the database as dirty, to be updated at a later time.
2156    
2157     =item cf::db_sync
2158    
2159     Immediately write the database to disk I<if it is dirty>.
2160    
2161     =cut
2162    
2163 root 1.78 our $DB;
2164    
2165 root 1.65 {
2166 root 1.66 my $path = cf::localdir . "/database.pst";
2167 root 1.65
2168     sub db_load() {
2169 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2170 root 1.65 }
2171    
2172     my $pid;
2173    
2174     sub db_save() {
2175     waitpid $pid, 0 if $pid;
2176 root 1.67 if (0 == ($pid = fork)) {
2177 root 1.78 $DB->{_meta}{version} = 1;
2178     Storable::nstore $DB, "$path~";
2179 root 1.65 rename "$path~", $path;
2180     cf::_exit 0 if defined $pid;
2181     }
2182     }
2183    
2184     my $dirty;
2185    
2186     sub db_sync() {
2187     db_save if $dirty;
2188     undef $dirty;
2189     }
2190    
2191 root 1.183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2192 root 1.65 db_sync;
2193     });
2194    
2195     sub db_dirty() {
2196     $dirty = 1;
2197     $idle->start;
2198     }
2199    
2200     sub db_get($;$) {
2201     @_ >= 2
2202 root 1.78 ? $DB->{$_[0]}{$_[1]}
2203     : ($DB->{$_[0]} ||= { })
2204 root 1.65 }
2205    
2206     sub db_put($$;$) {
2207     if (@_ >= 3) {
2208 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2209 root 1.65 } else {
2210 root 1.78 $DB->{$_[0]} = $_[1];
2211 root 1.65 }
2212     db_dirty;
2213     }
2214 root 1.67
2215 root 1.93 cf::global->attach (
2216     prio => 10000,
2217 root 1.67 on_cleanup => sub {
2218     db_sync;
2219     },
2220 root 1.93 );
2221 root 1.65 }
2222    
2223     #############################################################################
2224 root 1.34 # the server's main()
2225    
2226 root 1.73 sub cfg_load {
2227 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2228     or return;
2229    
2230     local $/;
2231     *CFG = YAML::Syck::Load <$fh>;
2232 root 1.131
2233     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234    
2235 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237    
2238 root 1.131 if (exists $CFG{mlockall}) {
2239     eval {
2240 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2242     };
2243     warn $@ if $@;
2244     }
2245 root 1.72 }
2246    
2247 root 1.39 sub main {
2248 root 1.108 # we must not ever block the main coroutine
2249     local $Coro::idle = sub {
2250 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 root 1.175 (async {
2252     Event::one_event;
2253     })->prio (Coro::PRIO_MAX);
2254 root 1.108 };
2255    
2256 root 1.73 cfg_load;
2257 root 1.65 db_load;
2258 root 1.61 load_extensions;
2259 root 1.183
2260     $TICK_WATCHER->start;
2261 root 1.34 Event::loop;
2262     }
2263    
2264     #############################################################################
2265 root 1.155 # initialisation and cleanup
2266    
2267     # install some emergency cleanup handlers
2268     BEGIN {
2269     for my $signal (qw(INT HUP TERM)) {
2270     Event->signal (
2271     data => WF_AUTOCANCEL,
2272     signal => $signal,
2273     cb => sub {
2274     cf::cleanup "SIG$signal";
2275     },
2276     );
2277     }
2278     }
2279    
2280 root 1.156 sub emergency_save() {
2281 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2282    
2283     warn "enter emergency perl save\n";
2284    
2285     cf::sync_job {
2286     # use a peculiar iteration method to avoid tripping on perl
2287     # refcount bugs in for. also avoids problems with players
2288 root 1.167 # and maps saved/destroyed asynchronously.
2289 root 1.155 warn "begin emergency player save\n";
2290     for my $login (keys %cf::PLAYER) {
2291     my $pl = $cf::PLAYER{$login} or next;
2292     $pl->valid or next;
2293     $pl->save;
2294     }
2295     warn "end emergency player save\n";
2296    
2297     warn "begin emergency map save\n";
2298     for my $path (keys %cf::MAP) {
2299     my $map = $cf::MAP{$path} or next;
2300     $map->valid or next;
2301     $map->save;
2302     }
2303     warn "end emergency map save\n";
2304     };
2305    
2306     warn "leave emergency perl save\n";
2307     }
2308 root 1.22
2309 root 1.111 sub reload() {
2310 root 1.106 # can/must only be called in main
2311     if ($Coro::current != $Coro::main) {
2312 root 1.183 warn "can only reload from main coroutine";
2313 root 1.106 return;
2314     }
2315    
2316 root 1.103 warn "reloading...";
2317    
2318 root 1.183 warn "cancelling server ticker";
2319     $TICK_WATCHER->cancel;
2320    
2321 root 1.106 cf::emergency_save;
2322    
2323 root 1.103 eval {
2324 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2325 root 1.65
2326 root 1.183 warn "syncing database to disk";
2327     cf::db_sync;
2328    
2329     warn "cancelling all WF_AUTOCANCEL watchers";
2330 root 1.87 for (Event::all_watchers) {
2331     $_->cancel if $_->data & WF_AUTOCANCEL;
2332     }
2333 root 1.65
2334 root 1.183 warn "flushing outstanding aio requests";
2335     for (;;) {
2336     IO::AIO::flush;
2337     Coro::cede;
2338     last unless IO::AIO::nreqs;
2339     warn "iterate...";
2340     }
2341    
2342     warn "cancelling all extension coros";
2343 root 1.103 $_->cancel for values %EXT_CORO;
2344     %EXT_CORO = ();
2345    
2346 root 1.183 warn "removing commands";
2347 root 1.159 %COMMAND = ();
2348    
2349 root 1.183 warn "removing ext commands";
2350 root 1.159 %EXTCMD = ();
2351    
2352 root 1.183 warn "unloading/nuking all extensions";
2353 root 1.159 for my $pkg (@EXTS) {
2354 root 1.160 warn "... unloading $pkg";
2355 root 1.159
2356     if (my $cb = $pkg->can ("unload")) {
2357     eval {
2358     $cb->($pkg);
2359     1
2360     } or warn "$pkg unloaded, but with errors: $@";
2361     }
2362    
2363 root 1.160 warn "... nuking $pkg";
2364 root 1.159 Symbol::delete_package $pkg;
2365 root 1.65 }
2366    
2367 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2368 root 1.65 while (my ($k, $v) = each %INC) {
2369     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2370    
2371 root 1.183 warn "... unloading $k";
2372 root 1.65 delete $INC{$k};
2373    
2374     $k =~ s/\.pm$//;
2375     $k =~ s/\//::/g;
2376    
2377     if (my $cb = $k->can ("unload_module")) {
2378     $cb->();
2379     }
2380    
2381     Symbol::delete_package $k;
2382     }
2383    
2384 root 1.183 warn "getting rid of safe::, as good as possible";
2385 root 1.65 Symbol::delete_package "safe::$_"
2386 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2387 root 1.65
2388 root 1.183 warn "unloading cf.pm \"a bit\"";
2389 root 1.65 delete $INC{"cf.pm"};
2390    
2391     # don't, removes xs symbols, too,
2392     # and global variables created in xs
2393     #Symbol::delete_package __PACKAGE__;
2394    
2395 root 1.183 warn "unload completed, starting to reload now";
2396    
2397 root 1.103 warn "reloading cf.pm";
2398 root 1.65 require cf;
2399 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2400    
2401 root 1.183 warn "loading config and database again";
2402 root 1.73 cf::cfg_load;
2403 root 1.65 cf::db_load;
2404    
2405 root 1.183 warn "loading extensions";
2406 root 1.65 cf::load_extensions;
2407    
2408 root 1.183 warn "reattaching attachments to objects/players";
2409 root 1.65 _global_reattach;
2410 root 1.183 warn "reattaching attachments to maps";
2411 root 1.144 reattach $_ for values %MAP;
2412 root 1.183
2413     warn "restarting server ticker";
2414    
2415     $TICK_WATCHER->start;
2416 root 1.65 };
2417    
2418 root 1.106 if ($@) {
2419     warn $@;
2420     warn "error while reloading, exiting.";
2421     exit 1;
2422     }
2423    
2424 root 1.159 warn "reloaded";
2425 root 1.65 };
2426    
2427 root 1.175 our $RELOAD_WATCHER; # used only during reload
2428    
2429 root 1.111 register_command "reload" => sub {
2430 root 1.65 my ($who, $arg) = @_;
2431    
2432     if ($who->flag (FLAG_WIZ)) {
2433 root 1.175 $who->message ("reloading server.");
2434    
2435     # doing reload synchronously and two reloads happen back-to-back,
2436     # coro crashes during coro_state_free->destroy here.
2437    
2438     $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2439     reload;
2440     undef $RELOAD_WATCHER;
2441     });
2442 root 1.65 }
2443     };
2444    
2445 root 1.27 unshift @INC, $LIBDIR;
2446 root 1.17
2447 root 1.183 my $bug_warning = 0;
2448    
2449 root 1.35 $TICK_WATCHER = Event->timer (
2450 root 1.104 reentrant => 0,
2451 root 1.183 parked => 1,
2452 root 1.104 prio => 0,
2453     at => $NEXT_TICK || $TICK,
2454     data => WF_AUTOCANCEL,
2455     cb => sub {
2456 root 1.183 if ($Coro::current != $Coro::main) {
2457     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458     unless ++$bug_warning > 10;
2459     return;
2460     }
2461    
2462 root 1.163 $NOW = Event::time;
2463    
2464 root 1.133 cf::server_tick; # one server iteration
2465     $RUNTIME += $TICK;
2466 root 1.35 $NEXT_TICK += $TICK;
2467    
2468 root 1.155 $WAIT_FOR_TICK->broadcast;
2469     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2470    
2471 root 1.78 # if we are delayed by four ticks or more, skip them all
2472 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2473 root 1.35
2474     $TICK_WATCHER->at ($NEXT_TICK);
2475     $TICK_WATCHER->start;
2476     },
2477     );
2478    
2479 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2480 root 1.77
2481 root 1.168 $AIO_POLL_WATCHER = Event->io (
2482 root 1.108 fd => IO::AIO::poll_fileno,
2483     poll => 'r',
2484     prio => 5,
2485     data => WF_AUTOCANCEL,
2486     cb => \&IO::AIO::poll_cb,
2487     );
2488    
2489 root 1.168 $WRITE_RUNTIME_WATCHER = Event->timer (
2490 root 1.108 data => WF_AUTOCANCEL,
2491 root 1.183 after => 1,
2492 root 1.108 interval => 10,
2493 root 1.186 prio => 6, # keep it lowest so it acts like a watchdog
2494 root 1.183 cb => Coro::unblock_sub {
2495     write_runtime
2496     or warn "ERROR: unable to write runtime file: $!";
2497 root 1.108 },
2498     );
2499 root 1.103
2500 root 1.125 END { cf::emergency_save }
2501    
2502 root 1.1 1
2503