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/cvs/deliantra/server/lib/cf.pm
Revision: 1.188
Committed: Sat Jan 20 23:30:16 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.187: +33 -14 lines
Log Message:
add virtual worldmap plug-in

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.175 use Coro 3.4 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.154 use Data::Dumper;
21 root 1.108 use Digest::MD5;
22 root 1.105 use Fcntl;
23 root 1.145 use IO::AIO 2.32 ();
24 root 1.72 use YAML::Syck ();
25 root 1.32 use Time::HiRes;
26 root 1.96
27     use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 root 1.1
29 root 1.155 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30    
31 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32     $YAML::Syck::ImplicitUnicode = 1;
33    
34 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 root 1.1
36 root 1.85 our %COMMAND = ();
37     our %COMMAND_TIME = ();
38 root 1.159
39     our @EXTS = (); # list of extension package names
40 root 1.85 our %EXTCMD = ();
41 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
42 root 1.161 our %EXT_MAP = (); # pluggable maps
43 root 1.85
44 root 1.1 our @EVENT;
45 root 1.88 our $LIBDIR = datadir . "/ext";
46 root 1.1
47 root 1.35 our $TICK = MAX_TIME * 1e-6;
48     our $TICK_WATCHER;
49 root 1.168 our $AIO_POLL_WATCHER;
50     our $WRITE_RUNTIME_WATCHER;
51 root 1.35 our $NEXT_TICK;
52 root 1.103 our $NOW;
53 root 1.35
54 root 1.70 our %CFG;
55    
56 root 1.84 our $UPTIME; $UPTIME ||= time;
57 root 1.103 our $RUNTIME;
58    
59 root 1.143 our %PLAYER; # all users
60     our %MAP; # all maps
61 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
62 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
63 root 1.103
64 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66    
67 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
68     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69    
70 root 1.103 binmode STDOUT;
71     binmode STDERR;
72    
73     # read virtual server time, if available
74     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75     open my $fh, "<", cf::localdir . "/runtime"
76     or die "unable to read runtime file: $!";
77     $RUNTIME = <$fh> + 0.;
78     }
79    
80     mkdir cf::localdir;
81     mkdir cf::localdir . "/" . cf::playerdir;
82     mkdir cf::localdir . "/" . cf::tmpdir;
83     mkdir cf::localdir . "/" . cf::uniquedir;
84 root 1.108 mkdir $RANDOM_MAPS;
85 root 1.103
86 root 1.131 our $EMERGENCY_POSITION;
87 root 1.110
88 root 1.70 #############################################################################
89    
90     =head2 GLOBAL VARIABLES
91    
92     =over 4
93    
94 root 1.83 =item $cf::UPTIME
95    
96     The timestamp of the server start (so not actually an uptime).
97    
98 root 1.103 =item $cf::RUNTIME
99    
100     The time this server has run, starts at 0 and is increased by $cf::TICK on
101     every server tick.
102    
103 root 1.70 =item $cf::LIBDIR
104    
105     The perl library directory, where extensions and cf-specific modules can
106     be found. It will be added to C<@INC> automatically.
107    
108 root 1.103 =item $cf::NOW
109    
110     The time of the last (current) server tick.
111    
112 root 1.70 =item $cf::TICK
113    
114     The interval between server ticks, in seconds.
115    
116     =item %cf::CFG
117    
118     Configuration for the server, loaded from C</etc/crossfire/config>, or
119     from wherever your confdir points to.
120    
121 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122    
123     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125     processing has been done. Call C<< ->wait >> on them to maximise the
126     window of cpu time available, or simply to synchronise to the server tick.
127    
128 root 1.70 =back
129    
130     =cut
131    
132 root 1.1 BEGIN {
133     *CORE::GLOBAL::warn = sub {
134     my $msg = join "", @_;
135 root 1.103 utf8::encode $msg;
136    
137 root 1.1 $msg .= "\n"
138     unless $msg =~ /\n$/;
139    
140 root 1.146 LOG llevError, $msg;
141 root 1.1 };
142     }
143    
144 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
150 root 1.25
151 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
152 root 1.25 # within the Safe compartment.
153 root 1.86 for my $pkg (qw(
154 root 1.100 cf::global cf::attachable
155 root 1.86 cf::object cf::object::player
156 root 1.89 cf::client cf::player
157 root 1.86 cf::arch cf::living
158     cf::map cf::party cf::region
159     )) {
160 root 1.25 no strict 'refs';
161 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162 root 1.25 }
163 root 1.1
164 root 1.18 $Event::DIED = sub {
165     warn "error in event callback: @_";
166     };
167    
168 root 1.70 =head2 UTILITY FUNCTIONS
169    
170     =over 4
171    
172 root 1.154 =item dumpval $ref
173    
174 root 1.70 =cut
175 root 1.44
176 root 1.154 sub dumpval {
177     eval {
178     local $SIG{__DIE__};
179     my $d;
180     if (1) {
181     $d = new Data::Dumper([$_[0]], ["*var"]);
182     $d->Terse(1);
183     $d->Indent(2);
184     $d->Quotekeys(0);
185     $d->Useqq(1);
186     #$d->Bless(...);
187     $d->Seen($_[1]) if @_ > 1;
188     $d = $d->Dump();
189     }
190     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191     $d
192     } || "[unable to dump $_[0]: '$@']";
193     }
194    
195 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
196 root 1.44
197 root 1.70 =item $ref = cf::from_json $json
198    
199     Converts a JSON string into the corresponding perl data structure.
200    
201     =cut
202    
203 root 1.45 sub from_json($) {
204     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205     JSON::Syck::Load $_[0]
206 root 1.44 }
207    
208 root 1.70 =item $json = cf::to_json $ref
209    
210     Converts a perl data structure into its JSON representation.
211    
212     =cut
213    
214 root 1.45 sub to_json($) {
215     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216     JSON::Syck::Dump $_[0]
217 root 1.44 }
218    
219 root 1.120 =item cf::lock_wait $string
220    
221     Wait until the given lock is available. See cf::lock_acquire.
222    
223     =item my $lock = cf::lock_acquire $string
224    
225     Wait until the given lock is available and then acquires it and returns
226 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227 root 1.120 for example when the coroutine gets canceled), the lock is automatically
228     returned.
229    
230 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
231     uses map_find and cf::map::load uses map_load).
232 root 1.120
233     =cut
234    
235     our %LOCK;
236    
237     sub lock_wait($) {
238     my ($key) = @_;
239    
240     # wait for lock, if any
241     while ($LOCK{$key}) {
242     push @{ $LOCK{$key} }, $Coro::current;
243     Coro::schedule;
244     }
245     }
246    
247     sub lock_acquire($) {
248     my ($key) = @_;
249    
250     # wait, to be sure we are not locked
251     lock_wait $key;
252    
253     $LOCK{$key} = [];
254    
255 root 1.135 Coro::guard {
256 root 1.120 # wake up all waiters, to be on the safe side
257     $_->ready for @{ delete $LOCK{$key} };
258     }
259     }
260    
261 root 1.133 sub freeze_mainloop {
262     return unless $TICK_WATCHER->is_active;
263    
264 root 1.168 my $guard = Coro::guard {
265     $TICK_WATCHER->start;
266     $WRITE_RUNTIME_WATCHER->start;
267     };
268     $WRITE_RUNTIME_WATCHER->stop;
269 root 1.133 $TICK_WATCHER->stop;
270     $guard
271     }
272    
273 root 1.140 =item cf::async { BLOCK }
274    
275     Currently the same as Coro::async_pool, meaning you cannot use
276     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277     thing you are allowed to do is call C<prio> on it.
278    
279     =cut
280    
281     BEGIN { *async = \&Coro::async_pool }
282    
283 root 1.106 =item cf::sync_job { BLOCK }
284    
285     The design of crossfire+ requires that the main coro ($Coro::main) is
286     always able to handle events or runnable, as crossfire+ is only partly
287     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288    
289     If it must be done, put the blocking parts into C<sync_job>. This will run
290     the given BLOCK in another coroutine while waiting for the result. The
291     server will be frozen during this time, so the block should either finish
292     fast or be very important.
293    
294     =cut
295    
296 root 1.105 sub sync_job(&) {
297     my ($job) = @_;
298    
299     if ($Coro::current == $Coro::main) {
300 root 1.112 # this is the main coro, too bad, we have to block
301     # till the operation succeeds, freezing the server :/
302    
303 root 1.110 # TODO: use suspend/resume instead
304 root 1.112 # (but this is cancel-safe)
305 root 1.133 my $freeze_guard = freeze_mainloop;
306 root 1.112
307     my $busy = 1;
308     my @res;
309    
310 root 1.140 (async {
311 root 1.112 @res = eval { $job->() };
312     warn $@ if $@;
313     undef $busy;
314     })->prio (Coro::PRIO_MAX);
315    
316 root 1.105 while ($busy) {
317 root 1.141 Coro::cede or Event::one_event;
318 root 1.105 }
319 root 1.112
320     wantarray ? @res : $res[0]
321 root 1.105 } else {
322 root 1.112 # we are in another coroutine, how wonderful, everything just works
323    
324     $job->()
325 root 1.105 }
326     }
327    
328 root 1.140 =item $coro = cf::async_ext { BLOCK }
329 root 1.103
330 root 1.159 Like async, but this coro is automatically being canceled when the
331 root 1.140 extension calling this is being unloaded.
332 root 1.103
333     =cut
334    
335 root 1.140 sub async_ext(&) {
336 root 1.103 my $cb = shift;
337    
338 root 1.140 my $coro = &Coro::async ($cb);
339 root 1.103
340     $coro->on_destroy (sub {
341     delete $EXT_CORO{$coro+0};
342     });
343     $EXT_CORO{$coro+0} = $coro;
344    
345     $coro
346     }
347    
348 root 1.108 sub write_runtime {
349     my $runtime = cf::localdir . "/runtime";
350    
351     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352     or return;
353    
354 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
355     # 10 is the runtime save interval, for a monotonic clock
356     # 60 allows for the watchdog to kill the server.
357    
358 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359     and return;
360    
361     aio_fsync $fh
362     and return;
363    
364     close $fh
365     or return;
366    
367     aio_rename "$runtime~", $runtime
368     and return;
369    
370     1
371     }
372    
373 root 1.70 =back
374    
375 root 1.71 =cut
376    
377 root 1.44 #############################################################################
378 root 1.39
379 root 1.93 =head2 ATTACHABLE OBJECTS
380    
381 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
382     attach callbacks/event handlers (a collection of which is called an "attachment")
383     to it. All such attachable objects support the following methods.
384    
385     In the following description, CLASS can be any of C<global>, C<object>
386     C<player>, C<client> or C<map> (i.e. the attachable objects in
387     crossfire+).
388 root 1.55
389     =over 4
390    
391 root 1.94 =item $attachable->attach ($attachment, key => $value...)
392    
393     =item $attachable->detach ($attachment)
394    
395     Attach/detach a pre-registered attachment to a specific object and give it
396     the specified key/value pairs as arguments.
397    
398     Example, attach a minesweeper attachment to the given object, making it a
399     10x10 minesweeper game:
400 root 1.46
401 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
402 root 1.53
403 root 1.93 =item $bool = $attachable->attached ($name)
404 root 1.46
405 root 1.93 Checks wether the named attachment is currently attached to the object.
406 root 1.46
407 root 1.94 =item cf::CLASS->attach ...
408 root 1.46
409 root 1.94 =item cf::CLASS->detach ...
410 root 1.92
411 root 1.94 Define an anonymous attachment and attach it to all objects of the given
412     CLASS. See the next function for an explanation of its arguments.
413 root 1.92
414 root 1.93 You can attach to global events by using the C<cf::global> class.
415 root 1.92
416 root 1.94 Example, log all player logins:
417    
418     cf::player->attach (
419     on_login => sub {
420     my ($pl) = @_;
421     ...
422     },
423     );
424    
425     Example, attach to the jeweler skill:
426    
427     cf::object->attach (
428     type => cf::SKILL,
429     subtype => cf::SK_JEWELER,
430     on_use_skill => sub {
431     my ($sk, $ob, $part, $dir, $msg) = @_;
432     ...
433     },
434     );
435    
436     =item cf::CLASS::attachment $name, ...
437    
438     Register an attachment by C<$name> through which attachable objects of the
439     given CLASS can refer to this attachment.
440    
441     Some classes such as crossfire maps and objects can specify attachments
442     that are attached at load/instantiate time, thus the need for a name.
443    
444     These calls expect any number of the following handler/hook descriptions:
445 root 1.46
446     =over 4
447    
448     =item prio => $number
449    
450     Set the priority for all following handlers/hooks (unless overwritten
451     by another C<prio> setting). Lower priority handlers get executed
452     earlier. The default priority is C<0>, and many built-in handlers are
453     registered at priority C<-1000>, so lower priorities should not be used
454     unless you know what you are doing.
455    
456 root 1.93 =item type => $type
457    
458     (Only for C<< cf::object->attach >> calls), limits the attachment to the
459     given type of objects only (the additional parameter C<subtype> can be
460     used to further limit to the given subtype).
461    
462 root 1.46 =item on_I<event> => \&cb
463    
464     Call the given code reference whenever the named event happens (event is
465     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
466     handlers are recognised generally depends on the type of object these
467     handlers attach to).
468    
469     See F<include/eventinc.h> for the full list of events supported, and their
470     class.
471    
472     =item package => package::
473    
474     Look for sub functions of the name C<< on_I<event> >> in the given
475     package and register them. Only handlers for eevents supported by the
476     object/class are recognised.
477    
478     =back
479    
480 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
481     event handler when a monster attacks:
482    
483     cf::object::attachment sockpuppet =>
484     on_skill_attack => sub {
485     my ($self, $victim) = @_;
486     ...
487     }
488     }
489    
490 root 1.96 =item $attachable->valid
491    
492     Just because you have a perl object does not mean that the corresponding
493     C-level object still exists. If you try to access an object that has no
494     valid C counterpart anymore you get an exception at runtime. This method
495     can be used to test for existence of the C object part without causing an
496     exception.
497    
498 root 1.39 =cut
499    
500 root 1.40 # the following variables are defined in .xs and must not be re-created
501 root 1.100 our @CB_GLOBAL = (); # registry for all global events
502     our @CB_ATTACHABLE = (); # registry for all attachables
503     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504     our @CB_PLAYER = ();
505     our @CB_CLIENT = ();
506     our @CB_TYPE = (); # registry for type (cf-object class) based events
507     our @CB_MAP = ();
508 root 1.39
509 root 1.45 my %attachment;
510    
511 root 1.170 sub cf::attachable::thawer_merge {
512     # simply override everything except _meta
513     local $_[0]{_meta};
514     %{$_[0]} = %{$_[1]};
515     }
516    
517 root 1.93 sub _attach_cb($$$$) {
518     my ($registry, $event, $prio, $cb) = @_;
519 root 1.39
520     use sort 'stable';
521    
522     $cb = [$prio, $cb];
523    
524     @{$registry->[$event]} = sort
525     { $a->[0] cmp $b->[0] }
526     @{$registry->[$event] || []}, $cb;
527     }
528    
529 root 1.100 # hack
530     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531    
532 root 1.39 # attach handles attaching event callbacks
533     # the only thing the caller has to do is pass the correct
534     # registry (== where the callback attaches to).
535 root 1.93 sub _attach {
536 root 1.45 my ($registry, $klass, @arg) = @_;
537 root 1.39
538 root 1.93 my $object_type;
539 root 1.39 my $prio = 0;
540     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541    
542 root 1.100 #TODO: get rid of this hack
543     if ($attachable_klass{$klass}) {
544     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545     }
546    
547 root 1.45 while (@arg) {
548     my $type = shift @arg;
549 root 1.39
550     if ($type eq "prio") {
551 root 1.45 $prio = shift @arg;
552 root 1.39
553 root 1.93 } elsif ($type eq "type") {
554     $object_type = shift @arg;
555     $registry = $CB_TYPE[$object_type] ||= [];
556    
557     } elsif ($type eq "subtype") {
558     defined $object_type or Carp::croak "subtype specified without type";
559     my $object_subtype = shift @arg;
560     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561    
562 root 1.39 } elsif ($type eq "package") {
563 root 1.45 my $pkg = shift @arg;
564 root 1.39
565     while (my ($name, $id) = each %cb_id) {
566     if (my $cb = $pkg->can ($name)) {
567 root 1.93 _attach_cb $registry, $id, $prio, $cb;
568 root 1.39 }
569     }
570    
571     } elsif (exists $cb_id{$type}) {
572 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 root 1.39
574     } elsif (ref $type) {
575     warn "attaching objects not supported, ignoring.\n";
576    
577     } else {
578 root 1.45 shift @arg;
579 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
580     }
581     }
582     }
583    
584 root 1.93 sub _object_attach {
585 root 1.48 my ($obj, $name, %arg) = @_;
586 root 1.46
587 root 1.55 return if exists $obj->{_attachment}{$name};
588    
589 root 1.46 if (my $attach = $attachment{$name}) {
590     my $registry = $obj->registry;
591    
592 root 1.47 for (@$attach) {
593     my ($klass, @attach) = @$_;
594 root 1.93 _attach $registry, $klass, @attach;
595 root 1.47 }
596 root 1.46
597 root 1.48 $obj->{$name} = \%arg;
598 root 1.46 } else {
599     warn "object uses attachment '$name' that is not available, postponing.\n";
600     }
601    
602 root 1.50 $obj->{_attachment}{$name} = undef;
603 root 1.46 }
604    
605 root 1.93 sub cf::attachable::attach {
606     if (ref $_[0]) {
607     _object_attach @_;
608     } else {
609     _attach shift->_attach_registry, @_;
610     }
611 root 1.55 };
612 root 1.46
613 root 1.54 # all those should be optimised
614 root 1.93 sub cf::attachable::detach {
615 root 1.54 my ($obj, $name) = @_;
616 root 1.46
617 root 1.93 if (ref $obj) {
618     delete $obj->{_attachment}{$name};
619     reattach ($obj);
620     } else {
621     Carp::croak "cannot, currently, detach class attachments";
622     }
623 root 1.55 };
624    
625 root 1.93 sub cf::attachable::attached {
626 root 1.55 my ($obj, $name) = @_;
627    
628     exists $obj->{_attachment}{$name}
629 root 1.39 }
630    
631 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
633     sub cf::\L$klass\E::_attach_registry {
634     (\\\@CB_$klass, KLASS_$klass)
635     }
636 root 1.45
637 root 1.93 sub cf::\L$klass\E::attachment {
638     my \$name = shift;
639 root 1.39
640 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641     }
642     ";
643     die if $@;
644 root 1.52 }
645    
646 root 1.39 our $override;
647 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 root 1.39
649 root 1.45 sub override {
650     $override = 1;
651     @invoke_results = ();
652 root 1.39 }
653    
654 root 1.45 sub do_invoke {
655 root 1.39 my $event = shift;
656 root 1.40 my $callbacks = shift;
657 root 1.39
658 root 1.45 @invoke_results = ();
659    
660 root 1.39 local $override;
661    
662 root 1.40 for (@$callbacks) {
663 root 1.39 eval { &{$_->[1]} };
664    
665     if ($@) {
666     warn "$@";
667 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 root 1.39 override;
669     }
670    
671     return 1 if $override;
672     }
673    
674     0
675     }
676    
677 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678 root 1.55
679 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 root 1.55
681 root 1.96 Generate an object-specific event with the given arguments.
682 root 1.55
683 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684 root 1.55 removed in future versions), and there is no public API to access override
685     results (if you must, access C<@cf::invoke_results> directly).
686    
687     =back
688    
689 root 1.71 =cut
690    
691 root 1.70 #############################################################################
692 root 1.45 # object support
693    
694 root 1.102 sub reattach {
695     # basically do the same as instantiate, without calling instantiate
696     my ($obj) = @_;
697    
698 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699    
700 root 1.102 my $registry = $obj->registry;
701    
702     @$registry = ();
703    
704     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
705    
706     for my $name (keys %{ $obj->{_attachment} || {} }) {
707     if (my $attach = $attachment{$name}) {
708     for (@$attach) {
709     my ($klass, @attach) = @$_;
710     _attach $registry, $klass, @attach;
711     }
712     } else {
713     warn "object uses attachment '$name' that is not available, postponing.\n";
714     }
715     }
716     }
717    
718 root 1.100 cf::attachable->attach (
719     prio => -1000000,
720     on_instantiate => sub {
721     my ($obj, $data) = @_;
722 root 1.45
723 root 1.100 $data = from_json $data;
724 root 1.45
725 root 1.100 for (@$data) {
726     my ($name, $args) = @$_;
727 root 1.49
728 root 1.100 $obj->attach ($name, %{$args || {} });
729     }
730     },
731 root 1.102 on_reattach => \&reattach,
732 root 1.100 on_clone => sub {
733     my ($src, $dst) = @_;
734    
735     @{$dst->registry} = @{$src->registry};
736    
737     %$dst = %$src;
738    
739     %{$dst->{_attachment}} = %{$src->{_attachment}}
740     if exists $src->{_attachment};
741     },
742     );
743 root 1.45
744 root 1.46 sub object_freezer_save {
745 root 1.59 my ($filename, $rdata, $objs) = @_;
746 root 1.46
747 root 1.105 sync_job {
748     if (length $$rdata) {
749     warn sprintf "saving %s (%d,%d)\n",
750     $filename, length $$rdata, scalar @$objs;
751 root 1.60
752 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 root 1.60 chmod SAVE_MODE, $fh;
754 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755     aio_fsync $fh;
756 root 1.60 close $fh;
757 root 1.105
758     if (@$objs) {
759     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760     chmod SAVE_MODE, $fh;
761     my $data = Storable::nfreeze { version => 1, objs => $objs };
762     aio_write $fh, 0, (length $data), $data, 0;
763     aio_fsync $fh;
764     close $fh;
765     aio_rename "$filename.pst~", "$filename.pst";
766     }
767     } else {
768     aio_unlink "$filename.pst";
769     }
770    
771     aio_rename "$filename~", $filename;
772 root 1.60 } else {
773 root 1.105 warn "FATAL: $filename~: $!\n";
774 root 1.60 }
775 root 1.59 } else {
776 root 1.105 aio_unlink $filename;
777     aio_unlink "$filename.pst";
778 root 1.59 }
779 root 1.45 }
780     }
781    
782 root 1.80 sub object_freezer_as_string {
783     my ($rdata, $objs) = @_;
784    
785     use Data::Dumper;
786    
787 root 1.81 $$rdata . Dumper $objs
788 root 1.80 }
789    
790 root 1.46 sub object_thawer_load {
791     my ($filename) = @_;
792    
793 root 1.105 my ($data, $av);
794 root 1.61
795 root 1.105 (aio_load $filename, $data) >= 0
796     or return;
797 root 1.61
798 root 1.105 unless (aio_stat "$filename.pst") {
799     (aio_load "$filename.pst", $av) >= 0
800     or return;
801 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
802 root 1.61 }
803 root 1.45
804 root 1.118 warn sprintf "loading %s (%d)\n",
805     $filename, length $data, scalar @{$av || []};#d#
806 root 1.105 return ($data, $av);
807 root 1.45 }
808    
809     #############################################################################
810 root 1.85 # command handling &c
811 root 1.39
812 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
813 root 1.1
814 root 1.85 Register a callback for execution when the client sends the user command
815     $name.
816 root 1.5
817 root 1.85 =cut
818 root 1.5
819 root 1.85 sub register_command {
820     my ($name, $cb) = @_;
821 root 1.5
822 root 1.85 my $caller = caller;
823     #warn "registering command '$name/$time' to '$caller'";
824 root 1.1
825 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
826 root 1.1 }
827    
828 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
829 root 1.1
830 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
831 root 1.1
832 root 1.85 If the callback returns something, it is sent back as if reply was being
833     called.
834 root 1.1
835 root 1.85 =cut
836 root 1.1
837 root 1.16 sub register_extcmd {
838     my ($name, $cb) = @_;
839    
840 root 1.159 $EXTCMD{$name} = $cb;
841 root 1.16 }
842    
843 root 1.93 cf::player->attach (
844 root 1.85 on_command => sub {
845     my ($pl, $name, $params) = @_;
846    
847     my $cb = $COMMAND{$name}
848     or return;
849    
850     for my $cmd (@$cb) {
851     $cmd->[1]->($pl->ob, $params);
852     }
853    
854     cf::override;
855     },
856     on_extcmd => sub {
857     my ($pl, $buf) = @_;
858    
859     my $msg = eval { from_json $buf };
860    
861     if (ref $msg) {
862     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 root 1.159 if (my %reply = $cb->($pl, $msg)) {
864 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
865     }
866     }
867     } else {
868     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869     }
870    
871     cf::override;
872     },
873 root 1.93 );
874 root 1.85
875 root 1.1 sub load_extension {
876     my ($path) = @_;
877    
878     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 root 1.5 my $base = $1;
880 root 1.1 my $pkg = $1;
881     $pkg =~ s/[^[:word:]]/_/g;
882 root 1.41 $pkg = "ext::$pkg";
883 root 1.1
884 root 1.160 warn "... loading '$path' into '$pkg'\n";
885 root 1.1
886     open my $fh, "<:utf8", $path
887     or die "$path: $!";
888    
889     my $source =
890     "package $pkg; use strict; use utf8;\n"
891     . "#line 1 \"$path\"\n{\n"
892     . (do { local $/; <$fh> })
893     . "\n};\n1";
894    
895 root 1.166 unless (eval $source) {
896     my $msg = $@ ? "$path: $@\n"
897     : "extension disabled.\n";
898     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899     warn $@;
900     warn "mandatory extension failed to load, exiting.\n";
901     exit 1;
902     }
903     die $@;
904     }
905 root 1.1
906 root 1.159 push @EXTS, $pkg;
907 root 1.1 }
908    
909     sub load_extensions {
910     for my $ext (<$LIBDIR/*.ext>) {
911 root 1.3 next unless -r $ext;
912 root 1.2 eval {
913     load_extension $ext;
914     1
915     } or warn "$ext not loaded: $@";
916 root 1.1 }
917     }
918    
919 root 1.8 #############################################################################
920 root 1.70
921     =head2 CORE EXTENSIONS
922    
923     Functions and methods that extend core crossfire objects.
924    
925 root 1.143 =cut
926    
927     package cf::player;
928    
929 root 1.154 use Coro::AIO;
930    
931 root 1.95 =head3 cf::player
932    
933 root 1.70 =over 4
934 root 1.22
935 root 1.143 =item cf::player::find $login
936 root 1.23
937 root 1.143 Returns the given player object, loading it if necessary (might block).
938 root 1.23
939     =cut
940    
941 root 1.145 sub playerdir($) {
942     cf::localdir
943     . "/"
944     . cf::playerdir
945     . "/"
946     . (ref $_[0] ? $_[0]->ob->name : $_[0])
947     }
948    
949 root 1.143 sub path($) {
950 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951    
952     (playerdir $login) . "/$login.pl"
953 root 1.143 }
954    
955     sub find_active($) {
956     $cf::PLAYER{$_[0]}
957     and $cf::PLAYER{$_[0]}->active
958     and $cf::PLAYER{$_[0]}
959     }
960    
961     sub exists($) {
962     my ($login) = @_;
963    
964     $cf::PLAYER{$login}
965 root 1.180 or cf::sync_job { !aio_stat path $login }
966 root 1.143 }
967    
968     sub find($) {
969     return $cf::PLAYER{$_[0]} || do {
970     my $login = $_[0];
971    
972     my $guard = cf::lock_acquire "user_find:$login";
973    
974 root 1.151 $cf::PLAYER{$_[0]} || do {
975     my $pl = load_pl path $login
976     or return;
977     $cf::PLAYER{$login} = $pl
978     }
979     }
980 root 1.143 }
981    
982     sub save($) {
983     my ($pl) = @_;
984    
985     return if $pl->{deny_save};
986    
987     my $path = path $pl;
988     my $guard = cf::lock_acquire "user_save:$path";
989    
990     return if $pl->{deny_save};
991 root 1.146
992 root 1.154 aio_mkdir playerdir $pl, 0770;
993 root 1.143 $pl->{last_save} = $cf::RUNTIME;
994    
995     $pl->save_pl ($path);
996     Coro::cede;
997     }
998    
999     sub new($) {
1000     my ($login) = @_;
1001    
1002     my $self = create;
1003    
1004     $self->ob->name ($login);
1005     $self->{deny_save} = 1;
1006    
1007     $cf::PLAYER{$login} = $self;
1008    
1009     $self
1010 root 1.23 }
1011    
1012 root 1.154 =item $pl->quit_character
1013    
1014     Nukes the player without looking back. If logged in, the connection will
1015     be destroyed. May block for a long time.
1016    
1017     =cut
1018    
1019 root 1.145 sub quit_character {
1020     my ($pl) = @_;
1021    
1022     $pl->{deny_save} = 1;
1023     $pl->password ("*"); # this should lock out the player until we nuked the dir
1024    
1025     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026     $pl->deactivate;
1027     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028     $pl->ns->destroy if $pl->ns;
1029    
1030     my $path = playerdir $pl;
1031     my $temp = "$path~$cf::RUNTIME~deleting~";
1032 root 1.154 aio_rename $path, $temp;
1033 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1034     $pl->destroy;
1035     IO::AIO::aio_rmtree $temp;
1036 root 1.145 }
1037    
1038 root 1.154 =item cf::player::list_logins
1039    
1040     Returns am arrayref of all valid playernames in the system, can take a
1041     while and may block, so not sync_job-capable, ever.
1042    
1043     =cut
1044    
1045     sub list_logins {
1046     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047     or return [];
1048    
1049     my @logins;
1050    
1051     for my $login (@$dirs) {
1052     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053     aio_read $fh, 0, 512, my $buf, 0 or next;
1054 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055 root 1.154
1056     utf8::decode $login;
1057     push @logins, $login;
1058     }
1059    
1060     \@logins
1061     }
1062    
1063     =item $player->maps
1064    
1065 root 1.166 Returns an arrayref of map paths that are private for this
1066 root 1.154 player. May block.
1067    
1068     =cut
1069    
1070     sub maps($) {
1071     my ($pl) = @_;
1072    
1073     my $files = aio_readdir playerdir $pl
1074     or return;
1075    
1076     my @paths;
1077    
1078     for (@$files) {
1079     utf8::decode $_;
1080     next if /\.(?:pl|pst)$/;
1081 root 1.158 next unless /^$PATH_SEP/o;
1082 root 1.154
1083 root 1.167 s/\.map$//;
1084 root 1.166 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 root 1.154 }
1086    
1087     \@paths
1088     }
1089    
1090 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1091    
1092     Sends an ext reply to the player.
1093    
1094     =cut
1095    
1096 root 1.143 sub ext_reply($$$%) {
1097 root 1.95 my ($self, $id, %msg) = @_;
1098    
1099     $msg{msgid} = $id;
1100    
1101 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1102 root 1.95 }
1103    
1104 root 1.143 package cf;
1105    
1106 root 1.95 =back
1107    
1108 root 1.110
1109     =head3 cf::map
1110    
1111     =over 4
1112    
1113     =cut
1114    
1115     package cf::map;
1116    
1117     use Fcntl;
1118     use Coro::AIO;
1119    
1120 root 1.166 use overload
1121 root 1.173 '""' => \&as_string,
1122     fallback => 1;
1123 root 1.166
1124 root 1.133 our $MAX_RESET = 3600;
1125     our $DEFAULT_RESET = 3000;
1126 root 1.110
1127     sub generate_random_map {
1128 root 1.166 my ($self, $rmp) = @_;
1129 root 1.110 # mit "rum" bekleckern, nicht
1130 root 1.166 $self->_create_random_map (
1131 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134     $rmp->{exit_on_final_map},
1135     $rmp->{xsize}, $rmp->{ysize},
1136     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1142     )
1143 root 1.110 }
1144    
1145 root 1.187 =item cf::map->register ($regex, $prio)
1146    
1147     Register a handler for the map path matching the given regex at the
1148     givne priority (higher is better, built-in handlers have priority 0, the
1149     default).
1150    
1151     =cut
1152    
1153 root 1.166 sub register {
1154 root 1.187 my (undef, $regex, $prio) = @_;
1155 root 1.166 my $pkg = caller;
1156    
1157     no strict;
1158     push @{"$pkg\::ISA"}, __PACKAGE__;
1159    
1160 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161 root 1.166 }
1162    
1163     # also paths starting with '/'
1164 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165 root 1.166
1166 root 1.170 sub thawer_merge {
1167 root 1.172 my ($self, $merge) = @_;
1168    
1169 root 1.170 # we have to keep some variables in memory intact
1170 root 1.172 local $self->{path};
1171     local $self->{load_path};
1172     local $self->{deny_save};
1173     local $self->{deny_reset};
1174 root 1.170
1175 root 1.172 $self->SUPER::thawer_merge ($merge);
1176 root 1.170 }
1177    
1178 root 1.166 sub normalise {
1179     my ($path, $base) = @_;
1180    
1181     # map plan:
1182     #
1183     # /! non-realised random map exit (special hack!)
1184     # {... are special paths that are not being touched
1185     # ?xxx/... are special absolute paths
1186     # ?random/... random maps
1187     # /... normal maps
1188     # ~user/... per-player map of a specific user
1189    
1190     $path =~ s/$PATH_SEP/\//go;
1191    
1192     # treat it as relative path if it starts with
1193     # something that looks reasonable
1194     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196    
1197     $base =~ s{[^/]+/?$}{};
1198     $path = "$base/$path";
1199     }
1200    
1201     for ($path) {
1202     redo if s{//}{/};
1203     redo if s{/\.?/}{/};
1204     redo if s{/[^/]+/\.\./}{/};
1205     }
1206    
1207     $path
1208     }
1209    
1210     sub new_from_path {
1211     my (undef, $path, $base) = @_;
1212    
1213     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214    
1215     $path = normalise $path, $base;
1216    
1217 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218     if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 root 1.166 my $self = bless cf::map::new, $pkg;
1220     $self->{path} = $path; $self->path ($path);
1221     $self->init; # pass $1 etc.
1222     return $self;
1223     }
1224     }
1225    
1226     Carp::carp "unable to resolve path '$path'.";
1227     ()
1228     }
1229    
1230     sub init {
1231     my ($self) = @_;
1232    
1233     $self
1234     }
1235    
1236     sub as_string {
1237     my ($self) = @_;
1238    
1239     "$self->{path}"
1240     }
1241    
1242     # the displayed name, this is a one way mapping
1243     sub visible_name {
1244     &as_string
1245     }
1246    
1247     # the original (read-only) location
1248     sub load_path {
1249     my ($self) = @_;
1250    
1251     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252     }
1253    
1254     # the temporary/swap location
1255     sub save_path {
1256     my ($self) = @_;
1257    
1258 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259     sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260 root 1.166 }
1261    
1262     # the unique path, undef == no special unique path
1263     sub uniq_path {
1264     my ($self) = @_;
1265    
1266 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268 root 1.166 }
1269    
1270 root 1.110 # and all this just because we cannot iterate over
1271     # all maps in C++...
1272     sub change_all_map_light {
1273     my ($change) = @_;
1274    
1275 root 1.122 $_->change_map_light ($change)
1276     for grep $_->outdoor, values %cf::MAP;
1277 root 1.110 }
1278    
1279 root 1.166 sub unlink_save {
1280     my ($self) = @_;
1281    
1282     utf8::encode (my $save = $self->save_path);
1283 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285 root 1.166 }
1286    
1287     sub load_header_from($) {
1288     my ($self, $path) = @_;
1289 root 1.110
1290     utf8::encode $path;
1291     aio_open $path, O_RDONLY, 0
1292     or return;
1293    
1294 root 1.166 $self->_load_header ($path)
1295 root 1.110 or return;
1296    
1297 root 1.166 $self->{load_path} = $path;
1298 root 1.135
1299 root 1.166 1
1300     }
1301 root 1.110
1302 root 1.188 sub load_header_orig {
1303 root 1.166 my ($self) = @_;
1304 root 1.110
1305 root 1.166 $self->load_header_from ($self->load_path)
1306 root 1.110 }
1307    
1308 root 1.188 sub load_header_temp {
1309 root 1.166 my ($self) = @_;
1310 root 1.110
1311 root 1.166 $self->load_header_from ($self->save_path)
1312     }
1313 root 1.110
1314 root 1.188 sub prepare_temp {
1315     my ($self) = @_;
1316    
1317     $self->last_access ((delete $self->{last_access})
1318     || $cf::RUNTIME); #d#
1319     # safety
1320     $self->{instantiate_time} = $cf::RUNTIME
1321     if $self->{instantiate_time} > $cf::RUNTIME;
1322     }
1323    
1324     sub prepare_orig {
1325     my ($self) = @_;
1326    
1327     $self->{load_original} = 1;
1328     $self->{instantiate_time} = $cf::RUNTIME;
1329     $self->last_access ($cf::RUNTIME);
1330     $self->instantiate;
1331     }
1332    
1333 root 1.166 sub load_header {
1334     my ($self) = @_;
1335 root 1.110
1336 root 1.188 if ($self->load_header_temp) {
1337     $self->prepare_temp;
1338 root 1.166 } else {
1339 root 1.188 $self->load_header_orig
1340 root 1.166 or return;
1341 root 1.188 $self->prepare_orig;
1342 root 1.166 }
1343 root 1.120
1344 root 1.166 1
1345     }
1346 root 1.110
1347 root 1.166 sub find;
1348     sub find {
1349     my ($path, $origin) = @_;
1350 root 1.134
1351 root 1.166 $path = normalise $path, $origin && $origin->path;
1352 root 1.110
1353 root 1.166 cf::lock_wait "map_find:$path";
1354 root 1.110
1355 root 1.166 $cf::MAP{$path} || do {
1356     my $guard = cf::lock_acquire "map_find:$path";
1357     my $map = new_from_path cf::map $path
1358     or return;
1359 root 1.110
1360 root 1.116 $map->{last_save} = $cf::RUNTIME;
1361 root 1.110
1362 root 1.166 $map->load_header
1363     or return;
1364 root 1.134
1365 root 1.112 if ($map->should_reset) {
1366 root 1.185 # doing this can freeze the server in a sync job, obviously
1367     #$cf::WAIT_FOR_TICK->wait;
1368 root 1.112 $map->reset;
1369 root 1.123 undef $guard;
1370 root 1.133 $map = find $path
1371 root 1.124 or return;
1372 root 1.112 }
1373 root 1.110
1374 root 1.166 $cf::MAP{$path} = $map
1375 root 1.110 }
1376     }
1377    
1378 root 1.188 sub pre_load { }
1379     sub post_load { }
1380    
1381 root 1.110 sub load {
1382     my ($self) = @_;
1383    
1384 root 1.120 my $path = $self->{path};
1385 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1386 root 1.120
1387 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1388    
1389     $self->in_memory (cf::MAP_LOADING);
1390    
1391     $self->alloc;
1392 root 1.188
1393     $self->pre_load;
1394    
1395 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1396 root 1.110 or return;
1397    
1398 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1399     if delete $self->{load_original};
1400 root 1.111
1401 root 1.166 if (my $uniq = $self->uniq_path) {
1402 root 1.110 utf8::encode $uniq;
1403     if (aio_open $uniq, O_RDONLY, 0) {
1404     $self->clear_unique_items;
1405 root 1.166 $self->_load_objects ($uniq, 0);
1406 root 1.110 }
1407     }
1408    
1409 root 1.134 Coro::cede;
1410    
1411 root 1.110 # now do the right thing for maps
1412     $self->link_multipart_objects;
1413    
1414 root 1.166 unless ($self->{deny_activate}) {
1415 root 1.164 $self->decay_objects;
1416 root 1.110 $self->fix_auto_apply;
1417     $self->update_buttons;
1418 root 1.166 Coro::cede;
1419 root 1.110 $self->set_darkness_map;
1420     $self->difficulty ($self->estimate_difficulty)
1421     unless $self->difficulty;
1422 root 1.166 Coro::cede;
1423 root 1.110 $self->activate;
1424     }
1425    
1426 root 1.188 $self->post_load;
1427    
1428 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1429     }
1430    
1431     sub customise_for {
1432     my ($self, $ob) = @_;
1433    
1434     return find "~" . $ob->name . "/" . $self->{path}
1435     if $self->per_player;
1436 root 1.134
1437 root 1.166 $self
1438 root 1.110 }
1439    
1440 root 1.157 # find and load all maps in the 3x3 area around a map
1441     sub load_diag {
1442     my ($map) = @_;
1443    
1444     my @diag; # diagonal neighbours
1445    
1446     for (0 .. 3) {
1447     my $neigh = $map->tile_path ($_)
1448     or next;
1449     $neigh = find $neigh, $map
1450     or next;
1451     $neigh->load;
1452    
1453     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455     }
1456    
1457     for (@diag) {
1458     my $neigh = find @$_
1459     or next;
1460     $neigh->load;
1461     }
1462     }
1463    
1464 root 1.133 sub find_sync {
1465 root 1.110 my ($path, $origin) = @_;
1466    
1467 root 1.157 cf::sync_job { find $path, $origin }
1468 root 1.133 }
1469    
1470     sub do_load_sync {
1471     my ($map) = @_;
1472 root 1.110
1473 root 1.133 cf::sync_job { $map->load };
1474 root 1.110 }
1475    
1476 root 1.157 our %MAP_PREFETCH;
1477 root 1.183 our $MAP_PREFETCHER = undef;
1478 root 1.157
1479     sub find_async {
1480     my ($path, $origin) = @_;
1481    
1482 root 1.166 $path = normalise $path, $origin && $origin->{path};
1483 root 1.157
1484 root 1.166 if (my $map = $cf::MAP{$path}) {
1485 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486     }
1487    
1488 root 1.183 undef $MAP_PREFETCH{$path};
1489     $MAP_PREFETCHER ||= cf::async {
1490     while (%MAP_PREFETCH) {
1491     for my $path (keys %MAP_PREFETCH) {
1492     my $map = find $path
1493     or next;
1494     $map->load;
1495    
1496     delete $MAP_PREFETCH{$path};
1497     }
1498     }
1499     undef $MAP_PREFETCHER;
1500     };
1501 root 1.157
1502     ()
1503     }
1504    
1505 root 1.110 sub save {
1506     my ($self) = @_;
1507    
1508 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1509    
1510 root 1.110 $self->{last_save} = $cf::RUNTIME;
1511    
1512     return unless $self->dirty;
1513    
1514 root 1.166 my $save = $self->save_path; utf8::encode $save;
1515     my $uniq = $self->uniq_path; utf8::encode $uniq;
1516 root 1.117
1517 root 1.110 $self->{load_path} = $save;
1518    
1519     return if $self->{deny_save};
1520    
1521 root 1.132 local $self->{last_access} = $self->last_access;#d#
1522    
1523 root 1.143 cf::async {
1524     $_->contr->save for $self->players;
1525     };
1526    
1527 root 1.110 if ($uniq) {
1528 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1529     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1530 root 1.110 } else {
1531 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1532 root 1.110 }
1533     }
1534    
1535     sub swap_out {
1536     my ($self) = @_;
1537    
1538 root 1.130 # save first because save cedes
1539     $self->save;
1540    
1541 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1542    
1543 root 1.110 return if $self->players;
1544     return if $self->in_memory != cf::MAP_IN_MEMORY;
1545     return if $self->{deny_save};
1546    
1547     $self->clear;
1548     $self->in_memory (cf::MAP_SWAPPED);
1549     }
1550    
1551 root 1.112 sub reset_at {
1552     my ($self) = @_;
1553 root 1.110
1554     # TODO: safety, remove and allow resettable per-player maps
1555 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1556 root 1.114 return 1e99 if $self->{deny_reset};
1557 root 1.110
1558 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1559 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1560 root 1.110
1561 root 1.112 $time + $to
1562     }
1563    
1564     sub should_reset {
1565     my ($self) = @_;
1566    
1567     $self->reset_at <= $cf::RUNTIME
1568 root 1.111 }
1569    
1570 root 1.110 sub reset {
1571     my ($self) = @_;
1572    
1573 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1574 root 1.137
1575 root 1.110 return if $self->players;
1576 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1577 root 1.110
1578     warn "resetting map ", $self->path;#d#
1579    
1580 root 1.111 delete $cf::MAP{$self->path};
1581 root 1.110
1582 root 1.167 $self->in_memory (cf::MAP_SWAPPED);
1583     $self->clear;
1584    
1585 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1586    
1587 root 1.166 $self->unlink_save;
1588 root 1.111 $self->destroy;
1589 root 1.110 }
1590    
1591 root 1.114 my $nuke_counter = "aaaa";
1592    
1593     sub nuke {
1594     my ($self) = @_;
1595    
1596 root 1.174 delete $cf::MAP{$self->path};
1597    
1598     $self->unlink_save;
1599    
1600     bless $self, "cf::map";
1601     delete $self->{deny_reset};
1602 root 1.114 $self->{deny_save} = 1;
1603     $self->reset_timeout (1);
1604 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1605    
1606     $cf::MAP{$self->path} = $self;
1607    
1608 root 1.114 $self->reset; # polite request, might not happen
1609     }
1610    
1611 root 1.158 =item cf::map::unique_maps
1612    
1613 root 1.166 Returns an arrayref of paths of all shared maps that have
1614 root 1.158 instantiated unique items. May block.
1615    
1616     =cut
1617    
1618     sub unique_maps() {
1619     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620     or return;
1621    
1622     my @paths;
1623    
1624     for (@$files) {
1625     utf8::decode $_;
1626     next if /\.pst$/;
1627     next unless /^$PATH_SEP/o;
1628    
1629 root 1.167 s/\.map$//;
1630 root 1.166 push @paths, $_;
1631 root 1.158 }
1632    
1633     \@paths
1634     }
1635    
1636 root 1.155 package cf;
1637    
1638     =back
1639    
1640     =head3 cf::object
1641    
1642     =cut
1643    
1644     package cf::object;
1645    
1646     =over 4
1647    
1648     =item $ob->inv_recursive
1649 root 1.110
1650 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1651 root 1.110
1652 root 1.155 =cut
1653 root 1.144
1654 root 1.155 sub inv_recursive_;
1655     sub inv_recursive_ {
1656     map { $_, inv_recursive_ $_->inv } @_
1657     }
1658 root 1.110
1659 root 1.155 sub inv_recursive {
1660     inv_recursive_ inv $_[0]
1661 root 1.110 }
1662    
1663     package cf;
1664    
1665     =back
1666    
1667 root 1.95 =head3 cf::object::player
1668    
1669     =over 4
1670    
1671 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1672 root 1.28
1673     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1674     can be C<undef>. Does the right thing when the player is currently in a
1675     dialogue with the given NPC character.
1676    
1677     =cut
1678    
1679 root 1.22 # rough implementation of a future "reply" method that works
1680     # with dialog boxes.
1681 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1682 root 1.23 sub cf::object::player::reply($$$;$) {
1683     my ($self, $npc, $msg, $flags) = @_;
1684    
1685     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1686 root 1.22
1687 root 1.24 if ($self->{record_replies}) {
1688     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1689     } else {
1690     $msg = $npc->name . " says: $msg" if $npc;
1691     $self->message ($msg, $flags);
1692     }
1693 root 1.22 }
1694    
1695 root 1.79 =item $player_object->may ("access")
1696    
1697     Returns wether the given player is authorized to access resource "access"
1698     (e.g. "command_wizcast").
1699    
1700     =cut
1701    
1702     sub cf::object::player::may {
1703     my ($self, $access) = @_;
1704    
1705     $self->flag (cf::FLAG_WIZ) ||
1706     (ref $cf::CFG{"may_$access"}
1707     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1708     : $cf::CFG{"may_$access"})
1709     }
1710 root 1.70
1711 root 1.115 =item $player_object->enter_link
1712    
1713     Freezes the player and moves him/her to a special map (C<{link}>).
1714    
1715 root 1.166 The player should be reasonably safe there for short amounts of time. You
1716 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1717    
1718 root 1.166 Will never block.
1719    
1720 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1721    
1722 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1723     map. If the map is not valid (or omitted), the player will be moved back
1724     to the location he/she was before the call to C<enter_link>, or, if that
1725     fails, to the emergency map position.
1726 root 1.115
1727     Might block.
1728    
1729     =cut
1730    
1731 root 1.166 sub link_map {
1732     unless ($LINK_MAP) {
1733     $LINK_MAP = cf::map::find "{link}"
1734     or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1735     $LINK_MAP->load;
1736     }
1737    
1738     $LINK_MAP
1739     }
1740    
1741 root 1.110 sub cf::object::player::enter_link {
1742     my ($self) = @_;
1743    
1744 root 1.120 $self->deactivate_recursive;
1745    
1746 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1747 root 1.110
1748 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1749 root 1.110 if $self->map;
1750    
1751 root 1.166 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1752 root 1.110 }
1753    
1754     sub cf::object::player::leave_link {
1755     my ($self, $map, $x, $y) = @_;
1756    
1757     my $link_pos = delete $self->{_link_pos};
1758    
1759     unless ($map) {
1760     # restore original map position
1761     ($map, $x, $y) = @{ $link_pos || [] };
1762 root 1.133 $map = cf::map::find $map;
1763 root 1.110
1764     unless ($map) {
1765     ($map, $x, $y) = @$EMERGENCY_POSITION;
1766 root 1.133 $map = cf::map::find $map
1767 root 1.110 or die "FATAL: cannot load emergency map\n";
1768     }
1769     }
1770    
1771     ($x, $y) = (-1, -1)
1772     unless (defined $x) && (defined $y);
1773    
1774     # use -1 or undef as default coordinates, not 0, 0
1775     ($x, $y) = ($map->enter_x, $map->enter_y)
1776     if $x <=0 && $y <= 0;
1777    
1778     $map->load;
1779 root 1.157 $map->load_diag;
1780 root 1.110
1781 root 1.143 return unless $self->contr->active;
1782 root 1.110 $self->activate_recursive;
1783     $self->enter_map ($map, $x, $y);
1784     }
1785    
1786 root 1.120 cf::player->attach (
1787     on_logout => sub {
1788     my ($pl) = @_;
1789    
1790     # abort map switching before logout
1791     if ($pl->ob->{_link_pos}) {
1792     cf::sync_job {
1793     $pl->ob->leave_link
1794     };
1795     }
1796     },
1797     on_login => sub {
1798     my ($pl) = @_;
1799    
1800     # try to abort aborted map switching on player login :)
1801     # should happen only on crashes
1802     if ($pl->ob->{_link_pos}) {
1803     $pl->ob->enter_link;
1804 root 1.140 (async {
1805 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1806     # and this sleep increases chances of the player not ending up in scorn
1807 root 1.140 $pl->ob->reply (undef,
1808     "There was an internal problem at your last logout, "
1809     . "the server will try to bring you to your intended destination in a second.",
1810     cf::NDI_RED);
1811 root 1.120 Coro::Timer::sleep 1;
1812     $pl->ob->leave_link;
1813 root 1.139 })->prio (2);
1814 root 1.120 }
1815     },
1816     );
1817    
1818 root 1.136 =item $player_object->goto ($path, $x, $y)
1819 root 1.110
1820     =cut
1821    
1822 root 1.136 sub cf::object::player::goto {
1823 root 1.110 my ($self, $path, $x, $y) = @_;
1824    
1825     $self->enter_link;
1826    
1827 root 1.140 (async {
1828 root 1.166 my $map = cf::map::find $path;
1829     $map = $map->customise_for ($self) if $map;
1830 root 1.110
1831 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1832     # if $map;
1833 root 1.110
1834 root 1.149 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1835 root 1.115
1836 root 1.110 $self->leave_link ($map, $x, $y);
1837     })->prio (1);
1838     }
1839    
1840     =item $player_object->enter_exit ($exit_object)
1841    
1842     =cut
1843    
1844     sub parse_random_map_params {
1845     my ($spec) = @_;
1846    
1847     my $rmp = { # defaults
1848 root 1.181 xsize => (cf::rndm 15, 40),
1849     ysize => (cf::rndm 15, 40),
1850     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1851 root 1.182 #layout => string,
1852 root 1.110 };
1853    
1854     for (split /\n/, $spec) {
1855     my ($k, $v) = split /\s+/, $_, 2;
1856    
1857     $rmp->{lc $k} = $v if (length $k) && (length $v);
1858     }
1859    
1860     $rmp
1861     }
1862    
1863     sub prepare_random_map {
1864     my ($exit) = @_;
1865    
1866 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1867    
1868 root 1.110 # all this does is basically replace the /! path by
1869     # a new random map path (?random/...) with a seed
1870     # that depends on the exit object
1871    
1872     my $rmp = parse_random_map_params $exit->msg;
1873    
1874     if ($exit->map) {
1875     $rmp->{region} = $exit->map->region_name;
1876     $rmp->{origin_map} = $exit->map->path;
1877     $rmp->{origin_x} = $exit->x;
1878     $rmp->{origin_y} = $exit->y;
1879     }
1880    
1881     $rmp->{random_seed} ||= $exit->random_seed;
1882    
1883     my $data = cf::to_json $rmp;
1884     my $md5 = Digest::MD5::md5_hex $data;
1885 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1886 root 1.110
1887 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1888 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1889 root 1.177 undef $fh;
1890     aio_rename "$meta~", $meta;
1891 root 1.110
1892     $exit->slaying ("?random/$md5");
1893     $exit->msg (undef);
1894     }
1895     }
1896    
1897     sub cf::object::player::enter_exit {
1898     my ($self, $exit) = @_;
1899    
1900     return unless $self->type == cf::PLAYER;
1901    
1902     $self->enter_link;
1903    
1904 root 1.140 (async {
1905 root 1.133 $self->deactivate_recursive; # just to be sure
1906 root 1.110 unless (eval {
1907     prepare_random_map $exit
1908     if $exit->slaying eq "/!";
1909    
1910 root 1.166 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1911 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1912 root 1.110
1913     1;
1914     }) {
1915     $self->message ("Something went wrong deep within the crossfire server. "
1916     . "I'll try to bring you back to the map you were before. "
1917 root 1.158 . "Please report this to the dungeon master!",
1918 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1919    
1920     warn "ERROR in enter_exit: $@";
1921     $self->leave_link;
1922     }
1923     })->prio (1);
1924     }
1925    
1926 root 1.95 =head3 cf::client
1927    
1928     =over 4
1929    
1930     =item $client->send_drawinfo ($text, $flags)
1931    
1932     Sends a drawinfo packet to the client. Circumvents output buffering so
1933     should not be used under normal circumstances.
1934    
1935 root 1.70 =cut
1936    
1937 root 1.95 sub cf::client::send_drawinfo {
1938     my ($self, $text, $flags) = @_;
1939    
1940     utf8::encode $text;
1941     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1942     }
1943    
1944    
1945     =item $success = $client->query ($flags, "text", \&cb)
1946    
1947     Queues a query to the client, calling the given callback with
1948     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1949     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1950    
1951     Queries can fail, so check the return code. Or don't, as queries will become
1952     reliable at some point in the future.
1953    
1954     =cut
1955    
1956     sub cf::client::query {
1957     my ($self, $flags, $text, $cb) = @_;
1958    
1959     return unless $self->state == ST_PLAYING
1960     || $self->state == ST_SETUP
1961     || $self->state == ST_CUSTOM;
1962    
1963     $self->state (ST_CUSTOM);
1964    
1965     utf8::encode $text;
1966     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1967    
1968     $self->send_packet ($self->{query_queue}[0][0])
1969     if @{ $self->{query_queue} } == 1;
1970     }
1971    
1972     cf::client->attach (
1973     on_reply => sub {
1974     my ($ns, $msg) = @_;
1975    
1976     # this weird shuffling is so that direct followup queries
1977     # get handled first
1978 root 1.128 my $queue = delete $ns->{query_queue}
1979 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1980 root 1.95
1981     (shift @$queue)->[1]->($msg);
1982    
1983     push @{ $ns->{query_queue} }, @$queue;
1984    
1985     if (@{ $ns->{query_queue} } == @$queue) {
1986     if (@$queue) {
1987     $ns->send_packet ($ns->{query_queue}[0][0]);
1988     } else {
1989 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1990 root 1.95 }
1991     }
1992     },
1993     );
1994    
1995 root 1.140 =item $client->async (\&cb)
1996 root 1.96
1997     Create a new coroutine, running the specified callback. The coroutine will
1998     be automatically cancelled when the client gets destroyed (e.g. on logout,
1999     or loss of connection).
2000    
2001     =cut
2002    
2003 root 1.140 sub cf::client::async {
2004 root 1.96 my ($self, $cb) = @_;
2005    
2006 root 1.140 my $coro = &Coro::async ($cb);
2007 root 1.103
2008     $coro->on_destroy (sub {
2009 root 1.96 delete $self->{_coro}{$coro+0};
2010 root 1.103 });
2011 root 1.96
2012     $self->{_coro}{$coro+0} = $coro;
2013 root 1.103
2014     $coro
2015 root 1.96 }
2016    
2017     cf::client->attach (
2018     on_destroy => sub {
2019     my ($ns) = @_;
2020    
2021 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2022 root 1.96 },
2023     );
2024    
2025 root 1.95 =back
2026    
2027 root 1.70
2028     =head2 SAFE SCRIPTING
2029    
2030     Functions that provide a safe environment to compile and execute
2031     snippets of perl code without them endangering the safety of the server
2032     itself. Looping constructs, I/O operators and other built-in functionality
2033     is not available in the safe scripting environment, and the number of
2034 root 1.79 functions and methods that can be called is greatly reduced.
2035 root 1.70
2036     =cut
2037 root 1.23
2038 root 1.42 our $safe = new Safe "safe";
2039 root 1.23 our $safe_hole = new Safe::Hole;
2040    
2041     $SIG{FPE} = 'IGNORE';
2042    
2043     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2044    
2045 root 1.25 # here we export the classes and methods available to script code
2046    
2047 root 1.70 =pod
2048    
2049     The following fucntions and emthods are available within a safe environment:
2050    
2051 elmex 1.91 cf::object contr pay_amount pay_player map
2052 root 1.70 cf::object::player player
2053     cf::player peaceful
2054 elmex 1.91 cf::map trigger
2055 root 1.70
2056     =cut
2057    
2058 root 1.25 for (
2059 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2060 root 1.25 ["cf::object::player" => qw(player)],
2061     ["cf::player" => qw(peaceful)],
2062 elmex 1.91 ["cf::map" => qw(trigger)],
2063 root 1.25 ) {
2064     no strict 'refs';
2065     my ($pkg, @funs) = @$_;
2066 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2067 root 1.25 for @funs;
2068     }
2069 root 1.23
2070 root 1.70 =over 4
2071    
2072     =item @retval = safe_eval $code, [var => value, ...]
2073    
2074     Compiled and executes the given perl code snippet. additional var/value
2075     pairs result in temporary local (my) scalar variables of the given name
2076     that are available in the code snippet. Example:
2077    
2078     my $five = safe_eval '$first + $second', first => 1, second => 4;
2079    
2080     =cut
2081    
2082 root 1.23 sub safe_eval($;@) {
2083     my ($code, %vars) = @_;
2084    
2085     my $qcode = $code;
2086     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2087     $qcode =~ s/\n/\\n/g;
2088    
2089     local $_;
2090 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2091 root 1.23
2092 root 1.42 my $eval =
2093 root 1.23 "do {\n"
2094     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2095     . "#line 0 \"{$qcode}\"\n"
2096     . $code
2097     . "\n}"
2098 root 1.25 ;
2099    
2100     sub_generation_inc;
2101 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2102 root 1.25 sub_generation_inc;
2103    
2104 root 1.42 if ($@) {
2105     warn "$@";
2106     warn "while executing safe code '$code'\n";
2107     warn "with arguments " . (join " ", %vars) . "\n";
2108     }
2109    
2110 root 1.25 wantarray ? @res : $res[0]
2111 root 1.23 }
2112    
2113 root 1.69 =item cf::register_script_function $function => $cb
2114    
2115     Register a function that can be called from within map/npc scripts. The
2116     function should be reasonably secure and should be put into a package name
2117     like the extension.
2118    
2119     Example: register a function that gets called whenever a map script calls
2120     C<rent::overview>, as used by the C<rent> extension.
2121    
2122     cf::register_script_function "rent::overview" => sub {
2123     ...
2124     };
2125    
2126     =cut
2127    
2128 root 1.23 sub register_script_function {
2129     my ($fun, $cb) = @_;
2130    
2131     no strict 'refs';
2132 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2133 root 1.23 }
2134    
2135 root 1.70 =back
2136    
2137 root 1.71 =cut
2138    
2139 root 1.23 #############################################################################
2140 root 1.65
2141     =head2 EXTENSION DATABASE SUPPORT
2142    
2143     Crossfire maintains a very simple database for extension use. It can
2144     currently store anything that can be serialised using Storable, which
2145     excludes objects.
2146    
2147     The parameter C<$family> should best start with the name of the extension
2148     using it, it should be unique.
2149    
2150     =over 4
2151    
2152     =item $hashref = cf::db_get $family
2153    
2154     Return a hashref for use by the extension C<$family>, which can be
2155     modified. After modifications, you have to call C<cf::db_dirty> or
2156     C<cf::db_sync>.
2157    
2158     =item $value = cf::db_get $family => $key
2159    
2160     Returns a single value from the database
2161    
2162     =item cf::db_put $family => $hashref
2163    
2164     Stores the given family hashref into the database. Updates are delayed, if
2165     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2166    
2167     =item cf::db_put $family => $key => $value
2168    
2169     Stores the given C<$value> in the family hash. Updates are delayed, if you
2170     want the data to be synced to disk immediately, use C<cf::db_sync>.
2171    
2172     =item cf::db_dirty
2173    
2174     Marks the database as dirty, to be updated at a later time.
2175    
2176     =item cf::db_sync
2177    
2178     Immediately write the database to disk I<if it is dirty>.
2179    
2180     =cut
2181    
2182 root 1.78 our $DB;
2183    
2184 root 1.65 {
2185 root 1.66 my $path = cf::localdir . "/database.pst";
2186 root 1.65
2187     sub db_load() {
2188 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2189 root 1.65 }
2190    
2191     my $pid;
2192    
2193     sub db_save() {
2194     waitpid $pid, 0 if $pid;
2195 root 1.67 if (0 == ($pid = fork)) {
2196 root 1.78 $DB->{_meta}{version} = 1;
2197     Storable::nstore $DB, "$path~";
2198 root 1.65 rename "$path~", $path;
2199     cf::_exit 0 if defined $pid;
2200     }
2201     }
2202    
2203     my $dirty;
2204    
2205     sub db_sync() {
2206     db_save if $dirty;
2207     undef $dirty;
2208     }
2209    
2210 root 1.183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2211 root 1.65 db_sync;
2212     });
2213    
2214     sub db_dirty() {
2215     $dirty = 1;
2216     $idle->start;
2217     }
2218    
2219     sub db_get($;$) {
2220     @_ >= 2
2221 root 1.78 ? $DB->{$_[0]}{$_[1]}
2222     : ($DB->{$_[0]} ||= { })
2223 root 1.65 }
2224    
2225     sub db_put($$;$) {
2226     if (@_ >= 3) {
2227 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2228 root 1.65 } else {
2229 root 1.78 $DB->{$_[0]} = $_[1];
2230 root 1.65 }
2231     db_dirty;
2232     }
2233 root 1.67
2234 root 1.93 cf::global->attach (
2235     prio => 10000,
2236 root 1.67 on_cleanup => sub {
2237     db_sync;
2238     },
2239 root 1.93 );
2240 root 1.65 }
2241    
2242     #############################################################################
2243 root 1.34 # the server's main()
2244    
2245 root 1.73 sub cfg_load {
2246 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2247     or return;
2248    
2249     local $/;
2250     *CFG = YAML::Syck::Load <$fh>;
2251 root 1.131
2252     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2253    
2254 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2255     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2256    
2257 root 1.131 if (exists $CFG{mlockall}) {
2258     eval {
2259 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2260 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2261     };
2262     warn $@ if $@;
2263     }
2264 root 1.72 }
2265    
2266 root 1.39 sub main {
2267 root 1.108 # we must not ever block the main coroutine
2268     local $Coro::idle = sub {
2269 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2270 root 1.175 (async {
2271     Event::one_event;
2272     })->prio (Coro::PRIO_MAX);
2273 root 1.108 };
2274    
2275 root 1.73 cfg_load;
2276 root 1.65 db_load;
2277 root 1.61 load_extensions;
2278 root 1.183
2279     $TICK_WATCHER->start;
2280 root 1.34 Event::loop;
2281     }
2282    
2283     #############################################################################
2284 root 1.155 # initialisation and cleanup
2285    
2286     # install some emergency cleanup handlers
2287     BEGIN {
2288     for my $signal (qw(INT HUP TERM)) {
2289     Event->signal (
2290     data => WF_AUTOCANCEL,
2291     signal => $signal,
2292     cb => sub {
2293     cf::cleanup "SIG$signal";
2294     },
2295     );
2296     }
2297     }
2298    
2299 root 1.156 sub emergency_save() {
2300 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2301    
2302     warn "enter emergency perl save\n";
2303    
2304     cf::sync_job {
2305     # use a peculiar iteration method to avoid tripping on perl
2306     # refcount bugs in for. also avoids problems with players
2307 root 1.167 # and maps saved/destroyed asynchronously.
2308 root 1.155 warn "begin emergency player save\n";
2309     for my $login (keys %cf::PLAYER) {
2310     my $pl = $cf::PLAYER{$login} or next;
2311     $pl->valid or next;
2312     $pl->save;
2313     }
2314     warn "end emergency player save\n";
2315    
2316     warn "begin emergency map save\n";
2317     for my $path (keys %cf::MAP) {
2318     my $map = $cf::MAP{$path} or next;
2319     $map->valid or next;
2320     $map->save;
2321     }
2322     warn "end emergency map save\n";
2323     };
2324    
2325     warn "leave emergency perl save\n";
2326     }
2327 root 1.22
2328 root 1.111 sub reload() {
2329 root 1.106 # can/must only be called in main
2330     if ($Coro::current != $Coro::main) {
2331 root 1.183 warn "can only reload from main coroutine";
2332 root 1.106 return;
2333     }
2334    
2335 root 1.103 warn "reloading...";
2336    
2337 root 1.183 warn "cancelling server ticker";
2338     $TICK_WATCHER->cancel;
2339    
2340 root 1.106 cf::emergency_save;
2341    
2342 root 1.103 eval {
2343 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2344 root 1.65
2345 root 1.183 warn "syncing database to disk";
2346     cf::db_sync;
2347    
2348     warn "cancelling all WF_AUTOCANCEL watchers";
2349 root 1.87 for (Event::all_watchers) {
2350     $_->cancel if $_->data & WF_AUTOCANCEL;
2351     }
2352 root 1.65
2353 root 1.183 warn "flushing outstanding aio requests";
2354     for (;;) {
2355     IO::AIO::flush;
2356     Coro::cede;
2357     last unless IO::AIO::nreqs;
2358     warn "iterate...";
2359     }
2360    
2361     warn "cancelling all extension coros";
2362 root 1.103 $_->cancel for values %EXT_CORO;
2363     %EXT_CORO = ();
2364    
2365 root 1.183 warn "removing commands";
2366 root 1.159 %COMMAND = ();
2367    
2368 root 1.183 warn "removing ext commands";
2369 root 1.159 %EXTCMD = ();
2370    
2371 root 1.183 warn "unloading/nuking all extensions";
2372 root 1.159 for my $pkg (@EXTS) {
2373 root 1.160 warn "... unloading $pkg";
2374 root 1.159
2375     if (my $cb = $pkg->can ("unload")) {
2376     eval {
2377     $cb->($pkg);
2378     1
2379     } or warn "$pkg unloaded, but with errors: $@";
2380     }
2381    
2382 root 1.160 warn "... nuking $pkg";
2383 root 1.159 Symbol::delete_package $pkg;
2384 root 1.65 }
2385    
2386 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2387 root 1.65 while (my ($k, $v) = each %INC) {
2388     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2389    
2390 root 1.183 warn "... unloading $k";
2391 root 1.65 delete $INC{$k};
2392    
2393     $k =~ s/\.pm$//;
2394     $k =~ s/\//::/g;
2395    
2396     if (my $cb = $k->can ("unload_module")) {
2397     $cb->();
2398     }
2399    
2400     Symbol::delete_package $k;
2401     }
2402    
2403 root 1.183 warn "getting rid of safe::, as good as possible";
2404 root 1.65 Symbol::delete_package "safe::$_"
2405 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2406 root 1.65
2407 root 1.183 warn "unloading cf.pm \"a bit\"";
2408 root 1.65 delete $INC{"cf.pm"};
2409    
2410     # don't, removes xs symbols, too,
2411     # and global variables created in xs
2412     #Symbol::delete_package __PACKAGE__;
2413    
2414 root 1.183 warn "unload completed, starting to reload now";
2415    
2416 root 1.103 warn "reloading cf.pm";
2417 root 1.65 require cf;
2418 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2419    
2420 root 1.183 warn "loading config and database again";
2421 root 1.73 cf::cfg_load;
2422 root 1.65 cf::db_load;
2423    
2424 root 1.183 warn "loading extensions";
2425 root 1.65 cf::load_extensions;
2426    
2427 root 1.183 warn "reattaching attachments to objects/players";
2428 root 1.65 _global_reattach;
2429 root 1.183 warn "reattaching attachments to maps";
2430 root 1.144 reattach $_ for values %MAP;
2431 root 1.183
2432     warn "restarting server ticker";
2433    
2434     $TICK_WATCHER->start;
2435 root 1.65 };
2436    
2437 root 1.106 if ($@) {
2438     warn $@;
2439     warn "error while reloading, exiting.";
2440     exit 1;
2441     }
2442    
2443 root 1.159 warn "reloaded";
2444 root 1.65 };
2445    
2446 root 1.175 our $RELOAD_WATCHER; # used only during reload
2447    
2448 root 1.111 register_command "reload" => sub {
2449 root 1.65 my ($who, $arg) = @_;
2450    
2451     if ($who->flag (FLAG_WIZ)) {
2452 root 1.175 $who->message ("reloading server.");
2453    
2454     # doing reload synchronously and two reloads happen back-to-back,
2455     # coro crashes during coro_state_free->destroy here.
2456    
2457     $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2458     reload;
2459     undef $RELOAD_WATCHER;
2460     });
2461 root 1.65 }
2462     };
2463    
2464 root 1.27 unshift @INC, $LIBDIR;
2465 root 1.17
2466 root 1.183 my $bug_warning = 0;
2467    
2468 root 1.35 $TICK_WATCHER = Event->timer (
2469 root 1.104 reentrant => 0,
2470 root 1.183 parked => 1,
2471 root 1.104 prio => 0,
2472     at => $NEXT_TICK || $TICK,
2473     data => WF_AUTOCANCEL,
2474     cb => sub {
2475 root 1.183 if ($Coro::current != $Coro::main) {
2476     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2477     unless ++$bug_warning > 10;
2478     return;
2479     }
2480    
2481 root 1.163 $NOW = Event::time;
2482    
2483 root 1.133 cf::server_tick; # one server iteration
2484     $RUNTIME += $TICK;
2485 root 1.35 $NEXT_TICK += $TICK;
2486    
2487 root 1.155 $WAIT_FOR_TICK->broadcast;
2488     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2489    
2490 root 1.78 # if we are delayed by four ticks or more, skip them all
2491 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2492 root 1.35
2493     $TICK_WATCHER->at ($NEXT_TICK);
2494     $TICK_WATCHER->start;
2495     },
2496     );
2497    
2498 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2499 root 1.77
2500 root 1.168 $AIO_POLL_WATCHER = Event->io (
2501 root 1.108 fd => IO::AIO::poll_fileno,
2502     poll => 'r',
2503     prio => 5,
2504     data => WF_AUTOCANCEL,
2505     cb => \&IO::AIO::poll_cb,
2506     );
2507    
2508 root 1.168 $WRITE_RUNTIME_WATCHER = Event->timer (
2509 root 1.108 data => WF_AUTOCANCEL,
2510 root 1.183 after => 1,
2511 root 1.108 interval => 10,
2512 root 1.186 prio => 6, # keep it lowest so it acts like a watchdog
2513 root 1.183 cb => Coro::unblock_sub {
2514     write_runtime
2515     or warn "ERROR: unable to write runtime file: $!";
2516 root 1.108 },
2517     );
2518 root 1.103
2519 root 1.125 END { cf::emergency_save }
2520    
2521 root 1.1 1
2522