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Revision: 1.189
Committed: Sun Jan 21 21:28:27 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.188: +35 -20 lines
Log Message:
mark watchers as reentrant, some FABS => fabs

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.175 use Coro 3.4 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.154 use Data::Dumper;
21 root 1.108 use Digest::MD5;
22 root 1.105 use Fcntl;
23 root 1.145 use IO::AIO 2.32 ();
24 root 1.72 use YAML::Syck ();
25 root 1.32 use Time::HiRes;
26 root 1.96
27     use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 root 1.1
29 root 1.155 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30    
31 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32     $YAML::Syck::ImplicitUnicode = 1;
33    
34 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 root 1.1
36 root 1.85 our %COMMAND = ();
37     our %COMMAND_TIME = ();
38 root 1.159
39     our @EXTS = (); # list of extension package names
40 root 1.85 our %EXTCMD = ();
41 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
42 root 1.161 our %EXT_MAP = (); # pluggable maps
43 root 1.85
44 root 1.1 our @EVENT;
45 root 1.88 our $LIBDIR = datadir . "/ext";
46 root 1.1
47 root 1.35 our $TICK = MAX_TIME * 1e-6;
48     our $TICK_WATCHER;
49 root 1.168 our $AIO_POLL_WATCHER;
50     our $WRITE_RUNTIME_WATCHER;
51 root 1.35 our $NEXT_TICK;
52 root 1.103 our $NOW;
53 root 1.35
54 root 1.70 our %CFG;
55    
56 root 1.84 our $UPTIME; $UPTIME ||= time;
57 root 1.103 our $RUNTIME;
58    
59 root 1.143 our %PLAYER; # all users
60     our %MAP; # all maps
61 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
62 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
63 root 1.103
64 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66    
67 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
68     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69    
70 root 1.103 binmode STDOUT;
71     binmode STDERR;
72    
73     # read virtual server time, if available
74     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75     open my $fh, "<", cf::localdir . "/runtime"
76     or die "unable to read runtime file: $!";
77     $RUNTIME = <$fh> + 0.;
78     }
79    
80     mkdir cf::localdir;
81     mkdir cf::localdir . "/" . cf::playerdir;
82     mkdir cf::localdir . "/" . cf::tmpdir;
83     mkdir cf::localdir . "/" . cf::uniquedir;
84 root 1.108 mkdir $RANDOM_MAPS;
85 root 1.103
86 root 1.131 our $EMERGENCY_POSITION;
87 root 1.110
88 root 1.70 #############################################################################
89    
90     =head2 GLOBAL VARIABLES
91    
92     =over 4
93    
94 root 1.83 =item $cf::UPTIME
95    
96     The timestamp of the server start (so not actually an uptime).
97    
98 root 1.103 =item $cf::RUNTIME
99    
100     The time this server has run, starts at 0 and is increased by $cf::TICK on
101     every server tick.
102    
103 root 1.70 =item $cf::LIBDIR
104    
105     The perl library directory, where extensions and cf-specific modules can
106     be found. It will be added to C<@INC> automatically.
107    
108 root 1.103 =item $cf::NOW
109    
110     The time of the last (current) server tick.
111    
112 root 1.70 =item $cf::TICK
113    
114     The interval between server ticks, in seconds.
115    
116     =item %cf::CFG
117    
118     Configuration for the server, loaded from C</etc/crossfire/config>, or
119     from wherever your confdir points to.
120    
121 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122    
123     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125     processing has been done. Call C<< ->wait >> on them to maximise the
126     window of cpu time available, or simply to synchronise to the server tick.
127    
128 root 1.70 =back
129    
130     =cut
131    
132 root 1.1 BEGIN {
133     *CORE::GLOBAL::warn = sub {
134     my $msg = join "", @_;
135 root 1.103 utf8::encode $msg;
136    
137 root 1.1 $msg .= "\n"
138     unless $msg =~ /\n$/;
139    
140 root 1.146 LOG llevError, $msg;
141 root 1.1 };
142     }
143    
144 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
150 root 1.25
151 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
152 root 1.25 # within the Safe compartment.
153 root 1.86 for my $pkg (qw(
154 root 1.100 cf::global cf::attachable
155 root 1.86 cf::object cf::object::player
156 root 1.89 cf::client cf::player
157 root 1.86 cf::arch cf::living
158     cf::map cf::party cf::region
159     )) {
160 root 1.25 no strict 'refs';
161 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162 root 1.25 }
163 root 1.1
164 root 1.18 $Event::DIED = sub {
165     warn "error in event callback: @_";
166     };
167    
168 root 1.70 =head2 UTILITY FUNCTIONS
169    
170     =over 4
171    
172 root 1.154 =item dumpval $ref
173    
174 root 1.70 =cut
175 root 1.44
176 root 1.154 sub dumpval {
177     eval {
178     local $SIG{__DIE__};
179     my $d;
180     if (1) {
181     $d = new Data::Dumper([$_[0]], ["*var"]);
182     $d->Terse(1);
183     $d->Indent(2);
184     $d->Quotekeys(0);
185     $d->Useqq(1);
186     #$d->Bless(...);
187     $d->Seen($_[1]) if @_ > 1;
188     $d = $d->Dump();
189     }
190     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191     $d
192     } || "[unable to dump $_[0]: '$@']";
193     }
194    
195 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
196 root 1.44
197 root 1.70 =item $ref = cf::from_json $json
198    
199     Converts a JSON string into the corresponding perl data structure.
200    
201     =cut
202    
203 root 1.45 sub from_json($) {
204     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205     JSON::Syck::Load $_[0]
206 root 1.44 }
207    
208 root 1.70 =item $json = cf::to_json $ref
209    
210     Converts a perl data structure into its JSON representation.
211    
212     =cut
213    
214 root 1.45 sub to_json($) {
215     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216     JSON::Syck::Dump $_[0]
217 root 1.44 }
218    
219 root 1.120 =item cf::lock_wait $string
220    
221     Wait until the given lock is available. See cf::lock_acquire.
222    
223     =item my $lock = cf::lock_acquire $string
224    
225     Wait until the given lock is available and then acquires it and returns
226 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227 root 1.120 for example when the coroutine gets canceled), the lock is automatically
228     returned.
229    
230 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
231     uses map_find and cf::map::load uses map_load).
232 root 1.120
233     =cut
234    
235     our %LOCK;
236    
237     sub lock_wait($) {
238     my ($key) = @_;
239    
240     # wait for lock, if any
241     while ($LOCK{$key}) {
242     push @{ $LOCK{$key} }, $Coro::current;
243     Coro::schedule;
244     }
245     }
246    
247     sub lock_acquire($) {
248     my ($key) = @_;
249    
250     # wait, to be sure we are not locked
251     lock_wait $key;
252    
253     $LOCK{$key} = [];
254    
255 root 1.135 Coro::guard {
256 root 1.120 # wake up all waiters, to be on the safe side
257     $_->ready for @{ delete $LOCK{$key} };
258     }
259     }
260    
261 root 1.133 sub freeze_mainloop {
262     return unless $TICK_WATCHER->is_active;
263    
264 root 1.168 my $guard = Coro::guard {
265     $TICK_WATCHER->start;
266     $WRITE_RUNTIME_WATCHER->start;
267     };
268     $WRITE_RUNTIME_WATCHER->stop;
269 root 1.133 $TICK_WATCHER->stop;
270     $guard
271     }
272    
273 root 1.140 =item cf::async { BLOCK }
274    
275     Currently the same as Coro::async_pool, meaning you cannot use
276     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277     thing you are allowed to do is call C<prio> on it.
278    
279     =cut
280    
281     BEGIN { *async = \&Coro::async_pool }
282    
283 root 1.106 =item cf::sync_job { BLOCK }
284    
285     The design of crossfire+ requires that the main coro ($Coro::main) is
286     always able to handle events or runnable, as crossfire+ is only partly
287     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288    
289     If it must be done, put the blocking parts into C<sync_job>. This will run
290     the given BLOCK in another coroutine while waiting for the result. The
291     server will be frozen during this time, so the block should either finish
292     fast or be very important.
293    
294     =cut
295    
296 root 1.105 sub sync_job(&) {
297     my ($job) = @_;
298    
299     if ($Coro::current == $Coro::main) {
300 root 1.112 # this is the main coro, too bad, we have to block
301     # till the operation succeeds, freezing the server :/
302    
303 root 1.110 # TODO: use suspend/resume instead
304 root 1.112 # (but this is cancel-safe)
305 root 1.133 my $freeze_guard = freeze_mainloop;
306 root 1.112
307     my $busy = 1;
308     my @res;
309    
310 root 1.140 (async {
311 root 1.112 @res = eval { $job->() };
312     warn $@ if $@;
313     undef $busy;
314     })->prio (Coro::PRIO_MAX);
315    
316 root 1.105 while ($busy) {
317 root 1.141 Coro::cede or Event::one_event;
318 root 1.105 }
319 root 1.112
320     wantarray ? @res : $res[0]
321 root 1.105 } else {
322 root 1.112 # we are in another coroutine, how wonderful, everything just works
323    
324     $job->()
325 root 1.105 }
326     }
327    
328 root 1.140 =item $coro = cf::async_ext { BLOCK }
329 root 1.103
330 root 1.159 Like async, but this coro is automatically being canceled when the
331 root 1.140 extension calling this is being unloaded.
332 root 1.103
333     =cut
334    
335 root 1.140 sub async_ext(&) {
336 root 1.103 my $cb = shift;
337    
338 root 1.140 my $coro = &Coro::async ($cb);
339 root 1.103
340     $coro->on_destroy (sub {
341     delete $EXT_CORO{$coro+0};
342     });
343     $EXT_CORO{$coro+0} = $coro;
344    
345     $coro
346     }
347    
348 root 1.108 sub write_runtime {
349     my $runtime = cf::localdir . "/runtime";
350    
351     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352     or return;
353    
354 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
355     # 10 is the runtime save interval, for a monotonic clock
356     # 60 allows for the watchdog to kill the server.
357    
358 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359     and return;
360    
361     aio_fsync $fh
362     and return;
363    
364     close $fh
365     or return;
366    
367     aio_rename "$runtime~", $runtime
368     and return;
369    
370     1
371     }
372    
373 root 1.70 =back
374    
375 root 1.71 =cut
376    
377 root 1.44 #############################################################################
378 root 1.39
379 root 1.93 =head2 ATTACHABLE OBJECTS
380    
381 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
382     attach callbacks/event handlers (a collection of which is called an "attachment")
383     to it. All such attachable objects support the following methods.
384    
385     In the following description, CLASS can be any of C<global>, C<object>
386     C<player>, C<client> or C<map> (i.e. the attachable objects in
387     crossfire+).
388 root 1.55
389     =over 4
390    
391 root 1.94 =item $attachable->attach ($attachment, key => $value...)
392    
393     =item $attachable->detach ($attachment)
394    
395     Attach/detach a pre-registered attachment to a specific object and give it
396     the specified key/value pairs as arguments.
397    
398     Example, attach a minesweeper attachment to the given object, making it a
399     10x10 minesweeper game:
400 root 1.46
401 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
402 root 1.53
403 root 1.93 =item $bool = $attachable->attached ($name)
404 root 1.46
405 root 1.93 Checks wether the named attachment is currently attached to the object.
406 root 1.46
407 root 1.94 =item cf::CLASS->attach ...
408 root 1.46
409 root 1.94 =item cf::CLASS->detach ...
410 root 1.92
411 root 1.94 Define an anonymous attachment and attach it to all objects of the given
412     CLASS. See the next function for an explanation of its arguments.
413 root 1.92
414 root 1.93 You can attach to global events by using the C<cf::global> class.
415 root 1.92
416 root 1.94 Example, log all player logins:
417    
418     cf::player->attach (
419     on_login => sub {
420     my ($pl) = @_;
421     ...
422     },
423     );
424    
425     Example, attach to the jeweler skill:
426    
427     cf::object->attach (
428     type => cf::SKILL,
429     subtype => cf::SK_JEWELER,
430     on_use_skill => sub {
431     my ($sk, $ob, $part, $dir, $msg) = @_;
432     ...
433     },
434     );
435    
436     =item cf::CLASS::attachment $name, ...
437    
438     Register an attachment by C<$name> through which attachable objects of the
439     given CLASS can refer to this attachment.
440    
441     Some classes such as crossfire maps and objects can specify attachments
442     that are attached at load/instantiate time, thus the need for a name.
443    
444     These calls expect any number of the following handler/hook descriptions:
445 root 1.46
446     =over 4
447    
448     =item prio => $number
449    
450     Set the priority for all following handlers/hooks (unless overwritten
451     by another C<prio> setting). Lower priority handlers get executed
452     earlier. The default priority is C<0>, and many built-in handlers are
453     registered at priority C<-1000>, so lower priorities should not be used
454     unless you know what you are doing.
455    
456 root 1.93 =item type => $type
457    
458     (Only for C<< cf::object->attach >> calls), limits the attachment to the
459     given type of objects only (the additional parameter C<subtype> can be
460     used to further limit to the given subtype).
461    
462 root 1.46 =item on_I<event> => \&cb
463    
464     Call the given code reference whenever the named event happens (event is
465     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
466     handlers are recognised generally depends on the type of object these
467     handlers attach to).
468    
469     See F<include/eventinc.h> for the full list of events supported, and their
470     class.
471    
472     =item package => package::
473    
474     Look for sub functions of the name C<< on_I<event> >> in the given
475     package and register them. Only handlers for eevents supported by the
476     object/class are recognised.
477    
478     =back
479    
480 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
481     event handler when a monster attacks:
482    
483     cf::object::attachment sockpuppet =>
484     on_skill_attack => sub {
485     my ($self, $victim) = @_;
486     ...
487     }
488     }
489    
490 root 1.96 =item $attachable->valid
491    
492     Just because you have a perl object does not mean that the corresponding
493     C-level object still exists. If you try to access an object that has no
494     valid C counterpart anymore you get an exception at runtime. This method
495     can be used to test for existence of the C object part without causing an
496     exception.
497    
498 root 1.39 =cut
499    
500 root 1.40 # the following variables are defined in .xs and must not be re-created
501 root 1.100 our @CB_GLOBAL = (); # registry for all global events
502     our @CB_ATTACHABLE = (); # registry for all attachables
503     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504     our @CB_PLAYER = ();
505     our @CB_CLIENT = ();
506     our @CB_TYPE = (); # registry for type (cf-object class) based events
507     our @CB_MAP = ();
508 root 1.39
509 root 1.45 my %attachment;
510    
511 root 1.170 sub cf::attachable::thawer_merge {
512     # simply override everything except _meta
513     local $_[0]{_meta};
514     %{$_[0]} = %{$_[1]};
515     }
516    
517 root 1.93 sub _attach_cb($$$$) {
518     my ($registry, $event, $prio, $cb) = @_;
519 root 1.39
520     use sort 'stable';
521    
522     $cb = [$prio, $cb];
523    
524     @{$registry->[$event]} = sort
525     { $a->[0] cmp $b->[0] }
526     @{$registry->[$event] || []}, $cb;
527     }
528    
529 root 1.100 # hack
530     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531    
532 root 1.39 # attach handles attaching event callbacks
533     # the only thing the caller has to do is pass the correct
534     # registry (== where the callback attaches to).
535 root 1.93 sub _attach {
536 root 1.45 my ($registry, $klass, @arg) = @_;
537 root 1.39
538 root 1.93 my $object_type;
539 root 1.39 my $prio = 0;
540     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541    
542 root 1.100 #TODO: get rid of this hack
543     if ($attachable_klass{$klass}) {
544     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545     }
546    
547 root 1.45 while (@arg) {
548     my $type = shift @arg;
549 root 1.39
550     if ($type eq "prio") {
551 root 1.45 $prio = shift @arg;
552 root 1.39
553 root 1.93 } elsif ($type eq "type") {
554     $object_type = shift @arg;
555     $registry = $CB_TYPE[$object_type] ||= [];
556    
557     } elsif ($type eq "subtype") {
558     defined $object_type or Carp::croak "subtype specified without type";
559     my $object_subtype = shift @arg;
560     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561    
562 root 1.39 } elsif ($type eq "package") {
563 root 1.45 my $pkg = shift @arg;
564 root 1.39
565     while (my ($name, $id) = each %cb_id) {
566     if (my $cb = $pkg->can ($name)) {
567 root 1.93 _attach_cb $registry, $id, $prio, $cb;
568 root 1.39 }
569     }
570    
571     } elsif (exists $cb_id{$type}) {
572 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 root 1.39
574     } elsif (ref $type) {
575     warn "attaching objects not supported, ignoring.\n";
576    
577     } else {
578 root 1.45 shift @arg;
579 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
580     }
581     }
582     }
583    
584 root 1.93 sub _object_attach {
585 root 1.48 my ($obj, $name, %arg) = @_;
586 root 1.46
587 root 1.55 return if exists $obj->{_attachment}{$name};
588    
589 root 1.46 if (my $attach = $attachment{$name}) {
590     my $registry = $obj->registry;
591    
592 root 1.47 for (@$attach) {
593     my ($klass, @attach) = @$_;
594 root 1.93 _attach $registry, $klass, @attach;
595 root 1.47 }
596 root 1.46
597 root 1.48 $obj->{$name} = \%arg;
598 root 1.46 } else {
599     warn "object uses attachment '$name' that is not available, postponing.\n";
600     }
601    
602 root 1.50 $obj->{_attachment}{$name} = undef;
603 root 1.46 }
604    
605 root 1.93 sub cf::attachable::attach {
606     if (ref $_[0]) {
607     _object_attach @_;
608     } else {
609     _attach shift->_attach_registry, @_;
610     }
611 root 1.55 };
612 root 1.46
613 root 1.54 # all those should be optimised
614 root 1.93 sub cf::attachable::detach {
615 root 1.54 my ($obj, $name) = @_;
616 root 1.46
617 root 1.93 if (ref $obj) {
618     delete $obj->{_attachment}{$name};
619     reattach ($obj);
620     } else {
621     Carp::croak "cannot, currently, detach class attachments";
622     }
623 root 1.55 };
624    
625 root 1.93 sub cf::attachable::attached {
626 root 1.55 my ($obj, $name) = @_;
627    
628     exists $obj->{_attachment}{$name}
629 root 1.39 }
630    
631 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
633     sub cf::\L$klass\E::_attach_registry {
634     (\\\@CB_$klass, KLASS_$klass)
635     }
636 root 1.45
637 root 1.93 sub cf::\L$klass\E::attachment {
638     my \$name = shift;
639 root 1.39
640 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641     }
642     ";
643     die if $@;
644 root 1.52 }
645    
646 root 1.39 our $override;
647 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 root 1.39
649 root 1.45 sub override {
650     $override = 1;
651     @invoke_results = ();
652 root 1.39 }
653    
654 root 1.45 sub do_invoke {
655 root 1.39 my $event = shift;
656 root 1.40 my $callbacks = shift;
657 root 1.39
658 root 1.45 @invoke_results = ();
659    
660 root 1.39 local $override;
661    
662 root 1.40 for (@$callbacks) {
663 root 1.39 eval { &{$_->[1]} };
664    
665     if ($@) {
666     warn "$@";
667 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 root 1.39 override;
669     }
670    
671     return 1 if $override;
672     }
673    
674     0
675     }
676    
677 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678 root 1.55
679 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 root 1.55
681 root 1.96 Generate an object-specific event with the given arguments.
682 root 1.55
683 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684 root 1.55 removed in future versions), and there is no public API to access override
685     results (if you must, access C<@cf::invoke_results> directly).
686    
687     =back
688    
689 root 1.71 =cut
690    
691 root 1.70 #############################################################################
692 root 1.45 # object support
693    
694 root 1.102 sub reattach {
695     # basically do the same as instantiate, without calling instantiate
696     my ($obj) = @_;
697    
698 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699    
700 root 1.102 my $registry = $obj->registry;
701    
702     @$registry = ();
703    
704     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
705    
706     for my $name (keys %{ $obj->{_attachment} || {} }) {
707     if (my $attach = $attachment{$name}) {
708     for (@$attach) {
709     my ($klass, @attach) = @$_;
710     _attach $registry, $klass, @attach;
711     }
712     } else {
713     warn "object uses attachment '$name' that is not available, postponing.\n";
714     }
715     }
716     }
717    
718 root 1.100 cf::attachable->attach (
719     prio => -1000000,
720     on_instantiate => sub {
721     my ($obj, $data) = @_;
722 root 1.45
723 root 1.100 $data = from_json $data;
724 root 1.45
725 root 1.100 for (@$data) {
726     my ($name, $args) = @$_;
727 root 1.49
728 root 1.100 $obj->attach ($name, %{$args || {} });
729     }
730     },
731 root 1.102 on_reattach => \&reattach,
732 root 1.100 on_clone => sub {
733     my ($src, $dst) = @_;
734    
735     @{$dst->registry} = @{$src->registry};
736    
737     %$dst = %$src;
738    
739     %{$dst->{_attachment}} = %{$src->{_attachment}}
740     if exists $src->{_attachment};
741     },
742     );
743 root 1.45
744 root 1.46 sub object_freezer_save {
745 root 1.59 my ($filename, $rdata, $objs) = @_;
746 root 1.46
747 root 1.105 sync_job {
748     if (length $$rdata) {
749     warn sprintf "saving %s (%d,%d)\n",
750     $filename, length $$rdata, scalar @$objs;
751 root 1.60
752 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 root 1.60 chmod SAVE_MODE, $fh;
754 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755     aio_fsync $fh;
756 root 1.60 close $fh;
757 root 1.105
758     if (@$objs) {
759     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760     chmod SAVE_MODE, $fh;
761     my $data = Storable::nfreeze { version => 1, objs => $objs };
762     aio_write $fh, 0, (length $data), $data, 0;
763     aio_fsync $fh;
764     close $fh;
765     aio_rename "$filename.pst~", "$filename.pst";
766     }
767     } else {
768     aio_unlink "$filename.pst";
769     }
770    
771     aio_rename "$filename~", $filename;
772 root 1.60 } else {
773 root 1.105 warn "FATAL: $filename~: $!\n";
774 root 1.60 }
775 root 1.59 } else {
776 root 1.105 aio_unlink $filename;
777     aio_unlink "$filename.pst";
778 root 1.59 }
779 root 1.45 }
780     }
781    
782 root 1.80 sub object_freezer_as_string {
783     my ($rdata, $objs) = @_;
784    
785     use Data::Dumper;
786    
787 root 1.81 $$rdata . Dumper $objs
788 root 1.80 }
789    
790 root 1.46 sub object_thawer_load {
791     my ($filename) = @_;
792    
793 root 1.105 my ($data, $av);
794 root 1.61
795 root 1.105 (aio_load $filename, $data) >= 0
796     or return;
797 root 1.61
798 root 1.105 unless (aio_stat "$filename.pst") {
799     (aio_load "$filename.pst", $av) >= 0
800     or return;
801 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
802 root 1.61 }
803 root 1.45
804 root 1.118 warn sprintf "loading %s (%d)\n",
805     $filename, length $data, scalar @{$av || []};#d#
806 root 1.105 return ($data, $av);
807 root 1.45 }
808    
809     #############################################################################
810 root 1.85 # command handling &c
811 root 1.39
812 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
813 root 1.1
814 root 1.85 Register a callback for execution when the client sends the user command
815     $name.
816 root 1.5
817 root 1.85 =cut
818 root 1.5
819 root 1.85 sub register_command {
820     my ($name, $cb) = @_;
821 root 1.5
822 root 1.85 my $caller = caller;
823     #warn "registering command '$name/$time' to '$caller'";
824 root 1.1
825 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
826 root 1.1 }
827    
828 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
829 root 1.1
830 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
831 root 1.1
832 root 1.85 If the callback returns something, it is sent back as if reply was being
833     called.
834 root 1.1
835 root 1.85 =cut
836 root 1.1
837 root 1.16 sub register_extcmd {
838     my ($name, $cb) = @_;
839    
840 root 1.159 $EXTCMD{$name} = $cb;
841 root 1.16 }
842    
843 root 1.93 cf::player->attach (
844 root 1.85 on_command => sub {
845     my ($pl, $name, $params) = @_;
846    
847     my $cb = $COMMAND{$name}
848     or return;
849    
850     for my $cmd (@$cb) {
851     $cmd->[1]->($pl->ob, $params);
852     }
853    
854     cf::override;
855     },
856     on_extcmd => sub {
857     my ($pl, $buf) = @_;
858    
859     my $msg = eval { from_json $buf };
860    
861     if (ref $msg) {
862     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 root 1.159 if (my %reply = $cb->($pl, $msg)) {
864 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
865     }
866     }
867     } else {
868     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869     }
870    
871     cf::override;
872     },
873 root 1.93 );
874 root 1.85
875 root 1.1 sub load_extension {
876     my ($path) = @_;
877    
878     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 root 1.5 my $base = $1;
880 root 1.1 my $pkg = $1;
881     $pkg =~ s/[^[:word:]]/_/g;
882 root 1.41 $pkg = "ext::$pkg";
883 root 1.1
884 root 1.160 warn "... loading '$path' into '$pkg'\n";
885 root 1.1
886     open my $fh, "<:utf8", $path
887     or die "$path: $!";
888    
889     my $source =
890     "package $pkg; use strict; use utf8;\n"
891     . "#line 1 \"$path\"\n{\n"
892     . (do { local $/; <$fh> })
893     . "\n};\n1";
894    
895 root 1.166 unless (eval $source) {
896     my $msg = $@ ? "$path: $@\n"
897     : "extension disabled.\n";
898     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899     warn $@;
900     warn "mandatory extension failed to load, exiting.\n";
901     exit 1;
902     }
903     die $@;
904     }
905 root 1.1
906 root 1.159 push @EXTS, $pkg;
907 root 1.1 }
908    
909     sub load_extensions {
910     for my $ext (<$LIBDIR/*.ext>) {
911 root 1.3 next unless -r $ext;
912 root 1.2 eval {
913     load_extension $ext;
914     1
915     } or warn "$ext not loaded: $@";
916 root 1.1 }
917     }
918    
919 root 1.8 #############################################################################
920 root 1.70
921     =head2 CORE EXTENSIONS
922    
923     Functions and methods that extend core crossfire objects.
924    
925 root 1.143 =cut
926    
927     package cf::player;
928    
929 root 1.154 use Coro::AIO;
930    
931 root 1.95 =head3 cf::player
932    
933 root 1.70 =over 4
934 root 1.22
935 root 1.143 =item cf::player::find $login
936 root 1.23
937 root 1.143 Returns the given player object, loading it if necessary (might block).
938 root 1.23
939     =cut
940    
941 root 1.145 sub playerdir($) {
942     cf::localdir
943     . "/"
944     . cf::playerdir
945     . "/"
946     . (ref $_[0] ? $_[0]->ob->name : $_[0])
947     }
948    
949 root 1.143 sub path($) {
950 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951    
952     (playerdir $login) . "/$login.pl"
953 root 1.143 }
954    
955     sub find_active($) {
956     $cf::PLAYER{$_[0]}
957     and $cf::PLAYER{$_[0]}->active
958     and $cf::PLAYER{$_[0]}
959     }
960    
961     sub exists($) {
962     my ($login) = @_;
963    
964     $cf::PLAYER{$login}
965 root 1.180 or cf::sync_job { !aio_stat path $login }
966 root 1.143 }
967    
968     sub find($) {
969     return $cf::PLAYER{$_[0]} || do {
970     my $login = $_[0];
971    
972     my $guard = cf::lock_acquire "user_find:$login";
973    
974 root 1.151 $cf::PLAYER{$_[0]} || do {
975     my $pl = load_pl path $login
976     or return;
977     $cf::PLAYER{$login} = $pl
978     }
979     }
980 root 1.143 }
981    
982     sub save($) {
983     my ($pl) = @_;
984    
985     return if $pl->{deny_save};
986    
987     my $path = path $pl;
988     my $guard = cf::lock_acquire "user_save:$path";
989    
990     return if $pl->{deny_save};
991 root 1.146
992 root 1.154 aio_mkdir playerdir $pl, 0770;
993 root 1.143 $pl->{last_save} = $cf::RUNTIME;
994    
995     $pl->save_pl ($path);
996     Coro::cede;
997     }
998    
999     sub new($) {
1000     my ($login) = @_;
1001    
1002     my $self = create;
1003    
1004     $self->ob->name ($login);
1005     $self->{deny_save} = 1;
1006    
1007     $cf::PLAYER{$login} = $self;
1008    
1009     $self
1010 root 1.23 }
1011    
1012 root 1.154 =item $pl->quit_character
1013    
1014     Nukes the player without looking back. If logged in, the connection will
1015     be destroyed. May block for a long time.
1016    
1017     =cut
1018    
1019 root 1.145 sub quit_character {
1020     my ($pl) = @_;
1021    
1022     $pl->{deny_save} = 1;
1023     $pl->password ("*"); # this should lock out the player until we nuked the dir
1024    
1025     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026     $pl->deactivate;
1027     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028     $pl->ns->destroy if $pl->ns;
1029    
1030     my $path = playerdir $pl;
1031     my $temp = "$path~$cf::RUNTIME~deleting~";
1032 root 1.154 aio_rename $path, $temp;
1033 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1034     $pl->destroy;
1035     IO::AIO::aio_rmtree $temp;
1036 root 1.145 }
1037    
1038 root 1.154 =item cf::player::list_logins
1039    
1040     Returns am arrayref of all valid playernames in the system, can take a
1041     while and may block, so not sync_job-capable, ever.
1042    
1043     =cut
1044    
1045     sub list_logins {
1046     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047     or return [];
1048    
1049     my @logins;
1050    
1051     for my $login (@$dirs) {
1052     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053     aio_read $fh, 0, 512, my $buf, 0 or next;
1054 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055 root 1.154
1056     utf8::decode $login;
1057     push @logins, $login;
1058     }
1059    
1060     \@logins
1061     }
1062    
1063     =item $player->maps
1064    
1065 root 1.166 Returns an arrayref of map paths that are private for this
1066 root 1.154 player. May block.
1067    
1068     =cut
1069    
1070     sub maps($) {
1071     my ($pl) = @_;
1072    
1073     my $files = aio_readdir playerdir $pl
1074     or return;
1075    
1076     my @paths;
1077    
1078     for (@$files) {
1079     utf8::decode $_;
1080     next if /\.(?:pl|pst)$/;
1081 root 1.158 next unless /^$PATH_SEP/o;
1082 root 1.154
1083 root 1.167 s/\.map$//;
1084 root 1.166 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 root 1.154 }
1086    
1087     \@paths
1088     }
1089    
1090 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1091    
1092     Sends an ext reply to the player.
1093    
1094     =cut
1095    
1096 root 1.143 sub ext_reply($$$%) {
1097 root 1.95 my ($self, $id, %msg) = @_;
1098    
1099     $msg{msgid} = $id;
1100    
1101 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1102 root 1.95 }
1103    
1104 root 1.143 package cf;
1105    
1106 root 1.95 =back
1107    
1108 root 1.110
1109     =head3 cf::map
1110    
1111     =over 4
1112    
1113     =cut
1114    
1115     package cf::map;
1116    
1117     use Fcntl;
1118     use Coro::AIO;
1119    
1120 root 1.166 use overload
1121 root 1.173 '""' => \&as_string,
1122     fallback => 1;
1123 root 1.166
1124 root 1.133 our $MAX_RESET = 3600;
1125     our $DEFAULT_RESET = 3000;
1126 root 1.110
1127     sub generate_random_map {
1128 root 1.166 my ($self, $rmp) = @_;
1129 root 1.110 # mit "rum" bekleckern, nicht
1130 root 1.166 $self->_create_random_map (
1131 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134     $rmp->{exit_on_final_map},
1135     $rmp->{xsize}, $rmp->{ysize},
1136     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1142     )
1143 root 1.110 }
1144    
1145 root 1.187 =item cf::map->register ($regex, $prio)
1146    
1147     Register a handler for the map path matching the given regex at the
1148     givne priority (higher is better, built-in handlers have priority 0, the
1149     default).
1150    
1151     =cut
1152    
1153 root 1.166 sub register {
1154 root 1.187 my (undef, $regex, $prio) = @_;
1155 root 1.166 my $pkg = caller;
1156    
1157     no strict;
1158     push @{"$pkg\::ISA"}, __PACKAGE__;
1159    
1160 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161 root 1.166 }
1162    
1163     # also paths starting with '/'
1164 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165 root 1.166
1166 root 1.170 sub thawer_merge {
1167 root 1.172 my ($self, $merge) = @_;
1168    
1169 root 1.170 # we have to keep some variables in memory intact
1170 root 1.172 local $self->{path};
1171     local $self->{load_path};
1172     local $self->{deny_save};
1173     local $self->{deny_reset};
1174 root 1.170
1175 root 1.172 $self->SUPER::thawer_merge ($merge);
1176 root 1.170 }
1177    
1178 root 1.166 sub normalise {
1179     my ($path, $base) = @_;
1180    
1181     # map plan:
1182     #
1183     # /! non-realised random map exit (special hack!)
1184     # {... are special paths that are not being touched
1185     # ?xxx/... are special absolute paths
1186     # ?random/... random maps
1187     # /... normal maps
1188     # ~user/... per-player map of a specific user
1189    
1190     $path =~ s/$PATH_SEP/\//go;
1191    
1192     # treat it as relative path if it starts with
1193     # something that looks reasonable
1194     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196    
1197     $base =~ s{[^/]+/?$}{};
1198     $path = "$base/$path";
1199     }
1200    
1201     for ($path) {
1202     redo if s{//}{/};
1203     redo if s{/\.?/}{/};
1204     redo if s{/[^/]+/\.\./}{/};
1205     }
1206    
1207     $path
1208     }
1209    
1210     sub new_from_path {
1211     my (undef, $path, $base) = @_;
1212    
1213     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214    
1215     $path = normalise $path, $base;
1216    
1217 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218     if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 root 1.166 my $self = bless cf::map::new, $pkg;
1220     $self->{path} = $path; $self->path ($path);
1221     $self->init; # pass $1 etc.
1222     return $self;
1223     }
1224     }
1225    
1226     Carp::carp "unable to resolve path '$path'.";
1227     ()
1228     }
1229    
1230     sub init {
1231     my ($self) = @_;
1232    
1233     $self
1234     }
1235    
1236     sub as_string {
1237     my ($self) = @_;
1238    
1239     "$self->{path}"
1240     }
1241    
1242     # the displayed name, this is a one way mapping
1243     sub visible_name {
1244     &as_string
1245     }
1246    
1247     # the original (read-only) location
1248     sub load_path {
1249     my ($self) = @_;
1250    
1251     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252     }
1253    
1254     # the temporary/swap location
1255     sub save_path {
1256     my ($self) = @_;
1257    
1258 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259     sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260 root 1.166 }
1261    
1262     # the unique path, undef == no special unique path
1263     sub uniq_path {
1264     my ($self) = @_;
1265    
1266 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268 root 1.166 }
1269    
1270 root 1.110 # and all this just because we cannot iterate over
1271     # all maps in C++...
1272     sub change_all_map_light {
1273     my ($change) = @_;
1274    
1275 root 1.122 $_->change_map_light ($change)
1276     for grep $_->outdoor, values %cf::MAP;
1277 root 1.110 }
1278    
1279 root 1.166 sub unlink_save {
1280     my ($self) = @_;
1281    
1282     utf8::encode (my $save = $self->save_path);
1283 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285 root 1.166 }
1286    
1287     sub load_header_from($) {
1288     my ($self, $path) = @_;
1289 root 1.110
1290     utf8::encode $path;
1291     aio_open $path, O_RDONLY, 0
1292     or return;
1293    
1294 root 1.166 $self->_load_header ($path)
1295 root 1.110 or return;
1296    
1297 root 1.166 $self->{load_path} = $path;
1298 root 1.135
1299 root 1.166 1
1300     }
1301 root 1.110
1302 root 1.188 sub load_header_orig {
1303 root 1.166 my ($self) = @_;
1304 root 1.110
1305 root 1.166 $self->load_header_from ($self->load_path)
1306 root 1.110 }
1307    
1308 root 1.188 sub load_header_temp {
1309 root 1.166 my ($self) = @_;
1310 root 1.110
1311 root 1.166 $self->load_header_from ($self->save_path)
1312     }
1313 root 1.110
1314 root 1.188 sub prepare_temp {
1315     my ($self) = @_;
1316    
1317     $self->last_access ((delete $self->{last_access})
1318     || $cf::RUNTIME); #d#
1319     # safety
1320     $self->{instantiate_time} = $cf::RUNTIME
1321     if $self->{instantiate_time} > $cf::RUNTIME;
1322     }
1323    
1324     sub prepare_orig {
1325     my ($self) = @_;
1326    
1327     $self->{load_original} = 1;
1328     $self->{instantiate_time} = $cf::RUNTIME;
1329     $self->last_access ($cf::RUNTIME);
1330     $self->instantiate;
1331     }
1332    
1333 root 1.166 sub load_header {
1334     my ($self) = @_;
1335 root 1.110
1336 root 1.188 if ($self->load_header_temp) {
1337     $self->prepare_temp;
1338 root 1.166 } else {
1339 root 1.188 $self->load_header_orig
1340 root 1.166 or return;
1341 root 1.188 $self->prepare_orig;
1342 root 1.166 }
1343 root 1.120
1344 root 1.166 1
1345     }
1346 root 1.110
1347 root 1.166 sub find;
1348     sub find {
1349     my ($path, $origin) = @_;
1350 root 1.134
1351 root 1.166 $path = normalise $path, $origin && $origin->path;
1352 root 1.110
1353 root 1.166 cf::lock_wait "map_find:$path";
1354 root 1.110
1355 root 1.166 $cf::MAP{$path} || do {
1356     my $guard = cf::lock_acquire "map_find:$path";
1357     my $map = new_from_path cf::map $path
1358     or return;
1359 root 1.110
1360 root 1.116 $map->{last_save} = $cf::RUNTIME;
1361 root 1.110
1362 root 1.166 $map->load_header
1363     or return;
1364 root 1.134
1365 root 1.112 if ($map->should_reset) {
1366 root 1.185 # doing this can freeze the server in a sync job, obviously
1367     #$cf::WAIT_FOR_TICK->wait;
1368 root 1.112 $map->reset;
1369 root 1.123 undef $guard;
1370 root 1.133 $map = find $path
1371 root 1.124 or return;
1372 root 1.112 }
1373 root 1.110
1374 root 1.166 $cf::MAP{$path} = $map
1375 root 1.110 }
1376     }
1377    
1378 root 1.188 sub pre_load { }
1379     sub post_load { }
1380    
1381 root 1.110 sub load {
1382     my ($self) = @_;
1383    
1384 root 1.120 my $path = $self->{path};
1385 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1386 root 1.120
1387 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1388    
1389     $self->in_memory (cf::MAP_LOADING);
1390    
1391     $self->alloc;
1392 root 1.188
1393     $self->pre_load;
1394    
1395 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1396 root 1.110 or return;
1397    
1398 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1399     if delete $self->{load_original};
1400 root 1.111
1401 root 1.166 if (my $uniq = $self->uniq_path) {
1402 root 1.110 utf8::encode $uniq;
1403     if (aio_open $uniq, O_RDONLY, 0) {
1404     $self->clear_unique_items;
1405 root 1.166 $self->_load_objects ($uniq, 0);
1406 root 1.110 }
1407     }
1408    
1409 root 1.134 Coro::cede;
1410    
1411 root 1.110 # now do the right thing for maps
1412     $self->link_multipart_objects;
1413    
1414 root 1.166 unless ($self->{deny_activate}) {
1415 root 1.164 $self->decay_objects;
1416 root 1.110 $self->fix_auto_apply;
1417     $self->update_buttons;
1418 root 1.166 Coro::cede;
1419 root 1.110 $self->set_darkness_map;
1420     $self->difficulty ($self->estimate_difficulty)
1421     unless $self->difficulty;
1422 root 1.166 Coro::cede;
1423 root 1.110 $self->activate;
1424     }
1425    
1426 root 1.188 $self->post_load;
1427    
1428 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1429     }
1430    
1431     sub customise_for {
1432     my ($self, $ob) = @_;
1433    
1434     return find "~" . $ob->name . "/" . $self->{path}
1435     if $self->per_player;
1436 root 1.134
1437 root 1.166 $self
1438 root 1.110 }
1439    
1440 root 1.157 # find and load all maps in the 3x3 area around a map
1441     sub load_diag {
1442     my ($map) = @_;
1443    
1444     my @diag; # diagonal neighbours
1445    
1446     for (0 .. 3) {
1447     my $neigh = $map->tile_path ($_)
1448     or next;
1449     $neigh = find $neigh, $map
1450     or next;
1451     $neigh->load;
1452    
1453     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455     }
1456    
1457     for (@diag) {
1458     my $neigh = find @$_
1459     or next;
1460     $neigh->load;
1461     }
1462     }
1463    
1464 root 1.133 sub find_sync {
1465 root 1.110 my ($path, $origin) = @_;
1466    
1467 root 1.157 cf::sync_job { find $path, $origin }
1468 root 1.133 }
1469    
1470     sub do_load_sync {
1471     my ($map) = @_;
1472 root 1.110
1473 root 1.133 cf::sync_job { $map->load };
1474 root 1.110 }
1475    
1476 root 1.157 our %MAP_PREFETCH;
1477 root 1.183 our $MAP_PREFETCHER = undef;
1478 root 1.157
1479     sub find_async {
1480     my ($path, $origin) = @_;
1481    
1482 root 1.166 $path = normalise $path, $origin && $origin->{path};
1483 root 1.157
1484 root 1.166 if (my $map = $cf::MAP{$path}) {
1485 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486     }
1487    
1488 root 1.183 undef $MAP_PREFETCH{$path};
1489     $MAP_PREFETCHER ||= cf::async {
1490     while (%MAP_PREFETCH) {
1491     for my $path (keys %MAP_PREFETCH) {
1492     my $map = find $path
1493     or next;
1494     $map->load;
1495    
1496     delete $MAP_PREFETCH{$path};
1497     }
1498     }
1499     undef $MAP_PREFETCHER;
1500     };
1501 root 1.189 $MAP_PREFETCHER->prio (6);
1502 root 1.157
1503     ()
1504     }
1505    
1506 root 1.110 sub save {
1507     my ($self) = @_;
1508    
1509 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510    
1511 root 1.110 $self->{last_save} = $cf::RUNTIME;
1512    
1513     return unless $self->dirty;
1514    
1515 root 1.166 my $save = $self->save_path; utf8::encode $save;
1516     my $uniq = $self->uniq_path; utf8::encode $uniq;
1517 root 1.117
1518 root 1.110 $self->{load_path} = $save;
1519    
1520     return if $self->{deny_save};
1521    
1522 root 1.132 local $self->{last_access} = $self->last_access;#d#
1523    
1524 root 1.143 cf::async {
1525     $_->contr->save for $self->players;
1526     };
1527    
1528 root 1.110 if ($uniq) {
1529 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1530     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1531 root 1.110 } else {
1532 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1533 root 1.110 }
1534     }
1535    
1536     sub swap_out {
1537     my ($self) = @_;
1538    
1539 root 1.130 # save first because save cedes
1540     $self->save;
1541    
1542 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543    
1544 root 1.110 return if $self->players;
1545     return if $self->in_memory != cf::MAP_IN_MEMORY;
1546     return if $self->{deny_save};
1547    
1548     $self->clear;
1549     $self->in_memory (cf::MAP_SWAPPED);
1550     }
1551    
1552 root 1.112 sub reset_at {
1553     my ($self) = @_;
1554 root 1.110
1555     # TODO: safety, remove and allow resettable per-player maps
1556 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1557 root 1.114 return 1e99 if $self->{deny_reset};
1558 root 1.110
1559 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1560 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1561 root 1.110
1562 root 1.112 $time + $to
1563     }
1564    
1565     sub should_reset {
1566     my ($self) = @_;
1567    
1568     $self->reset_at <= $cf::RUNTIME
1569 root 1.111 }
1570    
1571 root 1.110 sub reset {
1572     my ($self) = @_;
1573    
1574 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575 root 1.137
1576 root 1.110 return if $self->players;
1577 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1578 root 1.110
1579     warn "resetting map ", $self->path;#d#
1580    
1581 root 1.111 delete $cf::MAP{$self->path};
1582 root 1.110
1583 root 1.167 $self->in_memory (cf::MAP_SWAPPED);
1584     $self->clear;
1585    
1586 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1587    
1588 root 1.166 $self->unlink_save;
1589 root 1.111 $self->destroy;
1590 root 1.110 }
1591    
1592 root 1.114 my $nuke_counter = "aaaa";
1593    
1594     sub nuke {
1595     my ($self) = @_;
1596    
1597 root 1.174 delete $cf::MAP{$self->path};
1598    
1599     $self->unlink_save;
1600    
1601     bless $self, "cf::map";
1602     delete $self->{deny_reset};
1603 root 1.114 $self->{deny_save} = 1;
1604     $self->reset_timeout (1);
1605 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606    
1607     $cf::MAP{$self->path} = $self;
1608    
1609 root 1.114 $self->reset; # polite request, might not happen
1610     }
1611    
1612 root 1.158 =item cf::map::unique_maps
1613    
1614 root 1.166 Returns an arrayref of paths of all shared maps that have
1615 root 1.158 instantiated unique items. May block.
1616    
1617     =cut
1618    
1619     sub unique_maps() {
1620     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621     or return;
1622    
1623     my @paths;
1624    
1625     for (@$files) {
1626     utf8::decode $_;
1627     next if /\.pst$/;
1628     next unless /^$PATH_SEP/o;
1629    
1630 root 1.167 s/\.map$//;
1631 root 1.166 push @paths, $_;
1632 root 1.158 }
1633    
1634     \@paths
1635     }
1636    
1637 root 1.155 package cf;
1638    
1639     =back
1640    
1641     =head3 cf::object
1642    
1643     =cut
1644    
1645     package cf::object;
1646    
1647     =over 4
1648    
1649     =item $ob->inv_recursive
1650 root 1.110
1651 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1652 root 1.110
1653 root 1.155 =cut
1654 root 1.144
1655 root 1.155 sub inv_recursive_;
1656     sub inv_recursive_ {
1657     map { $_, inv_recursive_ $_->inv } @_
1658     }
1659 root 1.110
1660 root 1.155 sub inv_recursive {
1661     inv_recursive_ inv $_[0]
1662 root 1.110 }
1663    
1664     package cf;
1665    
1666     =back
1667    
1668 root 1.95 =head3 cf::object::player
1669    
1670     =over 4
1671    
1672 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1673 root 1.28
1674     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675     can be C<undef>. Does the right thing when the player is currently in a
1676     dialogue with the given NPC character.
1677    
1678     =cut
1679    
1680 root 1.22 # rough implementation of a future "reply" method that works
1681     # with dialog boxes.
1682 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1683 root 1.23 sub cf::object::player::reply($$$;$) {
1684     my ($self, $npc, $msg, $flags) = @_;
1685    
1686     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 root 1.22
1688 root 1.24 if ($self->{record_replies}) {
1689     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1690     } else {
1691     $msg = $npc->name . " says: $msg" if $npc;
1692     $self->message ($msg, $flags);
1693     }
1694 root 1.22 }
1695    
1696 root 1.79 =item $player_object->may ("access")
1697    
1698     Returns wether the given player is authorized to access resource "access"
1699     (e.g. "command_wizcast").
1700    
1701     =cut
1702    
1703     sub cf::object::player::may {
1704     my ($self, $access) = @_;
1705    
1706     $self->flag (cf::FLAG_WIZ) ||
1707     (ref $cf::CFG{"may_$access"}
1708     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1709     : $cf::CFG{"may_$access"})
1710     }
1711 root 1.70
1712 root 1.115 =item $player_object->enter_link
1713    
1714     Freezes the player and moves him/her to a special map (C<{link}>).
1715    
1716 root 1.166 The player should be reasonably safe there for short amounts of time. You
1717 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1718    
1719 root 1.166 Will never block.
1720    
1721 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1722    
1723 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1724     map. If the map is not valid (or omitted), the player will be moved back
1725     to the location he/she was before the call to C<enter_link>, or, if that
1726     fails, to the emergency map position.
1727 root 1.115
1728     Might block.
1729    
1730     =cut
1731    
1732 root 1.166 sub link_map {
1733     unless ($LINK_MAP) {
1734     $LINK_MAP = cf::map::find "{link}"
1735     or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736     $LINK_MAP->load;
1737     }
1738    
1739     $LINK_MAP
1740     }
1741    
1742 root 1.110 sub cf::object::player::enter_link {
1743     my ($self) = @_;
1744    
1745 root 1.120 $self->deactivate_recursive;
1746    
1747 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1748 root 1.110
1749 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1750 root 1.110 if $self->map;
1751    
1752 root 1.166 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1753 root 1.110 }
1754    
1755     sub cf::object::player::leave_link {
1756     my ($self, $map, $x, $y) = @_;
1757    
1758     my $link_pos = delete $self->{_link_pos};
1759    
1760     unless ($map) {
1761     # restore original map position
1762     ($map, $x, $y) = @{ $link_pos || [] };
1763 root 1.133 $map = cf::map::find $map;
1764 root 1.110
1765     unless ($map) {
1766     ($map, $x, $y) = @$EMERGENCY_POSITION;
1767 root 1.133 $map = cf::map::find $map
1768 root 1.110 or die "FATAL: cannot load emergency map\n";
1769     }
1770     }
1771    
1772     ($x, $y) = (-1, -1)
1773     unless (defined $x) && (defined $y);
1774    
1775     # use -1 or undef as default coordinates, not 0, 0
1776     ($x, $y) = ($map->enter_x, $map->enter_y)
1777     if $x <=0 && $y <= 0;
1778    
1779     $map->load;
1780 root 1.157 $map->load_diag;
1781 root 1.110
1782 root 1.143 return unless $self->contr->active;
1783 root 1.110 $self->activate_recursive;
1784     $self->enter_map ($map, $x, $y);
1785     }
1786    
1787 root 1.120 cf::player->attach (
1788     on_logout => sub {
1789     my ($pl) = @_;
1790    
1791     # abort map switching before logout
1792     if ($pl->ob->{_link_pos}) {
1793     cf::sync_job {
1794     $pl->ob->leave_link
1795     };
1796     }
1797     },
1798     on_login => sub {
1799     my ($pl) = @_;
1800    
1801     # try to abort aborted map switching on player login :)
1802     # should happen only on crashes
1803     if ($pl->ob->{_link_pos}) {
1804     $pl->ob->enter_link;
1805 root 1.140 (async {
1806 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1807     # and this sleep increases chances of the player not ending up in scorn
1808 root 1.140 $pl->ob->reply (undef,
1809     "There was an internal problem at your last logout, "
1810     . "the server will try to bring you to your intended destination in a second.",
1811     cf::NDI_RED);
1812 root 1.120 Coro::Timer::sleep 1;
1813     $pl->ob->leave_link;
1814 root 1.139 })->prio (2);
1815 root 1.120 }
1816     },
1817     );
1818    
1819 root 1.136 =item $player_object->goto ($path, $x, $y)
1820 root 1.110
1821     =cut
1822    
1823 root 1.136 sub cf::object::player::goto {
1824 root 1.110 my ($self, $path, $x, $y) = @_;
1825    
1826     $self->enter_link;
1827    
1828 root 1.140 (async {
1829 root 1.166 my $map = cf::map::find $path;
1830     $map = $map->customise_for ($self) if $map;
1831 root 1.110
1832 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1833     # if $map;
1834 root 1.110
1835 root 1.149 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836 root 1.115
1837 root 1.110 $self->leave_link ($map, $x, $y);
1838     })->prio (1);
1839     }
1840    
1841     =item $player_object->enter_exit ($exit_object)
1842    
1843     =cut
1844    
1845     sub parse_random_map_params {
1846     my ($spec) = @_;
1847    
1848     my $rmp = { # defaults
1849 root 1.181 xsize => (cf::rndm 15, 40),
1850     ysize => (cf::rndm 15, 40),
1851     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 root 1.182 #layout => string,
1853 root 1.110 };
1854    
1855     for (split /\n/, $spec) {
1856     my ($k, $v) = split /\s+/, $_, 2;
1857    
1858     $rmp->{lc $k} = $v if (length $k) && (length $v);
1859     }
1860    
1861     $rmp
1862     }
1863    
1864     sub prepare_random_map {
1865     my ($exit) = @_;
1866    
1867 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1868    
1869 root 1.110 # all this does is basically replace the /! path by
1870     # a new random map path (?random/...) with a seed
1871     # that depends on the exit object
1872    
1873     my $rmp = parse_random_map_params $exit->msg;
1874    
1875     if ($exit->map) {
1876     $rmp->{region} = $exit->map->region_name;
1877     $rmp->{origin_map} = $exit->map->path;
1878     $rmp->{origin_x} = $exit->x;
1879     $rmp->{origin_y} = $exit->y;
1880     }
1881    
1882     $rmp->{random_seed} ||= $exit->random_seed;
1883    
1884     my $data = cf::to_json $rmp;
1885     my $md5 = Digest::MD5::md5_hex $data;
1886 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1887 root 1.110
1888 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1889 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1890 root 1.177 undef $fh;
1891     aio_rename "$meta~", $meta;
1892 root 1.110
1893     $exit->slaying ("?random/$md5");
1894     $exit->msg (undef);
1895     }
1896     }
1897    
1898     sub cf::object::player::enter_exit {
1899     my ($self, $exit) = @_;
1900    
1901     return unless $self->type == cf::PLAYER;
1902    
1903     $self->enter_link;
1904    
1905 root 1.140 (async {
1906 root 1.133 $self->deactivate_recursive; # just to be sure
1907 root 1.110 unless (eval {
1908     prepare_random_map $exit
1909     if $exit->slaying eq "/!";
1910    
1911 root 1.166 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1912 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1913 root 1.110
1914     1;
1915     }) {
1916     $self->message ("Something went wrong deep within the crossfire server. "
1917     . "I'll try to bring you back to the map you were before. "
1918 root 1.158 . "Please report this to the dungeon master!",
1919 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1920    
1921     warn "ERROR in enter_exit: $@";
1922     $self->leave_link;
1923     }
1924     })->prio (1);
1925     }
1926    
1927 root 1.95 =head3 cf::client
1928    
1929     =over 4
1930    
1931     =item $client->send_drawinfo ($text, $flags)
1932    
1933     Sends a drawinfo packet to the client. Circumvents output buffering so
1934     should not be used under normal circumstances.
1935    
1936 root 1.70 =cut
1937    
1938 root 1.95 sub cf::client::send_drawinfo {
1939     my ($self, $text, $flags) = @_;
1940    
1941     utf8::encode $text;
1942     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1943     }
1944    
1945    
1946     =item $success = $client->query ($flags, "text", \&cb)
1947    
1948     Queues a query to the client, calling the given callback with
1949     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1950     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1951    
1952     Queries can fail, so check the return code. Or don't, as queries will become
1953     reliable at some point in the future.
1954    
1955     =cut
1956    
1957     sub cf::client::query {
1958     my ($self, $flags, $text, $cb) = @_;
1959    
1960     return unless $self->state == ST_PLAYING
1961     || $self->state == ST_SETUP
1962     || $self->state == ST_CUSTOM;
1963    
1964     $self->state (ST_CUSTOM);
1965    
1966     utf8::encode $text;
1967     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1968    
1969     $self->send_packet ($self->{query_queue}[0][0])
1970     if @{ $self->{query_queue} } == 1;
1971     }
1972    
1973     cf::client->attach (
1974     on_reply => sub {
1975     my ($ns, $msg) = @_;
1976    
1977     # this weird shuffling is so that direct followup queries
1978     # get handled first
1979 root 1.128 my $queue = delete $ns->{query_queue}
1980 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1981 root 1.95
1982     (shift @$queue)->[1]->($msg);
1983    
1984     push @{ $ns->{query_queue} }, @$queue;
1985    
1986     if (@{ $ns->{query_queue} } == @$queue) {
1987     if (@$queue) {
1988     $ns->send_packet ($ns->{query_queue}[0][0]);
1989     } else {
1990 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1991 root 1.95 }
1992     }
1993     },
1994     );
1995    
1996 root 1.140 =item $client->async (\&cb)
1997 root 1.96
1998     Create a new coroutine, running the specified callback. The coroutine will
1999     be automatically cancelled when the client gets destroyed (e.g. on logout,
2000     or loss of connection).
2001    
2002     =cut
2003    
2004 root 1.140 sub cf::client::async {
2005 root 1.96 my ($self, $cb) = @_;
2006    
2007 root 1.140 my $coro = &Coro::async ($cb);
2008 root 1.103
2009     $coro->on_destroy (sub {
2010 root 1.96 delete $self->{_coro}{$coro+0};
2011 root 1.103 });
2012 root 1.96
2013     $self->{_coro}{$coro+0} = $coro;
2014 root 1.103
2015     $coro
2016 root 1.96 }
2017    
2018     cf::client->attach (
2019     on_destroy => sub {
2020     my ($ns) = @_;
2021    
2022 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2023 root 1.96 },
2024     );
2025    
2026 root 1.95 =back
2027    
2028 root 1.70
2029     =head2 SAFE SCRIPTING
2030    
2031     Functions that provide a safe environment to compile and execute
2032     snippets of perl code without them endangering the safety of the server
2033     itself. Looping constructs, I/O operators and other built-in functionality
2034     is not available in the safe scripting environment, and the number of
2035 root 1.79 functions and methods that can be called is greatly reduced.
2036 root 1.70
2037     =cut
2038 root 1.23
2039 root 1.42 our $safe = new Safe "safe";
2040 root 1.23 our $safe_hole = new Safe::Hole;
2041    
2042     $SIG{FPE} = 'IGNORE';
2043    
2044     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2045    
2046 root 1.25 # here we export the classes and methods available to script code
2047    
2048 root 1.70 =pod
2049    
2050     The following fucntions and emthods are available within a safe environment:
2051    
2052 elmex 1.91 cf::object contr pay_amount pay_player map
2053 root 1.70 cf::object::player player
2054     cf::player peaceful
2055 elmex 1.91 cf::map trigger
2056 root 1.70
2057     =cut
2058    
2059 root 1.25 for (
2060 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2061 root 1.25 ["cf::object::player" => qw(player)],
2062     ["cf::player" => qw(peaceful)],
2063 elmex 1.91 ["cf::map" => qw(trigger)],
2064 root 1.25 ) {
2065     no strict 'refs';
2066     my ($pkg, @funs) = @$_;
2067 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 root 1.25 for @funs;
2069     }
2070 root 1.23
2071 root 1.70 =over 4
2072    
2073     =item @retval = safe_eval $code, [var => value, ...]
2074    
2075     Compiled and executes the given perl code snippet. additional var/value
2076     pairs result in temporary local (my) scalar variables of the given name
2077     that are available in the code snippet. Example:
2078    
2079     my $five = safe_eval '$first + $second', first => 1, second => 4;
2080    
2081     =cut
2082    
2083 root 1.23 sub safe_eval($;@) {
2084     my ($code, %vars) = @_;
2085    
2086     my $qcode = $code;
2087     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2088     $qcode =~ s/\n/\\n/g;
2089    
2090     local $_;
2091 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2092 root 1.23
2093 root 1.42 my $eval =
2094 root 1.23 "do {\n"
2095     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2096     . "#line 0 \"{$qcode}\"\n"
2097     . $code
2098     . "\n}"
2099 root 1.25 ;
2100    
2101     sub_generation_inc;
2102 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2103 root 1.25 sub_generation_inc;
2104    
2105 root 1.42 if ($@) {
2106     warn "$@";
2107     warn "while executing safe code '$code'\n";
2108     warn "with arguments " . (join " ", %vars) . "\n";
2109     }
2110    
2111 root 1.25 wantarray ? @res : $res[0]
2112 root 1.23 }
2113    
2114 root 1.69 =item cf::register_script_function $function => $cb
2115    
2116     Register a function that can be called from within map/npc scripts. The
2117     function should be reasonably secure and should be put into a package name
2118     like the extension.
2119    
2120     Example: register a function that gets called whenever a map script calls
2121     C<rent::overview>, as used by the C<rent> extension.
2122    
2123     cf::register_script_function "rent::overview" => sub {
2124     ...
2125     };
2126    
2127     =cut
2128    
2129 root 1.23 sub register_script_function {
2130     my ($fun, $cb) = @_;
2131    
2132     no strict 'refs';
2133 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2134 root 1.23 }
2135    
2136 root 1.70 =back
2137    
2138 root 1.71 =cut
2139    
2140 root 1.23 #############################################################################
2141 root 1.65
2142     =head2 EXTENSION DATABASE SUPPORT
2143    
2144     Crossfire maintains a very simple database for extension use. It can
2145     currently store anything that can be serialised using Storable, which
2146     excludes objects.
2147    
2148     The parameter C<$family> should best start with the name of the extension
2149     using it, it should be unique.
2150    
2151     =over 4
2152    
2153     =item $hashref = cf::db_get $family
2154    
2155     Return a hashref for use by the extension C<$family>, which can be
2156     modified. After modifications, you have to call C<cf::db_dirty> or
2157     C<cf::db_sync>.
2158    
2159     =item $value = cf::db_get $family => $key
2160    
2161     Returns a single value from the database
2162    
2163     =item cf::db_put $family => $hashref
2164    
2165     Stores the given family hashref into the database. Updates are delayed, if
2166     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2167    
2168     =item cf::db_put $family => $key => $value
2169    
2170     Stores the given C<$value> in the family hash. Updates are delayed, if you
2171     want the data to be synced to disk immediately, use C<cf::db_sync>.
2172    
2173     =item cf::db_dirty
2174    
2175     Marks the database as dirty, to be updated at a later time.
2176    
2177     =item cf::db_sync
2178    
2179     Immediately write the database to disk I<if it is dirty>.
2180    
2181     =cut
2182    
2183 root 1.78 our $DB;
2184    
2185 root 1.65 {
2186 root 1.66 my $path = cf::localdir . "/database.pst";
2187 root 1.65
2188     sub db_load() {
2189 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2190 root 1.65 }
2191    
2192     my $pid;
2193    
2194     sub db_save() {
2195     waitpid $pid, 0 if $pid;
2196 root 1.67 if (0 == ($pid = fork)) {
2197 root 1.78 $DB->{_meta}{version} = 1;
2198     Storable::nstore $DB, "$path~";
2199 root 1.65 rename "$path~", $path;
2200     cf::_exit 0 if defined $pid;
2201     }
2202     }
2203    
2204     my $dirty;
2205    
2206     sub db_sync() {
2207     db_save if $dirty;
2208     undef $dirty;
2209     }
2210    
2211 root 1.189 my $idle = Event->idle (
2212     reentrant => 0,
2213     min => 10,
2214     max => 20,
2215     repeat => 0,
2216     data => WF_AUTOCANCEL,
2217     cb => \&db_sync,
2218     );
2219 root 1.65
2220     sub db_dirty() {
2221     $dirty = 1;
2222     $idle->start;
2223     }
2224    
2225     sub db_get($;$) {
2226     @_ >= 2
2227 root 1.78 ? $DB->{$_[0]}{$_[1]}
2228     : ($DB->{$_[0]} ||= { })
2229 root 1.65 }
2230    
2231     sub db_put($$;$) {
2232     if (@_ >= 3) {
2233 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2234 root 1.65 } else {
2235 root 1.78 $DB->{$_[0]} = $_[1];
2236 root 1.65 }
2237     db_dirty;
2238     }
2239 root 1.67
2240 root 1.93 cf::global->attach (
2241     prio => 10000,
2242 root 1.67 on_cleanup => sub {
2243     db_sync;
2244     },
2245 root 1.93 );
2246 root 1.65 }
2247    
2248     #############################################################################
2249 root 1.34 # the server's main()
2250    
2251 root 1.73 sub cfg_load {
2252 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2253     or return;
2254    
2255     local $/;
2256     *CFG = YAML::Syck::Load <$fh>;
2257 root 1.131
2258     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259    
2260 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262    
2263 root 1.131 if (exists $CFG{mlockall}) {
2264     eval {
2265 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2267     };
2268     warn $@ if $@;
2269     }
2270 root 1.72 }
2271    
2272 root 1.39 sub main {
2273 root 1.108 # we must not ever block the main coroutine
2274     local $Coro::idle = sub {
2275 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 root 1.175 (async {
2277     Event::one_event;
2278     })->prio (Coro::PRIO_MAX);
2279 root 1.108 };
2280    
2281 root 1.73 cfg_load;
2282 root 1.65 db_load;
2283 root 1.61 load_extensions;
2284 root 1.183
2285     $TICK_WATCHER->start;
2286 root 1.34 Event::loop;
2287     }
2288    
2289     #############################################################################
2290 root 1.155 # initialisation and cleanup
2291    
2292     # install some emergency cleanup handlers
2293     BEGIN {
2294     for my $signal (qw(INT HUP TERM)) {
2295     Event->signal (
2296 root 1.189 reentrant => 0,
2297     data => WF_AUTOCANCEL,
2298     signal => $signal,
2299     cb => sub {
2300 root 1.155 cf::cleanup "SIG$signal";
2301     },
2302     );
2303     }
2304     }
2305    
2306 root 1.156 sub emergency_save() {
2307 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2308    
2309     warn "enter emergency perl save\n";
2310    
2311     cf::sync_job {
2312     # use a peculiar iteration method to avoid tripping on perl
2313     # refcount bugs in for. also avoids problems with players
2314 root 1.167 # and maps saved/destroyed asynchronously.
2315 root 1.155 warn "begin emergency player save\n";
2316     for my $login (keys %cf::PLAYER) {
2317     my $pl = $cf::PLAYER{$login} or next;
2318     $pl->valid or next;
2319     $pl->save;
2320     }
2321     warn "end emergency player save\n";
2322    
2323     warn "begin emergency map save\n";
2324     for my $path (keys %cf::MAP) {
2325     my $map = $cf::MAP{$path} or next;
2326     $map->valid or next;
2327     $map->save;
2328     }
2329     warn "end emergency map save\n";
2330     };
2331    
2332     warn "leave emergency perl save\n";
2333     }
2334 root 1.22
2335 root 1.111 sub reload() {
2336 root 1.106 # can/must only be called in main
2337     if ($Coro::current != $Coro::main) {
2338 root 1.183 warn "can only reload from main coroutine";
2339 root 1.106 return;
2340     }
2341    
2342 root 1.103 warn "reloading...";
2343    
2344 root 1.183 warn "cancelling server ticker";
2345     $TICK_WATCHER->cancel;
2346    
2347 root 1.106 cf::emergency_save;
2348    
2349 root 1.103 eval {
2350 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2351 root 1.65
2352 root 1.183 warn "syncing database to disk";
2353     cf::db_sync;
2354    
2355     warn "cancelling all WF_AUTOCANCEL watchers";
2356 root 1.87 for (Event::all_watchers) {
2357     $_->cancel if $_->data & WF_AUTOCANCEL;
2358     }
2359 root 1.65
2360 root 1.183 warn "flushing outstanding aio requests";
2361     for (;;) {
2362     IO::AIO::flush;
2363     Coro::cede;
2364     last unless IO::AIO::nreqs;
2365     warn "iterate...";
2366     }
2367    
2368     warn "cancelling all extension coros";
2369 root 1.103 $_->cancel for values %EXT_CORO;
2370     %EXT_CORO = ();
2371    
2372 root 1.183 warn "removing commands";
2373 root 1.159 %COMMAND = ();
2374    
2375 root 1.183 warn "removing ext commands";
2376 root 1.159 %EXTCMD = ();
2377    
2378 root 1.183 warn "unloading/nuking all extensions";
2379 root 1.159 for my $pkg (@EXTS) {
2380 root 1.160 warn "... unloading $pkg";
2381 root 1.159
2382     if (my $cb = $pkg->can ("unload")) {
2383     eval {
2384     $cb->($pkg);
2385     1
2386     } or warn "$pkg unloaded, but with errors: $@";
2387     }
2388    
2389 root 1.160 warn "... nuking $pkg";
2390 root 1.159 Symbol::delete_package $pkg;
2391 root 1.65 }
2392    
2393 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2394 root 1.65 while (my ($k, $v) = each %INC) {
2395     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2396    
2397 root 1.183 warn "... unloading $k";
2398 root 1.65 delete $INC{$k};
2399    
2400     $k =~ s/\.pm$//;
2401     $k =~ s/\//::/g;
2402    
2403     if (my $cb = $k->can ("unload_module")) {
2404     $cb->();
2405     }
2406    
2407     Symbol::delete_package $k;
2408     }
2409    
2410 root 1.183 warn "getting rid of safe::, as good as possible";
2411 root 1.65 Symbol::delete_package "safe::$_"
2412 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2413 root 1.65
2414 root 1.183 warn "unloading cf.pm \"a bit\"";
2415 root 1.65 delete $INC{"cf.pm"};
2416    
2417     # don't, removes xs symbols, too,
2418     # and global variables created in xs
2419     #Symbol::delete_package __PACKAGE__;
2420    
2421 root 1.183 warn "unload completed, starting to reload now";
2422    
2423 root 1.103 warn "reloading cf.pm";
2424 root 1.65 require cf;
2425 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2426    
2427 root 1.183 warn "loading config and database again";
2428 root 1.73 cf::cfg_load;
2429 root 1.65 cf::db_load;
2430    
2431 root 1.183 warn "loading extensions";
2432 root 1.65 cf::load_extensions;
2433    
2434 root 1.183 warn "reattaching attachments to objects/players";
2435 root 1.65 _global_reattach;
2436 root 1.183 warn "reattaching attachments to maps";
2437 root 1.144 reattach $_ for values %MAP;
2438 root 1.183
2439     warn "restarting server ticker";
2440    
2441     $TICK_WATCHER->start;
2442 root 1.65 };
2443    
2444 root 1.106 if ($@) {
2445     warn $@;
2446     warn "error while reloading, exiting.";
2447     exit 1;
2448     }
2449    
2450 root 1.159 warn "reloaded";
2451 root 1.65 };
2452    
2453 root 1.175 our $RELOAD_WATCHER; # used only during reload
2454    
2455 root 1.111 register_command "reload" => sub {
2456 root 1.65 my ($who, $arg) = @_;
2457    
2458     if ($who->flag (FLAG_WIZ)) {
2459 root 1.175 $who->message ("reloading server.");
2460    
2461     # doing reload synchronously and two reloads happen back-to-back,
2462     # coro crashes during coro_state_free->destroy here.
2463    
2464 root 1.189 $RELOAD_WATCHER ||= Event->timer (
2465     reentrant => 0,
2466     after => 0,
2467     data => WF_AUTOCANCEL,
2468     cb => sub {
2469     reload;
2470     undef $RELOAD_WATCHER;
2471     },
2472     );
2473 root 1.65 }
2474     };
2475    
2476 root 1.27 unshift @INC, $LIBDIR;
2477 root 1.17
2478 root 1.183 my $bug_warning = 0;
2479    
2480 root 1.35 $TICK_WATCHER = Event->timer (
2481 root 1.104 reentrant => 0,
2482 root 1.183 parked => 1,
2483 root 1.104 prio => 0,
2484     at => $NEXT_TICK || $TICK,
2485     data => WF_AUTOCANCEL,
2486     cb => sub {
2487 root 1.183 if ($Coro::current != $Coro::main) {
2488     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489     unless ++$bug_warning > 10;
2490     return;
2491     }
2492    
2493 root 1.163 $NOW = Event::time;
2494    
2495 root 1.133 cf::server_tick; # one server iteration
2496     $RUNTIME += $TICK;
2497 root 1.35 $NEXT_TICK += $TICK;
2498    
2499 root 1.155 $WAIT_FOR_TICK->broadcast;
2500     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2501    
2502 root 1.78 # if we are delayed by four ticks or more, skip them all
2503 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2504 root 1.35
2505     $TICK_WATCHER->at ($NEXT_TICK);
2506     $TICK_WATCHER->start;
2507     },
2508     );
2509    
2510 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2511 root 1.77
2512 root 1.189 undef $Coro::AIO::WATCHER;
2513 root 1.168 $AIO_POLL_WATCHER = Event->io (
2514 root 1.189 reentrant => 0,
2515     fd => IO::AIO::poll_fileno,
2516     poll => 'r',
2517     prio => 6,
2518     data => WF_AUTOCANCEL,
2519     cb => \&IO::AIO::poll_cb,
2520 root 1.108 );
2521    
2522 root 1.168 $WRITE_RUNTIME_WATCHER = Event->timer (
2523 root 1.189 reentrant => 0,
2524     data => WF_AUTOCANCEL,
2525     after => 1,
2526     interval => 10,
2527     prio => 6, # keep it lowest so it acts like a watchdog
2528     cb => Coro::unblock_sub {
2529 root 1.183 write_runtime
2530     or warn "ERROR: unable to write runtime file: $!";
2531 root 1.108 },
2532     );
2533 root 1.103
2534 root 1.125 END { cf::emergency_save }
2535    
2536 root 1.1 1
2537