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/cvs/deliantra/server/lib/cf.pm
Revision: 1.197
Committed: Sun Jan 28 00:20:02 2007 UTC (17 years, 3 months ago) by root
Branch: MAIN
Changes since 1.196: +6 -7 lines
Log Message:
bugfixes

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.193 use Coro 3.5 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.154 use Data::Dumper;
21 root 1.108 use Digest::MD5;
22 root 1.105 use Fcntl;
23 root 1.145 use IO::AIO 2.32 ();
24 root 1.72 use YAML::Syck ();
25 root 1.32 use Time::HiRes;
26 root 1.96
27     use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 root 1.1
29 root 1.155 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30    
31 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32     $YAML::Syck::ImplicitUnicode = 1;
33    
34 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 root 1.1
36 root 1.85 our %COMMAND = ();
37     our %COMMAND_TIME = ();
38 root 1.159
39     our @EXTS = (); # list of extension package names
40 root 1.85 our %EXTCMD = ();
41 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
42 root 1.161 our %EXT_MAP = (); # pluggable maps
43 root 1.85
44 root 1.1 our @EVENT;
45 root 1.88 our $LIBDIR = datadir . "/ext";
46 root 1.1
47 root 1.35 our $TICK = MAX_TIME * 1e-6;
48     our $TICK_WATCHER;
49 root 1.168 our $AIO_POLL_WATCHER;
50     our $WRITE_RUNTIME_WATCHER;
51 root 1.35 our $NEXT_TICK;
52 root 1.103 our $NOW;
53 root 1.35
54 root 1.70 our %CFG;
55    
56 root 1.84 our $UPTIME; $UPTIME ||= time;
57 root 1.103 our $RUNTIME;
58    
59 root 1.143 our %PLAYER; # all users
60     our %MAP; # all maps
61 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
62 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
63 root 1.103
64 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66    
67 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
68     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69    
70 root 1.103 binmode STDOUT;
71     binmode STDERR;
72    
73     # read virtual server time, if available
74     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75     open my $fh, "<", cf::localdir . "/runtime"
76     or die "unable to read runtime file: $!";
77     $RUNTIME = <$fh> + 0.;
78     }
79    
80     mkdir cf::localdir;
81     mkdir cf::localdir . "/" . cf::playerdir;
82     mkdir cf::localdir . "/" . cf::tmpdir;
83     mkdir cf::localdir . "/" . cf::uniquedir;
84 root 1.108 mkdir $RANDOM_MAPS;
85 root 1.103
86 root 1.131 our $EMERGENCY_POSITION;
87 root 1.110
88 root 1.70 #############################################################################
89    
90     =head2 GLOBAL VARIABLES
91    
92     =over 4
93    
94 root 1.83 =item $cf::UPTIME
95    
96     The timestamp of the server start (so not actually an uptime).
97    
98 root 1.103 =item $cf::RUNTIME
99    
100     The time this server has run, starts at 0 and is increased by $cf::TICK on
101     every server tick.
102    
103 root 1.70 =item $cf::LIBDIR
104    
105     The perl library directory, where extensions and cf-specific modules can
106     be found. It will be added to C<@INC> automatically.
107    
108 root 1.103 =item $cf::NOW
109    
110     The time of the last (current) server tick.
111    
112 root 1.70 =item $cf::TICK
113    
114     The interval between server ticks, in seconds.
115    
116     =item %cf::CFG
117    
118     Configuration for the server, loaded from C</etc/crossfire/config>, or
119     from wherever your confdir points to.
120    
121 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122    
123     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125     processing has been done. Call C<< ->wait >> on them to maximise the
126     window of cpu time available, or simply to synchronise to the server tick.
127    
128 root 1.70 =back
129    
130     =cut
131    
132 root 1.1 BEGIN {
133     *CORE::GLOBAL::warn = sub {
134     my $msg = join "", @_;
135 root 1.103 utf8::encode $msg;
136    
137 root 1.1 $msg .= "\n"
138     unless $msg =~ /\n$/;
139    
140 root 1.146 LOG llevError, $msg;
141 root 1.1 };
142     }
143    
144 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
149 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
150 root 1.25
151 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
152 root 1.25 # within the Safe compartment.
153 root 1.86 for my $pkg (qw(
154 root 1.100 cf::global cf::attachable
155 root 1.86 cf::object cf::object::player
156 root 1.89 cf::client cf::player
157 root 1.86 cf::arch cf::living
158     cf::map cf::party cf::region
159     )) {
160 root 1.25 no strict 'refs';
161 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
162 root 1.25 }
163 root 1.1
164 root 1.18 $Event::DIED = sub {
165     warn "error in event callback: @_";
166     };
167    
168 root 1.70 =head2 UTILITY FUNCTIONS
169    
170     =over 4
171    
172 root 1.154 =item dumpval $ref
173    
174 root 1.70 =cut
175 root 1.44
176 root 1.154 sub dumpval {
177     eval {
178     local $SIG{__DIE__};
179     my $d;
180     if (1) {
181     $d = new Data::Dumper([$_[0]], ["*var"]);
182     $d->Terse(1);
183     $d->Indent(2);
184     $d->Quotekeys(0);
185     $d->Useqq(1);
186     #$d->Bless(...);
187     $d->Seen($_[1]) if @_ > 1;
188     $d = $d->Dump();
189     }
190     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191     $d
192     } || "[unable to dump $_[0]: '$@']";
193     }
194    
195 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
196 root 1.44
197 root 1.70 =item $ref = cf::from_json $json
198    
199     Converts a JSON string into the corresponding perl data structure.
200    
201     =cut
202    
203 root 1.45 sub from_json($) {
204     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
205     JSON::Syck::Load $_[0]
206 root 1.44 }
207    
208 root 1.70 =item $json = cf::to_json $ref
209    
210     Converts a perl data structure into its JSON representation.
211    
212     =cut
213    
214 root 1.45 sub to_json($) {
215     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
216     JSON::Syck::Dump $_[0]
217 root 1.44 }
218    
219 root 1.120 =item cf::lock_wait $string
220    
221     Wait until the given lock is available. See cf::lock_acquire.
222    
223     =item my $lock = cf::lock_acquire $string
224    
225     Wait until the given lock is available and then acquires it and returns
226 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227 root 1.120 for example when the coroutine gets canceled), the lock is automatically
228     returned.
229    
230 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
231     uses map_find and cf::map::load uses map_load).
232 root 1.120
233     =cut
234    
235     our %LOCK;
236    
237     sub lock_wait($) {
238     my ($key) = @_;
239    
240     # wait for lock, if any
241     while ($LOCK{$key}) {
242     push @{ $LOCK{$key} }, $Coro::current;
243     Coro::schedule;
244     }
245     }
246    
247     sub lock_acquire($) {
248     my ($key) = @_;
249    
250     # wait, to be sure we are not locked
251     lock_wait $key;
252    
253     $LOCK{$key} = [];
254    
255 root 1.135 Coro::guard {
256 root 1.120 # wake up all waiters, to be on the safe side
257     $_->ready for @{ delete $LOCK{$key} };
258     }
259     }
260    
261 root 1.133 sub freeze_mainloop {
262     return unless $TICK_WATCHER->is_active;
263    
264 root 1.168 my $guard = Coro::guard {
265     $TICK_WATCHER->start;
266     $WRITE_RUNTIME_WATCHER->start;
267     };
268     $WRITE_RUNTIME_WATCHER->stop;
269 root 1.133 $TICK_WATCHER->stop;
270     $guard
271     }
272    
273 root 1.140 =item cf::async { BLOCK }
274    
275     Currently the same as Coro::async_pool, meaning you cannot use
276     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277     thing you are allowed to do is call C<prio> on it.
278    
279     =cut
280    
281     BEGIN { *async = \&Coro::async_pool }
282    
283 root 1.106 =item cf::sync_job { BLOCK }
284    
285     The design of crossfire+ requires that the main coro ($Coro::main) is
286     always able to handle events or runnable, as crossfire+ is only partly
287     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288    
289     If it must be done, put the blocking parts into C<sync_job>. This will run
290     the given BLOCK in another coroutine while waiting for the result. The
291     server will be frozen during this time, so the block should either finish
292     fast or be very important.
293    
294     =cut
295    
296 root 1.105 sub sync_job(&) {
297     my ($job) = @_;
298    
299     if ($Coro::current == $Coro::main) {
300 root 1.112 # this is the main coro, too bad, we have to block
301     # till the operation succeeds, freezing the server :/
302    
303 root 1.110 # TODO: use suspend/resume instead
304 root 1.112 # (but this is cancel-safe)
305 root 1.133 my $freeze_guard = freeze_mainloop;
306 root 1.112
307     my $busy = 1;
308     my @res;
309    
310 root 1.140 (async {
311 root 1.112 @res = eval { $job->() };
312     warn $@ if $@;
313     undef $busy;
314     })->prio (Coro::PRIO_MAX);
315    
316 root 1.105 while ($busy) {
317 root 1.141 Coro::cede or Event::one_event;
318 root 1.105 }
319 root 1.112
320     wantarray ? @res : $res[0]
321 root 1.105 } else {
322 root 1.112 # we are in another coroutine, how wonderful, everything just works
323    
324     $job->()
325 root 1.105 }
326     }
327    
328 root 1.140 =item $coro = cf::async_ext { BLOCK }
329 root 1.103
330 root 1.159 Like async, but this coro is automatically being canceled when the
331 root 1.140 extension calling this is being unloaded.
332 root 1.103
333     =cut
334    
335 root 1.140 sub async_ext(&) {
336 root 1.103 my $cb = shift;
337    
338 root 1.140 my $coro = &Coro::async ($cb);
339 root 1.103
340     $coro->on_destroy (sub {
341     delete $EXT_CORO{$coro+0};
342     });
343     $EXT_CORO{$coro+0} = $coro;
344    
345     $coro
346     }
347    
348 root 1.108 sub write_runtime {
349     my $runtime = cf::localdir . "/runtime";
350    
351     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352     or return;
353    
354 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
355     # 10 is the runtime save interval, for a monotonic clock
356     # 60 allows for the watchdog to kill the server.
357    
358 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359     and return;
360    
361     aio_fsync $fh
362     and return;
363    
364     close $fh
365     or return;
366    
367     aio_rename "$runtime~", $runtime
368     and return;
369    
370     1
371     }
372    
373 root 1.70 =back
374    
375 root 1.71 =cut
376    
377 root 1.44 #############################################################################
378 root 1.39
379 root 1.93 =head2 ATTACHABLE OBJECTS
380    
381 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
382     attach callbacks/event handlers (a collection of which is called an "attachment")
383     to it. All such attachable objects support the following methods.
384    
385     In the following description, CLASS can be any of C<global>, C<object>
386     C<player>, C<client> or C<map> (i.e. the attachable objects in
387     crossfire+).
388 root 1.55
389     =over 4
390    
391 root 1.94 =item $attachable->attach ($attachment, key => $value...)
392    
393     =item $attachable->detach ($attachment)
394    
395     Attach/detach a pre-registered attachment to a specific object and give it
396     the specified key/value pairs as arguments.
397    
398     Example, attach a minesweeper attachment to the given object, making it a
399     10x10 minesweeper game:
400 root 1.46
401 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
402 root 1.53
403 root 1.93 =item $bool = $attachable->attached ($name)
404 root 1.46
405 root 1.93 Checks wether the named attachment is currently attached to the object.
406 root 1.46
407 root 1.94 =item cf::CLASS->attach ...
408 root 1.46
409 root 1.94 =item cf::CLASS->detach ...
410 root 1.92
411 root 1.94 Define an anonymous attachment and attach it to all objects of the given
412     CLASS. See the next function for an explanation of its arguments.
413 root 1.92
414 root 1.93 You can attach to global events by using the C<cf::global> class.
415 root 1.92
416 root 1.94 Example, log all player logins:
417    
418     cf::player->attach (
419     on_login => sub {
420     my ($pl) = @_;
421     ...
422     },
423     );
424    
425     Example, attach to the jeweler skill:
426    
427     cf::object->attach (
428     type => cf::SKILL,
429     subtype => cf::SK_JEWELER,
430     on_use_skill => sub {
431     my ($sk, $ob, $part, $dir, $msg) = @_;
432     ...
433     },
434     );
435    
436     =item cf::CLASS::attachment $name, ...
437    
438     Register an attachment by C<$name> through which attachable objects of the
439     given CLASS can refer to this attachment.
440    
441     Some classes such as crossfire maps and objects can specify attachments
442     that are attached at load/instantiate time, thus the need for a name.
443    
444     These calls expect any number of the following handler/hook descriptions:
445 root 1.46
446     =over 4
447    
448     =item prio => $number
449    
450     Set the priority for all following handlers/hooks (unless overwritten
451     by another C<prio> setting). Lower priority handlers get executed
452     earlier. The default priority is C<0>, and many built-in handlers are
453     registered at priority C<-1000>, so lower priorities should not be used
454     unless you know what you are doing.
455    
456 root 1.93 =item type => $type
457    
458     (Only for C<< cf::object->attach >> calls), limits the attachment to the
459     given type of objects only (the additional parameter C<subtype> can be
460     used to further limit to the given subtype).
461    
462 root 1.46 =item on_I<event> => \&cb
463    
464     Call the given code reference whenever the named event happens (event is
465     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
466     handlers are recognised generally depends on the type of object these
467     handlers attach to).
468    
469     See F<include/eventinc.h> for the full list of events supported, and their
470     class.
471    
472     =item package => package::
473    
474     Look for sub functions of the name C<< on_I<event> >> in the given
475     package and register them. Only handlers for eevents supported by the
476     object/class are recognised.
477    
478     =back
479    
480 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
481     event handler when a monster attacks:
482    
483     cf::object::attachment sockpuppet =>
484     on_skill_attack => sub {
485     my ($self, $victim) = @_;
486     ...
487     }
488     }
489    
490 root 1.96 =item $attachable->valid
491    
492     Just because you have a perl object does not mean that the corresponding
493     C-level object still exists. If you try to access an object that has no
494     valid C counterpart anymore you get an exception at runtime. This method
495     can be used to test for existence of the C object part without causing an
496     exception.
497    
498 root 1.39 =cut
499    
500 root 1.40 # the following variables are defined in .xs and must not be re-created
501 root 1.100 our @CB_GLOBAL = (); # registry for all global events
502     our @CB_ATTACHABLE = (); # registry for all attachables
503     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504     our @CB_PLAYER = ();
505     our @CB_CLIENT = ();
506     our @CB_TYPE = (); # registry for type (cf-object class) based events
507     our @CB_MAP = ();
508 root 1.39
509 root 1.45 my %attachment;
510    
511 root 1.170 sub cf::attachable::thawer_merge {
512     # simply override everything except _meta
513     local $_[0]{_meta};
514     %{$_[0]} = %{$_[1]};
515     }
516    
517 root 1.93 sub _attach_cb($$$$) {
518     my ($registry, $event, $prio, $cb) = @_;
519 root 1.39
520     use sort 'stable';
521    
522     $cb = [$prio, $cb];
523    
524     @{$registry->[$event]} = sort
525     { $a->[0] cmp $b->[0] }
526     @{$registry->[$event] || []}, $cb;
527     }
528    
529 root 1.100 # hack
530     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531    
532 root 1.39 # attach handles attaching event callbacks
533     # the only thing the caller has to do is pass the correct
534     # registry (== where the callback attaches to).
535 root 1.93 sub _attach {
536 root 1.45 my ($registry, $klass, @arg) = @_;
537 root 1.39
538 root 1.93 my $object_type;
539 root 1.39 my $prio = 0;
540     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541    
542 root 1.100 #TODO: get rid of this hack
543     if ($attachable_klass{$klass}) {
544     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545     }
546    
547 root 1.45 while (@arg) {
548     my $type = shift @arg;
549 root 1.39
550     if ($type eq "prio") {
551 root 1.45 $prio = shift @arg;
552 root 1.39
553 root 1.93 } elsif ($type eq "type") {
554     $object_type = shift @arg;
555     $registry = $CB_TYPE[$object_type] ||= [];
556    
557     } elsif ($type eq "subtype") {
558     defined $object_type or Carp::croak "subtype specified without type";
559     my $object_subtype = shift @arg;
560     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561    
562 root 1.39 } elsif ($type eq "package") {
563 root 1.45 my $pkg = shift @arg;
564 root 1.39
565     while (my ($name, $id) = each %cb_id) {
566     if (my $cb = $pkg->can ($name)) {
567 root 1.93 _attach_cb $registry, $id, $prio, $cb;
568 root 1.39 }
569     }
570    
571     } elsif (exists $cb_id{$type}) {
572 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573 root 1.39
574     } elsif (ref $type) {
575     warn "attaching objects not supported, ignoring.\n";
576    
577     } else {
578 root 1.45 shift @arg;
579 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
580     }
581     }
582     }
583    
584 root 1.93 sub _object_attach {
585 root 1.48 my ($obj, $name, %arg) = @_;
586 root 1.46
587 root 1.55 return if exists $obj->{_attachment}{$name};
588    
589 root 1.46 if (my $attach = $attachment{$name}) {
590     my $registry = $obj->registry;
591    
592 root 1.47 for (@$attach) {
593     my ($klass, @attach) = @$_;
594 root 1.93 _attach $registry, $klass, @attach;
595 root 1.47 }
596 root 1.46
597 root 1.48 $obj->{$name} = \%arg;
598 root 1.46 } else {
599     warn "object uses attachment '$name' that is not available, postponing.\n";
600     }
601    
602 root 1.50 $obj->{_attachment}{$name} = undef;
603 root 1.46 }
604    
605 root 1.93 sub cf::attachable::attach {
606     if (ref $_[0]) {
607     _object_attach @_;
608     } else {
609     _attach shift->_attach_registry, @_;
610     }
611 root 1.55 };
612 root 1.46
613 root 1.54 # all those should be optimised
614 root 1.93 sub cf::attachable::detach {
615 root 1.54 my ($obj, $name) = @_;
616 root 1.46
617 root 1.93 if (ref $obj) {
618     delete $obj->{_attachment}{$name};
619     reattach ($obj);
620     } else {
621     Carp::croak "cannot, currently, detach class attachments";
622     }
623 root 1.55 };
624    
625 root 1.93 sub cf::attachable::attached {
626 root 1.55 my ($obj, $name) = @_;
627    
628     exists $obj->{_attachment}{$name}
629 root 1.39 }
630    
631 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
633     sub cf::\L$klass\E::_attach_registry {
634     (\\\@CB_$klass, KLASS_$klass)
635     }
636 root 1.45
637 root 1.93 sub cf::\L$klass\E::attachment {
638     my \$name = shift;
639 root 1.39
640 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641     }
642     ";
643     die if $@;
644 root 1.52 }
645    
646 root 1.39 our $override;
647 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648 root 1.39
649 root 1.45 sub override {
650     $override = 1;
651     @invoke_results = ();
652 root 1.39 }
653    
654 root 1.45 sub do_invoke {
655 root 1.39 my $event = shift;
656 root 1.40 my $callbacks = shift;
657 root 1.39
658 root 1.45 @invoke_results = ();
659    
660 root 1.39 local $override;
661    
662 root 1.40 for (@$callbacks) {
663 root 1.39 eval { &{$_->[1]} };
664    
665     if ($@) {
666     warn "$@";
667 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 root 1.39 override;
669     }
670    
671     return 1 if $override;
672     }
673    
674     0
675     }
676    
677 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678 root 1.55
679 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680 root 1.55
681 root 1.96 Generate an object-specific event with the given arguments.
682 root 1.55
683 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684 root 1.55 removed in future versions), and there is no public API to access override
685     results (if you must, access C<@cf::invoke_results> directly).
686    
687     =back
688    
689 root 1.71 =cut
690    
691 root 1.70 #############################################################################
692 root 1.45 # object support
693    
694 root 1.102 sub reattach {
695     # basically do the same as instantiate, without calling instantiate
696     my ($obj) = @_;
697    
698 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699    
700 root 1.102 my $registry = $obj->registry;
701    
702     @$registry = ();
703    
704     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
705    
706     for my $name (keys %{ $obj->{_attachment} || {} }) {
707     if (my $attach = $attachment{$name}) {
708     for (@$attach) {
709     my ($klass, @attach) = @$_;
710     _attach $registry, $klass, @attach;
711     }
712     } else {
713     warn "object uses attachment '$name' that is not available, postponing.\n";
714     }
715     }
716     }
717    
718 root 1.100 cf::attachable->attach (
719     prio => -1000000,
720     on_instantiate => sub {
721     my ($obj, $data) = @_;
722 root 1.45
723 root 1.100 $data = from_json $data;
724 root 1.45
725 root 1.100 for (@$data) {
726     my ($name, $args) = @$_;
727 root 1.49
728 root 1.100 $obj->attach ($name, %{$args || {} });
729     }
730     },
731 root 1.102 on_reattach => \&reattach,
732 root 1.100 on_clone => sub {
733     my ($src, $dst) = @_;
734    
735     @{$dst->registry} = @{$src->registry};
736    
737     %$dst = %$src;
738    
739     %{$dst->{_attachment}} = %{$src->{_attachment}}
740     if exists $src->{_attachment};
741     },
742     );
743 root 1.45
744 root 1.46 sub object_freezer_save {
745 root 1.59 my ($filename, $rdata, $objs) = @_;
746 root 1.46
747 root 1.105 sync_job {
748     if (length $$rdata) {
749     warn sprintf "saving %s (%d,%d)\n",
750     $filename, length $$rdata, scalar @$objs;
751 root 1.60
752 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 root 1.60 chmod SAVE_MODE, $fh;
754 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755     aio_fsync $fh;
756 root 1.60 close $fh;
757 root 1.105
758     if (@$objs) {
759     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760     chmod SAVE_MODE, $fh;
761     my $data = Storable::nfreeze { version => 1, objs => $objs };
762     aio_write $fh, 0, (length $data), $data, 0;
763     aio_fsync $fh;
764     close $fh;
765     aio_rename "$filename.pst~", "$filename.pst";
766     }
767     } else {
768     aio_unlink "$filename.pst";
769     }
770    
771     aio_rename "$filename~", $filename;
772 root 1.60 } else {
773 root 1.105 warn "FATAL: $filename~: $!\n";
774 root 1.60 }
775 root 1.59 } else {
776 root 1.105 aio_unlink $filename;
777     aio_unlink "$filename.pst";
778 root 1.59 }
779 root 1.45 }
780     }
781    
782 root 1.80 sub object_freezer_as_string {
783     my ($rdata, $objs) = @_;
784    
785     use Data::Dumper;
786    
787 root 1.81 $$rdata . Dumper $objs
788 root 1.80 }
789    
790 root 1.46 sub object_thawer_load {
791     my ($filename) = @_;
792    
793 root 1.105 my ($data, $av);
794 root 1.61
795 root 1.105 (aio_load $filename, $data) >= 0
796     or return;
797 root 1.61
798 root 1.105 unless (aio_stat "$filename.pst") {
799     (aio_load "$filename.pst", $av) >= 0
800     or return;
801 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
802 root 1.61 }
803 root 1.45
804 root 1.118 warn sprintf "loading %s (%d)\n",
805     $filename, length $data, scalar @{$av || []};#d#
806 root 1.105 return ($data, $av);
807 root 1.45 }
808    
809     #############################################################################
810 root 1.85 # command handling &c
811 root 1.39
812 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
813 root 1.1
814 root 1.85 Register a callback for execution when the client sends the user command
815     $name.
816 root 1.5
817 root 1.85 =cut
818 root 1.5
819 root 1.85 sub register_command {
820     my ($name, $cb) = @_;
821 root 1.5
822 root 1.85 my $caller = caller;
823     #warn "registering command '$name/$time' to '$caller'";
824 root 1.1
825 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
826 root 1.1 }
827    
828 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
829 root 1.1
830 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
831 root 1.1
832 root 1.85 If the callback returns something, it is sent back as if reply was being
833     called.
834 root 1.1
835 root 1.85 =cut
836 root 1.1
837 root 1.16 sub register_extcmd {
838     my ($name, $cb) = @_;
839    
840 root 1.159 $EXTCMD{$name} = $cb;
841 root 1.16 }
842    
843 root 1.93 cf::player->attach (
844 root 1.85 on_command => sub {
845     my ($pl, $name, $params) = @_;
846    
847     my $cb = $COMMAND{$name}
848     or return;
849    
850     for my $cmd (@$cb) {
851     $cmd->[1]->($pl->ob, $params);
852     }
853    
854     cf::override;
855     },
856     on_extcmd => sub {
857     my ($pl, $buf) = @_;
858    
859     my $msg = eval { from_json $buf };
860    
861     if (ref $msg) {
862     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 root 1.159 if (my %reply = $cb->($pl, $msg)) {
864 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
865     }
866     }
867     } else {
868     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869     }
870    
871     cf::override;
872     },
873 root 1.93 );
874 root 1.85
875 root 1.1 sub load_extension {
876     my ($path) = @_;
877    
878     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
879 root 1.5 my $base = $1;
880 root 1.1 my $pkg = $1;
881     $pkg =~ s/[^[:word:]]/_/g;
882 root 1.41 $pkg = "ext::$pkg";
883 root 1.1
884 root 1.160 warn "... loading '$path' into '$pkg'\n";
885 root 1.1
886     open my $fh, "<:utf8", $path
887     or die "$path: $!";
888    
889     my $source =
890     "package $pkg; use strict; use utf8;\n"
891     . "#line 1 \"$path\"\n{\n"
892     . (do { local $/; <$fh> })
893     . "\n};\n1";
894    
895 root 1.166 unless (eval $source) {
896     my $msg = $@ ? "$path: $@\n"
897     : "extension disabled.\n";
898     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899     warn $@;
900     warn "mandatory extension failed to load, exiting.\n";
901     exit 1;
902     }
903     die $@;
904     }
905 root 1.1
906 root 1.159 push @EXTS, $pkg;
907 root 1.1 }
908    
909     sub load_extensions {
910     for my $ext (<$LIBDIR/*.ext>) {
911 root 1.3 next unless -r $ext;
912 root 1.2 eval {
913     load_extension $ext;
914     1
915     } or warn "$ext not loaded: $@";
916 root 1.1 }
917     }
918    
919 root 1.8 #############################################################################
920 root 1.70
921     =head2 CORE EXTENSIONS
922    
923     Functions and methods that extend core crossfire objects.
924    
925 root 1.143 =cut
926    
927     package cf::player;
928    
929 root 1.154 use Coro::AIO;
930    
931 root 1.95 =head3 cf::player
932    
933 root 1.70 =over 4
934 root 1.22
935 root 1.143 =item cf::player::find $login
936 root 1.23
937 root 1.143 Returns the given player object, loading it if necessary (might block).
938 root 1.23
939     =cut
940    
941 root 1.145 sub playerdir($) {
942     cf::localdir
943     . "/"
944     . cf::playerdir
945     . "/"
946     . (ref $_[0] ? $_[0]->ob->name : $_[0])
947     }
948    
949 root 1.143 sub path($) {
950 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951    
952     (playerdir $login) . "/$login.pl"
953 root 1.143 }
954    
955     sub find_active($) {
956     $cf::PLAYER{$_[0]}
957     and $cf::PLAYER{$_[0]}->active
958     and $cf::PLAYER{$_[0]}
959     }
960    
961     sub exists($) {
962     my ($login) = @_;
963    
964     $cf::PLAYER{$login}
965 root 1.180 or cf::sync_job { !aio_stat path $login }
966 root 1.143 }
967    
968     sub find($) {
969     return $cf::PLAYER{$_[0]} || do {
970     my $login = $_[0];
971    
972     my $guard = cf::lock_acquire "user_find:$login";
973    
974 root 1.151 $cf::PLAYER{$_[0]} || do {
975     my $pl = load_pl path $login
976     or return;
977     $cf::PLAYER{$login} = $pl
978     }
979     }
980 root 1.143 }
981    
982     sub save($) {
983     my ($pl) = @_;
984    
985     return if $pl->{deny_save};
986    
987     my $path = path $pl;
988     my $guard = cf::lock_acquire "user_save:$path";
989    
990     return if $pl->{deny_save};
991 root 1.146
992 root 1.154 aio_mkdir playerdir $pl, 0770;
993 root 1.143 $pl->{last_save} = $cf::RUNTIME;
994    
995     $pl->save_pl ($path);
996     Coro::cede;
997     }
998    
999     sub new($) {
1000     my ($login) = @_;
1001    
1002     my $self = create;
1003    
1004     $self->ob->name ($login);
1005     $self->{deny_save} = 1;
1006    
1007     $cf::PLAYER{$login} = $self;
1008    
1009     $self
1010 root 1.23 }
1011    
1012 root 1.154 =item $pl->quit_character
1013    
1014     Nukes the player without looking back. If logged in, the connection will
1015     be destroyed. May block for a long time.
1016    
1017     =cut
1018    
1019 root 1.145 sub quit_character {
1020     my ($pl) = @_;
1021    
1022     $pl->{deny_save} = 1;
1023     $pl->password ("*"); # this should lock out the player until we nuked the dir
1024    
1025     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026     $pl->deactivate;
1027     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028     $pl->ns->destroy if $pl->ns;
1029    
1030     my $path = playerdir $pl;
1031     my $temp = "$path~$cf::RUNTIME~deleting~";
1032 root 1.154 aio_rename $path, $temp;
1033 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1034     $pl->destroy;
1035     IO::AIO::aio_rmtree $temp;
1036 root 1.145 }
1037    
1038 root 1.154 =item cf::player::list_logins
1039    
1040     Returns am arrayref of all valid playernames in the system, can take a
1041     while and may block, so not sync_job-capable, ever.
1042    
1043     =cut
1044    
1045     sub list_logins {
1046     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047     or return [];
1048    
1049     my @logins;
1050    
1051     for my $login (@$dirs) {
1052     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053     aio_read $fh, 0, 512, my $buf, 0 or next;
1054 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055 root 1.154
1056     utf8::decode $login;
1057     push @logins, $login;
1058     }
1059    
1060     \@logins
1061     }
1062    
1063     =item $player->maps
1064    
1065 root 1.166 Returns an arrayref of map paths that are private for this
1066 root 1.154 player. May block.
1067    
1068     =cut
1069    
1070     sub maps($) {
1071     my ($pl) = @_;
1072    
1073     my $files = aio_readdir playerdir $pl
1074     or return;
1075    
1076     my @paths;
1077    
1078     for (@$files) {
1079     utf8::decode $_;
1080     next if /\.(?:pl|pst)$/;
1081 root 1.158 next unless /^$PATH_SEP/o;
1082 root 1.154
1083 root 1.167 s/\.map$//;
1084 root 1.166 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 root 1.154 }
1086    
1087     \@paths
1088     }
1089    
1090 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1091    
1092     Sends an ext reply to the player.
1093    
1094     =cut
1095    
1096 root 1.143 sub ext_reply($$$%) {
1097 root 1.95 my ($self, $id, %msg) = @_;
1098    
1099     $msg{msgid} = $id;
1100    
1101 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1102 root 1.95 }
1103    
1104 root 1.143 package cf;
1105    
1106 root 1.95 =back
1107    
1108 root 1.110
1109     =head3 cf::map
1110    
1111     =over 4
1112    
1113     =cut
1114    
1115     package cf::map;
1116    
1117     use Fcntl;
1118     use Coro::AIO;
1119    
1120 root 1.166 use overload
1121 root 1.173 '""' => \&as_string,
1122     fallback => 1;
1123 root 1.166
1124 root 1.133 our $MAX_RESET = 3600;
1125     our $DEFAULT_RESET = 3000;
1126 root 1.110
1127     sub generate_random_map {
1128 root 1.166 my ($self, $rmp) = @_;
1129 root 1.110 # mit "rum" bekleckern, nicht
1130 root 1.166 $self->_create_random_map (
1131 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134     $rmp->{exit_on_final_map},
1135     $rmp->{xsize}, $rmp->{ysize},
1136     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1142     )
1143 root 1.110 }
1144    
1145 root 1.187 =item cf::map->register ($regex, $prio)
1146    
1147     Register a handler for the map path matching the given regex at the
1148     givne priority (higher is better, built-in handlers have priority 0, the
1149     default).
1150    
1151     =cut
1152    
1153 root 1.166 sub register {
1154 root 1.187 my (undef, $regex, $prio) = @_;
1155 root 1.166 my $pkg = caller;
1156    
1157     no strict;
1158     push @{"$pkg\::ISA"}, __PACKAGE__;
1159    
1160 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161 root 1.166 }
1162    
1163     # also paths starting with '/'
1164 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165 root 1.166
1166 root 1.170 sub thawer_merge {
1167 root 1.172 my ($self, $merge) = @_;
1168    
1169 root 1.170 # we have to keep some variables in memory intact
1170 root 1.172 local $self->{path};
1171     local $self->{load_path};
1172     local $self->{deny_save};
1173     local $self->{deny_reset};
1174 root 1.170
1175 root 1.172 $self->SUPER::thawer_merge ($merge);
1176 root 1.170 }
1177    
1178 root 1.166 sub normalise {
1179     my ($path, $base) = @_;
1180    
1181 root 1.192 $path = "$path"; # make sure its a string
1182    
1183 root 1.166 # map plan:
1184     #
1185     # /! non-realised random map exit (special hack!)
1186     # {... are special paths that are not being touched
1187     # ?xxx/... are special absolute paths
1188     # ?random/... random maps
1189     # /... normal maps
1190     # ~user/... per-player map of a specific user
1191    
1192     $path =~ s/$PATH_SEP/\//go;
1193    
1194     # treat it as relative path if it starts with
1195     # something that looks reasonable
1196     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198    
1199     $base =~ s{[^/]+/?$}{};
1200     $path = "$base/$path";
1201     }
1202    
1203     for ($path) {
1204     redo if s{//}{/};
1205     redo if s{/\.?/}{/};
1206     redo if s{/[^/]+/\.\./}{/};
1207     }
1208    
1209     $path
1210     }
1211    
1212     sub new_from_path {
1213     my (undef, $path, $base) = @_;
1214    
1215     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216    
1217     $path = normalise $path, $base;
1218    
1219 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220     if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 root 1.166 my $self = bless cf::map::new, $pkg;
1222     $self->{path} = $path; $self->path ($path);
1223     $self->init; # pass $1 etc.
1224     return $self;
1225     }
1226     }
1227    
1228 root 1.192 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 root 1.166 ()
1230     }
1231    
1232     sub init {
1233     my ($self) = @_;
1234    
1235     $self
1236     }
1237    
1238     sub as_string {
1239     my ($self) = @_;
1240    
1241     "$self->{path}"
1242     }
1243    
1244     # the displayed name, this is a one way mapping
1245     sub visible_name {
1246     &as_string
1247     }
1248    
1249     # the original (read-only) location
1250     sub load_path {
1251     my ($self) = @_;
1252    
1253     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254     }
1255    
1256     # the temporary/swap location
1257     sub save_path {
1258     my ($self) = @_;
1259    
1260 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261     sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262 root 1.166 }
1263    
1264     # the unique path, undef == no special unique path
1265     sub uniq_path {
1266     my ($self) = @_;
1267    
1268 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1270 root 1.166 }
1271    
1272 root 1.110 # and all this just because we cannot iterate over
1273     # all maps in C++...
1274     sub change_all_map_light {
1275     my ($change) = @_;
1276    
1277 root 1.122 $_->change_map_light ($change)
1278     for grep $_->outdoor, values %cf::MAP;
1279 root 1.110 }
1280    
1281 root 1.166 sub unlink_save {
1282     my ($self) = @_;
1283    
1284     utf8::encode (my $save = $self->save_path);
1285 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287 root 1.166 }
1288    
1289     sub load_header_from($) {
1290     my ($self, $path) = @_;
1291 root 1.110
1292     utf8::encode $path;
1293     aio_open $path, O_RDONLY, 0
1294     or return;
1295    
1296 root 1.166 $self->_load_header ($path)
1297 root 1.110 or return;
1298    
1299 root 1.166 $self->{load_path} = $path;
1300 root 1.135
1301 root 1.166 1
1302     }
1303 root 1.110
1304 root 1.188 sub load_header_orig {
1305 root 1.166 my ($self) = @_;
1306 root 1.110
1307 root 1.166 $self->load_header_from ($self->load_path)
1308 root 1.110 }
1309    
1310 root 1.188 sub load_header_temp {
1311 root 1.166 my ($self) = @_;
1312 root 1.110
1313 root 1.166 $self->load_header_from ($self->save_path)
1314     }
1315 root 1.110
1316 root 1.188 sub prepare_temp {
1317     my ($self) = @_;
1318    
1319     $self->last_access ((delete $self->{last_access})
1320     || $cf::RUNTIME); #d#
1321     # safety
1322     $self->{instantiate_time} = $cf::RUNTIME
1323     if $self->{instantiate_time} > $cf::RUNTIME;
1324     }
1325    
1326     sub prepare_orig {
1327     my ($self) = @_;
1328    
1329     $self->{load_original} = 1;
1330     $self->{instantiate_time} = $cf::RUNTIME;
1331     $self->last_access ($cf::RUNTIME);
1332     $self->instantiate;
1333     }
1334    
1335 root 1.166 sub load_header {
1336     my ($self) = @_;
1337 root 1.110
1338 root 1.188 if ($self->load_header_temp) {
1339     $self->prepare_temp;
1340 root 1.166 } else {
1341 root 1.188 $self->load_header_orig
1342 root 1.166 or return;
1343 root 1.188 $self->prepare_orig;
1344 root 1.166 }
1345 root 1.120
1346 root 1.166 1
1347     }
1348 root 1.110
1349 root 1.166 sub find;
1350     sub find {
1351     my ($path, $origin) = @_;
1352 root 1.134
1353 root 1.166 $path = normalise $path, $origin && $origin->path;
1354 root 1.110
1355 root 1.166 cf::lock_wait "map_find:$path";
1356 root 1.110
1357 root 1.166 $cf::MAP{$path} || do {
1358     my $guard = cf::lock_acquire "map_find:$path";
1359     my $map = new_from_path cf::map $path
1360     or return;
1361 root 1.110
1362 root 1.116 $map->{last_save} = $cf::RUNTIME;
1363 root 1.110
1364 root 1.166 $map->load_header
1365     or return;
1366 root 1.134
1367 root 1.195 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 root 1.185 # doing this can freeze the server in a sync job, obviously
1369     #$cf::WAIT_FOR_TICK->wait;
1370 root 1.112 $map->reset;
1371 root 1.123 undef $guard;
1372 root 1.192 return find $path;
1373 root 1.112 }
1374 root 1.110
1375 root 1.166 $cf::MAP{$path} = $map
1376 root 1.110 }
1377     }
1378    
1379 root 1.188 sub pre_load { }
1380     sub post_load { }
1381    
1382 root 1.110 sub load {
1383     my ($self) = @_;
1384    
1385 root 1.196 local $self->{deny_reset} = 1; # loading can take a long time
1386    
1387 root 1.120 my $path = $self->{path};
1388 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1389 root 1.120
1390 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1391    
1392     $self->in_memory (cf::MAP_LOADING);
1393    
1394     $self->alloc;
1395 root 1.188
1396     $self->pre_load;
1397    
1398 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1399 root 1.110 or return;
1400    
1401 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1402     if delete $self->{load_original};
1403 root 1.111
1404 root 1.166 if (my $uniq = $self->uniq_path) {
1405 root 1.110 utf8::encode $uniq;
1406     if (aio_open $uniq, O_RDONLY, 0) {
1407     $self->clear_unique_items;
1408 root 1.166 $self->_load_objects ($uniq, 0);
1409 root 1.110 }
1410     }
1411    
1412 root 1.134 Coro::cede;
1413    
1414 root 1.110 # now do the right thing for maps
1415     $self->link_multipart_objects;
1416    
1417 root 1.166 unless ($self->{deny_activate}) {
1418 root 1.164 $self->decay_objects;
1419 root 1.110 $self->fix_auto_apply;
1420     $self->update_buttons;
1421 root 1.166 Coro::cede;
1422 root 1.110 $self->set_darkness_map;
1423     $self->difficulty ($self->estimate_difficulty)
1424     unless $self->difficulty;
1425 root 1.166 Coro::cede;
1426 root 1.110 $self->activate;
1427     }
1428    
1429 root 1.188 $self->post_load;
1430    
1431 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1432     }
1433    
1434     sub customise_for {
1435     my ($self, $ob) = @_;
1436    
1437     return find "~" . $ob->name . "/" . $self->{path}
1438     if $self->per_player;
1439 root 1.134
1440 root 1.166 $self
1441 root 1.110 }
1442    
1443 root 1.157 # find and load all maps in the 3x3 area around a map
1444     sub load_diag {
1445     my ($map) = @_;
1446    
1447     my @diag; # diagonal neighbours
1448    
1449     for (0 .. 3) {
1450     my $neigh = $map->tile_path ($_)
1451     or next;
1452     $neigh = find $neigh, $map
1453     or next;
1454     $neigh->load;
1455    
1456     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458     }
1459    
1460     for (@diag) {
1461     my $neigh = find @$_
1462     or next;
1463     $neigh->load;
1464     }
1465     }
1466    
1467 root 1.133 sub find_sync {
1468 root 1.110 my ($path, $origin) = @_;
1469    
1470 root 1.157 cf::sync_job { find $path, $origin }
1471 root 1.133 }
1472    
1473     sub do_load_sync {
1474     my ($map) = @_;
1475 root 1.110
1476 root 1.133 cf::sync_job { $map->load };
1477 root 1.110 }
1478    
1479 root 1.157 our %MAP_PREFETCH;
1480 root 1.183 our $MAP_PREFETCHER = undef;
1481 root 1.157
1482     sub find_async {
1483     my ($path, $origin) = @_;
1484    
1485 root 1.166 $path = normalise $path, $origin && $origin->{path};
1486 root 1.157
1487 root 1.166 if (my $map = $cf::MAP{$path}) {
1488 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489     }
1490    
1491 root 1.183 undef $MAP_PREFETCH{$path};
1492     $MAP_PREFETCHER ||= cf::async {
1493     while (%MAP_PREFETCH) {
1494     for my $path (keys %MAP_PREFETCH) {
1495     my $map = find $path
1496     or next;
1497     $map->load;
1498    
1499     delete $MAP_PREFETCH{$path};
1500     }
1501     }
1502     undef $MAP_PREFETCHER;
1503     };
1504 root 1.189 $MAP_PREFETCHER->prio (6);
1505 root 1.157
1506     ()
1507     }
1508    
1509 root 1.110 sub save {
1510     my ($self) = @_;
1511    
1512 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1513    
1514 root 1.110 $self->{last_save} = $cf::RUNTIME;
1515    
1516     return unless $self->dirty;
1517    
1518 root 1.166 my $save = $self->save_path; utf8::encode $save;
1519     my $uniq = $self->uniq_path; utf8::encode $uniq;
1520 root 1.117
1521 root 1.110 $self->{load_path} = $save;
1522    
1523     return if $self->{deny_save};
1524    
1525 root 1.132 local $self->{last_access} = $self->last_access;#d#
1526    
1527 root 1.143 cf::async {
1528     $_->contr->save for $self->players;
1529     };
1530    
1531 root 1.110 if ($uniq) {
1532 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1533     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1534 root 1.110 } else {
1535 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1536 root 1.110 }
1537     }
1538    
1539     sub swap_out {
1540     my ($self) = @_;
1541    
1542 root 1.130 # save first because save cedes
1543     $self->save;
1544    
1545 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1546    
1547 root 1.110 return if $self->players;
1548     return if $self->in_memory != cf::MAP_IN_MEMORY;
1549     return if $self->{deny_save};
1550    
1551     $self->clear;
1552     $self->in_memory (cf::MAP_SWAPPED);
1553     }
1554    
1555 root 1.112 sub reset_at {
1556     my ($self) = @_;
1557 root 1.110
1558     # TODO: safety, remove and allow resettable per-player maps
1559 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1560 root 1.114 return 1e99 if $self->{deny_reset};
1561 root 1.110
1562 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1563 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1564 root 1.110
1565 root 1.112 $time + $to
1566     }
1567    
1568     sub should_reset {
1569     my ($self) = @_;
1570    
1571     $self->reset_at <= $cf::RUNTIME
1572 root 1.111 }
1573    
1574 root 1.110 sub reset {
1575     my ($self) = @_;
1576    
1577 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 root 1.137
1579 root 1.110 return if $self->players;
1580 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1581 root 1.110
1582     warn "resetting map ", $self->path;#d#
1583    
1584 root 1.111 delete $cf::MAP{$self->path};
1585 root 1.110
1586 root 1.167 $self->in_memory (cf::MAP_SWAPPED);
1587     $self->clear;
1588    
1589 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1590    
1591 root 1.166 $self->unlink_save;
1592 root 1.111 $self->destroy;
1593 root 1.110 }
1594    
1595 root 1.114 my $nuke_counter = "aaaa";
1596    
1597     sub nuke {
1598     my ($self) = @_;
1599    
1600 root 1.174 delete $cf::MAP{$self->path};
1601    
1602     $self->unlink_save;
1603    
1604     bless $self, "cf::map";
1605     delete $self->{deny_reset};
1606 root 1.114 $self->{deny_save} = 1;
1607     $self->reset_timeout (1);
1608 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609    
1610     $cf::MAP{$self->path} = $self;
1611    
1612 root 1.114 $self->reset; # polite request, might not happen
1613     }
1614    
1615 root 1.158 =item cf::map::unique_maps
1616    
1617 root 1.166 Returns an arrayref of paths of all shared maps that have
1618 root 1.158 instantiated unique items. May block.
1619    
1620     =cut
1621    
1622     sub unique_maps() {
1623     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624     or return;
1625    
1626     my @paths;
1627    
1628     for (@$files) {
1629     utf8::decode $_;
1630     next if /\.pst$/;
1631     next unless /^$PATH_SEP/o;
1632    
1633 root 1.167 s/\.map$//;
1634 root 1.166 push @paths, $_;
1635 root 1.158 }
1636    
1637     \@paths
1638     }
1639    
1640 root 1.155 package cf;
1641    
1642     =back
1643    
1644     =head3 cf::object
1645    
1646     =cut
1647    
1648     package cf::object;
1649    
1650     =over 4
1651    
1652     =item $ob->inv_recursive
1653 root 1.110
1654 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1655 root 1.110
1656 root 1.155 =cut
1657 root 1.144
1658 root 1.155 sub inv_recursive_;
1659     sub inv_recursive_ {
1660     map { $_, inv_recursive_ $_->inv } @_
1661     }
1662 root 1.110
1663 root 1.155 sub inv_recursive {
1664     inv_recursive_ inv $_[0]
1665 root 1.110 }
1666    
1667     package cf;
1668    
1669     =back
1670    
1671 root 1.95 =head3 cf::object::player
1672    
1673     =over 4
1674    
1675 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1676 root 1.28
1677     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1678     can be C<undef>. Does the right thing when the player is currently in a
1679     dialogue with the given NPC character.
1680    
1681     =cut
1682    
1683 root 1.22 # rough implementation of a future "reply" method that works
1684     # with dialog boxes.
1685 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1686 root 1.23 sub cf::object::player::reply($$$;$) {
1687     my ($self, $npc, $msg, $flags) = @_;
1688    
1689     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1690 root 1.22
1691 root 1.24 if ($self->{record_replies}) {
1692     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1693     } else {
1694     $msg = $npc->name . " says: $msg" if $npc;
1695     $self->message ($msg, $flags);
1696     }
1697 root 1.22 }
1698    
1699 root 1.79 =item $player_object->may ("access")
1700    
1701     Returns wether the given player is authorized to access resource "access"
1702     (e.g. "command_wizcast").
1703    
1704     =cut
1705    
1706     sub cf::object::player::may {
1707     my ($self, $access) = @_;
1708    
1709     $self->flag (cf::FLAG_WIZ) ||
1710     (ref $cf::CFG{"may_$access"}
1711     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1712     : $cf::CFG{"may_$access"})
1713     }
1714 root 1.70
1715 root 1.115 =item $player_object->enter_link
1716    
1717     Freezes the player and moves him/her to a special map (C<{link}>).
1718    
1719 root 1.166 The player should be reasonably safe there for short amounts of time. You
1720 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1721    
1722 root 1.166 Will never block.
1723    
1724 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1725    
1726 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1727     map. If the map is not valid (or omitted), the player will be moved back
1728     to the location he/she was before the call to C<enter_link>, or, if that
1729     fails, to the emergency map position.
1730 root 1.115
1731     Might block.
1732    
1733     =cut
1734    
1735 root 1.166 sub link_map {
1736     unless ($LINK_MAP) {
1737     $LINK_MAP = cf::map::find "{link}"
1738 root 1.196 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 root 1.166 $LINK_MAP->load;
1740     }
1741    
1742     $LINK_MAP
1743     }
1744    
1745 root 1.110 sub cf::object::player::enter_link {
1746     my ($self) = @_;
1747    
1748 root 1.120 $self->deactivate_recursive;
1749    
1750 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1751 root 1.110
1752 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1753 root 1.110 if $self->map;
1754    
1755 root 1.194 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1756 root 1.110 }
1757    
1758     sub cf::object::player::leave_link {
1759     my ($self, $map, $x, $y) = @_;
1760    
1761     my $link_pos = delete $self->{_link_pos};
1762    
1763     unless ($map) {
1764     # restore original map position
1765     ($map, $x, $y) = @{ $link_pos || [] };
1766 root 1.133 $map = cf::map::find $map;
1767 root 1.110
1768     unless ($map) {
1769     ($map, $x, $y) = @$EMERGENCY_POSITION;
1770 root 1.133 $map = cf::map::find $map
1771 root 1.110 or die "FATAL: cannot load emergency map\n";
1772     }
1773     }
1774    
1775     ($x, $y) = (-1, -1)
1776     unless (defined $x) && (defined $y);
1777    
1778     # use -1 or undef as default coordinates, not 0, 0
1779     ($x, $y) = ($map->enter_x, $map->enter_y)
1780     if $x <=0 && $y <= 0;
1781    
1782     $map->load;
1783 root 1.157 $map->load_diag;
1784 root 1.110
1785 root 1.143 return unless $self->contr->active;
1786 root 1.110 $self->activate_recursive;
1787     $self->enter_map ($map, $x, $y);
1788     }
1789    
1790 root 1.120 cf::player->attach (
1791     on_logout => sub {
1792     my ($pl) = @_;
1793    
1794     # abort map switching before logout
1795     if ($pl->ob->{_link_pos}) {
1796     cf::sync_job {
1797     $pl->ob->leave_link
1798     };
1799     }
1800     },
1801     on_login => sub {
1802     my ($pl) = @_;
1803    
1804     # try to abort aborted map switching on player login :)
1805     # should happen only on crashes
1806     if ($pl->ob->{_link_pos}) {
1807     $pl->ob->enter_link;
1808 root 1.140 (async {
1809 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1810     # and this sleep increases chances of the player not ending up in scorn
1811 root 1.140 $pl->ob->reply (undef,
1812     "There was an internal problem at your last logout, "
1813     . "the server will try to bring you to your intended destination in a second.",
1814     cf::NDI_RED);
1815 root 1.120 Coro::Timer::sleep 1;
1816     $pl->ob->leave_link;
1817 root 1.139 })->prio (2);
1818 root 1.120 }
1819     },
1820     );
1821    
1822 root 1.136 =item $player_object->goto ($path, $x, $y)
1823 root 1.110
1824     =cut
1825    
1826 root 1.136 sub cf::object::player::goto {
1827 root 1.110 my ($self, $path, $x, $y) = @_;
1828    
1829     $self->enter_link;
1830    
1831 root 1.140 (async {
1832 root 1.197 my $map = eval {
1833     my $map = cf::map::find $path;
1834     $map = $map->customise_for ($self) if $map;
1835     $map
1836     } or
1837     $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1838 root 1.115
1839 root 1.110 $self->leave_link ($map, $x, $y);
1840     })->prio (1);
1841     }
1842    
1843     =item $player_object->enter_exit ($exit_object)
1844    
1845     =cut
1846    
1847     sub parse_random_map_params {
1848     my ($spec) = @_;
1849    
1850     my $rmp = { # defaults
1851 root 1.181 xsize => (cf::rndm 15, 40),
1852     ysize => (cf::rndm 15, 40),
1853     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 root 1.182 #layout => string,
1855 root 1.110 };
1856    
1857     for (split /\n/, $spec) {
1858     my ($k, $v) = split /\s+/, $_, 2;
1859    
1860     $rmp->{lc $k} = $v if (length $k) && (length $v);
1861     }
1862    
1863     $rmp
1864     }
1865    
1866     sub prepare_random_map {
1867     my ($exit) = @_;
1868    
1869 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1870    
1871 root 1.110 # all this does is basically replace the /! path by
1872     # a new random map path (?random/...) with a seed
1873     # that depends on the exit object
1874    
1875     my $rmp = parse_random_map_params $exit->msg;
1876    
1877     if ($exit->map) {
1878     $rmp->{region} = $exit->map->region_name;
1879     $rmp->{origin_map} = $exit->map->path;
1880     $rmp->{origin_x} = $exit->x;
1881     $rmp->{origin_y} = $exit->y;
1882     }
1883    
1884     $rmp->{random_seed} ||= $exit->random_seed;
1885    
1886     my $data = cf::to_json $rmp;
1887     my $md5 = Digest::MD5::md5_hex $data;
1888 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1889 root 1.110
1890 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1891 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1892 root 1.177 undef $fh;
1893     aio_rename "$meta~", $meta;
1894 root 1.110
1895     $exit->slaying ("?random/$md5");
1896     $exit->msg (undef);
1897     }
1898     }
1899    
1900     sub cf::object::player::enter_exit {
1901     my ($self, $exit) = @_;
1902    
1903     return unless $self->type == cf::PLAYER;
1904    
1905 root 1.195 if ($exit->slaying eq "/!") {
1906     #TODO: this should de-fi-ni-te-ly not be a sync-job
1907     cf::sync_job { prepare_random_map $exit };
1908     }
1909    
1910     my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911     my $hp = $exit->stats->hp;
1912     my $sp = $exit->stats->sp;
1913    
1914 root 1.110 $self->enter_link;
1915    
1916 root 1.140 (async {
1917 root 1.133 $self->deactivate_recursive; # just to be sure
1918 root 1.110 unless (eval {
1919 root 1.195 $self->goto ($slaying, $hp, $sp);
1920 root 1.110
1921     1;
1922     }) {
1923     $self->message ("Something went wrong deep within the crossfire server. "
1924     . "I'll try to bring you back to the map you were before. "
1925 root 1.158 . "Please report this to the dungeon master!",
1926 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1927    
1928     warn "ERROR in enter_exit: $@";
1929     $self->leave_link;
1930     }
1931     })->prio (1);
1932     }
1933    
1934 root 1.95 =head3 cf::client
1935    
1936     =over 4
1937    
1938     =item $client->send_drawinfo ($text, $flags)
1939    
1940     Sends a drawinfo packet to the client. Circumvents output buffering so
1941     should not be used under normal circumstances.
1942    
1943 root 1.70 =cut
1944    
1945 root 1.95 sub cf::client::send_drawinfo {
1946     my ($self, $text, $flags) = @_;
1947    
1948     utf8::encode $text;
1949     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1950     }
1951    
1952    
1953     =item $success = $client->query ($flags, "text", \&cb)
1954    
1955     Queues a query to the client, calling the given callback with
1956     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1957     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1958    
1959     Queries can fail, so check the return code. Or don't, as queries will become
1960     reliable at some point in the future.
1961    
1962     =cut
1963    
1964     sub cf::client::query {
1965     my ($self, $flags, $text, $cb) = @_;
1966    
1967     return unless $self->state == ST_PLAYING
1968     || $self->state == ST_SETUP
1969     || $self->state == ST_CUSTOM;
1970    
1971     $self->state (ST_CUSTOM);
1972    
1973     utf8::encode $text;
1974     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1975    
1976     $self->send_packet ($self->{query_queue}[0][0])
1977     if @{ $self->{query_queue} } == 1;
1978     }
1979    
1980     cf::client->attach (
1981     on_reply => sub {
1982     my ($ns, $msg) = @_;
1983    
1984     # this weird shuffling is so that direct followup queries
1985     # get handled first
1986 root 1.128 my $queue = delete $ns->{query_queue}
1987 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1988 root 1.95
1989     (shift @$queue)->[1]->($msg);
1990    
1991     push @{ $ns->{query_queue} }, @$queue;
1992    
1993     if (@{ $ns->{query_queue} } == @$queue) {
1994     if (@$queue) {
1995     $ns->send_packet ($ns->{query_queue}[0][0]);
1996     } else {
1997 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1998 root 1.95 }
1999     }
2000     },
2001     );
2002    
2003 root 1.140 =item $client->async (\&cb)
2004 root 1.96
2005     Create a new coroutine, running the specified callback. The coroutine will
2006     be automatically cancelled when the client gets destroyed (e.g. on logout,
2007     or loss of connection).
2008    
2009     =cut
2010    
2011 root 1.140 sub cf::client::async {
2012 root 1.96 my ($self, $cb) = @_;
2013    
2014 root 1.140 my $coro = &Coro::async ($cb);
2015 root 1.103
2016     $coro->on_destroy (sub {
2017 root 1.96 delete $self->{_coro}{$coro+0};
2018 root 1.103 });
2019 root 1.96
2020     $self->{_coro}{$coro+0} = $coro;
2021 root 1.103
2022     $coro
2023 root 1.96 }
2024    
2025     cf::client->attach (
2026     on_destroy => sub {
2027     my ($ns) = @_;
2028    
2029 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2030 root 1.96 },
2031     );
2032    
2033 root 1.95 =back
2034    
2035 root 1.70
2036     =head2 SAFE SCRIPTING
2037    
2038     Functions that provide a safe environment to compile and execute
2039     snippets of perl code without them endangering the safety of the server
2040     itself. Looping constructs, I/O operators and other built-in functionality
2041     is not available in the safe scripting environment, and the number of
2042 root 1.79 functions and methods that can be called is greatly reduced.
2043 root 1.70
2044     =cut
2045 root 1.23
2046 root 1.42 our $safe = new Safe "safe";
2047 root 1.23 our $safe_hole = new Safe::Hole;
2048    
2049     $SIG{FPE} = 'IGNORE';
2050    
2051     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2052    
2053 root 1.25 # here we export the classes and methods available to script code
2054    
2055 root 1.70 =pod
2056    
2057     The following fucntions and emthods are available within a safe environment:
2058    
2059 elmex 1.91 cf::object contr pay_amount pay_player map
2060 root 1.70 cf::object::player player
2061     cf::player peaceful
2062 elmex 1.91 cf::map trigger
2063 root 1.70
2064     =cut
2065    
2066 root 1.25 for (
2067 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2068 root 1.25 ["cf::object::player" => qw(player)],
2069     ["cf::player" => qw(peaceful)],
2070 elmex 1.91 ["cf::map" => qw(trigger)],
2071 root 1.25 ) {
2072     no strict 'refs';
2073     my ($pkg, @funs) = @$_;
2074 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2075 root 1.25 for @funs;
2076     }
2077 root 1.23
2078 root 1.70 =over 4
2079    
2080     =item @retval = safe_eval $code, [var => value, ...]
2081    
2082     Compiled and executes the given perl code snippet. additional var/value
2083     pairs result in temporary local (my) scalar variables of the given name
2084     that are available in the code snippet. Example:
2085    
2086     my $five = safe_eval '$first + $second', first => 1, second => 4;
2087    
2088     =cut
2089    
2090 root 1.23 sub safe_eval($;@) {
2091     my ($code, %vars) = @_;
2092    
2093     my $qcode = $code;
2094     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2095     $qcode =~ s/\n/\\n/g;
2096    
2097     local $_;
2098 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2099 root 1.23
2100 root 1.42 my $eval =
2101 root 1.23 "do {\n"
2102     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2103     . "#line 0 \"{$qcode}\"\n"
2104     . $code
2105     . "\n}"
2106 root 1.25 ;
2107    
2108     sub_generation_inc;
2109 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2110 root 1.25 sub_generation_inc;
2111    
2112 root 1.42 if ($@) {
2113     warn "$@";
2114     warn "while executing safe code '$code'\n";
2115     warn "with arguments " . (join " ", %vars) . "\n";
2116     }
2117    
2118 root 1.25 wantarray ? @res : $res[0]
2119 root 1.23 }
2120    
2121 root 1.69 =item cf::register_script_function $function => $cb
2122    
2123     Register a function that can be called from within map/npc scripts. The
2124     function should be reasonably secure and should be put into a package name
2125     like the extension.
2126    
2127     Example: register a function that gets called whenever a map script calls
2128     C<rent::overview>, as used by the C<rent> extension.
2129    
2130     cf::register_script_function "rent::overview" => sub {
2131     ...
2132     };
2133    
2134     =cut
2135    
2136 root 1.23 sub register_script_function {
2137     my ($fun, $cb) = @_;
2138    
2139     no strict 'refs';
2140 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2141 root 1.23 }
2142    
2143 root 1.70 =back
2144    
2145 root 1.71 =cut
2146    
2147 root 1.23 #############################################################################
2148 root 1.65
2149     =head2 EXTENSION DATABASE SUPPORT
2150    
2151     Crossfire maintains a very simple database for extension use. It can
2152     currently store anything that can be serialised using Storable, which
2153     excludes objects.
2154    
2155     The parameter C<$family> should best start with the name of the extension
2156     using it, it should be unique.
2157    
2158     =over 4
2159    
2160     =item $hashref = cf::db_get $family
2161    
2162     Return a hashref for use by the extension C<$family>, which can be
2163     modified. After modifications, you have to call C<cf::db_dirty> or
2164     C<cf::db_sync>.
2165    
2166     =item $value = cf::db_get $family => $key
2167    
2168     Returns a single value from the database
2169    
2170     =item cf::db_put $family => $hashref
2171    
2172     Stores the given family hashref into the database. Updates are delayed, if
2173     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2174    
2175     =item cf::db_put $family => $key => $value
2176    
2177     Stores the given C<$value> in the family hash. Updates are delayed, if you
2178     want the data to be synced to disk immediately, use C<cf::db_sync>.
2179    
2180     =item cf::db_dirty
2181    
2182     Marks the database as dirty, to be updated at a later time.
2183    
2184     =item cf::db_sync
2185    
2186     Immediately write the database to disk I<if it is dirty>.
2187    
2188     =cut
2189    
2190 root 1.78 our $DB;
2191    
2192 root 1.65 {
2193 root 1.66 my $path = cf::localdir . "/database.pst";
2194 root 1.65
2195     sub db_load() {
2196 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2197 root 1.65 }
2198    
2199     my $pid;
2200    
2201     sub db_save() {
2202     waitpid $pid, 0 if $pid;
2203 root 1.67 if (0 == ($pid = fork)) {
2204 root 1.78 $DB->{_meta}{version} = 1;
2205     Storable::nstore $DB, "$path~";
2206 root 1.65 rename "$path~", $path;
2207     cf::_exit 0 if defined $pid;
2208     }
2209     }
2210    
2211     my $dirty;
2212    
2213     sub db_sync() {
2214     db_save if $dirty;
2215     undef $dirty;
2216     }
2217    
2218 root 1.189 my $idle = Event->idle (
2219     reentrant => 0,
2220     min => 10,
2221     max => 20,
2222     repeat => 0,
2223     data => WF_AUTOCANCEL,
2224     cb => \&db_sync,
2225     );
2226 root 1.65
2227     sub db_dirty() {
2228     $dirty = 1;
2229     $idle->start;
2230     }
2231    
2232     sub db_get($;$) {
2233     @_ >= 2
2234 root 1.78 ? $DB->{$_[0]}{$_[1]}
2235     : ($DB->{$_[0]} ||= { })
2236 root 1.65 }
2237    
2238     sub db_put($$;$) {
2239     if (@_ >= 3) {
2240 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2241 root 1.65 } else {
2242 root 1.78 $DB->{$_[0]} = $_[1];
2243 root 1.65 }
2244     db_dirty;
2245     }
2246 root 1.67
2247 root 1.93 cf::global->attach (
2248     prio => 10000,
2249 root 1.67 on_cleanup => sub {
2250     db_sync;
2251     },
2252 root 1.93 );
2253 root 1.65 }
2254    
2255     #############################################################################
2256 root 1.34 # the server's main()
2257    
2258 root 1.73 sub cfg_load {
2259 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2260     or return;
2261    
2262     local $/;
2263     *CFG = YAML::Syck::Load <$fh>;
2264 root 1.131
2265     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2266    
2267 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2268     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2269    
2270 root 1.131 if (exists $CFG{mlockall}) {
2271     eval {
2272 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2273 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2274     };
2275     warn $@ if $@;
2276     }
2277 root 1.72 }
2278    
2279 root 1.39 sub main {
2280 root 1.108 # we must not ever block the main coroutine
2281     local $Coro::idle = sub {
2282 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 root 1.175 (async {
2284     Event::one_event;
2285     })->prio (Coro::PRIO_MAX);
2286 root 1.108 };
2287    
2288 root 1.73 cfg_load;
2289 root 1.65 db_load;
2290 root 1.61 load_extensions;
2291 root 1.183
2292     $TICK_WATCHER->start;
2293 root 1.34 Event::loop;
2294     }
2295    
2296     #############################################################################
2297 root 1.155 # initialisation and cleanup
2298    
2299     # install some emergency cleanup handlers
2300     BEGIN {
2301     for my $signal (qw(INT HUP TERM)) {
2302     Event->signal (
2303 root 1.189 reentrant => 0,
2304     data => WF_AUTOCANCEL,
2305     signal => $signal,
2306 root 1.191 prio => 0,
2307 root 1.189 cb => sub {
2308 root 1.155 cf::cleanup "SIG$signal";
2309     },
2310     );
2311     }
2312     }
2313    
2314 root 1.156 sub emergency_save() {
2315 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2316    
2317     warn "enter emergency perl save\n";
2318    
2319     cf::sync_job {
2320     # use a peculiar iteration method to avoid tripping on perl
2321     # refcount bugs in for. also avoids problems with players
2322 root 1.167 # and maps saved/destroyed asynchronously.
2323 root 1.155 warn "begin emergency player save\n";
2324     for my $login (keys %cf::PLAYER) {
2325     my $pl = $cf::PLAYER{$login} or next;
2326     $pl->valid or next;
2327     $pl->save;
2328     }
2329     warn "end emergency player save\n";
2330    
2331     warn "begin emergency map save\n";
2332     for my $path (keys %cf::MAP) {
2333     my $map = $cf::MAP{$path} or next;
2334     $map->valid or next;
2335     $map->save;
2336     }
2337     warn "end emergency map save\n";
2338     };
2339    
2340     warn "leave emergency perl save\n";
2341     }
2342 root 1.22
2343 root 1.111 sub reload() {
2344 root 1.106 # can/must only be called in main
2345     if ($Coro::current != $Coro::main) {
2346 root 1.183 warn "can only reload from main coroutine";
2347 root 1.106 return;
2348     }
2349    
2350 root 1.103 warn "reloading...";
2351    
2352 root 1.183 warn "cancelling server ticker";
2353     $TICK_WATCHER->cancel;
2354    
2355 root 1.106 cf::emergency_save;
2356    
2357 root 1.103 eval {
2358 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2359 root 1.65
2360 root 1.183 warn "syncing database to disk";
2361     cf::db_sync;
2362    
2363     warn "cancelling all WF_AUTOCANCEL watchers";
2364 root 1.87 for (Event::all_watchers) {
2365     $_->cancel if $_->data & WF_AUTOCANCEL;
2366     }
2367 root 1.65
2368 root 1.183 warn "flushing outstanding aio requests";
2369     for (;;) {
2370     IO::AIO::flush;
2371     Coro::cede;
2372     last unless IO::AIO::nreqs;
2373     warn "iterate...";
2374     }
2375    
2376     warn "cancelling all extension coros";
2377 root 1.103 $_->cancel for values %EXT_CORO;
2378     %EXT_CORO = ();
2379    
2380 root 1.183 warn "removing commands";
2381 root 1.159 %COMMAND = ();
2382    
2383 root 1.183 warn "removing ext commands";
2384 root 1.159 %EXTCMD = ();
2385    
2386 root 1.183 warn "unloading/nuking all extensions";
2387 root 1.159 for my $pkg (@EXTS) {
2388 root 1.160 warn "... unloading $pkg";
2389 root 1.159
2390     if (my $cb = $pkg->can ("unload")) {
2391     eval {
2392     $cb->($pkg);
2393     1
2394     } or warn "$pkg unloaded, but with errors: $@";
2395     }
2396    
2397 root 1.160 warn "... nuking $pkg";
2398 root 1.159 Symbol::delete_package $pkg;
2399 root 1.65 }
2400    
2401 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2402 root 1.65 while (my ($k, $v) = each %INC) {
2403     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2404    
2405 root 1.183 warn "... unloading $k";
2406 root 1.65 delete $INC{$k};
2407    
2408     $k =~ s/\.pm$//;
2409     $k =~ s/\//::/g;
2410    
2411     if (my $cb = $k->can ("unload_module")) {
2412     $cb->();
2413     }
2414    
2415     Symbol::delete_package $k;
2416     }
2417    
2418 root 1.183 warn "getting rid of safe::, as good as possible";
2419 root 1.65 Symbol::delete_package "safe::$_"
2420 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2421 root 1.65
2422 root 1.183 warn "unloading cf.pm \"a bit\"";
2423 root 1.65 delete $INC{"cf.pm"};
2424    
2425     # don't, removes xs symbols, too,
2426     # and global variables created in xs
2427     #Symbol::delete_package __PACKAGE__;
2428    
2429 root 1.183 warn "unload completed, starting to reload now";
2430    
2431 root 1.103 warn "reloading cf.pm";
2432 root 1.65 require cf;
2433 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2434    
2435 root 1.183 warn "loading config and database again";
2436 root 1.73 cf::cfg_load;
2437 root 1.65 cf::db_load;
2438    
2439 root 1.183 warn "loading extensions";
2440 root 1.65 cf::load_extensions;
2441    
2442 root 1.183 warn "reattaching attachments to objects/players";
2443 root 1.65 _global_reattach;
2444 root 1.183 warn "reattaching attachments to maps";
2445 root 1.144 reattach $_ for values %MAP;
2446 root 1.183
2447     warn "restarting server ticker";
2448    
2449     $TICK_WATCHER->start;
2450 root 1.65 };
2451    
2452 root 1.106 if ($@) {
2453     warn $@;
2454     warn "error while reloading, exiting.";
2455     exit 1;
2456     }
2457    
2458 root 1.159 warn "reloaded";
2459 root 1.65 };
2460    
2461 root 1.175 our $RELOAD_WATCHER; # used only during reload
2462    
2463 root 1.111 register_command "reload" => sub {
2464 root 1.65 my ($who, $arg) = @_;
2465    
2466     if ($who->flag (FLAG_WIZ)) {
2467 root 1.175 $who->message ("reloading server.");
2468    
2469     # doing reload synchronously and two reloads happen back-to-back,
2470     # coro crashes during coro_state_free->destroy here.
2471    
2472 root 1.189 $RELOAD_WATCHER ||= Event->timer (
2473     reentrant => 0,
2474     after => 0,
2475     data => WF_AUTOCANCEL,
2476     cb => sub {
2477     reload;
2478     undef $RELOAD_WATCHER;
2479     },
2480     );
2481 root 1.65 }
2482     };
2483    
2484 root 1.27 unshift @INC, $LIBDIR;
2485 root 1.17
2486 root 1.183 my $bug_warning = 0;
2487    
2488 root 1.35 $TICK_WATCHER = Event->timer (
2489 root 1.104 reentrant => 0,
2490 root 1.183 parked => 1,
2491 root 1.191 prio => 0,
2492 root 1.104 at => $NEXT_TICK || $TICK,
2493     data => WF_AUTOCANCEL,
2494     cb => sub {
2495 root 1.183 if ($Coro::current != $Coro::main) {
2496     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497     unless ++$bug_warning > 10;
2498     return;
2499     }
2500    
2501 root 1.163 $NOW = Event::time;
2502    
2503 root 1.133 cf::server_tick; # one server iteration
2504     $RUNTIME += $TICK;
2505 root 1.35 $NEXT_TICK += $TICK;
2506    
2507 root 1.155 $WAIT_FOR_TICK->broadcast;
2508     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509    
2510 root 1.191 Event::sweep;
2511     Coro::cede_notself;
2512    
2513     # my $AFTER = Event::time;
2514     # warn $AFTER - $NOW;#d#
2515 root 1.190
2516 root 1.78 # if we are delayed by four ticks or more, skip them all
2517 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2518 root 1.35
2519     $TICK_WATCHER->at ($NEXT_TICK);
2520     $TICK_WATCHER->start;
2521     },
2522     );
2523    
2524 root 1.191 IO::AIO::max_poll_time $TICK * 0.1;
2525 root 1.77
2526 root 1.189 undef $Coro::AIO::WATCHER;
2527 root 1.168 $AIO_POLL_WATCHER = Event->io (
2528 root 1.189 reentrant => 0,
2529     fd => IO::AIO::poll_fileno,
2530     poll => 'r',
2531     prio => 6,
2532     data => WF_AUTOCANCEL,
2533     cb => \&IO::AIO::poll_cb,
2534 root 1.108 );
2535    
2536 root 1.168 $WRITE_RUNTIME_WATCHER = Event->timer (
2537 root 1.189 reentrant => 0,
2538     data => WF_AUTOCANCEL,
2539     after => 1,
2540     interval => 10,
2541     prio => 6, # keep it lowest so it acts like a watchdog
2542     cb => Coro::unblock_sub {
2543 root 1.183 write_runtime
2544     or warn "ERROR: unable to write runtime file: $!";
2545 root 1.108 },
2546     );
2547 root 1.103
2548 root 1.125 END { cf::emergency_save }
2549    
2550 root 1.1 1
2551