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Revision: 1.231
Committed: Wed Apr 4 00:02:06 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.230: +18 -2 lines
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File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.224 use Event;
10 root 1.23 use Opcode;
11     use Safe;
12     use Safe::Hole;
13 root 1.19
14 root 1.224 use Coro 3.52 ();
15     use Coro::State;
16 root 1.96 use Coro::Event;
17     use Coro::Timer;
18     use Coro::Signal;
19     use Coro::Semaphore;
20 root 1.105 use Coro::AIO;
21 root 1.96
22 root 1.206 use BDB ();
23 root 1.154 use Data::Dumper;
24 root 1.108 use Digest::MD5;
25 root 1.105 use Fcntl;
26 root 1.227 use YAML::Syck ();
27 root 1.145 use IO::AIO 2.32 ();
28 root 1.32 use Time::HiRes;
29 root 1.208 use Compress::LZF;
30    
31 root 1.227 # configure various modules to our taste
32     #
33 root 1.224 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34 root 1.208 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 root 1.227
36 root 1.224 $Event::Eval = 1; # no idea why this is required, but it is
37 root 1.1
38 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39     $YAML::Syck::ImplicitUnicode = 1;
40    
41 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 root 1.1
43 root 1.227 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44    
45 root 1.85 our %COMMAND = ();
46     our %COMMAND_TIME = ();
47 root 1.159
48     our @EXTS = (); # list of extension package names
49 root 1.85 our %EXTCMD = ();
50 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
51 root 1.161 our %EXT_MAP = (); # pluggable maps
52 root 1.85
53 root 1.223 our $RELOAD; # number of reloads so far
54 root 1.1 our @EVENT;
55 root 1.88 our $LIBDIR = datadir . "/ext";
56 root 1.1
57 root 1.35 our $TICK = MAX_TIME * 1e-6;
58     our $TICK_WATCHER;
59 root 1.168 our $AIO_POLL_WATCHER;
60 root 1.214 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61 root 1.35 our $NEXT_TICK;
62 root 1.103 our $NOW;
63 root 1.205 our $USE_FSYNC = 1; # use fsync to write maps - default off
64 root 1.35
65 root 1.206 our $BDB_POLL_WATCHER;
66     our $DB_ENV;
67    
68 root 1.70 our %CFG;
69    
70 root 1.84 our $UPTIME; $UPTIME ||= time;
71 root 1.103 our $RUNTIME;
72    
73 root 1.143 our %PLAYER; # all users
74     our %MAP; # all maps
75 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
76 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
77 root 1.206 our $BDB_ENV_DIR = cf::localdir . "/db";
78 root 1.103
79 root 1.155 our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80     our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81    
82 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
83     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84    
85 root 1.103 binmode STDOUT;
86     binmode STDERR;
87    
88     # read virtual server time, if available
89     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90     open my $fh, "<", cf::localdir . "/runtime"
91     or die "unable to read runtime file: $!";
92     $RUNTIME = <$fh> + 0.;
93     }
94    
95     mkdir cf::localdir;
96     mkdir cf::localdir . "/" . cf::playerdir;
97     mkdir cf::localdir . "/" . cf::tmpdir;
98     mkdir cf::localdir . "/" . cf::uniquedir;
99 root 1.108 mkdir $RANDOM_MAPS;
100 root 1.206 mkdir $BDB_ENV_DIR;
101 root 1.103
102 root 1.131 our $EMERGENCY_POSITION;
103 root 1.110
104 root 1.199 sub cf::map::normalise;
105    
106 root 1.70 #############################################################################
107    
108     =head2 GLOBAL VARIABLES
109    
110     =over 4
111    
112 root 1.83 =item $cf::UPTIME
113    
114     The timestamp of the server start (so not actually an uptime).
115    
116 root 1.103 =item $cf::RUNTIME
117    
118     The time this server has run, starts at 0 and is increased by $cf::TICK on
119     every server tick.
120    
121 root 1.70 =item $cf::LIBDIR
122    
123     The perl library directory, where extensions and cf-specific modules can
124     be found. It will be added to C<@INC> automatically.
125    
126 root 1.103 =item $cf::NOW
127    
128     The time of the last (current) server tick.
129    
130 root 1.70 =item $cf::TICK
131    
132     The interval between server ticks, in seconds.
133    
134     =item %cf::CFG
135    
136     Configuration for the server, loaded from C</etc/crossfire/config>, or
137     from wherever your confdir points to.
138    
139 root 1.155 =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140    
141     These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142     or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143     processing has been done. Call C<< ->wait >> on them to maximise the
144     window of cpu time available, or simply to synchronise to the server tick.
145    
146 root 1.70 =back
147    
148     =cut
149    
150 root 1.1 BEGIN {
151     *CORE::GLOBAL::warn = sub {
152     my $msg = join "", @_;
153 root 1.103 utf8::encode $msg;
154    
155 root 1.1 $msg .= "\n"
156     unless $msg =~ /\n$/;
157    
158 root 1.146 LOG llevError, $msg;
159 root 1.1 };
160     }
161    
162 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
167 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
168 root 1.25
169 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
170 root 1.25 # within the Safe compartment.
171 root 1.86 for my $pkg (qw(
172 root 1.100 cf::global cf::attachable
173 root 1.86 cf::object cf::object::player
174 root 1.89 cf::client cf::player
175 root 1.86 cf::arch cf::living
176     cf::map cf::party cf::region
177     )) {
178 root 1.25 no strict 'refs';
179 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180 root 1.25 }
181 root 1.1
182 root 1.18 $Event::DIED = sub {
183     warn "error in event callback: @_";
184     };
185    
186 root 1.70 =head2 UTILITY FUNCTIONS
187    
188     =over 4
189    
190 root 1.154 =item dumpval $ref
191    
192 root 1.70 =cut
193 root 1.44
194 root 1.154 sub dumpval {
195     eval {
196     local $SIG{__DIE__};
197     my $d;
198     if (1) {
199     $d = new Data::Dumper([$_[0]], ["*var"]);
200     $d->Terse(1);
201     $d->Indent(2);
202     $d->Quotekeys(0);
203     $d->Useqq(1);
204     #$d->Bless(...);
205     $d->Seen($_[1]) if @_ > 1;
206     $d = $d->Dump();
207     }
208     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209     $d
210     } || "[unable to dump $_[0]: '$@']";
211     }
212    
213 root 1.227 use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214 root 1.44
215 root 1.70 =item $ref = cf::from_json $json
216    
217     Converts a JSON string into the corresponding perl data structure.
218    
219     =item $json = cf::to_json $ref
220    
221     Converts a perl data structure into its JSON representation.
222    
223 root 1.120 =item cf::lock_wait $string
224    
225     Wait until the given lock is available. See cf::lock_acquire.
226    
227     =item my $lock = cf::lock_acquire $string
228    
229     Wait until the given lock is available and then acquires it and returns
230 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231 root 1.120 for example when the coroutine gets canceled), the lock is automatically
232     returned.
233    
234 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
235     uses map_find and cf::map::load uses map_load).
236 root 1.120
237     =cut
238    
239     our %LOCK;
240    
241     sub lock_wait($) {
242     my ($key) = @_;
243    
244     # wait for lock, if any
245     while ($LOCK{$key}) {
246     push @{ $LOCK{$key} }, $Coro::current;
247     Coro::schedule;
248     }
249     }
250    
251     sub lock_acquire($) {
252     my ($key) = @_;
253    
254     # wait, to be sure we are not locked
255     lock_wait $key;
256    
257     $LOCK{$key} = [];
258    
259 root 1.135 Coro::guard {
260 root 1.120 # wake up all waiters, to be on the safe side
261     $_->ready for @{ delete $LOCK{$key} };
262     }
263     }
264    
265 root 1.133 sub freeze_mainloop {
266     return unless $TICK_WATCHER->is_active;
267    
268 root 1.168 my $guard = Coro::guard {
269     $TICK_WATCHER->start;
270     };
271 root 1.133 $TICK_WATCHER->stop;
272     $guard
273     }
274    
275 root 1.140 =item cf::async { BLOCK }
276    
277     Currently the same as Coro::async_pool, meaning you cannot use
278     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279     thing you are allowed to do is call C<prio> on it.
280    
281     =cut
282    
283     BEGIN { *async = \&Coro::async_pool }
284    
285 root 1.106 =item cf::sync_job { BLOCK }
286    
287     The design of crossfire+ requires that the main coro ($Coro::main) is
288     always able to handle events or runnable, as crossfire+ is only partly
289     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290    
291     If it must be done, put the blocking parts into C<sync_job>. This will run
292     the given BLOCK in another coroutine while waiting for the result. The
293     server will be frozen during this time, so the block should either finish
294     fast or be very important.
295    
296     =cut
297    
298 root 1.105 sub sync_job(&) {
299     my ($job) = @_;
300    
301     if ($Coro::current == $Coro::main) {
302 root 1.112 # this is the main coro, too bad, we have to block
303     # till the operation succeeds, freezing the server :/
304    
305 root 1.110 # TODO: use suspend/resume instead
306 root 1.112 # (but this is cancel-safe)
307 root 1.133 my $freeze_guard = freeze_mainloop;
308 root 1.112
309     my $busy = 1;
310     my @res;
311    
312 root 1.140 (async {
313 root 1.112 @res = eval { $job->() };
314     warn $@ if $@;
315     undef $busy;
316     })->prio (Coro::PRIO_MAX);
317    
318 root 1.105 while ($busy) {
319 root 1.141 Coro::cede or Event::one_event;
320 root 1.105 }
321 root 1.112
322     wantarray ? @res : $res[0]
323 root 1.105 } else {
324 root 1.112 # we are in another coroutine, how wonderful, everything just works
325    
326     $job->()
327 root 1.105 }
328     }
329    
330 root 1.140 =item $coro = cf::async_ext { BLOCK }
331 root 1.103
332 root 1.159 Like async, but this coro is automatically being canceled when the
333 root 1.140 extension calling this is being unloaded.
334 root 1.103
335     =cut
336    
337 root 1.140 sub async_ext(&) {
338 root 1.103 my $cb = shift;
339    
340 root 1.140 my $coro = &Coro::async ($cb);
341 root 1.103
342     $coro->on_destroy (sub {
343     delete $EXT_CORO{$coro+0};
344     });
345     $EXT_CORO{$coro+0} = $coro;
346    
347     $coro
348     }
349    
350 root 1.108 sub write_runtime {
351 root 1.219 my $guard = cf::lock_acquire "write_runtime";
352    
353 root 1.108 my $runtime = cf::localdir . "/runtime";
354    
355     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356     or return;
357    
358 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
359     # 10 is the runtime save interval, for a monotonic clock
360     # 60 allows for the watchdog to kill the server.
361    
362 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363     and return;
364    
365 root 1.204 # always fsync - this file is important
366 root 1.108 aio_fsync $fh
367     and return;
368    
369     close $fh
370     or return;
371    
372     aio_rename "$runtime~", $runtime
373     and return;
374    
375     1
376     }
377    
378 root 1.230 =item cf::datalog type => key => value, ...
379    
380     Log a datalog packet of the given type with the given key-value pairs.
381    
382     =cut
383    
384     sub datalog($@) {
385     my ($type, %kv) = @_;
386     warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387     }
388    
389 root 1.70 =back
390    
391 root 1.71 =cut
392    
393 root 1.44 #############################################################################
394 root 1.39
395 root 1.93 =head2 ATTACHABLE OBJECTS
396    
397 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
398     attach callbacks/event handlers (a collection of which is called an "attachment")
399     to it. All such attachable objects support the following methods.
400    
401     In the following description, CLASS can be any of C<global>, C<object>
402     C<player>, C<client> or C<map> (i.e. the attachable objects in
403     crossfire+).
404 root 1.55
405     =over 4
406    
407 root 1.94 =item $attachable->attach ($attachment, key => $value...)
408    
409     =item $attachable->detach ($attachment)
410    
411     Attach/detach a pre-registered attachment to a specific object and give it
412     the specified key/value pairs as arguments.
413    
414     Example, attach a minesweeper attachment to the given object, making it a
415     10x10 minesweeper game:
416 root 1.46
417 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
418 root 1.53
419 root 1.93 =item $bool = $attachable->attached ($name)
420 root 1.46
421 root 1.93 Checks wether the named attachment is currently attached to the object.
422 root 1.46
423 root 1.94 =item cf::CLASS->attach ...
424 root 1.46
425 root 1.94 =item cf::CLASS->detach ...
426 root 1.92
427 root 1.94 Define an anonymous attachment and attach it to all objects of the given
428     CLASS. See the next function for an explanation of its arguments.
429 root 1.92
430 root 1.93 You can attach to global events by using the C<cf::global> class.
431 root 1.92
432 root 1.94 Example, log all player logins:
433    
434     cf::player->attach (
435     on_login => sub {
436     my ($pl) = @_;
437     ...
438     },
439     );
440    
441     Example, attach to the jeweler skill:
442    
443     cf::object->attach (
444     type => cf::SKILL,
445     subtype => cf::SK_JEWELER,
446     on_use_skill => sub {
447     my ($sk, $ob, $part, $dir, $msg) = @_;
448     ...
449     },
450     );
451    
452     =item cf::CLASS::attachment $name, ...
453    
454     Register an attachment by C<$name> through which attachable objects of the
455     given CLASS can refer to this attachment.
456    
457     Some classes such as crossfire maps and objects can specify attachments
458     that are attached at load/instantiate time, thus the need for a name.
459    
460     These calls expect any number of the following handler/hook descriptions:
461 root 1.46
462     =over 4
463    
464     =item prio => $number
465    
466     Set the priority for all following handlers/hooks (unless overwritten
467     by another C<prio> setting). Lower priority handlers get executed
468     earlier. The default priority is C<0>, and many built-in handlers are
469     registered at priority C<-1000>, so lower priorities should not be used
470     unless you know what you are doing.
471    
472 root 1.93 =item type => $type
473    
474     (Only for C<< cf::object->attach >> calls), limits the attachment to the
475     given type of objects only (the additional parameter C<subtype> can be
476     used to further limit to the given subtype).
477    
478 root 1.46 =item on_I<event> => \&cb
479    
480     Call the given code reference whenever the named event happens (event is
481     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
482     handlers are recognised generally depends on the type of object these
483     handlers attach to).
484    
485     See F<include/eventinc.h> for the full list of events supported, and their
486     class.
487    
488     =item package => package::
489    
490     Look for sub functions of the name C<< on_I<event> >> in the given
491     package and register them. Only handlers for eevents supported by the
492     object/class are recognised.
493    
494     =back
495    
496 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
497     event handler when a monster attacks:
498    
499     cf::object::attachment sockpuppet =>
500     on_skill_attack => sub {
501     my ($self, $victim) = @_;
502     ...
503     }
504     }
505    
506 root 1.96 =item $attachable->valid
507    
508     Just because you have a perl object does not mean that the corresponding
509     C-level object still exists. If you try to access an object that has no
510     valid C counterpart anymore you get an exception at runtime. This method
511     can be used to test for existence of the C object part without causing an
512     exception.
513    
514 root 1.39 =cut
515    
516 root 1.40 # the following variables are defined in .xs and must not be re-created
517 root 1.100 our @CB_GLOBAL = (); # registry for all global events
518     our @CB_ATTACHABLE = (); # registry for all attachables
519     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520     our @CB_PLAYER = ();
521     our @CB_CLIENT = ();
522     our @CB_TYPE = (); # registry for type (cf-object class) based events
523     our @CB_MAP = ();
524 root 1.39
525 root 1.45 my %attachment;
526    
527 root 1.170 sub cf::attachable::thawer_merge {
528     # simply override everything except _meta
529     local $_[0]{_meta};
530     %{$_[0]} = %{$_[1]};
531     }
532    
533 root 1.93 sub _attach_cb($$$$) {
534     my ($registry, $event, $prio, $cb) = @_;
535 root 1.39
536     use sort 'stable';
537    
538     $cb = [$prio, $cb];
539    
540     @{$registry->[$event]} = sort
541     { $a->[0] cmp $b->[0] }
542     @{$registry->[$event] || []}, $cb;
543     }
544    
545 root 1.100 # hack
546     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547    
548 root 1.39 # attach handles attaching event callbacks
549     # the only thing the caller has to do is pass the correct
550     # registry (== where the callback attaches to).
551 root 1.93 sub _attach {
552 root 1.45 my ($registry, $klass, @arg) = @_;
553 root 1.39
554 root 1.93 my $object_type;
555 root 1.39 my $prio = 0;
556     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557    
558 root 1.100 #TODO: get rid of this hack
559     if ($attachable_klass{$klass}) {
560     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561     }
562    
563 root 1.45 while (@arg) {
564     my $type = shift @arg;
565 root 1.39
566     if ($type eq "prio") {
567 root 1.45 $prio = shift @arg;
568 root 1.39
569 root 1.93 } elsif ($type eq "type") {
570     $object_type = shift @arg;
571     $registry = $CB_TYPE[$object_type] ||= [];
572    
573     } elsif ($type eq "subtype") {
574     defined $object_type or Carp::croak "subtype specified without type";
575     my $object_subtype = shift @arg;
576     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577    
578 root 1.39 } elsif ($type eq "package") {
579 root 1.45 my $pkg = shift @arg;
580 root 1.39
581     while (my ($name, $id) = each %cb_id) {
582     if (my $cb = $pkg->can ($name)) {
583 root 1.93 _attach_cb $registry, $id, $prio, $cb;
584 root 1.39 }
585     }
586    
587     } elsif (exists $cb_id{$type}) {
588 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589 root 1.39
590     } elsif (ref $type) {
591     warn "attaching objects not supported, ignoring.\n";
592    
593     } else {
594 root 1.45 shift @arg;
595 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
596     }
597     }
598     }
599    
600 root 1.93 sub _object_attach {
601 root 1.48 my ($obj, $name, %arg) = @_;
602 root 1.46
603 root 1.55 return if exists $obj->{_attachment}{$name};
604    
605 root 1.46 if (my $attach = $attachment{$name}) {
606     my $registry = $obj->registry;
607    
608 root 1.47 for (@$attach) {
609     my ($klass, @attach) = @$_;
610 root 1.93 _attach $registry, $klass, @attach;
611 root 1.47 }
612 root 1.46
613 root 1.48 $obj->{$name} = \%arg;
614 root 1.46 } else {
615     warn "object uses attachment '$name' that is not available, postponing.\n";
616     }
617    
618 root 1.50 $obj->{_attachment}{$name} = undef;
619 root 1.46 }
620    
621 root 1.93 sub cf::attachable::attach {
622     if (ref $_[0]) {
623     _object_attach @_;
624     } else {
625     _attach shift->_attach_registry, @_;
626     }
627 root 1.55 };
628 root 1.46
629 root 1.54 # all those should be optimised
630 root 1.93 sub cf::attachable::detach {
631 root 1.54 my ($obj, $name) = @_;
632 root 1.46
633 root 1.93 if (ref $obj) {
634     delete $obj->{_attachment}{$name};
635     reattach ($obj);
636     } else {
637     Carp::croak "cannot, currently, detach class attachments";
638     }
639 root 1.55 };
640    
641 root 1.93 sub cf::attachable::attached {
642 root 1.55 my ($obj, $name) = @_;
643    
644     exists $obj->{_attachment}{$name}
645 root 1.39 }
646    
647 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
649     sub cf::\L$klass\E::_attach_registry {
650     (\\\@CB_$klass, KLASS_$klass)
651     }
652 root 1.45
653 root 1.93 sub cf::\L$klass\E::attachment {
654     my \$name = shift;
655 root 1.39
656 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657     }
658     ";
659     die if $@;
660 root 1.52 }
661    
662 root 1.39 our $override;
663 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664 root 1.39
665 root 1.45 sub override {
666     $override = 1;
667     @invoke_results = ();
668 root 1.39 }
669    
670 root 1.45 sub do_invoke {
671 root 1.39 my $event = shift;
672 root 1.40 my $callbacks = shift;
673 root 1.39
674 root 1.45 @invoke_results = ();
675    
676 root 1.39 local $override;
677    
678 root 1.40 for (@$callbacks) {
679 root 1.39 eval { &{$_->[1]} };
680    
681     if ($@) {
682     warn "$@";
683 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 root 1.39 override;
685     }
686    
687     return 1 if $override;
688     }
689    
690     0
691     }
692    
693 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694 root 1.55
695 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696 root 1.55
697 root 1.96 Generate an object-specific event with the given arguments.
698 root 1.55
699 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700 root 1.55 removed in future versions), and there is no public API to access override
701     results (if you must, access C<@cf::invoke_results> directly).
702    
703     =back
704    
705 root 1.71 =cut
706    
707 root 1.70 #############################################################################
708 root 1.45 # object support
709    
710 root 1.102 sub reattach {
711     # basically do the same as instantiate, without calling instantiate
712     my ($obj) = @_;
713    
714 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715    
716 root 1.102 my $registry = $obj->registry;
717    
718     @$registry = ();
719    
720     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
721    
722     for my $name (keys %{ $obj->{_attachment} || {} }) {
723     if (my $attach = $attachment{$name}) {
724     for (@$attach) {
725     my ($klass, @attach) = @$_;
726     _attach $registry, $klass, @attach;
727     }
728     } else {
729     warn "object uses attachment '$name' that is not available, postponing.\n";
730     }
731     }
732     }
733    
734 root 1.100 cf::attachable->attach (
735     prio => -1000000,
736     on_instantiate => sub {
737     my ($obj, $data) = @_;
738 root 1.45
739 root 1.100 $data = from_json $data;
740 root 1.45
741 root 1.100 for (@$data) {
742     my ($name, $args) = @$_;
743 root 1.49
744 root 1.100 $obj->attach ($name, %{$args || {} });
745     }
746     },
747 root 1.102 on_reattach => \&reattach,
748 root 1.100 on_clone => sub {
749     my ($src, $dst) = @_;
750    
751     @{$dst->registry} = @{$src->registry};
752    
753     %$dst = %$src;
754    
755     %{$dst->{_attachment}} = %{$src->{_attachment}}
756     if exists $src->{_attachment};
757     },
758     );
759 root 1.45
760 root 1.46 sub object_freezer_save {
761 root 1.59 my ($filename, $rdata, $objs) = @_;
762 root 1.46
763 root 1.105 sync_job {
764     if (length $$rdata) {
765     warn sprintf "saving %s (%d,%d)\n",
766     $filename, length $$rdata, scalar @$objs;
767 root 1.60
768 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 root 1.60 chmod SAVE_MODE, $fh;
770 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
772 root 1.60 close $fh;
773 root 1.105
774     if (@$objs) {
775     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776     chmod SAVE_MODE, $fh;
777     my $data = Storable::nfreeze { version => 1, objs => $objs };
778     aio_write $fh, 0, (length $data), $data, 0;
779 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
780 root 1.105 close $fh;
781     aio_rename "$filename.pst~", "$filename.pst";
782     }
783     } else {
784     aio_unlink "$filename.pst";
785     }
786    
787     aio_rename "$filename~", $filename;
788 root 1.60 } else {
789 root 1.105 warn "FATAL: $filename~: $!\n";
790 root 1.60 }
791 root 1.59 } else {
792 root 1.105 aio_unlink $filename;
793     aio_unlink "$filename.pst";
794 root 1.59 }
795 root 1.45 }
796     }
797    
798 root 1.80 sub object_freezer_as_string {
799     my ($rdata, $objs) = @_;
800    
801     use Data::Dumper;
802    
803 root 1.81 $$rdata . Dumper $objs
804 root 1.80 }
805    
806 root 1.46 sub object_thawer_load {
807     my ($filename) = @_;
808    
809 root 1.105 my ($data, $av);
810 root 1.61
811 root 1.105 (aio_load $filename, $data) >= 0
812     or return;
813 root 1.61
814 root 1.105 unless (aio_stat "$filename.pst") {
815     (aio_load "$filename.pst", $av) >= 0
816     or return;
817 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
818 root 1.61 }
819 root 1.45
820 root 1.118 warn sprintf "loading %s (%d)\n",
821     $filename, length $data, scalar @{$av || []};#d#
822 root 1.105 return ($data, $av);
823 root 1.45 }
824    
825     #############################################################################
826 root 1.85 # command handling &c
827 root 1.39
828 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
829 root 1.1
830 root 1.85 Register a callback for execution when the client sends the user command
831     $name.
832 root 1.5
833 root 1.85 =cut
834 root 1.5
835 root 1.85 sub register_command {
836     my ($name, $cb) = @_;
837 root 1.5
838 root 1.85 my $caller = caller;
839     #warn "registering command '$name/$time' to '$caller'";
840 root 1.1
841 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
842 root 1.1 }
843    
844 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
845 root 1.1
846 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
847 root 1.1
848 root 1.85 If the callback returns something, it is sent back as if reply was being
849     called.
850 root 1.1
851 root 1.85 =cut
852 root 1.1
853 root 1.16 sub register_extcmd {
854     my ($name, $cb) = @_;
855    
856 root 1.159 $EXTCMD{$name} = $cb;
857 root 1.16 }
858    
859 root 1.93 cf::player->attach (
860 root 1.85 on_command => sub {
861     my ($pl, $name, $params) = @_;
862    
863     my $cb = $COMMAND{$name}
864     or return;
865    
866     for my $cmd (@$cb) {
867     $cmd->[1]->($pl->ob, $params);
868     }
869    
870     cf::override;
871     },
872     on_extcmd => sub {
873     my ($pl, $buf) = @_;
874    
875     my $msg = eval { from_json $buf };
876    
877     if (ref $msg) {
878     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 root 1.159 if (my %reply = $cb->($pl, $msg)) {
880 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
881     }
882     }
883     } else {
884     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885     }
886    
887     cf::override;
888     },
889 root 1.93 );
890 root 1.85
891 root 1.1 sub load_extension {
892     my ($path) = @_;
893    
894     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
895 root 1.5 my $base = $1;
896 root 1.1 my $pkg = $1;
897     $pkg =~ s/[^[:word:]]/_/g;
898 root 1.41 $pkg = "ext::$pkg";
899 root 1.1
900 root 1.160 warn "... loading '$path' into '$pkg'\n";
901 root 1.1
902     open my $fh, "<:utf8", $path
903     or die "$path: $!";
904    
905     my $source =
906     "package $pkg; use strict; use utf8;\n"
907     . "#line 1 \"$path\"\n{\n"
908     . (do { local $/; <$fh> })
909     . "\n};\n1";
910    
911 root 1.166 unless (eval $source) {
912     my $msg = $@ ? "$path: $@\n"
913     : "extension disabled.\n";
914     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915     warn $@;
916     warn "mandatory extension failed to load, exiting.\n";
917     exit 1;
918     }
919     die $@;
920     }
921 root 1.1
922 root 1.159 push @EXTS, $pkg;
923 root 1.1 }
924    
925     sub load_extensions {
926     for my $ext (<$LIBDIR/*.ext>) {
927 root 1.3 next unless -r $ext;
928 root 1.2 eval {
929     load_extension $ext;
930     1
931     } or warn "$ext not loaded: $@";
932 root 1.1 }
933     }
934    
935 root 1.8 #############################################################################
936 root 1.70
937     =head2 CORE EXTENSIONS
938    
939     Functions and methods that extend core crossfire objects.
940    
941 root 1.143 =cut
942    
943     package cf::player;
944    
945 root 1.154 use Coro::AIO;
946    
947 root 1.95 =head3 cf::player
948    
949 root 1.70 =over 4
950 root 1.22
951 root 1.143 =item cf::player::find $login
952 root 1.23
953 root 1.143 Returns the given player object, loading it if necessary (might block).
954 root 1.23
955     =cut
956    
957 root 1.145 sub playerdir($) {
958     cf::localdir
959     . "/"
960     . cf::playerdir
961     . "/"
962     . (ref $_[0] ? $_[0]->ob->name : $_[0])
963     }
964    
965 root 1.143 sub path($) {
966 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967    
968     (playerdir $login) . "/$login.pl"
969 root 1.143 }
970    
971     sub find_active($) {
972     $cf::PLAYER{$_[0]}
973     and $cf::PLAYER{$_[0]}->active
974     and $cf::PLAYER{$_[0]}
975     }
976    
977     sub exists($) {
978     my ($login) = @_;
979    
980     $cf::PLAYER{$login}
981 root 1.180 or cf::sync_job { !aio_stat path $login }
982 root 1.143 }
983    
984     sub find($) {
985     return $cf::PLAYER{$_[0]} || do {
986     my $login = $_[0];
987    
988     my $guard = cf::lock_acquire "user_find:$login";
989    
990 root 1.151 $cf::PLAYER{$_[0]} || do {
991     my $pl = load_pl path $login
992     or return;
993     $cf::PLAYER{$login} = $pl
994     }
995     }
996 root 1.143 }
997    
998     sub save($) {
999     my ($pl) = @_;
1000    
1001     return if $pl->{deny_save};
1002    
1003     my $path = path $pl;
1004     my $guard = cf::lock_acquire "user_save:$path";
1005    
1006     return if $pl->{deny_save};
1007 root 1.146
1008 root 1.154 aio_mkdir playerdir $pl, 0770;
1009 root 1.143 $pl->{last_save} = $cf::RUNTIME;
1010    
1011     $pl->save_pl ($path);
1012     Coro::cede;
1013     }
1014    
1015     sub new($) {
1016     my ($login) = @_;
1017    
1018     my $self = create;
1019    
1020     $self->ob->name ($login);
1021     $self->{deny_save} = 1;
1022    
1023     $cf::PLAYER{$login} = $self;
1024    
1025     $self
1026 root 1.23 }
1027    
1028 root 1.154 =item $pl->quit_character
1029    
1030     Nukes the player without looking back. If logged in, the connection will
1031     be destroyed. May block for a long time.
1032    
1033     =cut
1034    
1035 root 1.145 sub quit_character {
1036     my ($pl) = @_;
1037    
1038 root 1.220 my $name = $pl->ob->name;
1039    
1040 root 1.145 $pl->{deny_save} = 1;
1041     $pl->password ("*"); # this should lock out the player until we nuked the dir
1042    
1043     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044     $pl->deactivate;
1045     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046     $pl->ns->destroy if $pl->ns;
1047    
1048     my $path = playerdir $pl;
1049     my $temp = "$path~$cf::RUNTIME~deleting~";
1050 root 1.154 aio_rename $path, $temp;
1051 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1052     $pl->destroy;
1053 root 1.220
1054     my $prefix = qr<^~\Q$name\E/>;
1055    
1056     # nuke player maps
1057     $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058    
1059 root 1.150 IO::AIO::aio_rmtree $temp;
1060 root 1.145 }
1061    
1062 pippijn 1.221 =item $pl->kick
1063    
1064     Kicks a player out of the game. This destroys the connection.
1065    
1066     =cut
1067    
1068     sub kick {
1069     my ($pl, $kicker) = @_;
1070    
1071     $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072     $pl->killer ("kicked");
1073     $pl->ns->destroy;
1074     }
1075    
1076 root 1.154 =item cf::player::list_logins
1077    
1078     Returns am arrayref of all valid playernames in the system, can take a
1079     while and may block, so not sync_job-capable, ever.
1080    
1081     =cut
1082    
1083     sub list_logins {
1084     my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085     or return [];
1086    
1087     my @logins;
1088    
1089     for my $login (@$dirs) {
1090     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091     aio_read $fh, 0, 512, my $buf, 0 or next;
1092 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093 root 1.154
1094     utf8::decode $login;
1095     push @logins, $login;
1096     }
1097    
1098     \@logins
1099     }
1100    
1101     =item $player->maps
1102    
1103 root 1.166 Returns an arrayref of map paths that are private for this
1104 root 1.154 player. May block.
1105    
1106     =cut
1107    
1108     sub maps($) {
1109     my ($pl) = @_;
1110    
1111 root 1.201 $pl = ref $pl ? $pl->ob->name : $pl;
1112    
1113 root 1.154 my $files = aio_readdir playerdir $pl
1114     or return;
1115    
1116     my @paths;
1117    
1118     for (@$files) {
1119     utf8::decode $_;
1120     next if /\.(?:pl|pst)$/;
1121 root 1.158 next unless /^$PATH_SEP/o;
1122 root 1.154
1123 root 1.201 push @paths, cf::map::normalise "~$pl/$_";
1124 root 1.154 }
1125    
1126     \@paths
1127     }
1128    
1129 root 1.231 =item $player->ext_reply ($msgid, %msg)
1130 root 1.95
1131     Sends an ext reply to the player.
1132    
1133     =cut
1134    
1135 root 1.231 sub ext_reply($$%) {
1136 root 1.95 my ($self, $id, %msg) = @_;
1137    
1138     $msg{msgid} = $id;
1139    
1140 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1141 root 1.95 }
1142    
1143 root 1.231 =item $player->ext_event ($type, %msg)
1144    
1145     Sends an ext event to the client.
1146    
1147     =cut
1148    
1149     sub ext_event($$%) {
1150     my ($self, $type, %msg) = @_;
1151    
1152     delete $msg{msgid};
1153     $msg{msgtype} = "event";
1154     $msg{eventtype} = $type;
1155    
1156     $self->send ("ext " . cf::to_json \%msg);
1157     }
1158    
1159 root 1.143 package cf;
1160    
1161 root 1.95 =back
1162    
1163 root 1.110
1164     =head3 cf::map
1165    
1166     =over 4
1167    
1168     =cut
1169    
1170     package cf::map;
1171    
1172     use Fcntl;
1173     use Coro::AIO;
1174    
1175 root 1.166 use overload
1176 root 1.173 '""' => \&as_string,
1177     fallback => 1;
1178 root 1.166
1179 root 1.133 our $MAX_RESET = 3600;
1180     our $DEFAULT_RESET = 3000;
1181 root 1.110
1182     sub generate_random_map {
1183 root 1.166 my ($self, $rmp) = @_;
1184 root 1.110 # mit "rum" bekleckern, nicht
1185 root 1.166 $self->_create_random_map (
1186 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1187     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1188     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1189     $rmp->{exit_on_final_map},
1190     $rmp->{xsize}, $rmp->{ysize},
1191     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1192     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1193     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1194     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1195     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1196 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1197     )
1198 root 1.110 }
1199    
1200 root 1.187 =item cf::map->register ($regex, $prio)
1201    
1202     Register a handler for the map path matching the given regex at the
1203     givne priority (higher is better, built-in handlers have priority 0, the
1204     default).
1205    
1206     =cut
1207    
1208 root 1.166 sub register {
1209 root 1.187 my (undef, $regex, $prio) = @_;
1210 root 1.166 my $pkg = caller;
1211    
1212     no strict;
1213     push @{"$pkg\::ISA"}, __PACKAGE__;
1214    
1215 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216 root 1.166 }
1217    
1218     # also paths starting with '/'
1219 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220 root 1.166
1221 root 1.170 sub thawer_merge {
1222 root 1.172 my ($self, $merge) = @_;
1223    
1224 root 1.170 # we have to keep some variables in memory intact
1225 root 1.172 local $self->{path};
1226     local $self->{load_path};
1227     local $self->{deny_save};
1228     local $self->{deny_reset};
1229 root 1.170
1230 root 1.172 $self->SUPER::thawer_merge ($merge);
1231 root 1.170 }
1232    
1233 root 1.166 sub normalise {
1234     my ($path, $base) = @_;
1235    
1236 root 1.192 $path = "$path"; # make sure its a string
1237    
1238 root 1.199 $path =~ s/\.map$//;
1239    
1240 root 1.166 # map plan:
1241     #
1242     # /! non-realised random map exit (special hack!)
1243     # {... are special paths that are not being touched
1244     # ?xxx/... are special absolute paths
1245     # ?random/... random maps
1246     # /... normal maps
1247     # ~user/... per-player map of a specific user
1248    
1249     $path =~ s/$PATH_SEP/\//go;
1250    
1251     # treat it as relative path if it starts with
1252     # something that looks reasonable
1253     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255    
1256     $base =~ s{[^/]+/?$}{};
1257     $path = "$base/$path";
1258     }
1259    
1260     for ($path) {
1261     redo if s{//}{/};
1262     redo if s{/\.?/}{/};
1263     redo if s{/[^/]+/\.\./}{/};
1264     }
1265    
1266     $path
1267     }
1268    
1269     sub new_from_path {
1270     my (undef, $path, $base) = @_;
1271    
1272     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273    
1274     $path = normalise $path, $base;
1275    
1276 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277     if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 root 1.166 my $self = bless cf::map::new, $pkg;
1279     $self->{path} = $path; $self->path ($path);
1280     $self->init; # pass $1 etc.
1281     return $self;
1282     }
1283     }
1284    
1285 root 1.192 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 root 1.166 ()
1287     }
1288    
1289     sub init {
1290     my ($self) = @_;
1291    
1292     $self
1293     }
1294    
1295     sub as_string {
1296     my ($self) = @_;
1297    
1298     "$self->{path}"
1299     }
1300    
1301     # the displayed name, this is a one way mapping
1302     sub visible_name {
1303     &as_string
1304     }
1305    
1306     # the original (read-only) location
1307     sub load_path {
1308     my ($self) = @_;
1309    
1310 root 1.200 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311 root 1.166 }
1312    
1313     # the temporary/swap location
1314     sub save_path {
1315     my ($self) = @_;
1316    
1317 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 root 1.200 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319 root 1.166 }
1320    
1321     # the unique path, undef == no special unique path
1322     sub uniq_path {
1323     my ($self) = @_;
1324    
1325 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326     sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1327 root 1.166 }
1328    
1329 root 1.110 # and all this just because we cannot iterate over
1330     # all maps in C++...
1331     sub change_all_map_light {
1332     my ($change) = @_;
1333    
1334 root 1.122 $_->change_map_light ($change)
1335     for grep $_->outdoor, values %cf::MAP;
1336 root 1.110 }
1337    
1338 root 1.166 sub unlink_save {
1339     my ($self) = @_;
1340    
1341     utf8::encode (my $save = $self->save_path);
1342 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344 root 1.166 }
1345    
1346     sub load_header_from($) {
1347     my ($self, $path) = @_;
1348 root 1.110
1349     utf8::encode $path;
1350 root 1.200 #aio_open $path, O_RDONLY, 0
1351     # or return;
1352 root 1.110
1353 root 1.166 $self->_load_header ($path)
1354 root 1.110 or return;
1355    
1356 root 1.166 $self->{load_path} = $path;
1357 root 1.135
1358 root 1.166 1
1359     }
1360 root 1.110
1361 root 1.188 sub load_header_orig {
1362 root 1.166 my ($self) = @_;
1363 root 1.110
1364 root 1.166 $self->load_header_from ($self->load_path)
1365 root 1.110 }
1366    
1367 root 1.188 sub load_header_temp {
1368 root 1.166 my ($self) = @_;
1369 root 1.110
1370 root 1.166 $self->load_header_from ($self->save_path)
1371     }
1372 root 1.110
1373 root 1.188 sub prepare_temp {
1374     my ($self) = @_;
1375    
1376     $self->last_access ((delete $self->{last_access})
1377     || $cf::RUNTIME); #d#
1378     # safety
1379     $self->{instantiate_time} = $cf::RUNTIME
1380     if $self->{instantiate_time} > $cf::RUNTIME;
1381     }
1382    
1383     sub prepare_orig {
1384     my ($self) = @_;
1385    
1386     $self->{load_original} = 1;
1387     $self->{instantiate_time} = $cf::RUNTIME;
1388     $self->last_access ($cf::RUNTIME);
1389     $self->instantiate;
1390     }
1391    
1392 root 1.166 sub load_header {
1393     my ($self) = @_;
1394 root 1.110
1395 root 1.188 if ($self->load_header_temp) {
1396     $self->prepare_temp;
1397 root 1.166 } else {
1398 root 1.188 $self->load_header_orig
1399 root 1.166 or return;
1400 root 1.188 $self->prepare_orig;
1401 root 1.166 }
1402 root 1.120
1403 root 1.166 1
1404     }
1405 root 1.110
1406 root 1.166 sub find;
1407     sub find {
1408     my ($path, $origin) = @_;
1409 root 1.134
1410 root 1.166 $path = normalise $path, $origin && $origin->path;
1411 root 1.110
1412 root 1.166 cf::lock_wait "map_find:$path";
1413 root 1.110
1414 root 1.166 $cf::MAP{$path} || do {
1415     my $guard = cf::lock_acquire "map_find:$path";
1416     my $map = new_from_path cf::map $path
1417     or return;
1418 root 1.110
1419 root 1.116 $map->{last_save} = $cf::RUNTIME;
1420 root 1.110
1421 root 1.166 $map->load_header
1422     or return;
1423 root 1.134
1424 root 1.195 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 root 1.185 # doing this can freeze the server in a sync job, obviously
1426     #$cf::WAIT_FOR_TICK->wait;
1427 root 1.112 $map->reset;
1428 root 1.123 undef $guard;
1429 root 1.192 return find $path;
1430 root 1.112 }
1431 root 1.110
1432 root 1.166 $cf::MAP{$path} = $map
1433 root 1.110 }
1434     }
1435    
1436 root 1.188 sub pre_load { }
1437     sub post_load { }
1438    
1439 root 1.110 sub load {
1440     my ($self) = @_;
1441    
1442 root 1.196 local $self->{deny_reset} = 1; # loading can take a long time
1443    
1444 root 1.120 my $path = $self->{path};
1445 root 1.166 my $guard = cf::lock_acquire "map_load:$path";
1446 root 1.120
1447 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1448    
1449     $self->in_memory (cf::MAP_LOADING);
1450    
1451     $self->alloc;
1452 root 1.188
1453     $self->pre_load;
1454    
1455 root 1.166 $self->_load_objects ($self->{load_path}, 1)
1456 root 1.110 or return;
1457    
1458 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1459     if delete $self->{load_original};
1460 root 1.111
1461 root 1.166 if (my $uniq = $self->uniq_path) {
1462 root 1.110 utf8::encode $uniq;
1463     if (aio_open $uniq, O_RDONLY, 0) {
1464     $self->clear_unique_items;
1465 root 1.166 $self->_load_objects ($uniq, 0);
1466 root 1.110 }
1467     }
1468    
1469 root 1.134 Coro::cede;
1470    
1471 root 1.110 # now do the right thing for maps
1472     $self->link_multipart_objects;
1473    
1474 root 1.166 unless ($self->{deny_activate}) {
1475 root 1.164 $self->decay_objects;
1476 root 1.110 $self->fix_auto_apply;
1477     $self->update_buttons;
1478 root 1.166 Coro::cede;
1479 root 1.110 $self->set_darkness_map;
1480     $self->difficulty ($self->estimate_difficulty)
1481     unless $self->difficulty;
1482 root 1.166 Coro::cede;
1483 root 1.110 $self->activate;
1484     }
1485    
1486 root 1.188 $self->post_load;
1487    
1488 root 1.166 $self->in_memory (cf::MAP_IN_MEMORY);
1489     }
1490    
1491     sub customise_for {
1492     my ($self, $ob) = @_;
1493    
1494     return find "~" . $ob->name . "/" . $self->{path}
1495     if $self->per_player;
1496 root 1.134
1497 root 1.166 $self
1498 root 1.110 }
1499    
1500 root 1.157 # find and load all maps in the 3x3 area around a map
1501     sub load_diag {
1502     my ($map) = @_;
1503    
1504     my @diag; # diagonal neighbours
1505    
1506     for (0 .. 3) {
1507     my $neigh = $map->tile_path ($_)
1508     or next;
1509     $neigh = find $neigh, $map
1510     or next;
1511     $neigh->load;
1512    
1513     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515     }
1516    
1517     for (@diag) {
1518     my $neigh = find @$_
1519     or next;
1520     $neigh->load;
1521     }
1522     }
1523    
1524 root 1.133 sub find_sync {
1525 root 1.110 my ($path, $origin) = @_;
1526    
1527 root 1.157 cf::sync_job { find $path, $origin }
1528 root 1.133 }
1529    
1530     sub do_load_sync {
1531     my ($map) = @_;
1532 root 1.110
1533 root 1.133 cf::sync_job { $map->load };
1534 root 1.110 }
1535    
1536 root 1.157 our %MAP_PREFETCH;
1537 root 1.183 our $MAP_PREFETCHER = undef;
1538 root 1.157
1539     sub find_async {
1540     my ($path, $origin) = @_;
1541    
1542 root 1.166 $path = normalise $path, $origin && $origin->{path};
1543 root 1.157
1544 root 1.166 if (my $map = $cf::MAP{$path}) {
1545 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546     }
1547    
1548 root 1.183 undef $MAP_PREFETCH{$path};
1549     $MAP_PREFETCHER ||= cf::async {
1550     while (%MAP_PREFETCH) {
1551     for my $path (keys %MAP_PREFETCH) {
1552     my $map = find $path
1553     or next;
1554     $map->load;
1555    
1556     delete $MAP_PREFETCH{$path};
1557     }
1558     }
1559     undef $MAP_PREFETCHER;
1560     };
1561 root 1.189 $MAP_PREFETCHER->prio (6);
1562 root 1.157
1563     ()
1564     }
1565    
1566 root 1.110 sub save {
1567     my ($self) = @_;
1568    
1569 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1570    
1571 root 1.110 $self->{last_save} = $cf::RUNTIME;
1572    
1573     return unless $self->dirty;
1574    
1575 root 1.166 my $save = $self->save_path; utf8::encode $save;
1576     my $uniq = $self->uniq_path; utf8::encode $uniq;
1577 root 1.117
1578 root 1.110 $self->{load_path} = $save;
1579    
1580     return if $self->{deny_save};
1581    
1582 root 1.132 local $self->{last_access} = $self->last_access;#d#
1583    
1584 root 1.143 cf::async {
1585     $_->contr->save for $self->players;
1586     };
1587    
1588 root 1.110 if ($uniq) {
1589 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1590     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1591 root 1.110 } else {
1592 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1593 root 1.110 }
1594     }
1595    
1596     sub swap_out {
1597     my ($self) = @_;
1598    
1599 root 1.130 # save first because save cedes
1600     $self->save;
1601    
1602 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1603    
1604 root 1.110 return if $self->players;
1605     return if $self->in_memory != cf::MAP_IN_MEMORY;
1606     return if $self->{deny_save};
1607    
1608     $self->clear;
1609     $self->in_memory (cf::MAP_SWAPPED);
1610     }
1611    
1612 root 1.112 sub reset_at {
1613     my ($self) = @_;
1614 root 1.110
1615     # TODO: safety, remove and allow resettable per-player maps
1616 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1617 root 1.114 return 1e99 if $self->{deny_reset};
1618 root 1.110
1619 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1620 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1621 root 1.110
1622 root 1.112 $time + $to
1623     }
1624    
1625     sub should_reset {
1626     my ($self) = @_;
1627    
1628     $self->reset_at <= $cf::RUNTIME
1629 root 1.111 }
1630    
1631 root 1.110 sub reset {
1632     my ($self) = @_;
1633    
1634 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1635 root 1.137
1636 root 1.110 return if $self->players;
1637 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1638 root 1.110
1639     warn "resetting map ", $self->path;#d#
1640    
1641 root 1.210 $self->in_memory (cf::MAP_SWAPPED);
1642    
1643     # need to save uniques path
1644     unless ($self->{deny_save}) {
1645     my $uniq = $self->uniq_path; utf8::encode $uniq;
1646    
1647     $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648     if $uniq;
1649     }
1650    
1651 root 1.111 delete $cf::MAP{$self->path};
1652 root 1.110
1653 root 1.167 $self->clear;
1654    
1655 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1656    
1657 root 1.166 $self->unlink_save;
1658 root 1.111 $self->destroy;
1659 root 1.110 }
1660    
1661 root 1.114 my $nuke_counter = "aaaa";
1662    
1663     sub nuke {
1664     my ($self) = @_;
1665    
1666 root 1.174 delete $cf::MAP{$self->path};
1667    
1668     $self->unlink_save;
1669    
1670     bless $self, "cf::map";
1671     delete $self->{deny_reset};
1672 root 1.114 $self->{deny_save} = 1;
1673     $self->reset_timeout (1);
1674 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675    
1676     $cf::MAP{$self->path} = $self;
1677    
1678 root 1.114 $self->reset; # polite request, might not happen
1679     }
1680    
1681 root 1.158 =item cf::map::unique_maps
1682    
1683 root 1.166 Returns an arrayref of paths of all shared maps that have
1684 root 1.158 instantiated unique items. May block.
1685    
1686     =cut
1687    
1688     sub unique_maps() {
1689     my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690     or return;
1691    
1692     my @paths;
1693    
1694     for (@$files) {
1695     utf8::decode $_;
1696     next if /\.pst$/;
1697     next unless /^$PATH_SEP/o;
1698    
1699 root 1.199 push @paths, cf::map::normalise $_;
1700 root 1.158 }
1701    
1702     \@paths
1703     }
1704    
1705 root 1.155 package cf;
1706    
1707     =back
1708    
1709     =head3 cf::object
1710    
1711     =cut
1712    
1713     package cf::object;
1714    
1715     =over 4
1716    
1717     =item $ob->inv_recursive
1718 root 1.110
1719 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1720 root 1.110
1721 root 1.155 =cut
1722 root 1.144
1723 root 1.155 sub inv_recursive_;
1724     sub inv_recursive_ {
1725     map { $_, inv_recursive_ $_->inv } @_
1726     }
1727 root 1.110
1728 root 1.155 sub inv_recursive {
1729     inv_recursive_ inv $_[0]
1730 root 1.110 }
1731    
1732     package cf;
1733    
1734     =back
1735    
1736 root 1.95 =head3 cf::object::player
1737    
1738     =over 4
1739    
1740 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1741 root 1.28
1742     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1743     can be C<undef>. Does the right thing when the player is currently in a
1744     dialogue with the given NPC character.
1745    
1746     =cut
1747    
1748 root 1.22 # rough implementation of a future "reply" method that works
1749     # with dialog boxes.
1750 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1751 root 1.23 sub cf::object::player::reply($$$;$) {
1752     my ($self, $npc, $msg, $flags) = @_;
1753    
1754     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1755 root 1.22
1756 root 1.24 if ($self->{record_replies}) {
1757     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1758     } else {
1759     $msg = $npc->name . " says: $msg" if $npc;
1760     $self->message ($msg, $flags);
1761     }
1762 root 1.22 }
1763    
1764 root 1.79 =item $player_object->may ("access")
1765    
1766     Returns wether the given player is authorized to access resource "access"
1767     (e.g. "command_wizcast").
1768    
1769     =cut
1770    
1771     sub cf::object::player::may {
1772     my ($self, $access) = @_;
1773    
1774     $self->flag (cf::FLAG_WIZ) ||
1775     (ref $cf::CFG{"may_$access"}
1776     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1777     : $cf::CFG{"may_$access"})
1778     }
1779 root 1.70
1780 root 1.115 =item $player_object->enter_link
1781    
1782     Freezes the player and moves him/her to a special map (C<{link}>).
1783    
1784 root 1.166 The player should be reasonably safe there for short amounts of time. You
1785 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1786    
1787 root 1.166 Will never block.
1788    
1789 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1790    
1791 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1792     map. If the map is not valid (or omitted), the player will be moved back
1793     to the location he/she was before the call to C<enter_link>, or, if that
1794     fails, to the emergency map position.
1795 root 1.115
1796     Might block.
1797    
1798     =cut
1799    
1800 root 1.166 sub link_map {
1801     unless ($LINK_MAP) {
1802     $LINK_MAP = cf::map::find "{link}"
1803 root 1.196 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 root 1.166 $LINK_MAP->load;
1805     }
1806    
1807     $LINK_MAP
1808     }
1809    
1810 root 1.110 sub cf::object::player::enter_link {
1811     my ($self) = @_;
1812    
1813 root 1.120 $self->deactivate_recursive;
1814    
1815 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1816 root 1.110
1817 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1818 root 1.110 if $self->map;
1819    
1820 root 1.194 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1821 root 1.110 }
1822    
1823     sub cf::object::player::leave_link {
1824     my ($self, $map, $x, $y) = @_;
1825    
1826     my $link_pos = delete $self->{_link_pos};
1827    
1828     unless ($map) {
1829     # restore original map position
1830     ($map, $x, $y) = @{ $link_pos || [] };
1831 root 1.133 $map = cf::map::find $map;
1832 root 1.110
1833     unless ($map) {
1834     ($map, $x, $y) = @$EMERGENCY_POSITION;
1835 root 1.133 $map = cf::map::find $map
1836 root 1.110 or die "FATAL: cannot load emergency map\n";
1837     }
1838     }
1839    
1840     ($x, $y) = (-1, -1)
1841     unless (defined $x) && (defined $y);
1842    
1843     # use -1 or undef as default coordinates, not 0, 0
1844     ($x, $y) = ($map->enter_x, $map->enter_y)
1845     if $x <=0 && $y <= 0;
1846    
1847     $map->load;
1848 root 1.157 $map->load_diag;
1849 root 1.110
1850 root 1.143 return unless $self->contr->active;
1851 root 1.110 $self->activate_recursive;
1852 root 1.215
1853     local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1854 root 1.110 $self->enter_map ($map, $x, $y);
1855     }
1856    
1857 root 1.120 cf::player->attach (
1858     on_logout => sub {
1859     my ($pl) = @_;
1860    
1861     # abort map switching before logout
1862     if ($pl->ob->{_link_pos}) {
1863     cf::sync_job {
1864     $pl->ob->leave_link
1865     };
1866     }
1867     },
1868     on_login => sub {
1869     my ($pl) = @_;
1870    
1871     # try to abort aborted map switching on player login :)
1872     # should happen only on crashes
1873     if ($pl->ob->{_link_pos}) {
1874     $pl->ob->enter_link;
1875 root 1.140 (async {
1876     $pl->ob->reply (undef,
1877     "There was an internal problem at your last logout, "
1878     . "the server will try to bring you to your intended destination in a second.",
1879     cf::NDI_RED);
1880 root 1.215 # we need this sleep as the login has a concurrent enter_exit running
1881     # and this sleep increases chances of the player not ending up in scorn
1882 root 1.120 Coro::Timer::sleep 1;
1883     $pl->ob->leave_link;
1884 root 1.139 })->prio (2);
1885 root 1.120 }
1886     },
1887     );
1888    
1889 root 1.136 =item $player_object->goto ($path, $x, $y)
1890 root 1.110
1891     =cut
1892    
1893 root 1.136 sub cf::object::player::goto {
1894 root 1.110 my ($self, $path, $x, $y) = @_;
1895    
1896     $self->enter_link;
1897    
1898 root 1.140 (async {
1899 root 1.197 my $map = eval {
1900     my $map = cf::map::find $path;
1901     $map = $map->customise_for ($self) if $map;
1902     $map
1903     } or
1904     $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1905 root 1.115
1906 root 1.110 $self->leave_link ($map, $x, $y);
1907     })->prio (1);
1908     }
1909    
1910     =item $player_object->enter_exit ($exit_object)
1911    
1912     =cut
1913    
1914     sub parse_random_map_params {
1915     my ($spec) = @_;
1916    
1917     my $rmp = { # defaults
1918 root 1.181 xsize => (cf::rndm 15, 40),
1919     ysize => (cf::rndm 15, 40),
1920     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 root 1.182 #layout => string,
1922 root 1.110 };
1923    
1924     for (split /\n/, $spec) {
1925     my ($k, $v) = split /\s+/, $_, 2;
1926    
1927     $rmp->{lc $k} = $v if (length $k) && (length $v);
1928     }
1929    
1930     $rmp
1931     }
1932    
1933     sub prepare_random_map {
1934     my ($exit) = @_;
1935    
1936 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1937    
1938 root 1.110 # all this does is basically replace the /! path by
1939     # a new random map path (?random/...) with a seed
1940     # that depends on the exit object
1941    
1942     my $rmp = parse_random_map_params $exit->msg;
1943    
1944     if ($exit->map) {
1945 root 1.198 $rmp->{region} = $exit->region->name;
1946 root 1.110 $rmp->{origin_map} = $exit->map->path;
1947     $rmp->{origin_x} = $exit->x;
1948     $rmp->{origin_y} = $exit->y;
1949     }
1950    
1951     $rmp->{random_seed} ||= $exit->random_seed;
1952    
1953     my $data = cf::to_json $rmp;
1954     my $md5 = Digest::MD5::md5_hex $data;
1955 root 1.177 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1956 root 1.110
1957 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1958 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
1959 root 1.177 undef $fh;
1960     aio_rename "$meta~", $meta;
1961 root 1.110
1962     $exit->slaying ("?random/$md5");
1963     $exit->msg (undef);
1964     }
1965     }
1966    
1967     sub cf::object::player::enter_exit {
1968     my ($self, $exit) = @_;
1969    
1970     return unless $self->type == cf::PLAYER;
1971    
1972 root 1.195 if ($exit->slaying eq "/!") {
1973     #TODO: this should de-fi-ni-te-ly not be a sync-job
1974     cf::sync_job { prepare_random_map $exit };
1975     }
1976    
1977     my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978     my $hp = $exit->stats->hp;
1979     my $sp = $exit->stats->sp;
1980    
1981 root 1.110 $self->enter_link;
1982    
1983 root 1.140 (async {
1984 root 1.133 $self->deactivate_recursive; # just to be sure
1985 root 1.110 unless (eval {
1986 root 1.195 $self->goto ($slaying, $hp, $sp);
1987 root 1.110
1988     1;
1989     }) {
1990     $self->message ("Something went wrong deep within the crossfire server. "
1991     . "I'll try to bring you back to the map you were before. "
1992 root 1.158 . "Please report this to the dungeon master!",
1993 root 1.110 cf::NDI_UNIQUE | cf::NDI_RED);
1994    
1995     warn "ERROR in enter_exit: $@";
1996     $self->leave_link;
1997     }
1998     })->prio (1);
1999     }
2000    
2001 root 1.95 =head3 cf::client
2002    
2003     =over 4
2004    
2005     =item $client->send_drawinfo ($text, $flags)
2006    
2007     Sends a drawinfo packet to the client. Circumvents output buffering so
2008     should not be used under normal circumstances.
2009    
2010 root 1.70 =cut
2011    
2012 root 1.95 sub cf::client::send_drawinfo {
2013     my ($self, $text, $flags) = @_;
2014    
2015     utf8::encode $text;
2016 root 1.225 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2017 root 1.95 }
2018    
2019    
2020     =item $success = $client->query ($flags, "text", \&cb)
2021    
2022     Queues a query to the client, calling the given callback with
2023     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2024     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2025    
2026     Queries can fail, so check the return code. Or don't, as queries will become
2027     reliable at some point in the future.
2028    
2029     =cut
2030    
2031     sub cf::client::query {
2032     my ($self, $flags, $text, $cb) = @_;
2033    
2034     return unless $self->state == ST_PLAYING
2035     || $self->state == ST_SETUP
2036     || $self->state == ST_CUSTOM;
2037    
2038     $self->state (ST_CUSTOM);
2039    
2040     utf8::encode $text;
2041     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2042    
2043     $self->send_packet ($self->{query_queue}[0][0])
2044     if @{ $self->{query_queue} } == 1;
2045     }
2046    
2047     cf::client->attach (
2048     on_reply => sub {
2049     my ($ns, $msg) = @_;
2050    
2051     # this weird shuffling is so that direct followup queries
2052     # get handled first
2053 root 1.128 my $queue = delete $ns->{query_queue}
2054 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
2055 root 1.95
2056     (shift @$queue)->[1]->($msg);
2057 root 1.202 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2058 root 1.95
2059     push @{ $ns->{query_queue} }, @$queue;
2060    
2061     if (@{ $ns->{query_queue} } == @$queue) {
2062     if (@$queue) {
2063     $ns->send_packet ($ns->{query_queue}[0][0]);
2064     } else {
2065 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2066 root 1.95 }
2067     }
2068     },
2069     );
2070    
2071 root 1.140 =item $client->async (\&cb)
2072 root 1.96
2073     Create a new coroutine, running the specified callback. The coroutine will
2074     be automatically cancelled when the client gets destroyed (e.g. on logout,
2075     or loss of connection).
2076    
2077     =cut
2078    
2079 root 1.140 sub cf::client::async {
2080 root 1.96 my ($self, $cb) = @_;
2081    
2082 root 1.140 my $coro = &Coro::async ($cb);
2083 root 1.103
2084     $coro->on_destroy (sub {
2085 root 1.96 delete $self->{_coro}{$coro+0};
2086 root 1.103 });
2087 root 1.96
2088     $self->{_coro}{$coro+0} = $coro;
2089 root 1.103
2090     $coro
2091 root 1.96 }
2092    
2093     cf::client->attach (
2094     on_destroy => sub {
2095     my ($ns) = @_;
2096    
2097 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2098 root 1.96 },
2099     );
2100    
2101 root 1.95 =back
2102    
2103 root 1.70
2104     =head2 SAFE SCRIPTING
2105    
2106     Functions that provide a safe environment to compile and execute
2107     snippets of perl code without them endangering the safety of the server
2108     itself. Looping constructs, I/O operators and other built-in functionality
2109     is not available in the safe scripting environment, and the number of
2110 root 1.79 functions and methods that can be called is greatly reduced.
2111 root 1.70
2112     =cut
2113 root 1.23
2114 root 1.42 our $safe = new Safe "safe";
2115 root 1.23 our $safe_hole = new Safe::Hole;
2116    
2117     $SIG{FPE} = 'IGNORE';
2118    
2119     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2120    
2121 root 1.25 # here we export the classes and methods available to script code
2122    
2123 root 1.70 =pod
2124    
2125 root 1.228 The following functions and methods are available within a safe environment:
2126 root 1.70
2127 elmex 1.91 cf::object contr pay_amount pay_player map
2128 root 1.70 cf::object::player player
2129     cf::player peaceful
2130 elmex 1.91 cf::map trigger
2131 root 1.70
2132     =cut
2133    
2134 root 1.25 for (
2135 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2136 root 1.25 ["cf::object::player" => qw(player)],
2137     ["cf::player" => qw(peaceful)],
2138 elmex 1.91 ["cf::map" => qw(trigger)],
2139 root 1.25 ) {
2140     no strict 'refs';
2141     my ($pkg, @funs) = @$_;
2142 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2143 root 1.25 for @funs;
2144     }
2145 root 1.23
2146 root 1.70 =over 4
2147    
2148     =item @retval = safe_eval $code, [var => value, ...]
2149    
2150     Compiled and executes the given perl code snippet. additional var/value
2151     pairs result in temporary local (my) scalar variables of the given name
2152     that are available in the code snippet. Example:
2153    
2154     my $five = safe_eval '$first + $second', first => 1, second => 4;
2155    
2156     =cut
2157    
2158 root 1.23 sub safe_eval($;@) {
2159     my ($code, %vars) = @_;
2160    
2161     my $qcode = $code;
2162     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2163     $qcode =~ s/\n/\\n/g;
2164    
2165     local $_;
2166 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2167 root 1.23
2168 root 1.42 my $eval =
2169 root 1.23 "do {\n"
2170     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2171     . "#line 0 \"{$qcode}\"\n"
2172     . $code
2173     . "\n}"
2174 root 1.25 ;
2175    
2176     sub_generation_inc;
2177 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2178 root 1.25 sub_generation_inc;
2179    
2180 root 1.42 if ($@) {
2181     warn "$@";
2182     warn "while executing safe code '$code'\n";
2183     warn "with arguments " . (join " ", %vars) . "\n";
2184     }
2185    
2186 root 1.25 wantarray ? @res : $res[0]
2187 root 1.23 }
2188    
2189 root 1.69 =item cf::register_script_function $function => $cb
2190    
2191     Register a function that can be called from within map/npc scripts. The
2192     function should be reasonably secure and should be put into a package name
2193     like the extension.
2194    
2195     Example: register a function that gets called whenever a map script calls
2196     C<rent::overview>, as used by the C<rent> extension.
2197    
2198     cf::register_script_function "rent::overview" => sub {
2199     ...
2200     };
2201    
2202     =cut
2203    
2204 root 1.23 sub register_script_function {
2205     my ($fun, $cb) = @_;
2206    
2207     no strict 'refs';
2208 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2209 root 1.23 }
2210    
2211 root 1.70 =back
2212    
2213 root 1.71 =cut
2214    
2215 root 1.23 #############################################################################
2216 root 1.65
2217     =head2 EXTENSION DATABASE SUPPORT
2218    
2219     Crossfire maintains a very simple database for extension use. It can
2220     currently store anything that can be serialised using Storable, which
2221     excludes objects.
2222    
2223     The parameter C<$family> should best start with the name of the extension
2224     using it, it should be unique.
2225    
2226     =over 4
2227    
2228     =item $value = cf::db_get $family => $key
2229    
2230 root 1.208 Returns a single value from the database.
2231 root 1.65
2232     =item cf::db_put $family => $key => $value
2233    
2234 root 1.208 Stores the given C<$value> in the family.
2235 root 1.65
2236     =cut
2237    
2238 root 1.78 our $DB;
2239    
2240 root 1.210 sub db_init {
2241     unless ($DB) {
2242     $DB = BDB::db_create $DB_ENV;
2243 root 1.65
2244 root 1.210 cf::sync_job {
2245     eval {
2246     $DB->set_flags (BDB::CHKSUM);
2247 root 1.65
2248 root 1.210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249     BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250     cf::cleanup "db_open(db): $!" if $!;
2251     };
2252     cf::cleanup "db_open(db): $@" if $@;
2253 root 1.208 };
2254 root 1.65
2255 root 1.210 my $path = cf::localdir . "/database.pst";
2256     if (stat $path) {
2257     cf::sync_job {
2258     my $pst = Storable::retrieve $path;
2259 root 1.209
2260 root 1.210 cf::db_put (board => data => $pst->{board});
2261     cf::db_put (guildrules => data => $pst->{guildrules});
2262     cf::db_put (rent => balance => $pst->{rent}{balance});
2263     BDB::db_env_txn_checkpoint $DB_ENV;
2264 root 1.65
2265 root 1.210 unlink $path;
2266     };
2267     }
2268 root 1.65 }
2269 root 1.208 }
2270 root 1.65
2271 root 1.208 sub db_get($$) {
2272     my $key = "$_[0]/$_[1]";
2273 root 1.65
2274 root 1.208 cf::sync_job {
2275     BDB::db_get $DB, undef, $key, my $data;
2276 root 1.65
2277 root 1.208 $! ? ()
2278     : Compress::LZF::sthaw $data
2279 root 1.65 }
2280 root 1.208 }
2281 root 1.65
2282 root 1.208 sub db_put($$$) {
2283     BDB::dbreq_pri 4;
2284     BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285 root 1.65 }
2286    
2287     #############################################################################
2288 root 1.203 # the server's init and main functions
2289    
2290 root 1.229 sub load_facedata {
2291     my $path = sprintf "%s/facedata", cf::datadir;
2292 root 1.223
2293 root 1.229 warn "loading facedata from $path\n";
2294 root 1.223
2295     my $faces;
2296     0 < aio_load $path, $faces
2297     or die "$path: $!";
2298    
2299     Coro::cede;
2300     $faces = Storable::thaw $faces;
2301     Coro::cede;
2302    
2303 root 1.226 my $meta = delete $faces->{""};
2304     $meta->{version} == 1
2305     or cf::cleanup "$path: version mismatch, cannot proceed.";
2306    
2307 root 1.223 while (my ($face, $info) = each %$faces) {
2308     my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309     cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310     cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 root 1.229 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 root 1.223 Coro::cede;
2313     }
2314    
2315 root 1.225 while (my ($face, $info) = each %$faces) {
2316     next unless $info->{smooth};
2317     my $idx = cf::face::find $face
2318     or next;
2319     if (my $smooth = cf::face::find $info->{smooth}) {
2320     cf::face::set_smooth $idx, $smooth;
2321     } else {
2322     warn "smooth face '$info->{smooth}' not found for face '$face'";
2323     }
2324     Coro::cede;
2325     }
2326    
2327 root 1.223 1
2328     }
2329    
2330     sub reload_resources {
2331 root 1.217 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 root 1.203 or die "unable to load regions file\n";#d#
2333 root 1.229 load_facedata
2334     or die "unable to load facedata\n";#d#
2335 root 1.223 }
2336    
2337     sub init {
2338     reload_resources;
2339 root 1.203 }
2340 root 1.34
2341 root 1.73 sub cfg_load {
2342 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2343     or return;
2344    
2345     local $/;
2346     *CFG = YAML::Syck::Load <$fh>;
2347 root 1.131
2348     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2349    
2350 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2351     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2352    
2353 root 1.131 if (exists $CFG{mlockall}) {
2354     eval {
2355 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2356 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2357     };
2358     warn $@ if $@;
2359     }
2360 root 1.72 }
2361    
2362 root 1.39 sub main {
2363 root 1.108 # we must not ever block the main coroutine
2364     local $Coro::idle = sub {
2365 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 root 1.175 (async {
2367     Event::one_event;
2368     })->prio (Coro::PRIO_MAX);
2369 root 1.108 };
2370    
2371 root 1.73 cfg_load;
2372 root 1.210 db_init;
2373 root 1.61 load_extensions;
2374 root 1.183
2375     $TICK_WATCHER->start;
2376 root 1.34 Event::loop;
2377     }
2378    
2379     #############################################################################
2380 root 1.155 # initialisation and cleanup
2381    
2382     # install some emergency cleanup handlers
2383     BEGIN {
2384     for my $signal (qw(INT HUP TERM)) {
2385     Event->signal (
2386 root 1.189 reentrant => 0,
2387     data => WF_AUTOCANCEL,
2388     signal => $signal,
2389 root 1.191 prio => 0,
2390 root 1.189 cb => sub {
2391 root 1.155 cf::cleanup "SIG$signal";
2392     },
2393     );
2394     }
2395     }
2396    
2397 root 1.156 sub emergency_save() {
2398 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2399    
2400     warn "enter emergency perl save\n";
2401    
2402     cf::sync_job {
2403     # use a peculiar iteration method to avoid tripping on perl
2404     # refcount bugs in for. also avoids problems with players
2405 root 1.167 # and maps saved/destroyed asynchronously.
2406 root 1.155 warn "begin emergency player save\n";
2407     for my $login (keys %cf::PLAYER) {
2408     my $pl = $cf::PLAYER{$login} or next;
2409     $pl->valid or next;
2410     $pl->save;
2411     }
2412     warn "end emergency player save\n";
2413    
2414     warn "begin emergency map save\n";
2415     for my $path (keys %cf::MAP) {
2416     my $map = $cf::MAP{$path} or next;
2417     $map->valid or next;
2418     $map->save;
2419     }
2420     warn "end emergency map save\n";
2421 root 1.208
2422     warn "begin emergency database checkpoint\n";
2423     BDB::db_env_txn_checkpoint $DB_ENV;
2424     warn "end emergency database checkpoint\n";
2425 root 1.155 };
2426    
2427     warn "leave emergency perl save\n";
2428     }
2429 root 1.22
2430 root 1.211 sub post_cleanup {
2431     my ($make_core) = @_;
2432    
2433     warn Carp::longmess "post_cleanup backtrace"
2434     if $make_core;
2435     }
2436    
2437 root 1.111 sub reload() {
2438 root 1.106 # can/must only be called in main
2439     if ($Coro::current != $Coro::main) {
2440 root 1.183 warn "can only reload from main coroutine";
2441 root 1.106 return;
2442     }
2443    
2444 root 1.103 warn "reloading...";
2445    
2446 root 1.212 warn "entering sync_job";
2447    
2448 root 1.213 cf::sync_job {
2449 root 1.214 cf::write_runtime; # external watchdog should not bark
2450 root 1.212 cf::emergency_save;
2451 root 1.214 cf::write_runtime; # external watchdog should not bark
2452 root 1.183
2453 root 1.212 warn "syncing database to disk";
2454     BDB::db_env_txn_checkpoint $DB_ENV;
2455 root 1.106
2456     # if anything goes wrong in here, we should simply crash as we already saved
2457 root 1.65
2458 root 1.183 warn "cancelling all WF_AUTOCANCEL watchers";
2459 root 1.87 for (Event::all_watchers) {
2460     $_->cancel if $_->data & WF_AUTOCANCEL;
2461     }
2462 root 1.65
2463 root 1.183 warn "flushing outstanding aio requests";
2464     for (;;) {
2465 root 1.208 BDB::flush;
2466 root 1.183 IO::AIO::flush;
2467     Coro::cede;
2468 root 1.208 last unless IO::AIO::nreqs || BDB::nreqs;
2469 root 1.183 warn "iterate...";
2470     }
2471    
2472 root 1.223 ++$RELOAD;
2473    
2474 root 1.183 warn "cancelling all extension coros";
2475 root 1.103 $_->cancel for values %EXT_CORO;
2476     %EXT_CORO = ();
2477    
2478 root 1.183 warn "removing commands";
2479 root 1.159 %COMMAND = ();
2480    
2481 root 1.183 warn "removing ext commands";
2482 root 1.159 %EXTCMD = ();
2483    
2484 root 1.183 warn "unloading/nuking all extensions";
2485 root 1.159 for my $pkg (@EXTS) {
2486 root 1.160 warn "... unloading $pkg";
2487 root 1.159
2488     if (my $cb = $pkg->can ("unload")) {
2489     eval {
2490     $cb->($pkg);
2491     1
2492     } or warn "$pkg unloaded, but with errors: $@";
2493     }
2494    
2495 root 1.160 warn "... nuking $pkg";
2496 root 1.159 Symbol::delete_package $pkg;
2497 root 1.65 }
2498    
2499 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2500 root 1.65 while (my ($k, $v) = each %INC) {
2501     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2502    
2503 root 1.183 warn "... unloading $k";
2504 root 1.65 delete $INC{$k};
2505    
2506     $k =~ s/\.pm$//;
2507     $k =~ s/\//::/g;
2508    
2509     if (my $cb = $k->can ("unload_module")) {
2510     $cb->();
2511     }
2512    
2513     Symbol::delete_package $k;
2514     }
2515    
2516 root 1.183 warn "getting rid of safe::, as good as possible";
2517 root 1.65 Symbol::delete_package "safe::$_"
2518 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2519 root 1.65
2520 root 1.183 warn "unloading cf.pm \"a bit\"";
2521 root 1.65 delete $INC{"cf.pm"};
2522    
2523     # don't, removes xs symbols, too,
2524     # and global variables created in xs
2525     #Symbol::delete_package __PACKAGE__;
2526    
2527 root 1.183 warn "unload completed, starting to reload now";
2528    
2529 root 1.103 warn "reloading cf.pm";
2530 root 1.65 require cf;
2531 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2532    
2533 root 1.183 warn "loading config and database again";
2534 root 1.73 cf::cfg_load;
2535 root 1.65
2536 root 1.183 warn "loading extensions";
2537 root 1.65 cf::load_extensions;
2538    
2539 root 1.183 warn "reattaching attachments to objects/players";
2540 root 1.222 _global_reattach; # objects, sockets
2541 root 1.183 warn "reattaching attachments to maps";
2542 root 1.144 reattach $_ for values %MAP;
2543 root 1.222 warn "reattaching attachments to players";
2544     reattach $_ for values %PLAYER;
2545 root 1.183
2546 root 1.203 warn "loading reloadable resources";
2547 root 1.223 reload_resources;
2548 root 1.203
2549 root 1.212 warn "leaving sync_job";
2550 root 1.183
2551 root 1.212 1
2552     } or do {
2553 root 1.106 warn $@;
2554     warn "error while reloading, exiting.";
2555     exit 1;
2556 root 1.212 };
2557 root 1.106
2558 root 1.159 warn "reloaded";
2559 root 1.65 };
2560    
2561 root 1.175 our $RELOAD_WATCHER; # used only during reload
2562    
2563 root 1.111 register_command "reload" => sub {
2564 root 1.65 my ($who, $arg) = @_;
2565    
2566     if ($who->flag (FLAG_WIZ)) {
2567 root 1.175 $who->message ("reloading server.");
2568    
2569     # doing reload synchronously and two reloads happen back-to-back,
2570     # coro crashes during coro_state_free->destroy here.
2571    
2572 root 1.189 $RELOAD_WATCHER ||= Event->timer (
2573     reentrant => 0,
2574     after => 0,
2575     data => WF_AUTOCANCEL,
2576     cb => sub {
2577     reload;
2578     undef $RELOAD_WATCHER;
2579     },
2580     );
2581 root 1.65 }
2582     };
2583    
2584 root 1.27 unshift @INC, $LIBDIR;
2585 root 1.17
2586 root 1.183 my $bug_warning = 0;
2587    
2588 root 1.35 $TICK_WATCHER = Event->timer (
2589 root 1.104 reentrant => 0,
2590 root 1.183 parked => 1,
2591 root 1.191 prio => 0,
2592 root 1.104 at => $NEXT_TICK || $TICK,
2593     data => WF_AUTOCANCEL,
2594     cb => sub {
2595 root 1.183 if ($Coro::current != $Coro::main) {
2596     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597     unless ++$bug_warning > 10;
2598     return;
2599     }
2600    
2601 root 1.163 $NOW = Event::time;
2602    
2603 root 1.133 cf::server_tick; # one server iteration
2604     $RUNTIME += $TICK;
2605 root 1.35 $NEXT_TICK += $TICK;
2606    
2607 root 1.214 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608     $NEXT_RUNTIME_WRITE = $NOW + 10;
2609     Coro::async_pool {
2610     write_runtime
2611     or warn "ERROR: unable to write runtime file: $!";
2612     };
2613     }
2614    
2615 root 1.155 $WAIT_FOR_TICK->broadcast;
2616     $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617    
2618 root 1.191 # my $AFTER = Event::time;
2619     # warn $AFTER - $NOW;#d#
2620 root 1.190
2621 root 1.78 # if we are delayed by four ticks or more, skip them all
2622 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2623 root 1.35
2624     $TICK_WATCHER->at ($NEXT_TICK);
2625     $TICK_WATCHER->start;
2626     },
2627     );
2628    
2629 root 1.206 {
2630     BDB::max_poll_time $TICK * 0.1;
2631     $BDB_POLL_WATCHER = Event->io (
2632     reentrant => 0,
2633     fd => BDB::poll_fileno,
2634     poll => 'r',
2635     prio => 0,
2636     data => WF_AUTOCANCEL,
2637     cb => \&BDB::poll_cb,
2638     );
2639     BDB::min_parallel 8;
2640    
2641     BDB::set_sync_prepare {
2642     my $status;
2643     my $current = $Coro::current;
2644     (
2645     sub {
2646     $status = $!;
2647     $current->ready; undef $current;
2648     },
2649     sub {
2650     Coro::schedule while defined $current;
2651     $! = $status;
2652     },
2653     )
2654     };
2655 root 1.77
2656 root 1.206 unless ($DB_ENV) {
2657     $DB_ENV = BDB::db_env_create;
2658    
2659     cf::sync_job {
2660 root 1.208 eval {
2661     BDB::db_env_open
2662     $DB_ENV,
2663     $BDB_ENV_DIR,
2664     BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665     | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666     0666;
2667    
2668     cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669    
2670     $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671     $DB_ENV->set_lk_detect;
2672     };
2673    
2674     cf::cleanup "db_env_open(db): $@" if $@;
2675 root 1.206 };
2676     }
2677     }
2678    
2679     {
2680     IO::AIO::min_parallel 8;
2681    
2682     undef $Coro::AIO::WATCHER;
2683     IO::AIO::max_poll_time $TICK * 0.1;
2684     $AIO_POLL_WATCHER = Event->io (
2685     reentrant => 0,
2686 root 1.214 data => WF_AUTOCANCEL,
2687 root 1.206 fd => IO::AIO::poll_fileno,
2688     poll => 'r',
2689     prio => 6,
2690     cb => \&IO::AIO::poll_cb,
2691     );
2692     }
2693 root 1.108
2694 root 1.125 END { cf::emergency_save }
2695    
2696 root 1.1 1
2697