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/cvs/deliantra/server/lib/cf.pm
Revision: 1.256
Committed: Sat Apr 21 16:56:32 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.255: +34 -31 lines
Log Message:
having a) monsters as treasures b) multipart monsters as treasures
and c) multipart monsters as terasures on tiled maps... hit a big
pile of bugs again.

this change:

- implements a per-map active flag. when items are being inserted
  they are activated or deactivated according to that flag.
  this could get rid of most or even all of the explicit
  activate/deactivate calls.
- implement some glue to make instantiating multipart objects easier
  (this is used inside fix_multipart_objects and might make it possible
  to put multipart objects at map borders - those were winged before)
- do finer-grained locking as to not lead to deadlocks when insert
  recurses e.g. when loading tiled maps.

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.250 use Socket;
9 root 1.6 use Storable;
10 root 1.224 use Event;
11 root 1.23 use Opcode;
12     use Safe;
13     use Safe::Hole;
14 root 1.19
15 root 1.244 use Coro 3.61 ();
16 root 1.224 use Coro::State;
17 root 1.250 use Coro::Handle;
18 root 1.96 use Coro::Event;
19     use Coro::Timer;
20     use Coro::Signal;
21     use Coro::Semaphore;
22 root 1.105 use Coro::AIO;
23 root 1.237 use Coro::Storable;
24 root 1.96
25 root 1.206 use BDB ();
26 root 1.154 use Data::Dumper;
27 root 1.108 use Digest::MD5;
28 root 1.105 use Fcntl;
29 root 1.227 use YAML::Syck ();
30 root 1.145 use IO::AIO 2.32 ();
31 root 1.32 use Time::HiRes;
32 root 1.208 use Compress::LZF;
33    
34 root 1.227 # configure various modules to our taste
35     #
36 root 1.237 $Storable::canonical = 1; # reduce rsync transfers
37 root 1.224 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38 root 1.208 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39 root 1.227
40 root 1.224 $Event::Eval = 1; # no idea why this is required, but it is
41 root 1.1
42 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43     $YAML::Syck::ImplicitUnicode = 1;
44    
45 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46 root 1.1
47 root 1.227 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48    
49 root 1.85 our %COMMAND = ();
50     our %COMMAND_TIME = ();
51 root 1.159
52     our @EXTS = (); # list of extension package names
53 root 1.85 our %EXTCMD = ();
54 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
55 root 1.161 our %EXT_MAP = (); # pluggable maps
56 root 1.85
57 root 1.223 our $RELOAD; # number of reloads so far
58 root 1.1 our @EVENT;
59 root 1.253
60     our $CONFDIR = confdir;
61     our $DATADIR = datadir;
62     our $LIBDIR = "$DATADIR/ext";
63     our $PODDIR = "$DATADIR/pod";
64     our $MAPDIR = "$DATADIR/" . mapdir;
65     our $LOCALDIR = localdir;
66     our $TMPDIR = "$LOCALDIR/" . tmpdir;
67     our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68     our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69     our $RANDOMDIR = "$LOCALDIR/random";
70     our $BDBDIR = "$LOCALDIR/db";
71 root 1.1
72 root 1.245 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
73 root 1.35 our $TICK_WATCHER;
74 root 1.168 our $AIO_POLL_WATCHER;
75 root 1.214 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
76 root 1.35 our $NEXT_TICK;
77 root 1.103 our $NOW;
78 root 1.205 our $USE_FSYNC = 1; # use fsync to write maps - default off
79 root 1.35
80 root 1.206 our $BDB_POLL_WATCHER;
81     our $DB_ENV;
82    
83 root 1.70 our %CFG;
84    
85 root 1.84 our $UPTIME; $UPTIME ||= time;
86 root 1.103 our $RUNTIME;
87    
88 root 1.143 our %PLAYER; # all users
89     our %MAP; # all maps
90 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
91 root 1.103
92 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
93     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94    
95 root 1.103 binmode STDOUT;
96     binmode STDERR;
97    
98     # read virtual server time, if available
99 root 1.253 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100     open my $fh, "<", "$LOCALDIR/runtime"
101 root 1.103 or die "unable to read runtime file: $!";
102     $RUNTIME = <$fh> + 0.;
103     }
104    
105 root 1.253 mkdir $_
106     for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107 root 1.103
108 root 1.131 our $EMERGENCY_POSITION;
109 root 1.110
110 root 1.199 sub cf::map::normalise;
111    
112 root 1.70 #############################################################################
113    
114     =head2 GLOBAL VARIABLES
115    
116     =over 4
117    
118 root 1.83 =item $cf::UPTIME
119    
120     The timestamp of the server start (so not actually an uptime).
121    
122 root 1.103 =item $cf::RUNTIME
123    
124     The time this server has run, starts at 0 and is increased by $cf::TICK on
125     every server tick.
126    
127 root 1.253 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128     $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129     $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130    
131     Various directories - "/etc", read-only install directory, perl-library
132     directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133     unique-items directory, player file directory, random maps directory and
134     database environment.
135 root 1.70
136 root 1.103 =item $cf::NOW
137    
138     The time of the last (current) server tick.
139    
140 root 1.70 =item $cf::TICK
141    
142     The interval between server ticks, in seconds.
143    
144     =item %cf::CFG
145    
146     Configuration for the server, loaded from C</etc/crossfire/config>, or
147     from wherever your confdir points to.
148    
149 root 1.239 =item cf::wait_for_tick, cf::wait_for_tick_begin
150 root 1.155
151 root 1.239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152     returns directly I<after> the tick processing (and consequently, can only wake one process
153     per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
154 root 1.155
155 root 1.70 =back
156    
157     =cut
158    
159 root 1.1 BEGIN {
160     *CORE::GLOBAL::warn = sub {
161     my $msg = join "", @_;
162 root 1.103
163 root 1.1 $msg .= "\n"
164     unless $msg =~ /\n$/;
165    
166 root 1.255 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167 root 1.250
168     utf8::encode $msg;
169 root 1.146 LOG llevError, $msg;
170 root 1.1 };
171     }
172    
173 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
178 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
179 root 1.25
180 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
181 root 1.25 # within the Safe compartment.
182 root 1.86 for my $pkg (qw(
183 root 1.100 cf::global cf::attachable
184 root 1.86 cf::object cf::object::player
185 root 1.89 cf::client cf::player
186 root 1.86 cf::arch cf::living
187     cf::map cf::party cf::region
188     )) {
189 root 1.25 no strict 'refs';
190 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
191 root 1.25 }
192 root 1.1
193 root 1.18 $Event::DIED = sub {
194     warn "error in event callback: @_";
195     };
196    
197 root 1.70 =head2 UTILITY FUNCTIONS
198    
199     =over 4
200    
201 root 1.154 =item dumpval $ref
202    
203 root 1.70 =cut
204 root 1.44
205 root 1.154 sub dumpval {
206     eval {
207     local $SIG{__DIE__};
208     my $d;
209     if (1) {
210     $d = new Data::Dumper([$_[0]], ["*var"]);
211     $d->Terse(1);
212     $d->Indent(2);
213     $d->Quotekeys(0);
214     $d->Useqq(1);
215     #$d->Bless(...);
216     $d->Seen($_[1]) if @_ > 1;
217     $d = $d->Dump();
218     }
219     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220     $d
221     } || "[unable to dump $_[0]: '$@']";
222     }
223    
224 root 1.227 use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
225 root 1.44
226 root 1.70 =item $ref = cf::from_json $json
227    
228     Converts a JSON string into the corresponding perl data structure.
229    
230     =item $json = cf::to_json $ref
231    
232     Converts a perl data structure into its JSON representation.
233    
234 root 1.120 =item cf::lock_wait $string
235    
236     Wait until the given lock is available. See cf::lock_acquire.
237    
238     =item my $lock = cf::lock_acquire $string
239    
240     Wait until the given lock is available and then acquires it and returns
241 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242 root 1.120 for example when the coroutine gets canceled), the lock is automatically
243     returned.
244    
245 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
246     uses map_find and cf::map::load uses map_load).
247 root 1.120
248 root 1.253 =item $locked = cf::lock_active $string
249    
250     Return true if the lock is currently active, i.e. somebody has locked it.
251    
252 root 1.120 =cut
253    
254     our %LOCK;
255    
256     sub lock_wait($) {
257     my ($key) = @_;
258    
259     # wait for lock, if any
260     while ($LOCK{$key}) {
261     push @{ $LOCK{$key} }, $Coro::current;
262     Coro::schedule;
263     }
264     }
265    
266     sub lock_acquire($) {
267     my ($key) = @_;
268    
269     # wait, to be sure we are not locked
270     lock_wait $key;
271    
272     $LOCK{$key} = [];
273    
274 root 1.135 Coro::guard {
275 root 1.120 # wake up all waiters, to be on the safe side
276     $_->ready for @{ delete $LOCK{$key} };
277     }
278     }
279    
280 root 1.253 sub lock_active($) {
281     my ($key) = @_;
282    
283     ! ! $LOCK{$key}
284     }
285    
286 root 1.133 sub freeze_mainloop {
287     return unless $TICK_WATCHER->is_active;
288    
289 root 1.168 my $guard = Coro::guard {
290     $TICK_WATCHER->start;
291     };
292 root 1.133 $TICK_WATCHER->stop;
293     $guard
294     }
295    
296 root 1.140 =item cf::async { BLOCK }
297    
298     Currently the same as Coro::async_pool, meaning you cannot use
299     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300     thing you are allowed to do is call C<prio> on it.
301    
302     =cut
303    
304     BEGIN { *async = \&Coro::async_pool }
305    
306 root 1.106 =item cf::sync_job { BLOCK }
307    
308     The design of crossfire+ requires that the main coro ($Coro::main) is
309     always able to handle events or runnable, as crossfire+ is only partly
310     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311    
312     If it must be done, put the blocking parts into C<sync_job>. This will run
313     the given BLOCK in another coroutine while waiting for the result. The
314     server will be frozen during this time, so the block should either finish
315     fast or be very important.
316    
317     =cut
318    
319 root 1.105 sub sync_job(&) {
320     my ($job) = @_;
321    
322     if ($Coro::current == $Coro::main) {
323 root 1.112 # this is the main coro, too bad, we have to block
324     # till the operation succeeds, freezing the server :/
325    
326 root 1.110 # TODO: use suspend/resume instead
327 root 1.112 # (but this is cancel-safe)
328 root 1.133 my $freeze_guard = freeze_mainloop;
329 root 1.112
330     my $busy = 1;
331     my @res;
332    
333 root 1.140 (async {
334 root 1.112 @res = eval { $job->() };
335     warn $@ if $@;
336     undef $busy;
337     })->prio (Coro::PRIO_MAX);
338    
339 root 1.105 while ($busy) {
340 root 1.141 Coro::cede or Event::one_event;
341 root 1.105 }
342 root 1.112
343     wantarray ? @res : $res[0]
344 root 1.105 } else {
345 root 1.112 # we are in another coroutine, how wonderful, everything just works
346    
347     $job->()
348 root 1.105 }
349     }
350    
351 root 1.140 =item $coro = cf::async_ext { BLOCK }
352 root 1.103
353 root 1.159 Like async, but this coro is automatically being canceled when the
354 root 1.140 extension calling this is being unloaded.
355 root 1.103
356     =cut
357    
358 root 1.140 sub async_ext(&) {
359 root 1.103 my $cb = shift;
360    
361 root 1.140 my $coro = &Coro::async ($cb);
362 root 1.103
363     $coro->on_destroy (sub {
364     delete $EXT_CORO{$coro+0};
365     });
366     $EXT_CORO{$coro+0} = $coro;
367    
368     $coro
369     }
370    
371 root 1.108 sub write_runtime {
372 root 1.219 my $guard = cf::lock_acquire "write_runtime";
373    
374 root 1.253 my $runtime = "$LOCALDIR/runtime";
375 root 1.108
376     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377     or return;
378    
379 root 1.186 my $value = $cf::RUNTIME + 90 + 10;
380     # 10 is the runtime save interval, for a monotonic clock
381     # 60 allows for the watchdog to kill the server.
382    
383 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384     and return;
385    
386 root 1.204 # always fsync - this file is important
387 root 1.108 aio_fsync $fh
388     and return;
389    
390     close $fh
391     or return;
392    
393     aio_rename "$runtime~", $runtime
394     and return;
395    
396     1
397     }
398    
399 root 1.230 =item cf::datalog type => key => value, ...
400    
401     Log a datalog packet of the given type with the given key-value pairs.
402    
403     =cut
404    
405     sub datalog($@) {
406     my ($type, %kv) = @_;
407     warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408     }
409    
410 root 1.70 =back
411    
412 root 1.71 =cut
413    
414 root 1.44 #############################################################################
415 root 1.39
416 root 1.93 =head2 ATTACHABLE OBJECTS
417    
418 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
419     attach callbacks/event handlers (a collection of which is called an "attachment")
420     to it. All such attachable objects support the following methods.
421    
422     In the following description, CLASS can be any of C<global>, C<object>
423     C<player>, C<client> or C<map> (i.e. the attachable objects in
424     crossfire+).
425 root 1.55
426     =over 4
427    
428 root 1.94 =item $attachable->attach ($attachment, key => $value...)
429    
430     =item $attachable->detach ($attachment)
431    
432     Attach/detach a pre-registered attachment to a specific object and give it
433     the specified key/value pairs as arguments.
434    
435     Example, attach a minesweeper attachment to the given object, making it a
436     10x10 minesweeper game:
437 root 1.46
438 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
439 root 1.53
440 root 1.93 =item $bool = $attachable->attached ($name)
441 root 1.46
442 root 1.93 Checks wether the named attachment is currently attached to the object.
443 root 1.46
444 root 1.94 =item cf::CLASS->attach ...
445 root 1.46
446 root 1.94 =item cf::CLASS->detach ...
447 root 1.92
448 root 1.94 Define an anonymous attachment and attach it to all objects of the given
449     CLASS. See the next function for an explanation of its arguments.
450 root 1.92
451 root 1.93 You can attach to global events by using the C<cf::global> class.
452 root 1.92
453 root 1.94 Example, log all player logins:
454    
455     cf::player->attach (
456     on_login => sub {
457     my ($pl) = @_;
458     ...
459     },
460     );
461    
462     Example, attach to the jeweler skill:
463    
464     cf::object->attach (
465     type => cf::SKILL,
466     subtype => cf::SK_JEWELER,
467     on_use_skill => sub {
468     my ($sk, $ob, $part, $dir, $msg) = @_;
469     ...
470     },
471     );
472    
473     =item cf::CLASS::attachment $name, ...
474    
475     Register an attachment by C<$name> through which attachable objects of the
476     given CLASS can refer to this attachment.
477    
478     Some classes such as crossfire maps and objects can specify attachments
479     that are attached at load/instantiate time, thus the need for a name.
480    
481     These calls expect any number of the following handler/hook descriptions:
482 root 1.46
483     =over 4
484    
485     =item prio => $number
486    
487     Set the priority for all following handlers/hooks (unless overwritten
488     by another C<prio> setting). Lower priority handlers get executed
489     earlier. The default priority is C<0>, and many built-in handlers are
490     registered at priority C<-1000>, so lower priorities should not be used
491     unless you know what you are doing.
492    
493 root 1.93 =item type => $type
494    
495     (Only for C<< cf::object->attach >> calls), limits the attachment to the
496     given type of objects only (the additional parameter C<subtype> can be
497     used to further limit to the given subtype).
498    
499 root 1.46 =item on_I<event> => \&cb
500    
501     Call the given code reference whenever the named event happens (event is
502     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
503     handlers are recognised generally depends on the type of object these
504     handlers attach to).
505    
506     See F<include/eventinc.h> for the full list of events supported, and their
507     class.
508    
509     =item package => package::
510    
511     Look for sub functions of the name C<< on_I<event> >> in the given
512     package and register them. Only handlers for eevents supported by the
513     object/class are recognised.
514    
515     =back
516    
517 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
518     event handler when a monster attacks:
519    
520     cf::object::attachment sockpuppet =>
521     on_skill_attack => sub {
522     my ($self, $victim) = @_;
523     ...
524     }
525     }
526    
527 root 1.96 =item $attachable->valid
528    
529     Just because you have a perl object does not mean that the corresponding
530     C-level object still exists. If you try to access an object that has no
531     valid C counterpart anymore you get an exception at runtime. This method
532     can be used to test for existence of the C object part without causing an
533     exception.
534    
535 root 1.39 =cut
536    
537 root 1.40 # the following variables are defined in .xs and must not be re-created
538 root 1.100 our @CB_GLOBAL = (); # registry for all global events
539     our @CB_ATTACHABLE = (); # registry for all attachables
540     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
541     our @CB_PLAYER = ();
542     our @CB_CLIENT = ();
543     our @CB_TYPE = (); # registry for type (cf-object class) based events
544     our @CB_MAP = ();
545 root 1.39
546 root 1.45 my %attachment;
547    
548 root 1.170 sub cf::attachable::thawer_merge {
549     # simply override everything except _meta
550     local $_[0]{_meta};
551     %{$_[0]} = %{$_[1]};
552     }
553    
554 root 1.93 sub _attach_cb($$$$) {
555     my ($registry, $event, $prio, $cb) = @_;
556 root 1.39
557     use sort 'stable';
558    
559     $cb = [$prio, $cb];
560    
561     @{$registry->[$event]} = sort
562     { $a->[0] cmp $b->[0] }
563     @{$registry->[$event] || []}, $cb;
564     }
565    
566 root 1.100 # hack
567     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
568    
569 root 1.39 # attach handles attaching event callbacks
570     # the only thing the caller has to do is pass the correct
571     # registry (== where the callback attaches to).
572 root 1.93 sub _attach {
573 root 1.45 my ($registry, $klass, @arg) = @_;
574 root 1.39
575 root 1.93 my $object_type;
576 root 1.39 my $prio = 0;
577     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
578    
579 root 1.100 #TODO: get rid of this hack
580     if ($attachable_klass{$klass}) {
581     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
582     }
583    
584 root 1.45 while (@arg) {
585     my $type = shift @arg;
586 root 1.39
587     if ($type eq "prio") {
588 root 1.45 $prio = shift @arg;
589 root 1.39
590 root 1.93 } elsif ($type eq "type") {
591     $object_type = shift @arg;
592     $registry = $CB_TYPE[$object_type] ||= [];
593    
594     } elsif ($type eq "subtype") {
595     defined $object_type or Carp::croak "subtype specified without type";
596     my $object_subtype = shift @arg;
597     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
598    
599 root 1.39 } elsif ($type eq "package") {
600 root 1.45 my $pkg = shift @arg;
601 root 1.39
602     while (my ($name, $id) = each %cb_id) {
603     if (my $cb = $pkg->can ($name)) {
604 root 1.93 _attach_cb $registry, $id, $prio, $cb;
605 root 1.39 }
606     }
607    
608     } elsif (exists $cb_id{$type}) {
609 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
610 root 1.39
611     } elsif (ref $type) {
612     warn "attaching objects not supported, ignoring.\n";
613    
614     } else {
615 root 1.45 shift @arg;
616 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
617     }
618     }
619     }
620    
621 root 1.93 sub _object_attach {
622 root 1.48 my ($obj, $name, %arg) = @_;
623 root 1.46
624 root 1.55 return if exists $obj->{_attachment}{$name};
625    
626 root 1.46 if (my $attach = $attachment{$name}) {
627     my $registry = $obj->registry;
628    
629 root 1.47 for (@$attach) {
630     my ($klass, @attach) = @$_;
631 root 1.93 _attach $registry, $klass, @attach;
632 root 1.47 }
633 root 1.46
634 root 1.48 $obj->{$name} = \%arg;
635 root 1.46 } else {
636     warn "object uses attachment '$name' that is not available, postponing.\n";
637     }
638    
639 root 1.50 $obj->{_attachment}{$name} = undef;
640 root 1.46 }
641    
642 root 1.93 sub cf::attachable::attach {
643     if (ref $_[0]) {
644     _object_attach @_;
645     } else {
646     _attach shift->_attach_registry, @_;
647     }
648 root 1.55 };
649 root 1.46
650 root 1.54 # all those should be optimised
651 root 1.93 sub cf::attachable::detach {
652 root 1.54 my ($obj, $name) = @_;
653 root 1.46
654 root 1.93 if (ref $obj) {
655     delete $obj->{_attachment}{$name};
656     reattach ($obj);
657     } else {
658     Carp::croak "cannot, currently, detach class attachments";
659     }
660 root 1.55 };
661    
662 root 1.93 sub cf::attachable::attached {
663 root 1.55 my ($obj, $name) = @_;
664    
665     exists $obj->{_attachment}{$name}
666 root 1.39 }
667    
668 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
669 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
670     sub cf::\L$klass\E::_attach_registry {
671     (\\\@CB_$klass, KLASS_$klass)
672     }
673 root 1.45
674 root 1.93 sub cf::\L$klass\E::attachment {
675     my \$name = shift;
676 root 1.39
677 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
678     }
679     ";
680     die if $@;
681 root 1.52 }
682    
683 root 1.39 our $override;
684 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
685 root 1.39
686 root 1.45 sub override {
687     $override = 1;
688     @invoke_results = ();
689 root 1.39 }
690    
691 root 1.45 sub do_invoke {
692 root 1.39 my $event = shift;
693 root 1.40 my $callbacks = shift;
694 root 1.39
695 root 1.45 @invoke_results = ();
696    
697 root 1.39 local $override;
698    
699 root 1.40 for (@$callbacks) {
700 root 1.39 eval { &{$_->[1]} };
701    
702     if ($@) {
703     warn "$@";
704 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
705 root 1.39 override;
706     }
707    
708     return 1 if $override;
709     }
710    
711     0
712     }
713    
714 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
715 root 1.55
716 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
717 root 1.55
718 root 1.96 Generate an object-specific event with the given arguments.
719 root 1.55
720 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
721 root 1.55 removed in future versions), and there is no public API to access override
722     results (if you must, access C<@cf::invoke_results> directly).
723    
724     =back
725    
726 root 1.71 =cut
727    
728 root 1.70 #############################################################################
729 root 1.45 # object support
730    
731 root 1.102 sub reattach {
732     # basically do the same as instantiate, without calling instantiate
733     my ($obj) = @_;
734    
735 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
736    
737 root 1.102 my $registry = $obj->registry;
738    
739     @$registry = ();
740    
741     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
742    
743     for my $name (keys %{ $obj->{_attachment} || {} }) {
744     if (my $attach = $attachment{$name}) {
745     for (@$attach) {
746     my ($klass, @attach) = @$_;
747     _attach $registry, $klass, @attach;
748     }
749     } else {
750     warn "object uses attachment '$name' that is not available, postponing.\n";
751     }
752     }
753     }
754    
755 root 1.100 cf::attachable->attach (
756     prio => -1000000,
757     on_instantiate => sub {
758     my ($obj, $data) = @_;
759 root 1.45
760 root 1.100 $data = from_json $data;
761 root 1.45
762 root 1.100 for (@$data) {
763     my ($name, $args) = @$_;
764 root 1.49
765 root 1.100 $obj->attach ($name, %{$args || {} });
766     }
767     },
768 root 1.102 on_reattach => \&reattach,
769 root 1.100 on_clone => sub {
770     my ($src, $dst) = @_;
771    
772     @{$dst->registry} = @{$src->registry};
773    
774     %$dst = %$src;
775    
776     %{$dst->{_attachment}} = %{$src->{_attachment}}
777     if exists $src->{_attachment};
778     },
779     );
780 root 1.45
781 root 1.46 sub object_freezer_save {
782 root 1.59 my ($filename, $rdata, $objs) = @_;
783 root 1.46
784 root 1.105 sync_job {
785     if (length $$rdata) {
786     warn sprintf "saving %s (%d,%d)\n",
787     $filename, length $$rdata, scalar @$objs;
788 root 1.60
789 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
790 root 1.60 chmod SAVE_MODE, $fh;
791 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
792 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
793 root 1.60 close $fh;
794 root 1.105
795     if (@$objs) {
796     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
797     chmod SAVE_MODE, $fh;
798     my $data = Storable::nfreeze { version => 1, objs => $objs };
799     aio_write $fh, 0, (length $data), $data, 0;
800 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
801 root 1.105 close $fh;
802     aio_rename "$filename.pst~", "$filename.pst";
803     }
804     } else {
805     aio_unlink "$filename.pst";
806     }
807    
808     aio_rename "$filename~", $filename;
809 root 1.60 } else {
810 root 1.105 warn "FATAL: $filename~: $!\n";
811 root 1.60 }
812 root 1.59 } else {
813 root 1.105 aio_unlink $filename;
814     aio_unlink "$filename.pst";
815 root 1.59 }
816 root 1.45 }
817     }
818    
819 root 1.80 sub object_freezer_as_string {
820     my ($rdata, $objs) = @_;
821    
822     use Data::Dumper;
823    
824 root 1.81 $$rdata . Dumper $objs
825 root 1.80 }
826    
827 root 1.46 sub object_thawer_load {
828     my ($filename) = @_;
829    
830 root 1.105 my ($data, $av);
831 root 1.61
832 root 1.105 (aio_load $filename, $data) >= 0
833     or return;
834 root 1.61
835 root 1.105 unless (aio_stat "$filename.pst") {
836     (aio_load "$filename.pst", $av) >= 0
837     or return;
838 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
839 root 1.61 }
840 root 1.45
841 root 1.118 warn sprintf "loading %s (%d)\n",
842     $filename, length $data, scalar @{$av || []};#d#
843 root 1.105 return ($data, $av);
844 root 1.45 }
845    
846     #############################################################################
847 root 1.85 # command handling &c
848 root 1.39
849 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
850 root 1.1
851 root 1.85 Register a callback for execution when the client sends the user command
852     $name.
853 root 1.5
854 root 1.85 =cut
855 root 1.5
856 root 1.85 sub register_command {
857     my ($name, $cb) = @_;
858 root 1.5
859 root 1.85 my $caller = caller;
860     #warn "registering command '$name/$time' to '$caller'";
861 root 1.1
862 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
863 root 1.1 }
864    
865 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
866 root 1.1
867 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
868 root 1.1
869 root 1.85 If the callback returns something, it is sent back as if reply was being
870     called.
871 root 1.1
872 root 1.85 =cut
873 root 1.1
874 root 1.16 sub register_extcmd {
875     my ($name, $cb) = @_;
876    
877 root 1.159 $EXTCMD{$name} = $cb;
878 root 1.16 }
879    
880 root 1.93 cf::player->attach (
881 root 1.85 on_command => sub {
882     my ($pl, $name, $params) = @_;
883    
884     my $cb = $COMMAND{$name}
885     or return;
886    
887     for my $cmd (@$cb) {
888     $cmd->[1]->($pl->ob, $params);
889     }
890    
891     cf::override;
892     },
893     on_extcmd => sub {
894     my ($pl, $buf) = @_;
895    
896     my $msg = eval { from_json $buf };
897    
898     if (ref $msg) {
899     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
900 root 1.159 if (my %reply = $cb->($pl, $msg)) {
901 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
902     }
903     }
904     } else {
905     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
906     }
907    
908     cf::override;
909     },
910 root 1.93 );
911 root 1.85
912 root 1.1 sub load_extension {
913     my ($path) = @_;
914    
915     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
916 root 1.5 my $base = $1;
917 root 1.1 my $pkg = $1;
918     $pkg =~ s/[^[:word:]]/_/g;
919 root 1.41 $pkg = "ext::$pkg";
920 root 1.1
921 root 1.160 warn "... loading '$path' into '$pkg'\n";
922 root 1.1
923     open my $fh, "<:utf8", $path
924     or die "$path: $!";
925    
926     my $source =
927     "package $pkg; use strict; use utf8;\n"
928     . "#line 1 \"$path\"\n{\n"
929     . (do { local $/; <$fh> })
930     . "\n};\n1";
931    
932 root 1.166 unless (eval $source) {
933     my $msg = $@ ? "$path: $@\n"
934     : "extension disabled.\n";
935     if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
936     warn $@;
937     warn "mandatory extension failed to load, exiting.\n";
938     exit 1;
939     }
940     die $@;
941     }
942 root 1.1
943 root 1.159 push @EXTS, $pkg;
944 root 1.1 }
945    
946     sub load_extensions {
947     for my $ext (<$LIBDIR/*.ext>) {
948 root 1.3 next unless -r $ext;
949 root 1.2 eval {
950     load_extension $ext;
951     1
952     } or warn "$ext not loaded: $@";
953 root 1.1 }
954     }
955    
956 root 1.8 #############################################################################
957 root 1.70
958     =head2 CORE EXTENSIONS
959    
960     Functions and methods that extend core crossfire objects.
961    
962 root 1.143 =cut
963    
964     package cf::player;
965    
966 root 1.154 use Coro::AIO;
967    
968 root 1.95 =head3 cf::player
969    
970 root 1.70 =over 4
971 root 1.22
972 root 1.143 =item cf::player::find $login
973 root 1.23
974 root 1.143 Returns the given player object, loading it if necessary (might block).
975 root 1.23
976     =cut
977    
978 root 1.145 sub playerdir($) {
979 root 1.253 "$PLAYERDIR/"
980 root 1.145 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981     }
982    
983 root 1.143 sub path($) {
984 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985    
986 root 1.234 (playerdir $login) . "/playerdata"
987 root 1.143 }
988    
989     sub find_active($) {
990     $cf::PLAYER{$_[0]}
991     and $cf::PLAYER{$_[0]}->active
992     and $cf::PLAYER{$_[0]}
993     }
994    
995     sub exists($) {
996     my ($login) = @_;
997    
998     $cf::PLAYER{$login}
999 root 1.180 or cf::sync_job { !aio_stat path $login }
1000 root 1.143 }
1001    
1002     sub find($) {
1003     return $cf::PLAYER{$_[0]} || do {
1004     my $login = $_[0];
1005    
1006     my $guard = cf::lock_acquire "user_find:$login";
1007    
1008 root 1.151 $cf::PLAYER{$_[0]} || do {
1009 root 1.234 # rename old playerfiles to new ones
1010     #TODO: remove when no longer required
1011     aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012     aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013     aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014     aio_unlink +(playerdir $login) . "/$login.pl";
1015    
1016 root 1.151 my $pl = load_pl path $login
1017     or return;
1018     $cf::PLAYER{$login} = $pl
1019     }
1020     }
1021 root 1.143 }
1022    
1023     sub save($) {
1024     my ($pl) = @_;
1025    
1026     return if $pl->{deny_save};
1027    
1028     my $path = path $pl;
1029     my $guard = cf::lock_acquire "user_save:$path";
1030    
1031     return if $pl->{deny_save};
1032 root 1.146
1033 root 1.154 aio_mkdir playerdir $pl, 0770;
1034 root 1.143 $pl->{last_save} = $cf::RUNTIME;
1035    
1036     $pl->save_pl ($path);
1037     Coro::cede;
1038     }
1039    
1040     sub new($) {
1041     my ($login) = @_;
1042    
1043     my $self = create;
1044    
1045     $self->ob->name ($login);
1046     $self->{deny_save} = 1;
1047    
1048     $cf::PLAYER{$login} = $self;
1049    
1050     $self
1051 root 1.23 }
1052    
1053 root 1.154 =item $pl->quit_character
1054    
1055     Nukes the player without looking back. If logged in, the connection will
1056     be destroyed. May block for a long time.
1057    
1058     =cut
1059    
1060 root 1.145 sub quit_character {
1061     my ($pl) = @_;
1062    
1063 root 1.220 my $name = $pl->ob->name;
1064    
1065 root 1.145 $pl->{deny_save} = 1;
1066     $pl->password ("*"); # this should lock out the player until we nuked the dir
1067    
1068     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069     $pl->deactivate;
1070     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071     $pl->ns->destroy if $pl->ns;
1072    
1073     my $path = playerdir $pl;
1074     my $temp = "$path~$cf::RUNTIME~deleting~";
1075 root 1.154 aio_rename $path, $temp;
1076 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1077     $pl->destroy;
1078 root 1.220
1079     my $prefix = qr<^~\Q$name\E/>;
1080    
1081     # nuke player maps
1082     $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083    
1084 root 1.150 IO::AIO::aio_rmtree $temp;
1085 root 1.145 }
1086    
1087 pippijn 1.221 =item $pl->kick
1088    
1089     Kicks a player out of the game. This destroys the connection.
1090    
1091     =cut
1092    
1093     sub kick {
1094     my ($pl, $kicker) = @_;
1095    
1096     $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097     $pl->killer ("kicked");
1098     $pl->ns->destroy;
1099     }
1100    
1101 root 1.154 =item cf::player::list_logins
1102    
1103     Returns am arrayref of all valid playernames in the system, can take a
1104     while and may block, so not sync_job-capable, ever.
1105    
1106     =cut
1107    
1108     sub list_logins {
1109 root 1.253 my $dirs = aio_readdir $PLAYERDIR
1110 root 1.154 or return [];
1111    
1112     my @logins;
1113    
1114     for my $login (@$dirs) {
1115     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116     aio_read $fh, 0, 512, my $buf, 0 or next;
1117 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118 root 1.154
1119     utf8::decode $login;
1120     push @logins, $login;
1121     }
1122    
1123     \@logins
1124     }
1125    
1126     =item $player->maps
1127    
1128 root 1.166 Returns an arrayref of map paths that are private for this
1129 root 1.154 player. May block.
1130    
1131     =cut
1132    
1133     sub maps($) {
1134     my ($pl) = @_;
1135    
1136 root 1.201 $pl = ref $pl ? $pl->ob->name : $pl;
1137    
1138 root 1.154 my $files = aio_readdir playerdir $pl
1139     or return;
1140    
1141     my @paths;
1142    
1143     for (@$files) {
1144     utf8::decode $_;
1145     next if /\.(?:pl|pst)$/;
1146 root 1.158 next unless /^$PATH_SEP/o;
1147 root 1.154
1148 root 1.201 push @paths, cf::map::normalise "~$pl/$_";
1149 root 1.154 }
1150    
1151     \@paths
1152     }
1153    
1154 root 1.231 =item $player->ext_reply ($msgid, %msg)
1155 root 1.95
1156     Sends an ext reply to the player.
1157    
1158     =cut
1159    
1160 root 1.231 sub ext_reply($$%) {
1161 root 1.95 my ($self, $id, %msg) = @_;
1162    
1163     $msg{msgid} = $id;
1164    
1165 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1166 root 1.95 }
1167    
1168 root 1.231 =item $player->ext_event ($type, %msg)
1169    
1170     Sends an ext event to the client.
1171    
1172     =cut
1173    
1174     sub ext_event($$%) {
1175     my ($self, $type, %msg) = @_;
1176    
1177 root 1.232 $self->ns->ext_event ($type, %msg);
1178 root 1.231 }
1179    
1180 root 1.238 =head3 cf::region
1181    
1182     =over 4
1183    
1184     =cut
1185    
1186     package cf::region;
1187    
1188     =item cf::region::find_by_path $path
1189    
1190     Tries to decuce the probable region for a map knowing only its path.
1191    
1192     =cut
1193    
1194     sub find_by_path($) {
1195     my ($path) = @_;
1196    
1197     my ($match, $specificity);
1198    
1199     for my $region (list) {
1200     if ($region->match && $path =~ $region->match) {
1201     ($match, $specificity) = ($region, $region->specificity)
1202     if $region->specificity > $specificity;
1203     }
1204     }
1205    
1206     $match
1207     }
1208 root 1.143
1209 root 1.95 =back
1210    
1211 root 1.110 =head3 cf::map
1212    
1213     =over 4
1214    
1215     =cut
1216    
1217     package cf::map;
1218    
1219     use Fcntl;
1220     use Coro::AIO;
1221    
1222 root 1.166 use overload
1223 root 1.173 '""' => \&as_string,
1224     fallback => 1;
1225 root 1.166
1226 root 1.133 our $MAX_RESET = 3600;
1227     our $DEFAULT_RESET = 3000;
1228 root 1.110
1229     sub generate_random_map {
1230 root 1.166 my ($self, $rmp) = @_;
1231 root 1.110 # mit "rum" bekleckern, nicht
1232 root 1.166 $self->_create_random_map (
1233 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236     $rmp->{exit_on_final_map},
1237     $rmp->{xsize}, $rmp->{ysize},
1238     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1244     )
1245 root 1.110 }
1246    
1247 root 1.187 =item cf::map->register ($regex, $prio)
1248    
1249     Register a handler for the map path matching the given regex at the
1250     givne priority (higher is better, built-in handlers have priority 0, the
1251     default).
1252    
1253     =cut
1254    
1255 root 1.166 sub register {
1256 root 1.187 my (undef, $regex, $prio) = @_;
1257 root 1.166 my $pkg = caller;
1258    
1259     no strict;
1260     push @{"$pkg\::ISA"}, __PACKAGE__;
1261    
1262 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263 root 1.166 }
1264    
1265     # also paths starting with '/'
1266 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267 root 1.166
1268 root 1.170 sub thawer_merge {
1269 root 1.172 my ($self, $merge) = @_;
1270    
1271 root 1.170 # we have to keep some variables in memory intact
1272 root 1.172 local $self->{path};
1273     local $self->{load_path};
1274     local $self->{deny_save};
1275     local $self->{deny_reset};
1276 root 1.170
1277 root 1.172 $self->SUPER::thawer_merge ($merge);
1278 root 1.170 }
1279    
1280 root 1.166 sub normalise {
1281     my ($path, $base) = @_;
1282    
1283 root 1.192 $path = "$path"; # make sure its a string
1284    
1285 root 1.199 $path =~ s/\.map$//;
1286    
1287 root 1.166 # map plan:
1288     #
1289     # /! non-realised random map exit (special hack!)
1290     # {... are special paths that are not being touched
1291     # ?xxx/... are special absolute paths
1292     # ?random/... random maps
1293     # /... normal maps
1294     # ~user/... per-player map of a specific user
1295    
1296     $path =~ s/$PATH_SEP/\//go;
1297    
1298     # treat it as relative path if it starts with
1299     # something that looks reasonable
1300     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302    
1303     $base =~ s{[^/]+/?$}{};
1304     $path = "$base/$path";
1305     }
1306    
1307     for ($path) {
1308     redo if s{//}{/};
1309     redo if s{/\.?/}{/};
1310     redo if s{/[^/]+/\.\./}{/};
1311     }
1312    
1313     $path
1314     }
1315    
1316     sub new_from_path {
1317     my (undef, $path, $base) = @_;
1318    
1319     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320    
1321     $path = normalise $path, $base;
1322    
1323 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324     if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 root 1.166 my $self = bless cf::map::new, $pkg;
1326     $self->{path} = $path; $self->path ($path);
1327     $self->init; # pass $1 etc.
1328     return $self;
1329     }
1330     }
1331    
1332 root 1.192 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 root 1.166 ()
1334     }
1335    
1336     sub init {
1337     my ($self) = @_;
1338    
1339     $self
1340     }
1341    
1342     sub as_string {
1343     my ($self) = @_;
1344    
1345     "$self->{path}"
1346     }
1347    
1348     # the displayed name, this is a one way mapping
1349     sub visible_name {
1350     &as_string
1351     }
1352    
1353     # the original (read-only) location
1354     sub load_path {
1355     my ($self) = @_;
1356    
1357 root 1.254 "$MAPDIR/$self->{path}.map"
1358 root 1.166 }
1359    
1360     # the temporary/swap location
1361     sub save_path {
1362     my ($self) = @_;
1363    
1364 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 root 1.254 "$TMPDIR/$path.map"
1366 root 1.166 }
1367    
1368     # the unique path, undef == no special unique path
1369     sub uniq_path {
1370     my ($self) = @_;
1371    
1372 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 root 1.253 "$UNIQUEDIR/$path"
1374 root 1.166 }
1375    
1376 root 1.110 # and all this just because we cannot iterate over
1377     # all maps in C++...
1378     sub change_all_map_light {
1379     my ($change) = @_;
1380    
1381 root 1.122 $_->change_map_light ($change)
1382     for grep $_->outdoor, values %cf::MAP;
1383 root 1.110 }
1384    
1385 root 1.166 sub unlink_save {
1386     my ($self) = @_;
1387    
1388     utf8::encode (my $save = $self->save_path);
1389 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391 root 1.166 }
1392    
1393     sub load_header_from($) {
1394     my ($self, $path) = @_;
1395 root 1.110
1396     utf8::encode $path;
1397 root 1.200 #aio_open $path, O_RDONLY, 0
1398     # or return;
1399 root 1.110
1400 root 1.166 $self->_load_header ($path)
1401 root 1.110 or return;
1402    
1403 root 1.166 $self->{load_path} = $path;
1404 root 1.135
1405 root 1.166 1
1406     }
1407 root 1.110
1408 root 1.188 sub load_header_orig {
1409 root 1.166 my ($self) = @_;
1410 root 1.110
1411 root 1.166 $self->load_header_from ($self->load_path)
1412 root 1.110 }
1413    
1414 root 1.188 sub load_header_temp {
1415 root 1.166 my ($self) = @_;
1416 root 1.110
1417 root 1.166 $self->load_header_from ($self->save_path)
1418     }
1419 root 1.110
1420 root 1.188 sub prepare_temp {
1421     my ($self) = @_;
1422    
1423     $self->last_access ((delete $self->{last_access})
1424     || $cf::RUNTIME); #d#
1425     # safety
1426     $self->{instantiate_time} = $cf::RUNTIME
1427     if $self->{instantiate_time} > $cf::RUNTIME;
1428     }
1429    
1430     sub prepare_orig {
1431     my ($self) = @_;
1432    
1433     $self->{load_original} = 1;
1434     $self->{instantiate_time} = $cf::RUNTIME;
1435     $self->last_access ($cf::RUNTIME);
1436     $self->instantiate;
1437     }
1438    
1439 root 1.166 sub load_header {
1440     my ($self) = @_;
1441 root 1.110
1442 root 1.188 if ($self->load_header_temp) {
1443     $self->prepare_temp;
1444 root 1.166 } else {
1445 root 1.188 $self->load_header_orig
1446 root 1.166 or return;
1447 root 1.188 $self->prepare_orig;
1448 root 1.166 }
1449 root 1.120
1450 root 1.238 $self->default_region (cf::region::find_by_path $self->{path})
1451     unless $self->default_region;
1452    
1453 root 1.166 1
1454     }
1455 root 1.110
1456 root 1.166 sub find;
1457     sub find {
1458     my ($path, $origin) = @_;
1459 root 1.134
1460 root 1.166 $path = normalise $path, $origin && $origin->path;
1461 root 1.110
1462 root 1.166 cf::lock_wait "map_find:$path";
1463 root 1.110
1464 root 1.166 $cf::MAP{$path} || do {
1465     my $guard = cf::lock_acquire "map_find:$path";
1466     my $map = new_from_path cf::map $path
1467     or return;
1468 root 1.110
1469 root 1.116 $map->{last_save} = $cf::RUNTIME;
1470 root 1.110
1471 root 1.166 $map->load_header
1472     or return;
1473 root 1.134
1474 root 1.195 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 root 1.185 # doing this can freeze the server in a sync job, obviously
1476     #$cf::WAIT_FOR_TICK->wait;
1477 root 1.112 $map->reset;
1478 root 1.123 undef $guard;
1479 root 1.192 return find $path;
1480 root 1.112 }
1481 root 1.110
1482 root 1.166 $cf::MAP{$path} = $map
1483 root 1.110 }
1484     }
1485    
1486 root 1.188 sub pre_load { }
1487     sub post_load { }
1488    
1489 root 1.110 sub load {
1490     my ($self) = @_;
1491    
1492 root 1.196 local $self->{deny_reset} = 1; # loading can take a long time
1493    
1494 root 1.120 my $path = $self->{path};
1495    
1496 root 1.256 {
1497     my $guard = cf::lock_acquire "map_load:$path";
1498    
1499     return if $self->in_memory != cf::MAP_SWAPPED;
1500 root 1.110
1501 root 1.256 $self->in_memory (cf::MAP_LOADING);
1502 root 1.110
1503 root 1.256 $self->alloc;
1504 root 1.188
1505 root 1.256 $self->pre_load;
1506     Coro::cede;
1507 root 1.188
1508 root 1.256 $self->_load_objects ($self->{load_path}, 1)
1509     or return;
1510 root 1.110
1511 root 1.256 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512     if delete $self->{load_original};
1513 root 1.111
1514 root 1.256 if (my $uniq = $self->uniq_path) {
1515     utf8::encode $uniq;
1516     if (aio_open $uniq, O_RDONLY, 0) {
1517     $self->clear_unique_items;
1518     $self->_load_objects ($uniq, 0);
1519     }
1520 root 1.110 }
1521    
1522 root 1.166 Coro::cede;
1523 root 1.256 # now do the right thing for maps
1524     $self->link_multipart_objects;
1525 root 1.110 $self->difficulty ($self->estimate_difficulty)
1526     unless $self->difficulty;
1527 root 1.166 Coro::cede;
1528 root 1.256
1529     unless ($self->{deny_activate}) {
1530     $self->decay_objects;
1531     $self->fix_auto_apply;
1532     $self->update_buttons;
1533     Coro::cede;
1534     $self->set_darkness_map;
1535     Coro::cede;
1536     $self->activate;
1537     }
1538    
1539     $self->in_memory (cf::MAP_IN_MEMORY);
1540    
1541     undef $guard;
1542 root 1.110 }
1543    
1544 root 1.188 $self->post_load;
1545 root 1.166 }
1546    
1547     sub customise_for {
1548     my ($self, $ob) = @_;
1549    
1550     return find "~" . $ob->name . "/" . $self->{path}
1551     if $self->per_player;
1552 root 1.134
1553 root 1.166 $self
1554 root 1.110 }
1555    
1556 root 1.157 # find and load all maps in the 3x3 area around a map
1557     sub load_diag {
1558     my ($map) = @_;
1559    
1560     my @diag; # diagonal neighbours
1561    
1562     for (0 .. 3) {
1563     my $neigh = $map->tile_path ($_)
1564     or next;
1565     $neigh = find $neigh, $map
1566     or next;
1567     $neigh->load;
1568    
1569     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1570     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1571     }
1572    
1573     for (@diag) {
1574     my $neigh = find @$_
1575     or next;
1576     $neigh->load;
1577     }
1578     }
1579    
1580 root 1.133 sub find_sync {
1581 root 1.110 my ($path, $origin) = @_;
1582    
1583 root 1.157 cf::sync_job { find $path, $origin }
1584 root 1.133 }
1585    
1586     sub do_load_sync {
1587     my ($map) = @_;
1588 root 1.110
1589 root 1.133 cf::sync_job { $map->load };
1590 root 1.110 }
1591    
1592 root 1.157 our %MAP_PREFETCH;
1593 root 1.183 our $MAP_PREFETCHER = undef;
1594 root 1.157
1595     sub find_async {
1596     my ($path, $origin) = @_;
1597    
1598 root 1.166 $path = normalise $path, $origin && $origin->{path};
1599 root 1.157
1600 root 1.166 if (my $map = $cf::MAP{$path}) {
1601 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1602     }
1603    
1604 root 1.183 undef $MAP_PREFETCH{$path};
1605     $MAP_PREFETCHER ||= cf::async {
1606     while (%MAP_PREFETCH) {
1607     for my $path (keys %MAP_PREFETCH) {
1608     my $map = find $path
1609     or next;
1610     $map->load;
1611    
1612     delete $MAP_PREFETCH{$path};
1613     }
1614     }
1615     undef $MAP_PREFETCHER;
1616     };
1617 root 1.189 $MAP_PREFETCHER->prio (6);
1618 root 1.157
1619     ()
1620     }
1621    
1622 root 1.110 sub save {
1623     my ($self) = @_;
1624    
1625 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1626    
1627 root 1.110 $self->{last_save} = $cf::RUNTIME;
1628    
1629     return unless $self->dirty;
1630    
1631 root 1.166 my $save = $self->save_path; utf8::encode $save;
1632     my $uniq = $self->uniq_path; utf8::encode $uniq;
1633 root 1.117
1634 root 1.110 $self->{load_path} = $save;
1635    
1636     return if $self->{deny_save};
1637    
1638 root 1.132 local $self->{last_access} = $self->last_access;#d#
1639    
1640 root 1.143 cf::async {
1641     $_->contr->save for $self->players;
1642     };
1643    
1644 root 1.110 if ($uniq) {
1645 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1646     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1647 root 1.110 } else {
1648 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1649 root 1.110 }
1650     }
1651    
1652     sub swap_out {
1653     my ($self) = @_;
1654    
1655 root 1.130 # save first because save cedes
1656     $self->save;
1657    
1658 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659    
1660 root 1.110 return if $self->players;
1661     return if $self->in_memory != cf::MAP_IN_MEMORY;
1662     return if $self->{deny_save};
1663    
1664     $self->clear;
1665     $self->in_memory (cf::MAP_SWAPPED);
1666     }
1667    
1668 root 1.112 sub reset_at {
1669     my ($self) = @_;
1670 root 1.110
1671     # TODO: safety, remove and allow resettable per-player maps
1672 root 1.169 return 1e99 if $self->isa ("ext::map_per_player");#d#
1673 root 1.114 return 1e99 if $self->{deny_reset};
1674 root 1.110
1675 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1676 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1677 root 1.110
1678 root 1.112 $time + $to
1679     }
1680    
1681     sub should_reset {
1682     my ($self) = @_;
1683    
1684     $self->reset_at <= $cf::RUNTIME
1685 root 1.111 }
1686    
1687 root 1.110 sub reset {
1688     my ($self) = @_;
1689    
1690 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1691 root 1.137
1692 root 1.110 return if $self->players;
1693 root 1.166 return if $self->isa ("ext::map_per_player");#d#
1694 root 1.110
1695     warn "resetting map ", $self->path;#d#
1696    
1697 root 1.210 $self->in_memory (cf::MAP_SWAPPED);
1698    
1699     # need to save uniques path
1700     unless ($self->{deny_save}) {
1701     my $uniq = $self->uniq_path; utf8::encode $uniq;
1702    
1703     $self->_save_objects ($uniq, cf::IO_UNIQUES)
1704     if $uniq;
1705     }
1706    
1707 root 1.111 delete $cf::MAP{$self->path};
1708 root 1.110
1709 root 1.167 $self->clear;
1710    
1711 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1712    
1713 root 1.166 $self->unlink_save;
1714 root 1.111 $self->destroy;
1715 root 1.110 }
1716    
1717 root 1.114 my $nuke_counter = "aaaa";
1718    
1719     sub nuke {
1720     my ($self) = @_;
1721    
1722 root 1.174 delete $cf::MAP{$self->path};
1723    
1724     $self->unlink_save;
1725    
1726     bless $self, "cf::map";
1727     delete $self->{deny_reset};
1728 root 1.114 $self->{deny_save} = 1;
1729     $self->reset_timeout (1);
1730 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1731    
1732     $cf::MAP{$self->path} = $self;
1733    
1734 root 1.114 $self->reset; # polite request, might not happen
1735     }
1736    
1737 root 1.158 =item cf::map::unique_maps
1738    
1739 root 1.166 Returns an arrayref of paths of all shared maps that have
1740 root 1.158 instantiated unique items. May block.
1741    
1742     =cut
1743    
1744     sub unique_maps() {
1745 root 1.253 my $files = aio_readdir $UNIQUEDIR
1746 root 1.158 or return;
1747    
1748     my @paths;
1749    
1750     for (@$files) {
1751     utf8::decode $_;
1752     next if /\.pst$/;
1753     next unless /^$PATH_SEP/o;
1754    
1755 root 1.199 push @paths, cf::map::normalise $_;
1756 root 1.158 }
1757    
1758     \@paths
1759     }
1760    
1761 root 1.155 package cf;
1762    
1763     =back
1764    
1765     =head3 cf::object
1766    
1767     =cut
1768    
1769     package cf::object;
1770    
1771     =over 4
1772    
1773     =item $ob->inv_recursive
1774 root 1.110
1775 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
1776 root 1.110
1777 root 1.155 =cut
1778 root 1.144
1779 root 1.155 sub inv_recursive_;
1780     sub inv_recursive_ {
1781     map { $_, inv_recursive_ $_->inv } @_
1782     }
1783 root 1.110
1784 root 1.155 sub inv_recursive {
1785     inv_recursive_ inv $_[0]
1786 root 1.110 }
1787    
1788     package cf;
1789    
1790     =back
1791    
1792 root 1.95 =head3 cf::object::player
1793    
1794     =over 4
1795    
1796 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1797 root 1.28
1798     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1799     can be C<undef>. Does the right thing when the player is currently in a
1800     dialogue with the given NPC character.
1801    
1802     =cut
1803    
1804 root 1.22 # rough implementation of a future "reply" method that works
1805     # with dialog boxes.
1806 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1807 root 1.23 sub cf::object::player::reply($$$;$) {
1808     my ($self, $npc, $msg, $flags) = @_;
1809    
1810     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1811 root 1.22
1812 root 1.24 if ($self->{record_replies}) {
1813     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1814     } else {
1815     $msg = $npc->name . " says: $msg" if $npc;
1816     $self->message ($msg, $flags);
1817     }
1818 root 1.22 }
1819    
1820 root 1.79 =item $player_object->may ("access")
1821    
1822     Returns wether the given player is authorized to access resource "access"
1823     (e.g. "command_wizcast").
1824    
1825     =cut
1826    
1827     sub cf::object::player::may {
1828     my ($self, $access) = @_;
1829    
1830     $self->flag (cf::FLAG_WIZ) ||
1831     (ref $cf::CFG{"may_$access"}
1832     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1833     : $cf::CFG{"may_$access"})
1834     }
1835 root 1.70
1836 root 1.115 =item $player_object->enter_link
1837    
1838     Freezes the player and moves him/her to a special map (C<{link}>).
1839    
1840 root 1.166 The player should be reasonably safe there for short amounts of time. You
1841 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
1842    
1843 root 1.166 Will never block.
1844    
1845 root 1.115 =item $player_object->leave_link ($map, $x, $y)
1846    
1847 root 1.166 Moves the player out of the special C<{link}> map onto the specified
1848     map. If the map is not valid (or omitted), the player will be moved back
1849     to the location he/she was before the call to C<enter_link>, or, if that
1850     fails, to the emergency map position.
1851 root 1.115
1852     Might block.
1853    
1854     =cut
1855    
1856 root 1.166 sub link_map {
1857     unless ($LINK_MAP) {
1858     $LINK_MAP = cf::map::find "{link}"
1859 root 1.196 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1860 root 1.166 $LINK_MAP->load;
1861     }
1862    
1863     $LINK_MAP
1864     }
1865    
1866 root 1.110 sub cf::object::player::enter_link {
1867     my ($self) = @_;
1868    
1869 root 1.120 $self->deactivate_recursive;
1870    
1871 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
1872 root 1.110
1873 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1874 root 1.110 if $self->map;
1875    
1876 root 1.194 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1877 root 1.110 }
1878    
1879     sub cf::object::player::leave_link {
1880     my ($self, $map, $x, $y) = @_;
1881    
1882     my $link_pos = delete $self->{_link_pos};
1883    
1884     unless ($map) {
1885     # restore original map position
1886     ($map, $x, $y) = @{ $link_pos || [] };
1887 root 1.133 $map = cf::map::find $map;
1888 root 1.110
1889     unless ($map) {
1890     ($map, $x, $y) = @$EMERGENCY_POSITION;
1891 root 1.133 $map = cf::map::find $map
1892 root 1.110 or die "FATAL: cannot load emergency map\n";
1893     }
1894     }
1895    
1896     ($x, $y) = (-1, -1)
1897     unless (defined $x) && (defined $y);
1898    
1899     # use -1 or undef as default coordinates, not 0, 0
1900     ($x, $y) = ($map->enter_x, $map->enter_y)
1901     if $x <=0 && $y <= 0;
1902    
1903     $map->load;
1904 root 1.157 $map->load_diag;
1905 root 1.110
1906 root 1.143 return unless $self->contr->active;
1907 root 1.110 $self->activate_recursive;
1908 root 1.215
1909     local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1910 root 1.110 $self->enter_map ($map, $x, $y);
1911     }
1912    
1913 root 1.120 cf::player->attach (
1914     on_logout => sub {
1915     my ($pl) = @_;
1916    
1917     # abort map switching before logout
1918     if ($pl->ob->{_link_pos}) {
1919     cf::sync_job {
1920     $pl->ob->leave_link
1921     };
1922     }
1923     },
1924     on_login => sub {
1925     my ($pl) = @_;
1926    
1927     # try to abort aborted map switching on player login :)
1928     # should happen only on crashes
1929     if ($pl->ob->{_link_pos}) {
1930     $pl->ob->enter_link;
1931 root 1.140 (async {
1932     $pl->ob->reply (undef,
1933     "There was an internal problem at your last logout, "
1934     . "the server will try to bring you to your intended destination in a second.",
1935     cf::NDI_RED);
1936 root 1.215 # we need this sleep as the login has a concurrent enter_exit running
1937     # and this sleep increases chances of the player not ending up in scorn
1938 root 1.120 Coro::Timer::sleep 1;
1939     $pl->ob->leave_link;
1940 root 1.139 })->prio (2);
1941 root 1.120 }
1942     },
1943     );
1944    
1945 root 1.136 =item $player_object->goto ($path, $x, $y)
1946 root 1.110
1947     =cut
1948    
1949 root 1.136 sub cf::object::player::goto {
1950 root 1.110 my ($self, $path, $x, $y) = @_;
1951    
1952     $self->enter_link;
1953    
1954 root 1.140 (async {
1955 root 1.197 my $map = eval {
1956     my $map = cf::map::find $path;
1957     $map = $map->customise_for ($self) if $map;
1958     $map
1959     } or
1960     $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1961 root 1.115
1962 root 1.110 $self->leave_link ($map, $x, $y);
1963     })->prio (1);
1964     }
1965    
1966     =item $player_object->enter_exit ($exit_object)
1967    
1968     =cut
1969    
1970     sub parse_random_map_params {
1971     my ($spec) = @_;
1972    
1973     my $rmp = { # defaults
1974 root 1.181 xsize => (cf::rndm 15, 40),
1975     ysize => (cf::rndm 15, 40),
1976     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1977 root 1.182 #layout => string,
1978 root 1.110 };
1979    
1980     for (split /\n/, $spec) {
1981     my ($k, $v) = split /\s+/, $_, 2;
1982    
1983     $rmp->{lc $k} = $v if (length $k) && (length $v);
1984     }
1985    
1986     $rmp
1987     }
1988    
1989     sub prepare_random_map {
1990     my ($exit) = @_;
1991    
1992 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
1993    
1994 root 1.110 # all this does is basically replace the /! path by
1995     # a new random map path (?random/...) with a seed
1996     # that depends on the exit object
1997    
1998     my $rmp = parse_random_map_params $exit->msg;
1999    
2000     if ($exit->map) {
2001 root 1.198 $rmp->{region} = $exit->region->name;
2002 root 1.110 $rmp->{origin_map} = $exit->map->path;
2003     $rmp->{origin_x} = $exit->x;
2004     $rmp->{origin_y} = $exit->y;
2005     }
2006    
2007     $rmp->{random_seed} ||= $exit->random_seed;
2008    
2009     my $data = cf::to_json $rmp;
2010     my $md5 = Digest::MD5::md5_hex $data;
2011 root 1.253 my $meta = "$RANDOMDIR/$md5.meta";
2012 root 1.110
2013 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2014 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
2015 root 1.177 undef $fh;
2016     aio_rename "$meta~", $meta;
2017 root 1.110
2018     $exit->slaying ("?random/$md5");
2019     $exit->msg (undef);
2020     }
2021     }
2022    
2023     sub cf::object::player::enter_exit {
2024     my ($self, $exit) = @_;
2025    
2026     return unless $self->type == cf::PLAYER;
2027    
2028 root 1.195 if ($exit->slaying eq "/!") {
2029     #TODO: this should de-fi-ni-te-ly not be a sync-job
2030 root 1.233 # the problem is that $exit might not survive long enough
2031     # so it needs to be done right now, right here
2032 root 1.195 cf::sync_job { prepare_random_map $exit };
2033     }
2034    
2035     my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2036     my $hp = $exit->stats->hp;
2037     my $sp = $exit->stats->sp;
2038    
2039 root 1.110 $self->enter_link;
2040    
2041 root 1.140 (async {
2042 root 1.133 $self->deactivate_recursive; # just to be sure
2043 root 1.110 unless (eval {
2044 root 1.195 $self->goto ($slaying, $hp, $sp);
2045 root 1.110
2046     1;
2047     }) {
2048     $self->message ("Something went wrong deep within the crossfire server. "
2049 root 1.233 . "I'll try to bring you back to the map you were before. "
2050     . "Please report this to the dungeon master!",
2051     cf::NDI_UNIQUE | cf::NDI_RED);
2052 root 1.110
2053     warn "ERROR in enter_exit: $@";
2054     $self->leave_link;
2055     }
2056     })->prio (1);
2057     }
2058    
2059 root 1.95 =head3 cf::client
2060    
2061     =over 4
2062    
2063     =item $client->send_drawinfo ($text, $flags)
2064    
2065     Sends a drawinfo packet to the client. Circumvents output buffering so
2066     should not be used under normal circumstances.
2067    
2068 root 1.70 =cut
2069    
2070 root 1.95 sub cf::client::send_drawinfo {
2071     my ($self, $text, $flags) = @_;
2072    
2073     utf8::encode $text;
2074 root 1.225 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2075 root 1.95 }
2076    
2077 root 1.232 =item $client->ext_event ($type, %msg)
2078    
2079     Sends an exti event to the client.
2080    
2081     =cut
2082    
2083     sub cf::client::ext_event($$%) {
2084     my ($self, $type, %msg) = @_;
2085    
2086     $msg{msgtype} = "event_$type";
2087     $self->send_packet ("ext " . cf::to_json \%msg);
2088     }
2089 root 1.95
2090     =item $success = $client->query ($flags, "text", \&cb)
2091    
2092     Queues a query to the client, calling the given callback with
2093     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2094     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2095    
2096     Queries can fail, so check the return code. Or don't, as queries will become
2097     reliable at some point in the future.
2098    
2099     =cut
2100    
2101     sub cf::client::query {
2102     my ($self, $flags, $text, $cb) = @_;
2103    
2104     return unless $self->state == ST_PLAYING
2105     || $self->state == ST_SETUP
2106     || $self->state == ST_CUSTOM;
2107    
2108     $self->state (ST_CUSTOM);
2109    
2110     utf8::encode $text;
2111     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2112    
2113     $self->send_packet ($self->{query_queue}[0][0])
2114     if @{ $self->{query_queue} } == 1;
2115     }
2116    
2117     cf::client->attach (
2118     on_reply => sub {
2119     my ($ns, $msg) = @_;
2120    
2121     # this weird shuffling is so that direct followup queries
2122     # get handled first
2123 root 1.128 my $queue = delete $ns->{query_queue}
2124 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
2125 root 1.95
2126     (shift @$queue)->[1]->($msg);
2127 root 1.202 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2128 root 1.95
2129     push @{ $ns->{query_queue} }, @$queue;
2130    
2131     if (@{ $ns->{query_queue} } == @$queue) {
2132     if (@$queue) {
2133     $ns->send_packet ($ns->{query_queue}[0][0]);
2134     } else {
2135 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2136 root 1.95 }
2137     }
2138     },
2139     );
2140    
2141 root 1.140 =item $client->async (\&cb)
2142 root 1.96
2143     Create a new coroutine, running the specified callback. The coroutine will
2144     be automatically cancelled when the client gets destroyed (e.g. on logout,
2145     or loss of connection).
2146    
2147     =cut
2148    
2149 root 1.140 sub cf::client::async {
2150 root 1.96 my ($self, $cb) = @_;
2151    
2152 root 1.140 my $coro = &Coro::async ($cb);
2153 root 1.103
2154     $coro->on_destroy (sub {
2155 root 1.96 delete $self->{_coro}{$coro+0};
2156 root 1.103 });
2157 root 1.96
2158     $self->{_coro}{$coro+0} = $coro;
2159 root 1.103
2160     $coro
2161 root 1.96 }
2162    
2163     cf::client->attach (
2164     on_destroy => sub {
2165     my ($ns) = @_;
2166    
2167 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2168 root 1.96 },
2169     );
2170    
2171 root 1.95 =back
2172    
2173 root 1.70
2174     =head2 SAFE SCRIPTING
2175    
2176     Functions that provide a safe environment to compile and execute
2177     snippets of perl code without them endangering the safety of the server
2178     itself. Looping constructs, I/O operators and other built-in functionality
2179     is not available in the safe scripting environment, and the number of
2180 root 1.79 functions and methods that can be called is greatly reduced.
2181 root 1.70
2182     =cut
2183 root 1.23
2184 root 1.42 our $safe = new Safe "safe";
2185 root 1.23 our $safe_hole = new Safe::Hole;
2186    
2187     $SIG{FPE} = 'IGNORE';
2188    
2189     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2190    
2191 root 1.25 # here we export the classes and methods available to script code
2192    
2193 root 1.70 =pod
2194    
2195 root 1.228 The following functions and methods are available within a safe environment:
2196 root 1.70
2197 elmex 1.91 cf::object contr pay_amount pay_player map
2198 root 1.70 cf::object::player player
2199     cf::player peaceful
2200 elmex 1.91 cf::map trigger
2201 root 1.70
2202     =cut
2203    
2204 root 1.25 for (
2205 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2206 root 1.25 ["cf::object::player" => qw(player)],
2207     ["cf::player" => qw(peaceful)],
2208 elmex 1.91 ["cf::map" => qw(trigger)],
2209 root 1.25 ) {
2210     no strict 'refs';
2211     my ($pkg, @funs) = @$_;
2212 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2213 root 1.25 for @funs;
2214     }
2215 root 1.23
2216 root 1.70 =over 4
2217    
2218     =item @retval = safe_eval $code, [var => value, ...]
2219    
2220     Compiled and executes the given perl code snippet. additional var/value
2221     pairs result in temporary local (my) scalar variables of the given name
2222     that are available in the code snippet. Example:
2223    
2224     my $five = safe_eval '$first + $second', first => 1, second => 4;
2225    
2226     =cut
2227    
2228 root 1.23 sub safe_eval($;@) {
2229     my ($code, %vars) = @_;
2230    
2231     my $qcode = $code;
2232     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2233     $qcode =~ s/\n/\\n/g;
2234    
2235     local $_;
2236 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2237 root 1.23
2238 root 1.42 my $eval =
2239 root 1.23 "do {\n"
2240     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2241     . "#line 0 \"{$qcode}\"\n"
2242     . $code
2243     . "\n}"
2244 root 1.25 ;
2245    
2246     sub_generation_inc;
2247 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2248 root 1.25 sub_generation_inc;
2249    
2250 root 1.42 if ($@) {
2251     warn "$@";
2252     warn "while executing safe code '$code'\n";
2253     warn "with arguments " . (join " ", %vars) . "\n";
2254     }
2255    
2256 root 1.25 wantarray ? @res : $res[0]
2257 root 1.23 }
2258    
2259 root 1.69 =item cf::register_script_function $function => $cb
2260    
2261     Register a function that can be called from within map/npc scripts. The
2262     function should be reasonably secure and should be put into a package name
2263     like the extension.
2264    
2265     Example: register a function that gets called whenever a map script calls
2266     C<rent::overview>, as used by the C<rent> extension.
2267    
2268     cf::register_script_function "rent::overview" => sub {
2269     ...
2270     };
2271    
2272     =cut
2273    
2274 root 1.23 sub register_script_function {
2275     my ($fun, $cb) = @_;
2276    
2277     no strict 'refs';
2278 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2279 root 1.23 }
2280    
2281 root 1.70 =back
2282    
2283 root 1.71 =cut
2284    
2285 root 1.23 #############################################################################
2286 root 1.65
2287     =head2 EXTENSION DATABASE SUPPORT
2288    
2289     Crossfire maintains a very simple database for extension use. It can
2290 root 1.250 currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2291     convert to/from binary).
2292 root 1.65
2293     The parameter C<$family> should best start with the name of the extension
2294     using it, it should be unique.
2295    
2296     =over 4
2297    
2298     =item $value = cf::db_get $family => $key
2299    
2300 root 1.208 Returns a single value from the database.
2301 root 1.65
2302     =item cf::db_put $family => $key => $value
2303    
2304 root 1.208 Stores the given C<$value> in the family.
2305 root 1.65
2306     =cut
2307    
2308 root 1.78 our $DB;
2309    
2310 root 1.210 sub db_init {
2311     unless ($DB) {
2312     $DB = BDB::db_create $DB_ENV;
2313 root 1.65
2314 root 1.210 cf::sync_job {
2315     eval {
2316     $DB->set_flags (BDB::CHKSUM);
2317 root 1.65
2318 root 1.210 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2319     BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2320     cf::cleanup "db_open(db): $!" if $!;
2321     };
2322     cf::cleanup "db_open(db): $@" if $@;
2323 root 1.208 };
2324 root 1.65 }
2325 root 1.208 }
2326 root 1.65
2327 root 1.208 sub db_get($$) {
2328     my $key = "$_[0]/$_[1]";
2329 root 1.65
2330 root 1.208 cf::sync_job {
2331     BDB::db_get $DB, undef, $key, my $data;
2332 root 1.65
2333 root 1.208 $! ? ()
2334 root 1.250 : $data
2335 root 1.65 }
2336 root 1.208 }
2337 root 1.65
2338 root 1.208 sub db_put($$$) {
2339     BDB::dbreq_pri 4;
2340 root 1.250 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2341 root 1.65 }
2342    
2343 root 1.250 =item cf::cache $id => [$paths...], $processversion => $process
2344 root 1.249
2345     Generic caching function that returns the value of the resource $id,
2346     caching and regenerating as required.
2347    
2348     This function can block.
2349    
2350     =cut
2351    
2352     sub cache {
2353 root 1.250 my ($id, $src, $processversion, $process) = @_;
2354 root 1.249
2355 root 1.250 my $meta =
2356     join "\x00",
2357     $processversion,
2358     map {
2359     aio_stat $_
2360     and Carp::croak "$_: $!";
2361    
2362     ($_, (stat _)[7,9])
2363     } @$src;
2364    
2365     my $dbmeta = db_get cache => "$id/meta";
2366     if ($dbmeta ne $meta) {
2367     # changed, we may need to process
2368    
2369     my @data;
2370     my $md5;
2371    
2372     for (0 .. $#$src) {
2373     0 <= aio_load $src->[$_], $data[$_]
2374     or Carp::croak "$src->[$_]: $!";
2375     }
2376    
2377     # if processing is expensive, check
2378     # checksum first
2379     if (1) {
2380     $md5 =
2381     join "\x00",
2382     $processversion,
2383     map {
2384     Coro::cede;
2385     ($src->[$_], Digest::MD5::md5_hex $data[$_])
2386     } 0.. $#$src;
2387    
2388    
2389     my $dbmd5 = db_get cache => "$id/md5";
2390     if ($dbmd5 eq $md5) {
2391     db_put cache => "$id/meta", $meta;
2392    
2393     return db_get cache => "$id/data";
2394     }
2395     }
2396 root 1.249
2397 root 1.253 my $t1 = Time::HiRes::time;
2398 root 1.250 my $data = $process->(\@data);
2399 root 1.253 my $t2 = Time::HiRes::time;
2400    
2401     warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2402 root 1.249
2403 root 1.250 db_put cache => "$id/data", $data;
2404     db_put cache => "$id/md5" , $md5;
2405     db_put cache => "$id/meta", $meta;
2406 root 1.249
2407 root 1.250 return $data;
2408 root 1.249 }
2409    
2410 root 1.250 db_get cache => "$id/data"
2411     }
2412    
2413     =item fork_call { }, $args
2414    
2415     Executes the given code block with the given arguments in a seperate
2416     process, returning the results. Everything must be serialisable with
2417     Coro::Storable. May, of course, block. Note that the executed sub may
2418     never block itself or use any form of Event handling.
2419    
2420     =cut
2421    
2422     sub fork_call(&@) {
2423     my ($cb, @args) = @_;
2424    
2425     # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2426     # or die "socketpair: $!";
2427     pipe my $fh1, my $fh2
2428     or die "pipe: $!";
2429    
2430     if (my $pid = fork) {
2431     close $fh2;
2432    
2433     my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2434     $res = Coro::Storable::thaw $res;
2435    
2436     waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2437    
2438     die $$res unless "ARRAY" eq ref $res;
2439    
2440     return wantarray ? @$res : $res->[-1];
2441 root 1.249 } else {
2442 root 1.251 local $SIG{__WARN__};
2443 root 1.250 eval {
2444     local $SIG{__DIE__};
2445     close $fh1;
2446    
2447     my @res = eval { $cb->(@args) };
2448     syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2449     };
2450    
2451 root 1.251 warn $@ if $@;
2452 root 1.250 _exit 0;
2453 root 1.249 }
2454 root 1.250 }
2455 root 1.249
2456    
2457    
2458 root 1.65 #############################################################################
2459 root 1.203 # the server's init and main functions
2460    
2461 root 1.246 sub load_facedata($) {
2462     my ($path) = @_;
2463 root 1.223
2464 root 1.229 warn "loading facedata from $path\n";
2465 root 1.223
2466 root 1.236 my $facedata;
2467     0 < aio_load $path, $facedata
2468 root 1.223 or die "$path: $!";
2469    
2470 root 1.237 $facedata = Coro::Storable::thaw $facedata;
2471 root 1.223
2472 root 1.236 $facedata->{version} == 2
2473 root 1.226 or cf::cleanup "$path: version mismatch, cannot proceed.";
2474    
2475 root 1.236 {
2476     my $faces = $facedata->{faceinfo};
2477    
2478     while (my ($face, $info) = each %$faces) {
2479     my $idx = (cf::face::find $face) || cf::face::alloc $face;
2480     cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2481     cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2482     cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2483     Coro::cede;
2484     }
2485    
2486     while (my ($face, $info) = each %$faces) {
2487     next unless $info->{smooth};
2488     my $idx = cf::face::find $face
2489     or next;
2490     if (my $smooth = cf::face::find $info->{smooth}) {
2491     cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2492     } else {
2493     warn "smooth face '$info->{smooth}' not found for face '$face'";
2494     }
2495     Coro::cede;
2496     }
2497 root 1.223 }
2498    
2499 root 1.236 {
2500     my $anims = $facedata->{animinfo};
2501    
2502     while (my ($anim, $info) = each %$anims) {
2503     cf::anim::set $anim, $info->{frames}, $info->{facings};
2504     Coro::cede;
2505 root 1.225 }
2506 root 1.236
2507     cf::anim::invalidate_all; # d'oh
2508 root 1.225 }
2509    
2510 root 1.223 1
2511     }
2512    
2513 root 1.253 sub reload_regions {
2514     load_resource_file "$MAPDIR/regions"
2515     or die "unable to load regions file\n";
2516     }
2517    
2518 root 1.246 sub reload_facedata {
2519 root 1.253 load_facedata "$DATADIR/facedata"
2520 root 1.246 or die "unable to load facedata\n";
2521     }
2522    
2523     sub reload_archetypes {
2524 root 1.253 load_resource_file "$DATADIR/archetypes"
2525 root 1.246 or die "unable to load archetypes\n";
2526 root 1.241 }
2527    
2528 root 1.246 sub reload_treasures {
2529 root 1.253 load_resource_file "$DATADIR/treasures"
2530 root 1.246 or die "unable to load treasurelists\n";
2531 root 1.241 }
2532    
2533 root 1.223 sub reload_resources {
2534 root 1.245 warn "reloading resource files...\n";
2535    
2536 root 1.246 reload_regions;
2537     reload_facedata;
2538     reload_archetypes;
2539     reload_treasures;
2540 root 1.245
2541     warn "finished reloading resource files\n";
2542 root 1.223 }
2543    
2544     sub init {
2545     reload_resources;
2546 root 1.203 }
2547 root 1.34
2548 root 1.73 sub cfg_load {
2549 root 1.253 open my $fh, "<:utf8", "$CONFDIR/config"
2550 root 1.72 or return;
2551    
2552     local $/;
2553     *CFG = YAML::Syck::Load <$fh>;
2554 root 1.131
2555     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2556    
2557 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2558     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2559    
2560 root 1.131 if (exists $CFG{mlockall}) {
2561     eval {
2562 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2563 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2564     };
2565     warn $@ if $@;
2566     }
2567 root 1.72 }
2568    
2569 root 1.39 sub main {
2570 root 1.108 # we must not ever block the main coroutine
2571     local $Coro::idle = sub {
2572 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2573 root 1.175 (async {
2574     Event::one_event;
2575     })->prio (Coro::PRIO_MAX);
2576 root 1.108 };
2577    
2578 root 1.73 cfg_load;
2579 root 1.210 db_init;
2580 root 1.61 load_extensions;
2581 root 1.183
2582     $TICK_WATCHER->start;
2583 root 1.34 Event::loop;
2584     }
2585    
2586     #############################################################################
2587 root 1.155 # initialisation and cleanup
2588    
2589     # install some emergency cleanup handlers
2590     BEGIN {
2591     for my $signal (qw(INT HUP TERM)) {
2592     Event->signal (
2593 root 1.189 reentrant => 0,
2594     data => WF_AUTOCANCEL,
2595     signal => $signal,
2596 root 1.191 prio => 0,
2597 root 1.189 cb => sub {
2598 root 1.155 cf::cleanup "SIG$signal";
2599     },
2600     );
2601     }
2602     }
2603    
2604 root 1.156 sub emergency_save() {
2605 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2606    
2607     warn "enter emergency perl save\n";
2608    
2609     cf::sync_job {
2610     # use a peculiar iteration method to avoid tripping on perl
2611     # refcount bugs in for. also avoids problems with players
2612 root 1.167 # and maps saved/destroyed asynchronously.
2613 root 1.155 warn "begin emergency player save\n";
2614     for my $login (keys %cf::PLAYER) {
2615     my $pl = $cf::PLAYER{$login} or next;
2616     $pl->valid or next;
2617     $pl->save;
2618     }
2619     warn "end emergency player save\n";
2620    
2621     warn "begin emergency map save\n";
2622     for my $path (keys %cf::MAP) {
2623     my $map = $cf::MAP{$path} or next;
2624     $map->valid or next;
2625     $map->save;
2626     }
2627     warn "end emergency map save\n";
2628 root 1.208
2629     warn "begin emergency database checkpoint\n";
2630     BDB::db_env_txn_checkpoint $DB_ENV;
2631     warn "end emergency database checkpoint\n";
2632 root 1.155 };
2633    
2634     warn "leave emergency perl save\n";
2635     }
2636 root 1.22
2637 root 1.211 sub post_cleanup {
2638     my ($make_core) = @_;
2639    
2640     warn Carp::longmess "post_cleanup backtrace"
2641     if $make_core;
2642     }
2643    
2644 root 1.246 sub do_reload_perl() {
2645 root 1.106 # can/must only be called in main
2646     if ($Coro::current != $Coro::main) {
2647 root 1.183 warn "can only reload from main coroutine";
2648 root 1.106 return;
2649     }
2650    
2651 root 1.103 warn "reloading...";
2652    
2653 root 1.212 warn "entering sync_job";
2654    
2655 root 1.213 cf::sync_job {
2656 root 1.214 cf::write_runtime; # external watchdog should not bark
2657 root 1.212 cf::emergency_save;
2658 root 1.214 cf::write_runtime; # external watchdog should not bark
2659 root 1.183
2660 root 1.212 warn "syncing database to disk";
2661     BDB::db_env_txn_checkpoint $DB_ENV;
2662 root 1.106
2663     # if anything goes wrong in here, we should simply crash as we already saved
2664 root 1.65
2665 root 1.183 warn "cancelling all WF_AUTOCANCEL watchers";
2666 root 1.87 for (Event::all_watchers) {
2667     $_->cancel if $_->data & WF_AUTOCANCEL;
2668     }
2669 root 1.65
2670 root 1.183 warn "flushing outstanding aio requests";
2671     for (;;) {
2672 root 1.208 BDB::flush;
2673 root 1.183 IO::AIO::flush;
2674     Coro::cede;
2675 root 1.208 last unless IO::AIO::nreqs || BDB::nreqs;
2676 root 1.183 warn "iterate...";
2677     }
2678    
2679 root 1.223 ++$RELOAD;
2680    
2681 root 1.183 warn "cancelling all extension coros";
2682 root 1.103 $_->cancel for values %EXT_CORO;
2683     %EXT_CORO = ();
2684    
2685 root 1.183 warn "removing commands";
2686 root 1.159 %COMMAND = ();
2687    
2688 root 1.183 warn "removing ext commands";
2689 root 1.159 %EXTCMD = ();
2690    
2691 root 1.183 warn "unloading/nuking all extensions";
2692 root 1.159 for my $pkg (@EXTS) {
2693 root 1.160 warn "... unloading $pkg";
2694 root 1.159
2695     if (my $cb = $pkg->can ("unload")) {
2696     eval {
2697     $cb->($pkg);
2698     1
2699     } or warn "$pkg unloaded, but with errors: $@";
2700     }
2701    
2702 root 1.160 warn "... nuking $pkg";
2703 root 1.159 Symbol::delete_package $pkg;
2704 root 1.65 }
2705    
2706 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2707 root 1.65 while (my ($k, $v) = each %INC) {
2708     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2709    
2710 root 1.183 warn "... unloading $k";
2711 root 1.65 delete $INC{$k};
2712    
2713     $k =~ s/\.pm$//;
2714     $k =~ s/\//::/g;
2715    
2716     if (my $cb = $k->can ("unload_module")) {
2717     $cb->();
2718     }
2719    
2720     Symbol::delete_package $k;
2721     }
2722    
2723 root 1.183 warn "getting rid of safe::, as good as possible";
2724 root 1.65 Symbol::delete_package "safe::$_"
2725 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2726 root 1.65
2727 root 1.183 warn "unloading cf.pm \"a bit\"";
2728 root 1.65 delete $INC{"cf.pm"};
2729 root 1.252 delete $INC{"cf/pod.pm"};
2730 root 1.65
2731     # don't, removes xs symbols, too,
2732     # and global variables created in xs
2733     #Symbol::delete_package __PACKAGE__;
2734    
2735 root 1.183 warn "unload completed, starting to reload now";
2736    
2737 root 1.103 warn "reloading cf.pm";
2738 root 1.65 require cf;
2739 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2740    
2741 root 1.183 warn "loading config and database again";
2742 root 1.73 cf::cfg_load;
2743 root 1.65
2744 root 1.183 warn "loading extensions";
2745 root 1.65 cf::load_extensions;
2746    
2747 root 1.183 warn "reattaching attachments to objects/players";
2748 root 1.222 _global_reattach; # objects, sockets
2749 root 1.183 warn "reattaching attachments to maps";
2750 root 1.144 reattach $_ for values %MAP;
2751 root 1.222 warn "reattaching attachments to players";
2752     reattach $_ for values %PLAYER;
2753 root 1.183
2754 root 1.212 warn "leaving sync_job";
2755 root 1.183
2756 root 1.212 1
2757     } or do {
2758 root 1.106 warn $@;
2759     warn "error while reloading, exiting.";
2760     exit 1;
2761 root 1.212 };
2762 root 1.106
2763 root 1.159 warn "reloaded";
2764 root 1.65 };
2765    
2766 root 1.175 our $RELOAD_WATCHER; # used only during reload
2767    
2768 root 1.246 sub reload_perl() {
2769     # doing reload synchronously and two reloads happen back-to-back,
2770     # coro crashes during coro_state_free->destroy here.
2771    
2772     $RELOAD_WATCHER ||= Event->timer (
2773     reentrant => 0,
2774     after => 0,
2775     data => WF_AUTOCANCEL,
2776     cb => sub {
2777     do_reload_perl;
2778     undef $RELOAD_WATCHER;
2779     },
2780     );
2781     }
2782    
2783 root 1.111 register_command "reload" => sub {
2784 root 1.65 my ($who, $arg) = @_;
2785    
2786     if ($who->flag (FLAG_WIZ)) {
2787 root 1.175 $who->message ("reloading server.");
2788 root 1.246 async { reload_perl };
2789 root 1.65 }
2790     };
2791    
2792 root 1.27 unshift @INC, $LIBDIR;
2793 root 1.17
2794 root 1.183 my $bug_warning = 0;
2795    
2796 root 1.239 our @WAIT_FOR_TICK;
2797     our @WAIT_FOR_TICK_BEGIN;
2798    
2799     sub wait_for_tick {
2800 root 1.240 return unless $TICK_WATCHER->is_active;
2801 root 1.241 return if $Coro::current == $Coro::main;
2802    
2803 root 1.239 my $signal = new Coro::Signal;
2804     push @WAIT_FOR_TICK, $signal;
2805     $signal->wait;
2806     }
2807    
2808     sub wait_for_tick_begin {
2809 root 1.240 return unless $TICK_WATCHER->is_active;
2810 root 1.241 return if $Coro::current == $Coro::main;
2811    
2812 root 1.239 my $signal = new Coro::Signal;
2813     push @WAIT_FOR_TICK_BEGIN, $signal;
2814     $signal->wait;
2815     }
2816    
2817 root 1.35 $TICK_WATCHER = Event->timer (
2818 root 1.104 reentrant => 0,
2819 root 1.183 parked => 1,
2820 root 1.191 prio => 0,
2821 root 1.104 at => $NEXT_TICK || $TICK,
2822     data => WF_AUTOCANCEL,
2823     cb => sub {
2824 root 1.183 if ($Coro::current != $Coro::main) {
2825     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2826     unless ++$bug_warning > 10;
2827     return;
2828     }
2829    
2830 root 1.163 $NOW = Event::time;
2831    
2832 root 1.133 cf::server_tick; # one server iteration
2833 root 1.245
2834 root 1.133 $RUNTIME += $TICK;
2835 root 1.35 $NEXT_TICK += $TICK;
2836    
2837 root 1.214 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2838     $NEXT_RUNTIME_WRITE = $NOW + 10;
2839     Coro::async_pool {
2840     write_runtime
2841     or warn "ERROR: unable to write runtime file: $!";
2842     };
2843     }
2844    
2845 root 1.191 # my $AFTER = Event::time;
2846     # warn $AFTER - $NOW;#d#
2847 root 1.190
2848 root 1.78 # if we are delayed by four ticks or more, skip them all
2849 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2850 root 1.35
2851     $TICK_WATCHER->at ($NEXT_TICK);
2852     $TICK_WATCHER->start;
2853 root 1.245
2854     if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2855     $sig->send;
2856     }
2857     while (my $sig = shift @WAIT_FOR_TICK) {
2858     $sig->send;
2859     }
2860    
2861     _post_tick;
2862 root 1.35 },
2863     );
2864    
2865 root 1.206 {
2866     BDB::max_poll_time $TICK * 0.1;
2867     $BDB_POLL_WATCHER = Event->io (
2868     reentrant => 0,
2869     fd => BDB::poll_fileno,
2870     poll => 'r',
2871     prio => 0,
2872     data => WF_AUTOCANCEL,
2873     cb => \&BDB::poll_cb,
2874     );
2875     BDB::min_parallel 8;
2876    
2877     BDB::set_sync_prepare {
2878     my $status;
2879     my $current = $Coro::current;
2880     (
2881     sub {
2882     $status = $!;
2883     $current->ready; undef $current;
2884     },
2885     sub {
2886     Coro::schedule while defined $current;
2887     $! = $status;
2888     },
2889     )
2890     };
2891 root 1.77
2892 root 1.206 unless ($DB_ENV) {
2893     $DB_ENV = BDB::db_env_create;
2894    
2895     cf::sync_job {
2896 root 1.208 eval {
2897     BDB::db_env_open
2898     $DB_ENV,
2899 root 1.253 $BDBDIR,
2900 root 1.208 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2901     | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2902     0666;
2903    
2904 root 1.253 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2905 root 1.208
2906     $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2907     $DB_ENV->set_lk_detect;
2908     };
2909    
2910     cf::cleanup "db_env_open(db): $@" if $@;
2911 root 1.206 };
2912     }
2913     }
2914    
2915     {
2916     IO::AIO::min_parallel 8;
2917    
2918     undef $Coro::AIO::WATCHER;
2919     IO::AIO::max_poll_time $TICK * 0.1;
2920     $AIO_POLL_WATCHER = Event->io (
2921     reentrant => 0,
2922 root 1.214 data => WF_AUTOCANCEL,
2923 root 1.206 fd => IO::AIO::poll_fileno,
2924     poll => 'r',
2925     prio => 6,
2926     cb => \&IO::AIO::poll_cb,
2927     );
2928     }
2929 root 1.108
2930 root 1.249 # load additional modules
2931     use cf::pod;
2932    
2933 root 1.125 END { cf::emergency_save }
2934    
2935 root 1.1 1
2936