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Revision: 1.281
Committed: Sat Jun 16 23:22:59 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.280: +201 -202 lines
Log Message:
reorganised documentation and improved it

File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.250 use Socket;
9 root 1.6 use Storable;
10 root 1.224 use Event;
11 root 1.23 use Opcode;
12     use Safe;
13     use Safe::Hole;
14 root 1.19
15 root 1.244 use Coro 3.61 ();
16 root 1.224 use Coro::State;
17 root 1.250 use Coro::Handle;
18 root 1.96 use Coro::Event;
19     use Coro::Timer;
20     use Coro::Signal;
21     use Coro::Semaphore;
22 root 1.105 use Coro::AIO;
23 root 1.237 use Coro::Storable;
24 root 1.96
25 root 1.206 use BDB ();
26 root 1.154 use Data::Dumper;
27 root 1.108 use Digest::MD5;
28 root 1.105 use Fcntl;
29 root 1.227 use YAML::Syck ();
30 root 1.145 use IO::AIO 2.32 ();
31 root 1.32 use Time::HiRes;
32 root 1.208 use Compress::LZF;
33    
34 root 1.227 # configure various modules to our taste
35     #
36 root 1.237 $Storable::canonical = 1; # reduce rsync transfers
37 root 1.224 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38 root 1.208 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39 root 1.227
40 root 1.224 $Event::Eval = 1; # no idea why this is required, but it is
41 root 1.1
42 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43     $YAML::Syck::ImplicitUnicode = 1;
44    
45 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46 root 1.1
47 root 1.227 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48    
49 root 1.85 our %COMMAND = ();
50     our %COMMAND_TIME = ();
51 root 1.159
52     our @EXTS = (); # list of extension package names
53 root 1.85 our %EXTCMD = ();
54 root 1.159 our %EXT_CORO = (); # coroutines bound to extensions
55 root 1.161 our %EXT_MAP = (); # pluggable maps
56 root 1.85
57 root 1.223 our $RELOAD; # number of reloads so far
58 root 1.1 our @EVENT;
59 root 1.253
60     our $CONFDIR = confdir;
61     our $DATADIR = datadir;
62     our $LIBDIR = "$DATADIR/ext";
63     our $PODDIR = "$DATADIR/pod";
64     our $MAPDIR = "$DATADIR/" . mapdir;
65     our $LOCALDIR = localdir;
66     our $TMPDIR = "$LOCALDIR/" . tmpdir;
67     our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68     our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69     our $RANDOMDIR = "$LOCALDIR/random";
70     our $BDBDIR = "$LOCALDIR/db";
71 root 1.1
72 root 1.245 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
73 root 1.35 our $TICK_WATCHER;
74 root 1.168 our $AIO_POLL_WATCHER;
75 root 1.214 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
76 root 1.35 our $NEXT_TICK;
77 root 1.103 our $NOW;
78 root 1.205 our $USE_FSYNC = 1; # use fsync to write maps - default off
79 root 1.35
80 root 1.206 our $BDB_POLL_WATCHER;
81     our $DB_ENV;
82    
83 root 1.70 our %CFG;
84    
85 root 1.84 our $UPTIME; $UPTIME ||= time;
86 root 1.103 our $RUNTIME;
87    
88 root 1.143 our %PLAYER; # all users
89     our %MAP; # all maps
90 root 1.166 our $LINK_MAP; # the special {link} map, which is always available
91 root 1.103
92 root 1.166 # used to convert map paths into valid unix filenames by replacing / by ∕
93     our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94    
95 root 1.265 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96     our $LOADAVG; # same thing, but with alpha-smoothing
97     our $tick_start; # for load detecting purposes
98    
99 root 1.103 binmode STDOUT;
100     binmode STDERR;
101    
102     # read virtual server time, if available
103 root 1.253 unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104     open my $fh, "<", "$LOCALDIR/runtime"
105 root 1.103 or die "unable to read runtime file: $!";
106     $RUNTIME = <$fh> + 0.;
107     }
108    
109 root 1.253 mkdir $_
110     for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111 root 1.103
112 root 1.131 our $EMERGENCY_POSITION;
113 root 1.110
114 root 1.199 sub cf::map::normalise;
115    
116 root 1.70 #############################################################################
117    
118     =head2 GLOBAL VARIABLES
119    
120     =over 4
121    
122 root 1.83 =item $cf::UPTIME
123    
124     The timestamp of the server start (so not actually an uptime).
125    
126 root 1.103 =item $cf::RUNTIME
127    
128     The time this server has run, starts at 0 and is increased by $cf::TICK on
129     every server tick.
130    
131 root 1.253 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132     $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133     $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134    
135     Various directories - "/etc", read-only install directory, perl-library
136     directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137     unique-items directory, player file directory, random maps directory and
138     database environment.
139 root 1.70
140 root 1.103 =item $cf::NOW
141    
142     The time of the last (current) server tick.
143    
144 root 1.70 =item $cf::TICK
145    
146     The interval between server ticks, in seconds.
147    
148 root 1.265 =item $cf::LOADAVG
149    
150     The current CPU load on the server (alpha-smoothed), as a value between 0
151     (none) and 1 (overloaded), indicating how much time is spent on processing
152     objects per tick. Healthy values are < 0.5.
153    
154     =item $cf::LOAD
155    
156     The raw value load value from the last tick.
157    
158 root 1.70 =item %cf::CFG
159    
160     Configuration for the server, loaded from C</etc/crossfire/config>, or
161     from wherever your confdir points to.
162    
163 root 1.239 =item cf::wait_for_tick, cf::wait_for_tick_begin
164 root 1.155
165 root 1.239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166     returns directly I<after> the tick processing (and consequently, can only wake one process
167     per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168 root 1.155
169 root 1.70 =back
170    
171     =cut
172    
173 root 1.1 BEGIN {
174     *CORE::GLOBAL::warn = sub {
175     my $msg = join "", @_;
176 root 1.103
177 root 1.1 $msg .= "\n"
178     unless $msg =~ /\n$/;
179    
180 root 1.255 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181 root 1.250
182     utf8::encode $msg;
183 root 1.146 LOG llevError, $msg;
184 root 1.1 };
185     }
186    
187 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192 root 1.273 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
193     @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
194 root 1.25
195 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
196 root 1.25 # within the Safe compartment.
197 root 1.86 for my $pkg (qw(
198 root 1.100 cf::global cf::attachable
199 root 1.86 cf::object cf::object::player
200 root 1.89 cf::client cf::player
201 root 1.86 cf::arch cf::living
202     cf::map cf::party cf::region
203     )) {
204 root 1.25 no strict 'refs';
205 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
206 root 1.25 }
207 root 1.1
208 root 1.18 $Event::DIED = sub {
209     warn "error in event callback: @_";
210     };
211    
212 root 1.281 #############################################################################
213    
214 root 1.70 =head2 UTILITY FUNCTIONS
215    
216     =over 4
217    
218 root 1.154 =item dumpval $ref
219    
220 root 1.70 =cut
221 root 1.44
222 root 1.154 sub dumpval {
223     eval {
224     local $SIG{__DIE__};
225     my $d;
226     if (1) {
227     $d = new Data::Dumper([$_[0]], ["*var"]);
228     $d->Terse(1);
229     $d->Indent(2);
230     $d->Quotekeys(0);
231     $d->Useqq(1);
232     #$d->Bless(...);
233     $d->Seen($_[1]) if @_ > 1;
234     $d = $d->Dump();
235     }
236     $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237     $d
238     } || "[unable to dump $_[0]: '$@']";
239     }
240    
241 root 1.227 use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
242 root 1.44
243 root 1.70 =item $ref = cf::from_json $json
244    
245     Converts a JSON string into the corresponding perl data structure.
246    
247     =item $json = cf::to_json $ref
248    
249     Converts a perl data structure into its JSON representation.
250    
251 root 1.120 =item cf::lock_wait $string
252    
253     Wait until the given lock is available. See cf::lock_acquire.
254    
255     =item my $lock = cf::lock_acquire $string
256    
257     Wait until the given lock is available and then acquires it and returns
258 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
259 root 1.120 for example when the coroutine gets canceled), the lock is automatically
260     returned.
261    
262 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
263     uses map_find and cf::map::load uses map_load).
264 root 1.120
265 root 1.253 =item $locked = cf::lock_active $string
266    
267     Return true if the lock is currently active, i.e. somebody has locked it.
268    
269 root 1.120 =cut
270    
271     our %LOCK;
272    
273     sub lock_wait($) {
274     my ($key) = @_;
275    
276     # wait for lock, if any
277     while ($LOCK{$key}) {
278     push @{ $LOCK{$key} }, $Coro::current;
279     Coro::schedule;
280     }
281     }
282    
283     sub lock_acquire($) {
284     my ($key) = @_;
285    
286     # wait, to be sure we are not locked
287     lock_wait $key;
288    
289     $LOCK{$key} = [];
290    
291 root 1.135 Coro::guard {
292 root 1.120 # wake up all waiters, to be on the safe side
293     $_->ready for @{ delete $LOCK{$key} };
294     }
295     }
296    
297 root 1.253 sub lock_active($) {
298     my ($key) = @_;
299    
300     ! ! $LOCK{$key}
301     }
302    
303 root 1.133 sub freeze_mainloop {
304     return unless $TICK_WATCHER->is_active;
305    
306 root 1.168 my $guard = Coro::guard {
307     $TICK_WATCHER->start;
308     };
309 root 1.133 $TICK_WATCHER->stop;
310     $guard
311     }
312    
313 root 1.140 =item cf::async { BLOCK }
314    
315     Currently the same as Coro::async_pool, meaning you cannot use
316     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
317     thing you are allowed to do is call C<prio> on it.
318    
319     =cut
320    
321     BEGIN { *async = \&Coro::async_pool }
322    
323 root 1.106 =item cf::sync_job { BLOCK }
324    
325 root 1.281 The design of Crossfire TRT requires that the main coroutine ($Coro::main)
326     is always able to handle events or runnable, as Crossfire TRT is only
327     partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328     acceptable.
329 root 1.106
330     If it must be done, put the blocking parts into C<sync_job>. This will run
331     the given BLOCK in another coroutine while waiting for the result. The
332     server will be frozen during this time, so the block should either finish
333     fast or be very important.
334    
335     =cut
336    
337 root 1.105 sub sync_job(&) {
338     my ($job) = @_;
339    
340     if ($Coro::current == $Coro::main) {
341 root 1.265 my $time = Event::time;
342    
343 root 1.112 # this is the main coro, too bad, we have to block
344     # till the operation succeeds, freezing the server :/
345    
346 root 1.110 # TODO: use suspend/resume instead
347 root 1.112 # (but this is cancel-safe)
348 root 1.133 my $freeze_guard = freeze_mainloop;
349 root 1.112
350     my $busy = 1;
351     my @res;
352    
353 root 1.140 (async {
354 root 1.112 @res = eval { $job->() };
355     warn $@ if $@;
356     undef $busy;
357     })->prio (Coro::PRIO_MAX);
358    
359 root 1.105 while ($busy) {
360 root 1.141 Coro::cede or Event::one_event;
361 root 1.105 }
362 root 1.112
363 root 1.265 $time = Event::time - $time;
364    
365 root 1.266 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366     if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367 root 1.265
368     $tick_start += $time; # do not account sync jobs to server load
369    
370 root 1.112 wantarray ? @res : $res[0]
371 root 1.105 } else {
372 root 1.112 # we are in another coroutine, how wonderful, everything just works
373    
374     $job->()
375 root 1.105 }
376     }
377    
378 root 1.140 =item $coro = cf::async_ext { BLOCK }
379 root 1.103
380 root 1.159 Like async, but this coro is automatically being canceled when the
381 root 1.140 extension calling this is being unloaded.
382 root 1.103
383     =cut
384    
385 root 1.140 sub async_ext(&) {
386 root 1.103 my $cb = shift;
387    
388 root 1.140 my $coro = &Coro::async ($cb);
389 root 1.103
390     $coro->on_destroy (sub {
391     delete $EXT_CORO{$coro+0};
392     });
393     $EXT_CORO{$coro+0} = $coro;
394    
395     $coro
396     }
397    
398 root 1.281 =item fork_call { }, $args
399    
400     Executes the given code block with the given arguments in a seperate
401     process, returning the results. Everything must be serialisable with
402     Coro::Storable. May, of course, block. Note that the executed sub may
403     never block itself or use any form of Event handling.
404    
405     =cut
406    
407     sub fork_call(&@) {
408     my ($cb, @args) = @_;
409    
410     # socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
411     # or die "socketpair: $!";
412     pipe my $fh1, my $fh2
413     or die "pipe: $!";
414    
415     if (my $pid = fork) {
416     close $fh2;
417    
418     my $res = (Coro::Handle::unblock $fh1)->readline (undef);
419     $res = Coro::Storable::thaw $res;
420    
421     waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422    
423     die $$res unless "ARRAY" eq ref $res;
424    
425     return wantarray ? @$res : $res->[-1];
426     } else {
427     reset_signals;
428     local $SIG{__WARN__};
429     local $SIG{__DIE__};
430     eval {
431     close $fh1;
432    
433     my @res = eval { $cb->(@args) };
434     syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
435     };
436    
437     warn $@ if $@;
438     _exit 0;
439     }
440     }
441    
442     =item $value = cf::db_get $family => $key
443    
444     Returns a single value from the environment database.
445    
446     =item cf::db_put $family => $key => $value
447    
448     Stores the given C<$value> in the family. It can currently store binary
449     data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450    
451     =cut
452    
453     our $DB;
454    
455     sub db_init {
456     unless ($DB) {
457     $DB = BDB::db_create $DB_ENV;
458    
459     cf::sync_job {
460     eval {
461     $DB->set_flags (BDB::CHKSUM);
462    
463     BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464     BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465     cf::cleanup "db_open(db): $!" if $!;
466     };
467     cf::cleanup "db_open(db): $@" if $@;
468     };
469     }
470     }
471    
472     sub db_get($$) {
473     my $key = "$_[0]/$_[1]";
474    
475     cf::sync_job {
476     BDB::db_get $DB, undef, $key, my $data;
477    
478     $! ? ()
479     : $data
480     }
481     }
482    
483     sub db_put($$$) {
484     BDB::dbreq_pri 4;
485     BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
486     }
487    
488     =item cf::cache $id => [$paths...], $processversion => $process
489    
490     Generic caching function that returns the value of the resource $id,
491     caching and regenerating as required.
492    
493     This function can block.
494    
495     =cut
496    
497     sub cache {
498     my ($id, $src, $processversion, $process) = @_;
499    
500     my $meta =
501     join "\x00",
502     $processversion,
503     map {
504     aio_stat $_
505     and Carp::croak "$_: $!";
506 root 1.264
507 root 1.281 ($_, (stat _)[7,9])
508     } @$src;
509 root 1.264
510 root 1.281 my $dbmeta = db_get cache => "$id/meta";
511     if ($dbmeta ne $meta) {
512     # changed, we may need to process
513 root 1.264
514 root 1.281 my @data;
515     my $md5;
516 root 1.219
517 root 1.281 for (0 .. $#$src) {
518     0 <= aio_load $src->[$_], $data[$_]
519     or Carp::croak "$src->[$_]: $!";
520     }
521 root 1.108
522 root 1.281 # if processing is expensive, check
523     # checksum first
524     if (1) {
525     $md5 =
526     join "\x00",
527     $processversion,
528     map {
529     Coro::cede;
530     ($src->[$_], Digest::MD5::md5_hex $data[$_])
531     } 0.. $#$src;
532    
533 root 1.186
534 root 1.281 my $dbmd5 = db_get cache => "$id/md5";
535     if ($dbmd5 eq $md5) {
536     db_put cache => "$id/meta", $meta;
537 root 1.108
538 root 1.281 return db_get cache => "$id/data";
539     }
540     }
541 root 1.108
542 root 1.281 my $t1 = Time::HiRes::time;
543     my $data = $process->(\@data);
544     my $t2 = Time::HiRes::time;
545 root 1.264
546 root 1.281 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
547 root 1.108
548 root 1.281 db_put cache => "$id/data", $data;
549     db_put cache => "$id/md5" , $md5;
550     db_put cache => "$id/meta", $meta;
551 root 1.108
552 root 1.281 return $data;
553     }
554 root 1.263
555 root 1.281 db_get cache => "$id/data"
556 root 1.108 }
557    
558 root 1.230 =item cf::datalog type => key => value, ...
559    
560     Log a datalog packet of the given type with the given key-value pairs.
561    
562     =cut
563    
564     sub datalog($@) {
565     my ($type, %kv) = @_;
566     warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
567     }
568    
569 root 1.70 =back
570    
571 root 1.71 =cut
572    
573 root 1.44 #############################################################################
574 root 1.39
575 root 1.93 =head2 ATTACHABLE OBJECTS
576    
577 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
578     attach callbacks/event handlers (a collection of which is called an "attachment")
579     to it. All such attachable objects support the following methods.
580    
581     In the following description, CLASS can be any of C<global>, C<object>
582     C<player>, C<client> or C<map> (i.e. the attachable objects in
583 root 1.281 Crossfire TRT).
584 root 1.55
585     =over 4
586    
587 root 1.94 =item $attachable->attach ($attachment, key => $value...)
588    
589     =item $attachable->detach ($attachment)
590    
591     Attach/detach a pre-registered attachment to a specific object and give it
592     the specified key/value pairs as arguments.
593    
594     Example, attach a minesweeper attachment to the given object, making it a
595     10x10 minesweeper game:
596 root 1.46
597 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
598 root 1.53
599 root 1.93 =item $bool = $attachable->attached ($name)
600 root 1.46
601 root 1.93 Checks wether the named attachment is currently attached to the object.
602 root 1.46
603 root 1.94 =item cf::CLASS->attach ...
604 root 1.46
605 root 1.94 =item cf::CLASS->detach ...
606 root 1.92
607 root 1.94 Define an anonymous attachment and attach it to all objects of the given
608     CLASS. See the next function for an explanation of its arguments.
609 root 1.92
610 root 1.93 You can attach to global events by using the C<cf::global> class.
611 root 1.92
612 root 1.94 Example, log all player logins:
613    
614     cf::player->attach (
615     on_login => sub {
616     my ($pl) = @_;
617     ...
618     },
619     );
620    
621     Example, attach to the jeweler skill:
622    
623     cf::object->attach (
624     type => cf::SKILL,
625     subtype => cf::SK_JEWELER,
626     on_use_skill => sub {
627     my ($sk, $ob, $part, $dir, $msg) = @_;
628     ...
629     },
630     );
631    
632     =item cf::CLASS::attachment $name, ...
633    
634     Register an attachment by C<$name> through which attachable objects of the
635     given CLASS can refer to this attachment.
636    
637     Some classes such as crossfire maps and objects can specify attachments
638     that are attached at load/instantiate time, thus the need for a name.
639    
640     These calls expect any number of the following handler/hook descriptions:
641 root 1.46
642     =over 4
643    
644     =item prio => $number
645    
646     Set the priority for all following handlers/hooks (unless overwritten
647     by another C<prio> setting). Lower priority handlers get executed
648     earlier. The default priority is C<0>, and many built-in handlers are
649     registered at priority C<-1000>, so lower priorities should not be used
650     unless you know what you are doing.
651    
652 root 1.93 =item type => $type
653    
654     (Only for C<< cf::object->attach >> calls), limits the attachment to the
655     given type of objects only (the additional parameter C<subtype> can be
656     used to further limit to the given subtype).
657    
658 root 1.46 =item on_I<event> => \&cb
659    
660     Call the given code reference whenever the named event happens (event is
661     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
662     handlers are recognised generally depends on the type of object these
663     handlers attach to).
664    
665     See F<include/eventinc.h> for the full list of events supported, and their
666     class.
667    
668     =item package => package::
669    
670     Look for sub functions of the name C<< on_I<event> >> in the given
671     package and register them. Only handlers for eevents supported by the
672     object/class are recognised.
673    
674     =back
675    
676 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
677     event handler when a monster attacks:
678    
679     cf::object::attachment sockpuppet =>
680     on_skill_attack => sub {
681     my ($self, $victim) = @_;
682     ...
683     }
684     }
685    
686 root 1.96 =item $attachable->valid
687    
688     Just because you have a perl object does not mean that the corresponding
689     C-level object still exists. If you try to access an object that has no
690     valid C counterpart anymore you get an exception at runtime. This method
691     can be used to test for existence of the C object part without causing an
692     exception.
693    
694 root 1.39 =cut
695    
696 root 1.40 # the following variables are defined in .xs and must not be re-created
697 root 1.100 our @CB_GLOBAL = (); # registry for all global events
698     our @CB_ATTACHABLE = (); # registry for all attachables
699     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
700     our @CB_PLAYER = ();
701     our @CB_CLIENT = ();
702     our @CB_TYPE = (); # registry for type (cf-object class) based events
703     our @CB_MAP = ();
704 root 1.39
705 root 1.45 my %attachment;
706    
707 root 1.170 sub cf::attachable::thawer_merge {
708     # simply override everything except _meta
709     local $_[0]{_meta};
710     %{$_[0]} = %{$_[1]};
711     }
712    
713 root 1.93 sub _attach_cb($$$$) {
714     my ($registry, $event, $prio, $cb) = @_;
715 root 1.39
716     use sort 'stable';
717    
718     $cb = [$prio, $cb];
719    
720     @{$registry->[$event]} = sort
721     { $a->[0] cmp $b->[0] }
722     @{$registry->[$event] || []}, $cb;
723     }
724    
725 root 1.100 # hack
726     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
727    
728 root 1.39 # attach handles attaching event callbacks
729     # the only thing the caller has to do is pass the correct
730     # registry (== where the callback attaches to).
731 root 1.93 sub _attach {
732 root 1.45 my ($registry, $klass, @arg) = @_;
733 root 1.39
734 root 1.93 my $object_type;
735 root 1.39 my $prio = 0;
736     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
737    
738 root 1.100 #TODO: get rid of this hack
739     if ($attachable_klass{$klass}) {
740     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
741     }
742    
743 root 1.45 while (@arg) {
744     my $type = shift @arg;
745 root 1.39
746     if ($type eq "prio") {
747 root 1.45 $prio = shift @arg;
748 root 1.39
749 root 1.93 } elsif ($type eq "type") {
750     $object_type = shift @arg;
751     $registry = $CB_TYPE[$object_type] ||= [];
752    
753     } elsif ($type eq "subtype") {
754     defined $object_type or Carp::croak "subtype specified without type";
755     my $object_subtype = shift @arg;
756 root 1.267 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
757 root 1.93
758 root 1.39 } elsif ($type eq "package") {
759 root 1.45 my $pkg = shift @arg;
760 root 1.39
761     while (my ($name, $id) = each %cb_id) {
762     if (my $cb = $pkg->can ($name)) {
763 root 1.93 _attach_cb $registry, $id, $prio, $cb;
764 root 1.39 }
765     }
766    
767     } elsif (exists $cb_id{$type}) {
768 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
769 root 1.39
770     } elsif (ref $type) {
771     warn "attaching objects not supported, ignoring.\n";
772    
773     } else {
774 root 1.45 shift @arg;
775 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
776     }
777     }
778     }
779    
780 root 1.93 sub _object_attach {
781 root 1.48 my ($obj, $name, %arg) = @_;
782 root 1.46
783 root 1.55 return if exists $obj->{_attachment}{$name};
784    
785 root 1.46 if (my $attach = $attachment{$name}) {
786     my $registry = $obj->registry;
787    
788 root 1.47 for (@$attach) {
789     my ($klass, @attach) = @$_;
790 root 1.93 _attach $registry, $klass, @attach;
791 root 1.47 }
792 root 1.46
793 root 1.48 $obj->{$name} = \%arg;
794 root 1.46 } else {
795 root 1.280 warn "object uses attachment '$name' which is not available, postponing.\n";
796 root 1.46 }
797    
798 root 1.50 $obj->{_attachment}{$name} = undef;
799 root 1.46 }
800    
801 root 1.93 sub cf::attachable::attach {
802     if (ref $_[0]) {
803     _object_attach @_;
804     } else {
805     _attach shift->_attach_registry, @_;
806     }
807 root 1.267 _recalc_want;
808 root 1.55 };
809 root 1.46
810 root 1.54 # all those should be optimised
811 root 1.93 sub cf::attachable::detach {
812 root 1.54 my ($obj, $name) = @_;
813 root 1.46
814 root 1.93 if (ref $obj) {
815     delete $obj->{_attachment}{$name};
816     reattach ($obj);
817     } else {
818     Carp::croak "cannot, currently, detach class attachments";
819     }
820 root 1.267 _recalc_want;
821 root 1.55 };
822    
823 root 1.93 sub cf::attachable::attached {
824 root 1.55 my ($obj, $name) = @_;
825    
826     exists $obj->{_attachment}{$name}
827 root 1.39 }
828    
829 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
830 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
831     sub cf::\L$klass\E::_attach_registry {
832     (\\\@CB_$klass, KLASS_$klass)
833     }
834 root 1.45
835 root 1.93 sub cf::\L$klass\E::attachment {
836     my \$name = shift;
837 root 1.39
838 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
839     }
840     ";
841     die if $@;
842 root 1.52 }
843    
844 root 1.39 our $override;
845 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
846 root 1.39
847 root 1.45 sub override {
848     $override = 1;
849     @invoke_results = ();
850 root 1.39 }
851    
852 root 1.45 sub do_invoke {
853 root 1.39 my $event = shift;
854 root 1.40 my $callbacks = shift;
855 root 1.39
856 root 1.45 @invoke_results = ();
857    
858 root 1.39 local $override;
859    
860 root 1.40 for (@$callbacks) {
861 root 1.39 eval { &{$_->[1]} };
862    
863     if ($@) {
864     warn "$@";
865 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
866 root 1.39 override;
867     }
868    
869     return 1 if $override;
870     }
871    
872     0
873     }
874    
875 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
876 root 1.55
877 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
878 root 1.55
879 root 1.96 Generate an object-specific event with the given arguments.
880 root 1.55
881 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
882 root 1.55 removed in future versions), and there is no public API to access override
883     results (if you must, access C<@cf::invoke_results> directly).
884    
885     =back
886    
887 root 1.71 =cut
888    
889 root 1.70 #############################################################################
890 root 1.45 # object support
891    
892 root 1.102 sub reattach {
893     # basically do the same as instantiate, without calling instantiate
894     my ($obj) = @_;
895    
896 root 1.169 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
897    
898 root 1.102 my $registry = $obj->registry;
899    
900     @$registry = ();
901    
902     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
903    
904     for my $name (keys %{ $obj->{_attachment} || {} }) {
905     if (my $attach = $attachment{$name}) {
906     for (@$attach) {
907     my ($klass, @attach) = @$_;
908     _attach $registry, $klass, @attach;
909     }
910     } else {
911     warn "object uses attachment '$name' that is not available, postponing.\n";
912     }
913     }
914     }
915    
916 root 1.100 cf::attachable->attach (
917     prio => -1000000,
918     on_instantiate => sub {
919     my ($obj, $data) = @_;
920 root 1.45
921 root 1.100 $data = from_json $data;
922 root 1.45
923 root 1.100 for (@$data) {
924     my ($name, $args) = @$_;
925 root 1.49
926 root 1.100 $obj->attach ($name, %{$args || {} });
927     }
928     },
929 root 1.102 on_reattach => \&reattach,
930 root 1.100 on_clone => sub {
931     my ($src, $dst) = @_;
932    
933     @{$dst->registry} = @{$src->registry};
934    
935     %$dst = %$src;
936    
937     %{$dst->{_attachment}} = %{$src->{_attachment}}
938     if exists $src->{_attachment};
939     },
940     );
941 root 1.45
942 root 1.46 sub object_freezer_save {
943 root 1.59 my ($filename, $rdata, $objs) = @_;
944 root 1.46
945 root 1.105 sync_job {
946     if (length $$rdata) {
947     warn sprintf "saving %s (%d,%d)\n",
948     $filename, length $$rdata, scalar @$objs;
949 root 1.60
950 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
951 root 1.60 chmod SAVE_MODE, $fh;
952 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
953 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
954 root 1.60 close $fh;
955 root 1.105
956     if (@$objs) {
957     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
958     chmod SAVE_MODE, $fh;
959     my $data = Storable::nfreeze { version => 1, objs => $objs };
960     aio_write $fh, 0, (length $data), $data, 0;
961 root 1.204 aio_fsync $fh if $cf::USE_FSYNC;
962 root 1.105 close $fh;
963     aio_rename "$filename.pst~", "$filename.pst";
964     }
965     } else {
966     aio_unlink "$filename.pst";
967     }
968    
969     aio_rename "$filename~", $filename;
970 root 1.60 } else {
971 root 1.105 warn "FATAL: $filename~: $!\n";
972 root 1.60 }
973 root 1.59 } else {
974 root 1.105 aio_unlink $filename;
975     aio_unlink "$filename.pst";
976 root 1.59 }
977 root 1.45 }
978     }
979    
980 root 1.80 sub object_freezer_as_string {
981     my ($rdata, $objs) = @_;
982    
983     use Data::Dumper;
984    
985 root 1.81 $$rdata . Dumper $objs
986 root 1.80 }
987    
988 root 1.46 sub object_thawer_load {
989     my ($filename) = @_;
990    
991 root 1.105 my ($data, $av);
992 root 1.61
993 root 1.105 (aio_load $filename, $data) >= 0
994     or return;
995 root 1.61
996 root 1.105 unless (aio_stat "$filename.pst") {
997     (aio_load "$filename.pst", $av) >= 0
998     or return;
999 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
1000 root 1.61 }
1001 root 1.45
1002 root 1.118 warn sprintf "loading %s (%d)\n",
1003 root 1.274 $filename, length $data, scalar @{$av || []};
1004 root 1.105 return ($data, $av);
1005 root 1.45 }
1006    
1007 root 1.281 =head2 COMMAND CALLBACKS
1008    
1009     =over 4
1010    
1011     =cut
1012    
1013 root 1.45 #############################################################################
1014 root 1.85 # command handling &c
1015 root 1.39
1016 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
1017 root 1.1
1018 root 1.85 Register a callback for execution when the client sends the user command
1019     $name.
1020 root 1.5
1021 root 1.85 =cut
1022 root 1.5
1023 root 1.85 sub register_command {
1024     my ($name, $cb) = @_;
1025 root 1.5
1026 root 1.85 my $caller = caller;
1027     #warn "registering command '$name/$time' to '$caller'";
1028 root 1.1
1029 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
1030 root 1.1 }
1031    
1032 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
1033 root 1.1
1034 root 1.281 Register a callback fro execution when the client sends an extcmd packet.
1035 root 1.1
1036 root 1.85 If the callback returns something, it is sent back as if reply was being
1037     called.
1038 root 1.1
1039 root 1.85 =cut
1040 root 1.1
1041 root 1.16 sub register_extcmd {
1042     my ($name, $cb) = @_;
1043    
1044 root 1.159 $EXTCMD{$name} = $cb;
1045 root 1.16 }
1046    
1047 root 1.93 cf::player->attach (
1048 root 1.85 on_command => sub {
1049     my ($pl, $name, $params) = @_;
1050    
1051     my $cb = $COMMAND{$name}
1052     or return;
1053    
1054     for my $cmd (@$cb) {
1055     $cmd->[1]->($pl->ob, $params);
1056     }
1057    
1058     cf::override;
1059     },
1060     on_extcmd => sub {
1061     my ($pl, $buf) = @_;
1062    
1063     my $msg = eval { from_json $buf };
1064    
1065     if (ref $msg) {
1066     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
1067 root 1.159 if (my %reply = $cb->($pl, $msg)) {
1068 root 1.85 $pl->ext_reply ($msg->{msgid}, %reply);
1069     }
1070     }
1071     } else {
1072     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1073     }
1074    
1075     cf::override;
1076     },
1077 root 1.93 );
1078 root 1.85
1079 root 1.278 sub load_extensions {
1080     cf::sync_job {
1081     my %todo;
1082    
1083     for my $path (<$LIBDIR/*.ext>) {
1084     next unless -r $path;
1085    
1086     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1087     my $base = $1;
1088     my $pkg = $1;
1089     $pkg =~ s/[^[:word:]]/_/g;
1090     $pkg = "ext::$pkg";
1091    
1092     open my $fh, "<:utf8", $path
1093     or die "$path: $!";
1094    
1095     my $source = do { local $/; <$fh> };
1096 root 1.1
1097 root 1.278 my %ext = (
1098     path => $path,
1099     base => $base,
1100     pkg => $pkg,
1101     );
1102 root 1.1
1103 root 1.279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104     if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105 root 1.1
1106 root 1.278 $ext{source} =
1107     "package $pkg; use strict; use utf8;\n"
1108     . "#line 1 \"$path\"\n{\n"
1109     . $source
1110     . "\n};\n1";
1111 root 1.1
1112 root 1.278 $todo{$base} = \%ext;
1113 root 1.166 }
1114 root 1.1
1115 root 1.278 my %done;
1116     while (%todo) {
1117     my $progress;
1118    
1119     while (my ($k, $v) = each %todo) {
1120 root 1.279 for (split /,\s*/, $v->{meta}{depends}) {
1121 root 1.278 goto skip
1122     unless exists $done{$_};
1123     }
1124    
1125     warn "... loading '$k' into '$v->{pkg}'\n";
1126    
1127     unless (eval $v->{source}) {
1128     my $msg = $@ ? "$v->{path}: $@\n"
1129 root 1.279 : "$v->{base}: extension inactive.\n";
1130 root 1.278
1131     if (exists $v->{meta}{mandatory}) {
1132     warn $msg;
1133     warn "mandatory extension failed to load, exiting.\n";
1134     exit 1;
1135     }
1136    
1137 root 1.279 warn $msg;
1138 root 1.278 }
1139    
1140     $done{$k} = delete $todo{$k};
1141     push @EXTS, $v->{pkg};
1142 root 1.279 $progress = 1;
1143 root 1.278 }
1144 root 1.1
1145 root 1.278 skip:
1146     die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1147     unless $progress;
1148     }
1149     };
1150 root 1.1 }
1151    
1152 root 1.8 #############################################################################
1153 root 1.70
1154 root 1.281 =back
1155    
1156 root 1.70 =head2 CORE EXTENSIONS
1157    
1158     Functions and methods that extend core crossfire objects.
1159    
1160 root 1.143 =cut
1161    
1162     package cf::player;
1163    
1164 root 1.154 use Coro::AIO;
1165    
1166 root 1.95 =head3 cf::player
1167    
1168 root 1.70 =over 4
1169 root 1.22
1170 root 1.143 =item cf::player::find $login
1171 root 1.23
1172 root 1.143 Returns the given player object, loading it if necessary (might block).
1173 root 1.23
1174     =cut
1175    
1176 root 1.145 sub playerdir($) {
1177 root 1.253 "$PLAYERDIR/"
1178 root 1.145 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1179     }
1180    
1181 root 1.143 sub path($) {
1182 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1183    
1184 root 1.234 (playerdir $login) . "/playerdata"
1185 root 1.143 }
1186    
1187     sub find_active($) {
1188     $cf::PLAYER{$_[0]}
1189     and $cf::PLAYER{$_[0]}->active
1190     and $cf::PLAYER{$_[0]}
1191     }
1192    
1193     sub exists($) {
1194     my ($login) = @_;
1195    
1196     $cf::PLAYER{$login}
1197 root 1.180 or cf::sync_job { !aio_stat path $login }
1198 root 1.143 }
1199    
1200     sub find($) {
1201     return $cf::PLAYER{$_[0]} || do {
1202     my $login = $_[0];
1203    
1204     my $guard = cf::lock_acquire "user_find:$login";
1205    
1206 root 1.151 $cf::PLAYER{$_[0]} || do {
1207 root 1.234 # rename old playerfiles to new ones
1208     #TODO: remove when no longer required
1209     aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210     aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211     aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212     aio_unlink +(playerdir $login) . "/$login.pl";
1213    
1214 root 1.151 my $pl = load_pl path $login
1215     or return;
1216     $cf::PLAYER{$login} = $pl
1217     }
1218     }
1219 root 1.143 }
1220    
1221     sub save($) {
1222     my ($pl) = @_;
1223    
1224     return if $pl->{deny_save};
1225    
1226     my $path = path $pl;
1227     my $guard = cf::lock_acquire "user_save:$path";
1228    
1229     return if $pl->{deny_save};
1230 root 1.146
1231 root 1.154 aio_mkdir playerdir $pl, 0770;
1232 root 1.143 $pl->{last_save} = $cf::RUNTIME;
1233    
1234     $pl->save_pl ($path);
1235     Coro::cede;
1236     }
1237    
1238     sub new($) {
1239     my ($login) = @_;
1240    
1241     my $self = create;
1242    
1243     $self->ob->name ($login);
1244     $self->{deny_save} = 1;
1245    
1246     $cf::PLAYER{$login} = $self;
1247    
1248     $self
1249 root 1.23 }
1250    
1251 root 1.154 =item $pl->quit_character
1252    
1253     Nukes the player without looking back. If logged in, the connection will
1254     be destroyed. May block for a long time.
1255    
1256     =cut
1257    
1258 root 1.145 sub quit_character {
1259     my ($pl) = @_;
1260    
1261 root 1.220 my $name = $pl->ob->name;
1262    
1263 root 1.145 $pl->{deny_save} = 1;
1264     $pl->password ("*"); # this should lock out the player until we nuked the dir
1265    
1266     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267     $pl->deactivate;
1268     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269     $pl->ns->destroy if $pl->ns;
1270    
1271     my $path = playerdir $pl;
1272     my $temp = "$path~$cf::RUNTIME~deleting~";
1273 root 1.154 aio_rename $path, $temp;
1274 root 1.150 delete $cf::PLAYER{$pl->ob->name};
1275     $pl->destroy;
1276 root 1.220
1277     my $prefix = qr<^~\Q$name\E/>;
1278    
1279     # nuke player maps
1280     $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1281    
1282 root 1.150 IO::AIO::aio_rmtree $temp;
1283 root 1.145 }
1284    
1285 pippijn 1.221 =item $pl->kick
1286    
1287     Kicks a player out of the game. This destroys the connection.
1288    
1289     =cut
1290    
1291     sub kick {
1292     my ($pl, $kicker) = @_;
1293    
1294     $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1295     $pl->killer ("kicked");
1296     $pl->ns->destroy;
1297     }
1298    
1299 root 1.154 =item cf::player::list_logins
1300    
1301     Returns am arrayref of all valid playernames in the system, can take a
1302     while and may block, so not sync_job-capable, ever.
1303    
1304     =cut
1305    
1306     sub list_logins {
1307 root 1.253 my $dirs = aio_readdir $PLAYERDIR
1308 root 1.154 or return [];
1309    
1310     my @logins;
1311    
1312     for my $login (@$dirs) {
1313     my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1314     aio_read $fh, 0, 512, my $buf, 0 or next;
1315 root 1.155 $buf !~ /^password -------------$/m or next; # official not-valid tag
1316 root 1.154
1317     utf8::decode $login;
1318     push @logins, $login;
1319     }
1320    
1321     \@logins
1322     }
1323    
1324     =item $player->maps
1325    
1326 root 1.166 Returns an arrayref of map paths that are private for this
1327 root 1.154 player. May block.
1328    
1329     =cut
1330    
1331     sub maps($) {
1332     my ($pl) = @_;
1333    
1334 root 1.201 $pl = ref $pl ? $pl->ob->name : $pl;
1335    
1336 root 1.154 my $files = aio_readdir playerdir $pl
1337     or return;
1338    
1339     my @paths;
1340    
1341     for (@$files) {
1342     utf8::decode $_;
1343     next if /\.(?:pl|pst)$/;
1344 root 1.158 next unless /^$PATH_SEP/o;
1345 root 1.154
1346 root 1.201 push @paths, cf::map::normalise "~$pl/$_";
1347 root 1.154 }
1348    
1349     \@paths
1350     }
1351    
1352 root 1.231 =item $player->ext_reply ($msgid, %msg)
1353 root 1.95
1354     Sends an ext reply to the player.
1355    
1356     =cut
1357    
1358 root 1.231 sub ext_reply($$%) {
1359 root 1.95 my ($self, $id, %msg) = @_;
1360    
1361     $msg{msgid} = $id;
1362    
1363 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1364 root 1.95 }
1365    
1366 root 1.231 =item $player->ext_event ($type, %msg)
1367    
1368     Sends an ext event to the client.
1369    
1370     =cut
1371    
1372     sub ext_event($$%) {
1373     my ($self, $type, %msg) = @_;
1374    
1375 root 1.232 $self->ns->ext_event ($type, %msg);
1376 root 1.231 }
1377    
1378 root 1.238 =head3 cf::region
1379    
1380     =over 4
1381    
1382     =cut
1383    
1384     package cf::region;
1385    
1386     =item cf::region::find_by_path $path
1387    
1388 root 1.281 Tries to decuce the likely region for a map knowing only its path.
1389 root 1.238
1390     =cut
1391    
1392     sub find_by_path($) {
1393     my ($path) = @_;
1394    
1395     my ($match, $specificity);
1396    
1397     for my $region (list) {
1398     if ($region->match && $path =~ $region->match) {
1399     ($match, $specificity) = ($region, $region->specificity)
1400     if $region->specificity > $specificity;
1401     }
1402     }
1403    
1404     $match
1405     }
1406 root 1.143
1407 root 1.95 =back
1408    
1409 root 1.110 =head3 cf::map
1410    
1411     =over 4
1412    
1413     =cut
1414    
1415     package cf::map;
1416    
1417     use Fcntl;
1418     use Coro::AIO;
1419    
1420 root 1.166 use overload
1421 root 1.173 '""' => \&as_string,
1422     fallback => 1;
1423 root 1.166
1424 root 1.133 our $MAX_RESET = 3600;
1425     our $DEFAULT_RESET = 3000;
1426 root 1.110
1427     sub generate_random_map {
1428 root 1.166 my ($self, $rmp) = @_;
1429 root 1.110 # mit "rum" bekleckern, nicht
1430 root 1.166 $self->_create_random_map (
1431 root 1.110 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1432     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1433     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1434     $rmp->{exit_on_final_map},
1435     $rmp->{xsize}, $rmp->{ysize},
1436     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1437     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1438     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1439     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1440     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1441 root 1.162 (cf::region::find $rmp->{region}), $rmp->{custom}
1442     )
1443 root 1.110 }
1444    
1445 root 1.187 =item cf::map->register ($regex, $prio)
1446    
1447     Register a handler for the map path matching the given regex at the
1448     givne priority (higher is better, built-in handlers have priority 0, the
1449     default).
1450    
1451     =cut
1452    
1453 root 1.166 sub register {
1454 root 1.187 my (undef, $regex, $prio) = @_;
1455 root 1.166 my $pkg = caller;
1456    
1457     no strict;
1458     push @{"$pkg\::ISA"}, __PACKAGE__;
1459    
1460 root 1.187 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1461 root 1.166 }
1462    
1463     # also paths starting with '/'
1464 root 1.187 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1465 root 1.166
1466 root 1.170 sub thawer_merge {
1467 root 1.172 my ($self, $merge) = @_;
1468    
1469 root 1.170 # we have to keep some variables in memory intact
1470 root 1.172 local $self->{path};
1471     local $self->{load_path};
1472 root 1.170
1473 root 1.172 $self->SUPER::thawer_merge ($merge);
1474 root 1.170 }
1475    
1476 root 1.166 sub normalise {
1477     my ($path, $base) = @_;
1478    
1479 root 1.192 $path = "$path"; # make sure its a string
1480    
1481 root 1.199 $path =~ s/\.map$//;
1482    
1483 root 1.166 # map plan:
1484     #
1485     # /! non-realised random map exit (special hack!)
1486     # {... are special paths that are not being touched
1487     # ?xxx/... are special absolute paths
1488     # ?random/... random maps
1489     # /... normal maps
1490     # ~user/... per-player map of a specific user
1491    
1492     $path =~ s/$PATH_SEP/\//go;
1493    
1494     # treat it as relative path if it starts with
1495     # something that looks reasonable
1496     if ($path =~ m{^(?:\./|\.\./|\w)}) {
1497     $base or Carp::carp "normalise called with relative path and no base: '$path'";
1498    
1499     $base =~ s{[^/]+/?$}{};
1500     $path = "$base/$path";
1501     }
1502    
1503     for ($path) {
1504     redo if s{//}{/};
1505     redo if s{/\.?/}{/};
1506     redo if s{/[^/]+/\.\./}{/};
1507     }
1508    
1509     $path
1510     }
1511    
1512     sub new_from_path {
1513     my (undef, $path, $base) = @_;
1514    
1515     return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1516    
1517     $path = normalise $path, $base;
1518    
1519 root 1.187 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1520     if ($path =~ $EXT_MAP{$pkg}[1]) {
1521 root 1.166 my $self = bless cf::map::new, $pkg;
1522     $self->{path} = $path; $self->path ($path);
1523     $self->init; # pass $1 etc.
1524     return $self;
1525     }
1526     }
1527    
1528 root 1.192 Carp::carp "unable to resolve path '$path' (base '$base').";
1529 root 1.166 ()
1530     }
1531    
1532     sub init {
1533     my ($self) = @_;
1534    
1535     $self
1536     }
1537    
1538     sub as_string {
1539     my ($self) = @_;
1540    
1541     "$self->{path}"
1542     }
1543    
1544     # the displayed name, this is a one way mapping
1545     sub visible_name {
1546     &as_string
1547     }
1548    
1549     # the original (read-only) location
1550     sub load_path {
1551     my ($self) = @_;
1552    
1553 root 1.254 "$MAPDIR/$self->{path}.map"
1554 root 1.166 }
1555    
1556     # the temporary/swap location
1557     sub save_path {
1558     my ($self) = @_;
1559    
1560 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1561 root 1.254 "$TMPDIR/$path.map"
1562 root 1.166 }
1563    
1564     # the unique path, undef == no special unique path
1565     sub uniq_path {
1566     my ($self) = @_;
1567    
1568 root 1.167 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1569 root 1.253 "$UNIQUEDIR/$path"
1570 root 1.166 }
1571    
1572 root 1.110 # and all this just because we cannot iterate over
1573     # all maps in C++...
1574     sub change_all_map_light {
1575     my ($change) = @_;
1576    
1577 root 1.122 $_->change_map_light ($change)
1578     for grep $_->outdoor, values %cf::MAP;
1579 root 1.110 }
1580    
1581 root 1.275 sub decay_objects {
1582     my ($self) = @_;
1583    
1584     return if $self->{deny_reset};
1585    
1586     $self->do_decay_objects;
1587     }
1588    
1589 root 1.166 sub unlink_save {
1590     my ($self) = @_;
1591    
1592     utf8::encode (my $save = $self->save_path);
1593 root 1.170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1594     IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1595 root 1.166 }
1596    
1597     sub load_header_from($) {
1598     my ($self, $path) = @_;
1599 root 1.110
1600     utf8::encode $path;
1601 root 1.200 #aio_open $path, O_RDONLY, 0
1602     # or return;
1603 root 1.110
1604 root 1.166 $self->_load_header ($path)
1605 root 1.110 or return;
1606    
1607 root 1.166 $self->{load_path} = $path;
1608 root 1.135
1609 root 1.166 1
1610     }
1611 root 1.110
1612 root 1.188 sub load_header_orig {
1613 root 1.166 my ($self) = @_;
1614 root 1.110
1615 root 1.166 $self->load_header_from ($self->load_path)
1616 root 1.110 }
1617    
1618 root 1.188 sub load_header_temp {
1619 root 1.166 my ($self) = @_;
1620 root 1.110
1621 root 1.166 $self->load_header_from ($self->save_path)
1622     }
1623 root 1.110
1624 root 1.188 sub prepare_temp {
1625     my ($self) = @_;
1626    
1627     $self->last_access ((delete $self->{last_access})
1628     || $cf::RUNTIME); #d#
1629     # safety
1630     $self->{instantiate_time} = $cf::RUNTIME
1631     if $self->{instantiate_time} > $cf::RUNTIME;
1632     }
1633    
1634     sub prepare_orig {
1635     my ($self) = @_;
1636    
1637     $self->{load_original} = 1;
1638     $self->{instantiate_time} = $cf::RUNTIME;
1639     $self->last_access ($cf::RUNTIME);
1640     $self->instantiate;
1641     }
1642    
1643 root 1.166 sub load_header {
1644     my ($self) = @_;
1645 root 1.110
1646 root 1.188 if ($self->load_header_temp) {
1647     $self->prepare_temp;
1648 root 1.166 } else {
1649 root 1.188 $self->load_header_orig
1650 root 1.166 or return;
1651 root 1.188 $self->prepare_orig;
1652 root 1.166 }
1653 root 1.120
1654 root 1.275 $self->{deny_reset} = 1
1655     if $self->no_reset;
1656    
1657 root 1.238 $self->default_region (cf::region::find_by_path $self->{path})
1658     unless $self->default_region;
1659    
1660 root 1.166 1
1661     }
1662 root 1.110
1663 root 1.166 sub find;
1664     sub find {
1665     my ($path, $origin) = @_;
1666 root 1.134
1667 root 1.166 $path = normalise $path, $origin && $origin->path;
1668 root 1.110
1669 root 1.166 cf::lock_wait "map_find:$path";
1670 root 1.110
1671 root 1.166 $cf::MAP{$path} || do {
1672     my $guard = cf::lock_acquire "map_find:$path";
1673     my $map = new_from_path cf::map $path
1674     or return;
1675 root 1.110
1676 root 1.116 $map->{last_save} = $cf::RUNTIME;
1677 root 1.110
1678 root 1.166 $map->load_header
1679     or return;
1680 root 1.134
1681 root 1.275 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1682 root 1.185 # doing this can freeze the server in a sync job, obviously
1683     #$cf::WAIT_FOR_TICK->wait;
1684 root 1.112 $map->reset;
1685 root 1.123 undef $guard;
1686 root 1.192 return find $path;
1687 root 1.112 }
1688 root 1.110
1689 root 1.166 $cf::MAP{$path} = $map
1690 root 1.110 }
1691     }
1692    
1693 root 1.188 sub pre_load { }
1694     sub post_load { }
1695    
1696 root 1.110 sub load {
1697     my ($self) = @_;
1698    
1699 root 1.196 local $self->{deny_reset} = 1; # loading can take a long time
1700    
1701 root 1.120 my $path = $self->{path};
1702    
1703 root 1.256 {
1704     my $guard = cf::lock_acquire "map_load:$path";
1705    
1706     return if $self->in_memory != cf::MAP_SWAPPED;
1707 root 1.110
1708 root 1.256 $self->in_memory (cf::MAP_LOADING);
1709 root 1.110
1710 root 1.256 $self->alloc;
1711 root 1.188
1712 root 1.256 $self->pre_load;
1713     Coro::cede;
1714 root 1.188
1715 root 1.256 $self->_load_objects ($self->{load_path}, 1)
1716     or return;
1717 root 1.110
1718 root 1.256 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1719     if delete $self->{load_original};
1720 root 1.111
1721 root 1.256 if (my $uniq = $self->uniq_path) {
1722     utf8::encode $uniq;
1723     if (aio_open $uniq, O_RDONLY, 0) {
1724     $self->clear_unique_items;
1725     $self->_load_objects ($uniq, 0);
1726     }
1727 root 1.110 }
1728    
1729 root 1.166 Coro::cede;
1730 root 1.256 # now do the right thing for maps
1731     $self->link_multipart_objects;
1732 root 1.110 $self->difficulty ($self->estimate_difficulty)
1733     unless $self->difficulty;
1734 root 1.166 Coro::cede;
1735 root 1.256
1736     unless ($self->{deny_activate}) {
1737     $self->decay_objects;
1738     $self->fix_auto_apply;
1739     $self->update_buttons;
1740     Coro::cede;
1741     $self->set_darkness_map;
1742     Coro::cede;
1743     $self->activate;
1744     }
1745    
1746     $self->in_memory (cf::MAP_IN_MEMORY);
1747 root 1.110 }
1748    
1749 root 1.188 $self->post_load;
1750 root 1.166 }
1751    
1752     sub customise_for {
1753     my ($self, $ob) = @_;
1754    
1755     return find "~" . $ob->name . "/" . $self->{path}
1756     if $self->per_player;
1757 root 1.134
1758 root 1.275 # return find "?party/" . $ob->name . "/" . $self->{path}
1759     # if $self->per_party;
1760    
1761 root 1.166 $self
1762 root 1.110 }
1763    
1764 root 1.157 # find and load all maps in the 3x3 area around a map
1765     sub load_diag {
1766     my ($map) = @_;
1767    
1768     my @diag; # diagonal neighbours
1769    
1770     for (0 .. 3) {
1771     my $neigh = $map->tile_path ($_)
1772     or next;
1773     $neigh = find $neigh, $map
1774     or next;
1775     $neigh->load;
1776    
1777     push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1778     [$neigh->tile_path (($_ + 1) % 4), $neigh];
1779     }
1780    
1781     for (@diag) {
1782     my $neigh = find @$_
1783     or next;
1784     $neigh->load;
1785     }
1786     }
1787    
1788 root 1.133 sub find_sync {
1789 root 1.110 my ($path, $origin) = @_;
1790    
1791 root 1.157 cf::sync_job { find $path, $origin }
1792 root 1.133 }
1793    
1794     sub do_load_sync {
1795     my ($map) = @_;
1796 root 1.110
1797 root 1.133 cf::sync_job { $map->load };
1798 root 1.110 }
1799    
1800 root 1.157 our %MAP_PREFETCH;
1801 root 1.183 our $MAP_PREFETCHER = undef;
1802 root 1.157
1803     sub find_async {
1804     my ($path, $origin) = @_;
1805    
1806 root 1.166 $path = normalise $path, $origin && $origin->{path};
1807 root 1.157
1808 root 1.166 if (my $map = $cf::MAP{$path}) {
1809 root 1.157 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1810     }
1811    
1812 root 1.183 undef $MAP_PREFETCH{$path};
1813     $MAP_PREFETCHER ||= cf::async {
1814     while (%MAP_PREFETCH) {
1815     for my $path (keys %MAP_PREFETCH) {
1816     my $map = find $path
1817     or next;
1818     $map->load;
1819    
1820     delete $MAP_PREFETCH{$path};
1821     }
1822     }
1823     undef $MAP_PREFETCHER;
1824     };
1825 root 1.189 $MAP_PREFETCHER->prio (6);
1826 root 1.157
1827     ()
1828     }
1829    
1830 root 1.110 sub save {
1831     my ($self) = @_;
1832    
1833 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1834    
1835 root 1.110 $self->{last_save} = $cf::RUNTIME;
1836    
1837     return unless $self->dirty;
1838    
1839 root 1.166 my $save = $self->save_path; utf8::encode $save;
1840     my $uniq = $self->uniq_path; utf8::encode $uniq;
1841 root 1.117
1842 root 1.110 $self->{load_path} = $save;
1843    
1844     return if $self->{deny_save};
1845    
1846 root 1.132 local $self->{last_access} = $self->last_access;#d#
1847    
1848 root 1.143 cf::async {
1849     $_->contr->save for $self->players;
1850     };
1851    
1852 root 1.110 if ($uniq) {
1853 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1854     $self->_save_objects ($uniq, cf::IO_UNIQUES);
1855 root 1.110 } else {
1856 root 1.166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1857 root 1.110 }
1858     }
1859    
1860     sub swap_out {
1861     my ($self) = @_;
1862    
1863 root 1.130 # save first because save cedes
1864     $self->save;
1865    
1866 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1867    
1868 root 1.110 return if $self->players;
1869     return if $self->in_memory != cf::MAP_IN_MEMORY;
1870     return if $self->{deny_save};
1871    
1872     $self->clear;
1873     $self->in_memory (cf::MAP_SWAPPED);
1874     }
1875    
1876 root 1.112 sub reset_at {
1877     my ($self) = @_;
1878 root 1.110
1879     # TODO: safety, remove and allow resettable per-player maps
1880 root 1.114 return 1e99 if $self->{deny_reset};
1881 root 1.110
1882 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1883 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1884 root 1.110
1885 root 1.112 $time + $to
1886     }
1887    
1888     sub should_reset {
1889     my ($self) = @_;
1890    
1891     $self->reset_at <= $cf::RUNTIME
1892 root 1.111 }
1893    
1894 root 1.110 sub reset {
1895     my ($self) = @_;
1896    
1897 root 1.167 my $lock = cf::lock_acquire "map_data:$self->{path}";
1898 root 1.137
1899 root 1.110 return if $self->players;
1900    
1901 root 1.274 warn "resetting map ", $self->path;
1902 root 1.110
1903 root 1.210 $self->in_memory (cf::MAP_SWAPPED);
1904    
1905     # need to save uniques path
1906     unless ($self->{deny_save}) {
1907     my $uniq = $self->uniq_path; utf8::encode $uniq;
1908    
1909     $self->_save_objects ($uniq, cf::IO_UNIQUES)
1910     if $uniq;
1911     }
1912    
1913 root 1.111 delete $cf::MAP{$self->path};
1914 root 1.110
1915 root 1.167 $self->clear;
1916    
1917 root 1.110 $_->clear_links_to ($self) for values %cf::MAP;
1918    
1919 root 1.166 $self->unlink_save;
1920 root 1.111 $self->destroy;
1921 root 1.110 }
1922    
1923 root 1.114 my $nuke_counter = "aaaa";
1924    
1925     sub nuke {
1926     my ($self) = @_;
1927    
1928 root 1.174 delete $cf::MAP{$self->path};
1929    
1930     $self->unlink_save;
1931    
1932     bless $self, "cf::map";
1933     delete $self->{deny_reset};
1934 root 1.114 $self->{deny_save} = 1;
1935     $self->reset_timeout (1);
1936 root 1.174 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1937    
1938     $cf::MAP{$self->path} = $self;
1939    
1940 root 1.114 $self->reset; # polite request, might not happen
1941     }
1942    
1943 root 1.276 =item $maps = cf::map::tmp_maps
1944    
1945     Returns an arrayref with all map paths of currently instantiated and saved
1946 root 1.277 maps. May block.
1947 root 1.276
1948     =cut
1949    
1950     sub tmp_maps() {
1951     [
1952     map {
1953     utf8::decode $_;
1954 root 1.277 /\.map$/
1955 root 1.276 ? normalise $_
1956     : ()
1957     } @{ aio_readdir $TMPDIR or [] }
1958     ]
1959     }
1960    
1961 root 1.277 =item $maps = cf::map::random_maps
1962    
1963     Returns an arrayref with all map paths of currently instantiated and saved
1964     random maps. May block.
1965    
1966     =cut
1967    
1968     sub random_maps() {
1969     [
1970     map {
1971     utf8::decode $_;
1972     /\.map$/
1973     ? normalise "?random/$_"
1974     : ()
1975     } @{ aio_readdir $RANDOMDIR or [] }
1976     ]
1977     }
1978    
1979 root 1.158 =item cf::map::unique_maps
1980    
1981 root 1.166 Returns an arrayref of paths of all shared maps that have
1982 root 1.158 instantiated unique items. May block.
1983    
1984     =cut
1985    
1986     sub unique_maps() {
1987 root 1.276 [
1988     map {
1989     utf8::decode $_;
1990 root 1.277 /\.map$/
1991 root 1.276 ? normalise $_
1992     : ()
1993     } @{ aio_readdir $UNIQUEDIR or [] }
1994     ]
1995 root 1.158 }
1996    
1997 root 1.155 package cf;
1998    
1999     =back
2000    
2001     =head3 cf::object
2002    
2003     =cut
2004    
2005     package cf::object;
2006    
2007     =over 4
2008    
2009     =item $ob->inv_recursive
2010 root 1.110
2011 root 1.155 Returns the inventory of the object _and_ their inventories, recursively.
2012 root 1.110
2013 root 1.155 =cut
2014 root 1.144
2015 root 1.155 sub inv_recursive_;
2016     sub inv_recursive_ {
2017     map { $_, inv_recursive_ $_->inv } @_
2018     }
2019 root 1.110
2020 root 1.155 sub inv_recursive {
2021     inv_recursive_ inv $_[0]
2022 root 1.110 }
2023    
2024     package cf;
2025    
2026     =back
2027    
2028 root 1.95 =head3 cf::object::player
2029    
2030     =over 4
2031    
2032 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
2033 root 1.28
2034     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2035     can be C<undef>. Does the right thing when the player is currently in a
2036     dialogue with the given NPC character.
2037    
2038     =cut
2039    
2040 root 1.22 # rough implementation of a future "reply" method that works
2041     # with dialog boxes.
2042 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
2043 root 1.23 sub cf::object::player::reply($$$;$) {
2044     my ($self, $npc, $msg, $flags) = @_;
2045    
2046     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2047 root 1.22
2048 root 1.24 if ($self->{record_replies}) {
2049     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2050     } else {
2051     $msg = $npc->name . " says: $msg" if $npc;
2052     $self->message ($msg, $flags);
2053     }
2054 root 1.22 }
2055    
2056 root 1.79 =item $player_object->may ("access")
2057    
2058     Returns wether the given player is authorized to access resource "access"
2059     (e.g. "command_wizcast").
2060    
2061     =cut
2062    
2063     sub cf::object::player::may {
2064     my ($self, $access) = @_;
2065    
2066     $self->flag (cf::FLAG_WIZ) ||
2067     (ref $cf::CFG{"may_$access"}
2068     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2069     : $cf::CFG{"may_$access"})
2070     }
2071 root 1.70
2072 root 1.115 =item $player_object->enter_link
2073    
2074     Freezes the player and moves him/her to a special map (C<{link}>).
2075    
2076 root 1.166 The player should be reasonably safe there for short amounts of time. You
2077 root 1.115 I<MUST> call C<leave_link> as soon as possible, though.
2078    
2079 root 1.166 Will never block.
2080    
2081 root 1.115 =item $player_object->leave_link ($map, $x, $y)
2082    
2083 root 1.166 Moves the player out of the special C<{link}> map onto the specified
2084     map. If the map is not valid (or omitted), the player will be moved back
2085     to the location he/she was before the call to C<enter_link>, or, if that
2086     fails, to the emergency map position.
2087 root 1.115
2088     Might block.
2089    
2090     =cut
2091    
2092 root 1.166 sub link_map {
2093     unless ($LINK_MAP) {
2094     $LINK_MAP = cf::map::find "{link}"
2095 root 1.196 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2096 root 1.166 $LINK_MAP->load;
2097     }
2098    
2099     $LINK_MAP
2100     }
2101    
2102 root 1.110 sub cf::object::player::enter_link {
2103     my ($self) = @_;
2104    
2105 root 1.259 $self->deactivate_recursive;
2106 root 1.258
2107 root 1.166 return if UNIVERSAL::isa $self->map, "ext::map_link";
2108 root 1.110
2109 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2110 root 1.270 if $self->map && $self->map->{path} ne "{link}";
2111 root 1.110
2112 root 1.194 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2113 root 1.110 }
2114    
2115     sub cf::object::player::leave_link {
2116     my ($self, $map, $x, $y) = @_;
2117    
2118 root 1.270 return unless $self->contr->active;
2119    
2120 root 1.110 my $link_pos = delete $self->{_link_pos};
2121    
2122     unless ($map) {
2123     # restore original map position
2124     ($map, $x, $y) = @{ $link_pos || [] };
2125 root 1.133 $map = cf::map::find $map;
2126 root 1.110
2127     unless ($map) {
2128     ($map, $x, $y) = @$EMERGENCY_POSITION;
2129 root 1.133 $map = cf::map::find $map
2130 root 1.110 or die "FATAL: cannot load emergency map\n";
2131     }
2132     }
2133    
2134     ($x, $y) = (-1, -1)
2135     unless (defined $x) && (defined $y);
2136    
2137     # use -1 or undef as default coordinates, not 0, 0
2138     ($x, $y) = ($map->enter_x, $map->enter_y)
2139     if $x <=0 && $y <= 0;
2140    
2141     $map->load;
2142 root 1.157 $map->load_diag;
2143 root 1.110
2144 root 1.143 return unless $self->contr->active;
2145 root 1.110 $self->activate_recursive;
2146 root 1.215
2147     local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2148 root 1.110 $self->enter_map ($map, $x, $y);
2149     }
2150    
2151 root 1.268 =item $player_object->goto ($path, $x, $y[, $check->($map)])
2152    
2153     Moves the player to the given map-path and coordinates by first freezing
2154     her, loading and preparing them map, calling the provided $check callback
2155     that has to return the map if sucecssful, and then unfreezes the player on
2156     the new (success) or old (failed) map position.
2157 root 1.110
2158     =cut
2159    
2160 root 1.270 our $GOTOGEN;
2161    
2162 root 1.136 sub cf::object::player::goto {
2163 root 1.268 my ($self, $path, $x, $y, $check) = @_;
2164    
2165 root 1.270 # do generation counting so two concurrent goto's will be executed in-order
2166     my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2167    
2168 root 1.110 $self->enter_link;
2169    
2170 root 1.140 (async {
2171 root 1.197 my $map = eval {
2172     my $map = cf::map::find $path;
2173 root 1.268
2174     if ($map) {
2175     $map = $map->customise_for ($self);
2176     $map = $check->($map) if $check && $map;
2177     } else {
2178     $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2179     }
2180    
2181 root 1.197 $map
2182 root 1.268 };
2183    
2184     if ($@) {
2185     $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2186     LOG llevError | logBacktrace, Carp::longmess $@;
2187     }
2188 root 1.115
2189 root 1.270 if ($gen == $self->{_goto_generation}) {
2190     delete $self->{_goto_generation};
2191     $self->leave_link ($map, $x, $y);
2192     }
2193 root 1.110 })->prio (1);
2194     }
2195    
2196     =item $player_object->enter_exit ($exit_object)
2197    
2198     =cut
2199    
2200     sub parse_random_map_params {
2201     my ($spec) = @_;
2202    
2203     my $rmp = { # defaults
2204 root 1.181 xsize => (cf::rndm 15, 40),
2205     ysize => (cf::rndm 15, 40),
2206     symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2207 root 1.182 #layout => string,
2208 root 1.110 };
2209    
2210     for (split /\n/, $spec) {
2211     my ($k, $v) = split /\s+/, $_, 2;
2212    
2213     $rmp->{lc $k} = $v if (length $k) && (length $v);
2214     }
2215    
2216     $rmp
2217     }
2218    
2219     sub prepare_random_map {
2220     my ($exit) = @_;
2221    
2222 root 1.179 my $guard = cf::lock_acquire "exit_prepare:$exit";
2223    
2224 root 1.110 # all this does is basically replace the /! path by
2225     # a new random map path (?random/...) with a seed
2226     # that depends on the exit object
2227    
2228     my $rmp = parse_random_map_params $exit->msg;
2229    
2230     if ($exit->map) {
2231 root 1.198 $rmp->{region} = $exit->region->name;
2232 root 1.110 $rmp->{origin_map} = $exit->map->path;
2233     $rmp->{origin_x} = $exit->x;
2234     $rmp->{origin_y} = $exit->y;
2235     }
2236    
2237     $rmp->{random_seed} ||= $exit->random_seed;
2238    
2239     my $data = cf::to_json $rmp;
2240     my $md5 = Digest::MD5::md5_hex $data;
2241 root 1.253 my $meta = "$RANDOMDIR/$md5.meta";
2242 root 1.110
2243 root 1.177 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2244 root 1.110 aio_write $fh, 0, (length $data), $data, 0;
2245 root 1.177 undef $fh;
2246     aio_rename "$meta~", $meta;
2247 root 1.110
2248     $exit->slaying ("?random/$md5");
2249     $exit->msg (undef);
2250     }
2251     }
2252    
2253     sub cf::object::player::enter_exit {
2254     my ($self, $exit) = @_;
2255    
2256     return unless $self->type == cf::PLAYER;
2257    
2258 root 1.195 if ($exit->slaying eq "/!") {
2259     #TODO: this should de-fi-ni-te-ly not be a sync-job
2260 root 1.233 # the problem is that $exit might not survive long enough
2261     # so it needs to be done right now, right here
2262 root 1.195 cf::sync_job { prepare_random_map $exit };
2263     }
2264    
2265     my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2266     my $hp = $exit->stats->hp;
2267     my $sp = $exit->stats->sp;
2268    
2269 root 1.110 $self->enter_link;
2270    
2271 root 1.140 (async {
2272 root 1.133 $self->deactivate_recursive; # just to be sure
2273 root 1.110 unless (eval {
2274 root 1.195 $self->goto ($slaying, $hp, $sp);
2275 root 1.110
2276     1;
2277     }) {
2278     $self->message ("Something went wrong deep within the crossfire server. "
2279 root 1.233 . "I'll try to bring you back to the map you were before. "
2280     . "Please report this to the dungeon master!",
2281     cf::NDI_UNIQUE | cf::NDI_RED);
2282 root 1.110
2283     warn "ERROR in enter_exit: $@";
2284     $self->leave_link;
2285     }
2286     })->prio (1);
2287     }
2288    
2289 root 1.95 =head3 cf::client
2290    
2291     =over 4
2292    
2293     =item $client->send_drawinfo ($text, $flags)
2294    
2295     Sends a drawinfo packet to the client. Circumvents output buffering so
2296     should not be used under normal circumstances.
2297    
2298 root 1.70 =cut
2299    
2300 root 1.95 sub cf::client::send_drawinfo {
2301     my ($self, $text, $flags) = @_;
2302    
2303     utf8::encode $text;
2304 root 1.225 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2305 root 1.95 }
2306    
2307 root 1.232 =item $client->ext_event ($type, %msg)
2308    
2309     Sends an exti event to the client.
2310    
2311     =cut
2312    
2313     sub cf::client::ext_event($$%) {
2314     my ($self, $type, %msg) = @_;
2315    
2316     $msg{msgtype} = "event_$type";
2317     $self->send_packet ("ext " . cf::to_json \%msg);
2318     }
2319 root 1.95
2320     =item $success = $client->query ($flags, "text", \&cb)
2321    
2322     Queues a query to the client, calling the given callback with
2323     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2324     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2325    
2326     Queries can fail, so check the return code. Or don't, as queries will become
2327     reliable at some point in the future.
2328    
2329     =cut
2330    
2331     sub cf::client::query {
2332     my ($self, $flags, $text, $cb) = @_;
2333    
2334     return unless $self->state == ST_PLAYING
2335     || $self->state == ST_SETUP
2336     || $self->state == ST_CUSTOM;
2337    
2338     $self->state (ST_CUSTOM);
2339    
2340     utf8::encode $text;
2341     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2342    
2343     $self->send_packet ($self->{query_queue}[0][0])
2344     if @{ $self->{query_queue} } == 1;
2345     }
2346    
2347     cf::client->attach (
2348     on_reply => sub {
2349     my ($ns, $msg) = @_;
2350    
2351     # this weird shuffling is so that direct followup queries
2352     # get handled first
2353 root 1.128 my $queue = delete $ns->{query_queue}
2354 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
2355 root 1.95
2356     (shift @$queue)->[1]->($msg);
2357 root 1.202 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2358 root 1.95
2359     push @{ $ns->{query_queue} }, @$queue;
2360    
2361     if (@{ $ns->{query_queue} } == @$queue) {
2362     if (@$queue) {
2363     $ns->send_packet ($ns->{query_queue}[0][0]);
2364     } else {
2365 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2366 root 1.95 }
2367     }
2368     },
2369     );
2370    
2371 root 1.140 =item $client->async (\&cb)
2372 root 1.96
2373     Create a new coroutine, running the specified callback. The coroutine will
2374     be automatically cancelled when the client gets destroyed (e.g. on logout,
2375     or loss of connection).
2376    
2377     =cut
2378    
2379 root 1.140 sub cf::client::async {
2380 root 1.96 my ($self, $cb) = @_;
2381    
2382 root 1.140 my $coro = &Coro::async ($cb);
2383 root 1.103
2384     $coro->on_destroy (sub {
2385 root 1.96 delete $self->{_coro}{$coro+0};
2386 root 1.103 });
2387 root 1.96
2388     $self->{_coro}{$coro+0} = $coro;
2389 root 1.103
2390     $coro
2391 root 1.96 }
2392    
2393     cf::client->attach (
2394     on_destroy => sub {
2395     my ($ns) = @_;
2396    
2397 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2398 root 1.96 },
2399     );
2400    
2401 root 1.95 =back
2402    
2403 root 1.70
2404     =head2 SAFE SCRIPTING
2405    
2406     Functions that provide a safe environment to compile and execute
2407     snippets of perl code without them endangering the safety of the server
2408     itself. Looping constructs, I/O operators and other built-in functionality
2409     is not available in the safe scripting environment, and the number of
2410 root 1.79 functions and methods that can be called is greatly reduced.
2411 root 1.70
2412     =cut
2413 root 1.23
2414 root 1.42 our $safe = new Safe "safe";
2415 root 1.23 our $safe_hole = new Safe::Hole;
2416    
2417     $SIG{FPE} = 'IGNORE';
2418    
2419     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2420    
2421 root 1.25 # here we export the classes and methods available to script code
2422    
2423 root 1.70 =pod
2424    
2425 root 1.228 The following functions and methods are available within a safe environment:
2426 root 1.70
2427 elmex 1.91 cf::object contr pay_amount pay_player map
2428 root 1.70 cf::object::player player
2429     cf::player peaceful
2430 elmex 1.91 cf::map trigger
2431 root 1.70
2432     =cut
2433    
2434 root 1.25 for (
2435 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
2436 root 1.25 ["cf::object::player" => qw(player)],
2437     ["cf::player" => qw(peaceful)],
2438 elmex 1.91 ["cf::map" => qw(trigger)],
2439 root 1.25 ) {
2440     no strict 'refs';
2441     my ($pkg, @funs) = @$_;
2442 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2443 root 1.25 for @funs;
2444     }
2445 root 1.23
2446 root 1.70 =over 4
2447    
2448     =item @retval = safe_eval $code, [var => value, ...]
2449    
2450     Compiled and executes the given perl code snippet. additional var/value
2451     pairs result in temporary local (my) scalar variables of the given name
2452     that are available in the code snippet. Example:
2453    
2454     my $five = safe_eval '$first + $second', first => 1, second => 4;
2455    
2456     =cut
2457    
2458 root 1.23 sub safe_eval($;@) {
2459     my ($code, %vars) = @_;
2460    
2461     my $qcode = $code;
2462     $qcode =~ s/"/‟/g; # not allowed in #line filenames
2463     $qcode =~ s/\n/\\n/g;
2464    
2465     local $_;
2466 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
2467 root 1.23
2468 root 1.42 my $eval =
2469 root 1.23 "do {\n"
2470     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2471     . "#line 0 \"{$qcode}\"\n"
2472     . $code
2473     . "\n}"
2474 root 1.25 ;
2475    
2476     sub_generation_inc;
2477 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2478 root 1.25 sub_generation_inc;
2479    
2480 root 1.42 if ($@) {
2481     warn "$@";
2482     warn "while executing safe code '$code'\n";
2483     warn "with arguments " . (join " ", %vars) . "\n";
2484     }
2485    
2486 root 1.25 wantarray ? @res : $res[0]
2487 root 1.23 }
2488    
2489 root 1.69 =item cf::register_script_function $function => $cb
2490    
2491     Register a function that can be called from within map/npc scripts. The
2492     function should be reasonably secure and should be put into a package name
2493     like the extension.
2494    
2495     Example: register a function that gets called whenever a map script calls
2496     C<rent::overview>, as used by the C<rent> extension.
2497    
2498     cf::register_script_function "rent::overview" => sub {
2499     ...
2500     };
2501    
2502     =cut
2503    
2504 root 1.23 sub register_script_function {
2505     my ($fun, $cb) = @_;
2506    
2507     no strict 'refs';
2508 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2509 root 1.23 }
2510    
2511 root 1.70 =back
2512    
2513 root 1.71 =cut
2514    
2515 root 1.23 #############################################################################
2516 root 1.203 # the server's init and main functions
2517    
2518 root 1.246 sub load_facedata($) {
2519     my ($path) = @_;
2520 root 1.223
2521 root 1.229 warn "loading facedata from $path\n";
2522 root 1.223
2523 root 1.236 my $facedata;
2524     0 < aio_load $path, $facedata
2525 root 1.223 or die "$path: $!";
2526    
2527 root 1.237 $facedata = Coro::Storable::thaw $facedata;
2528 root 1.223
2529 root 1.236 $facedata->{version} == 2
2530 root 1.226 or cf::cleanup "$path: version mismatch, cannot proceed.";
2531    
2532 root 1.236 {
2533     my $faces = $facedata->{faceinfo};
2534    
2535     while (my ($face, $info) = each %$faces) {
2536     my $idx = (cf::face::find $face) || cf::face::alloc $face;
2537     cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2538     cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2539     cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2540     Coro::cede;
2541     }
2542    
2543     while (my ($face, $info) = each %$faces) {
2544     next unless $info->{smooth};
2545     my $idx = cf::face::find $face
2546     or next;
2547     if (my $smooth = cf::face::find $info->{smooth}) {
2548     cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2549     } else {
2550     warn "smooth face '$info->{smooth}' not found for face '$face'";
2551     }
2552     Coro::cede;
2553     }
2554 root 1.223 }
2555    
2556 root 1.236 {
2557     my $anims = $facedata->{animinfo};
2558    
2559     while (my ($anim, $info) = each %$anims) {
2560     cf::anim::set $anim, $info->{frames}, $info->{facings};
2561     Coro::cede;
2562 root 1.225 }
2563 root 1.236
2564     cf::anim::invalidate_all; # d'oh
2565 root 1.225 }
2566    
2567 root 1.223 1
2568     }
2569    
2570 root 1.253 sub reload_regions {
2571     load_resource_file "$MAPDIR/regions"
2572     or die "unable to load regions file\n";
2573     }
2574    
2575 root 1.246 sub reload_facedata {
2576 root 1.253 load_facedata "$DATADIR/facedata"
2577 root 1.246 or die "unable to load facedata\n";
2578     }
2579    
2580     sub reload_archetypes {
2581 root 1.253 load_resource_file "$DATADIR/archetypes"
2582 root 1.246 or die "unable to load archetypes\n";
2583 root 1.241 }
2584    
2585 root 1.246 sub reload_treasures {
2586 root 1.253 load_resource_file "$DATADIR/treasures"
2587 root 1.246 or die "unable to load treasurelists\n";
2588 root 1.241 }
2589    
2590 root 1.223 sub reload_resources {
2591 root 1.245 warn "reloading resource files...\n";
2592    
2593 root 1.246 reload_regions;
2594     reload_facedata;
2595 root 1.274 #reload_archetypes;#d#
2596 root 1.246 reload_archetypes;
2597     reload_treasures;
2598 root 1.245
2599     warn "finished reloading resource files\n";
2600 root 1.223 }
2601    
2602     sub init {
2603     reload_resources;
2604 root 1.203 }
2605 root 1.34
2606 root 1.73 sub cfg_load {
2607 root 1.253 open my $fh, "<:utf8", "$CONFDIR/config"
2608 root 1.72 or return;
2609    
2610     local $/;
2611     *CFG = YAML::Syck::Load <$fh>;
2612 root 1.131
2613     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2614    
2615 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2616     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2617    
2618 root 1.131 if (exists $CFG{mlockall}) {
2619     eval {
2620 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2621 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2622     };
2623     warn $@ if $@;
2624     }
2625 root 1.72 }
2626    
2627 root 1.39 sub main {
2628 root 1.108 # we must not ever block the main coroutine
2629     local $Coro::idle = sub {
2630 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 root 1.175 (async {
2632     Event::one_event;
2633     })->prio (Coro::PRIO_MAX);
2634 root 1.108 };
2635    
2636 root 1.73 cfg_load;
2637 root 1.210 db_init;
2638 root 1.61 load_extensions;
2639 root 1.183
2640     $TICK_WATCHER->start;
2641 root 1.34 Event::loop;
2642     }
2643    
2644     #############################################################################
2645 root 1.155 # initialisation and cleanup
2646    
2647     # install some emergency cleanup handlers
2648     BEGIN {
2649     for my $signal (qw(INT HUP TERM)) {
2650     Event->signal (
2651 root 1.189 reentrant => 0,
2652     data => WF_AUTOCANCEL,
2653     signal => $signal,
2654 root 1.191 prio => 0,
2655 root 1.189 cb => sub {
2656 root 1.155 cf::cleanup "SIG$signal";
2657     },
2658     );
2659     }
2660     }
2661    
2662 root 1.281 sub write_runtime {
2663     my $runtime = "$LOCALDIR/runtime";
2664    
2665     # first touch the runtime file to show we are still running:
2666     # the fsync below can take a very very long time.
2667    
2668     IO::AIO::aio_utime $runtime, undef, undef;
2669    
2670     my $guard = cf::lock_acquire "write_runtime";
2671    
2672     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2673     or return;
2674    
2675     my $value = $cf::RUNTIME + 90 + 10;
2676     # 10 is the runtime save interval, for a monotonic clock
2677     # 60 allows for the watchdog to kill the server.
2678    
2679     (aio_write $fh, 0, (length $value), $value, 0) <= 0
2680     and return;
2681    
2682     # always fsync - this file is important
2683     aio_fsync $fh
2684     and return;
2685    
2686     # touch it again to show we are up-to-date
2687     aio_utime $fh, undef, undef;
2688    
2689     close $fh
2690     or return;
2691    
2692     aio_rename "$runtime~", $runtime
2693     and return;
2694    
2695     warn "runtime file written.\n";
2696    
2697     1
2698     }
2699    
2700 root 1.156 sub emergency_save() {
2701 root 1.155 my $freeze_guard = cf::freeze_mainloop;
2702    
2703     warn "enter emergency perl save\n";
2704    
2705     cf::sync_job {
2706     # use a peculiar iteration method to avoid tripping on perl
2707     # refcount bugs in for. also avoids problems with players
2708 root 1.167 # and maps saved/destroyed asynchronously.
2709 root 1.155 warn "begin emergency player save\n";
2710     for my $login (keys %cf::PLAYER) {
2711     my $pl = $cf::PLAYER{$login} or next;
2712     $pl->valid or next;
2713     $pl->save;
2714     }
2715     warn "end emergency player save\n";
2716    
2717     warn "begin emergency map save\n";
2718     for my $path (keys %cf::MAP) {
2719     my $map = $cf::MAP{$path} or next;
2720     $map->valid or next;
2721     $map->save;
2722     }
2723     warn "end emergency map save\n";
2724 root 1.208
2725     warn "begin emergency database checkpoint\n";
2726     BDB::db_env_txn_checkpoint $DB_ENV;
2727     warn "end emergency database checkpoint\n";
2728 root 1.155 };
2729    
2730     warn "leave emergency perl save\n";
2731     }
2732 root 1.22
2733 root 1.211 sub post_cleanup {
2734     my ($make_core) = @_;
2735    
2736     warn Carp::longmess "post_cleanup backtrace"
2737     if $make_core;
2738     }
2739    
2740 root 1.246 sub do_reload_perl() {
2741 root 1.106 # can/must only be called in main
2742     if ($Coro::current != $Coro::main) {
2743 root 1.183 warn "can only reload from main coroutine";
2744 root 1.106 return;
2745     }
2746    
2747 root 1.103 warn "reloading...";
2748    
2749 root 1.212 warn "entering sync_job";
2750    
2751 root 1.213 cf::sync_job {
2752 root 1.214 cf::write_runtime; # external watchdog should not bark
2753 root 1.212 cf::emergency_save;
2754 root 1.214 cf::write_runtime; # external watchdog should not bark
2755 root 1.183
2756 root 1.212 warn "syncing database to disk";
2757     BDB::db_env_txn_checkpoint $DB_ENV;
2758 root 1.106
2759     # if anything goes wrong in here, we should simply crash as we already saved
2760 root 1.65
2761 root 1.183 warn "cancelling all WF_AUTOCANCEL watchers";
2762 root 1.87 for (Event::all_watchers) {
2763     $_->cancel if $_->data & WF_AUTOCANCEL;
2764     }
2765 root 1.65
2766 root 1.183 warn "flushing outstanding aio requests";
2767     for (;;) {
2768 root 1.208 BDB::flush;
2769 root 1.183 IO::AIO::flush;
2770     Coro::cede;
2771 root 1.208 last unless IO::AIO::nreqs || BDB::nreqs;
2772 root 1.183 warn "iterate...";
2773     }
2774    
2775 root 1.223 ++$RELOAD;
2776    
2777 root 1.183 warn "cancelling all extension coros";
2778 root 1.103 $_->cancel for values %EXT_CORO;
2779     %EXT_CORO = ();
2780    
2781 root 1.183 warn "removing commands";
2782 root 1.159 %COMMAND = ();
2783    
2784 root 1.183 warn "removing ext commands";
2785 root 1.159 %EXTCMD = ();
2786    
2787 root 1.183 warn "unloading/nuking all extensions";
2788 root 1.159 for my $pkg (@EXTS) {
2789 root 1.160 warn "... unloading $pkg";
2790 root 1.159
2791     if (my $cb = $pkg->can ("unload")) {
2792     eval {
2793     $cb->($pkg);
2794     1
2795     } or warn "$pkg unloaded, but with errors: $@";
2796     }
2797    
2798 root 1.160 warn "... nuking $pkg";
2799 root 1.159 Symbol::delete_package $pkg;
2800 root 1.65 }
2801    
2802 root 1.183 warn "unloading all perl modules loaded from $LIBDIR";
2803 root 1.65 while (my ($k, $v) = each %INC) {
2804     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2805    
2806 root 1.183 warn "... unloading $k";
2807 root 1.65 delete $INC{$k};
2808    
2809     $k =~ s/\.pm$//;
2810     $k =~ s/\//::/g;
2811    
2812     if (my $cb = $k->can ("unload_module")) {
2813     $cb->();
2814     }
2815    
2816     Symbol::delete_package $k;
2817     }
2818    
2819 root 1.183 warn "getting rid of safe::, as good as possible";
2820 root 1.65 Symbol::delete_package "safe::$_"
2821 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2822 root 1.65
2823 root 1.183 warn "unloading cf.pm \"a bit\"";
2824 root 1.65 delete $INC{"cf.pm"};
2825 root 1.252 delete $INC{"cf/pod.pm"};
2826 root 1.65
2827     # don't, removes xs symbols, too,
2828     # and global variables created in xs
2829     #Symbol::delete_package __PACKAGE__;
2830    
2831 root 1.183 warn "unload completed, starting to reload now";
2832    
2833 root 1.103 warn "reloading cf.pm";
2834 root 1.65 require cf;
2835 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2836    
2837 root 1.183 warn "loading config and database again";
2838 root 1.73 cf::cfg_load;
2839 root 1.65
2840 root 1.183 warn "loading extensions";
2841 root 1.65 cf::load_extensions;
2842    
2843 root 1.183 warn "reattaching attachments to objects/players";
2844 root 1.222 _global_reattach; # objects, sockets
2845 root 1.183 warn "reattaching attachments to maps";
2846 root 1.144 reattach $_ for values %MAP;
2847 root 1.222 warn "reattaching attachments to players";
2848     reattach $_ for values %PLAYER;
2849 root 1.183
2850 root 1.212 warn "leaving sync_job";
2851 root 1.183
2852 root 1.212 1
2853     } or do {
2854 root 1.106 warn $@;
2855     warn "error while reloading, exiting.";
2856     exit 1;
2857 root 1.212 };
2858 root 1.106
2859 root 1.159 warn "reloaded";
2860 root 1.65 };
2861    
2862 root 1.175 our $RELOAD_WATCHER; # used only during reload
2863    
2864 root 1.246 sub reload_perl() {
2865     # doing reload synchronously and two reloads happen back-to-back,
2866     # coro crashes during coro_state_free->destroy here.
2867    
2868     $RELOAD_WATCHER ||= Event->timer (
2869     reentrant => 0,
2870     after => 0,
2871     data => WF_AUTOCANCEL,
2872     cb => sub {
2873     do_reload_perl;
2874     undef $RELOAD_WATCHER;
2875     },
2876     );
2877     }
2878    
2879 root 1.111 register_command "reload" => sub {
2880 root 1.65 my ($who, $arg) = @_;
2881    
2882     if ($who->flag (FLAG_WIZ)) {
2883 root 1.175 $who->message ("reloading server.");
2884 root 1.246 async { reload_perl };
2885 root 1.65 }
2886     };
2887    
2888 root 1.27 unshift @INC, $LIBDIR;
2889 root 1.17
2890 root 1.183 my $bug_warning = 0;
2891    
2892 root 1.239 our @WAIT_FOR_TICK;
2893     our @WAIT_FOR_TICK_BEGIN;
2894    
2895     sub wait_for_tick {
2896 root 1.240 return unless $TICK_WATCHER->is_active;
2897 root 1.241 return if $Coro::current == $Coro::main;
2898    
2899 root 1.239 my $signal = new Coro::Signal;
2900     push @WAIT_FOR_TICK, $signal;
2901     $signal->wait;
2902     }
2903    
2904     sub wait_for_tick_begin {
2905 root 1.240 return unless $TICK_WATCHER->is_active;
2906 root 1.241 return if $Coro::current == $Coro::main;
2907    
2908 root 1.239 my $signal = new Coro::Signal;
2909     push @WAIT_FOR_TICK_BEGIN, $signal;
2910     $signal->wait;
2911     }
2912    
2913 root 1.268 my $min = 1e6;#d#
2914     my $avg = 10;
2915 root 1.35 $TICK_WATCHER = Event->timer (
2916 root 1.104 reentrant => 0,
2917 root 1.183 parked => 1,
2918 root 1.191 prio => 0,
2919 root 1.104 at => $NEXT_TICK || $TICK,
2920     data => WF_AUTOCANCEL,
2921     cb => sub {
2922 root 1.183 if ($Coro::current != $Coro::main) {
2923     Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924     unless ++$bug_warning > 10;
2925     return;
2926     }
2927    
2928 root 1.265 $NOW = $tick_start = Event::time;
2929 root 1.163
2930 root 1.133 cf::server_tick; # one server iteration
2931 root 1.245
2932 root 1.268 0 && sync_job {#d#
2933     for(1..10) {
2934     my $t = Event::time;
2935     my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936     or die;
2937    
2938     $map->width (50);
2939     $map->height (50);
2940     $map->alloc;
2941     $map->_load_objects ("/tmp/x.map", 1);
2942     my $t = Event::time - $t;
2943    
2944     #next unless $t < 0.0013;#d#
2945     if ($t < $min) {
2946     $min = $t;
2947     }
2948     $avg = $avg * 0.99 + $t * 0.01;
2949     }
2950     warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951     exit 0;
2952     # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953     };
2954    
2955 root 1.133 $RUNTIME += $TICK;
2956 root 1.35 $NEXT_TICK += $TICK;
2957    
2958 root 1.214 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959     $NEXT_RUNTIME_WRITE = $NOW + 10;
2960     Coro::async_pool {
2961     write_runtime
2962     or warn "ERROR: unable to write runtime file: $!";
2963     };
2964     }
2965    
2966 root 1.191 # my $AFTER = Event::time;
2967     # warn $AFTER - $NOW;#d#
2968 root 1.190
2969 root 1.245 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970     $sig->send;
2971     }
2972     while (my $sig = shift @WAIT_FOR_TICK) {
2973     $sig->send;
2974     }
2975    
2976 root 1.265 $NOW = Event::time;
2977    
2978     # if we are delayed by four ticks or more, skip them all
2979     $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2980    
2981     $TICK_WATCHER->at ($NEXT_TICK);
2982     $TICK_WATCHER->start;
2983    
2984     $LOAD = ($NOW - $tick_start) / $TICK;
2985     $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986    
2987 root 1.245 _post_tick;
2988 root 1.265
2989    
2990 root 1.35 },
2991     );
2992    
2993 root 1.206 {
2994     BDB::max_poll_time $TICK * 0.1;
2995     $BDB_POLL_WATCHER = Event->io (
2996     reentrant => 0,
2997     fd => BDB::poll_fileno,
2998     poll => 'r',
2999     prio => 0,
3000     data => WF_AUTOCANCEL,
3001     cb => \&BDB::poll_cb,
3002     );
3003     BDB::min_parallel 8;
3004    
3005     BDB::set_sync_prepare {
3006     my $status;
3007     my $current = $Coro::current;
3008     (
3009     sub {
3010     $status = $!;
3011     $current->ready; undef $current;
3012     },
3013     sub {
3014     Coro::schedule while defined $current;
3015     $! = $status;
3016     },
3017     )
3018     };
3019 root 1.77
3020 root 1.206 unless ($DB_ENV) {
3021     $DB_ENV = BDB::db_env_create;
3022    
3023     cf::sync_job {
3024 root 1.208 eval {
3025     BDB::db_env_open
3026     $DB_ENV,
3027 root 1.253 $BDBDIR,
3028 root 1.208 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029     | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030     0666;
3031    
3032 root 1.253 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033 root 1.208
3034     $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035     $DB_ENV->set_lk_detect;
3036     };
3037    
3038     cf::cleanup "db_env_open(db): $@" if $@;
3039 root 1.206 };
3040     }
3041     }
3042    
3043     {
3044     IO::AIO::min_parallel 8;
3045    
3046     undef $Coro::AIO::WATCHER;
3047     IO::AIO::max_poll_time $TICK * 0.1;
3048     $AIO_POLL_WATCHER = Event->io (
3049     reentrant => 0,
3050 root 1.214 data => WF_AUTOCANCEL,
3051 root 1.206 fd => IO::AIO::poll_fileno,
3052     poll => 'r',
3053     prio => 6,
3054     cb => \&IO::AIO::poll_cb,
3055     );
3056     }
3057 root 1.108
3058 root 1.262 my $_log_backtrace;
3059    
3060 root 1.260 sub _log_backtrace {
3061     my ($msg, @addr) = @_;
3062    
3063 root 1.262 $msg =~ s/\n//;
3064 root 1.260
3065 root 1.262 # limit the # of concurrent backtraces
3066     if ($_log_backtrace < 2) {
3067     ++$_log_backtrace;
3068     async {
3069     my @bt = fork_call {
3070     @addr = map { sprintf "%x", $_ } @addr;
3071     my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072     open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073     or die "addr2line: $!";
3074    
3075     my @funcs;
3076     my @res = <$fh>;
3077     chomp for @res;
3078     while (@res) {
3079     my ($func, $line) = splice @res, 0, 2, ();
3080     push @funcs, "[$func] $line";
3081     }
3082 root 1.260
3083 root 1.262 @funcs
3084     };
3085 root 1.260
3086 root 1.262 LOG llevInfo, "[ABT] $msg\n";
3087     LOG llevInfo, "[ABT] $_\n" for @bt;
3088     --$_log_backtrace;
3089     };
3090     } else {
3091 root 1.260 LOG llevInfo, "[ABT] $msg\n";
3092 root 1.262 LOG llevInfo, "[ABT] [suppressed]\n";
3093     }
3094 root 1.260 }
3095    
3096 root 1.249 # load additional modules
3097     use cf::pod;
3098    
3099 root 1.125 END { cf::emergency_save }
3100    
3101 root 1.1 1
3102