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Revision: 1.1.1.1 (vendor branch)
Committed: Fri Feb 3 07:14:13 2006 UTC (18 years, 3 months ago) by root
Branch: UPSTREAM
CVS Tags: UPSTREAM_2006_03_15, LAST_C_VERSION, UPSTREAM_2006_02_22, difficulty_fix_merge_060810_2300, UPSTREAM_2006_02_03
Branch point for: difficulty_fix
Changes since 1.1: +0 -0 lines
Log Message:
initial import

File Contents

# User Rev Content
1 root 1.1 #
2     # Message file for books
3     #
4     # Message entries contained in this file will
5     # appear randomly in readable objects like books, scrolls
6     # and such (op->type==BOOK).
7     #
8     # To add an entry:
9     # ---------------
10     # Start all entries w/ MSG and end with ENDMSG. The body of
11     # the text between these 2 words will be the message.
12     #
13     # When designing messages please keep in mind:
14     # -------------------------------------------
15     # 1) Message length shouldn't exceed the maximum
16     # buffer size for books (you'll generate a warning message
17     # if you do this). Check the file include/read.h for the
18     # current message size limit (BOOK_BUF).
19     # 2) Text has to fit into the player message window.
20     # Don't design lines at lengths of 40 or more, or it will
21     # wrap around to the next line. Long lines will appear
22     # differently to the player than as presented in this file.
23     #
24     #
25     #
26     MSG
27    
28     <undecipherable text>
29     ENDMSG
30     #
31     #
32     MSG
33     "In the mountains north-east of the great
34     city we found it at last--the hidden
35     fortress of Barad-Dur. What treasures
36     could lie in it I do not know for our
37     party never gained its way past the
38     entryway. Skulls, pixies, and a horrible
39     creature I hesitate to name decimated my
40     friends and I."
41     ENDMSG
42     #
43     #
44     MSG
45     In ancient times past the great fortress
46     of Ang was raised on the western shore.
47     Many inhabitants it has had, but the last
48     known was the most unusual. A titan of
49     rare power is said to live in Ang now.
50     There he serves as guardian of an arti-
51     fact of unusual might.
52     ENDMSG
53     #
54     #
55     MSG
56     Many have ventured into the northern
57     country. Up beyond the mountains, alone
58     in the wastes lies a vast domain of
59     mines that delve deep into the earth.
60     Know that these tunnels and shafts are
61     quite perilous; for only once in recent
62     times have I heard of an expedition
63     returning from them.
64     ENDMSG
65     #
66     #
67     MSG
68     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
69     ~~~~~~~~~~~~~~~~~~~~~
70     ~~~~~~~~~~~~~
71     ~~~~~~~~~
72     ~~~~~~~~~ ^^^^^^^^^^^^^
73     ~~~~~~~~X========== ^ %%%%%%^%^^^^^
74     ~~~~~~~ santo = %%%%%%%%%%%%%%
75     ~~~~~~~ dominion = %%%The%%%%%%%
76     ~~~~~~ ^^ = %%%%%%%%%%%%%
77     ~~~~~~ ^^ = %%Great%%%%%%
78     ~~~~~~^ ^ = %%%%%%%%%%%%
79     ~~~~~~X===============================
80     ~~~~~~ Scorn ^^^ = %%%%%%%%%%%%
81     ~~~~~ ^^^^ = %% %%Forest%%%%%
82     ~~~ ^^^ = %%%%%%%%%%%%%%
83     ~~~ ^^^ = %%%%%%%%%%%%%%
84     ~~~ ^^ === %%%%%%%%%%%%%
85     ~~~ X Brest
86     ~~~~ ~~~~~
87     ~~~~~~~~~~~~~~~~~~~~
88     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
89     ----------Map of Western World--------
90     ENDMSG
91     #
92     #
93     MSG
94     ...and then did the Alchemist agree to
95     make me my potion. First he called to
96     his grimm servants who hauld forth a
97     great iron cauldron. Into this black
98     device did he deposit his ingredients
99     and, opening his spell book for refer-
100     ence, then did he cast his spell of
101     alchemy therepon the cauldron.
102    
103     Greatly did the tub shake and move!
104     I thought that the Alchemist had broke
105     his device, but he chuckled at my ig-
106     norance. Into the cauldron did he reach
107     an brought forth a filled bottle of
108     golden amber fluid...
109     ENDMSG
110     #
111     #
112     MSG
113     Know that there are 4 principle
114     philosophical ingredients. In order,
115     they are:
116    
117     - philosophical salt
118     - philosophical sulphur
119     - philosophical phosphorus
120     - philosophical oil
121    
122     The great alchemist has often said that
123     all living things are made of these
124     ingredients. Proper combination of
125     these with other base objects can
126     often create potions of power and
127     might.
128     ENDMSG
129     #