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/cvs/deliantra/server/plugins/cfpython/cfpython_party.C
Revision: 1.1
Committed: Sun Aug 13 17:16:02 2006 UTC (17 years, 10 months ago) by elmex
Content type: text/plain
Branch: MAIN
CVS Tags: STABLE
Log Message:
Made server compile with C++.
Removed cfanim plugin and crossedit.
C++ here we come.

File Contents

# User Rev Content
1 elmex 1.1 /*****************************************************************************/
2     /* CFPython - A Python module for Crossfire RPG. */
3     /* Version: 2.0beta8 (also known as "Alexander") */
4     /* Contact: yann.chachkoff@myrealbox.com */
5     /*****************************************************************************/
6     /* That code is placed under the GNU General Public Licence (GPL) */
7     /* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
8     /*****************************************************************************/
9     /* CrossFire, A Multiplayer game for X-windows */
10     /* */
11     /* Copyright (C) 2000 Mark Wedel */
12     /* Copyright (C) 1992 Frank Tore Johansen */
13     /* */
14     /* This program is free software; you can redistribute it and/or modify */
15     /* it under the terms of the GNU General Public License as published by */
16     /* the Free Software Foundation; either version 2 of the License, or */
17     /* (at your option) any later version. */
18     /* */
19     /* This program is distributed in the hope that it will be useful, */
20     /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
21     /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
22     /* GNU General Public License for more details. */
23     /* */
24     /* You should have received a copy of the GNU General Public License */
25     /* along with this program; if not, write to the Free Software */
26     /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
27     /* */
28     /*****************************************************************************/
29    
30     #include <cfpython.h>
31     #include <cfpython_party_private.h>
32    
33     static PyObject* Crossfire_Party_GetName( Crossfire_Party* partyptr, void* closure)
34     {
35     return Py_BuildValue("s",cf_party_get_name(partyptr->party));
36     }
37    
38     static PyObject* Crossfire_Party_GetPassword( Crossfire_Party* partyptr, void* closure)
39     {
40     return Py_BuildValue("s",cf_party_get_password(partyptr->party));
41     }
42    
43     static PyObject* Crossfire_Party_GetNext( Crossfire_Party* party, PyObject* args )
44     {
45     return Crossfire_Party_wrap(cf_party_get_next(party->party));
46     }
47    
48     static PyObject* Crossfire_Party_GetPlayers( Crossfire_Party* party, PyObject* args )
49     {
50     PyObject* list;
51     player* pl;
52    
53     list = PyList_New(0);
54     pl = cf_party_get_first_player(party->party);
55     while (pl)
56     {
57     PyList_Append(list,Crossfire_Object_wrap(pl->ob));
58     pl = cf_party_get_next_player(party->party,pl);
59     }
60     return list;
61     }
62    
63     PyObject *Crossfire_Party_wrap(partylist *what)
64     {
65     Crossfire_Party *wrapper;
66    
67     /* return None if no object was to be wrapped */
68     if(what == NULL) {
69     Py_INCREF(Py_None);
70     return Py_None;
71     }
72    
73     wrapper = PyObject_NEW(Crossfire_Party, &Crossfire_PartyType);
74     if(wrapper != NULL)
75     wrapper->party = what;
76     return (PyObject *)wrapper;
77     }
78    
79     static int Crossfire_Party_InternalCompare(Crossfire_Party* left, Crossfire_Party* right)
80     {
81     return (left->party < right->party ? -1 : ( left->party == right->party ? 0 : 1 ) );
82     }