comments
added some copyrights
reindent, minor changes
random maps are nphard
interim.checkin
- minor cleanups - minor optimisations (in_player vs. is_player_inv) - added P_PLAYER map flag - some (dead) concept code
ooification
- more ooficiation - removed now superfluous remove calls
replace some function- by method-calls
mapstruct => maptile removed many ytypedefs in favor of structure tags
indent
indent
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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