1 |
elmex |
1.1 |
/* |
2 |
pippijn |
1.18 |
* CrossFire, A Multiplayer game for X-windows |
3 |
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* |
4 |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 |
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* Copyright (C) 1992 Frank Tore Johansen |
7 |
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* |
8 |
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* This program is free software; you can redistribute it and/or modify |
9 |
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* it under the terms of the GNU General Public License as published by |
10 |
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* the Free Software Foundation; either version 2 of the License, or |
11 |
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* (at your option) any later version. |
12 |
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* |
13 |
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* This program is distributed in the hope that it will be useful, |
14 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
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* GNU General Public License for more details. |
17 |
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* |
18 |
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* You should have received a copy of the GNU General Public License |
19 |
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* along with this program; if not, write to the Free Software |
20 |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 |
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* |
22 |
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* The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 |
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*/ |
24 |
elmex |
1.1 |
|
25 |
|
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#include <global.h> |
26 |
root |
1.14 |
#include <sproto.h> |
27 |
elmex |
1.1 |
|
28 |
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/* |
29 |
|
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* The score structure is used when treating new high-scores |
30 |
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*/ |
31 |
root |
1.5 |
typedef struct scr |
32 |
|
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{ |
33 |
root |
1.9 |
char name[64]; // name */ |
34 |
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char title[64]; // Title */ |
35 |
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char killer[64]; // name (+ title) or "quit" */ |
36 |
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sint64 exp; // Experience */ |
37 |
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char maplevel[128]; // Killed on what level */ |
38 |
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int maxhp, maxsp, maxgrace; // Max hp, sp, grace when killed */ |
39 |
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int position; // Position in the highscore list */ |
40 |
elmex |
1.1 |
} score; |
41 |
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|
42 |
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/* |
43 |
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* spool works mostly like strtok(char *, ":"), but it can also |
44 |
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* log a specified error message if something goes wrong. |
45 |
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*/ |
46 |
root |
1.5 |
char * |
47 |
root |
1.19 |
spool (char *bp, const char *error) |
48 |
root |
1.5 |
{ |
49 |
elmex |
1.1 |
static char *prev_pos = NULL; |
50 |
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char *next_pos; |
51 |
root |
1.5 |
|
52 |
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if (bp == NULL) |
53 |
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{ |
54 |
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if (prev_pos == NULL) |
55 |
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{ |
56 |
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LOG (llevError, "Called spool (%s) with NULL without previous call.\n", error); |
57 |
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return NULL; |
58 |
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} |
59 |
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bp = prev_pos; |
60 |
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} |
61 |
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if (*bp == '\0') |
62 |
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{ |
63 |
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LOG (llevError, "spool: End of line at %s\n", error); |
64 |
elmex |
1.1 |
return NULL; |
65 |
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} |
66 |
root |
1.5 |
if ((next_pos = strchr (bp, ':')) != NULL) |
67 |
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{ |
68 |
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*next_pos = '\0'; |
69 |
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prev_pos = next_pos + 1; |
70 |
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} |
71 |
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else |
72 |
elmex |
1.1 |
prev_pos = NULL; |
73 |
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return bp; |
74 |
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} |
75 |
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|
76 |
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/* |
77 |
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* Does what it says, copies the contents of the first score structure |
78 |
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* to the second one. |
79 |
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*/ |
80 |
root |
1.5 |
static void |
81 |
root |
1.6 |
copy_score (score *sc1, score *sc2) |
82 |
root |
1.5 |
{ |
83 |
root |
1.7 |
assign (sc2->name , sc1->name); |
84 |
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assign (sc2->title , sc1->title); |
85 |
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assign (sc2->killer , sc1->killer); |
86 |
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assign (sc2->maplevel, sc1->maplevel); |
87 |
root |
1.5 |
sc2->exp = sc1->exp; |
88 |
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sc2->maxhp = sc1->maxhp; |
89 |
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sc2->maxsp = sc1->maxsp; |
90 |
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sc2->maxgrace = sc1->maxgrace; |
91 |
elmex |
1.1 |
} |
92 |
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|
93 |
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/* |
94 |
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* Writes the given score structure to a static buffer, and returns |
95 |
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* a pointer to it. |
96 |
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*/ |
97 |
root |
1.5 |
static char * |
98 |
root |
1.6 |
put_score (score *sc) |
99 |
root |
1.5 |
{ |
100 |
elmex |
1.1 |
static char buf[MAX_BUF]; |
101 |
root |
1.5 |
|
102 |
root |
1.12 |
sprintf (buf, "%s:%s:%" PRId64 ":%s:%s:%d:%d:%d", |
103 |
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sc->name, sc->title, (sint64)sc->exp, sc->killer, |
104 |
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sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); |
105 |
elmex |
1.1 |
return buf; |
106 |
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} |
107 |
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|
108 |
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/* |
109 |
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* The oposite of put_score, get_score reads from the given buffer into |
110 |
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* a static score structure, and returns a pointer to it. |
111 |
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*/ |
112 |
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|
113 |
root |
1.5 |
static score * |
114 |
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get_score (char *bp) |
115 |
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{ |
116 |
elmex |
1.1 |
static score sc; |
117 |
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char *cp; |
118 |
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|
119 |
root |
1.5 |
if ((cp = strchr (bp, '\n')) != NULL) |
120 |
|
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*cp = '\0'; |
121 |
elmex |
1.1 |
|
122 |
root |
1.5 |
if ((cp = spool (bp, "name")) == NULL) |
123 |
root |
1.7 |
return 0; |
124 |
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|
125 |
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assign (sc.name, cp); |
126 |
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127 |
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if ((cp = spool (0, "title")) == NULL) |
128 |
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return 0; |
129 |
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130 |
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assign (sc.title, cp); |
131 |
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132 |
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if ((cp = spool (0, "score")) == NULL) |
133 |
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return 0; |
134 |
elmex |
1.1 |
|
135 |
root |
1.12 |
sscanf (cp, "%" SCNd64, &sc.exp); |
136 |
root |
1.5 |
|
137 |
root |
1.7 |
if ((cp = spool (0, "killer")) == NULL) |
138 |
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return 0; |
139 |
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|
140 |
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assign (sc.killer, cp); |
141 |
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|
142 |
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if ((cp = spool (0, "map")) == NULL) |
143 |
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return 0; |
144 |
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145 |
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assign (sc.maplevel, cp); |
146 |
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|
147 |
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if ((cp = spool (0, "maxhp")) == NULL) |
148 |
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return 0; |
149 |
elmex |
1.1 |
|
150 |
root |
1.5 |
sscanf (cp, "%d", &sc.maxhp); |
151 |
elmex |
1.1 |
|
152 |
root |
1.7 |
if ((cp = spool (0, "maxsp")) == NULL) |
153 |
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return 0; |
154 |
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|
155 |
root |
1.5 |
sscanf (cp, "%d", &sc.maxsp); |
156 |
elmex |
1.1 |
|
157 |
root |
1.7 |
if ((cp = spool (0, "maxgrace")) == NULL) |
158 |
|
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return 0; |
159 |
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|
160 |
root |
1.5 |
sscanf (cp, "%d", &sc.maxgrace); |
161 |
elmex |
1.1 |
return ≻ |
162 |
|
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} |
163 |
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|
164 |
root |
1.5 |
static char * |
165 |
root |
1.6 |
draw_one_high_score (score *sc) |
166 |
root |
1.5 |
{ |
167 |
|
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static char retbuf[MAX_BUF]; |
168 |
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|
169 |
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if (!strncmp (sc->killer, "quit", MAX_NAME)) |
170 |
|
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sprintf (retbuf, "%3d %10lld %s the %s quit the game on map %s [%d][%d][%d].", |
171 |
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sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); |
172 |
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else if (!strncmp (sc->killer, "left", MAX_NAME)) |
173 |
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sprintf (retbuf, "%3d %10lld %s the %s left the game on map %s [%d][%d][%d].", |
174 |
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sc->position, (long long) sc->exp, sc->name, sc->title, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); |
175 |
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else |
176 |
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sprintf (retbuf, "%3d %10lld %s the %s was killed by %s on map %s [%d][%d][%d].", |
177 |
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sc->position, (long long) sc->exp, sc->name, sc->title, sc->killer, sc->maplevel, sc->maxhp, sc->maxsp, sc->maxgrace); |
178 |
|
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return retbuf; |
179 |
|
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} |
180 |
elmex |
1.1 |
|
181 |
|
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/* |
182 |
|
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* add_score() adds the given score-structure to the high-score list, but |
183 |
|
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* only if it was good enough to deserve a place. |
184 |
|
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*/ |
185 |
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|
186 |
root |
1.5 |
static score * |
187 |
root |
1.6 |
add_score (score *new_score) |
188 |
root |
1.5 |
{ |
189 |
elmex |
1.1 |
FILE *fp; |
190 |
|
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static score old_score; |
191 |
root |
1.5 |
score *tmp_score, pscore[HIGHSCORE_LENGTH]; |
192 |
elmex |
1.1 |
char buf[MAX_BUF], filename[MAX_BUF], *bp; |
193 |
root |
1.5 |
int nrofscores = 0, flag = 0, i, comp; |
194 |
|
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|
195 |
|
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new_score->position = HIGHSCORE_LENGTH + 1; |
196 |
|
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old_score.position = -1; |
197 |
|
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sprintf (filename, "%s/%s", settings.localdir, HIGHSCORE); |
198 |
|
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if ((fp = open_and_uncompress (filename, 1, &comp)) != NULL) |
199 |
|
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{ |
200 |
|
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while (fgets (buf, MAX_BUF, fp) != NULL && nrofscores < HIGHSCORE_LENGTH) |
201 |
|
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{ |
202 |
|
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if ((tmp_score = get_score (buf)) == NULL) |
203 |
|
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break; |
204 |
|
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if (!flag && new_score->exp >= tmp_score->exp) |
205 |
|
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{ |
206 |
|
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copy_score (new_score, &pscore[nrofscores]); |
207 |
|
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new_score->position = nrofscores; |
208 |
|
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flag = 1; |
209 |
|
|
if (++nrofscores >= HIGHSCORE_LENGTH) |
210 |
|
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break; |
211 |
|
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} |
212 |
|
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if (!strcmp (new_score->name, tmp_score->name)) |
213 |
|
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{ /* Another entry */ |
214 |
|
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copy_score (tmp_score, &old_score); |
215 |
|
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old_score.position = nrofscores; |
216 |
|
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if (flag) |
217 |
|
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continue; |
218 |
|
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} |
219 |
|
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copy_score (tmp_score, &pscore[nrofscores++]); |
220 |
|
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} |
221 |
|
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close_and_delete (fp, comp); |
222 |
|
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} |
223 |
|
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if (old_score.position != -1 && old_score.exp >= new_score->exp) |
224 |
|
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return &old_score; /* Did not beat old score */ |
225 |
|
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if (!flag && nrofscores < HIGHSCORE_LENGTH) |
226 |
|
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copy_score (new_score, &pscore[nrofscores++]); |
227 |
|
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if ((fp = fopen (filename, "w")) == NULL) |
228 |
|
|
{ |
229 |
|
|
LOG (llevError, "Cannot write to highscore file %s: %s\n", filename, strerror (errno)); |
230 |
|
|
return NULL; |
231 |
|
|
} |
232 |
|
|
for (i = 0; i < nrofscores; i++) |
233 |
|
|
{ |
234 |
|
|
bp = put_score (&pscore[i]); |
235 |
|
|
fprintf (fp, "%s\n", bp); |
236 |
|
|
} |
237 |
|
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fclose (fp); |
238 |
|
|
if (flag) |
239 |
|
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{ |
240 |
|
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|
241 |
elmex |
1.1 |
/* Eneq(@csd.uu.se): Patch to fix error in adding a new score to the |
242 |
|
|
hiscore-list */ |
243 |
root |
1.5 |
if (old_score.position == -1) |
244 |
|
|
return new_score; |
245 |
|
|
return &old_score; |
246 |
|
|
} |
247 |
|
|
new_score->position = -1; |
248 |
|
|
if (old_score.position != -1) |
249 |
elmex |
1.1 |
return &old_score; |
250 |
root |
1.5 |
if (nrofscores) |
251 |
|
|
{ |
252 |
|
|
copy_score (&pscore[nrofscores - 1], &old_score); |
253 |
|
|
return &old_score; |
254 |
|
|
} |
255 |
|
|
LOG (llevError, "Highscore error.\n"); |
256 |
elmex |
1.1 |
return NULL; |
257 |
|
|
} |
258 |
|
|
|
259 |
root |
1.5 |
void |
260 |
|
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check_score (object *op) |
261 |
|
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{ |
262 |
|
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score new_score; |
263 |
|
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score *old_score; |
264 |
|
|
|
265 |
|
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if (op->stats.exp == 0) |
266 |
|
|
return; |
267 |
|
|
|
268 |
root |
1.7 |
assign (new_score.name, op->name); |
269 |
|
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assign (new_score.title, op->title.length () ? &op->title : op->contr->title); |
270 |
|
|
assign (new_score.killer, op->contr->killer[0] ? op->contr->killer : "a dungeon collapse"); |
271 |
root |
1.15 |
assign (new_score.maplevel, op->map ? op->map->name ? &op->map->name : &op->map->path : ""); |
272 |
root |
1.7 |
|
273 |
|
|
new_score.exp = op->stats.exp; |
274 |
|
|
new_score.maxhp = op->stats.maxhp; |
275 |
|
|
new_score.maxsp = op->stats.maxsp; |
276 |
|
|
new_score.maxgrace = op->stats.maxgrace; |
277 |
|
|
|
278 |
root |
1.5 |
if ((old_score = add_score (&new_score)) == NULL) |
279 |
|
|
{ |
280 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "Error in the highscore list."); |
281 |
|
|
return; |
282 |
|
|
} |
283 |
root |
1.7 |
|
284 |
root |
1.5 |
if (new_score.position == -1) |
285 |
|
|
{ |
286 |
|
|
new_score.position = HIGHSCORE_LENGTH + 1; /* Not strictly correct... */ |
287 |
|
|
if (!strcmp (old_score->name, new_score.name)) |
288 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "You didn't beat your last highscore:"); |
289 |
|
|
else |
290 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "You didn't enter the highscore list:"); |
291 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, draw_one_high_score (old_score)); |
292 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, draw_one_high_score (&new_score)); |
293 |
|
|
return; |
294 |
|
|
} |
295 |
root |
1.7 |
|
296 |
root |
1.5 |
if (old_score->exp >= new_score.exp) |
297 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "You didn't beat your last score:"); |
298 |
|
|
else |
299 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "You beat your last score:"); |
300 |
elmex |
1.1 |
|
301 |
root |
1.5 |
new_draw_info (NDI_UNIQUE, 0, op, draw_one_high_score (old_score)); |
302 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, draw_one_high_score (&new_score)); |
303 |
elmex |
1.1 |
} |
304 |
|
|
|
305 |
|
|
/* displays the high score file. object is the calling object |
306 |
|
|
* (null if being called via command line.) max is the maximum |
307 |
|
|
* number of scores to display. match, if set, is the name or class |
308 |
|
|
* to match to. |
309 |
|
|
*/ |
310 |
|
|
|
311 |
root |
1.5 |
void |
312 |
|
|
display_high_score (object *op, int max, const char *match) |
313 |
|
|
{ |
314 |
|
|
const size_t maxchar = 80; |
315 |
|
|
FILE *fp; |
316 |
|
|
char buf[MAX_BUF], *scorebuf, *bp, *cp; |
317 |
|
|
int i = 0, j = 0, comp; |
318 |
|
|
score *sc; |
319 |
|
|
|
320 |
|
|
sprintf (buf, "%s/%s", settings.localdir, HIGHSCORE); |
321 |
|
|
if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
322 |
|
|
{ |
323 |
|
|
LOG (llevError, "Cannot open highscore file %s: %s\n", buf, strerror (errno)); |
324 |
|
|
if (op != NULL) |
325 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "There is no highscore file."); |
326 |
|
|
return; |
327 |
|
|
} |
328 |
|
|
if (op != NULL) |
329 |
|
|
clear_win_info (op); |
330 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, "Nr Score Who [max hp][max sp][max grace]"); |
331 |
|
|
|
332 |
|
|
while (fgets (buf, MAX_BUF, fp) != NULL) |
333 |
|
|
{ |
334 |
|
|
if (j >= HIGHSCORE_LENGTH || i >= (max - 1)) |
335 |
|
|
break; |
336 |
|
|
if ((sc = get_score (buf)) == NULL) |
337 |
|
|
break; |
338 |
|
|
sc->position = ++j; |
339 |
|
|
if (match == NULL) |
340 |
|
|
{ |
341 |
|
|
scorebuf = draw_one_high_score (sc); |
342 |
|
|
i++; |
343 |
|
|
} |
344 |
|
|
else |
345 |
|
|
{ |
346 |
|
|
if (!strcasecmp (sc->name, match) || !strcasecmp (sc->title, match)) |
347 |
|
|
{ |
348 |
|
|
scorebuf = draw_one_high_score (sc); |
349 |
|
|
i++; |
350 |
root |
1.2 |
} |
351 |
root |
1.5 |
else |
352 |
|
|
continue; |
353 |
root |
1.2 |
} |
354 |
root |
1.5 |
/* Replaced what seemed to an overly complicated word wrap method |
355 |
|
|
* still word wraps, but assumes at most 2 lines of data. |
356 |
|
|
* mw - 2-12-97 |
357 |
|
|
*/ |
358 |
root |
1.7 |
assign (buf, scorebuf); |
359 |
|
|
|
360 |
root |
1.5 |
cp = buf; |
361 |
|
|
while (strlen (cp) > maxchar) |
362 |
|
|
{ |
363 |
|
|
bp = cp + maxchar - 1; |
364 |
|
|
while (*bp != ' ' && bp > cp) |
365 |
|
|
bp--; |
366 |
|
|
*bp = '\0'; |
367 |
root |
1.7 |
|
368 |
root |
1.5 |
if (op == NULL) |
369 |
root |
1.7 |
LOG (llevDebug, "%s\n", cp); |
370 |
root |
1.5 |
else |
371 |
root |
1.7 |
new_draw_info (NDI_UNIQUE, 0, op, cp); |
372 |
|
|
|
373 |
root |
1.5 |
sprintf (buf, " %s", bp + 1); |
374 |
|
|
cp = buf; |
375 |
|
|
i++; |
376 |
root |
1.2 |
} |
377 |
root |
1.7 |
|
378 |
root |
1.5 |
if (op == NULL) |
379 |
|
|
LOG (llevDebug, "%s\n", buf); |
380 |
|
|
else |
381 |
|
|
new_draw_info (NDI_UNIQUE, 0, op, buf); |
382 |
elmex |
1.1 |
} |
383 |
root |
1.7 |
|
384 |
root |
1.5 |
close_and_delete (fp, comp); |
385 |
elmex |
1.1 |
} |