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/cvs/deliantra/server/socket/loop.C
Revision: 1.42
Committed: Thu Mar 15 03:30:37 2007 UTC (17 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.41: +49 -30 lines
Log Message:
- background scrub the client face cache:
  - on the first image request, start sending out
    all faces in order (one face per tick) when
    there is no other image sending activity.
  - send out one image every BG_SCRUB_RATE max.
    if there is no other image sending activity.
  - by default this sends roughly 2 images to the client
    per second, and 8 face indications if the faces
    are already known to the client.

File Contents

# User Rev Content
1 elmex 1.1 /*
2 pippijn 1.39 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002-2003 Mark Wedel & The Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The author can be reached via e-mail to <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     /**
26     * \file
27     * Main client/server loops.
28     *
29     * \date 2003-12-02
30     *
31     * loop.c mainly deals with initialization and higher level socket
32 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
33 elmex 1.1 */
34    
35 root 1.42 #define BG_SCRUB_RATE 4 // how often to send a face in the background
36 elmex 1.1
37     #include <global.h>
38 root 1.10 #include <sproto.h>
39     #include <sockproto.h>
40 elmex 1.1
41 pippijn 1.8 #include <sys/types.h>
42     #include <sys/time.h>
43     #include <sys/socket.h>
44     #include <netinet/in.h>
45     #include <netdb.h>
46 elmex 1.1
47 root 1.16 #include <unistd.h>
48     #include <arpa/inet.h>
49 elmex 1.1
50     #include <loader.h>
51    
52 root 1.20 #define MAX_QUEUE_DEPTH 500 //TODO
53 root 1.34 #define MAX_QUEUE_BACKLOG 3. //TODO
54 elmex 1.1
55 root 1.21 void
56     client::reset_state ()
57     {
58     if (!pl)
59     return;
60    
61     pl->run_on = 0;
62     pl->fire_on = 0;
63     }
64 elmex 1.1
65 root 1.20 void
66     client::queue_command (packet_type *handler, char *data, int datalen)
67 root 1.6 {
68 root 1.20 tstamp stamp = now ();
69 elmex 1.1
70 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
71 root 1.21 {
72     //TODO: just disconnect here?
73     reset_state ();
74     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
75     }
76 root 1.20 else
77 root 1.24 {
78     cmd_queue.push_back (command ());
79     command &cmd = cmd_queue.back ();
80     cmd.stamp = stamp;
81     cmd.handler = handler;
82 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
83 root 1.24 cmd.datalen = datalen;
84     }
85 root 1.20 }
86 elmex 1.1
87 root 1.20 bool
88     client::handle_command ()
89 elmex 1.1 {
90 root 1.26 bool skipping = false;
91 elmex 1.1
92 root 1.26 while (!cmd_queue.empty ()
93 root 1.38 && !(state == ST_PLAYING && pl->ob && pl->ob->speed_left <= 0))
94 root 1.26 {
95     command &cmd = cmd_queue.front ();
96 root 1.6
97 root 1.26 if (cmd.stamp + MAX_QUEUE_BACKLOG < now ())
98     {
99     if (!skipping)
100     {
101     skipping = true;
102     reset_state ();
103     send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
104     }
105 root 1.11
106 root 1.26 cmd_queue.pop_front ();
107     }
108     else
109     {
110     execute (cmd.handler, cmd.data, cmd.datalen);
111     cmd_queue.pop_front ();
112     return true;
113     }
114 root 1.21 }
115 root 1.6
116 root 1.26 return false;
117 elmex 1.1 }
118    
119 root 1.6 void
120     flush_sockets (void)
121 elmex 1.1 {
122 root 1.19 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
123 root 1.31 (*i)->flush ();
124 elmex 1.1 }
125    
126     /**
127 root 1.10 * This checks the sockets for input, does the right thing.
128 elmex 1.1 *
129     * A bit of this code is grabbed out of socket.c
130     * There are 2 lists we need to look through - init_sockets is a list
131     *
132     */
133 root 1.6 void
134     doeric_server (void)
135 elmex 1.1 {
136     #ifdef CS_LOGSTATS
137 root 1.6 if ((time (NULL) - cst_lst.time_start) >= CS_LOGTIME)
138     write_cs_stats ();
139 elmex 1.1 #endif
140    
141 root 1.33 //TODO: should not be done here, either
142 pippijn 1.40 for (unsigned i = 0; i < clients.size (); ++i)
143 root 1.6 {
144 root 1.42 client *ns = clients [i];
145 elmex 1.1
146 root 1.42 ns->tick ();
147     ns->refcnt_chk ();
148     }
149     }
150    
151     void
152     client::tick ()
153     {
154     if (!pl || destroyed ())
155     return;
156 root 1.37
157 root 1.42 /* Update the players stats once per tick. More efficient than
158     * sending them whenever they change, and probably just as useful
159     */
160     esrv_update_stats (pl);
161 root 1.20
162 root 1.42 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
163     {
164     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
165     if (last_weight != WEIGHT (pl->ob))
166     LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
167     (unsigned long) last_weight, WEIGHT (pl->ob));
168     }
169 root 1.6
170 root 1.42 draw_client_map (pl->ob);
171 root 1.20
172 root 1.42 if (update_look)
173     esrv_draw_look (pl->ob);
174 root 1.41
175 root 1.42 if (askface.empty ())
176     {
177     if (bg_scrub && !--bg_scrub)
178     while (scrub_idx < faces.size () - 1)
179     {
180     ++scrub_idx;
181     if (!faces_sent [scrub_idx])
182     {
183     send_face (scrub_idx);
184     bg_scrub = 1; // send up to one face per tick, unless an image was requested
185     break;
186     }
187     }
188     }
189     else
190     while (!askface.empty () && outputbuffer_len () < max_rate)
191     {
192     // use a lifo to send most recently requested images
193     faceidx face = askface.back ();
194     askface.pop_back ();
195 root 1.41
196 root 1.42 send_image (face);
197 root 1.33
198 root 1.42 bg_scrub = BG_SCRUB_RATE;
199     }
200 elmex 1.1 }